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  • Help with stock ticker style scrolling using Core Animation

    - by Glen Harding
    Hi, I'm looking for some guidance on the best way to implement stock ticker style right-to-left scrolling of CALayers in Core Animation on OSX. I'm pretty new to Cocoa and don't know the best way to implement this. I have a continuous stream of news items and stock details that I turn into CALayers (made up of 1 image and a CATextLayer) and I want to animate the CALayers from right to left of my custom view. The news and stock information is constantly updating so I would like to add 1 item at a time to the view, scroll it right to left until the right-most point of the CALayer is showing, then add another CALayer to the view and start scrolling that as well. I would like to do this dynamic updating instead of taking a big snapshot of all my data, turning it into a big horizontal CALayer and scrolling that. I'm looking for guidance on how to achieve this sort of effect - do I manually animate each new CALayer along a path in the view? Or should I be using CAScrollLayer to achieve this effect? Many thanks Glen.

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  • Dynamic Programming Recursion and a sprinkle of Memoization

    - by Auburnate
    I have this massive array of ints from 0-4 in this triangle. I am trying to learn dynamic programming with Ruby and would like some assistance in calculating the number of paths in the triangle that meet three criterion: You must start at one of the zero points in the row with 70 elements. Your path can be directly above you one row (if there is a number directly above) or one row up heading diagonal to the left. One of these options is always available The sum of the path you take to get to the zero on the first row must add up to 140. Example, start at the second zero in the bottom row. You can move directly up to the one or diagonal left to the 4. In either case, the number you arrive at must be added to the running count of all the numbers you have visited. From the 1 you can travel to a 2 (running sum = 3) directly above or to the 0 (running sum = 1) diagonal to the left. 0 41 302 2413 13024 024130 4130241 30241302 241302413 1302413024 02413024130 413024130241 3024130241302 24130241302413 130241302413024 0241302413024130 41302413024130241 302413024130241302 2413024130241302413 13024130241302413024 024130241302413024130 4130241302413024130241 30241302413024130241302 241302413024130241302413 1302413024130241302413024 02413024130241302413024130 413024130241302413024130241 3024130241302413024130241302 24130241302413024130241302413 130241302413024130241302413024 0241302413024130241302413024130 41302413024130241302413024130241 302413024130241302413024130241302 2413024130241302413024130241302413 13024130241302413024130241302413024 024130241302413024130241302413024130 4130241302413024130241302413024130241 30241302413024130241302413024130241302 241302413024130241302413024130241302413 1302413024130241302413024130241302413024 02413024130241302413024130241302413024130 413024130241302413024130241302413024130241 3024130241302413024130241302413024130241302 24130241302413024130241302413024130241302413 130241302413024130241302413024130241302413024 0241302413024130241302413024130241302413024130 41302413024130241302413024130241302413024130241 302413024130241302413024130241302413024130241302 2413024130241302413024130241302413024130241302413 13024130241302413024130241302413024130241302413024 024130241302413024130241302413024130241302413024130 4130241302413024130241302413024130241302413024130241 30241302413024130241302413024130241302413024130241302 241302413024130241302413024130241302413024130241302413 1302413024130241302413024130241302413024130241302413024 02413024130241302413024130241302413024130241302413024130 413024130241302413024130241302413024130241302413024130241 3024130241302413024130241302413024130241302413024130241302 24130241302413024130241302413024130241302413024130241302413 130241302413024130241302413024130241302413024130241302413024 0241302413024130241302413024130241302413024130241302413024130 41302413024130241302413024130241302413024130241302413024130241 302413024130241302413024130241302413024130241302413024130241302 2413024130241302413024130241302413024130241302413024130241302413 13024130241302413024130241302413024130241302413024130241302413024 024130241302413024130241302413024130241302413024130241302413024130 4130241302413024130241302413024130241302413024130241302413024130241 30241302413024130241302413024130241302413024130241302413024130241302 241302413024130241302413024130241302413024130241302413024130241302413 1302413024130241302413024130241302413024130241302413024130241302413024 02413024130241302413024130241302413024130241302413024130241302413024130

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  • CSS sliding door background image problem.

    - by ethyreal
    I noticed I am not the first to ask about CSS sliding doors. However this seems (at least to me) to be a rather odd problem which I have not seen an answer for. Trying to create a simple rounded corner link button: html: <a href="#" class="link_button"><span>Add A New Somthing</span></a> css: .link_button { background: transparent url('img/backgrounds/bg-buttonRight.png') no-repeat scroll top right; color: #444; display: block; float: left; font: normal 12px arial; height: 41px; margin-right: 6px; padding-right: 14px; text-decoration: none; } .link_button span { background: transparent url('img/backgrounds/bg-buttonLeft.png') no-repeat top left; display: block; line-height: 31px; padding: 5px 0 5px 14px; } .link_button:active { background-position: bottom right; color: #000; outline: none; } .link_button:active span { background-position: bottom left; padding: 6px 0 4px 18px; } results: The two images are overlapping, which is what I want, but why the discoloration? Why would one be darker? I tried using png jpg, gif, with and without transparency. I posted the code here, along with another attempt using only one jpg instead of two, but still the same results. Did I miss something? Thanks in advance.

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  • CSS fluid layout with 2 columms

    - by Sune
    Ive building a website with a fluid layout. The structure is: <div id="maincontainer"> <div id="topsection"> <div class="innertube"><h1>CSS Liquid Layout #2.2- (Fluid-Fixed)</h1></div> </div> <div id="contentwrapper"> <div id="contentcolumn"> <div class="innertube"><b>Content Column:</b></div> </div> </div> <div id="rightcolumn"> <div class="innertube"><b>Right Column: <em>200px</em></b> <script type="text/javascript">filltext(14);</script></div> </div> <div id="footer"><a href="#">Some footer</a></div> </div> My problem is when my contentcolumm grows(height) I cant get my right columm too grow with. I can fix the problem with javascript where I measure out the contentcolumn height and set the same height on my rightcolumm. But Im wondering if there are any better css solution. here is clip from my css: #contentwrapper{ float: left; width: 100%; background:#FF7000; } #contentcolumn{ margin-right: 200px; } #rightcolumn{ float: left; width: 200px; margin-left: -200px; background: #BBBBBB; }

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  • jQuery.width() & DOM refresh

    - by o_O Tync
    My script dynamically creates a <ul> width left-floating <li>s inside: it's a paginator. Afterwards, the script measures width of all <li>s and summs them up. The problem is that after the nodes are injected into the document — the browser refreshed DOM and applies CSS styles which takes a while. It has a negative effect on my script: when these operations are not complete before I measure the width — my script gets a wrong value. If I perform the measure in a second — everything is ok. The thing I'm looking for is a way to detect the moment when the <ul> is fully drawn, styles applied and the width has stabilizes. Or at least a way to detect every dimensions changes. If there's a way to detect width stabilization — I would do the measuring right after it to get the correct values. P.S. Why I need this. My paginator's left-floating <li> items tend to move to the next line when the <ul> tries to become wider than the page itself. Even though most of <li>s are invisible because of parent <div>'s width restriction: div { width: 500px; overflow: hidden; } div ul { width: 100%; white-space: nowrap; } div ul li { display: block; float: left; } they still go down unless I specify the actual summed width of the <ul> with the script.

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  • Python - pyparsing unicode characters

    - by mgj
    Hi..:) I tried using w = Word(printables), but it isn't working. How should I give the spec for this. 'w' is meant to process Hindi characters (UTF-8) The code specifies the grammar and parses accordingly. 671.assess :: ????? ::2 x=number + "." + src + "::" + w + "::" + number + "." + number If there is only english characters it is working so the code is correct for the ascii format but the code is not working for the unicode format. I mean that the code works when we have something of the form 671.assess :: ahsaas ::2 i.e. it parses words in the english format, but I am not sure how to parse and then print characters in the unicode format. I need this for English Hindi word alignment for purpose. The python code looks like this: # -*- coding: utf-8 -*- from pyparsing import Literal, Word, Optional, nums, alphas, ZeroOrMore, printables , Group , alphas8bit , # grammar src = Word(printables) trans = Word(printables) number = Word(nums) x=number + "." + src + "::" + trans + "::" + number + "." + number #parsing for eng-dict efiledata = open('b1aop_or_not_word.txt').read() eresults = x.parseString(efiledata) edict1 = {} edict2 = {} counter=0 xx=list() for result in eresults: trans=""#translation string ew=""#english word xx=result[0] ew=xx[2] trans=xx[4] edict1 = { ew:trans } edict2.update(edict1) print len(edict2) #no of entries in the english dictionary print "edict2 has been created" print "english dictionary" , edict2 #parsing for hin-dict hfiledata = open('b1aop_or_not_word.txt').read() hresults = x.scanString(hfiledata) hdict1 = {} hdict2 = {} counter=0 for result in hresults: trans=""#translation string hw=""#hin word xx=result[0] hw=xx[2] trans=xx[4] #print trans hdict1 = { trans:hw } hdict2.update(hdict1) print len(hdict2) #no of entries in the hindi dictionary print"hdict2 has been created" print "hindi dictionary" , hdict2 ''' ####################################################################################################################### def translate(d, ow, hinlist): if ow in d.keys():#ow=old word d=dict print ow , "exists in the dictionary keys" transes = d[ow] transes = transes.split() print "possible transes for" , ow , " = ", transes for word in transes: if word in hinlist: print "trans for" , ow , " = ", word return word return None else: print ow , "absent" return None f = open('bidir','w') #lines = ["'\ #5# 10 # and better performance in business in turn benefits consumers . # 0 0 0 0 0 0 0 0 0 0 \ #5# 11 # vHyaapaar mEmn bEhtr kaam upbhOkHtaaomn kE lIe laabhpHrdd hOtaa hAI . # 0 0 0 0 0 0 0 0 0 0 0 \ #'"] data=open('bi_full_2','rb').read() lines = data.split('!@#$%') loc=0 for line in lines: eng, hin = [subline.split(' # ') for subline in line.strip('\n').split('\n')] for transdict, source, dest in [(edict2, eng, hin), (hdict2, hin, eng)]: sourcethings = source[2].split() for word in source[1].split(): tl = dest[1].split() otherword = translate(transdict, word, tl) loc = source[1].split().index(word) if otherword is not None: otherword = otherword.strip() print word, ' <-> ', otherword, 'meaning=good' if otherword in dest[1].split(): print word, ' <-> ', otherword, 'trans=good' sourcethings[loc] = str( dest[1].split().index(otherword) + 1) source[2] = ' '.join(sourcethings) eng = ' # '.join(eng) hin = ' # '.join(hin) f.write(eng+'\n'+hin+'\n\n\n') f.close() ''' if an example input sentence for the source file is: 1# 5 # modern markets : confident consumers # 0 0 0 0 0 1# 6 # AddhUnIk baajaar : AshHvsHt upbhOkHtaa . # 0 0 0 0 0 0 !@#$% the ouptut would look like this :- 1# 5 # modern markets : confident consumers # 1 2 3 4 5 1# 6 # AddhUnIk baajaar : AshHvsHt upbhOkHtaa . # 1 2 3 4 5 0 !@#$% Output Explanation:- This achieves bidirectional alignment. It means the first word of english 'modern' maps to the first word of hindi 'AddhUnIk' and vice versa. Here even characters are take as words as they also are an integral part of bidirectional mapping. Thus if you observe the hindi WORD '.' has a null alignment and it maps to nothing with respect to the English sentence as it doesn't have a full stop. The 3rd line int the output basically represents a delimiter when we are working for a number of sentences for which your trying to achieve bidirectional mapping. What modification should i make for it to work if the I have the hindi sentences in Unicode(UTF-8) format.

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  • Keeping footer visible and height 100% in CSS

    - by vtortola
    I'm trying to create a very simple page that contains a container, a header, a left column and a footer: <containter> <header /> <content /> <leftBar /> <footer /> </containter> I want to use the 100% of the height, as I can do with the width, but I simply dont get it work.At his moment I'm usingmin-height, but how could I use theheight:100%` ? What I like is that the footer is always visible, and you scroll the content. Current CSS body { font-family: Verdana; font-size: 0.8em; background-color:#f1f1f1; } #container { border:solid 2px Black; position:absolute; left:10%; width:80%; margin:auto; } #header { height:20px; background: #DDDDDD; } #leftBar { width: 20%; background: #669966; min-height:600px; postion:absolute; top:20px; bottom:20px; } #content { float:right; background-color: #cdcde6; position:absolute; left:20%; right:0px; bottom:20px; top:20px; padding:5px; } #footer { position:absolute; height:20px; }

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  • How to toggle a WPF Grid column visibility

    - by serialhobbyist
    I'm having some trouble getting this to work in a WPF app I'm working on. Basically, what I'm after is something like the Task pane in an MMC: The app has three columns in the main part of the display. I need a column on the right side which is resizable. I presume this means using a Grid with a GridSplitter but anything that works will do. I want to be able to save the width of the right-side column when the app is closed and load it when the app is opened but this should be an initial size: the user should be able to resize it. When I resize the window, I want the left- and right-side columns to stay the same size and the middle column to resize with the window width. The left- and right-side columns need to have a minimum width. When I resize the right-side column I want the centre column to get smaller but not the left-side column. I also want to be able to toggle the visibility of the right-side column with a toggle button which is outside the column and when it returns to visibility I want it to be the same width it was before. I'm trying to do as much as possible in XAML and with binding. And can I have it topped with cream, ice cream and chocolate chips, please? :-)

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  • Finding if a Binary Tree is a Binary Search Tree

    - by dharam
    Today I had an interview where I was asked to write a program which takes a Binary Tree and returns true if it is also a Binary Search Tree otherwise false. My Approach1: Perform an inroder traversal and store the elements in O(n) time. Now scan through the array/list of elements and check if element at ith index is greater than element at (i+1)th index. If such a condition is encountered, return false and break out of the loop. (This takes O(n) time). At the end return true. But this gentleman wanted me to provide an efficient solution. I tried but I was unsuccessfult, because to find if it is a BST I have to check each node. Moreover he was pointing me to think over recusrion. My Approach 2: A BT is a BST if for any node N N-left is < N and N-right N , and the INorder successor of left node of N is less than N and the inorder successor of right node of N is greater than N and the left and right subtrees are BSTs. But this is going to be complicated and running time doesn't seem to be good. Please help if you know any optimal solution. Thanks.

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  • Jquery image preview plugin issue...

    - by Pandiya Chendur
    I have a problem with an image preview that comes up when you hover over a thumbnail. I can change the distance between the preview and the cursor, but if a thumbnail is close to the side of the window, the preview cant fit and you only see part of it.. hope that makes sense... is there a way to make it so that if the preview doesnt fit, it will show up on the other side of the cursor?.... Here is the script... this.imagePreview = function() { /* CONFIG */ xOffset = 10; yOffset = 30; // these 2 variable determine popup's distance from the cursor // you might want to adjust to get the right result /* END CONFIG */ $("a.preview").hover(function(e) { this.t = this.title; this.title = ""; var c = (this.t != "") ? "<br/>" + this.t : ""; $("body").append("<p id='preview'> <img src='" + this.href + "' alt='Image preview' />" + c + "</p>"); $("#preview") .css("top", (e.pageY - xOffset) + "px") .css("left", (e.pageX + yOffset) + "px") .fadeIn("slow"); }, function() { this.title = this.t; $("#preview").remove(); }); $("a.preview").mousemove(function(e) { $("#preview") .css("top", (e.pageY - xOffset) + "px") .css("left", (e.pageX + yOffset) + "px"); }); }; // starting the script on page load $(document).ready(function() { imagePreview(); }); EDIT: see what i am getting, http://img202.imageshack.us/img202/4991/browserpreviewf.jpg my image at the right corner of the page so when i hover the img my preview goes even further right that is besides the page scrollbar half the preview is available.... How to get the preview to the left of the cursor..

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  • Horizontal menu vertical padding on anchor tag doesn't take affect

    - by Levi
    I am wondering why in the following example the top and bottom padding has no affect on the anchor tag while the left and right does? <ul id="nav"> <li><a href="#">One</a></li> <li><a href="#">Two</a></li> <li><a href="#">Three</a></li> <li><a href="#">Four</a></li> <li><a href="#">Five</a></li> </ul> #nav{ list-style:none; } #nav li{ border:1px solid #666; display:inline; /*If you do it this way you need to set the top and bottom padding to be the same here as under #nav li a padding:8px 0; */ } #nav li a{ padding:8px 16px; } Example: Link So my main question is, why does the top and bottom padding not have an effect on the list items while the left and right do? I did try this out with a float instead of a display:inline on the list item and it worked as I expected it to. So I guess if I had a secondary question it would be what is the difference between a float:left; and a display:inline? I was reading the float spec and it sounds like a float is still a box online inline so somewhat like inline-block? I appreciate any input, this isn't really something I need to know to finish a project or anything, but I would like to know why. Thanks Levi

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  • car race game collision condition.

    - by ashok patidar
    in this how can rotate car when it goes to collied with the track side. package { import flash.display.MovieClip; import flash.events.Event; import flash.events.KeyboardEvent; import flash.text.TextField; import flash.ui.Keyboard; import Math; /** * ... * @author Ashok */ public class F1race extends MovieClip { public var increment:Number = 0; //amount the car moves each frame public var posNeg:Number = 1; public var acceleration:Number = .05; //acceleration of the car, or the amount increment gets increased by. public var speed:Number = 0; //the speed of the car that will be displayed on screen public var maxSpeed:Number = 100; public var keyLeftPressed:Boolean; public var keyRightPressed:Boolean; public var keyUpPressed:Boolean; public var keyDownPressed:Boolean; public var spedometer:TextField = new TextField(); public var carRotation:Number ; public var txt_hit:TextField = new TextField(); public function F1race() { carRotation = carMC.rotation; trace(carMC.rotation); //addChild(spedometer); //spedometer.x = 0; //spedometer.y = 0; addChild(txt_hit); txt_hit.x = 0; txt_hit.y = 100; //rotation of the car addEventListener(Event.ENTER_FRAME, onEnterFrameFunction); stage.addEventListener(KeyboardEvent.KEY_DOWN, keyPressed,false); stage.addEventListener(KeyboardEvent.KEY_UP, keyReleased,false); carMC.addEventListener(Event.ENTER_FRAME, carOver_road) } public function carOver_road(event:Event):void { //trace(texture.hitTestPoint(carMC.x,carMC.y,true),"--"); /* if(!texture.hitTestPoint(carMC.x,carMC.y,true)) { txt_hit.text = "WRONG WAY"; if(increment!=0) { increment=1; } } else { txt_hit.text = ""; //increment++; }*/ if (roadless.hitTestPoint(carMC.x - carMC.width / 2, carMC.y,true)) { trace("left Hit" + carMC.rotation); //acceleration = .005; //if(carMC.rotation>90 || carMC.rotation>90 //carMC.rotation += 2; if ((carMC.rotation >= 90) && (carMC.rotation <= 180)) { carMC.rotation += 3; carMC.x += 3; } if ((carMC.rotation <= -90) && (carMC.rotation >= -180)) { carMC.rotation += 3; texture.y -= 3; } if ((carMC.rotation > -90) && (carMC.rotation <= -1)) { carMC.rotation += 3; texture.y -= 3; } if(increment<0) { increment += 1.5 * acceleration; } if(increment>0) { increment -= 1.5 * acceleration; } } if (roadless.hitTestPoint(carMC.x + carMC.width / 2, carMC.y,true)) { trace("left right"); //carMC.rotation -= 2; if(increment<0) { increment += 1.5 * acceleration; } if(increment>0) { increment -= 1.5 * acceleration; } } if (roadless.hitTestPoint(carMC.x, carMC.y- carMC.height / 2,true)) { trace("left right"); //carMC.rotation -= 2; if(increment<0) { increment += 1.5 * acceleration; } if(increment>0) { increment -= 1.5 * acceleration; } } if (roadless.hitTestPoint(carMC.x, carMC.y+ carMC.height / 2,true)) { trace("left right"); //carMC.rotation -= 2; if(increment<0) { increment += 1.5 * acceleration; } if(increment>0) { increment -= 1.5 * acceleration; } } if ((!roadless.hitTestPoint(carMC.x - carMC.width / 2, carMC.y, true)) && (!roadless.hitTestPoint(carMC.x, carMC.y- carMC.height / 2,true)) && (!roadless.hitTestPoint(carMC.x, carMC.y+ carMC.height / 2,true)) && (!roadless.hitTestPoint(carMC.x, carMC.y+ carMC.height / 2,true))) { //acceleration = .05; } } public function onEnterFrameFunction(events:Event):void { speed = Math.round((increment) * 5); spedometer.text = String(speed); if ((carMC.rotation < 180)&&(carMC.rotation >= 0)){ carRotation = carMC.rotation; posNeg = 1; } if ((carMC.rotation < 0)&&(carMC.rotation > -180)){ carRotation = -1 * carMC.rotation; posNeg = -1; } if (keyRightPressed) { carMC.rotation += .5 * increment; carMC.LWheel.rotation = 8; carMC.RWheel.rotation = 8; steering.gotoAndStop(2); } if (keyLeftPressed) { carMC.rotation -= .5 * increment; carMC.LWheel.rotation = -8; carMC.RWheel.rotation = -8; steering.gotoAndStop(3); } if (keyDownPressed) { steering.gotoAndStop(1); carMC.LWheel.rotation = 0; carMC.RWheel.rotation = 0; increment -= 0.5 * acceleration; texture.y -= ((90 - carRotation) / 90) * increment; roadless.y = texture.y; if (((carMC.rotation > 90)&&(carMC.rotation < 180))||((carMC.rotation < -90)&&(carMC.rotation > -180))) { texture.x += posNeg * (((((1 - (carRotation / 360)) * 360) - 180) / 90) * increment); roadless.x = texture.x; } if (((carMC.rotation <= 90)&&(carMC.rotation > 0))||((carMC.rotation >= -90)&&(carMC.rotation < -1))) { texture.x += posNeg * ((carRotation) / 90) * increment; roadless.x = texture.x; } increment -= 1 * acceleration; if ((Math.abs(speed)) < (Math.abs(maxSpeed))) { increment += acceleration; } if ((Math.abs(speed)) == (Math.abs(maxSpeed))) { trace("hello"); } } if (keyUpPressed) { steering.gotoAndStop(1); carMC.LWheel.rotation = 0; carMC.RWheel.rotation = 0; //trace(carMC.rotation); texture.y -= ((90 - carRotation) / 90) * increment; roadless.y = texture.y; if (((carMC.rotation > 90)&&(carMC.rotation < 180))||((carMC.rotation < -90)&&(carMC.rotation > -180))) { texture.x += posNeg * (((((1 - (carRotation / 360)) * 360) - 180) / 90) * increment); roadless.x = texture.x; } if (((carMC.rotation <= 90)&&(carMC.rotation > 0))||((carMC.rotation >= -90)&&(carMC.rotation < -1))) { texture.x += posNeg * ((carRotation) / 90) * increment; roadless.x = texture.x; } increment += 1 * acceleration; if ((Math.abs(speed)) < (Math.abs(maxSpeed))) { increment += acceleration; } } if ((!keyUpPressed) && (!keyDownPressed)){ /*if (increment > 0 && (!keyUpPressed)&& (!keyDownPressed)) { //texture.y -= ((90-carRotation)/90)*increment; increment -= 1.5 * acceleration; } if((increment==0)&&(!keyUpPressed)&& (!keyDownPressed)) { increment = 0; } if((increment<0)&&(!keyUpPressed)&& (!keyDownPressed)) { increment += 1.5 * acceleration; }*/ if (increment > 0) { increment -= 1.5 * acceleration; texture.y -= ((90 - carRotation) / 90) * increment; roadless.y = texture.y; if (((carMC.rotation > 90)&&(carMC.rotation < 180))||((carMC.rotation < -90)&&(carMC.rotation > -180))) { texture.x += posNeg * (((((1 - (carRotation / 360)) * 360) - 180) / 90) * increment); roadless.x = texture.x; } if (((carMC.rotation <= 90)&&(carMC.rotation > 0))||((carMC.rotation >= -90)&&(carMC.rotation < -1))) { texture.x += posNeg * ((carRotation) / 90) * increment; roadless.x = texture.x; } } if (increment == 0) { increment = 0; } if (increment < 0) { increment += 1.5 * acceleration; texture.y -= ((90 - carRotation) / 90) * increment; roadless.y = texture.y; if (((carMC.rotation > 90)&&(carMC.rotation < 180))||((carMC.rotation < -90)&&(carMC.rotation > -180))) { texture.x += posNeg * (((((1 - (carRotation / 360)) * 360) - 180) / 90) * increment); roadless.x = texture.x; } if (((carMC.rotation <= 90)&&(carMC.rotation > 0))||((carMC.rotation >= -90)&&(carMC.rotation < -1))) { texture.x += posNeg * ((carRotation) / 90) * increment; roadless.x = texture.x; } } } } public function keyPressed(event:KeyboardEvent):void { trace("keyPressed"); if (event.keyCode == Keyboard.LEFT) { keyLeftPressed = true; } if (event.keyCode == Keyboard.RIGHT) { keyRightPressed = true; } if (event.keyCode == Keyboard.UP) { keyUpPressed = true; } if (event.keyCode == Keyboard.DOWN) { keyDownPressed = true; } } public function keyReleased(event:KeyboardEvent):void { trace("keyReleased..."); //increment -= 1.5 * acceleration; //increment--; if (event.keyCode == Keyboard.LEFT) { keyLeftPressed = false; } if (event.keyCode == Keyboard.RIGHT) { keyRightPressed = false; } if (event.keyCode == Keyboard.UP) { keyUpPressed = false; } if (event.keyCode == Keyboard.DOWN) { keyDownPressed = false; } } } }

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  • remove a:hover using javascript (not using jquery... don't ask)

    - by Cyprus106
    I thought this would be pretty simple.... Basically, it's a 5-star rating system. When a user clicks, for example, three stars... I want to freeze those three stars right where they're at. I've been trying to simply remove the hover for the a href so it stays what it was at... maybe that's not the right method. I've exhausted absolutely everything I can think of... By the way this is straight javascript, not jquery or anything. It's crazy, I know but all of the JS was written straight.... I've got this class: .star-rating li a{ display:block; width:25px; height: 25px; text-decoration: none; text-indent: -9000px; z-index: 20; position: absolute; padding: 0px; } .star-rating li a:hover{ background: url(images/alt_star.png) left bottom; z-index: 2; left: 0px; } .star-rating a:focus, .star-rating a:active{ border:0; -moz-outline-style: none; outline: none; } .star-rating a.one-star{ left: 0px; } .star-rating a.one-star:hover{ width:25px; } and this code: <ul class='star-rating'> <li><a href="#" onclick="javascript: vote(<?=$id;?>, 1); disableStars(); return false;" title='1 star out of 5' id="1s" class='one-star'>1</a></li>

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  • Fluid CSS: float column with overflow

    - by Ates Goral
    I'm using a fluid layout in the new theme that I'm working on for my blog. I often blog about code and include <pre> blocks within the posts. The float: left column for the content area has a max-width so that the column stops at a certain maximum width and can also be shrunk: +----------+ +------+ | text | | text | | | | | | | | | | | | | | | | | | | | | +----------+ +------+ max shrunk What I want is for the <pre> elements to be wider than the text column so that I can fit 80-character-wrapped code without horizontal scroll bars. But I want the <pre> elements to overflow from the content area, without affecting its fluidity: +----------+ +------+ | text | | text | | | | | +----------+--+ +------+------+ | code | | code | +----------+--+ +------+------+ | | | | +----------+ +------+ max shrunk But, max-width stops being fluid once I insert the overhanging <pre> in there: the width of the column remains at the specified max-width even when I shrink the browser beyond that width. I've played around with a bare-minimum scenario to reproduce the problem and noticed that doing either of the following brings back the fluidity: Remove the <pre> (doh...) Remove the float: left The workaround I'm currently using is to insert the <pre> elements into "breaks" in the post column, so that the widths of the post segments and the <pre> segments are managed mutually exclusively: +----------+ +------+ | text | | text | +----------+ +------+ +-------------+ +-------------+ | code | | code | +-------------+ +-------------+ +----------+ +------+ +----------+ +------+ max shrunk But this forces me to insert additional closing and opening <div> elements into the post text which I'd rather keep semantically pristine. Admittedly, I don't have a full grasp of how the box model works with floats with overflowing content, so I don't understand why the combination of float: left on the container and the <pre> inside it cripple the max-width of the container. I'm observing the same problem on Firefox/Chrome/Safari/Opera. IE6 (the crazy one) seems happy all the time. This also doesn't seem dependent on quirks/standards mode.

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  • Can't get any speedup from parallelizing Quicksort using Pthreads

    - by Murat Ayfer
    I'm using Pthreads to create a new tread for each partition after the list is split into the right and left halves (less than and greater than the pivot). I do this recursively until I reach the maximum number of allowed threads. When I use printfs to follow what goes on in the program, I clearly see that each thread is doing its delegated work in parallel. However using a single process is always the fastest. As soon as I try to use more threads, the time it takes to finish almost doubles, and keeps increasing with number of threads. I am allowed to use up to 16 processors on the server I am running it on. The algorithm goes like this: Split array into right and left by comparing the elements to the pivot. Start a new thread for the right and left, and wait until the threads join back. If there are more available threads, they can create more recursively. Each thread waits for its children to join. Everything makes sense to me, and sorting works perfectly well, but more threads makes it slow down immensely. I tried setting a minimum number of elements per partition for a thread to be started (e.g. 50000). I tried an approach where when a thread is done, it allows another thread to be started, which leads to hundreds of threads starting and finishing throughout. I think the overhead was way too much. So I got rid of that, and if a thread was done executing, no new thread was created. I got a little more speedup but still a lot slower than a single process. The code I used is below. http://pastebin.com/UaGsjcq2 Does anybody have any clue as to what I could be doing wrong?

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  • Adding AJAX call to function triggered popup blocker

    - by jerrygarciuh
    Hi folks, I have a client who wants to open variously sized images in a centered popup. I tried to get them to use FancyBox but they don't want interstitial presentation, so... I initially was opening a generic popup which resized and centered onload based on image size but they don't like the shift so I added a PHP script to echo the sizes and used jQuery to fetch the size info to feed into the pop up call. But it appears the delay this causes is setting off all popup blockers. Here is the JS $("#portfolioBigPic").click(function () { var src = $("#portfolioBigPic").attr('src'); var ar = src.split('/'); var fname = ar.pop(); fname = '/g/portfolio/clients/big/' + fname; $.get("imgsize.php", { i: fname}, function(data){ var dim = data.split(","); popit(fname,dim[0],dim[1]); }); }); function popit(img,w,h) { var features = 'width='+w+',height='+h+', toolbar=0, location=0, directories=0, status=0, menubar=0, scrollbars=0, resizable=1,'; var left = (screen.width/2)-(w/2); var top = 0; features += 'top='+top+',left='+left; bigpic = window.open('portfolioBigPic.php?img='+img, 'bigpic',features); bigpic.focus(); } The only difference between dodging the blockers and failing is that I added the AJAX .get and use it to specify w and h. Any thoughts on how to avoid this? Maybe I should use PHP to get widths and heights of all the big pics and write a JS array of them when this page loads? Am I right that the delay caused by fetching the data is tripping the blockers? Thoughts? Any advice much appreciated. JG

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  • WTL Child window event handling

    - by Rushi
    I am developing window application in that I am having 2 child windows on left and right side. I want to handle input events for both windows separately. How to achieve it? My code: class EditorWindow : public DxWindow { public: CSplitterWindow m_vSplit; CPaneContainer m_lPane; CPaneContainer m_rPane; PropertyDialog m_propertyWnd; DECLARE_WND_CLASS(_T("Specific_Class_Name")) BEGIN_MSG_MAP(EditorWindow) MESSAGE_HANDLER(WM_CREATE, OnCreate) MESSAGE_HANDLER(WM_DESTROY, OnDestroy) MESSAGE_HANDLER(WM_LBUTTONDOWN, KeyHandler) MESSAGE_HANDLER(WM_KEYUP, KeyHandler) MESSAGE_HANDLER(WM_LBUTTONDOWN, KeyHandler) END_MSG_MAP() LRESULT OnCreate(UINT, WPARAM, LPARAM, BOOL&) { CRect rcVert; GetClientRect(&rcVert); m_vSplit.Create(m_hWnd, rcVert, NULL, WS_CHILD | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CLIPCHILDREN); m_vSplit.SetSplitterPos(rcVert.Width()/1.4f); // from left m_lPane.Create(m_vSplit.m_hWnd); m_vSplit.SetSplitterPane(0, m_lPane); //m_lPane.SetTitle(L"Left Pane"); m_rPane.Create(m_vSplit.m_hWnd); m_vSplit.SetSplitterPane(1, m_rPane); m_rPane.SetTitle(L"Properties"); m_propertyWnd.Create(m_rPane.m_hWnd); //m_vSplit.SetSplitterPane(SPLIT_PANE_LEFT, md.m_hWnd); return 0; } LRESULT OnDestroy( UINT uMsg, WPARAM wParam, LPARAM lParam, BOOL &bHandled ) { PostQuitMessage(0); bHandled = FALSE; return 0; } LRESULT KeyHandler( UINT uMsg, WPARAM wParam, LPARAM lParam, BOOL &bHandled ) { return 0; } };

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  • Canvas rotate from bottom center image angle?

    - by Tom
    How do you rotate an image with the canvas html5 element from the bottom center angle? See http://uptowar.com/test.php for my current code and image: <html> <head> <title>test</title> <script type="text/javascript"> function startup() { var canvas = document.getElementById('canvas'); var ctx = canvas.getContext('2d'); var img = new Image(); img.src = 'player.gif'; img.onload = function() { ctx.translate(185, 185); ctx.rotate(90 * Math.PI / 180); ctx.drawImage(img, 0, 0, 64, 120); } } </script> </head> <body onload='startup();'> <canvas id="canvas" style="position: absolute; left: 300px; top: 300px;" width="800" height="800"></canvas> </body> </html> Unfortunately this seems to rotate it from the top left angle of the image. Any idea? Edit: in the end the object (space ship) has to rotate like a clock pointer, as if it is turning right/left.

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  • CSS Rotation & IE: absolute positioning seems to break IE

    - by user263900
    I'm trying to rotate a variety of text blocks so they are vertically oriented, and position them in very specific locations on a diagram which will be previewed and then printed. CSS rotates the text very nicely in IE, FF, even Opera. But when I try to position a rotated element, IE 7 & 8 (not worried about 6) breaks completely and the element stays in its original location. Any way around this? I really need to-the-pixel control of where these labels are located. HTML <div class="content rotate"> <div id="Div1" class="txtblock">Ardvark Avacado<br />Awkward</div> <div id="Div2" class="txtblock">Brownies<br />Bacteria Brussel Sprouts</div> </div> CSS div.content { position: relative; width: 300px; height: 300px; margin: 30px; border-top: black 4px solid; border-right: blue 4px solid; border-bottom: black 4px dashed; border-left: blue 4px dashed; } .rotate { -webkit-transform: rotate(-90deg); -moz-transform: rotate(-90deg); -o-transform: rotate(-90deg); filter: progid:DXImageTransform.Microsoft.BasicImage(rotation=3); } .txtblock { width: auto; position: absolute; } #Div1 { left:44px; top:70px; border:red 3px solid; } #Div2 { left:13px; top:170px; border:purple 3px solid; }

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  • SQL Select syntax error

    - by Odette
    hi guys thanks for your help yesterday. I am now trying to incorporate the query from yesterday into an existing query so I can show the highest itemcode's reporting group in the existing query..but I have a syntax error somewhere at my Select statement. ERROR: Keyword SELECT not expected. I have tried putting brackets at every possible place but still no go..can you please help? (ps-this whole query has been giving me nightmares!) WITH CALC1 AS (SELECT OTQUOT, OTIT01 AS ITEMS, ROUND(OQCQ01 * OVRC01,2) AS COST FROM @[email protected] WHERE OTIT01 < '' UNION ALL SELECT OTQUOT, OTIT02 AS ITEMS, ROUND(OQCQ02 * OVRC02,2) AS COST FROM @[email protected] WHERE OTIT02 < '' UNION ALL SELECT OTQUOT, OTIT03 AS ITEMS, ROUND(OQCQ03 * OVRC03,2) AS COST FROM @[email protected] WHERE OTIT03 < '' UNION ALL SELECT OTQUOT, OTIT04 AS ITEMS, ROUND(OQCQ04 * OVRC04,2) AS COST FROM @[email protected] WHERE OTIT04 < '' UNION ALL SELECT OTQUOT, OTIT05 AS ITEMS, ROUND(OQCQ05 * OVRC05,2) AS COST FROM @[email protected] WHERE OTIT05 < '' UNION ALL SELECT OTQUOT, OTIT06 AS ITEMS, ROUND(OQCQ06 * OVRC06,2) AS COST FROM @[email protected] WHERE OTIT06 < '' UNION ALL SELECT OTQUOT, OTIT07 AS ITEMS, ROUND(OQCQ07 * OVRC07,2) AS COST FROM @[email protected] WHERE OTIT07 < '' UNION ALL SELECT OTQUOT, OTIT08 AS ITEMS, ROUND(OQCQ08 * OVRC08,2) AS COST FROM @[email protected] WHERE OTIT08 < '' UNION ALL SELECT OTQUOT, OTIT09 AS ITEMS, ROUND(OQCQ09 * OVRC09,2) AS COST FROM @[email protected] WHERE OTIT09 < '' UNION ALL SELECT OTQUOT, OTIT10 AS ITEMS, ROUND(OQCQ10 * OVRC10,2) AS COST FROM @[email protected] WHERE OTIT10 < '' ) (SELECT OTQUOT, DESC FROM ( SELECT OTQUOT, ITEMS, B.IXRPGP AS GROUP, C.OTRDSC AS DESC, COST, ROW_NUMBER() OVER (ORDER BY COST DESC) AS RN FROM CALC1 AS A INNER JOIN @[email protected] AS B ON (A.ITEMS = B.IKITMC) INNER JOIN DATAGRP.GDSGRP AS C ON (B.IXRPGP = C.OKRPGP) ) T WHERE T.RN = 1) SELECT A.OKPBRN, A.OCAREA, A.OTCCDE, A.OTCNAM, A.OTSMAN, A.OKPBRN||A.OAPNUM AS OTQUOT, A.OTONUM, A.OTCAD1, A.OTCAD2, A.OTCAD3, A.OTPCDE, A.OTDEL1, A.OTDEL2, A.OTDEL3, CHAR(DATE(CASE WHEN SUBSTR(A.ODOQDT,5,4) = '0000' THEN '0001' ELSE SUBSTR(A.ODOQDT,5,4) END ||'-'|| CASE WHEN SUBSTR(A.ODOQDT,4,2) = '00' THEN '01' ELSE SUBSTR(A.ODOQDT,3,2) END ||'-'|| CASE WHEN SUBSTR(A.ODOQDT,1,2) = '00' THEN '01' ELSE SUBSTR(A.ODOQDT,1,2) END), ISO) AS ODOQDT_CCYYMMDD, CHAR(DATE(CASE WHEN SUBSTR(A.ODDELD,7,2) = '' THEN '0001' ELSE '20'||SUBSTR(A.ODDELD,7,2) END ||'-'|| CASE WHEN SUBSTR(A.ODDELD,4,2) = '' THEN '01' ELSE SUBSTR(A.ODDELD,4,2) END ||'-'|| CASE WHEN SUBSTR(A.ODDELD,1,2) = '' THEN '01' ELSE SUBSTR(A.ODDELD,1,2) END), ISO) AS ODDELD_CCYYMMDD, B.DESC, A.OVQTVL FROM @[email protected] AS A INNER JOIN CALC1 AS B ON (A.OKPBRN||A.OAPNUM = B.OTQUOT) WHERE A.OKPBRN = '@OKPBRN@' AND A.OTCCDE NOT LIKE '*DEP%' AND CHAR(DATE(CASE WHEN SUBSTR(A.ODOQDT,5,4) = '0000' THEN '0001' ELSE SUBSTR (A.ODOQDT,5,4) END ||'-'|| CASE WHEN SUBSTR(A.ODOQDT,4,2) = '00' THEN '01' ELSE SUBSTR(A.ODOQDT,3,2) END ||'-'|| CASE WHEN SUBSTR(A.ODOQDT,1,2) = '00' THEN '01' ELSE SUBSTR(A.ODOQDT,1,2) END), ISO) = CHAR(CURDATE() - 3 MONTH, ISO) AND A.OCQF01 = '0' AND A.OCQF02 = '0' AND A.OCQF04 = '0' AND A.OCQF05 = '0' AND A.OCQF06 = '0' AND A.OCQF07 = '0' AND A.OCQF08 = '0' AND A.OCQF09 = '0' AND A.OCQF10 = '1' AND A.OTCGRP LIKE 'S/%' ORDER BY A.OTSMAN ASC, A.OVQTVL DESC, CHAR(DATE(CASE WHEN SUBSTR(A.ODDELD,7,2) = '' THEN '0001' ELSE '20'||SUBSTR(A.ODDELD,7,2) END ||'-'|| CASE WHEN SUBSTR(A.ODDELD,4,2) = '' THEN '01' ELSE SUBSTR(A.ODDELD,4,2) END ||'-'|| CASE WHEN SUBSTR(A.ODDELD,1,2) = '' THEN '01' ELSE SUBSTR(A.ODDELD,1,2) END),ISO) ASC

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  • OpenGL-ES Texture Atlas. t axis is inverted.

    - by Feet
    I'm mapping a texture from my texture atlas to a square on a cube. For some reason, the t axis is inverted with 0 being at the top and 1 being at the bottom. Also, I have to specify the texture coordinates in clockwise order rather than counter-clockwise. I am using counter-clockwise windings. The vertices, indices and texture coordinates I'm using are below. float vertices[] = { // Front face -width, -height, depth, // 0 width, -height, depth, // 1 width, height, depth, // 2 -width, height, depth, // 3 // Back Face width, -height, -depth, // 4 -width, -height, -depth, // 5 -width, height, -depth, // 6 width, height, -depth, // 7 // Left face -width, -height, -depth, // 8 -width, -height, depth, // 9 -width, height, depth, // 10 -width, height, -depth, // 11 // Right face width, -height, depth, // 12 width, -height, -depth, // 13 width, height, -depth, // 14 width, height, depth, // 15 // Top face -width, height, depth, // 16 width, height, depth, // 17 width, height, -depth, // 18 -width, height, -depth, // 19 // Bottom face -width, -height, -depth, // 20 width, -height, -depth, // 21 width, -height, depth, // 22 -width, -height, depth, // 23 }; short indices[] = { // Front // Back 0,1,2, 0,2,3, 4,5,6, 4,6,7, // Left // Right 8,9,10, 8,10,11, 12,13,14, 12,14,15, // Top // Bottom 16,17,18, 16,18,19, 20,21,22, 20,22,23, }; float textures[] = { // Front 0.0f, 0.0f, 0.25f, 0.0f, 0.25f, 0.25f, 0.0f, 0.25f, // Back 0.25f, 0.0f, 0.50f, 0.0f, 0.50f, 0.25f, 0.25f, 0.25f, // Left 0.50f, 0.0f, 0.75f, 0.0f, 0.75f, 0.25f, 0.50f, 0.25f, // Right 0.75f, 0.0f, 1f, 0.0f, 1f, 0.25f, 0.75f, 0.25f, // Top 0.0f, 0.25f, 0.25f, 0.25f, 0.25f, 0.50f, 0.0f, 0.50f, // Bottom 0.25f, 0.25f, 0.50f, 0.25f, 0.50f, 0.50f, 0.25f, 0.50f, };

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  • iPhone UIView frame animation inconsistent why?

    - by Rick
    I have an app that uses an image loaded in from an UIImagePickerController instance. Once the picker is dismissed so as to reduce the jarring transition from the picker layout to the layout of the next function I initially have the UIImageView for the image fill the whole screen and then when the picker is dismissed the image 'squeezes' up to the top left of the screen. from the initWithFrame... targetPicView = [[UIImageView alloc] initWithFrame:CGRectMake(0.0, 0.0, 320.0, 480.0)]; [targetPicView setContentMode:UIViewContentModeScaleToFill]; this in a function called after dismissing the picker... [UIView beginAnimations:@"squeeze" context:context]; [UIView setAnimationCurve:UIViewAnimationCurveEaseInOut]; [UIView setAnimationDuration:0.75]; [targetPicView setFrame:CGRectMake(20.0, 20.0, 130.0, 150.0)]; [UIView commitAnimations]; The weird thing is that this works great when the image has been chosen from the library, the view shrinks down with the top left corner in place just as I planned but... If the image comes from the camera then the view shrinks with the top right corner in place instead and appears to come in from the left side of the screen. Can anyone shed any light on this?

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  • How can I get the post text to be beside the avatar and not below it?

    - by William
    So I'm trying to create a forum with avatars, but right now the text is going below the avatars and not beside them. How can I fix this? Here is the CSS: .postbox{ text-align: left; margin: auto; background-color: #dbfef8; border: 1px solid #82FFCD; width: 100%; margin-top: 10px; } .postfooter{ width: 100%; border-top: 1px solid #82FFCD; } .postheader{ width: 100%; border-bottom: 1px solid #82FFCD; } .posttext{ width: 70%; text-align: left; border: 1px solid #82FFCD; } .postavi{ width: 20%; text-align: left; border: 1px solid #82FFCD; } and here is the html: <div class="postbox"><div class="postheader"> <b><span>CyanPrime!!~::##Admin##::~</span></b> </div> <div class="postavi"><img src="http://prime.programming-designs.com/test_forum/images/avatars/hacker.png" alt="hacker"/></div><div class="posttext">Let's test the Hacker Avatar.</div> <div class="postfooter"> [<a href="http://prime.programming-designs.com/test_forum/viewthread.php?thread=25">Reply</a>] 0 posts omitted. </div> </div>

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  • jQuery fadeIn/fadeOut loop problem

    - by liebgott
    Hi. I'm trying to do a sequentiall animation with a loop....but i can't accomplish it in a smooth way (some "lag" problems). jQuery var i = 0; var b = 0; var fades = function(){$(".caja").stop(0).each(function(){ $(this).delay(i * 500).fadeIn('slow', function(){ $(this).delay(5000).fadeOut('slow', function(){ $(".cajar").delay(1000).each(function(){ $(this).delay(b * 500).fadeIn('slow', function(){ $(this).delay(5000).fadeOut('slow', fades()); }); b++; }); }); }); i++; })} fades(); CSS .caja{ width: 150px; height: 150px; background-color: black; float: left; margin: 0 10px 0 0; display: none; } .cajar{ width: 150px; height: 150px; background-color: red; float: left; margin: 0 10px 0 0; display: none; } .cajav{ width: 150px; height: 150px; background-color: green; float: left; margin: 0 10px 0 0; display: none; } HTML <div class="caja"></div> <div class="caja"></div> <div class="caja"></div> <div class="cleaner"></div> <div class="cajar"></div> <div class="cajar"></div> <div class="cajar"></div> Thanks!

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  • Dynamic controls not creating with RSS reader function

    - by TuxMeister
    Hello, I am working on a test project for an RSS reader. I am using Chilkat's module for .NET 3.5. What I am trying to do is this: For each item in the RSS feed, I want to dynamically create some controls (labels) that contain stuff like the title, the link and the publication date. The problem is that only the first control comes up "rssTitle", but not the rest and it's definitely not creating the rest, nor cycling through the RSS items. Any ideas where I'm wrong in my code? Imports Chilkat Public Class Form1 Dim rss As New Chilkat.Rss Dim success As Boolean Dim rssTitle As New Label Dim rssLink As New Label Dim rssPubDate As New Label Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click success = rss.DownloadRss("http://www.engadget.com/rss.xml") If success <> True Then MessageBox.Show(rss.LastErrorText) Exit Sub End If Dim rssChannel As Chilkat.Rss rssChannel = rss.GetChannel(0) If rssChannel Is Nothing Then MessageBox.Show("No channel found.") Exit Sub End If Dim numItems As Long numItems = rssChannel.NumItems Dim i As Long For i = 0 To numItems - 1 Dim rssItem As Chilkat.Rss rssItem = rssChannel.GetItem(i) Me.Controls.Add(rssTitle) With rssTitle .Name = "rssTitle" & Me.Controls.Count.ToString + 1 .Text = "Title: " & rssItem.GetString("title") .Left = 12 .Top = 12 End With Me.Controls.Add(rssLink) With rssLink .Name = "rssLink" & Me.Controls.Count.ToString + 1 .Text = "Link: " & rssItem.GetString("link") .Left = 12 .Top = 12 End With Me.Controls.Add(rssPubDate) With rssPubDate .Name = "rssPubDate" & Me.Controls.Count.ToString + 1 .Text = "Pub date: " & rssItem.GetString("pubDate") .Left = 12 .Top = 12 End With Next End Sub End Class I'm grateful for any help. Thanks!

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