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  • accidentally concatenate a large file on a remote system

    - by Dan
    Every once in a while on a computer I'm ssh'd into, I will accidentally type "cat largefile.txt" and my screen will start rushing with text for the next 10 minutes. I'm always working in a screen session, so my current solution is to just log out and then log back in, and since it can go 100X faster when I'm logged out, it'll finish in the short time it takes me to type my password in again. Is there a better way? Either involving the fact I'm in a screen session? Or a way to do this within SSH? What doesn't work: detaching from the screen session (doesn't respond until file is done outputting) trying command to move to a different window in the screen session (also doesn't respond) typing ctrl+C to kill cat command (also doesn't respond, probably because the command is done and the buffers just have to catch up)

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  • linux migration/N high cpu consumption

    - by Alexander
    on my linux appliance based on 3.0.0-14 kernel I got: RPN:/tmp# ps axuf | grep migration root 6 92.9 0.0 0 0 ? S Apr23 2788:33 \_ [migration/0] root 7 99.7 0.0 0 0 ? S Apr23 2993:20 \_ [migration/1] my top is RPN:/tmp# top -b -n1 top - 12:03:41 up 2 days, 2:18, 5 users, load average: 25.76, 25.26, 24.73 Tasks: 171 total, 1 running, 168 sleeping, 0 stopped, 2 zombie Cpu(s): 14.0%us, 12.6%sy, 0.8%ni, 72.0%id, 0.3%wa, 0.0%hi, 0.3%si, 0.0%st Mem: 1543032k total, 1264728k used, 278304k free, 25308k buffers Swap: 0k total, 0k used, 0k free, 183168k cached My question: why processes "migration/N" take so much CPU?

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  • MySQL takes forever after running certain php scripts... optimization help?

    - by DFischer
    When I run a couple scripts from the vBulletin software (like uninstalling a plugin) it takes forever. When monitoring the memory usage, it shows this = -/+ buffers/cache: 158 381 Swap: 255 10 245 It seems that MySQL is only using a certain amount and once it does it tries to use the swap instead? I have a 512MB slice and right now my key buffer is at 16M and max_allowed_packet is at 16M. Is there something else I should increase or can I increase those variables and still be safe? Thanks.

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  • Ubuntu 10.04 hung on unattended apt-get upgrade?

    - by hafichuk
    I'm looking into why our ubuntu web server hung this morning and see that there was some package upgrades a few hours prior to the problem. I was able to ssh into the system and get a snapshot from top: top - 08:13:54 up 210 days, 8:25, 2 users, load average: 433.30, 422.40, 375.70 Tasks: 1192 total, 381 running, 810 sleeping, 0 stopped, 1 zombie Cpu(s): 0.5%us, 6.1%sy, 0.0%ni, 93.4%id, 0.0%wa, 0.0%hi, 0.0%si, 0.0%st Mem: 49549772k total, 48518392k used, 1031380k free, 960152k buffers Swap: 11595768k total, 279368k used, 11316400k free, 39355664k cached This is a 16 processor system, so I would typically expect a load in the low teens. I tried to restart apache, which didn't work, and subsequently had to do a hard reboot to get it working again (which it is). One thing I found was that the server did an unattended package update. Is it possible that upgrading php or curl (which our web sites use) might have caused apache to stop responding? Here is the snip from the unattended-upgrades.log from this morning: 2012-09-18 06:48:30,076 INFO Initial blacklisted packages: 2012-09-18 06:48:30,076 INFO Starting unattended upgrades script 2012-09-18 06:48:30,077 INFO Allowed origins are: ["['Ubuntu', 'lucid-security']"] 2012-09-18 06:49:37,017 INFO Packages that are upgraded: gnupg-curl php5-dev linux-server dhcp3-common linux-libc-dev php5-curl gpgv gnupg linux-headers-server linux-image-server php5 php5-mysql php-pear php5-cli php5-common libapache2-mod-php5 dhcp3-client 2012-09-18 06:49:37,018 INFO Writing dpkg log to '/var/log/unattended-upgrades/unattended-upgrades-dpkg_2012-09-18_06:49:37.017909.log'

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  • Error -12 hibernation image. Not enough free memory (sometimes)

    - by user99306
    I am having a problem with hibernation in Ubuntu 12.10, it had worked fine in 12.04. When I try and hibernate it sometimes appears to hibernate throws up an error and returns me to the desktop. The error I get is this: PM: Creating hibernation image: PM: Need to copy 375021 pages PM: Normal pages needed: 117957 + 1024, available pages: 110205 PM: Not enough free memory PM: Error -12 creating hibernation image Now I understand what the error means, but it doesn't make sense. My swap file is 5GB and is seldom ever used as I have 4GB of RAM. I know it is recommended to have 1.5 times more swap than RAM etc, but space doesn't seem to be the problem, despite the error. For example, I rarely use more than about 25%-30% of my RAM, yet still have the problem above. Moreover on a fresh boot and login, with no programs open and using only about 12% of RAM, I can get the above error - yet at other times I can hibernate whilst using 25% of my RAM. Also if I keep trying to hibernate, it eventually does after throwing up the above error four or five times. A successful hibernation looks like this: PM: Creating hibernation image: PM: Need to copy 295511 pages PM: Normal pages needed: 95534 + 1024, available pages: 132627 Is there some setting that I need to tweak or something I need to do before hibernating to avoid this problem? I guess the question could be better interpreted as: Is there some way of safely flushing the buffers and the cache before hibernation? Other than attempting to hibernate several times until it is successful! Thanks in advance.

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  • Caching DNS server (bind9.2) CPU usage is so so so high

    - by Gk.
    I have a caching-only dns server which get ~3k queries per second. Here is specs: Xeon dual-core 2,8GHz 4GB of RAM Centos 5x (kernel 2.6.18-164.15.1.el5PAE) bind 9.4.2 rndc status: recursive clients: 666/4900/5000 About 300 new queries (not in cache) per second. Bind always uses 100% on one core on single-thread config. After I recompiled it to multi-thread, it uses nearly 200% on two core :( No iowait, only sys and user. I searched around but didn't see any info about how bind use CPU. Why does it become bottleneck? One more thing, here is RAM usage: cat /proc/meminfo MemTotal: 4147876 kB MemFree: 1863972 kB Buffers: 143632 kB Cached: 372792 kB SwapCached: 0 kB Active: 1916804 kB Inactive: 276056 kB I've set max-cache-size to 0 to make sure bind can use as much RAM as it want, but it always stop at ~2GB. Since every second we got not cached queries so theoretically RAM must be exhausted but it wasn't. Do you have any idea? TIA, -Gk

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  • My game seems to be incompatible with recording software. What could be causing this?

    - by Lewis Wakeford
    I've just finished a little Game-Dev project for university and I need to record a video to accompany my submission (just in case they can't get my source to work). Basically my game doesn't work at all when FRAPS or Bandicam attempts to attach to it, I get a black screen and a stream of GL INVALID OPERATION messages from my error reporting code. Dxtory can't seem to hook into it correctly at all, it doesn't display it's FPS counter or anything. My game logic appears to be running correctly from the debug traces, it just seems like all the gl library calls break. I don't know a huge amount about how these programs operate so I don't really know what I could be doing to cause this. I've heard they read from the OpenGL frame buffers so maybe I'm doing something wrong there? I'm letting GLFW and GLEW do all the low level initialization, but I have successfully recorded projects with the same setup and recording software. Essentially, has anyone ever run into something like this before or do you know anything about how these programs work that could give a clue as to the cause of the issue?

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  • Serializing network messages

    - by mtsvetkov
    I am writing a network wrapper around boost::asio and was wondering what is a good and simple way to serialize my messages. I have a message factory which can take care of dispatching the data to the correct builder, but I want to know if there are any established solutions for getting the binary data on the sender side and consequently passing the data for deserialization on the receiver end. Some options I've explored are: passing a pointer to a char[] to the serialize/deserialize functions (for serialize to write to, and deserialize to read from), but it's difficult to enforce buffer size this way; building on that, I decided to have the serialize function return a boost::asio::mutable_buffer, however ownership of the memory gets blurred between multiple classes, as the network wrapper needs to clean up the memory allocated by the message builder. I have also seen solutions involving streambuf's and stringstream's, but manipulating binary data in terms of its string representation is something I want to avoid. Is there some sort of binary stream I can use instead? What I am looking for is a solution (preferrably using boost libs) that lets the message builder dictate the amount of memory allocated during serialization and what that would look like in terms of passing the data around between the wrapper and message factory/message builders. PS. Messages contain almost exclusively built-in types and PODs and form a shallow but wide hierarchy for the sake of going through a factory. Note: a link to examples of using boost::serialization for something like this would be appreciated as I'm having difficulties figuring out the relation between it and buffers.

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  • Server not responding to SSH and HTTP but ping works

    - by yes123
    Hello guys, I requested an hard reboot because none of ssh and http worked. Ping worked normally. Which logs should i check to understand what was the problem? Thanks! (debian 6 on lamp) Edit: my memory and swap: Mem: 4040068k total, 1114920k used, 2925148k free, 109212k buffers Swap: 1051384k total, 0k used, 1051384k free, 283820k cached 4 GB ram (and more than 1TB of HDD) The cause is from 2 days ago: look how the usage of swap goes +60% in less than 10hours My control panel reports this as top 5 memory usage process: If every apache2 process is 190MB large that sux because IF i do TOP i have 262 sleeping process most of them are apache2! My apache mpm_prefork settings are: <IfModule mpm_prefork_module> StartServers 5 MinSpareServers 5 MaxSpareServers 10 ServerLimit 1500 MaxClients 1500 MaxRequestsPerChild 2000 </IfModule> KeepAlive On MaxKeepAliveRequests 100 KeepAliveTimeout 4

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  • EE vs Computer Science: Effect on Developers' Approaches, Styles?

    - by DarenW
    Are there any systematic differences between software developers (sw engineers, architect, whatever job title) with an electronics or other engineering background, compared to those who entered the profession through computer science? By electronics background, I mean an EE degree, or a self-taught electronics tinkerer, other types of engineers and experimental physicists. I'm wondering if coming into the software-making professions from a strong knowledge of flip flops, tristate buffers, clock edge rise times and so forth, usually leads to a distinct approach to problems, mindsets, or superior skills at certain specialties and lack of skills at others, when compared to the computer science types who are full of concepts like abstract data types, object orientation, database normalization, who speak of "closures" in programming languages - things that make little sense to the soldering iron crowd until they learn enough programming. The real world, I'm sure, offers a wild range of individual exceptions, but for the most part, can you say there are overall differences? Would these have hiring implications e.g. (to make up something) "never hire an electron wrangler to do database design"? Could knowing about any differences help job seekers find something appropriate more effectively? Or provide enlightenment or some practical advice for those who find themselves misfits in a particular job role? (Btw, I've never taken any computer science classes; my impression of exactly what they cover is fuzzy. I'm an electronics/physics/art type, myself.)

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  • Openvz: What exactly does it mean when tcpsndbuf failcnt increases? Why must there be a minimum difference between limit and barrier?

    - by Antonis Christofides
    When the failcnt of tcpsndbuf increases, what does this mean? Does it mean the system had to go past the barrier, or past the limit? Or, maybe, that the system failed to provide enough buffers, either because it needed to go past the limit, or because it needed to go past the barrier but couldn't because other VMs were using too many resources? I understand the difference between barrier and limit only for disk space, where you can specify a grace period for which the system can exceed the barrier but not the limit. But in resources like tcpsndbuf, which have no such thing as a grace period, what is the meaning of barrier vs. limit? Why does the difference between barrier and limit in tcpsndbuf be at least 2.5KB times tcpnumsock? I could understand it if, e.g., tcpsndbuf should be at least 2.5KB times tcpnumsock (either the barrier or the limit), but why should I care about the difference between the barrier and the limit?

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  • a flexible data structure for geometries

    - by AkiRoss
    What data structure would you use to represent meshes that are to be altered (e.g. adding or removing new faces, vertices and edges), and that have to be "studied" in different ways (e.g. finding all the triangles intersecting a certain ray, or finding all the triangles "visible" from a given point in the space)? I need to consider multiple aspects of the mesh: their geometry, their topology and spatial information. The meshes are rather big, say 500k triangles, so I am going to use the GPU when computations are heavy. I tried using arrays with vertices and arrays with indices, but I do not love adding and removing vertices from them. Also, using arrays totally ignore spatial and topological information, which I may need studying the mesh. So, I thought about using custom double-linked list data structures, but I believe doing so will require me to copy the data to array buffers before going on the GPU. I also thought about using BST, but not sure it fits. Any help is appreciated. If I have been too fuzzy and you require other information feel free to ask.

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  • Difference between key_buffers and recommendation

    - by Typeoneerror
    I'm looking to add a bit of memory to MySQL on a Linode VPS server on which I've got a small facebook (canvas app) PHP app using MySQL running. I'm not super familiar with MySQL optimization so I'm hoping to find a simple answer. I think I want to increase the key_buffer size (the default is 16M) to something like 32M to start, but I'm not sure if I need to tweak anything else as well. All I've done so far is increase the query_cache_size to 32M from 16M. There's also key_buffer under [mysqld] and key_buffer under [isamchk]. What are the difference between those two? If I have Linode 2048MB (http://www.linode.com) VPS, what would recommend I set the buffers to? I don't expect this site to have tons of visitors, but I'd like it to be as optimized as possible. Definitely way more heavy on the database access than PHP and very few HTTP requests.

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  • Material System

    - by Towelie
    I'm designing Material/Shader System (target API DX10+ and may be OpenGL3+, now only DX10). I know, there was a lot of topics about this, but i can't find what i need. I don't want to do some kind of compilation/parsing scripts in real-time. So there some artist-created material, written at some analog of CG. After it compiled to hlsl code and after to final shader. Also there are some hard-coded ConstantBuffers, like cbuffer EveryFrameChanging { float4x4 matView; float time; float delta; } And shader use shared constant buffers to get parameters. For each mesh in the scene, getting needs and what it can give (normals, binormals etc.) and finding corresponding permutation of shader or calculating missing parts. Also, during build calculating render states and the permutations or hash for this shader which later will be used for sorting or even giving the ID from 0 to ShaderCount w/o gaps to it for sorting. FinalShader have only 1 technique and one pass. After it for each Mesh setting some shader and it's good to render. some pseudo code SetConstantBuffer(ConstantBuffer::PerFrame); foreach (shader in FinalShaders) SetConstantBuffer(ConstantBuffer::PerShader, shader); SetRenderState(shader); foreach (mesh in shader.GetAllMeshes) SetConstantBuffer(ConstantBuffer::PerMesh, mesh); SetBuffers(mesh); Draw(); class FinalShader { public: UUID m_ID; RenderState m_RenderState; CBufferBindings m_BufferBindings; } But i have no idea how to create this CG language and do i really need it?

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  • Free / Cached / Available memory on Linux

    - by pkoraca
    I have read that linux uses free memory for caching, to make system faster. However, both Nagios and Paessler PRTG monitoring system show me that my memory usage is critical. I could change Nagios mem_usage script to sum free and cached memory, but would that be correct information? I doubt that they misunderstood Linux memory usage. Lets say I have 8 GB RAM. 5 GB are used, 2 GB is cached, and I have 1 GB of free memory. Real available memory should be free+cached (3 GB)? If some new application would need additional 3 GB RAM, could it take everything from cache and free without using swap, or is there a minimum that should be in cache? Real example: $ cat /proc/meminfo MemTotal: 5984256 kB MemFree: 137052 kB Buffers: 140484 kB Cached: 3439616 kB SwapCached: 244 kB Active: 3148824 kB Inactive: 2341768 kB ... My monitoring tools show that I have 137 MB free RAM, however I have ~3,5 GB in Cache. Thanks!

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  • Whats a good host for an active vBulletin site?

    - by Kyle
    I've been switching hosts using a VPS each time and I'm just really not sure I'm finding the right VPS's. I've used a VPS from burst.net & rubyringtech and I just feel like it's slowly killing my site because of the slow speed. I really don't know if it's the network or the VPS itself but I really wish to fix this. When I TOP into the VPS peak times it shows this: top - 03:18:56 up 16:33, 1 user, load average: 1.33, 1.40, 1.33 Tasks: 30 total, 1 running, 29 sleeping, 0 stopped, 0 zombie Cpu(s): 27.2%us, 13.6%sy, 0.0%ni, 59.2%id, 0.0%wa, 0.0%hi, 0.0%si, 0.0%st Mem: 1048576k total, 679712k used, 368864k free, 0k buffers Swap: 0k total, 0k used, 0k free, 0k cached And pages take atleast a good 2-3 minutes to load. I have only like 50-60 members on the forum also. I had a shared hosting account and the forum was lightning fast.... Is a VPS a bad idea? :\ What should I do to fix this? I'm running lighttpd with xcache, and the latest mysql + php version. The server is a intel i7 2600 w/ 1gb uplink (I think the 1gb uplink is a lie because I've tested the network and the highest download speed I've seen was 20mb/s from a code.google page) All in all I've seen people talking about linode. Should I try them? I honestly don't need a dedicated server yet it's only 50-70 members online. What should I do? I really want a VPS because I enjoy root access. Does anyone have any suggestions?

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  • Minimum percentage of free physical memory that Linux require for optimal performance

    - by csoto
    Recently, we have been getting questions about this percentage of free physical memory that OS require for optimal performance, mainly applicable to physical compute nodes. Under normal conditions you may see that at the nodes without any application running the OS take (for example) between 24 and 25 GB of memory. The Linux system reports the free memory in a different way, and most of those 25gbs (of the example) are available for user processes. IE: Mem: 99191652k total, 23785732k used, 75405920k free, 173320k buffers The MOS Doc Id. 233753.1 - "Analyzing Data Provided by '/proc/meminfo'" - explains it (section 4 - "Final Remarks"): Free Memory and Used Memory Estimating the resource usage, especially the memory consumption of processes is by far more complicated than it looks like at a first glance. The philosophy is an unused resource is a wasted resource.The kernel therefore will use as much RAM as it can to cache information from your local and remote filesystems/disks. This builds up over time as reads and writes are done on the system trying to keep the data stored in RAM as relevant as possible to the processes that have been running on your system. If there is free RAM available, more caching will be performed and thus more memory 'consumed'. However this doesn't really count as resource usage, since this cached memory is available in case some other process needs it. The cache is reclaimed, not at the time of process exit (you might start up another process soon that needs the same data), but upon demand. That said, focusing more specifically on the percentage question, apart from this memory that OS takes, how much should be the minimum free memory that must be available every node so that they operate normally? The answer is: As a rule of thumb 80% memory utilization is a good threshold, anything bigger than that should be investigated and remedied.

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  • Swap 95%+ , but a lot of free ram memory

    - by Paolo_NL_FR
    I am running centos 5.8 with cpanel. Lately I am getting reports that my swap is full , but there is a lot of free memory to use. top - 10:33:43 up 133 days, 17:00, 1 user, load average: 0.05, 0.03, 0.05 Tasks: 170 total, 1 running, 169 sleeping, 0 stopped, 0 zombie Cpu(s): 2.1%us, 0.5%sy, 0.0%ni, 97.2%id, 0.0%wa, 0.0%hi, 0.2%si, 0.0%st Mem: 24726100k total, 8255368k used, 16470732k free, 599560k buffers Swap: 1046520k total, 984740k used, 61780k free, 3641828k cached How do I solve this? The unused ram memory should be used instead of the swap. Or should I increase the swap ( and how do I do that ? ). Thanks

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  • Rendering multiple squares fast?

    - by Sam
    so I'm doing my first steps with openGL development on android and I'm kinda stuck at some serious performance issues... What I'm trying to do is render a whole grid of single colored squares on to the screen and I'm getting framerates of ~7FPS. The squares are 9px in size right now with one pixel border in between, so I get a few thousand of them. I have a class "Square" and the Renderer iterates over all Squares every frame and calls the draw() method of each (just the iteration is fast enough, with no openGL code the whole thing runs smootlhy at 60FPS). Right now the draw() method looks like this: // Prepare the square coordinate data GLES20.glVertexAttribPointer(mPositionHandle, COORDS_PER_VERTEX, GLES20.GL_FLOAT, false, vertexStride, vertexBuffer); // Set color for drawing the square GLES20.glUniform4fv(mColorHandle, 1, color, 0); // Draw the square GLES20.glDrawElements(GLES20.GL_TRIANGLES, drawOrder.length, GLES20.GL_UNSIGNED_SHORT, drawListBuffer); So its actually only 3 openGL calls. Everything else (loading shaders, filling buffers, getting appropriate handles, etc.) is done in the Constructor and things like the Program and the handles are also static attributes. What am I missing here, why is it rendering so slow? I've also tried loading the buffer data into VBOs, but this is actually slower... Maybe I did something wrong though. Any help greatly appreciated! :)

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  • Linux/Apache performance very slow even on local network

    - by klausch
    I have an Ubuntu server machine running Apache and MYSQL. System and version info is as follows: Linux kernel 3.0.0.-12 Apache/2.2.20 MySQL Ver 14.14.Distrib 5.1.58 I am running a few websites on this server, some HTML only, some PHP/MySQL. THe [problem is that response time is very slow, both on static as well as the dynamic sites. Sometimes it takes more than 10 seconds before a response is given, this makes the sites very slow and almost unusable. The problem occurs even when requesting from the local network. I have added the involved subdomains to my /etc/hosts file, and abolve all the problem is not solved by using IP numbers instead of URL's. So there is no DNS lookup issue. I have modified the log format by showing the response times and sometimes a files takes 12 seconds to be served, see the jquery~.js file in the example screenshot. I have no explanation for this extremely long response time, but is is not even the only issue here, some other files takes a long time to be served too, but do not show a long response time in the log file. So probably different tissues are involved here. I cannot find a solution until now, any suggestions??? THanx in advance, Klaas link to screenshot picture from access logfile Some extra configuration info: apache2.conf (comment is removed) LockFile ${APACHE_LOCK_DIR}/accept.lock PidFile ${APACHE_PID_FILE} Timeout 300 KeepAlive On MaxKeepAliveRequests 100 KeepAliveTimeout 5 <IfModule mpm_prefork_module> StartServers 5 MinSpareServers 5 MaxSpareServers 10 MaxClients 150 MaxRequestsPerChild 0 </IfModule> <IfModule mpm_worker_module> StartServers 2 MinSpareThreads 25 MaxSpareThreads 75 ThreadLimit 64 ThreadsPerChild 25 MaxClients 150 MaxRequestsPerChild 0 </IfModule> <IfModule mpm_event_module> StartServers 2 MinSpareThreads 25 MaxSpareThreads 75 ThreadLimit 64 ThreadsPerChild 25 MaxClients 150 MaxRequestsPerChild 0 </IfModule> User ${APACHE_RUN_USER} Group ${APACHE_RUN_GROUP} AccessFileName .htaccess <Files ~ "^\.ht"> Order allow,deny Deny from all Satisfy all </Files> DefaultType text/plain HostnameLookups Off ErrorLog ${APACHE_LOG_DIR}/error.log LogLevel warn Include mods-enabled/*.load Include mods-enabled/*.conf Include httpd.conf Include ports.conf LogFormat "%v:%p %h %l %u %t \"%r\" %>s %O \"%{Referer}i\" \"%{User-Agent}i\"" vhost_combined LogFormat "%h %l %u %t \"%r\" %>s %O \"%{Referer}i\" \"%{User-Agent}i\" %T/%D" combined LogFormat "%h %l %u %t \"%r\" %>s %O" common LogFormat "%{Referer}i -> %U" referer LogFormat "%{User-agent}i" agent Include conf.d/ Include sites-enabled/ And the virtual hostfile for one of the slow sites, in fact it is pretty straightforward... <VirtualHost *:80> ServerAdmin [email protected] ServerSignature EMail ServerName toenjoy.drsklaus.nl DocumentRoot /var/www/toenjoy.drsklaus.nl <Directory /> Options FollowSymLinks AllowOverride None </Directory> <Directory /var/www/toenjoy.drsklaus.nl/> Options Indexes FollowSymLinks MultiViews AllowOverride AuthConfig AuthType Basic AuthName "To Enjoy" AuthUserFile /etc/.htpasswd Require user petraaa Order allow,deny allow from all </Directory> ScriptAlias /cgi-bin/ /usr/lib/cgi-bin/ <Directory "/usr/lib/cgi-bin"> AllowOverride None Options +ExecCGI -MultiViews +SymLinksIfOwnerMatch Order allow,deny Allow from all </Directory> ErrorLog /var/log/apache2/error.log # Possible values include: debug, info, notice, warn, error, crit, # alert, emerg. LogLevel warn CustomLog /var/log/apache2/access.log combined Alias /doc/ "/usr/share/doc/" <Directory "/usr/share/doc/"> Options Indexes MultiViews FollowSymLinks AllowOverride None Order deny,allow Deny from all Allow from 127.0.0.0/255.0.0.0 ::1/128 </Directory> </VirtualHost> And the output of free -m: klaas@ubuntu-server:/etc/apache2$ free -m total used free shared buffers cached Mem: 1997 1401 595 0 144 1017 -/+ buffers/cache: 238 1758 Swap: 2035 0 2035 and I have no indication that swapping occurs on the moments the site is slow. I have runned top and it does not appear to be a CPU issue. I have the impression that the spawning of a apache thread could maybe be the bottleneck but it is just a suggestion. Maybe this gives some extra information! EDIT: The problem seemed to be gone for some time but occurs again! And not only with Apache, also connecting using SSH takes a tremendous time, sometimes it takes up to 15 seconds before the keyphrase is asked for. Also scp works very slowly. The behavious is really unpredoctable and makes the server very hard to use. Any ideas...?

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  • How can I make Bash (or Zsh) run a particular command before each entered command?

    - by Peeja
    I'd like to configure Bash to run a particular command before running each command line I enter at the prompt. Specifically, I'd like to tell Vim (which is running in another terminal) to write all open buffers, because in my workflow if anything's unsaved when I leave Vim it's a mistake. Is there an option for this in Bash? If not, is there an option in Zsh? (There is a readline-based solution that somewhat fits this problem on another question, but it feels a bit hacky. It'll take it as a last resort.)

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  • Load on Ubuntu 8.04 LTS high

    - by Paddington
    My Ubuntu 8.04 LTS server periodically has a high load avg spike(once every 2 days) resulting in Apache timing out and virtualy everything even SSH to the server is not possible. When I am on the console and run TOP is see that The load avg increases from less than 1 to above 60 in 15 mins. How can I isolate the cause? top - 09:21:51 up 37 days, 20:18, 6 users, load average: 5.41, 5.53, 5.36 Tasks: 160 total, 2 running, 156 sleeping, 0 stopped, 2 zombie Cpu(s): 65.0%us, 8.8%sy, 0.0%ni, 1.0%id,24.6%wa, 0.3%hi, 0.3%si, 0.0%st Mem: 3989468k total, 3444984k used, 544484k free, 360460k buffers Swap: 11687248k total, 178168k used, 11509080k free, 881772k cached

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  • EC2 Amazon Linux AMI MySQL CPU @ 62% When Idle?

    - by Jeff
    I am running MySQL on an Amazon Linux AMI. There is nothing connected to it. There are no connections and no other applications running that use MySQL. It is completely idle, but yet, top is reporting that mysql is using 62% of the CPU? Why is this happening and how do I fix it? Cpu(s): 0.2%us, 0.2%sy, 0.0%ni, 97.8%id, 0.0%wa, 0.0%hi, 0.0%si, 1.7%st Mem: 1738504k total, 390708k used, 1347796k free, 56888k buffers Swap: 917500k total, 0k used, 917500k free, 229804k cached PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 2959 mysql 20 0 466m 39m 5244 S 62.2 2.3 4:00.67 mysqld 1 root 20 0 19252 1504 1212 S 0.0 0.1 0:00.20 init 2 root 20 0 0 0 0 S 0.0 0.0 0:00.00 kthreadd There are no connections... mysql> show processlist; +----+------+-----------+------+---------+------+-------+------------------+ | Id | User | Host | db | Command | Time | State | Info | +----+------+-----------+------+---------+------+-------+------------------+ | 5 | root | localhost | NULL | Query | 0 | NULL | show processlist | +----+------+-----------+------+---------+------+-------+------------------+

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  • Mimicking Google's Persistent Disks -- Is this a logical FreeBSD disaster recovery strategy?

    - by Casey Jordan
    I am looking into FreeBSD to provide a more comprehensive backup and disaster recovery strategy for database servers. Ideally I want to mimic what google is doing with "Persistent disks" https://developers.google.com/compute/docs/disks#snapshots I am hoping someone who knows more about FreeBSD can validate these ideas/questions: I have read that FreeBSD can take instant disk snapshots, therefore if our databases trigger a consistent state (Block all writes, and flush buffers to disk), I would assume I could take snapshots every hour without service interruption for more than a few seconds. Is this true? Is there a way to take snapshots and back them up offsite easily? Can this be done incrementally as to save how much disk space is actually used? If a rollback needed to be done, how long does this typically take? Is a rollback also instantaneous? Thanks!

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  • How can I tell what command is running on the remote end of an ssh connection?

    - by user268385
    Tl;dr - how do I find the name of the command (eg $BASH_COMMAND) running on the remote end of an ssh connection? ... My example setup is two tmux vertical panes, LH pane runs a local vim session with vertical split, RH pane runs an ssh session running vim, again with a vertical split. Using tmux-navigator I can navigate from left to right over the first 3 vim buffers, but the 4th (far right hand one) is inaccessible. The reason for this is that tmux-navigator tests the value of 'pane_current_command' and compares it to 'vim' before deciding which keystrokes to dispatch. On the right hand tmux pane, the current command is 'ssh' and not 'vim'. What I want to do is test for (pane_current_command =~ 'ssh'), and if so, examine the command that is running on the far side of the connection? I cannot find a way to get hold of this, so any suggestions would be welcome? For information, the problem is almost the same as this one, but without the nested tmux sessions: https://github.com/christoomey/vim-tmux-navigator/issues/12

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