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  • Developing a php system that tracks other websites analytics

    - by CodeCrack
    I want to develop a PHP website feature where users sign up, get a javascript snippet code that display an image on their site, and let's me track the number of visitors, unique hits, clicks and average visitor duration on their page. Is that something that should be done with some open source analytic software such as http://piwik.org/ or it's pretty doable on your own? If I had to do it myself from scratch, I would use image/pixel as a way to track the visit, drop a cookie with javascript snippet to track uniques, track clicks based on image click and redirect, and not sure about the bounce rate. Any thoughts or opinions are welcome.

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  • How do you go about understanding the source code of an Open source project?

    - by Anirudh Vemula
    I am planning to contribute code through patches to some open source organisations to become more aware of open source development. I have chosen some organisations but when I download their source code, I don't seem to understand even a bit of it. How do I go about understanding their source code? I tried going through resolving a bug but finding the place in the source code where the bug is present is also difficult when you have no idea about how the code is structured and implemented. I need help on this so I can start working on an open source code.

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  • Dual Inspection / Four Eyes Principle

    - by Ralf
    I have the requirement to implement some kind of dual inspection or four-eyes principle as a feature of my software, meaning that every change of an object done by user A has to be checked by user B. A trivial example would be a publishing system where an author writes an article and another has to proofread it before it is published. I am a little bit surprised that you find nearly nothing about it on the net. No patterns, no libraries (besides cibet), no workflow solutions etc. Is this requirement really so uncommon? Or am I searching for the wrong terms? I am not looking for a specific solution. More for a pattern or best practice approach. Update: the above example is really trivial. Let's add some more complexity to it. The article has been published, but it now needs an update. Putting the article offline for the update is not an option, but the update has to be proof read, too.

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  • Can HTML injection be a security issue?

    - by tkbx
    I recently came across a website that generates a random adjective, surrounded by a prefix and suffix entered by the user. For example, if the user enters "123" for prefix, and "789" for suffix, it might generate "123Productive789". I've been screwing around with it, and I thought I might try something out: I entered this into the prefix field: <a href="javascript:window.close();">Click</a><hr /> And, sure enough, I was given the link, then an <hr>, then a random adjective. What I'm wondering is, could this be dangerous? There must be many more websites out there that have this issue, are all of them vulnerable to some sort of php injection?

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  • Requiring multithreading/concurrency for implementation of scripting language

    - by Ricky Stewart
    Here's the deal: I'm looking at designing my own scripting/interpreted language for fun. I'm only in the planning stages right now; I want to make sure I have a very strong hold on exactly how I will implement everything before I start coding. What I'm currently struggling with is concurrency. It seems to me like an easy way to avoid the unpredictable performance that comes with garbage collection would be to put the garbage collector in its own thread, and have it run concurrently with the interpreter itself. (To be clear, I don't plan to allow the scripts to be multithreaded themselves; I would simply put a garbage collector to work in a different thread than the interpreter.) This doesn't seem to be a common strategy for many popular scripting languages, probably for portability reasons; I would probably write the interpreter in the UNIX/POSIX threading framework initially and then port it to other platforms (Windows, etc.) if need be. Does anyone have any thoughts in this issue? Would whatever gains I receive by exploiting concurrency be nullified by the portability issues that will inevitably arise? (On that note, am I really correct in my assumption that I would experience great performance gains with a concurrent garbage collector?) Should I move forward with this strategy or step away from it?

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  • How to render RSS feed in a desktop RSS reader?

    - by Thiago Moraes
    Consider one feed like this: http://feeds.feedburner.com/codinghorror It has the entire content inside the description tag of the feed, so you don't need to access the website to read the post. Now I have the problem of creating an interface for a feed like this on a desktop client. What's the best way to render the text in a pleasant way to the user? My first thought was to parse the entire HTML as if I was a web browser, but that looks really hard to do in a satisfying way. Are there any better (faster) alternatives? Rephrasing: how a desktop rss client such as feeddamon parses the input to display it nicely? Does it have a web browser inside it?

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  • Creating a layer of abstraction over the ORM layer

    - by Daok
    I believe that if you have your repositories use an ORM that it's already enough abstracted from the database. However, where I am working now, someone believe that we should have a layer that abstract the ORM in case that we would like to change the ORM later. Is it really necessary or it's simply a lot of over head to create a layer that will work on many ORM? Edit Just to give more detail: We have POCO class and Entity Class that are mapped with AutoMapper. Entity class are used by the Repository layer. The repository layer then use the additional layer of abstraction to communicate with Entity Framework. The business layer has in no way a direct access to Entity Framework. Even without the additional layer of abstraction over the ORM, this one need to use the service layer that user the repository layer. In both case, the business layer is totally separated from the ORM. The main argument is to be able to change ORM in the future. Since it's really localized inside the Repository layer, to me, it's already well separated and I do not see why an additional layer of abstraction is required to have a "quality" code.

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  • Why are most GNU's software written in C

    - by BallroomProgrammer
    I am a Java developer, and I rarely write GUI program in C. However, I noticed that many GNU's projects, such as PSPP, R, Dia, etc., are written in C, instead of Java or C++. I personally don't mind this, but I am really curious why GNU favors C so much. My understanding is that C is the one that supports the least in object-oriented programming, and today's CS education really emphasizes OOP, as OOP really makes codes more reusable. In this case, why would so many developers choose to develop in C instead of C++ or Java. Does anyone know why GNU's software are so exclusively written in C? Do you think or GNU's software should be written in C++ or Java so that the source code could be more useful to people? Why or why not?

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  • How many developers before continuous integration becomes effective for us?

    - by Carnotaurus
    There is an overhead associated with continuous integration, e.g., set up, re-training, awareness activities, stoppage to fix "bugs" that turn out to be data issues, enforced separation of concerns programming styles, etc. At what point does continuous integration pay for itself? EDIT: These were my findings The set-up was CruiseControl.Net with Nant, reading from VSS or TFS. Here are a few reasons for failure, which have nothing to do with the setup: Cost of investigation: The time spent investigating whether a red light is due a genuine logical inconsistency in the code, data quality, or another source such as an infrastructure problem (e.g., a network issue, a timeout reading from source control, third party server is down, etc., etc.) Political costs over infrastructure: I considered performing an "infrastructure" check for each method in the test run. I had no solution to the timeout except to replace the build server. Red tape got in the way and there was no server replacement. Cost of fixing unit tests: A red light due to a data quality issue could be an indicator of a badly written unit test. So, data dependent unit tests were re-written to reduce the likelihood of a red light due to bad data. In many cases, necessary data was inserted into the test environment to be able to accurately run its unit tests. It makes sense to say that by making the data more robust then the test becomes more robust if it is dependent on this data. Of course, this worked well! Cost of coverage, i.e., writing unit tests for already existing code: There was the problem of unit test coverage. There were thousands of methods that had no unit tests. So, a sizeable amount of man days would be needed to create those. As this would be too difficult to provide a business case, it was decided that unit tests would be used for any new public method going forward. Those that did not have a unit test were termed 'potentially infra red'. An intestesting point here is that static methods were a moot point in how it would be possible to uniquely determine how a specific static method had failed. Cost of bespoke releases: Nant scripts only go so far. They are not that useful for, say, CMS dependent builds for EPiServer, CMS, or any UI oriented database deployment. These are the types of issues that occured on the build server for hourly test runs and overnight QA builds. I entertain that these to be unnecessary as a build master can perform these tasks manually at the time of release, esp., with a one man band and a small build. So, single step builds have not justified use of CI in my experience. What about the more complex, multistep builds? These can be a pain to build, especially without a Nant script. So, even having created one, these were no more successful. The costs of fixing the red light issues outweighed the benefits. Eventually, developers lost interest and questioned the validity of the red light. Having given it a fair try, I believe that CI is expensive and there is a lot of working around the edges instead of just getting the job done. It's more cost effective to employ experienced developers who do not make a mess of large projects than introduce and maintain an alarm system. This is the case even if those developers leave. It doesn't matter if a good developer leaves because processes that he follows would ensure that he writes requirement specs, design specs, sticks to the coding guidelines, and comments his code so that it is readable. All this is reviewed. If this is not happening then his team leader is not doing his job, which should be picked up by his manager and so on. For CI to work, it is not enough to just write unit tests, attempt to maintain full coverage, and ensure a working infrastructure for sizable systems. The bottom line: One might question whether fixing as many bugs before release is even desirable from a business prespective. CI involves a lot of work to capture a handful of bugs that the customer could identify in UAT or the company could get paid for fixing as part of a client service agreement when the warranty period expires anyway.

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  • Installing Perl modules and dependencies with non-root and without CPAN [migrated]

    - by Eegabooga
    I have been writing Perl scripts for my work and the machine that I have been given to work on makes installing Perl modules difficult: We cannot have gcc on my machine for security reasons, so I cannot use CPAN to install modules, for most modules. I do not have access to the root account. Usually, when I want to install a module, I put in a request and I have to wait a day or two before it gets installed. I know that nobody would have a problem with me installing them myself, so to save everyone's time and my sanity I would like to install them myself. It's just an issue of how to best do that. I have talked to various people and they said to use an RPM to install them (to get around not having gcc). However, when trying to install modules from RPMs, it does not handle the dependencies so I would manually need to handle the dependencies, which could take a while. How can I best install Perl modules with these limitations?

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  • Is functional programming a superset of object oriented?

    - by Jimmy Hoffa
    The more functional programming I do, the more I feel like it adds an extra layer of abstraction that seems like how an onion's layer is- all encompassing of the previous layers. I don't know if this is true so going off the OOP principles I've worked with for years, can anyone explain how functional does or doesn't accurately depict any of them: Encapsulation, Abstraction, Inheritance, Polymorphism I think we can all say, yes it has encapsulation via tuples, or do tuples count technically as fact of "functional programming" or are they just a utility of the language? I know Haskell can meet the "interfaces" requirement, but again not certain if it's method is a fact of functional? I'm guessing that the fact that functors have a mathematical basis you could say those are a definite built in expectation of functional, perhaps? Please, detail how you think functional does or does not fulfill the 4 principles of OOP.

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  • Why was Scala not implemented with C or C++

    - by jpartogi
    Does anybody know why was Scala implemented in Java and .NET instead of C or C++? Most languages are implemented with Cor C++ [i.e Erlang, Python, PHP, Ruby, Perl]. What are the advantages for Scala implemented in Java and .NET other than giving access to Java and .NET libraries? UPDATE Woudln't Scala gain more benefit if it is implemented in C because it can be tuned better rather than relying on JVM?

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  • Explanation of the definition of interface inheritance as described in GoF book

    - by Geek
    I am reading the first chapter of the Gof book. Section 1.6 discusses about class vs interface inheritance: Class versus Interface Inheritance It's important to understand the difference between an object's class and its type. An object's class defines how the object is implemented.The class defines the object's internal state and the implementation of its operations.In contrast,an object's type only refers to its interface--the set of requests on which it can respond. An object can have many types, and objects of different classes can have the same type. Of course, there's a close relationship between class and type. Because a class defines the operations an object can perform, it also defines the object's type . When we say that an object is an instance of a class, we imply that the object supports the interface defined by the class. Languages like c++ and Eiffel use classes to specify both an object's type and its implementation. Smalltalk programs do not declare the types of variables; consequently,the compiler does not check that the types of objects assigned to a variable are subtypes of the variable's type. Sending a message requires checking that the class of the receiver implements the message, but it doesn't require checking that the receiver is an instance of a particular class. It's also important to understand the difference between class inheritance and interface inheritance (or subtyping). Class inheritance defines an object's implementation in terms of another object's implementation. In short, it's a mechanism for code and representation sharing. In contrast,interface inheritance(or subtyping) describes when an object can be used in place of another. I am familiar with the Java and JavaScript programming language and not really familiar with either C++ or Smalltalk or Eiffel as mentioned here. So I am trying to map the concepts discussed here to Java's way of doing classes, inheritance and interfaces. This is how I think of of these concepts in Java: In Java a class is always a blueprint for the objects it produces and what interface(as in "set of all possible requests that the object can respond to") an object of that class possess is defined during compilation stage only because the class of the object would have implemented those interfaces. The requests that an object of that class can respond to is the set of all the methods that are in the class(including those implemented for the interfaces that this class implements). My specific questions are: Am I right in saying that Java's way is more similar to C++ as described in the third paragraph. I do not understand what is meant by interface inheritance in the last paragraph. In Java interface inheritance is one interface extending from another interface. But I think the word interface has some other overloaded meaning here. Can some one provide an example in Java of what is meant by interface inheritance here so that I understand it better?

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  • moore's law and quadratic algorithm

    - by damon
    I was going thru a video (from coursera - by sedgewick) in which he argues that you cannot sustain Moore's law using a quadratic algorithm.He elaborates like this In year 197* you build a computer of power X ,and need to count N objects.This takes M days According to Moore's law,you have a computer of power 2X after 1.5 years.But now you have 2N objects to count. If you use a quadratic algorithm, In year 197*+1.5 ,it takes (4M)/2 = 2M days 4M because the algorithm is quadratic,and division by 2 because of doubling computer power. I find this hard to understand.I tried to work thru this as below To count N objects using comp=X , it takes M days. -> N/X = M After 1.5 yrs ,you need to count 2N objects using comp=2X -> 2N/(2X) -> N/X -> M days where do I go wrong? can someone please help me understand?

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  • Thoughts and comments on Search Neutrality?

    - by SprocketGizmo
    Following the cases brought forward by Foundem, Ciao!, and eJustice.fr what are your thoughts on Search Neutrality? Should search engines be regulated by the FCC or FTC similarly to the way the FCC is pushing to regulate Net Neutrality? Relevant Articles: Op-Ed to the New York Times from the founder of Foundem Excerpt from Book on Search/Net Neutrality Blog discussing preceding link. Site founded by Foundem to promote Search Neutrality awareness.

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  • Object-Oriented Operating System

    - by nmagerko
    As I thought about writing an operating system, I came across a point that I really couldn't figure out on my own: Can an operating system truly be written in an Object-Oriented Programming (OOP) Language? Being that these types of languages do not allow for direct accessing of memory, wouldn't this make it impossible for a developer to write an entire operating system using only an OOP Language? Take, for example, the Android Operating System that runs many phones and some tablets in use around the world. I believe that this operating system uses only Java, an Object-Oriented language. In Java, I have been unsuccessful in trying to point at and manipulate a specific memory address that the run-time environment (JRE) has not assigned to my program implicitly. In C, C++, and other non-OOP languages, I can do this in a few lines. So this makes me question whether or not an operating system can be written in an OOP, especially Java. Any counterexamples or other information is appreciated.

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  • Workflow versioning

    - by Nitra
    I believe I have a fundamental misunderstanding when it comes to workflow engines which I would appreciate if you could help me sort out. I'm not sure if my misunderstanding is specific to the workflow engine I'm using, or if it's a general misunderstanding. I happen to use Windows Workflow Foundation (WWF). TLDR-version WWF allows you to implement business processes in long-running workflows (think months or even years). When started, the workflows can't be changed. But what business process can't change at any time? And if a business process changes, wouldn't you want your software to reflect this change for already started 'instances' of the business process? What am I missing? Background In WWF you define a workflow by combining a set of activites. There are different types of activities - some of them are for flow control, such as the IfElseActivity and the WhileActivty while others allows you to perform actual tasks, such as the CodeActivity wich allows you to run .NET code and the InvokeWebServiceActivity which allows you to call web services. The activites are combined to a workflow using a visual designer. You pretty much drag-and-drop activities from a toolbox to a designer area and connect the activites to each other. The workflow and activities have input paramters, output parameters and variables. We have a single workflow which sometimes runs in a matter of a few days, but it may run for 5-6 months. WWF takes care of persisting the workflow state (what activity are we currently executing, what are the variable values and so on). So far I think WWF makes sense. Some people will prefer to implement a software representation of a business process using a visual designer over writing all of it in code. So what's the issue then? What I don't really get is the following: WWF is designed to take care of long-running workflows. But at the same time, WWF has no built-in functionality which allows you to modify the running workflows. So if you model a business process using a workflow and run that for 6 months, you better hope that the business process does not change. Because if it do, you'll have to have multiple versions of the workflow executing at the same time. This seems like a fundamental design mistake to me, but at the same time it seems more likely that I've misunderstood something. For us, this has had some real-world effects: We release new versions every month, but some workflows may run for a year. This means that we have several versions of the workflow running in parallell, in other words several versions of the business logics. This is the same as having many differnt versions of your code running in production in the same system at the same time, which becomes a bit hard to understand for users. (depending on on whether they clicked a 'Start' button 9 or 10 months ago, the software will behave differently) Our workflow refers to different types of entities and since WWF now has persisted and serialized these we can't really refactor the entities since then existing workflows can't be resumed (deserialization will fail We've received some suggestions on how to handle this When we create a new version of the workflow, cancel all running workflows and create new ones. But in our workflows there's a lot of manual work involved and if we start from scratch a lot of people has to re-do their work. Track what has been done in the workflow and when you create a new one skip activites which have already been executed. I feel that this alternative may work for simple workflows, but it becomes hairy to automatically figure out what activities to skip if there's major refactoring done to a workflow. When we create a new version of the workflow, upgrade old versions using the new WWF 4.5 functionality for upgrading workflows. But then we would have to skip using the visual designer and write code to inject activities in the right places in the workflow. According to MSDN, this upgrade functionality is only intended for minor bug fixes and not larger changes. What am I missing?

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  • Algorithm to use for shop floor layout?

    - by jkohlhepp
    I ran into a classroom problem yesterday (business oriented class, not computer science) and I found it interesting from an algorithmic perspective. The problem goes something like this: Assume there is a shop floor with N different rooms, and you have N different departments that need to go in those rooms. The departments and the rooms are all the same size, so any department could go in any room. There is a known travel distance from each room to each other room. There is also a known amount of trips necessary from one department to another (trips are counted the same regardless which room they originate from, so a trip from A to B is equivalent to a trip from B to A). Given those inputs, determine a layout of departments into rooms which minimizes travel time. What is the best way to approach this problem algorithmically? Is there already a particular algorithm or class of algorithms designed to solve this type of problem? Does this type of problem have a name in computer science? I am not looking for you to design an algorithm to solve this, although feel free to do so if you would like. I'm wondering if this is a problem space that has already been well defined and studied algorithmically and if so get some links to research further. I can see a lot of different data structures and algorithms that might apply to this and I'm curious which approach would be "best". And don't worry, you are not doing my homework for me. This is not a homework problem per se, as this is a business course and we were simply discussing the concepts and not trying to solve the problem algorithmically.

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  • Segmentation fault 11 in MacOS X- C++ [migrated]

    - by Marcos Cesar Vargas Magana
    all. I have a "segmentation fault 11" error when I run the following code. The code actually compiles but I get the error at run time. //** Terror.h ** #include <iostream> #include <string> #include <map> using std::map; using std::pair; using std::string; template<typename Tsize> class Terror { public: //Inserts a message in the map. static Tsize insertMessage(const string& message) { mErrorMessages.insert( pair<Tsize, string>(mErrorMessages.size()+1, message) ); return mErrorMessages.size(); } private: static map<Tsize, string> mErrorMessages; } template<typename Tsize> map<Tsize,string> Terror<Tsize>::mErrorMessages; //** error.h ** #include <iostream> #include "Terror.h" typedef unsigned short errorType; typedef Terror<errorType> error; errorType memoryAllocationError=error::insertMessage("ERROR: out of memory."); //** main.cpp ** #include <iostream> #include "error.h" using namespace std; int main() { try { throw error(memoryAllocationError); } catch(error& err) { } } I have kind of debugging the code and the error happens when the message is being inserted in the static map member. An observation is that if I put the line: errorType memoryAllocationError=error::insertMessage("ERROR: out of memory."); inside the "main()" function instead of at global scope, then everything works fine. But I would like to extend the error messages at global scope, not at local scope. The map is defined static so that all instances of "error" share the same error codes and messages. Do you know how can I get this or something similar. Thank you very much.

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  • unit/integration testing web service proxy client

    - by cori
    I'm rewriting a PHP client/proxy library that provides an interface to a SOAP-based .Net webservice, and in the process I want to add some unit and integration tests so future modifications are less risky. The work the library I'm working on performs is to marshall the calls to the web service and do a little reorganizing of the responses to present a slightly more -object-oriented interface to the underlying service. Since this library is little else than a thin layer on top of web service calls, my basic assumption is that I'll really be writing integration tests more than unit tests - for example, I don't see any reason to mock away the web service - the work that's performed by the code I'm working on is very light; it's almost passing the response from the service right back to its consumer. Most of the calls are basic CRUD operations: CreateRole(), CreateUser(), DeleteUser(), FindUser(), &ct. I'll be starting from a known database state - the system I'm using for these tests is isolated for testing purposes, so the results will be more or less predictable. My question is this: is it natural to use web service calls to confirm the results of operations within the tests and to reset the state of the application within the scope of each test? Here's an example: One test might be createUserReturnsValidUserId() and might go like this: public function createUserReturnsValidUserId() { // we're assuming a global connection to the service $newUserId = $client->CreateUser("user1"); assertNotNull($newUserId); assertNotNull($client->FindUser($newUserId); $client->deleteUser($newUserId); } So I'm creating a user, making sure I get an ID back and that it represents a user in the system, and then cleaning up after myself (so that later tests don't rely on the success or failure of this test w/r/t the number of users in the system, for example). However this still seems pretty fragile - lots of dependencies and opportunities for tests to fail and effect the results of later tests, which I definitely want to avoid. Am I missing some options of ways to decouple these tests from the system under test, or is this really the best I can do? I think this is a fairly general unit/integration testing question, but if it matters I'm using PHPUnit for the testing framework.

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  • What should be included in risk management section of software's architecture documentation?

    - by Limbo Exile
    I am going to develop a Java application (a Spring Web application that will be used to extract data from various data sources) and I want to include risk management of the software in the architecture documentation. By risk management (I am not sure if this is the right name) I mean documenting possibilities of what can go wrong with the software and what to do in those cases. At first I tried to draft some lists, including things like database performance decrease, change of external components that the software interacts with, security breaches etc. But as I am not an experienced developer I cannot rely on those drafts, I don't think they are exhaustive. I searched web hoping to find something similar to the Joel Test or to find any other resource that will cite the most popular causes of problems that should be included and analyzed in risk management documentation, but I haven't found much. Finally, my question is: What should be included in risk management section of software's architecture documentation?

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  • how to improve design ability

    - by Cong Hui
    I recently went on a couple of interviews and all of them asked a one or two design questions, like how you would design a chess, monopoly, and so on. I didn't do good on those since I am a college student and lack of the experience of implementing big and complex systems. I figure the only way to improve my design capability is to read lots of others' code and try to implement myself. Therefore, for those companies that ask these questions, what are their real goals in this? I figure most of college grads start off working in a team guided by a senior leader in their first jobs. They might not have lots of design experience fresh out of colleges. Anyone could give pointers about how to practice those skills? Thank you very much

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  • Got a contract to hire offer

    - by user23838
    I just got a contract to hire position with a local company. They are paying 28/hour. I just graduated from college. They said they will take me in full-time after 6 months. Should I ask for more money? I wanted somewhere between 60-70k. But this offer has no benefits, no paid holidays. They said they hired couple of entry level people for the same amount of money. So, they want to keep the rate the same. Should I negotiate with the recruiter harder? Thanks

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  • Should mock objects for tests be created at a high or low level

    - by Danack
    When creating unit tests for those other objects, what is the best way to create mock objects that provide data to other objects. Should they be created at a 'high level' and intercept the calls as soon as possible, or should they be done at a 'low level' and so make as much as the real code still be called? e.g. I'm writing a test for some code that requires a NoteMapper object that allows Notes to be loaded from the DB. class NoteMapper { function getNote($sqlQueryFactory, $noteID) { // Create an SQL query from $sqlQueryFactory // Run that SQL // if null // return null // else // return new Note($dataFromSQLQuery) } } I could either mock this object at a high level by creating a mock NoteMapper object, so that there are no calls to the SQL at all e.g. class MockNoteMapper { function getNote($sqlQueryFactory, $noteID) { //$mockData = {'Test Note title', "Test note text" } // return new Note($mockData); } } Or I could do it at a very low level, by creating a MockSQLQueryFactory that instead of actually querying the database just provides mock data back, and passing that to the current NoteMapper object. It seems that creating mocks at a high level would be easier in the short term, but that in the long term doing it at a low level would be more powerful and possibly allow more automation of tests e.g. by recording data in an out of a DB and then replaying that data for tests. Is there a recommended way of creating mocks? Are there any hard and fast rules about which are better, or should they both be used where appropriate?

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  • When is a Use Case layer needed?

    - by Meta-Knight
    In his blog post The Clean Architecture Uncle Bob suggests a 4-layer architecture. I understand the separation between business rules, interfaces and infrastructure, but I wonder if/when it's necessary to have separate layers for domain objects and use cases. What added value will it bring, compared to just having the uses cases as "domain services" in the domain layer? The only useful info I've found on the web about a use case layer is an article by Martin Fowler, who seems to contradict Uncle Bob about its necessity: At some point I may run into the problems, and then I'll make a Use Case Controller - but only then. And even when I do that I rarely consider the Use Case Controllers to occupy a separate layer in the system architecture. Edit: I stumbled upon a video of Uncle Bob's Architecture: The Lost Years keynote, in which he explains this architecture in depth. Very informative.

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