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  • CSS selectors : should I minimise my use of the class attribute in the HTML or optimise the speed

    - by Laurent Bourgault-Roy
    As I was working on a small website, I decided to use the PageSpeed extension to check if their was some improvement I could do to make the site load faster. However I was quite surprise when it told me that my use of CSS selector was "inefficient". I was always told that you should keep the usage of the class attribute in the HTML to a minimum, but if I understand correctly what PageSpeed tell me, it's much more efficient for the browser to match directly against a class name. It make sense to me, but it also mean that I need to put more CSS classes in my HTML. It also make my .css file a little harder to read. I usually tend to mark my CSS like this : #mainContent p.productDescription em.priceTag { ... } Which make it easy to read : I know this will affect the main content and that it affect something in a paragraph tag (so I wont start to put all sort of layout code in it) that describe a product and its something that need emphasis. However it seem I should rewrite it as .priceTag { ... } Which remove all context information about the style. And if I want to use differently formatted price tag (for example, one in a list on the sidebar and one in a paragraph), I need to use something like that .paragraphPriceTag { ... } .listPriceTag { ... } Which really annoy me since I seem to duplicate the semantic of the HTML in my classes. And that mean I can't put common style in an unqualified .priceTag { ... } and thus I need to replicate the style in both CSS rule, making it harder to make change. (Altough for that I could use multiple class selector, but IE6 dont support them) I believe making code harder to read for the sake of speed has never been really considered a very good practice . Except where it is critical, of course. This is why people use PHP/Ruby/C# etc. instead of C/assembly to code their site. It's easier to write and debug. So I was wondering if I should stick with few CSS classes and complex selector or if I should go the optimisation route and remove my fancy CSS selectors for the sake of speed? Does PageSpeed make over the top recommandation? On most modern computer, will it even make a difference?

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  • Programmatically Binding to a Property

    - by M312V
    I know it's a generic title, but my question is specific. I think it will boil down to a question of practice. So, I have the following code: public class Component : UIElement { public Component() { this.InputBindings.Add(new MouseBinding(SomeCommandProperty, new MouseGesture(MouseAction.LeftClick))); } } I could easily aggregate the ViewModel that owns SomeCommandProperty into the Component class, but I'm currently waiving that option assuming there is another way. Component is a child of ComponentCollection which is child of a Grid which DataContext is the ViewModel. ComponentCollection as the name suggests contains a collection of Components. <Grid Name="myGrid"> <someNamespace:ComponentCollection x:Name="componentCollection"/> </Grid> It's the same scenario as the XAML below, but with TextBlock. I guess I'm trying to replicate what's being done in the XAML below programatically. Again, Component's top most ancestor's DataContext is set to ViewModel. <Grid Name="myGrid"> <TextBlock Text="SomeText"> <TextBlock.InputBindings> <MouseBinding Command="{Binding SomeCommandProperty}" MouseAction="LeftClick" /> </TextBlock.InputBindings> </TextBlock> </Grid> Update 1 Sorry, I'm unable to comment because I lack the reputation points. Basically, I have a custom control which inherit from a Panel which children are a collection of Component. It's not a hack, like I've mentioned, I could directly have access to SomeCommandProperty If I aggregate the ViewModel into Component. Doing so, however, feels icky. That is, having direct access to ViewModel from a Model. I guess the question I'm asking is. Given the situation that Component's parent UIElement's DataContext is set to ViewModel, is it possible to access SomeCommandProperty without Component owning a reference to the ViewModel that owns SomeCommandProperty? Programatically, that is. Using ItemsControl doesn't change the fact that I still need to bind SomeCommandProperty to each Items.

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  • ASP.Net / MySQL : Translating content into several languages

    - by philwilks
    I have an ASP.Net website which uses a MySQL database for the back end. The website is an English e-commerce system, and we are looking at the possibility of translating it into about five other languages (French, Spanish etc). We will be getting human translators to perform the translation - we've looked at automated services but these aren't good enough. The static text on the site (e.g. headings, buttons etc) can easily be served up in multiple languages via .Net's built in localization features (resx files etc). The thing that I'm not so sure about it how best to store and retrieve the multi-language content in the database. For example, there is a products table that includes these fields... productId (int) categoryId (int) title (varchar) summary (varchar) description (text) features (text) The title, summary, description and features text would need to be available in all the different languages. Here are the two options that I've come up with... Create additional field for each language For example we could have titleEn, titleFr, titleEs etc for all the languages, and repeat this for all text columns. We would then adapt our code to use the appropriate field depending on the language selected. This feels a bit hacky, and also would lead to some very large tables. Also, if we wanted to add additional languages in the future it would be time consuming to add even more columns. Use a lookup table We could create a new table with the following format... textId | languageId | content ------------------------------- 10 | EN | Car 10 | FR | Voiture 10 | ES | Coche 11 | EN | Bike 11 | FR | Vélo We'd then adapt our products table to reference the appropriate textId for the title, summary, description and features instead of having the text stored in the product table. This seems much more elegant, but I can't think of a simple way of getting this data out of the database and onto the page without using complex SQL statements. Of course adding new languages in the future would be very simple compared to the previous option. I'd be very grateful for any suggestions about the best way to achieve this! Is there any "best practice" guidance out there? Has anyone done this before?

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  • ACL implementation

    - by Kirzilla
    First question Please, could you explain me how simpliest ACL could be implemented in MVC. Here is the first approach of using Acl in Controller... <?php class MyController extends Controller { public function myMethod() { //It is just abstract code $acl = new Acl(); $acl->setController('MyController'); $acl->setMethod('myMethod'); $acl->getRole(); if (!$acl->allowed()) die("You're not allowed to do it!"); ... } } ?> It is very bad approach, and it's minus is that we have to add Acl piece of code into each controller's method, but we don't need any additional dependencies! Next approach is to make all controller's methods private and add ACL code into controller's __call method. <?php class MyController extends Controller { private function myMethod() { ... } public function __call($name, $params) { //It is just abstract code $acl = new Acl(); $acl->setController(__CLASS__); $acl->setMethod($name); $acl->getRole(); if (!$acl->allowed()) die("You're not allowed to do it!"); ... } } ?> It is better than previous code, but main minuses are... All controller's methods should be private We have to add ACL code into each controller's __call method. The next approach is to put Acl code into parent Controller, but we still need to keep all child controller's methods private. What is the solution? And what is the best practice? Where should I call Acl functions to decide allow or disallow method to be executed. Second question Second question is about getting role using Acl. Let's imagine that we have guests, users and user's friends. User have restricted access to viewing his profile that only friends can view it. All guests can't view this user's profile. So, here is the logic.. we have to ensure that method being called is profile we have to detect owner of this profile we have to detect is viewer is owner of this profile or no we have to read restriction rules about this profile we have to decide execute or not execute profile method The main question is about detecting owner of profile. We can detect who is owner of profile only executing model's method $model-getOwner(), but Acl do not have access to model. How can we implement this? I hope that my thoughts are clear. Sorry for my English. Thank you.

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  • Generics vs Object performance

    - by Risho
    I'm doing practice problems from MCTS Exam 70-536 Microsft .Net Framework Application Dev Foundation, and one of the problems is to create two classes, one generic, one object type that both perform the same thing; in which a loop uses the class and iterated over thousand times. And using the timer, time the performance of both. There was another post at C# generics question that seeks the same questoion but nonone replied. Basically if in my code I run the generic class first it takes loger to process. If I run the object class first than the object class takes longer to process. The whole idea was to prove that generics perform faster. I used the original users code to save me some time. I didn't particularly see anything wrong with the code and was puzzled by the outcome. Can some one explain why the unusual results? Thanks, Risho Here is the code: class Program { class Object_Sample { public Object_Sample() { Console.WriteLine("Object_Sample Class"); } public long getTicks() { return DateTime.Now.Ticks; } public void display(Object a) { Console.WriteLine("{0}", a); } } class Generics_Samle<T> { public Generics_Samle() { Console.WriteLine("Generics_Sample Class"); } public long getTicks() { return DateTime.Now.Ticks; } public void display(T a) { Console.WriteLine("{0}", a); } } static void Main(string[] args) { long ticks_initial, ticks_final, diff_generics, diff_object; Object_Sample OS = new Object_Sample(); Generics_Samle<int> GS = new Generics_Samle<int>(); //Generic Sample ticks_initial = 0; ticks_final = 0; ticks_initial = GS.getTicks(); for (int i = 0; i < 50000; i++) { GS.display(i); } ticks_final = GS.getTicks(); diff_generics = ticks_final - ticks_initial; //Object Sample ticks_initial = 0; ticks_final = 0; ticks_initial = OS.getTicks(); for (int j = 0; j < 50000; j++) { OS.display(j); } ticks_final = OS.getTicks(); diff_object = ticks_final - ticks_initial; Console.WriteLine("\nPerformance of Generics {0}", diff_generics); Console.WriteLine("Performance of Object {0}", diff_object); Console.ReadKey(); } }

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  • How to implement a caching model without violating MVC pattern?

    - by RPM1984
    Hi Guys, I have an ASP.NET MVC 3 (Razor) Web Application, with a particular page which is highly database intensive, and user experience is of the upmost priority. Thus, i am introducing caching on this particular page. I'm trying to figure out a way to implement this caching pattern whilst keeping my controller thin, like it currently is without caching: public PartialViewResult GetLocationStuff(SearchPreferences searchPreferences) { var results = _locationService.FindStuffByCriteria(searchPreferences); return PartialView("SearchResults", results); } As you can see, the controller is very thin, as it should be. It doesn't care about how/where it is getting it's info from - that is the job of the service. A couple of notes on the flow of control: Controllers get DI'ed a particular Service, depending on it's area. In this example, this controller get's a LocationService Services call through to an IQueryable<T> Repository and materialize results into T or ICollection<T>. How i want to implement caching: I can't use Output Caching - for a few reasons. First of all, this action method is invoked from the client-side (jQuery/AJAX), via [HttpPost], which according to HTTP standards should not be cached as a request. Secondly, i don't want to cache purely based on the HTTP request arguments - the cache logic is a lot more complicated than that - there is actually two-level caching going on. As i hint to above, i need to use regular data-caching, e.g Cache["somekey"] = someObj;. I don't want to implement a generic caching mechanism where all calls via the service go through the cache first - i only want caching on this particular action method. First thought's would tell me to create another service (which inherits LocationService), and provide the caching workflow there (check cache first, if not there call db, add to cache, return result). That has two problems: The services are basic Class Libraries - no references to anything extra. I would need to add a reference to System.Web here. I would have to access the HTTP Context outside of the web application, which is considered bad practice, not only for testability, but in general - right? I also thought about using the Models folder in the Web Application (which i currently use only for ViewModels), but having a cache service in a models folder just doesn't sound right. So - any ideas? Is there a MVC-specific thing (like Action Filter's, for example) i can use here? General advice/tips would be greatly appreciated.

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  • What are the pros and cons of using manual list iteration vs recursion through fail

    - by magus
    I come up against this all the time, and I'm never sure which way to attack it. Below are two methods for processing some season facts. What I'm trying to work out is whether to use method 1 or 2, and what are the pros and cons of each, especially large amounts of facts. methodone seems wasteful since the facts are available, why bother building a list of them (especially a large list). This must have memory implications too if the list is large enough ? And it doesn't take advantage of Prolog's natural backtracking feature. methodtwo takes advantage of backtracking to do the recursion for me, and I would guess would be much more memory efficient, but is it good programming practice generally to do this? It's arguably uglier to follow, and might there be any other side effects? One problem I can see is that each time fail is called, we lose the ability to pass anything back to the calling predicate, eg. if it was methodtwo(SeasonResults), since we continually fail the predicate on purpose. So methodtwo would need to assert facts to store state. Presumably(?) method 2 would be faster as it has no (large) list processing to do? I could imagine that if I had a list, then methodone would be the way to go.. or is that always true? Might it make sense in any conditions to assert the list to facts using methodone then process them using method two? Complete madness? But then again, I read that asserting facts is a very 'expensive' business, so list handling might be the way to go, even for large lists? Any thoughts? Or is it sometimes better to use one and not the other, depending on (what) situation? eg. for memory optimisation, use method 2, including asserting facts and, for speed use method 1? season(spring). season(summer). season(autumn). season(winter). % Season handling showseason(Season) :- atom_length(Season, LenSeason), write('Season Length is '), write(LenSeason), nl. % ------------------------------------------------------------- % Method 1 - Findall facts/iterate through the list and process each %-------------------------------------------------------------- % Iterate manually through a season list lenseason([]). lenseason([Season|MoreSeasons]) :- showseason(Season), lenseason(MoreSeasons). % Findall to build a list then iterate until all done methodone :- findall(Season, season(Season), AllSeasons), lenseason(AllSeasons), write('Done'). % ------------------------------------------------------------- % Method 2 - Use fail to force recursion %-------------------------------------------------------------- methodtwo :- % Get one season and show it season(Season), showseason(Season), % Force prolog to backtrack to find another season fail. % No more seasons, we have finished methodtwo :- write('Done').

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  • NSNotifications vs delegate for multiple instances of same protocol

    - by Brent Traut
    I could use some architectural advice. I've run into the following problem a few times now and I've never found a truly elegant way to solve it. The issue, described at the highest level possible:I have a parent class that would like to act as the delegate for multiple children (all using the same protocol), but when the children call methods on the parent, the parent no longer knows which child is making the call. I would like to use loose coupling (delegates/protocols or notifications) rather than direct calls. I don't need multiple handlers, so notifications seem like they might be overkill. To illustrate the problem, let me try a super-simplified example: I start with a parent view controller (and corresponding view). I create three child views and insert each of them into the parent view. I would like the parent view controller to be notified whenever the user touches one of the children. There are a few options to notify the parent: Define a protocol. The parent implements the protocol and sets itself as the delegate to each of the children. When the user touches a child view, its view controller calls its delegate (the parent). In this case, the parent is notified that a view is touched, but it doesn't know which one. Not good enough. Same as #1, but define the methods in the protocol to also pass some sort of identifier. When the child tells its delegate that it was touched, it also passes a pointer to itself. This way, the parent know exactly which view was touched. It just seems really strange for an object to pass a reference to itself. Use NSNotifications. The parent defines a separate method for each of the three children and then subscribes to the "viewWasTouched" notification for each of the three children as the notification sender. The children don't need to attach themselves to the user dictionary, but they do need to send the notification with a pointer to themselves as the scope. Same as #4, but rather than using separate methods, the parent could just use one with a switch case or other branching along with the notification's sender to determine which path to take. Create multiple man-in-the-middle classes that act as the delegates to the child views and then call methods on the parent either with a pointer to the child or with some other differentiating factor. This approach doesn't seem scalable. Are any of these approaches considered best practice? I can't say for sure, but it feels like I'm missing something more obvious/elegant.

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  • Why does the Ternary\Conditional operator seem significantly faster

    - by Jodrell
    Following on from this question, which I have partially answered. I compile this console app in x64 Release Mode, with optimizations on, and run it from the command line without a debugger attached. using System; using System.Diagnostics; class Program { static void Main() { var stopwatch = new Stopwatch(); var ternary = Looper(10, Ternary); var normal = Looper(10, Normal); if (ternary != normal) { throw new Exception(); } stopwatch.Start(); ternary = Looper(10000000, Ternary); stopWatch.Stop(); Console.WriteLine( "Ternary took {0}ms", stopwatch.ElapsedMilliseconds); stopwatch.Start(); normal = Looper(10000000, Normal); stopWatch.Stop(); Console.WriteLine( "Normal took {0}ms", stopwatch.ElapsedMilliseconds); if (ternary != normal) { throw new Exception(); } Console.ReadKey(); } static int Looper(int iterations, Func<bool, int, int> operation) { var result = 0; for (int i = 0; i < iterations; i++) { var condition = result % 11 == 4; var value = ((i * 11) / 3) % 5; result = operation(condition, value); } return result; } static int Ternary(bool condition, in value) { return value + (condition ? 2 : 1); } static int Normal(int iterations) { if (condition) { return = 2 + value; } return = 1 + value; } } I don't get any exceptions and the output to the console is somthing close to, Ternary took 107ms Normal took 230ms When I break down the CIL for the two logical functions I get this, ... Ternary ... { : ldarg.1 // push second arg : ldarg.0 // push first arg : brtrue.s T // if first arg is true jump to T : ldc.i4.1 // push int32(1) : br.s F // jump to F T: ldc.i4.2 // push int32(2) F: add // add either 1 or 2 to second arg : ret // return result } ... Normal ... { : ldarg.0 // push first arg : brfalse.s F // if first arg is false jump to F : ldc.i4.2 // push int32(2) : ldarg.1 // push second arg : add // add second arg to 2 : ret // return result F: ldc.i4.1 // push int32(1) : ldarg.1 // push second arg : add // add second arg to 1 : ret // return result } Whilst the Ternary CIL is a little shorter, it seems to me that the execution path through the CIL for either function takes 3 loads and 1 or 2 jumps and a return. Why does the Ternary function appear to be twice as fast. I underdtand that, in practice, they are both very quick and indeed, quich enough but, I would like to understand the discrepancy.

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  • Is a Multi-DAL Approach the way to go here?

    - by Krisc
    Working on the data access / model layer in this little MVC2 project and trying to think things out to future projects. I have a database with some basic tables and I have classes in the model layer that represent them. I obviously need something to connect the two. The easiest is to provide some sort of 'provider' that can run operations on the database and return objects. But this is for a website that would potentially be used "a lot" (I know, very general) so I want to cache results from the data layer and keep the cache updated as new data is generated. This question deals with how best to approach this problem of dual DALS. One that returns cached data when possible and goes to the data layer when there is a cache miss. But more importantly, how to integrate the core provider (thing that goes into database) with the caching layer so that it too can rely on cached objects rather than creating new ones. Right now I have the following interfaces: IDataProvider is used to reach the database. It doesn't concern itself with the meaning of the objects it produces, but simply the way to produce them. interface IDataProvider{ // Select, Update, Create, et cetera access IEnumerable<Entry> GetEntries(); Entry GetEntryById(int id); } IDataManager is a layer that sits on top of the IDataProvider layer and manages the cache interface IDataManager : IDataProvider{ void ClearCache(); } Note that in practice the IDataManager implementation will have useful helper functions to add objects to their related cache stores. (In the future I may define other functions on the interface) I guess what I am looking for is the best way to approach a loop back from the IDataProvider implementations so that they can access the cache. Or a different approach entirely may be in order? I am not very interested in 3rd party products at the moment as I am interested in the design of these things much more than this specific implementation. Edit: I realize the title may be a bit misleading. I apologize for that... not sure what to call this question.

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  • Printing a variable only when it changes?

    - by user1781639
    First off, my question was a little vague or confusing since I'm not really sure how to phrase my question to be specific. I'm trying to query a database of stockists for a Knitting company (school project using PHP) but I'm looking to print the city as a heading instead of with each stockists information. Here is what I have at the moment: $sql = "SELECT * FROM mc16korustockists where locale = 'south'"; $result = pg_exec($sql); $nrows = pg_numrows($result); print $nrows; $items = pg_fetch_all($result); print_r($items); for ($i=0; $i<$nrows2; $i++) { print "<h2>"; print $items[$i]['city']; print "</h2>"; print $items[$i]['name']; print $items[$i]['address']; print $items[$i]['city']; print $items[$i]['phone']; print "<br />"; print "<br />"; } I'm querying the database for all of the data in it, the rows being ref, name, address, city and phone, and executing it. Querying the number of rows then using that to determine how many iterations for the loop to run is all fine but what I'd like to have is for the h2 heading to appear above the for ($i=0;) line. Trying just breaks my page so that might be out of the question. I figure I'd have to count the number of entries in 'city' until it detects a change then change the heading to that name I think? That or make a heap of queries and set a variable for each name but at point, I might as well do it manually (and I highly doubt it would be best practice). Oh, and I'd welcome any critiques to my PHP since I'm just starting out. Thanks and if you need any more information, just ask! P.S. Our class is learning with PostgreSQL instead of MySQL as you can see in the tags.

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  • sub menu border calls onmouseout event

    - by insanepaul
    I've created a simple menu and submenu with tags(not allowed to use ul elements). To access the submenu the user hovers their mouse over the menu item. I use the onmouseover and onmouseout events to either show or hide the sub menu depending on which item is selected. A pipe (|) is used to seperate each submenu item and this is what is causing me problems. When a user hovers their mouse above the pipe character the subMenu div calls the onmouseout event which is not what I want. So I added padding around the pipe character and a minus margin so that there were no gaps between the pipe character and the other elements. This worked for all browsers including IE8. But in IE7 (I haven't tested IE6 yet) the submenu div calls the onmouseout event when I touch the top bit of either the left or right border of the pipe character span element. <div id="subMenu" onmouseout="hideSubMenu()" > <div id="opinionSubMenu" onmouseover="showOpinionSubMenu()"> <a id="Blogs" href="HTMLNew.htm">BLOGS</a> <span class="SubMenuDelimiter">|</span> <a id="Comments" href="HTMLNew.htm">COMMENTS</a> <span class="SubMenuDelimiter">|</span> <a id="Views" href="HTMLNew.htm">VIEWS</a> </div> <div id="learningSubMenu" onmouseover="showLearningSubMenu()"> <a id="Articles" href="HTMLNew.htm">ARTICLES</a> <span class="SubMenuDelimiter">|</span> <a id="CoursesCases" href="HTMLNew.htm">COURSES & CASES</a> <span class="SubMenuDelimiter">|</span> <a id="PracticeImpact" href="HTMLNew.htm">PRACTICE IMPACT</a> </div> </div> This is my css class #subMenu{ padding:10px 0px; background-color:#F58F2D; font-weight:normal; text-decoration:none; font-family:Lucida Sans Unicode; font-size:14px; float:left; width:100%; display:none;} #Blogs, #Comments, #Views, #Articles { padding:10px 5px; background:none repeat scroll 0 0 transparent; color:#000000; font-weight:normal; text-decoration:none; border:solid 1px black;} #Blogs:hover, #Comments:hover, #Views:hover, #Articles:hover{ color:#ffffff; text-decoration:none;} .SubMenuDelimiter{ padding:10px 5px; margin:10px -5px;}

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  • Vacuum spread in a tile-based space game (like in Faster Than Light game)

    - by Reeze
    I've a space game with tilemap that looks like this (simplified): Map view - from top (like in SimCity 1) 0 - room space, 1 - some kind of wall, 8 - "lock" beetween rooms public int[,] _layer = new int[,] { { 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, { 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, { 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, { 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, { 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, { 1, 1, 8, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, { 0, 1, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, { 0, 1, 0, 8, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, { 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, }; Each tile contains Air property (100 = air, 0 = vacuum). I made a little helper method to take tiles near tile with vacuum (to "suck air"): Point[] GetNearCells(Point cell, int distance = 1, bool diag = false) { Point topCell = new Point(cell.X, cell.Y - distance); Point botCell = new Point(cell.X, cell.Y + distance); Point leftCell = new Point(cell.X - distance, cell.Y); Point rightCell = new Point(cell.X + distance, cell.Y); if (diag) { return new[] { topCell, botCell, leftCell, rightCell }; } Point topLeftCell = new Point(cell.X - distance, cell.Y - distance); Point topRightCell = new Point(cell.X + distance, cell.Y + distance); Point botLeftCell = new Point(cell.X - distance, cell.Y - distance); Point botRightCell = new Point(cell.X - distance, cell.Y - distance); return new[] { topCell, botCell, leftCell, rightCell, topLeftCell, topRightCell, botLeftCell, botRightCell }; } What is the best practice to fill rooms with vacuum (decrease air) from some point? Should i use some kind of water flow? Thank you for any help!

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  • C++ class member functions instantiated by traits

    - by Jive Dadson
    I am reluctant to say I can't figure this out, but I can't figure this out. I've googled and searched Stack Overflow, and come up empty. The abstract, and possibly overly vague form of the question is, how can I use the traits-pattern to instantiate non-virtual member functions? The question came up while modernizing a set of multivariate function optimizers that I wrote more than 10 years ago. The optimizers all operate by selecting a straight-line path through the parameter space away from the current best point (the "update"), then finding a better point on that line (the "line search"), then testing for the "done" condition, and if not done, iterating. There are different methods for doing the update, the line-search, and conceivably for the done test, and other things. Mix and match. Different update formulae require different state-variable data. For example, the LMQN update requires a vector, and the BFGS update requires a matrix. If evaluating gradients is cheap, the line-search should do so. If not, it should use function evaluations only. Some methods require more accurate line-searches than others. Those are just some examples. The original version instantiates several of the combinations by means of virtual functions. Some traits are selected by setting mode bits that are tested at runtime. Yuck. It would be trivial to define the traits with #define's and the member functions with #ifdef's and macros. But that's so twenty years ago. It bugs me that I cannot figure out a whiz-bang modern way. If there were only one trait that varied, I could use the curiously recurring template pattern. But I see no way to extend that to arbitrary combinations of traits. I tried doing it using boost::enable_if, etc.. The specialized state information was easy. I managed to get the functions done, but only by resorting to non-friend external functions that have the this-pointer as a parameter. I never even figured out how to make the functions friends, much less member functions. The compiler (VC++ 2008) always complained that things didn't match. I would yell, "SFINAE, you moron!" but the moron is probably me. Perhaps tag-dispatch is the key. I haven't gotten very deeply into that. Surely it's possible, right? If so, what is best practice?

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  • C - What is the proper format to allow a function to show an error was encountered?

    - by BrainSteel
    I have a question about what a function should do if the arguments to said function don't line up quite right, through no fault of the function call. Since that sentence doesn't make much sense, I'll offer my current issue. To keep it simple, here is the most relevant and basic function I have. float getYValueAt(float x, PHYS_Line line, unsigned short* error) *error = 0; if(x < line.start.x || x > line.end.x){ *error = 1; return -1; } if(line.slope.value != 0){ //line's equation: y - line.start.y = line.slope.value(x - line.start.x) return line.slope.value * (x - line.start.x) + line.start.y; } else if(line.slope.denom == 0){ if(line.start.x == x) return line.start.y; else{ *error = 1; return -1; } } else if(line.slope.num == 0){ return line.start.y; } } The function attempts to find the point on a line, given a certain x value. However, under some circumstances, this may not be possible. For example, on the line x = 3, if 5 is passed as a value, we would have a problem. Another problem arises if the chosen x value is not within the interval the line is on. For this, I included the error pointer. Given this format, a function call could work as follows: void foo(PHYS_Line some_line){ unsigned short error = 0; float y = getYValueAt(5, some_line, &error); if(error) fooey(); else do_something_with_y(y); } My question pertains to the error. Note that the value returned is allowed to be negative. Returning -1 does not ensure that an error has occurred. I know that it is sometimes preferred to use the following method to track an error: float* getYValueAt(float x, PHYS_Line line); and then return NULL if an error occurs, but I believe this requires dynamic memory allocation, which seems even less sightly than the solution I was using. So, what is standard practice for an error occurring?

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  • Object relationships

    - by Hammerstein
    This stems from a recent couple of posts I've made on events and memory management in general. I'm making a new question as I don't think the software I'm using has anything to do with the overall problem and I'm trying to understand a little more about how to properly manage things. This is ASP.NET. I've been trying to understand the needs for Dispose/Finalize over the past few days and believe that I've got to a stage where I'm pretty happy with when I should/shouldn't implement the Dispose/Finalize. 'If I have members that implement IDisposable, put explicit calls to their dispose in my dispose method' seems to be my understanding. So, now I'm thinking maybe my understanding of object lifetimes and what holds on to what is just wrong! Rather than come up with some sample code that I think will illustrate my point, I'm going to describe as best I can actual code and see if someone can talk me through it. So, I have a repository class, in it I have a DataContext that I create when the repository is created. I implement IDisposable, and when my calling object is done, I call Dispose on my repository and explicitly call DataContext.Dispose( ). Now, one of the methods of this class creates and returns a list of objects that's handed back to my front end. Front End - Controller - Repository - Controller - Front End. (Using Redgate Memory Profiler, I take a snapshot of my software when the page is first loaded). My front end creates a controller object on page load and then makes a request to the repository sending back a list of items. When the page is finished loading, I call Dispose on the controller which in turn calls dispose on the context. In my mind, that should mean that my connection is closed and that I have no instances of my controller class. If I then refresh the page, it jumps to two 'Live' instances of the controller class. If I look at the object retention graph, the objects I created in my call to the list are being held onto ultimately by what looks like Linq. The controller/repository aside, if I create a list of objects somewhere, or I create an object and return it somewhere, am I safe to just assume that .NET will eventually come and clean things up for me or is there a best practice? The 'Live' instances suggest to me that these are still in memory and active objects, the fact that RMP apparently forces GC doesn't mean anything?

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  • Android Progress Dialog not showing

    - by ilomambo
    This is the handler, in the main Thread, which shows and dismisses a progress dialog. public static final int SHOW = 0; public static final int DISMISS = 1; public Handler pdHandler = new Handler() { @Override public void handleMessage(Message msg) { Log.i(TAG, "+ handleMessage(msg:" + msg + ")"); switch(msg.what) { case SHOW: pd = ProgressDialog.show(LogViewer.this, "", getText(R.string.loading_msg), true); break; case DISMISS: if(pd != null) { pd.dismiss(); pd = null; } break; } } }; The message to show the progress is: pdHandler.sendMessage(pdHandler.obtainMessage(SHOW)); The message to dismiss it is: pdHandler.sendMessage(pdHandler.obtainMessage(DISMISS)); It works well when I call it before I start an AsyncTask, the AsyncTask onPostExecute() dismisses it. But when it runs within a runnable (runOnUiThread), the dialog does not show. Examining the pd variable on the debugger, it shows that is is created, it is running and it is visible, but in practice it is not visible. Any suggestion? UPDATE: I did the obvious test I should have done in the first place. I commented the DISMISS message. And the progress dialog did show up. It appeared too late, after the runnable was finished. I undestand now that the DISMISS message did dismiss the not-yet-visible ProgressDialog, that's why I did not see it. The question becomes now: I need the ProgressDialog to show BEFORE the runnable code is executed. And it is not so straight forward. My call hierarchy is like this: onScrollEventChanged --> runOnUiThread ( --> checkScrollLimits --> if need to scroll show ProgressDialog "Loading" get new data into table dismiss ProgressDIalog ) I tried something like this: onScrollEventChanged --> checkScrollLimits --> if need to scroll show ProgressDialog "Loading" --> runOnUiThread ( get new data into table dismiss ProgressDIalog ) But still the dismiss message got there before the ProgressDialog could show. According to Logcat there is a five second interval between the arrival of the SHOW message and the arrival of the DISMISS message. UPDATE II: I though I will use the isShowing() method of ProgressDIalog pd = ProgressDialog.show(...) while(!pd.isShowing()); But it does not help at all, it returns true even if the dialog is not showing yet.

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  • How to use unset() for this Linear Linked List in PHP

    - by Peter
    I'm writing a simple linear linked list implementation in PHP. This is basically just for practice... part of a Project Euler problem. I'm not sure if I should be using unset() to help in garbage collection in order to avoid memory leaks. Should I include an unset() for head and temp in the destructor of LLL? I understand that I'll use unset() to delete nodes when I want, but is unset() necessary for general clean up at any point? Is the memory map freed once the script terminates even if you don't use unset()? I saw this SO question, but I'm still a little unclear. Is the answer that you simply don't have to use unset() to avoid any sort of memory leaks associated with creating references? I'm using PHP 5.. btw. Unsetting references in PHP PHP references tutorial Here is the code - I'm creating references when I create $temp and $this-head at certain points in the LLL class: class Node { public $data; public $next; } class LLL { // The first node private $head; public function __construct() { $this->head = NULL; } public function insertFirst($data) { if (!$this->head) { // Create the head $this->head = new Node; $temp =& $this->head; $temp->data = $data; $temp->next = NULL; } else { // Add a node, and make it the new head. $temp = new Node; $temp->next = $this->head; $temp->data = $data; $this->head =& $temp; } } public function showAll() { echo "The linear linked list:<br/>&nbsp;&nbsp;"; if ($this->head) { $temp =& $this->head; do { echo $temp->data . " "; } while ($temp =& $temp->next); } else { echo "is empty."; } echo "<br/>"; } } Thanks!

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  • PHP looping through an array to fetch a value for each key from database (third normal form)

    - by zomboble
    I am building a system, mostly for consolidating learning but will be used in practice. I will try and verbally explain the part of the E-R diagram I am focusing on: Each cadet can have many uniformID's Each Uniform ID is a new entry in table uniform, so cadets (table) may look like: id | name | ... | uniformID 1 | Example | ... | 1,2,3 uniform table: id | notes | cadet 1 | Need new blahh | 1 2 | Some stuff needed | 1 3 | Whatever you like | 1 On second thought, looks like I wont need that third column in the db. I am trying to iterate through each id in uniformID, code: <?php $cadet = $_GET['id']; // set from URL $query = mysql_query("SELECT `uniformID` FROM `cadets` WHERE id = '$cadet' LIMIT 1") or die(mysql_error()); // get uniform needed as string // store it while ($row = mysql_fetch_array($query)) { $uniformArray = $row['uniformID']; } echo $uniformArray . " "; $exploded = explode(",", $uniformArray); // convert into an array // for each key in the array perform a new query foreach ($exploded as $key => $value) { $query(count($exploded)); $query[$key] = mysql_query("SELECT * FROM `uniform` WHERE `id` = '$value'"); } ? As I say, this is mainly for consolidation purposes but I have come up with a error, sql is saying: Fatal error: Function name must be a string in C:\wamp\www\intranet\uniform.php on line 82 line 82 is: $query[$key] = mysql_query("SELECT * FROM `uniform` WHERE `id` = '$value'"); I wasn't sure it would work so I tried it and now i'm stuck! EDIT: Thanks to everyone who has contributed to this! This is now the working code: foreach ($exploded as $key => $value) { //$query(count($exploded)); $query = mysql_query("SELECT * FROM `uniform` WHERE `id` = '$value'"); while ($row = mysql_fetch_array($query)) { echo "<tr> <td>" . $row['id'] . "</td> <td>" . $row['note'] . "</td> </tr>"; } } Added the while and did the iteration by nesting it in the foreach

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  • SwingWorker exceptions lost even when using wrapper classes

    - by Ti Strga
    I've been struggling with the usability problem of SwingWorker eating any exceptions thrown in the background task, for example, described on this SO thread. That thread gives a nice description of the problem, but doesn't discuss recovering the original exception. The applet I've been handed needs to propagate the exception upwards. But I haven't been able to even catch it. I'm using the SimpleSwingWorker wrapper class from this blog entry specifically to try and address this issue. It's a fairly small class but I'll repost it at the end here just for reference. The calling code looks broadly like try { // lots of code here to prepare data, finishing with SpecialDataHelper helper = new SpecialDataHelper(...stuff...); helper.execute(); } catch (Throwable e) { // used "Throwable" here in desperation to try and get // anything at all to match, including unchecked exceptions // // no luck, this code is never ever used :-( } The wrappers: class SpecialDataHelper extends SimpleSwingWorker { public SpecialDataHelper (SpecialData sd) { this.stuff = etc etc etc; } public Void doInBackground() throws Exception { OurCodeThatThrowsACheckedException(this.stuff); return null; } protected void done() { // called only when successful // never reached if there's an error } } The feature of SimpleSwingWorker is that the actual SwingWorker's done()/get() methods are automatically called. This, in theory, rethrows any exceptions that happened in the background. In practice, nothing is ever caught, and I don't even know why. The SimpleSwingWorker class, for reference, and with nothing elided for brevity: import java.util.concurrent.ExecutionException; import javax.swing.SwingWorker; /** * A drop-in replacement for SwingWorker<Void,Void> but will not silently * swallow exceptions during background execution. * * Taken from http://jonathangiles.net/blog/?p=341 with thanks. */ public abstract class SimpleSwingWorker { private final SwingWorker<Void,Void> worker = new SwingWorker<Void,Void>() { @Override protected Void doInBackground() throws Exception { SimpleSwingWorker.this.doInBackground(); return null; } @Override protected void done() { // Exceptions are lost unless get() is called on the // originating thread. We do so here. try { get(); } catch (final InterruptedException ex) { throw new RuntimeException(ex); } catch (final ExecutionException ex) { throw new RuntimeException(ex.getCause()); } SimpleSwingWorker.this.done(); } }; public SimpleSwingWorker() {} protected abstract Void doInBackground() throws Exception; protected abstract void done(); public void execute() { worker.execute(); } }

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  • Should I HttpCombine Google Jquery Hosted File?

    - by chobo2
    Hi I am using something called HttpCombiner: http://code.msdn.microsoft.com/HttpCombiner An HTTP handler that combines multiple CSS, Javascript or URL into one response for faster page load. It can combine, compress and cache response which results in faster page load and better scalability of web application It's a good practice to use many small Javascript and CSS files instead of one large Javascript/CSS file for better code maintainability, but bad in terms of website performance. Although you should write your Javascript code in small files and break large CSS files into small chunks but when browser requests those javascript and css files, it makes one Http request per file. Every Http Request results in a network roundtrip form your browser to the server and the delay in reaching the server and coming back to the browser is called latency. So, if you have four javascripts and three css files loaded by a page, you are wasting time in seven network roundtrips. Within USA, latency is average 70ms. So, you waste 7x70 = 490ms, about half a second of delay. Outside USA, average latency is around 200ms. So, that means 1400ms of waiting. Browser cannot show the page properly until Css and Javascripts are fully loaded. So, the more latency you have, the slower page loads. You can reduce the wait time by using a CDN. Read my previous blog post about using CDN. However, a better solution is to deliver multiple files over one request using an HttpHandler that combines several files and delivers as one output. So, instead of putting many or tag, you just put one and one tag, and point them to the HttpHandler. You tell the handler which files to combine and it delivers those files in one response. This saves browser from making many requests and eliminates the latency. This Http Handler reads the file names defined in a configuration and combines all those files and delivers as one response. It delivers the response as gzip compressed to save bandwidth. Moreover, it generates proper cache header to cache the response in browser cache, so that, browser does not request it again on future visit. Now I am wondering since it can handle adding links should I put in it the jquery file? The reason I am not sure is if it gets combined with my other files I think I might close the advantages of it being hosted on googles servers such as caching(my thinking is if it gets combined it will look different so even if a user has it in it's cache I am not sure if it will use the one for the cahce or not). So should I combine it or only the finals that I am using locally?

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  • Spring OpenSessionInViewFilter with @Transactional annotation

    - by Gautam
    This is regarding Spring OpenSessionInViewFilter using with @Transactional annotation at service layer. i went through so many stack overflow post on this but still confused about whether i should use OpenSessionInViewFilter or not to avoid LazyInitializationException It would be great help if somebody help me find out answer to below queries. Is it bad practice to use OpenSessionInViewFilter in application having complex schema. using this filter can cause N+1 problem if we are using OpenSessionInViewFilter does it mean @Transactional not required? Below is my Spring config file <context:component-scan base-package="com.test"/> <context:annotation-config/> <bean id="messageSource" class="org.springframework.context.support.ReloadableResourceBundleMessageSource"> <property name="basename" value="resources/messages" /> <property name="defaultEncoding" value="UTF-8" /> </bean> <bean id="propertyConfigurer" class="org.springframework.beans.factory.config.PropertyPlaceholderConfigurer" p:location="/WEB-INF/jdbc.properties" /> <bean id="dataSource" class="org.apache.commons.dbcp.BasicDataSource" destroy-method="close" p:driverClassName="${jdbc.driverClassName}" p:url="${jdbc.databaseurl}" p:username="${jdbc.username}" p:password="${jdbc.password}" /> <bean id="sessionFactory" class="org.springframework.orm.hibernate3.LocalSessionFactoryBean"> <property name="dataSource" ref="dataSource" /> <property name="configLocation"> <value>classpath:hibernate.cfg.xml</value> </property> <property name="configurationClass"> <value>org.hibernate.cfg.AnnotationConfiguration</value> </property> <property name="hibernateProperties"> <props> <prop key="hibernate.dialect">${jdbc.dialect}</prop> <prop key="hibernate.show_sql">true</prop> <!-- <prop key="hibernate.hbm2ddl.auto">create</prop> --> </props> </property> </bean> <tx:annotation-driven /> <bean id="transactionManager" class="org.springframework.orm.hibernate3.HibernateTransactionManager"> <property name="sessionFactory" ref="sessionFactory" /> </bean>

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  • java: useful example of a shutdown hook?

    - by Jason S
    I'm trying to make sure my Java application takes reasonable steps to be robust, and part of that involves shutting down gracefully. I am reading about shutdown hooks and I don't actually get how to make use of them in practice. Is there a practical example out there? Let's say I had a really simple application like this one below, which writes numbers to a file, 10 to a line, in batches of 100, and I want to make sure a given batch finishes if the program is interrupted. I get how to register a shutdown hook but I have no idea how to integrate that into my application. Any suggestions? package com.example.test.concurrency; import java.io.File; import java.io.FileNotFoundException; import java.io.FileOutputStream; import java.io.PrintWriter; public class GracefulShutdownTest1 { final private int N; final private File f; public GracefulShutdownTest1(File f, int N) { this.f=f; this.N = N; } public void run() { PrintWriter pw = null; try { FileOutputStream fos = new FileOutputStream(this.f); pw = new PrintWriter(fos); for (int i = 0; i < N; ++i) writeBatch(pw, i); } catch (FileNotFoundException e) { e.printStackTrace(); } finally { pw.close(); } } private void writeBatch(PrintWriter pw, int i) { for (int j = 0; j < 100; ++j) { int k = i*100+j; pw.write(Integer.toString(k)); if ((j+1)%10 == 0) pw.write('\n'); else pw.write(' '); } } static public void main(String[] args) { if (args.length < 2) { System.out.println("args = [file] [N] " +"where file = output filename, N=batch count"); } else { new GracefulShutdownTest1( new File(args[0]), Integer.parseInt(args[1]) ).run(); } } }

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  • What is the best approach in SQL to store multi-level descriptions?

    - by gime
    I need a new perspective on how to design a reliable and efficient SQL database to store multi-level arrays of data. This problem applies to many situations but I came up with this example: There are hundreds of products. Each product has an undefined number of parts. Each part is built from several elements. All products are described in the same way. All parts would require the same fields to describe them (let's say: price, weight, part name), all elements of all parts also have uniform design (for example: element code, manufacturer). Plain and simple. One element may be related to only part, and each part is related to one product only. I came up with idea of three tables: Products: -------------------------------------------- prod_id prod_name prod_price prod_desc 1 hoover 120 unused next Parts: ---------------------------------------------------- part_id part_name part_price part_weight prod_id 3 engine 10 20 1 and finally Elements: --------------------------------------- el_id el_code el_manufacturer part_id 1 BFG12 GE 3 Now, select a desired product, select all from PARTS where prod_id is the same, and then select all from ELEMENTS where part_id matches - after multiple queries you've got all data. I'm just not sure if this is the right approach. I've got also another idea, without ELEMENTS table. That would decrease queries but I'm a bit afraid it might be lame and bad practice. Instead of ELEMENTS table there are two more fields in the PARTS table, so it looks like this: part_id, part_name, part_price, part_weight, prod_id, part_el_code, part_el_manufacturer they would be text type, and for each part, information about elements would be stored as strings, this way: part_el_code | code_of_element1; code_of_element2; code_of_element3 part_el_manufacturer | manuf_of_element1; manuf_of_element2; manuf_of_element3 Then all we need is to explode() data from those fields, and we get arrays, easy to display. Of course this is not perfect and has some limitations, but is this idea ok? Or should I just go with the first idea? Or maybe there is a better approach to this problem? It's really hard to describe it in few words, and that means it's hard to search for answer. Also, understanding the principles of designing databases is not that easy as it seems.

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  • How to pass multiple PHP variables to a jQuery function?

    - by jcpeden
    I'm working on a Wordpress plugin. I need to pass plugin directories (that can change depending on an individual's installation) to a jquery function. What is the best way of doing this? The version of the plugin that I can to work on had included all the javascript in the PHP file so the functions were parsed along with the rest of the content before being rendered in a browser. I'm looking at AJAX but I think it might be more complicated than I need. I can get away with just two variables in this case (directories, nothing set by the user). As I've read its good practice, I'm trying to keep the js and php separate. When the plugin initializes, it call the js file: //Wordpress calls the .js when the plugin loads wp_enqueue_script( 'wp-backitup-funtions', plugin_dir_url( __FILE__ ) . 'js/wp-backitup.js', array( 'jquery' ) ); Then I'm in the .js file and need to figure out how to generate the following variables: dir = '<?php echo content_url() ."/plugins"; ?>'; dir = '<?php echo content_url() ."/themes"; ?>'; dir = '<?php echo content_url() ."/uploads"; ?>'; And run the parse the following requests: xmlhttp.open("POST","<?php echo plugins_url() .'/wp-backitup/includes/wp-backitup-restore.php'); ?>",true); xmlhttp.open("POST","<?php echo plugins_url() .'/wp-backitup/includes/wp-backitup-start.php'); ?>",true); xmlhttp.open("POST","<?php echo plugins_url() .'/wp-backitup/wp-backitup-directory.php'); ?>",true); xmlhttp.open("POST","<?php echo plugins_url() .'/wp-backitup/wp-backitup-db.php'); ?>",true); window.location = "<?php echo plugins_url() .'/wp-backitup/backitup-project.zip'); ?>"; xmlhttp.open("POST","<?php echo plugins_url() .'/wp-backitup/wp-backitup-delete.php'); ?>",true); Content URL and Plugins URL differ only by /plugins/ so if I was hard pressed, I would only really need to make a single PHP request and then bring this into the JS.

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