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  • Any 3D, Isometric, RPG oriented engines?

    - by Don Quixote
    I was wondering if there are any game engines out there that are oriented towards isometric, 3D RPGs such as Diablo 3, Torchlight, Magika, etc.. Most engines I found so far are either oriented towards FPS, such as Cry Engine and UDK, or are far too generic, such as the Irrlicht engine, which will add what I think is unnecessary work on the engine instead of the game. Any chance there are any engines out there that are crafted to be more suitable for RPGs? I would prefer they be in Java, since it's more my forte, but beggars can't be choosers, so C++ is great as well! Thank you.

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  • Where do you put scenarios on a scrum board?

    - by user1043825
    So traditional scrum board looks something like this Backlog | Story notStarted inprogress Done story 1 Story1 tasks Story 2 Story2 tasks Story .. Story n Epic x Epic x+1 However in general a story has many scenarios and when working with BDD you want to write each scenario for a story as Given, when and then. Also the scenarios don't belong in the notstarted column, inprogess or Done as a scenario is not a task. So you realize that a scenario/s should have their own column between "story" and "notstarted", as a scenario can have many task to be considered done. If you are going to build your task from scenarios then why would you need the story on the scrum board in the first place, maybe they should be left in the backlog. Some people put scenarios on the back of each story. This is a on going debate in my team and I wanted to see if anyone has solved this differently. Cheers!

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  • Google Cloud Platform : nouvelles fonctionnalités, augmentation des capacités des centres de données et réduction des prix

    Google Cloud Platform : nouvelles fonctionnalités réduction des prix et augmentation des capacités des centres de données en Europe Google a apporté une mise à jour importante à son offre Google Cloud Platform. Google Cloud Platform est une suite de solution Cloud computing (SaaS et IaaS) pour les développeurs, les entreprises et biens plus. L'offre comprend les plateformes : App Engine, Cloud Storage, BigQuery, Compute Engine, Cloud SQL, etc. Compute Engine, l'offre IaaS (Infrastructure as a Service) de l'éditeur dévoilée en juin dernier avec quatre types d'instances, s'enrichit de 36 nouveaux types d'instances, avec à la clé une réduction générale des prix. De...

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  • 2D vector graphic html5 framework

    - by Yury
    I trying to find html5 game framework by following criteria: 1)Real good performance. 2)Good support of vector graphic( objects which contains canvas elements -line, rec,bezierCurve etc.) 3)Easy port to mobile. Optional- Physics Engine. I found 1)Pixi.js- it looks like real good, but i didn't find any info about "vector objects" support. 2) i found "vector objects" support in paper.js I need something like these: http://paperjs.org/examples/chain/ and http://paperjs.org/examples/path-intersections/. But it looks like paper.js- not so good performance as pixi.js. And it is not game engine. Is there any good framework meets these requirements? P.S. I found similar question here Which free HTML5-based game engine meets these requirements?. But it was a long time ago. A lot of new things were created since 2011.

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  • React to a modified directory

    - by Ghanshyam Rathod
    In linux everything is considered as file, Now if I want to find only folders/directories not the files then how can i do that? I am getting all the modified files with the following command. find /Users/ghanshyam -type f -mmin -5 -print My goal is to generate the log file with all the modified/access folders. Here two options are available. create a module and call every time when a folder is modified (this one is bit difficult because I need to check particular event) create a cron task that will run after every 5 minutes. cron task will execute shell script and generate the log entries with the modified folders. Do you have any other option to do this task ?

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  • Mysql not starting - innodb not found

    - by Rob Guderian
    I have a fresh install of ubuntu 12.04 server edition and mysql server is not starting properly. I did a simple apt-get install apt-get install mysql-server But, it's failing with this error message root@test:~# mysqld 120618 20:57:32 [Warning] The syntax '--log-slow-queries' is deprecated and will be removed in a future release. Please use '--slow-query-log'/'--slow-query-log-file' instead. 120618 20:57:32 [Note] Plugin 'FEDERATED' is disabled. 120618 20:57:32 InnoDB: The InnoDB memory heap is disabled 120618 20:57:32 InnoDB: Mutexes and rw_locks use GCC atomic builtins 120618 20:57:32 InnoDB: Compressed tables use zlib 1.2.3.4 120618 20:57:32 InnoDB: Unrecognized value fdatasync for innodb_flush_method 120618 20:57:32 [ERROR] Plugin 'InnoDB' init function returned error. 120618 20:57:32 [ERROR] Plugin 'InnoDB' registration as a STORAGE ENGINE failed. 120618 20:57:32 [ERROR] Unknown/unsupported storage engine: InnoDB 120618 20:57:32 [ERROR] Aborting I can start the server with the "--skip-innodb --default-storage-engine=myisam" flags, but would like to use innodb. Does anyone know what the issue here is?

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  • Tips to Increase PC Performance in Windows 7

    The Windows 7 Task Manager is a solid tool that gives you an overview of what is happening in terms of running processes on your computer. While the Task Manager may appear simple to the naked eye it can be used in several ways to help identify possible sources of problematic performance. This tutorial will offer some tips that you can employ with the Task Manager to help improve your PC s performance.... Rolling out Agile Development? Try now! Explore Agile on an integrated platform for Agile and traditional development

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  • How to export a C++ class library to C# using a dll?

    - by SICGames2013
    In my previous revision game engine I deported major functions for the game editor for C#. Now, I'm beginning to revise the game engine with a static library. There's a already dynamic library created in C++ to use DLLEXPORT for C#. Just now I want to test out the newer functions and created a DLL file from C++. Because the DLL contains classes I was wondering how would I be able to use DLL Export. Would I do this: [DLLEXPORT("GameEngine.dll", EntryPoint="SomeClass", Conventional=_stdcall)] static extern void functionFromClass(); I have a feeling it's probably DLLImport and not DLLExport. I was wondering how would I go about this? Another way I was thinking was because I already have the DLL in C++ prepared already to go the C# Class Library. I could just keep the new engine as a lib, and link the lib with the old DLL C++ file. Wouldn't the EntryPoint be able to point to the class the function is in?

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  • Check Out The New Search Helper For 'Adpatch' Utility

    - by LuciaC
    Have you seen the new Search Helper for problems and documentation relating to the 'adpatch' utility?   Check out the details in Doc ID 1502809.1. The Search Helper presents you with a wizard-like interface where you select the task you are attempting, the symptoms or errors you are hitting and arrives at a targeted list of solutions based on that information.  This is a simple and quick way of searching for any issues that you are having with adpatch. How to use this tool: 1. Select the intent or task that is failing. 2. A list of known symptoms (or facts) associated with the task will display under the section "In addition the following occurs". 3. As you select symptoms the solutions section will populate (and change as you select or deselect).

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  • Which would a game development company prefer; UDK experience or C++ game projects?

    - by momboco
    Which would a game development company prefer? A developer with experience in UDK engine ? or, a developer with projects made entirely in c++ with a graphics engine like Ogre3D? I think that a coder can demonstrate better his abilities with games made in c++, because it requires a knowledge deeper in many fields. However, currently there is a lot of companies that develop his games with UDK. Now I don't know if is better specialize in a game engine like UDK.

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  • Sortie de BIRT 3.7 avec Eclipse Indigo, découvrez les nouveautés du système de création de rapports pour les applications Web

    Sortie de BIRT 3.7 avec Eclipse Indigo Découvrez les nouveautés du système de création de rapports pour les applications Web Comme tous les ans, à la fin du mois de Juin, la communauté Eclipse sort une nouvelle version de son célèbre outil appelé cette année Indigo. La numérotation d'Eclipse est depuis plusieurs années 3.X et les projets de plugin de la fondation ont tendance à s'aligner sur cette numérotation. C'est pour cela que BIRT passe enfin en version 3.7 (alors que la version précédente était la 2.6). Voici donc une liste des principales nouveautés que vous trouverez dans cette version :Lors du lancement d'une des API BIRT (Report Engine, Design Engine ou Chart Engine) en Java, i...

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  • Steps to manage a large project [closed]

    - by l46kok
    Software development is an area where parallel development to its fullest form is very difficult to achieve, although you could get reasonably close with the right design. This is especially true for game development. That being said, if you are designing a game from scratch from engine to front end, what steps should be taken in order? How would you efficiently manage your project and your team? I'm asking because several people and I are interested in working on a relatively large project for learning purposes. Initially, we were going to use a proprietary engine like Unity, but since we wanted to learn how the engine works, we're going to start from bottom. I'd appreciate any suggestions that you guys can provide me.

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  • How Web Optimization Services Work to Increase Your on the Internet Reputation

    SEO is a symbol of search engine optimization and that is the key to success from the enterprise. No site has meaning if it seriously isn't properly promoted. Anytime any web surfer is in look up of any certain merchandise, providers or data he makes use of the easiest method of browsing as a result of search engine optimization and this is habit of many individuals to only search straight into 5 or six major sites for their goal. No person has time to seem directly into 100 pages of internet search engine as there is no need to have when he finds in major pages.

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  • Tracking 502 bad gateway error

    - by dasickle
    I moved my Wordpress site to WP Engine and now I constantly get 502 errors. I spoke with support and they said that its because I have a lot of DB queries. I ran some tests and my frontpage only has 95 queries and page size is about 500kb. Most inner pages are around 60 queries. All queries are very short. Some people tell me its common with WP Engine because they run nginx. Why do I keep getting these errors and is there a way to track how many of them happen on daily basis? P.S. WP Engine log is empty so cant see the 502's there.

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  • Processing a list of atomic operations, allowing for interruptions

    - by JDB
    I'm looking for a design pattern that addresses the following situation: There exists a list of tasks that must be processed. Tasks may be added at any time. Each task is wholly independent from all other tasks. The order in which tasks are processed has no effect on the overall system or on the tasks themselves. Every task must be processed once and only once. The "main" process which launches the task processors may start and stop without warning. When stopped, the "main" process loses all in-memory data. Obviously this is going to involve some state, but are there any design patterns which discuss where and how to maintain that state? Are there any relevant anti-patterns? Named patterns are especially helpful so that we can discuss this topic with other organizations without having to describe the entire problem domain.

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  • MVC? patterns for game development? [closed]

    - by davivid
    Possible Duplicate: MVC-like compartmentalization in games? I am thinking of the best way to structure my project and was thought a MVC style pattern would be appropriate. Would be correct having the model handle the majority and basically being the game engine? Are there any standardised patterns recommended for simple game development? Model / Game Engine Data: Level Design, Chat feeds, etc Game Status: Player status, Enemy status, World Status etc etc. Engine: Physics, Collisions, AI View 3D: Gameplay, Camera, Rendering... 2D: UI etc Controller: Player Input UI Input

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  • Looking for advice on B2B promotion [closed]

    - by IconicDigital
    Can anyone recommend affiliate networks that focus on B2B development. We are about to launch a UK job search engine that allows job boards to list their jobs on the engine. We have decided to keep the advertising in house, with the goal being of keeping the costs down. I was wondering if anyone could offer any advice on potential advertising routes that we could take. For example B2B affiliate networks, adwords etc. We are in the position of launching an empty site and ideally we would like to be attracting recruitment agencies or businesses to signup to either a free or paid account. They can then begin to populate the engine with job listings. An obvious choice so far would be to promote on networks like Linked In. Any ideas? Thanks

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  • Even distribution through a chain of resources

    - by ClosetGeek
    I'm working on an algorithm which routes tasks through a chain of distributed resources based on a hash (or random number). For example, say you have 10 gateways into a service which distribute tasks to 1000 handlers through 100 queues. 10,000 connected clients are expected to be connected to gateways at any given time (numbers are very general to keep it simple). Thats 10,000 clients 10 gateways (producers) 100 queues 1000 workers/handlers (consumers) The flow of each task is client-gateway-queue-worker Each client will have it's own hash/number which is used to route each task from the client to the same worker each time, with each task going through the same gateway and queue each time. Yet the algorithm handles distribution evenly, meaning each gateway, queue, and worker will have an even workload. My question is what exactly would this be called? Does such a thing already exist? This started off as a DHT, but I realized that DHTs can't do exactly what I need, so I started from scratch.

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  • Framework to implement an in game gui editor

    - by momboco
    I need to do an in game gui editor. The game engine has his own widgets elements and I don't want a gui library that substitute it. The most difficult task is the implementation of the functionality that makes usable to artists and designers. Positioning Resize Alignment between some elements Multiselection Relationship between children and parents Add guides Magnet to place elements quickly Use of layers Undo / Redo ... I'm searching a framework or something like, with these functionalities implemented. And a form of append my own engine to make use of it. It would be ideally a mixing between a tool like Photoshop and libRocket ( engine rendering independent ).

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  • How can I derive force vectors from velocity vectors?

    - by PixelRouter
    I'm making a 2d shooter ala Geometry Wars. I've got my own simple physics at work driving the background grid and all my entities. To move anything in the world I apply a Vector2d force to it. The 'engine' calculates the resulting acceleration and therefore the velocity. I am trying to port some code I found which implements the classic 'Boids' flocking algorithm, but the code I have works by calculating the Boids' velocities directly, so If i use it as is, it bypasses my physics engine. How I can translate the velocity vectors into force vectors that I can apply to the Boids and which will result in the proper velocities via my physics engine.

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  • SEO - A Crash Course

    Search engine optimization, otherwise commonly referred to SEO, is a way to make web content appear as high as possible in search engine rankings. Here, we'll discuss a number of ways you can use this valuable tool to your advantage for your website. Using text on your website and on titles and things of this nature will be used to create placement on web pages. Keywords repeated throughout a page will bring it up towards the top based on the phrase a search engine user types into the search box. You will want to use a keyword phrase in your title tag, the website URL, and about a 4-6% keyword phrase density in your overall page text. Additional locations that these keyword phrases are important include within inbound links, within headings, in the beginning of a document, in alternative text tags, and in metatags.

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  • Java EE???????????!? ?Oracle ADF???????!!|WebLogic Channel|??????

    - by ???02
    WebLogic Server???Java EE??????????????????????Oracle Application Development Framework(ADF)????????????Oracle ADF????????????????????????????????????????GUI?????????????????Web???????????????????????????????????????/??????????????????????Fusion Application???????/?????????Oracle ADF?????????Java EE????????????????????????????? Fusion Middleware?????????????????????????Oracle ADF???????????????(???)??????????????????? ???Web??????????????????????????????1???MVC???????????????????????·????????Model?????????????????????View?????Model?View??????Controller????3???????????????????????????????????????Model?View?Controller?????????????????????????????????????????????????????????????????????????????????????????????? ????MVC???????????????????????????Controller?Model?????????EJB????????Web???????Model????????????????????????????View?Model??????Model????????????????????????????????????????????????2004???????????Oracle ADF???????????????????????????Java EE???????????????·??·???????????Oracle Technology Network:?Oracle Applicastion Development Framework????Java EE????????????????? Oracle ADF??????????????????????????????????????????????????IDE?JDeveloper??????????????????????????????WYSIWYG????????????????????????????????????????????????????????????SQL??????????·????·??????????????????????????Oracle Technology Network:?Oracle JDeveloper ????????Oracle JDeveloper 11g ????????  ???Oracle ADF??????????????????????/????????????Web UI??????????????????????????????????Oracle Enterprise Manager?Oracle Enterprise Performance Management?Oracle Business Intelligence??????????????????????????????????·?????????Fusion Application????????????????Oracle ADF??????????????????????/???????????????????????????????????150?????GUI?????????·??????????? Oracle ADF???????????????ADF Faces???ADF Task Flow???ADF Model?????????????View?Controller?Model?????????????????????????????????????ADF Security??????????????????????????????????ADF Business Components???????????? ??Oracle ADF???????Web??????????????????????????????????????????????????????Oracle ADF???ADF Faces???JSF?????150?????GUI???????????????&????????????????Ajax?????????????????????? ???????????????????????????????????????????????????GUI??????????????????????????????????????????????GUI????????????·???????????????????????????????Web??????????????? Oracle ADF???Web?????????????????????????????Excel?????????????????????????????????????Desktop Integration???????????????????????????????????????Excel?????????????????????????? ????????????????????·????????????????????????ADF Mobile???????????????????????????Web???????????????????????????????·???????????????·??????????????????????????????????ADF Mobile??????·????????????????????????·?????????????????ADF????????????????? ?ADF Business Components???ADF Task Flow???????????????ADF Business Components?J2EE????·???????????????·?????????????????????????·????·??????????????????????????????????????·??????Java???????????????????????JDBC?????????????????????????? ???ADF Task Flow?JSF?????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????URL???????????????????????????????????????????? ??????Java EE??????????????????Oracle ADF???????????????????????.NET Framework?????????????????????·?????Oracle ADF????????????????????????????????????????????????????Oracle ADF??????????????????????????????????????Java EE 6?HTML5???????? Oracle ADF????????Java EE?????Java EE6??????????Web???????????????????HTML5??????????????????????????????·??????????????????????????????????????????????? ???????????????????????????1????????????????????·??????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????? ???????Oracle ADF?????????????????????????????????????????????????????????????????????????????????Oracle ADF????????????·???????????????????????????????????Oracle ADF???Java EE?????????????????????????????????:?Oracle JDeveloper?Oracle ADF 11g?Release 2(11.1.2.x):????

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  • centos dedicated Server unresponsive for the first time

    - by Ambrose Bwangatto
    server was unresponsive for an hour so i rebooted it and checked /var/log/messages and found this. can anybody point out whats wrong ? Sep 28 07:39:35 www kernel: INFO: task mysqld:22749 blocked for more than 120 seconds. Sep 28 07:39:35 www kernel: "echo 0 > /proc/sys/kernel/hung_task_timeout_secs" disables this message. Sep 28 07:39:35 www kernel: mysqld D ffff810001015120 0 22749 3266 22792 22659 (NOTLB) Sep 28 07:39:35 www kernel: ffff810139d21e58 0000000000000086 ffff810036217000 ffffffff8000f758 Sep 28 07:39:35 www kernel: ffff81020dfd1408 0000000000000007 ffff8101cfbaf7e0 ffff81020fca5080 Sep 28 07:39:35 www kernel: 00017a451524782a 00000000000043b2 ffff8101cfbaf9c8 0000000280009a22 Sep 28 07:39:35 www kernel: Call Trace: Sep 28 07:39:35 www kernel: [<ffffffff8000f758>] generic_permission+0x52/0xca Sep 28 07:39:35 www kernel: [<ffffffff80063c63>] __mutex_lock_slowpath+0x60/0x9b Sep 28 07:39:35 www kernel: [<ffffffff8000cea2>] do_path_lookup+0x294/0x310 Sep 28 07:39:35 www kernel: [<ffffffff80063cad>] .text.lock.mutex+0xf/0x14 Sep 28 07:39:35 www kernel: [<ffffffff8003c618>] do_unlinkat+0x66/0x141 Sep 28 07:39:35 www kernel: [<ffffffff8005d229>] tracesys+0x71/0xe0 Sep 28 07:39:57 www kernel: [<ffffffff8005d28d>] tracesys+0xd5/0xe0 Sep 28 07:39:58 www kernel: Sep 28 07:39:59 www kernel: INFO: task httpd:22679 blocked for more than 120 seconds. Sep 28 07:40:04 www kernel: "echo 0 > /proc/sys/kernel/hung_task_timeout_secs" disables this message. Sep 28 07:40:08 www kernel: httpd D ffff81000100caa0 0 22679 22413 22680 22678 (NOTLB) Sep 28 07:40:51 www kernel: ffff81018b0dbc78 0000000000000086 ffff81018b0dbc88 0000004480063002 Sep 28 07:41:52 www kernel: ffff81000001cc00 0000000000000007 ffff81013ac5e860 ffff81020fc96100 Sep 28 07:43:10 www kernel: 00017a44de6376c8 000000000000a89f ffff81013ac5ea48 000000010001cc00 Sep 28 07:43:38 www kernel: Call Trace: Sep 28 07:44:06 www kernel: [<ffffffff80063c63>] __mutex_lock_slowpath+0x60/0x9b Sep 28 07:44:09 www kernel: [<ffffffff80063cad>] .text.lock.mutex+0xf/0x14 Sep 28 07:44:10 www kernel: [<ffffffff8000d0b2>] do_lookup+0x90/0x1e6 Sep 28 07:44:13 www kernel: [<ffffffff8000a2e9>] __link_path_walk+0xa3a/0xfd1 Sep 28 07:44:16 www kernel: [<ffffffff8000eb8e>] link_path_walk+0x45/0xb8 Sep 28 07:44:16 www kernel: [<ffffffff8000cea2>] do_path_lookup+0x294/0x310 Sep 28 07:44:29 www kernel: [<ffffffff800129ad>] getname+0x15b/0x1c2 Sep 28 07:44:38 www kernel: [<ffffffff80023b60>] __user_walk_fd+0x37/0x4c Sep 28 07:44:42 www kernel: [<ffffffff80028ada>] vfs_stat_fd+0x1b/0x4a Sep 28 07:44:43 www kernel: [<ffffffff8003c69a>] do_unlinkat+0xe8/0x141 Sep 28 07:45:02 www kernel: [<ffffffff80023890>] sys_newstat+0x19/0x31 Sep 28 07:46:18 www kernel: [<ffffffff8005d229>] tracesys+0x71/0xe0 Sep 28 07:46:43 www kernel: [<ffffffff8005d28d>] tracesys+0xd5/0xe0 Sep 28 07:46:55 www kernel: Sep 28 07:46:58 www kernel: INFO: task php:28906 blocked for more than 120 seconds. Sep 28 07:46:59 www kernel: "echo 0 > /proc/sys/kernel/hung_task_timeout_secs" disables this message. Sep 28 07:47:00 www kernel: php D ffff810165127000 0 28906 28905 (NOTLB) Sep 28 07:47:37 www kernel: ffff810078431e58 0000000000000082 ffff810165127000 ffffffff8000f758 Sep 28 07:48:29 www kernel: ffff81020dfd1408 0000000000000007 ffff8101247b9860 ffff810207d0e100 Sep 28 07:48:36 www kernel: 00017a4218932fae 0000000000377111 ffff8101247b9a48 0000000280009a22 Sep 28 07:48:37 www kernel: Call Trace: Sep 28 07:48:37 www kernel: [<ffffffff8000f758>] generic_permission+0x52/0xca Sep 28 07:48:37 www kernel: [<ffffffff80063c63>] __mutex_lock_slowpath+0x60/0x9b Sep 28 07:48:37 www kernel: [<ffffffff8000cea2>] do_path_lookup+0x294/0x310 Sep 28 07:48:41 www kernel: [<ffffffff80063cad>] .text.lock.mutex+0xf/0x14 Sep 28 07:48:41 www kernel: [<ffffffff8003c618>] do_unlinkat+0x66/0x141 Sep 28 07:48:42 www kernel: [<ffffffff8005d229>] tracesys+0x71/0xe0 Sep 28 07:48:42 www kernel: [<ffffffff8005d28d>] tracesys+0xd5/0xe0 Sep 28 07:48:42 www kernel: Sep 28 07:48:43 www kernel: INFO: task php:29032 blocked for more than 120 seconds. Sep 28 07:48:45 www kernel: "echo 0 > /proc/sys/kernel/hung_task_timeout_secs" disables this message. Sep 28 07:48:46 www kernel: php D 0000000000000004 0 29032 1 29050 29024 (NOTLB) Sep 28 07:48:46 www kernel: ffff81006b465dc8 0000000000000086 ffff81020dfd1408 ffffffff80009a22 Sep 28 07:48:46 www kernel: 0000000000000000 0000000000000007 ffff81002946e860 ffff81003c943100 Sep 28 07:48:46 www kernel: 00017a4211450766 000000000024be3d ffff81002946ea48 000000020e42b300 Sep 28 07:48:52 www kernel: Call Trace: Sep 28 07:48:54 www kernel: [<ffffffff80009a22>] __link_path_walk+0x173/0xfd1 Sep 28 07:48:54 www kernel: [<ffffffff8002cc58>] mntput_no_expire+0x19/0x89 Sep 28 07:48:55 www kernel: [<ffffffff8000ebf5>] link_path_walk+0xac/0xb8 Sep 28 07:48:55 www kernel: [<ffffffff80063c63>] __mutex_lock_slowpath+0x60/0x9b Sep 28 07:48:55 www kernel: [<ffffffff80023974>] __path_lookup_intent_open+0x56/0x97 Sep 28 07:48:55 www kernel: [<ffffffff80063cad>] .text.lock.mutex+0xf/0x14 Sep 28 07:48:55 www kernel: [<ffffffff8001b260>] open_namei+0xea/0x718 Sep 28 07:48:59 www kernel: [<ffffffff80067235>] do_page_fault+0x4cc/0x842 Sep 28 07:49:01 www kernel: [<ffffffff80027726>] do_filp_open+0x1c/0x38 Sep 28 07:49:01 www kernel: [<ffffffff8001a09c>] do_sys_open+0x44/0xbe Sep 28 07:49:02 www kernel: [<ffffffff8005d28d>] tracesys+0xd5/0xe0 Sep 28 07:49:03 www kernel: Sep 28 07:49:07 www kernel: INFO: task mysqld:22749 blocked for more than 120 seconds. Sep 28 07:49:09 www kernel: "echo 0 > /proc/sys/kernel/hung_task_timeout_secs" disables this message. Sep 28 07:49:09 www kernel: mysqld D ffff810001015120 0 22749 3266 22792 22659 (NOTLB) Sep 28 07:49:14 www kernel: ffff810139d21e58 0000000000000086 ffff810036217000 ffffffff8000f758 Sep 28 07:49:14 www kernel: ffff81020dfd1408 0000000000000007 ffff8101cfbaf7e0 ffff81020fca5080 Sep 28 07:49:15 www kernel: 00017a451524782a 00000000000043b2 ffff8101cfbaf9c8 0000000280009a22 Sep 28 07:49:15 www kernel: Call Trace: Sep 28 07:49:22 www kernel: [<ffffffff8000f758>] generic_permission+0x52/0xca Sep 28 07:49:23 www kernel: [<ffffffff80063c63>] __mutex_lock_slowpath+0x60/0x9b Sep 28 07:49:23 www kernel: [<ffffffff8000cea2>] do_path_lookup+0x294/0x310 Sep 28 07:49:23 www kernel: [<ffffffff80063cad>] .text.lock.mutex+0xf/0x14 Sep 28 07:49:23 www kernel: [<ffffffff8003c618>] do_unlinkat+0x66/0x141 Sep 28 07:49:23 www kernel: [<ffffffff8005d229>] tracesys+0x71/0xe0 Sep 28 07:49:23 www kernel: [<ffffffff8005d28d>] tracesys+0xd5/0xe0 Sep 28 07:49:23 www kernel: Sep 28 07:49:23 www kernel: INFO: task php:29024 blocked for more than 120 seconds. Sep 28 07:49:23 www kernel: "echo 0 > /proc/sys/kernel/hung_task_timeout_secs" disables this message. Sep 28 07:49:24 www kernel: php D ffff8101920a0000 0 29024 1 29032 29001 (NOTLB) Sep 28 07:49:26 www kernel: ffff8101cca8fe58 0000000000000086 ffff8101920a0000 ffffffff8000f758 Sep 28 07:49:26 www kernel: ffff81020dfd1408 0000000000000007 ffff81000b64b040 ffff8101e05337e0 Sep 28 07:49:26 www kernel: 00017a552aef9f35 0000000000009513 ffff81000b64b228 0000000180009a22 Sep 28 07:49:27 www kernel: Call Trace: Sep 28 07:49:27 www kernel: [<ffffffff8000f758>] generic_permission+0x52/0xca Sep 28 07:49:27 www kernel: [<ffffffff80063c63>] __mutex_lock_slowpath+0x60/0x9b Sep 28 07:49:27 www kernel: [<ffffffff8000cea2>] do_path_lookup+0x294/0x310 Sep 28 07:49:27 www kernel: [<ffffffff80063cad>] .text.lock.mutex+0xf/0x14 Sep 28 07:49:27 www kernel: [<ffffffff8003c618>] do_unlinkat+0x66/0x141 Sep 28 07:49:27 www kernel: [<ffffffff8005d229>] tracesys+0x71/0xe0 Sep 28 07:49:27 www kernel: [<ffffffff8005d28d>] tracesys+0xd5/0xe0 Sep 28 07:49:27 www kernel: Sep 28 07:49:27 www kernel: INFO: task php:29050 blocked for more than 120 seconds. Sep 28 07:49:28 www kernel: "echo 0 > /proc/sys/kernel/hung_task_timeout_secs" disables this message. Sep 28 07:49:28 www kernel: php D ffff810201d95000 0 29050 1 29032 (NOTLB) Sep 28 07:49:28 www kernel: ffff810051e45e58 0000000000000086 ffff810201d95000 ffffffff8000f758 Sep 28 07:49:28 www kernel: ffff81020dfd1408 0000000000000007 ffff81001c23f080 ffff81020f5e2080 Sep 28 07:49:29 www kernel: 00017a5d0bc2aa75 0000000000d0ecfe ffff81001c23f268 0000000280009a22 Sep 28 07:49:29 www kernel: Call Trace: Sep 28 07:49:29 www kernel: [<ffffffff8000f758>] generic_permission+0x52/0xca Sep 28 07:49:29 www kernel: [<ffffffff80063c63>] __mutex_lock_slowpath+0x60/0x9b Sep 28 07:49:29 www kernel: [<ffffffff8000cea2>] do_path_lookup+0x294/0x310 Sep 28 07:49:34 www kernel: [<ffffffff80063cad>] .text.lock.mutex+0xf/0x14 Sep 28 07:49:35 www kernel: [<ffffffff8003c618>] do_unlinkat+0x66/0x141 Sep 28 07:49:37 www kernel: [<ffffffff8005d229>] tracesys+0x71/0xe0 Sep 28 07:49:37 www kernel: [<ffffffff8005d28d>] tracesys+0xd5/0xe0 Sep 28 07:49:37 www kernel: Sep 28 07:49:37 www kernel: INFO: task php:29064 blocked for more than 120 seconds. Sep 28 07:49:37 www kernel: "echo 0 > /proc/sys/kernel/hung_task_timeout_secs" disables this message. Sep 28 07:49:37 www kernel: php D ffff81009c231000 0 29064 29057 (NOTLB) Sep 28 07:49:38 www kernel: ffff8100a5dc7e58 0000000000000086 ffff81009c231000 ffffffff8000f758 Sep 28 07:49:38 www kernel: ffff81020dfd1408 0000000000000007 ffff81000a850820 ffff8102038037a0 Sep 28 07:49:38 www kernel: 00017a5bb5c6846e 000000000000861a ffff81000a850a08 0000000080009a22 Sep 28 07:49:38 www kernel: Call Trace: Sep 28 07:49:38 www kernel: [<ffffffff8000f758>] generic_permission+0x52/0xca Sep 28 07:49:38 www kernel: [<ffffffff80063c63>] __mutex_lock_slowpath+0x60/0x9b Sep 28 07:49:38 www kernel: [<ffffffff8000cea2>] do_path_lookup+0x294/0x310 Sep 28 07:49:38 www kernel: [<ffffffff80063cad>] .text.lock.mutex+0xf/0x14 Sep 28 07:49:38 www kernel: [<ffffffff8003c618>] do_unlinkat+0x66/0x141 Sep 28 07:49:38 www kernel: [<ffffffff8005d229>] tracesys+0x71/0xe0 Sep 28 07:49:40 www kernel: [<ffffffff8005d28d>] tracesys+0xd5/0xe0 Sep 28 07:49:42 www kernel: Sep 28 07:49:42 www kernel: INFO: task mysqld:24612 blocked for more than 120 seconds. Sep 28 07:49:43 www kernel: "echo 0 > /proc/sys/kernel/hung_task_timeout_secs" disables this message. Sep 28 07:49:46 www kernel: mysqld D ffff81020dfd14c0 0 24612 3266 19643 3599 (NOTLB) Sep 28 07:49:46 www kernel: ffff81019e517c78 0000000000000086 ffff81019e517c88 ffffffff80063002 Sep 28 07:49:47 www kernel: ffff810201966558 0000000000000009 ffff81015fa560c0 ffff8101c263b860 Sep 28 07:49:51 www kernel: 00017a9d113e27fe 0000000000008d5a ffff81015fa562a8 000000018006ec9f Sep 28 07:49:52 www kernel: Call Trace: Sep 28 07:49:52 www kernel: [<ffffffff80063002>] thread_return+0x62/0xfe Sep 28 07:49:52 www kernel: [<ffffffff8005a46a>] getnstimeofday+0x10/0x29 Sep 28 07:49:53 www kernel: [<ffffffff80063c63>] __mutex_lock_slowpath+0x60/0x9b Sep 28 07:49:54 www kernel: [<ffffffff80063cad>] .text.lock.mutex+0xf/0x14 Sep 28 07:49:54 www kernel: [<ffffffff8000d0b2>] do_lookup+0x90/0x1e6 Sep 28 07:49:56 www kernel: [<ffffffff8000a2e9>] __link_path_walk+0xa3a/0xfd1 Sep 28 07:50:00 www kernel: [<ffffffff8000eb8e>] link_path_walk+0x45/0xb8 Sep 28 07:50:03 www kernel: [<ffffffff8000cea2>] do_path_lookup+0x294/0x310 Sep 28 07:50:04 www kernel: [<ffffffff800129ad>] getname+0x15b/0x1c2 Sep 28 07:50:06 www kernel: [<ffffffff80023b60>] __user_walk_fd+0x37/0x4c Sep 28 07:50:06 www kernel: [<ffffffff8003f013>] vfs_lstat_fd+0x18/0x47 Sep 28 07:50:08 www kernel: [<ffffffff8002ad91>] sys_newlstat+0x19/0x31 Sep 28 07:50:10 www kernel: [<ffffffff8005d229>] tracesys+0x71/0xe0 Sep 28 07:50:15 www kernel: [<ffffffff8005d28d>] tracesys+0xd5/0xe0 Sep 28 07:50:19 www kernel: Sep 28 07:50:19 www kernel: INFO: task php:29178 blocked for more than 120 seconds. Sep 28 07:50:23 www kernel: "echo 0 > /proc/sys/kernel/hung_task_timeout_secs" disables this message. Sep 28 07:50:23 www kernel: php D 0000000000000003 0 29178 29123 (NOTLB) Sep 28 07:50:23 www kernel: ffff81004a95bdc8 0000000000000086 ffff81020dfd1408 ffffffff80009a22 Sep 28 07:50:24 www kernel: ffffffff800a2fd0 0000000000000007 ffff8101937a4040 ffff81010bde27a0 Sep 28 07:50:26 www kernel: 00017aa3a1d89c9b 000000000000d66e ffff8101937a4228 000000020e42b300 Sep 28 07:50:26 www kernel: Call Trace: Sep 28 07:50:26 www kernel: [<ffffffff80009a22>] __link_path_walk+0x173/0xfd1 Sep 28 07:50:27 www kernel: [<ffffffff800a2fd0>] wake_bit_function+0x0/0x23 Sep 28 07:50:27 www kernel: [<ffffffff8002cc58>] mntput_no_expire+0x19/0x89 Sep 28 07:50:27 www kernel: [<ffffffff8000ebf5>] link_path_walk+0xac/0xb8 Sep 28 07:50:28 www kernel: [<ffffffff80063c63>] __mutex_lock_slowpath+0x60/0x9b Sep 28 07:50:32 www kernel: [<ffffffff80023974>] __path_lookup_intent_open+0x56/0x97 Sep 28 07:50:32 www kernel: [<ffffffff80063cad>] .text.lock.mutex+0xf/0x14 Sep 28 07:50:34 www kernel: [<ffffffff8001b260>] open_namei+0xea/0x718 Sep 28 07:50:34 www kernel: [<ffffffff80067235>] do_page_fault+0x4cc/0x842 Sep 28 07:50:35 www kernel: [<ffffffff80027726>] do_filp_open+0x1c/0x38 Sep 28 07:50:35 www kernel: [<ffffffff8001a09c>] do_sys_open+0x44/0xbe Sep 28 07:50:35 www kernel: [<ffffffff8005d28d>] tracesys+0xd5/0xe0 Sep 28 07:50:35 www kernel: Sep 28 07:56:41 www kernel: proftpd invoked oom-killer: gfp_mask=0x201d2, order=0, oomkilladj=0 Sep 28 07:56:41 www kernel: Sep 28 07:56:41 www kernel: Call Trace: Sep 28 07:56:41 www kernel: [<ffffffff800c9f35>] out_of_memory+0x8e/0x2f3 Sep 28 07:56:41 www kernel: [<ffffffff800a2fa2>] autoremove_wake_function+0x0/0x2e Sep 28 07:56:41 www kernel: [<ffffffff8000f67d>] __alloc_pages+0x27f/0x308 Sep 28 07:56:41 www kernel: [<ffffffff80013047>] __do_page_cache_readahead+0x96/0x17b Sep 28 07:56:41 www kernel: [<ffffffff80013984>] filemap_nopage+0x14c/0x360 Sep 28 07:56:41 www kernel: [<ffffffff80008972>] __handle_mm_fault+0x1fd/0x103b Sep 28 07:56:41 www kernel: [<ffffffff800a4fe1>] ktime_get_ts+0x1a/0x4e Sep 28 07:56:41 www kernel: [<ffffffff80067202>] do_page_fault+0x499/0x842 Sep 28 07:56:41 www kernel: [<ffffffff8003ad91>] hrtimer_try_to_cancel+0x4a/0x53 Sep 28 07:58:10 www kernel: [<ffffffff80033541>] do_setitimer+0xd0/0x689 Sep 28 08:26:22 www syslogd 1.4.1: restart. Sep 28 08:26:22 www kernel: klogd 1.4.1, log source = /proc/kmsg started. Sep 28 08:26:22 www kernel: Linux version 2.6.18-274.17.1.el5 ([email protected]) (gcc version 4.1.2 20080704 (Red Hat 4.1.2-51)) #1 SMP Tue Jan 10 17:25:58 EST 2012 Sep 28 08:26:22 www kernel: Command line: ro root=LABEL=/

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  • C#/.NET Little Wonders: ConcurrentBag and BlockingCollection

    - by James Michael Hare
    In the first week of concurrent collections, began with a general introduction and discussed the ConcurrentStack<T> and ConcurrentQueue<T>.  The last post discussed the ConcurrentDictionary<T> .  Finally this week, we shall close with a discussion of the ConcurrentBag<T> and BlockingCollection<T>. For more of the "Little Wonders" posts, see C#/.NET Little Wonders: A Redux. Recap As you'll recall from the previous posts, the original collections were object-based containers that accomplished synchronization through a Synchronized member.  With the advent of .NET 2.0, the original collections were succeeded by the generic collections which are fully type-safe, but eschew automatic synchronization.  With .NET 4.0, a new breed of collections was born in the System.Collections.Concurrent namespace.  Of these, the final concurrent collection we will examine is the ConcurrentBag and a very useful wrapper class called the BlockingCollection. For some excellent information on the performance of the concurrent collections and how they perform compared to a traditional brute-force locking strategy, see this informative whitepaper by the Microsoft Parallel Computing Platform team here. ConcurrentBag<T> – Thread-safe unordered collection. Unlike the other concurrent collections, the ConcurrentBag<T> has no non-concurrent counterpart in the .NET collections libraries.  Items can be added and removed from a bag just like any other collection, but unlike the other collections, the items are not maintained in any order.  This makes the bag handy for those cases when all you care about is that the data be consumed eventually, without regard for order of consumption or even fairness – that is, it’s possible new items could be consumed before older items given the right circumstances for a period of time. So why would you ever want a container that can be unfair?  Well, to look at it another way, you can use a ConcurrentQueue and get the fairness, but it comes at a cost in that the ordering rules and synchronization required to maintain that ordering can affect scalability a bit.  Thus sometimes the bag is great when you want the fastest way to get the next item to process, and don’t care what item it is or how long its been waiting. The way that the ConcurrentBag works is to take advantage of the new ThreadLocal<T> type (new in System.Threading for .NET 4.0) so that each thread using the bag has a list local to just that thread.  This means that adding or removing to a thread-local list requires very low synchronization.  The problem comes in where a thread goes to consume an item but it’s local list is empty.  In this case the bag performs “work-stealing” where it will rob an item from another thread that has items in its list.  This requires a higher level of synchronization which adds a bit of overhead to the take operation. So, as you can imagine, this makes the ConcurrentBag good for situations where each thread both produces and consumes items from the bag, but it would be less-than-idea in situations where some threads are dedicated producers and the other threads are dedicated consumers because the work-stealing synchronization would outweigh the thread-local optimization for a thread taking its own items. Like the other concurrent collections, there are some curiosities to keep in mind: IsEmpty(), Count, ToArray(), and GetEnumerator() lock collection Each of these needs to take a snapshot of whole bag to determine if empty, thus they tend to be more expensive and cause Add() and Take() operations to block. ToArray() and GetEnumerator() are static snapshots Because it is based on a snapshot, will not show subsequent updates after snapshot. Add() is lightweight Since adding to the thread-local list, there is very little overhead on Add. TryTake() is lightweight if items in thread-local list As long as items are in the thread-local list, TryTake() is very lightweight, much more so than ConcurrentStack() and ConcurrentQueue(), however if the local thread list is empty, it must steal work from another thread, which is more expensive. Remember, a bag is not ideal for all situations, it is mainly ideal for situations where a process consumes an item and either decomposes it into more items to be processed, or handles the item partially and places it back to be processed again until some point when it will complete.  The main point is that the bag works best when each thread both takes and adds items. For example, we could create a totally contrived example where perhaps we want to see the largest power of a number before it crosses a certain threshold.  Yes, obviously we could easily do this with a log function, but bare with me while I use this contrived example for simplicity. So let’s say we have a work function that will take a Tuple out of a bag, this Tuple will contain two ints.  The first int is the original number, and the second int is the last multiple of that number.  So we could load our bag with the initial values (let’s say we want to know the last multiple of each of 2, 3, 5, and 7 under 100. 1: var bag = new ConcurrentBag<Tuple<int, int>> 2: { 3: Tuple.Create(2, 1), 4: Tuple.Create(3, 1), 5: Tuple.Create(5, 1), 6: Tuple.Create(7, 1) 7: }; Then we can create a method that given the bag, will take out an item, apply the multiplier again, 1: public static void FindHighestPowerUnder(ConcurrentBag<Tuple<int,int>> bag, int threshold) 2: { 3: Tuple<int,int> pair; 4:  5: // while there are items to take, this will prefer local first, then steal if no local 6: while (bag.TryTake(out pair)) 7: { 8: // look at next power 9: var result = Math.Pow(pair.Item1, pair.Item2 + 1); 10:  11: if (result < threshold) 12: { 13: // if smaller than threshold bump power by 1 14: bag.Add(Tuple.Create(pair.Item1, pair.Item2 + 1)); 15: } 16: else 17: { 18: // otherwise, we're done 19: Console.WriteLine("Highest power of {0} under {3} is {0}^{1} = {2}.", 20: pair.Item1, pair.Item2, Math.Pow(pair.Item1, pair.Item2), threshold); 21: } 22: } 23: } Now that we have this, we can load up this method as an Action into our Tasks and run it: 1: // create array of tasks, start all, wait for all 2: var tasks = new[] 3: { 4: new Task(() => FindHighestPowerUnder(bag, 100)), 5: new Task(() => FindHighestPowerUnder(bag, 100)), 6: }; 7:  8: Array.ForEach(tasks, t => t.Start()); 9:  10: Task.WaitAll(tasks); Totally contrived, I know, but keep in mind the main point!  When you have a thread or task that operates on an item, and then puts it back for further consumption – or decomposes an item into further sub-items to be processed – you should consider a ConcurrentBag as the thread-local lists will allow for quick processing.  However, if you need ordering or if your processes are dedicated producers or consumers, this collection is not ideal.  As with anything, you should performance test as your mileage will vary depending on your situation! BlockingCollection<T> – A producers & consumers pattern collection The BlockingCollection<T> can be treated like a collection in its own right, but in reality it adds a producers and consumers paradigm to any collection that implements the interface IProducerConsumerCollection<T>.  If you don’t specify one at the time of construction, it will use a ConcurrentQueue<T> as its underlying store. If you don’t want to use the ConcurrentQueue, the ConcurrentStack and ConcurrentBag also implement the interface (though ConcurrentDictionary does not).  In addition, you are of course free to create your own implementation of the interface. So, for those who don’t remember the producers and consumers classical computer-science problem, the gist of it is that you have one (or more) processes that are creating items (producers) and one (or more) processes that are consuming these items (consumers).  Now, the crux of the problem is that there is a bin (queue) where the produced items are placed, and typically that bin has a limited size.  Thus if a producer creates an item, but there is no space to store it, it must wait until an item is consumed.  Also if a consumer goes to consume an item and none exists, it must wait until an item is produced. The BlockingCollection makes it trivial to implement any standard producers/consumers process set by providing that “bin” where the items can be produced into and consumed from with the appropriate blocking operations.  In addition, you can specify whether the bin should have a limited size or can be (theoretically) unbounded, and you can specify timeouts on the blocking operations. As far as your choice of “bin”, for the most part the ConcurrentQueue is the right choice because it is fairly light and maximizes fairness by ordering items so that they are consumed in the same order they are produced.  You can use the concurrent bag or stack, of course, but your ordering would be random-ish in the case of the former and LIFO in the case of the latter. So let’s look at some of the methods of note in BlockingCollection: BoundedCapacity returns capacity of the “bin” If the bin is unbounded, the capacity is int.MaxValue. Count returns an internally-kept count of items This makes it O(1), but if you modify underlying collection directly (not recommended) it is unreliable. CompleteAdding() is used to cut off further adds. This sets IsAddingCompleted and begins to wind down consumers once empty. IsAddingCompleted is true when producers are “done”. Once you are done producing, should complete the add process to alert consumers. IsCompleted is true when producers are “done” and “bin” is empty. Once you mark the producers done, and all items removed, this will be true. Add() is a blocking add to collection. If bin is full, will wait till space frees up Take() is a blocking remove from collection. If bin is empty, will wait until item is produced or adding is completed. GetConsumingEnumerable() is used to iterate and consume items. Unlike the standard enumerator, this one consumes the items instead of iteration. TryAdd() attempts add but does not block completely If adding would block, returns false instead, can specify TimeSpan to wait before stopping. TryTake() attempts to take but does not block completely Like TryAdd(), if taking would block, returns false instead, can specify TimeSpan to wait. Note the use of CompleteAdding() to signal the BlockingCollection that nothing else should be added.  This means that any attempts to TryAdd() or Add() after marked completed will throw an InvalidOperationException.  In addition, once adding is complete you can still continue to TryTake() and Take() until the bin is empty, and then Take() will throw the InvalidOperationException and TryTake() will return false. So let’s create a simple program to try this out.  Let’s say that you have one process that will be producing items, but a slower consumer process that handles them.  This gives us a chance to peek inside what happens when the bin is bounded (by default, the bin is NOT bounded). 1: var bin = new BlockingCollection<int>(5); Now, we create a method to produce items: 1: public static void ProduceItems(BlockingCollection<int> bin, int numToProduce) 2: { 3: for (int i = 0; i < numToProduce; i++) 4: { 5: // try for 10 ms to add an item 6: while (!bin.TryAdd(i, TimeSpan.FromMilliseconds(10))) 7: { 8: Console.WriteLine("Bin is full, retrying..."); 9: } 10: } 11:  12: // once done producing, call CompleteAdding() 13: Console.WriteLine("Adding is completed."); 14: bin.CompleteAdding(); 15: } And one to consume them: 1: public static void ConsumeItems(BlockingCollection<int> bin) 2: { 3: // This will only be true if CompleteAdding() was called AND the bin is empty. 4: while (!bin.IsCompleted) 5: { 6: int item; 7:  8: if (!bin.TryTake(out item, TimeSpan.FromMilliseconds(10))) 9: { 10: Console.WriteLine("Bin is empty, retrying..."); 11: } 12: else 13: { 14: Console.WriteLine("Consuming item {0}.", item); 15: Thread.Sleep(TimeSpan.FromMilliseconds(20)); 16: } 17: } 18: } Then we can fire them off: 1: // create one producer and two consumers 2: var tasks = new[] 3: { 4: new Task(() => ProduceItems(bin, 20)), 5: new Task(() => ConsumeItems(bin)), 6: new Task(() => ConsumeItems(bin)), 7: }; 8:  9: Array.ForEach(tasks, t => t.Start()); 10:  11: Task.WaitAll(tasks); Notice that the producer is faster than the consumer, thus it should be hitting a full bin often and displaying the message after it times out on TryAdd(). 1: Consuming item 0. 2: Consuming item 1. 3: Bin is full, retrying... 4: Bin is full, retrying... 5: Consuming item 3. 6: Consuming item 2. 7: Bin is full, retrying... 8: Consuming item 4. 9: Consuming item 5. 10: Bin is full, retrying... 11: Consuming item 6. 12: Consuming item 7. 13: Bin is full, retrying... 14: Consuming item 8. 15: Consuming item 9. 16: Bin is full, retrying... 17: Consuming item 10. 18: Consuming item 11. 19: Bin is full, retrying... 20: Consuming item 12. 21: Consuming item 13. 22: Bin is full, retrying... 23: Bin is full, retrying... 24: Consuming item 14. 25: Adding is completed. 26: Consuming item 15. 27: Consuming item 16. 28: Consuming item 17. 29: Consuming item 19. 30: Consuming item 18. Also notice that once CompleteAdding() is called and the bin is empty, the IsCompleted property returns true, and the consumers will exit. Summary The ConcurrentBag is an interesting collection that can be used to optimize concurrency scenarios where tasks or threads both produce and consume items.  In this way, it will choose to consume its own work if available, and then steal if not.  However, in situations where you want fair consumption or ordering, or in situations where the producers and consumers are distinct processes, the bag is not optimal. The BlockingCollection is a great wrapper around all of the concurrent queue, stack, and bag that allows you to add producer and consumer semantics easily including waiting when the bin is full or empty. That’s the end of my dive into the concurrent collections.  I’d also strongly recommend, once again, you read this excellent Microsoft white paper that goes into much greater detail on the efficiencies you can gain using these collections judiciously (here). Tweet Technorati Tags: C#,.NET,Concurrent Collections,Little Wonders

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  • DevConnections Session Slides, Samples and Links

    - by Rick Strahl
    Finally coming up for air this week, after catching up with being on the road for the better part of three weeks. Here are my slides, samples and links for my four DevConnections Session two weeks ago in Vegas. I ended up doing one extra un-prepared for session on WebAPI and AJAX, as some of the speakers were either delayed or unable to make it at all to Vegas due to Sandy's mayhem. It was pretty hectic in the speaker room as Erik (our event coordinator extrodinaire) was scrambling to fill session slots with speakers :-). Surprisingly it didn't feel like the storm affected attendance drastically though, but I guess it's hard to tell without actual numbers. The conference was a lot of fun - it's been a while since I've been speaking at one of these larger conferences. I'd been taking a hiatus, and I forgot how much I enjoy actually giving talks. Preparing - well not  quite so much, especially since I ended up essentially preparing or completely rewriting for all three of these talks and I was stressing out a bit as I was sick the week before the conference and didn't get as much time to prepare as I wanted to. But - as always seems to be the case - it all worked out, but I guess those that attended have to be the judge of that… It was great to catch up with my speaker friends as well - man I feel out of touch. I got to spend a bunch of time with Dan Wahlin, Ward Bell, Julie Lerman and for about 10 minutes even got to catch up with the ever so busy Michele Bustamante. Lots of great technical discussions including a fun and heated REST controversy with Ward and Howard Dierking. There were also a number of great discussions with attendees, describing how they're using the technologies touched in my talks in live applications. I got some great ideas from some of these and I wish there would have been more opportunities for these kinds of discussions. One thing I miss at these Vegas events though is some sort of coherent event where attendees and speakers get to mingle. These Vegas conferences are just like "go to sessions, then go out and PARTY on the town" - it's Vegas after all! But I think that it's always nice to have at least one evening event where everybody gets to hang out together and trade stories and geek talk. Overall there didn't seem to be much opportunity for that beyond lunch or the small and short exhibit hall events which it seemed not many people actually went to. Anyways, a good time was had. I hope those of you that came to my sessions learned something useful. There were lots of great questions and discussions after the sessions - always appreciate hearing the real life scenarios that people deal with in relation to the abstracted scenarios in sessions. Here are the Session abstracts, a few comments and the links for downloading slides and  samples. It's not quite like being there, but I hope this stuff turns out to be useful to some of you. I'll be following up a couple of these sessions with white papers in the following weeks. Enjoy. ASP.NET Architecture: How ASP.NET Works at the Low Level Abstract:Interested in how ASP.NET works at a low level? ASP.NET is extremely powerful and flexible technology, but it's easy to forget about the core framework that underlies the higher level technologies like ASP.NET MVC, WebForms, WebPages, Web Services that we deal with on a day to day basis. The ASP.NET core drives all the higher level handlers and frameworks layered on top of it and with the core power comes some complexity in the form of a very rich object model that controls the flow of a request through the ASP.NET pipeline from Windows HTTP services down to the application level. To take full advantage of it, it helps to understand the underlying architecture and model. This session discusses the architecture of ASP.NET along with a number of useful tidbits that you can use for building and debugging your ASP.NET applications more efficiently. We look at overall architecture, how requests flow from the IIS (7 and later) Web Server to the ASP.NET runtime into HTTP handlers, modules and filters and finally into high-level handlers like MVC, Web Forms or Web API. Focus of this session is on the low-level aspects on the ASP.NET runtime, with examples that demonstrate the bootstrapping of ASP.NET, threading models, how Application Domains are used, startup bootstrapping, how configuration files are applied and how all of this relates to the applications you write either using low-level tools like HTTP handlers and modules or high-level pages or services sitting at the top of the ASP.NET runtime processing chain. Comments:I was surprised to see so many people show up for this session - especially since it was the last session on the last day and a short 1 hour session to boot. The room was packed and it was to see so many people interested the abstracts of architecture of ASP.NET beyond the immediate high level application needs. Lots of great questions in this talk as well - I only wish this session would have been the full hour 15 minutes as we just a little short of getting through the main material (didn't make it to Filters and Error handling). I haven't done this session in a long time and I had to pretty much re-figure all the system internals having to do with the ASP.NET bootstrapping in light for the changes that came with IIS 7 and later. The last time I did this talk was with IIS6, I guess it's been a while. I love doing this session, mainly because in my mind the core of ASP.NET overall is so cleanly designed to provide maximum flexibility without compromising performance that has clearly stood the test of time in the 10 years or so that .NET has been around. While there are a lot of moving parts, the technology is easy to manage once you understand the core components and the core model hasn't changed much even while the underlying architecture that drives has been almost completely revamped especially with the introduction of IIS 7 and later. Download Samples and Slides   Introduction to using jQuery with ASP.NET Abstract:In this session you'll learn how to take advantage of jQuery in your ASP.NET applications. Starting with an overview of jQuery client features via many short and fun examples, you'll find out about core features like the power of selectors for document element selection, manipulating these elements with jQuery's wrapped set methods in a browser independent way, how to hook up and handle events easily and generally apply concepts of unobtrusive JavaScript principles to client scripting. The second half of the session then delves into jQuery's AJAX features and several different ways how you can interact with ASP.NET on the server. You'll see examples of using ASP.NET MVC for serving HTML and JSON AJAX content, as well as using the new ASP.NET Web API to serve JSON and hypermedia content. You'll also see examples of client side templating/databinding with Handlebars and Knockout. Comments:This session was in a monster of a room and to my surprise it was nearly packed, given that this was a 100 level session. I can see that it's a good idea to continue to do intro sessions to jQuery as there appeared to be quite a number of folks who had not worked much with jQuery yet and who most likely could greatly benefit from using it. Seemed seemed to me the session got more than a few people excited to going if they hadn't yet :-).  Anyway I just love doing this session because it's mostly live coding and highly interactive - not many sessions that I can build things up from scratch and iterate on in an hour. jQuery makes that easy though. Resources: Slides and Code Samples Introduction to jQuery White Paper Introduction to ASP.NET Web API   Hosting the Razor Scripting Engine in Your Own Applications Abstract:The Razor Engine used in ASP.NET MVC and ASP.NET Web Pages is a free-standing scripting engine that can be disassociated from these Web-specific implementations and can be used in your own applications. Razor allows for a powerful mix of code and text rendering that makes it a wonderful tool for any sort of text generation, from creating HTML output in non-Web applications, to rendering mail merge-like functionality, to code generation for developer tools and even as a plug-in scripting engine. In this session, we'll look at the components that make up the Razor engine and how you can bootstrap it in your own applications to hook up templating. You'll find out how to create custom templates and manage Razor requests that can be pre-compiled, detecting page changes and act in ways similar to a full runtime. We look at ways that you can pass data into the engine and retrieve both the rendered output as well as result values in a package that makes it easy to plug Razor into your own applications. Comments:That this session was picked was a bit of a surprise to me, since it's a bit of a niche topic. Even more of a surprise was that during the session quite a few people who attended had actually used Razor externally and were there to find out more about how the process works and how to extend it. In the session I talk a bit about a custom Razor hosting implementation (Westwind.RazorHosting) and drilled into the various components required to build a custom Razor Hosting engine and a runtime around it. This sessions was a bit of a chore to prepare for as there are lots of technical implementation details that needed to be dealt with and squeezing that into an hour 15 is a bit tight (and that aren't addressed even by some of the wrapper libraries that exist). Found out though that there's quite a bit of interest in using a templating engine outside of web applications, or often side by side with the HTML output generated by frameworks like MVC or WebForms. An extra fun part of this session was that this was my first session and when I went to set up I realized I forgot my mini-DVI to VGA adapter cable to plug into the projector in my room - 6 minutes before the session was about to start. So I ended up sprinting the half a mile + back to my room - and back at a full sprint. I managed to be back only a couple of minutes late, but when I started I was out of breath for the first 10 minutes or so, while trying to talk. Musta sounded a bit funny as I was trying to not gasp too much :-) Resources: Slides and Code Samples Westwind.RazorHosting GitHub Project Original RazorHosting Blog Post   Introduction to ASP.NET Web API for AJAX Applications Abstract:WebAPI provides a new framework for creating REST based APIs, but it can also act as a backend to typical AJAX operations. This session covers the core features of Web API as it relates to typical AJAX application development. We’ll cover content-negotiation, routing and a variety of output generation options as well as managing data updates from the client in the context of a small Single Page Application style Web app. Finally we’ll look at some of the extensibility features in WebAPI to customize and extend Web API in a number and useful useful ways. Comments:This session was a fill in for session slots not filled due MIA speakers stranded by Sandy. I had samples from my previous Web API article so decided to go ahead and put together a session from it. Given that I spent only a couple of hours preparing and putting slides together I was glad it turned out as it did - kind of just ran itself by way of the examples I guess as well as nice audience interactions and questions. Lots of interest - and also some confusion about when Web API makes sense. Both this session and the jQuery session ended up getting a ton of questions about when to use Web API vs. MVC, whether it would make sense to switch to Web API for all AJAX backend work etc. In my opinion there's no need to jump to Web API for existing applications that already have a good AJAX foundation. Web API is awesome for real externally consumed APIs and clearly defined application AJAX APIs. For typical application level AJAX calls, it's still a good idea, but ASP.NET MVC can serve most if not all of that functionality just as well. There's no need to abandon MVC (or even ASP.NET AJAX or third party AJAX backends) just to move to Web API. For new projects Web API probably makes good sense for isolation of AJAX calls, but it really depends on how the application is set up. In some cases sharing business logic between the HTML and AJAX interfaces with a single MVC API can be cleaner than creating two completely separate code paths to serve essentially the same business logic. Resources: Slides and Code Samples Sample Code on GitHub Introduction to ASP.NET Web API White Paper© Rick Strahl, West Wind Technologies, 2005-2012Posted in Conferences  ASP.NET   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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