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  • Adding image to navigation bar

    - by 4thSpace
    I'd like an image to take up all of a navigation bar. This is the navigation that comes with a navigation based app. It appears on the RootViewController with the accompanying UITableView. I've seen some examples of how this might work. Set navigation bar title: UIImage *image = [UIImage imageNamed:@"TableviewCellLightBlue.png"]; UIImageView *imageView = [[UIImageView alloc] initWithImage:image]; [self.navigationController.navigationBar.topItem setTitleView:imageView]; The problem there is it only covers the title rather than the entire navigation bar. There is also this thread: http://discussions.apple.com/message.jspa?messageID=9254241#9254241. Towards the end, the solution looks to use a tab bar, which I'm not using. It is that complicated to set a navigation bar background? Is there some other simpler technique? I'd like to have a background for the navigation and still be able to use title text.

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  • Will NKDbgPrintfW be compiled to nop in release build?

    - by Johann Gerell
    I know about and have used the macros DEBUGMSG, RETAILMSG, ERRORMSG, that all take a condition parameter. For general formatted debug output, though, I want to use ::NKDbgPrintfW directly and wonder if someone knows if it compiles to a nop in optimised release builds or if my own macro wrapper around it with #ifdef DEBUG is still needed?

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  • If statement question iphone?

    - by NextRev
    I am creating a game where where you complete shapes and the area gets filled in. However, if there is an enemy bird within your shape, it will not fill in. I want to make it so that if you do trap a bird within your shape, you will lose a life. How can I write an if statement that pretty much says if the below code doesn't take place, then you lose a life. If it helps losing a life is called doDie in my code. -(void)fillMutablePath{ CGPoint movePoint = CGPointFromString([pointsToFillArray objectAtIndex:0]); CGPathMoveToPoint(fillPath, NULL, movePoint.x, movePoint.y); for (int i=0; i<[pointsToFillArray count]; i++) { CGPoint tempPoint = CGPointFromString([pointsToFillArray objectAtIndex:i]); CGPathAddLineToPoint(fillPath, NULL, tempPoint.x, tempPoint.y); } CGContextAddPath(gameViewObj._myContext, fillPath); CGContextFillPath(gameViewObj._myContext); CGPathRelease(fillPath); [pointsToFillArray removeAllObjects]; } if(fillMutablePath doesn't take place when making a shape){ [self doDie]; } Like i said above, the reason fillMutablePath wouldn't take place is because a bird would be trapped within the shape. Any help would be much appreciated!!

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  • Play Animation with specefic Time [iPhone Animation]

    - by Momeks
    Hi , iam trying play animation with xcode,in specefic Time for example after 3 minutes play an animation .. i don't know how coding with NSTimer ! here is my animation codes : NSArray *myImages = [NSArray arrayWithObjects: [UIImage imageNamed:@"myImage1.png"], [UIImage imageNamed:@"myImage2.png"], [UIImage imageNamed:@"myImage3.png"], [UIImage imageNamed:@"myImage4.gif"], nil]; UIImageView *myAnimatedView = [UIImageView alloc]; [myAnimatedView initWithFrame:[self bounds]]; myAnimatedView.animationImages = myImages; myAnimatedView.animationDuration = 0.25; myAnimatedView.animationRepeatCount = 0; [myAnimatedView startAnimating]; [self addSubview:myAnimatedView]; [myAnimatedView release];

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  • Android Screen Density Compatibility on 1.5

    - by fordays
    Hi, I'm getting ready to release my first application the marketplace. It's being written for devices running Android 1.5 and above, however there aren't any specific folders for the three different screen densities (I think those came around in 1.6). Should I make these folders myself? Where should I put image resources for the different densities and what should I put in my Manifest??

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  • How can I render an in-memory UIViewController's view Landscape?

    - by Aaron
    I'm trying to render an in-memory (but not in hierarchy, yet) UIViewController's view into an in-memory image buffer so I can do some interesting transition animations. However, when I render the UIViewController's view into that buffer, it is always rendering as though the controller is in Portrait orientation, no matter the orientation of the rest of the app. How do I clue this controller in? My code in RootViewController looks like this: MyUIViewController* controller = [[MyUIViewController alloc] init]; int width = self.view.frame.size.width; int height = self.view.frame.size.height; int bitmapBytesPerRow = width * 4; unsigned char *offscreenData = calloc(bitmapBytesPerRow * height, sizeof(unsigned char)); CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB(); CGContextRef offscreenContext = CGBitmapContextCreate(offscreenData, width, height, 8, bitmapBytesPerRow, colorSpace, kCGImageAlphaPremultipliedLast); CGContextTranslateCTM(offscreenContext, 0.0f, height); CGContextScaleCTM(offscreenContext, 1.0f, -1.0f); [(CALayer*)[controller.view layer] renderInContext:offscreenContext]; At that point, the offscreen memory buffers contents are portrait-oriented, even when the window is in landscape orientation. Ideas?

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  • JavaScript window object element properties

    - by Timothy
    A coworker showed me the following code and asked me why it worked. <span id="myspan">Do you like my hat?</span> <script type="text/javascript"> var spanElement = document.getElementById("myspan"); alert("Here I am! " + spanElement.innerHTML + "\n" + myspan.innerHTML); </script> I explained that a property is attached to the window object with the name of the element's id when the browser parses the document which then contains a reference to the appropriate dom node. It's sort of as if window.myspan = document.getElementById("myspan") is called behind the scenes as the page is being rendered. The ensuing discussion we had raised a few of questions: The window object and most of the DOM are not part of the official JavaScript/ECMA standards, but is the above behavior documented in any other official literature, perhaps browser-related? The above works in a browser (at least the main contenders) because there is a window object, but fails in something like rhino. Is writing code that relys on this considered bad practice because it makes too many assumptions about the execution environment? Are there any browsers in which the above would fail, or is this considered standard behavior across the board? Does anyone here know the answers to those questions and would be willing to enlighten me? I tried a quick internet search, but I admit I'm not sure how to even properly phrase the query. Pointers to references and documentation are welcome.

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  • Back button of Navigation Controller does not work!

    - by JosephH
    For some reason, if I try to go back to the main menu using the back button on the upper left corner, only the title returns to the previous menu, but not the view controller. View controller would return to the previous menu only if I explicitly call popViewControllerAnimated using some other button. Is there anyway to solve this? I think I've coded something wrong. Tried googling but couldn't find any cases like mine.

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  • GL_MULTISAMPLING_ARB is not defined

    - by user146780
    I downloaded this: http://www.videotutorialsrock.com/opengl2.exe . I'm trying to follow a tutorial to setup multisampling but GL_MULTISAMPLING_ARB is not defined, and many necessary wgl functions do not seem to be defined. Wht's wrong exactly? Thanks

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  • How can I consolidate deferred/delayed calls in Objective-C ?

    - by thrusty
    I'd like to ensure that certain maintenance tasks are executed "eventually". For example, after I detect that some resources might no longer be used in a cache, I might call: [self performSelector:@selector(cleanupCache) withObject:nil afterDelay:0.5]; However, there might be numerous places where I detect this, and I don't want to be calling cleanupCache continuously. I'd like to consolidate multiple calls to cleanupCache so that we only periodically get ONE call to cleanupCache. Here's what I've come up with do to this-- is this the best way? [NSObject cancelPreviousPerformRequestsWithTarget:self selector:@selector(cleanupCache) object:nil]; [self performSelector:@selector(cleanupCache) withObject:nil afterDelay:0.5];

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  • Cannot play a recorded sound on device.

    - by B_
    I'm using the exact code from the iPhone Application Programming Guide Multimedia Support to use AVAudioRecorder to record a file to the disk and then AVAudioPlayer to load and play that file. This is working fine in the simulator but is not working on the device. The file gets loaded (we can see the NSTimeInterval) but does not play (play returns false). After it didn't work with the sample code from the website, we tried changing to a bunch of different codecs with no success. And of course, the sound is on. Thanks a bunch.

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  • How to change format of date/time?

    - by 4thSpace
    I have this date and time format: 2010-05-19 07:53:30 and would like to change it to: Wednesday @ 7:53PM 5/19/2010 I'm doing this, which gets the current format: NSDateFormatter *formatter = [[NSDateFormatter alloc] init]; formatter.dateFormat = @"yyyy-MM-dd HH:mm:ss"; but when I change the format, I end up with a null. For example: formatter.dateFormat = @"hh:mm tt MM-dd-yyyy"; date = [formatter stringFromDate:formattedDate]; date will be null. I want to put the end result into an NSString. It would be nice if time and date could come out as separate properties so I can arrange them however I like. Any ideas on how I can change the formatting?

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  • Customize Annotation problem....Plz Help.. !!

    - by user128647
    I want to show my custom UIView(.Xib View) to appear when user tabbed on pins (not apple's callOutBubble) and in that UIView there should be a button which fires an IBAction on touched down event. Therefore i have added an AddObserver method to MKAnnotationView. which responds to touch events over pin in MKMapView. But i have also added 3 buttons over that XIB view, which have also assined IBActions. But when i run application, Buttons in Customized Annotation view are not responding to IBAction (Touch Down)? Why this happens ?? What is the solution for that??? I need to have called some method, when those 3 buttons tabbed. Thanks

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  • How to Invoke iPhone Maps for Directions with Current Location as Start Address

    - by eriaac
    Hi all. I know it's possible to start the iPhone maps application by calling openURL on a google maps URL with parameters saddr and daddr with location strings or LatLong (see ex. below), but I'm wondering if it's possible to make the start address be the "Current Location" maps bookmark so that I can use the maps app's location handling code. My Google search has been pretty fruitless. ex: [[UIApplication sharedApplication] openURL:[NSURL URLWithString:[NSString stringWithFormat: @"http://maps.google.com/maps?saddr=%@&daddr=%@", myLatLong, latlong]]]; Except with something to invoke the current location bookmark in place of myLatLong. Thanks!

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  • Leak in managedObjectContext save:

    - by Kamchatka
    Hi I have the following piece of code and when I use Instruments/Object Allocations, it tells me that there is a leak there (which goes down to sqlite3MemMalloc). Is there something that I should release? if (![managedObjectContext save:&error]) { NSLog(@"Error while saving."); } The save works well and doesn't trigger an error.

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  • UIWebView comparing current and defined URL's with a loop depending on result

    - by Syleron
    I am trying to compare the current url in webView with a defined url say google.com so in theory.. NSURLRequest *currentRequest = [webView request]; NSURL *currentURL = [currentRequest URL]; would give us our current url... NSString *newurl = @"http://www.google.com"; this would give us the compared to defined url while (!currentURL == newurl) { //do whatever here because currentURL does not equal the newurl } This does not seem to work though.. solutions?

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  • Objective-C Basic class related question, retaining the value of a specific object using a class fil

    - by von steiner
    Members, scholars, code gurus. My background is far from any computer programming thus my question may seems basic and somewhat trivial to you. Nevertheless it seems that I can't put my head around it. I have googled and searched for the answer, just to get myself confused even more. With that, I would kindly ask for a simple explanation suitable for a non technical person such as myself and for other alike arriving to this thread. I have left a comment with the text "Here is the issue" below, referring to my question. // character.h #import <Foundation/Foundation.h> @interface character : NSObject { NSString *name; int hitPoints; int armorClass; } @property (nonatomic,retain) NSString *name; @property int hitPoints,armorClass; -(void)giveCharacterInfo; @end // character.m #import "character.h" @implementation character @synthesize name,hitPoints,armorClass; -(void)giveCharacterInfo{ NSLog(@"name:%@ HP:%i AC:%i",name,hitPoints,armorClass); } @end // ClassAtLastViewController.h #import <UIKit/UIKit.h> @interface ClassAtLastViewController : UIViewController { } -(void)callAgain; @end // ClassAtLastViewController.m #import "ClassAtLastViewController.h" #import "character.h" @implementation ClassAtLastViewController - (void)viewDidLoad { //[super viewDidLoad]; character *player = [[character alloc]init]; player.name = @"Minsc"; player.hitPoints = 140; player.armorClass = 10; [player giveCharacterInfo]; [player release]; // Up until here, All peachy! [self performSelector:@selector(callAgain) withObject:nil afterDelay:2.0]; } -(void)callAgain{ // Here is the issue, I assume that since I init the player again I loss everything // Q1. I loss all the data I set above, where is it than? // Q2. What is the proper way to implement this character *player = [[character alloc]init]; [player giveCharacterInfo]; } Many thanks in advance, Kindly remember that my background is more related to Salmons breeding than to computer code, try and lower your answer to my level if it's all the same to you.

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  • iphone os 4.0 and libxml2 and os 2.2.1

    - by g.revolution
    Hi, My project using libxml2. and i want to compile my application with OS 4.0 with deployment target 2.2.1 but i m getting errors for libxml2. what is the way to do this. i want compile on OS4.0 and deployment target to 2.2.1 with libxml2 support. Looking for answers. thanks in Advance

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