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  • Enterprise Planning - Part 2

    Today's networked and fast-changing economy challenges traditional spreadsheets and department-oriented planning mechanisms. To be competitive, effective planning needs to connect the organizational value chain in an integrated manner. In this podcast hear about how Oracle's Enterprise Business Planning solutions are enabling organizations to link their strategic, financial, and operational plans to achieve both vertical and horizontal alignment.

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  • communication network applications in Ubuntu 12.04

    - by soporte.cs
    I have installed edubuntu on 2 computers that are networked. I installed an educational software to keep track of the teams (one student and one teacher) but the teacher software is not any student team, as I have indicated in the product support should be enabled for proper telnet performance but despite being able to telnet between computers not get it to work. I wonder which options should be active in ubuntu for this type of software to operate smoothly. Thank you.

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  • Preventing Windows version of Vim from destroying other file systems permissions

    - by dborba
    I am currently using the windows version of gVim to edit source files on a networked drive mapped to a linux system, as well as local files created in cygwin. The problem is that the windows version of gVim destroys the original file permissions on the respective systems. IE: Files on cygwin are defaulted to 077. When edited by the windows version of vim they are saved as 777.This problem doesn't even occur when using ms-notepad (as well as all other editors I've tried), so I am not quite sure why gVim does it. A possible solution would be to use cygwin's gVim for everything, but that's rather cumbersome as it requires running an x11 environment to support it, and it causes some problems when running some commands from within gVim (or vim for that matter) when working on the networked drive. Any ideas how I might be able to maintain the existing file permissions? Edit: This morning while on a different machine the problem with cygwin did not occur. Cygwin & gVim were the same version, however the other machine is running WinXP while the machine the problem is occurring on runs Win7.

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  • How to merge arbitrary snapshot into base vdi in Virtualbox

    - by jmathew
    I botched a transfer of a VM from one harddisk to the other. Now I'm left with the base vdi and a whole bunch of snapshots. My steps Copied old VM directory over to new HDD Deleted old VM and added new VM using using Machine-add and providing the old XML file Couldn't add base vdi file due to conflict so changed the UUID of base vdi with VBOXMANGE.EXE internalcommands sethduuid <path/to/vdi> Attempt to rollback to a snapshot, but it seems the VM is looking for the snapshots on the old HDD (which is formatted and gone) This is the error (networked is the name): Failed to restore the snapshot networked of the virtual machine lfs. Could not open the medium 'H:\vm\ft.vdi'. VD: error VERR_PATH_NOT_FOUND opening image file 'H:\vm\ft.vdi' (VERR_PATH_NOT_FOUND). Result Code: E_FAIL (0x80004005) Component: Medium Interface: IMedium {53f9cc0c-e0fd-40a5-a404-a7a5272082cd} The old HDD was drive H: the new one is drive N: How can I modify the snapshots/VM to look in N:\vm\ft.vdi for the base vdi? I've already set the default settings in VirtualBox in general (default vm/vm snapshot location). Or if not that how can I merge the old snap shot with the base vdi given that the only things that have changed is the base vdi's UUID?

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  • How to record tv to network share with Windows Media Center?

    - by Peterdk
    Well, you would think that Windows 7's new MediaCenter would be up to the task of recording your TV to a network share/drive. Too bad, it looks like it's just not possible. I have a windows 2008 R2 server, and a Windows 7 machine with a TV card. Since my server has 2TB of storage, it would be nice to record directly to it's networked drive. (I mounted it as Z:). I tried the following: Selecting it in Media Center Itself: Not working. Not available. Editing the registry: HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\Media Center\Service\Recording , setting RecordPath to Z:\TV. Not working. Editing the registry: setting RecordPath to \\server\TV. Not working. Creating a Symlink (mklink \D) to Z:\TV and \\server\TV and setting that in the registry as RecordPath. Currently I am out of options. I could ofcourse Install Windows7 on my server, but I have no license for that, and my windows 2008 r2 is free from dreamspark. Are there people that are succesfully recording to a networked drive/storage? edit I also need to mention that I need to be able to acces the stored files from other PC's, like my laptop. So iSCSI is great for recording, but it looks like you can't access iSCSI devices from multiple PC's. Looks like sharing a iSCSI device is out of the question, so: Are there workarounds to get this thing recording to my network drive?

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  • VirtualBox how to merge arbitrary snapshot into base vdi

    - by jmathew
    I botched a transfer of a VM from one harddisk to the other. Now I'm left with the base vdi and a whole bunch of snapshots. My steps Copied old VM directory over to new HDD Deleted old VM and added new VM using using Machine-add and providing the old XML file Couldn't add base vdi file due to conflict so changed the UUID of base vdi with VBOXMANGE.EXE internalcommands sethduuid Attempt to rollback to a snapshot, but it seems the VM is looking for the snapshots on the old HDD (which is formatted and gone) This is the error (networked is the name): Failed to restore the snapshot networked of the virtual machine lfs. Could not open the medium 'H:\vm\ft.vdi'. VD: error VERR_PATH_NOT_FOUND opening image file 'H:\vm\ft.vdi' (VERR_PATH_NOT_FOUND). Result Code: E_FAIL (0x80004005) Component: Medium Interface: IMedium {53f9cc0c-e0fd-40a5-a404-a7a5272082cd} The old HDD was drive H: the new one is drive N: How can I modify the snapshots/VM to look in N:\vm\ft.vdi for the base vdi? I've already set the default settings in VirtualBox in general (default vm/vm snapshot location). Or if not that how can I merge the old snap shot with the base vdi given that the only things that have changed is the base vdi's UUID? Thanks

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  • printer assignments for windows xp workstations within an active directory environment

    - by another_netadmin
    I'm using the following script to handle removing any old networked printers from machines and then assigning the propper ones and making one of them the default. This script is assigned to the OU the workstations reside in and uses group policy loopback so all users that login will get the appropriate printers mapped for them. I tried to use the new Printer Manager as part of W2K3 R2 but when assigning the default this way I get an error that the printer doesn't exist so I'm back to using the script. One flaw that I'm noticing is that it won't remove any printers that happen to be mapped from an RDP session (we don't see this everywhere but there are a few locations). Is there any way to enumerate all RDP printers and remove them similar to how I'm enumerating and removing networked printers? ' ' Printers.vbs - Windows Logon Script. ' RemovePrinters AddPrinters Sub RemovePrinters() On Error Resume Next Dim strPrinter Set objNetwork = WScript.CreateObject("WScript.Network") Set colPrinters = objNetwork.EnumPrinterConnections For i = 0 to colPrinters.Count -1 Step 2 strPrinter=CStr(colPrinters.Item(i+1)) If Not InStr(strPrinter,"\\") = 0 Then objNetwork.RemovePrinterConnection strPrinter, True, True End If Next End Sub Sub AddPrinters() On Error GoTo 0 Set objNetwork = CreateObject("WScript.Network") objNetwork.AddWindowsPrinterConnection "\\printers1\JH120-DELL5310" objNetwork.SetDefaultPrinter "\\printers1\Jh120-DELL5310" End Sub

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  • How to difference sockaddr_in struct from same subnetwork and different IP/users

    - by user1428926
    I am developing a gaming server using the Winsock2 API from Windows, just for now until porting it to Linux. The main problem I have found is that I don't know how to differentiate gaming clients that come from the same router/network. Let´s imagine 2 gamers that are in the same network going to the Internet through the same router IP and port with, for example IP 220.100.100.100 and port 5000, how can my C/C++ server differentiate both TCP connections and know that they are two different gamers? Can I find any difference in the sockaddr_in struct that returns the socket when accept(...) returns ??

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  • Intermittent lockups, unable to diagnose in over a year

    - by Magsol
    Here's a real doosie; I may just give my firstborn child to whomever helps me solve this problem. In July 2008, I assembled what would be my desktop computer for graduate school. Here are the specs of the machine I built: Thermaltake 750W PSU Corsair Dominator 2x2GB 240-pin SDRAM Thermaltake Tower Asus P5K Deluxe Motherboard Intel Core 2 Quad Q9300 2.5GHz CPU 2 x GeForce 8600 GT WD Caviar Blue 640GB hard drive CD burner DVD burner Soon thereafter, I ordered a new motherboard (because I was an idiot; that first motherboard supported CrossFire, not SLI), an Asus P5N-D. I was originally running Windows XP SP3. Pretty much right into the start of the fall semester, my desktop would simply lock up after awhile. If my system was largely idling, it would be after 1-3 days. If was gaming, it often happened an hour or two into my gaming session, indicating a link to activity level. Here's where it started getting interesting. I started looking at the system temps. The CPU was warmer than it should have been (~60s C), so I purchased some more efficient cooling compound a way better cooler for it. Now it hardly goes over 40 C. Intel was even kind enough to swap it out for free, just to rule it out. Lockups continued. The graphics cards were also running pretty warm: about 60 C idling. Removing one of them seemed to improve stability a little bit...as in, it wouldn't lock up quite as frequently, but still always eventually locked up. But it didn't matter which card I used or removed, the lockups continued. I reverted back to the original motherboard, the P5K Deluxe. Lockups continued. I purchased an entirely new motherboard, eVGA's nForce 750i. Lockups continued. Ran memtest86+ over and over and over, with no errors. Even RMA'd the memory. Lockups continued. Replaced the PSU with a Corsair 750W PSU. Lockups continued. Tried disconnecting all IDE drives (HDDs are SATA). Lockups continued. Replaced both graphics cards with a single Radeon HD 4980. Average temps are now always around 50 C when idling, 60 C only when gaming. Lockups continued. Throughout the whole ordeal, the system has been upgraded from Windows XP SP3 to Vista 32-bit, to Vista 64-bit, and is now at Windows 7 64-bit. Lockups have occurred at every step along the way (each OS was in place for at least a few months before the next upgrade). Edit: By "upgrade" I mean clean install each time. In addition to those reformats, I have performed many, many other reformats of the system and a reinstall of whatever OS had been previously installed in an attempt to rectify this problem, to no avail./Edit When the system locks up, there's no blue screen, no reboot, no error message of any kind. It simply freezes in place until I hit the reset button. Very, very rarely, once Windows boots back up, the system informs me that Windows has recovered from an error, but it can never find the source aside from some piece of hardware. I've swapped out every component in this computer, and there are more fans in it than I care to count...though for the sake of completeness: top 80mm case fan (out) rear 80mm case fan (out) rear 120mm case fan (out) front 120mm case fan (in) side 250mm case fan (in) giant CPU fan on-board motherboard fan (the eVGA board) triple-fan memory setup (came with the memory) PSU internal fan another 120mm fan I stuck on the underside of the video card to keep hot air from collecting at the bottom of the case I'm truly out of ideas. ANY help at all would be oh-so-very GREATLY appreciated. Thank you!

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  • Add logo background color to data returned by StackAuth sites route

    - by Yi Jiang
    Given that now with Stack Exchange 2.0 the logo of some of the sites, like Web Apps, AskUbuntu, Photography, Gaming and Pro Webmasters have non-white background, I think it will be best if the StackAuth sites route can include the preferred background color for those the logo of these sites. This is especially important for sites like Photography whose logo is unreadable if the traditional white is used. Edit: Here's an example of what I mean here: As you can see, the AskUbuntu logo text totally invisible against a white background.

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  • What will be important in Training in 2011?

    - by anders.northeved
      Now that we have started a new year I would like to give you a list of topics I think we will be discussing in training and learning in 2011. Some of the areas we have discussed earlier will still be just as important in 2011: Time-to-knowledge Still one of the most important issues for the training department. Internal content production Related to time-to-knowledge. How do we convert internal knowledge to a format that can be used for teaching others? LMS integration How do we get our existing LMS fully integrated with our other ERP modules like HCM, Order Management, Finance, Payroll etc. Some areas have been discussed before, but we’ll focus more on these in 2011: Combining internal and external training A majority of training departments use a combination of external and internal training. Having the right mix is vital for the quality and efficiency for most training organizations. Certification More rules and regulations means managing all employee certifications is more important than ever. Evolving trends in 2011: Social Learning We have been talking about this for a long time, but 2011 will be the year where we will start using it for real (OK, I also said so last year – but this year I’m right…). Real-life use of SCORM 2004 Again a topic we have talked about for a long time, but we are now actually starting to use it to give learners a better e-learning experience. How do we engage and delight the learner? e-learning makes economical sense, it can be easy to understand, it is convenient – but how do we make it more engaging and delight our learners? How to include more types of training in LMS One of the main focus area of 2011 will be how to manage and measure mobile learning , on-the-job-training and other forms of training in the LMS. Mobile Learning With the ever growing use of smart phones mobile learning will be THE hot topic of 2011 in the training world. New topics we will begin discussing in 2011: What is beyond web 2.0 and social learning? - could it be content verification and personal accreditation? Why gaming will not be the silver bullet for all types of e-learning Many people believe gaming can be used for any kind of training, but the creation is too expensive and time consuming for most applications. Do you agree with these predictions? What are your own predictions? Let me see your comments! (photo: © Marti, photoxpress.com)

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  • How do I check user's unlocked achievement and leaderboard scores via GPG plugin

    - by noob
    I need to load user's achievement and their scores from leaderboard in my game. But the Social.LoadScore() and Social.LoadAchievements() both returns a 0 size array in callback. When I checked the implementation in Google Play Gaming's PlayGamePlatform.cs, both the method has this summary - Not implemented yet. Calls the callback with an empty list. So my question is How do I get this data in Unity? Has anyone tried any other method to get the data?

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  • Friday Fun: 3 Slices

    - by Asian Angel
    Your weekend is almost here, so why not get an early start on the fun with a quick bit of gaming goodness? In this week’s game your powers of division will be put to the test as you seek to clear each level of red box material using a limited number of slices. How to Make the Kindle Fire Silk Browser *Actually* Fast! Amazon’s New Kindle Fire Tablet: the How-To Geek Review HTG Explains: How Hackers Take Over Web Sites with SQL Injection / DDoS

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  • The Faces in the Crowdsourcing

    - by Applications User Experience
    By Jeff Sauro, Principal Usability Engineer, Oracle Imagine having access to a global workforce of hundreds of thousands of people who can perform tasks or provide feedback on a design quickly and almost immediately. Distributing simple tasks not easily done by computers to the masses is called "crowdsourcing" and until recently was an interesting concept, but due to practical constraints wasn't used often. Enter Amazon.com. For five years, Amazon has hosted a service called Mechanical Turk, which provides an easy interface to the crowds. The service has almost half a million registered, global users performing a quarter of a million human intelligence tasks (HITs). HITs are submitted by individuals and companies in the U.S. and pay from $.01 for simple tasks (such as determining if a picture is offensive) to several dollars (for tasks like transcribing audio). What do we know about the people who toil away in this digital crowd? Can we rely on the work done in this anonymous marketplace? A rendering of the actual Mechanical Turk (from Wikipedia) Knowing who is behind Amazon's Mechanical Turk is fitting, considering the history of the actual Mechanical Turk. In the late 1800's, a mechanical chess-playing machine awed crowds as it beat master chess players in what was thought to be a mechanical miracle. It turned out that the creator, Wolfgang von Kempelen, had a small person (also a chess master) hiding inside the machine operating the arms to provide the illusion of automation. The field of human computer interaction (HCI) is quite familiar with gathering user input and incorporating it into all stages of the design process. It makes sense then that Mechanical Turk was a popular discussion topic at the recent Computer Human Interaction usability conference sponsored by the Association for Computing Machinery in Atlanta. It is already being used as a source for input on Web sites (for example, Feedbackarmy.com) and behavioral research studies. Two papers shed some light on the faces in this crowd. One paper tells us about the shifting demographics from mostly stay-at-home moms to young men in India. The second paper discusses the reliability and quality of work from the workers. Just who exactly would spend time doing tasks for pennies? In "Who are the crowdworkers?" University of California researchers Ross, Silberman, Zaldivar and Tomlinson conducted a survey of Mechanical Turk worker demographics and compared it to a similar survey done two years before. The initial survey reported workers consisting largely of young, well-educated women living in the U.S. with annual household incomes above $40,000. The more recent survey reveals a shift in demographics largely driven by an influx of workers from India. Indian workers went from 5% to over 30% of the crowd, and this block is largely male (two-thirds) with a higher average education than U.S. workers, and 64% report an annual income of less than $10,000 (keeping in mind $1 has a lot more purchasing power in India). This shifting demographic certainly has implications as language and culture can play critical roles in the outcome of HITs. Of course, the demographic data came from paying Turkers $.10 to fill out a survey, so there is some question about both a self-selection bias (characteristics which cause Turks to take this survey may be unrepresentative of the larger population), not to mention whether we can really trust the data we get from the crowd. Crowds can perform tasks or provide feedback on a design quickly and almost immediately for usability testing. (Photo attributed to victoriapeckham Flikr While having immediate access to a global workforce is nice, one major problem with Mechanical Turk is the incentive structure. Individuals and companies that deploy HITs want quality responses for a low price. Workers, on the other hand, want to complete the task and get paid as quickly as possible, so that they can get on to the next task. Since many HITs on Mechanical Turk are surveys, how valid and reliable are these results? How do we know whether workers are just rushing through the multiple-choice responses haphazardly answering? In "Are your participants gaming the system?" researchers at Carnegie Mellon (Downs, Holbrook, Sheng and Cranor) set up an experiment to find out what percentage of their workers were just in it for the money. The authors set up a 30-minute HIT (one of the more lengthy ones for Mechanical Turk) and offered a very high $4 to those who qualified and $.20 to those who did not. As part of the HIT, workers were asked to read an email and respond to two questions that determined whether workers were likely rushing through the HIT and not answering conscientiously. One question was simple and took little effort, while the second question required a bit more work to find the answer. Workers were led to believe other factors than these two questions were the qualifying aspect of the HIT. Of the 2000 participants, roughly 1200 (or 61%) answered both questions correctly. Eighty-eight percent answered the easy question correctly, and 64% answered the difficult question correctly. In other words, about 12% of the crowd were gaming the system, not paying enough attention to the question or making careless errors. Up to about 40% won't put in more than a modest effort to get paid for a HIT. Young men and those that considered themselves in the financial industry tended to be the most likely to try to game the system. There wasn't a breakdown by country, but given the demographic information from the first article, we could infer that many of these young men come from India, which makes language and other cultural differences a factor. These articles raise questions about the role of crowdsourcing as a means for getting quick user input at low cost. While compensating users for their time is nothing new, the incentive structure and anonymity of Mechanical Turk raises some interesting questions. How complex of a task can we ask of the crowd, and how much should these workers be paid? Can we rely on the information we get from these professional users, and if so, how can we best incorporate it into designing more usable products? Traditional usability testing will still play a central role in enterprise software. Crowdsourcing doesn't replace testing; instead, it makes certain parts of gathering user feedback easier. One can turn to the crowd for simple tasks that don't require specialized skills and get a lot of data fast. As more studies are conducted on Mechanical Turk, I suspect we will see crowdsourcing playing an increasing role in human computer interaction and enterprise computing. References: Downs, J. S., Holbrook, M. B., Sheng, S., and Cranor, L. F. 2010. Are your participants gaming the system?: screening mechanical turk workers. In Proceedings of the 28th international Conference on Human Factors in Computing Systems (Atlanta, Georgia, USA, April 10 - 15, 2010). CHI '10. ACM, New York, NY, 2399-2402. Link: http://doi.acm.org/10.1145/1753326.1753688 Ross, J., Irani, L., Silberman, M. S., Zaldivar, A., and Tomlinson, B. 2010. Who are the crowdworkers?: shifting demographics in mechanical turk. In Proceedings of the 28th of the international Conference Extended Abstracts on Human Factors in Computing Systems (Atlanta, Georgia, USA, April 10 - 15, 2010). CHI EA '10. ACM, New York, NY, 2863-2872. Link: http://doi.acm.org/10.1145/1753846.1753873

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  • TableTop: Wil Weaton, Morgan Webb, and Friends Review Pandemic [Video]

    - by Jason Fitzpatrick
    In the newest edition of TableTop, the board gaming video blog, Wil Weaton and his friends take a look at Pandemic–a challenging cooperative board game that pits players against a viral outbreak. Check out the above video for an overview of the game (although be forewarned they’re playing it on the highest difficulty setting) and then, for more information about it, hit up the Pandemic entry at BoardGameGeek. [via GeekDad] 7 Ways To Free Up Hard Disk Space On Windows HTG Explains: How System Restore Works in Windows HTG Explains: How Antivirus Software Works

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  • Computer Games Technolgy or Software Engineering?

    - by Suleman Anwar
    I'm in the last year of my college and going to university next year. Could you tell me what the difference between Software Engineering and Computer Games Technology is? I know a bit of both but don't know the actual difference. I'm kind off in a dilemma between these two. I want to be a programmer, I'd love to go into gaming but I heard getting a job within a computer games company is really hard.

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  • How Does a PC Virus Work?

    Surfing the web, using email, and gaming online are things you have probably done at some point. Most do them on a daily basis. Everyone has heard the term "computer virus" but don';t necessarily unde... [Author: Michele Wallace - Computers and Internet - May 21, 2010]

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  • recommended book for cocos2d?

    - by Paul Sanwald
    I'm an experienced programmer that recently got into iOS development by working through the big nerd ranch book by Aaron Hillegass and Joe Conway. I loved the way the book was structured in terms of typing in the code and doing the challenges. I'm interested in learning more about iOS gaming and cocos2d, but am a complete newbie in terms of game development/design. there are a number of books on amazon on cocos2d, can anyone recommend one in particular?

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  • OpenGL vs DirectX?

    - by Harold
    I saw the articles that were going on about OpenGL being better than DirectX and that Microsoft are really just trying to get everyone to use DirectX even though it's inferior so that gaming is almost exclusively for Windows and XBox, but since the article was written in 2006 is it still relevant today? Also I know plenty of games are written in DirectX but does anyone have any examples of popular games written in OpenGL? Thanks

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  • What is the best degree Computer Engineering or Software Engineering?

    - by Samourainite
    I'm interested in getting into the gaming industry, but i'm unsure as to whether which degree would help me the most. I also do not have any prior programming knowledge(apart from some basic html). So, do you guys have any opinion on which degree i should pick? please don't mention anything about game development or games programming degrees. You may also compare the 2 degrees with Computer Science degree.

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