Java: How to Make a Player Class in a Tile-Based RPG
- by A.K.
So I've been following a JavaHub tutorial that basically uses a pixel engine similar to MiniCraft.
I've attempted to make a Player Class as such, and I'm basically making a mock Pokemon game for learning's sake:
package pokemon.entity;
import java.awt.Rectangle;
import pokemon.gfx.Screen;
import pokemon.levelgen.Tile;
import…