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  • How do I connect to SqlLite db file from c#?

    - by Nick
    Hey all... I am trying to connect to a sqllite db from with a c# application. I have never worked with SQLLite before. var connectionString = @"data source='C:\TestData\StressData.s3db'"; connection = new SQLiteConnection(connectionString); connection.Open(); When i attempt to open the connection I get the following exception: System.NotSupportedException: The given path's format is not supported. at System.Security.Util.StringExpressionSet.CanonicalizePath(String path, Boolean needFullPath) at System.Security.Util.StringExpressionSet.CreateListFromExpressions(String[] str, Boolean needFullPath) What am I doing wrong? Thanks.. Nick

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  • Is there a way to efficiently update one value in dojo chart2d?

    - by Nick Orlowski
    I am looking for a way to update one and only one value in a dojox chart2d. There is a way to update an entire series, which involves mychart.updateSeries("myseriesname",array_of_data) mychart.render() but This is too slow for my application. What I want to do is be able to drag the mouse over a vertical bar chart and have the values change as I am doing it. Only one or two values will need to change, so there is no need to reload all of the plots, just the two or three values that are changing. Is there a method that will quickly update only one or two values without lag? Thanks, Nick O I may just end up writing my own css version :S

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  • Creating own LiveWallpaperPreview?

    - by Nick
    Hi, I would like to create my own LiveWallpaperPreview, i.e. to show the user a fullscreen preview of what the selected Live Wallpaper looks like (without the "Set Wallpaper" and "Settings" button that the built-in preview has). Rebuilding the LivePicker-Class from 2.1 (android.git.kernel.org) works fine, so I am able to select a wallpaper to be previewed, but the actual LiveWallpaperPreview-Class tries to import the following private Interfaces/Classes: import android.service.wallpaper.IWallpaperConnection; import android.service.wallpaper.IWallpaperService; import android.service.wallpaper.IWallpaperEngine; import android.service.wallpaper.WallpaperSettingsActivity; Is there any way to display a LiveWallpaper in my app without resorting to using the private APIs (which I obviously don't want to do)? Thanks! Nick

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  • Execute jQuery code when images have loaded from external resource

    - by Nick Swan
    Hi all, I'm getting users profile pictures from Facebook so their loading time varies quite a lot. When they have loaded I want to resize them. I have the resizing code working OK, but cannot get the actual code to execute reliably at the right time. According to the info I've found this should work: $('.userPic').load(function () { ... code to resize pictures }); But it doesn't seem 100% reliable. Any other hints or tips? Thanks Nick Swan

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  • What is the best way to detect Copy (Ctrl+C) event in an IWpfTextView?

    - by Nick U
    I am trying to detect a copy event in the text view and I have been researching the best way to do this. Is it to possibly hook into the StandardCommand Copy event somehow and detect it that way? Or is it possible to use the KeyProcessor(and simply detect Ctrl+C keypresses)? My extension is currently implementing the IWpfTextViewCreationListener; is there a way to somehow get access to the KeyProcessor or StandardCommand from the IWpfTextView that the listener is passing to me? If so, can you post a code sample that demonstrates this? Thanks, Nick

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  • Widget starting a service also starts main activity

    - by Nick
    Hi, I have a widget that is supposed to start and stop a service (start it when it's not running, stop it when it is). This is working fine, however, each time the service is started, my app's main activity is also launched, which I don't want. If I remove the MAIN-intent-filter ( <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" />) from the app's manifest, it works as I want it to (without launching the main-activity, just the service), but then I obviously don't have a main activity anymore... This is how I start the service (I would assume this is the normal way, and I can't see any reference to what might cause the MAIN intent to fire): Intent svc = new Intent(this, OnOffService.class); startService(svc); Thanks, Nick

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  • Entity Framework with 'Get' Stored Procedure that returns Entities

    - by Nick Reeve
    Hello, I am attempting to execute a stored procedure that returns data with exactly the same columns as that of a table Entity I have in my project. I set the 'Returns a Collection Of' property in the 'Add Function Import' dialog to my entity type. I get a NullReferenceException error when executing the stored procedure and on further digging it seems that it is because the 'EntityKey' property is missing. Is there anything I can do to tell it to ignore those special properties of the Entity? I already have a partial class for that entity with '[ScaffoldColumn(false)]' but that doesn't seem to matter. Cheers, Nick

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  • Master-slave vs. peer-to-peer archictecture: benefits and problems

    - by Ashok_Ora
    Normal 0 false false false EN-US X-NONE X-NONE Almost two decades ago, I was a member of a database development team that introduced adaptive locking. Locking, the most popular concurrency control technique in database systems, is pessimistic. Locking ensures that two or more conflicting operations on the same data item don’t “trample” on each other’s toes, resulting in data corruption. In a nutshell, here’s the issue we were trying to address. In everyday life, traffic lights serve the same purpose. They ensure that traffic flows smoothly and when everyone follows the rules, there are no accidents at intersections. As I mentioned earlier, the problem with typical locking protocols is that they are pessimistic. Regardless of whether there is another conflicting operation in the system or not, you have to hold a lock! Acquiring and releasing locks can be quite expensive, depending on how many objects the transaction touches. Every transaction has to pay this penalty. To use the earlier traffic light analogy, if you have ever waited at a red light in the middle of nowhere with no one on the road, wondering why you need to wait when there’s clearly no danger of a collision, you know what I mean. The adaptive locking scheme that we invented was able to minimize the number of locks that a transaction held, by detecting whether there were one or more transactions that needed conflicting eyou could get by without holding any lock at all. In many “well-behaved” workloads, there are few conflicts, so this optimization is a huge win. If, on the other hand, there are many concurrent, conflicting requests, the algorithm gracefully degrades to the “normal” behavior with minimal cost. We were able to reduce the number of lock requests per TPC-B transaction from 178 requests down to 2! Wow! This is a dramatic improvement in concurrency as well as transaction latency. The lesson from this exercise was that if you can identify the common scenario and optimize for that case so that only the uncommon scenarios are more expensive, you can make dramatic improvements in performance without sacrificing correctness. So how does this relate to the architecture and design of some of the modern NoSQL systems? NoSQL systems can be broadly classified as master-slave sharded, or peer-to-peer sharded systems. NoSQL systems with a peer-to-peer architecture have an interesting way of handling changes. Whenever an item is changed, the client (or an intermediary) propagates the changes synchronously or asynchronously to multiple copies (for availability) of the data. Since the change can be propagated asynchronously, during some interval in time, it will be the case that some copies have received the update, and others haven’t. What happens if someone tries to read the item during this interval? The client in a peer-to-peer system will fetch the same item from multiple copies and compare them to each other. If they’re all the same, then every copy that was queried has the same (and up-to-date) value of the data item, so all’s good. If not, then the system provides a mechanism to reconcile the discrepancy and to update stale copies. So what’s the problem with this? There are two major issues: First, IT’S HORRIBLY PESSIMISTIC because, in the common case, it is unlikely that the same data item will be updated and read from different locations at around the same time! For every read operation, you have to read from multiple copies. That’s a pretty expensive, especially if the data are stored in multiple geographically separate locations and network latencies are high. Second, if the copies are not all the same, the application has to reconcile the differences and propagate the correct value to the out-dated copies. This means that the application program has to handle discrepancies in the different versions of the data item and resolve the issue (which can further add to cost and operation latency). Resolving discrepancies is only one part of the problem. What if the same data item was updated independently on two different nodes (copies)? In that case, due to the asynchronous nature of change propagation, you might land up with different versions of the data item in different copies. In this case, the application program also has to resolve conflicts and then propagate the correct value to the copies that are out-dated or have incorrect versions. This can get really complicated. My hunch is that there are many peer-to-peer-based applications that don’t handle this correctly, and worse, don’t even know it. Imagine have 100s of millions of records in your database – how can you tell whether a particular data item is incorrect or out of date? And what price are you willing to pay for ensuring that the data can be trusted? Multiple network messages per read request? Discrepancy and conflict resolution logic in the application, and potentially, additional messages? All this overhead, when all you were trying to do was to read a data item. Wouldn’t it be simpler to avoid this problem in the first place? Master-slave architectures like the Oracle NoSQL Database handles this very elegantly. A change to a data item is always sent to the master copy. Consequently, the master copy always has the most current and authoritative version of the data item. The master is also responsible for propagating the change to the other copies (for availability and read scalability). Client drivers are aware of master copies and replicas, and client drivers are also aware of the “currency” of a replica. In other words, each NoSQL Database client knows how stale a replica is. This vastly simplifies the job of the application developer. If the application needs the most current version of the data item, the client driver will automatically route the request to the master copy. If the application is willing to tolerate some staleness of data (e.g. a version that is no more than 1 second out of date), the client can easily determine which replica (or set of replicas) can satisfy the request, and route the request to the most efficient copy. This results in a dramatic simplification in application logic and also minimizes network requests (the driver will only send the request to exactl the right replica, not many). So, back to my original point. A well designed and well architected system minimizes or eliminates unnecessary overhead and avoids pessimistic algorithms wherever possible in order to deliver a highly efficient and high performance system. If you’ve every programmed an Oracle NoSQL Database application, you’ll know the difference! /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin;}

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  • C#/.NET Little Wonders: Interlocked CompareExchange()

    - by James Michael Hare
    Once again, in this series of posts I look at the parts of the .NET Framework that may seem trivial, but can help improve your code by making it easier to write and maintain. The index of all my past little wonders posts can be found here. Two posts ago, I discussed the Interlocked Add(), Increment(), and Decrement() methods (here) for adding and subtracting values in a thread-safe, lightweight manner.  Then, last post I talked about the Interlocked Read() and Exchange() methods (here) for safely and efficiently reading and setting 32 or 64 bit values (or references).  This week, we’ll round out the discussion by talking about the Interlocked CompareExchange() method and how it can be put to use to exchange a value if the current value is what you expected it to be. Dirty reads can lead to bad results Many of the uses of Interlocked that we’ve explored so far have centered around either reading, setting, or adding values.  But what happens if you want to do something more complex such as setting a value based on the previous value in some manner? Perhaps you were creating an application that reads a current balance, applies a deposit, and then saves the new modified balance, where of course you’d want that to happen atomically.  If you read the balance, then go to save the new balance and between that time the previous balance has already changed, you’ll have an issue!  Think about it, if we read the current balance as $400, and we are applying a new deposit of $50.75, but meanwhile someone else deposits $200 and sets the total to $600, but then we write a total of $450.75 we’ve lost $200! Now, certainly for int and long values we can use Interlocked.Add() to handles these cases, and it works well for that.  But what if we want to work with doubles, for example?  Let’s say we wanted to add the numbers from 0 to 99,999 in parallel.  We could do this by spawning several parallel tasks to continuously add to a total: 1: double total = 0; 2:  3: Parallel.For(0, 10000, next => 4: { 5: total += next; 6: }); Were this run on one thread using a standard for loop, we’d expect an answer of 4,999,950,000 (the sum of all numbers from 0 to 99,999).  But when we run this in parallel as written above, we’ll likely get something far off.  The result of one of my runs, for example, was 1,281,880,740.  That is way off!  If this were banking software we’d be in big trouble with our clients.  So what happened?  The += operator is not atomic, it will read in the current value, add the result, then store it back into the total.  At any point in all of this another thread could read a “dirty” current total and accidentally “skip” our add.   So, to clean this up, we could use a lock to guarantee concurrency: 1: double total = 0.0; 2: object locker = new object(); 3:  4: Parallel.For(0, count, next => 5: { 6: lock (locker) 7: { 8: total += next; 9: } 10: }); Which will give us the correct result of 4,999,950,000.  One thing to note is that locking can be heavy, especially if the operation being locked over is trivial, or the life of the lock is a high percentage of the work being performed concurrently.  In the case above, the lock consumes pretty much all of the time of each parallel task – and the task being locked on is relatively trivial. Now, let me put in a disclaimer here before we go further: For most uses, lock is more than sufficient for your needs, and is often the simplest solution!    So, if lock is sufficient for most needs, why would we ever consider another solution?  The problem with locking is that it can suspend execution of your thread while it waits for the signal that the lock is free.  Moreover, if the operation being locked over is trivial, the lock can add a very high level of overhead.  This is why things like Interlocked.Increment() perform so well, instead of locking just to perform an increment, we perform the increment with an atomic, lockless method. As with all things performance related, it’s important to profile before jumping to the conclusion that you should optimize everything in your path.  If your profiling shows that locking is causing a high level of waiting in your application, then it’s time to consider lighter alternatives such as Interlocked. CompareExchange() – Exchange existing value if equal some value So let’s look at how we could use CompareExchange() to solve our problem above.  The general syntax of CompareExchange() is: T CompareExchange<T>(ref T location, T newValue, T expectedValue) If the value in location == expectedValue, then newValue is exchanged.  Either way, the value in location (before exchange) is returned. Actually, CompareExchange() is not one method, but a family of overloaded methods that can take int, long, float, double, pointers, or references.  It cannot take other value types (that is, can’t CompareExchange() two DateTime instances directly).  Also keep in mind that the version that takes any reference type (the generic overload) only checks for reference equality, it does not call any overridden Equals(). So how does this help us?  Well, we can grab the current total, and exchange the new value if total hasn’t changed.  This would look like this: 1: // grab the snapshot 2: double current = total; 3:  4: // if the total hasn’t changed since I grabbed the snapshot, then 5: // set it to the new total 6: Interlocked.CompareExchange(ref total, current + next, current); So what the code above says is: if the amount in total (1st arg) is the same as the amount in current (3rd arg), then set total to current + next (2nd arg).  This check and exchange pair is atomic (and thus thread-safe). This works if total is the same as our snapshot in current, but the problem, is what happens if they aren’t the same?  Well, we know that in either case we will get the previous value of total (before the exchange), back as a result.  Thus, we can test this against our snapshot to see if it was the value we expected: 1: // if the value returned is != current, then our snapshot must be out of date 2: // which means we didn't (and shouldn't) apply current + next 3: if (Interlocked.CompareExchange(ref total, current + next, current) != current) 4: { 5: // ooops, total was not equal to our snapshot in current, what should we do??? 6: } So what do we do if we fail?  That’s up to you and the problem you are trying to solve.  It’s possible you would decide to abort the whole transaction, or perhaps do a lightweight spin and try again.  Let’s try that: 1: double current = total; 2:  3: // make first attempt... 4: if (Interlocked.CompareExchange(ref total, current + i, current) != current) 5: { 6: // if we fail, go into a spin wait, spin, and try again until succeed 7: var spinner = new SpinWait(); 8:  9: do 10: { 11: spinner.SpinOnce(); 12: current = total; 13: } 14: while (Interlocked.CompareExchange(ref total, current + i, current) != current); 15: } 16:  This is not trivial code, but it illustrates a possible use of CompareExchange().  What we are doing is first checking to see if we succeed on the first try, and if so great!  If not, we create a SpinWait and then repeat the process of SpinOnce(), grab a fresh snapshot, and repeat until CompareExchnage() succeeds.  You may wonder why not a simple do-while here, and the reason it’s more efficient to only create the SpinWait until we absolutely know we need one, for optimal efficiency. Though not as simple (or maintainable) as a simple lock, this will perform better in many situations.  Comparing an unlocked (and wrong) version, a version using lock, and the Interlocked of the code, we get the following average times for multiple iterations of adding the sum of 100,000 numbers: 1: Unlocked money average time: 2.1 ms 2: Locked money average time: 5.1 ms 3: Interlocked money average time: 3 ms So the Interlocked.CompareExchange(), while heavier to code, came in lighter than the lock, offering a good compromise of safety and performance when we need to reduce contention. CompareExchange() - it’s not just for adding stuff… So that was one simple use of CompareExchange() in the context of adding double values -- which meant we couldn’t have used the simpler Interlocked.Add() -- but it has other uses as well. If you think about it, this really works anytime you want to create something new based on a current value without using a full lock.  For example, you could use it to create a simple lazy instantiation implementation.  In this case, we want to set the lazy instance only if the previous value was null: 1: public static class Lazy<T> where T : class, new() 2: { 3: private static T _instance; 4:  5: public static T Instance 6: { 7: get 8: { 9: // if current is null, we need to create new instance 10: if (_instance == null) 11: { 12: // attempt create, it will only set if previous was null 13: Interlocked.CompareExchange(ref _instance, new T(), (T)null); 14: } 15:  16: return _instance; 17: } 18: } 19: } So, if _instance == null, this will create a new T() and attempt to exchange it with _instance.  If _instance is not null, then it does nothing and we discard the new T() we created. This is a way to create lazy instances of a type where we are more concerned about locking overhead than creating an accidental duplicate which is not used.  In fact, the BCL implementation of Lazy<T> offers a similar thread-safety choice for Publication thread safety, where it will not guarantee only one instance was created, but it will guarantee that all readers get the same instance.  Another possible use would be in concurrent collections.  Let’s say, for example, that you are creating your own brand new super stack that uses a linked list paradigm and is “lock free”.  We could use Interlocked.CompareExchange() to be able to do a lockless Push() which could be more efficient in multi-threaded applications where several threads are pushing and popping on the stack concurrently. Yes, there are already concurrent collections in the BCL (in .NET 4.0 as part of the TPL), but it’s a fun exercise!  So let’s assume we have a node like this: 1: public sealed class Node<T> 2: { 3: // the data for this node 4: public T Data { get; set; } 5:  6: // the link to the next instance 7: internal Node<T> Next { get; set; } 8: } Then, perhaps, our stack’s Push() operation might look something like: 1: public sealed class SuperStack<T> 2: { 3: private volatile T _head; 4:  5: public void Push(T value) 6: { 7: var newNode = new Node<int> { Data = value, Next = _head }; 8:  9: if (Interlocked.CompareExchange(ref _head, newNode, newNode.Next) != newNode.Next) 10: { 11: var spinner = new SpinWait(); 12:  13: do 14: { 15: spinner.SpinOnce(); 16: newNode.Next = _head; 17: } 18: while (Interlocked.CompareExchange(ref _head, newNode, newNode.Next) != newNode.Next); 19: } 20: } 21:  22: // ... 23: } Notice a similar paradigm here as with adding our doubles before.  What we are doing is creating the new Node with the data to push, and with a Next value being the original node referenced by _head.  This will create our stack behavior (LIFO – Last In, First Out).  Now, we have to set _head to now refer to the newNode, but we must first make sure it hasn’t changed! So we check to see if _head has the same value we saved in our snapshot as newNode.Next, and if so, we set _head to newNode.  This is all done atomically, and the result is _head’s original value, as long as the original value was what we assumed it was with newNode.Next, then we are good and we set it without a lock!  If not, we SpinWait and try again. Once again, this is much lighter than locking in highly parallelized code with lots of contention.  If I compare the method above with a similar class using lock, I get the following results for pushing 100,000 items: 1: Locked SuperStack average time: 6 ms 2: Interlocked SuperStack average time: 4.5 ms So, once again, we can get more efficient than a lock, though there is the cost of added code complexity.  Fortunately for you, most of the concurrent collection you’d ever need are already created for you in the System.Collections.Concurrent (here) namespace – for more information, see my Little Wonders – The Concurent Collections Part 1 (here), Part 2 (here), and Part 3 (here). Summary We’ve seen before how the Interlocked class can be used to safely and efficiently add, increment, decrement, read, and exchange values in a multi-threaded environment.  In addition to these, Interlocked CompareExchange() can be used to perform more complex logic without the need of a lock when lock contention is a concern. The added efficiency, though, comes at the cost of more complex code.  As such, the standard lock is often sufficient for most thread-safety needs.  But if profiling indicates you spend a lot of time waiting for locks, or if you just need a lock for something simple such as an increment, decrement, read, exchange, etc., then consider using the Interlocked class’s methods to reduce wait. Technorati Tags: C#,CSharp,.NET,Little Wonders,Interlocked,CompareExchange,threading,concurrency

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  • Is real-time or synchronous replication possible over WAN link?

    - by johnnyb10
    The company I work for is looking to implement truly real-time file replication with file locking over a WAN link that spans over 2000 miles. We currently have a 16-drive SAN setup in our east coast office. We also have an office out in Colorado that will have the same exact SAN setup. The idea is to have those two SANs contain the same exact data at all times, which will allow us to work with the same data pool, and which will also provide use with an offsite backup solution, should a failure occur on either end. We're running Server 2008. The objective is to enable users in the east coast office to work on files and have those changes be instantly updated on the Colorado SAN as well. We also need there to be file locking so that there will be no conflicts or overwritten changes if users attempt to work on the same file. Is this scenario even possible, at speeds that would make the files usable? And if so, what software would we need to pull this off? As I understand it, DFS-R does not provide file locking, so if we used that, we would need to go with a third-party product like Peerlock. But I don't even know if DFS-R is an option. Can it replicate quickly enough over a WAN link? Can any product? It seems that if we were to use synchronous replication, the programs would be unacceptably slow, as every write would have to wait for confirmation from the other end of the link. But if we used asynchronous replication, what kind of latency would we be looking at? There is a product from GlobalScape called WAFS that claims to provide "File coherence with real-time file locking, file release, and synchronization" and says that "As files are modified, changes are mirrored instantly using intelligent byte-level differencing to minimize the impact on network bandwidth". So this sounds like synchronous replication, but that doesn't even seem possible, given physical limitations such as the speed of light. If anyone has any experience with this kind of setup, or knows whether it's even possible, I'd appreciate your input and suggestions, including recommendations for software that we should check out.

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  • NFS robustness or weaknesses

    - by Thomas
    I have 2 web servers with a load balancer in front of them. They both have mounted a nfs share, so that they can share some common files, like images uploaded from the cms and some run time generated files. Is nfs robust? Are there any specific weaknesses I should now about? I know it does not support file locking but that does not matter to me. I use memcache to emulate file locking for the runtime generated files. Thanks

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  • linux pthread_suspend

    - by johnnycrash
    Looks like linux doesnt implement pthread_suspend and continue, but I really need em. I have tried cond_wait, but it is too slow. The work being threaded mostly executes in 50us but occasionally executes upwards of 500ms. The problem with cond_wait is two-fold. The mutex locking is taking comparable times to the micro second executions and I don't need locking. Second, I have many worker threads and I don't really want to make N condition variables when they need to be woken up. I know exactly which thread is waiting for which work and could just pthread_continue that thread. A thread knows when there is no more work and can easily pthread_suspend itself. This would use no locking, avoid the stampede, and be faster. Problem is....no pthread_suspend or _continue. Any ideas?

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  • How to lock the Screen customly? Just like WaveSecure in Android

    - by HackNone
    I want to do a demo just like WaveSecure, which win Android Develop Challenge 2 with a third place. Now I have a problem in locking the screen customly, so I want to know how WaveSecure achieve its locking function, as the following picture show: http://goo.gl/XlPP When the mobile is locked, WaveSecure can require customer to input their own password. So I think WaveSecure must replace Android's original locking function. And I also google it, but I didn't find anything helpful. I only find two packages may be helpful. They are: android.app.KeyguardManager android.os.PowerManager But after I reading the Android Docs, I still can't have an idea on it. Can you help me? Thx:)

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  • Google App Engine - Dealing with concurrency issues of storing an object

    - by Spines
    My User object that I want to create and store in the datastore has an email, and a username. How do I make sure when creating my User object that another User object doesn't also have either the same email or the same username? If I just do a query to see if any other users have already used the username or the email, then there could be a race condition. UPDATE: The solution I'm currently considering is to use the MemCache to implement a locking mechanism. I would acquire 2 locks before trying to store the User object in the datastore. First a lock that locks based on email, then another that locks based on username. Since creating new User objects only happens at user registration time, and it's even rarer that two people try to use either the same username or the same email, I think it's okay to take the performance hit of locking. I'm thinking of using the MemCache locking code that is here: http://appengine-cookbook.appspot.com/recipe/mutex-using-memcache-api/ What do you guys think?

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  • Do Managers in Python Multiprocessing module lock the shared data?

    - by AnonProcess
    This Question has been asked before: http://stackoverflow.com/questions/2936626/how-to-share-a-dictionary-between-multiple-processes-in-python-without-locking However I have several doubts regarding the program given in the answer: The issue is that the following step isn't atomic d['blah'] += 1 Even with locking the answer provided in that question would lead to random results. Since Process 1 read value of d['blah'] saves it on the stack increments it and again writes it. In Between a Process 2 can read the d['blah'] as well. Locking means that while d['blah'] is being written or read no other process can access it. Can someone clarify my doubts?

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  • Lua operations, that works in mutitheaded environment

    - by SBKarr
    My application uses Lua in multithreaded environment with global mutex. It implemented like this: Thread locks mutex, Call lua_newthread Perform some initialization on coroutine Run lua_resume on coroutine Unlocks mutex lua_lock/unlock is not implemented, GC is stopped, when lua works with coroutine. My question is, can I perform steps 2 and 3 without locking, if initialisation process does not requires any global Lua structs? Can i perform all this process without locking at all, if coroutine does not requires globals too? In what case I generally can use Lua functions without locking?

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  • Rendering a UIWebView in drawRect with loadHTMLString

    - by Nick Weaver
    Hello there, I am having a problem with UIWebView. I'd like to render my own html code in it. When I add a webview as a subview and put in some html code it renders just fine. When it gets down to some optimized drawing of tableview cell with the drawRect method the problem pops up. Drawing UIView descendants works pretty well this way. It's even possible to load a URL with the loadRequest method, setting the delegate, conforming to the UIWebViewDelegate protocol and redrawing the table cell with setNeedsDisplay when webViewDidFinishLoad is called. It does show, but when it comes to loadHTMLString, nothing shows up, only a white rect. Due to performance reasons I have to do the drawing in the drawRect method. Any ideas? Thanks in advance Nick Example snippet code for the html code being loaded by a UIWebView: NSString *html = @"<html><head><title>My fancy webview</title></head><body style='background-color:green;'><p>It somehow seems<h2 style='color:black;'>this does not show up in drawRect</h2>!</p></body></html>"; [webView loadHTMLString:html baseURL:nil]; Snippet for the drawRect method: - (void)drawRect:(CGRect)aRect { CGContextRef context = UIGraphicsGetCurrentContext(); [[webView layer] renderInContext:context]; }

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  • Slimbox 2 Plugin, jQuery Flickr, and IE8

    - by Nick H.
    Hello, I am currently developing a site that I make use of two jQuery plugins: Flickr jquery plugin (http://code.google.com/p/jquery-flickr/) Slimbox (http://code.google.com/p/slimbox/) The first plugin is used to pull in flickr photos from a specific account. These photos are displayed as thumbnails on the page. I am then using the second plugin to display larger views of these images. Because the flickr photos are fetched when the page loads, I am calling the Slimbox 2 function like this: $(document).ready(function() { $("#Flickr").flickr(); //Call Flickr plugin $(window).bind('load', function() { $("#Flickr a").slimbox();//Call Slimbox2 }); }); On first testing this seemed to have worked perfectly. I tested multiple versions of FireFox, IE7, IE6, and Safari. Everything is great. However, the Slimbox lightbox effest does not work in IE8. However, if I put IE8 into compatibility mode, everything works as expected. I would like to avoid forcing compatibility mode. There are no javascript errors and I am at a loss for testing. Here is a link to a sample: http://www.njhall.com/JRMcCourt-Builders/index.html#ourwork Any advice would be greatly appreciated. Thanks Nick

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  • How to control Dojo FilteringSelect default rendering!?

    - by Nick
    Hi, I have a dojo dijit.filering.select that populates with values from a dojo.data.ItemFileReadStore. Everything is working fine except I would like the filtering select to automatically get populated with the first value in the itemFileReadStore. Currently it is loading them as a list of options that are revealed when you click the down arrow, as per spec. I would instead like filteringSelect to be loaded with the first value. How do I do this? For some reason I cant figure it out. Any help would be hugely appreciated! Kind Regards Nick Frandsen <script type="text/javascript"> function updateOptions(){ var itemId = dijit.byId("item_select").attr("value"); var jsonStore = new dojo.data.ItemFileReadStore({ url: "/options/get-options-json/itemId/" + itemId }); optionSelect.attr("store", jsonStore); } </script> <select dojoType="dijit.form.FilteringSelect" name="option_select" id="option_select" labelAttr="name" required="true" jsId="optionSelect"> </select>

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  • Working with images (CGImage), exif data, and file icons

    - by Nick
    What I am trying to do (under 10.6).... I have an image (jpeg) that includes an icon in the image file (that is you see an icon based on the image in the file, as opposed to a generic jpeg icon in file open dialogs in a program). I wish to edit the exif metadata, save it back to the image in a new file. Ideally I would like to save this back to an exact copy of the file (i.e. preserving any custom embedded icons created etc.), however, in my hands the icon is lost. My code (some bits removed for ease of reading): // set up source ref I THINK THE PROBLEM IS HERE - NOT GRABBING THE INITIAL DATA CGImageSourceRef source = CGImageSourceCreateWithURL( (CFURLRef) URL,NULL); // snag metadata NSDictionary *metadata = (NSDictionary *) CGImageSourceCopyPropertiesAtIndex(source,0,NULL); // make metadata mutable NSMutableDictionary *metadataAsMutable = [[metadata mutableCopy] autorelease]; // grab exif NSMutableDictionary *EXIFDictionary = [[[metadata objectForKey:(NSString *)kCGImagePropertyExifDictionary] mutableCopy] autorelease]; << edit exif >> // add back edited exif [metadataAsMutable setObject:EXIFDictionary forKey:(NSString *)kCGImagePropertyExifDictionary]; // get source type CFStringRef UTI = CGImageSourceGetType(source); // set up write data NSMutableData *data = [NSMutableData data]; CGImageDestinationRef destination = CGImageDestinationCreateWithData((CFMutableDataRef)data,UTI,1,NULL); //add the image plus modified metadata PROBLEM HERE? NOT ADDING THE ICON CGImageDestinationAddImageFromSource(destination,source,0, (CFDictionaryRef) metadataAsMutable); // write to data BOOL success = NO; success = CGImageDestinationFinalize(destination); // save data to disk [data writeToURL:saveURL atomically:YES]; //cleanup CFRelease(destination); CFRelease(source); I don't know if this is really a question of image handling, file handing, post-save processing (I could use sip), or me just being think (I suspect the last). Nick

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  • Rendering Swing Components to an Offscreen buffer

    - by Nick C
    I have a Java (Swing) application, running on a 32-bit Windows 2008 Server, which needs to render it's output to an off-screen image (which is then picked up by another C++ application for rendering elsewhere). Most of the components render correctly, except in the odd case where a component which has just lost focus is occluded by another component, for example where there are two JComboBoxes close to each other, if the user interacts with the lower one, then clicks on the upper one so it's pull-down overlaps the other box. In this situation, the component which has lost focus is rendered after the one occluding it, and so appears on top in the output. It renders correctly in the normal Java display (running full-screen on the primary display), and attempting to change the layers of the components in question does not help. I am using a custom RepaintManager to paint the components to the offscreen image, and I assume the problem lies with the order in which addDirtyRegion() is called for each of the components in question, but I can't think of a good way of identifying when this particular state occurs in order to prevent it. Hacking it so that the object which has just lost focus is not repainted stops the problem, but obviously causes the bigger problem that it is not repainted in all other, normal, circumstances. Is there any way of programmatically identifying this state, or of reordering things so that it does not occur? Many thanks, Nick

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  • entity framework - getting null exception using foreign key

    - by Nick
    Having some trouble with what should be a very simple scenario. For example purposes, I have two tables: -Users -Comments There is a one-to-many relationship set up for this; there is a foreign key from Comments.CommentorID to Users.UserID. When I do the LINQ query and try to bind to a DataList, I get a null exception. Here is the code: FKMModel.FKMEntities ctx = new FKMModel.FKMEntities(); IQueryable<Comment> CommentQuery = from x in ctx.Comment where x.SiteID == 101 select x; List<Comment> Comments = CommentQuery.ToList(); dl_MajorComments.DataSource = Comments; dl_MajorComments.DataBind(); In the ASPX page, I have the following as an ItemTemplate (I simplified it and took out the styling, etc, for purposes of posting here since it's irrelevant): <div> <%# ((FKMModel.Comment)Container.DataItem).FKMUser.Username %> <%# ((FKMModel.Comment)Container.DataItem).CommentDate.Value.ToShortDateString() %> <%# ((FKMModel.Comment)Container.DataItem).CommentTime %> </div> The exception occurs on the first binding (FKMUser.Username). Since the foreign key is set up, I should have no problem accessing any properties from the Users table. Intellisense set up the FKMUser navigation property and it knows the properties of that foreign table. What is going on here??? Thanks, Nick

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  • why can't asp.net find my textbox?

    - by phunehehe
    Hello, I'm trying to add more fields to the CreateUserWizardStep, here is what I added: <asp:CreateUserWizardStep ID="CreateUserWizardStep1" runat="server"> <ContentTemplate> <table border="0"> <tr> <td align="right"> <asp:Label ID="NickNameLabel" runat="server" AssociatedControlID="NickName">Nick Name:</asp:Label> </td> <td> <asp:TextBox ID="NickName" runat="server"></asp:TextBox> <asp:RequiredFieldValidator ID="RequiredFieldValidator1" runat="server" ControlToValidate="NickName" ErrorMessage="Nick Name is required." ToolTip="Nick Name is required." ValidationGroup="CreateUserWizard1">*</asp:RequiredFieldValidator> </td> </tr> <%-- The default code is left unchanged, but not shown here --%> </table> </ContentTemplate> </asp:CreateUserWizardStep> Then I tried to reference the objects like this protected void NewUserWizard_CreatedUser(object sender, EventArgs e) { CreateUserWizardStep step = NewUserWizard.FindControl("CreateUserWizardStep1") as CreateUserWizardStep; TextBox nickName= step.FindControl("NickName") as TextBox; // insert additional information to the database } The problem is, I'm getting nulls for nickName. Am I using FindControl("") incorrectly?

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  • Nice way to break a reply up into pieces in ruby

    - by ChaosR
    Hello, I'm writing an IRCd. For this topic it doesn't really matter if you know much about IRC. Its a simple code style problem. Quick overview of the problem: No message may be longer than 512 characters If the message is more, it must be broken into pieces The NAMES reply sends all the nicknames of users on a channel, and quickly grows beyond 512 characters. I currently concocted this marvelous piece of code, it works perfectly. However, its just not "ruby-like". This piece of code is more what you expect in some piece of C code. # 11 is the number of all fixed characters combined in the reply pre_length = 11 + servername.length + mynick.length + channel.name.length list = [""] i = 0 channel.nicks.each do |nick, client| list[i+=1] = "" if list[i].length + nick.length + pre_length > 500 list[i] << "#{channel.mode_char(client)}#{client.nick} " end list.each { |l| send_numeric(RPL_NAMREPLY, channel.name, l.strip) } send_numeric(RPL_ENDOFNAMES, channel.name) So my question is, any ideas to do this more nicely? PS. code has been slightly modified to make it easier to understand out-of-context

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  • How to load the SQL data into several ComboBox easily, am i doing the correctly or is there another way

    - by Dominic Deepan.d
    I have a Combobox to fill the data for City, State and PinCode these combobox is dopdown list and the user will pick it. and it loads once the form opens. Here is the CODE: /// CODE TO BRING A DATA FROM SQL INTO THE FORM DROP LIST /// To fill the sates from States Table cn = new SqlConnection(@"Data Source=Nick-PC\SQLEXPRESS;Initial Catalog=AutoDB;Integrated Security=True"); cmd= new SqlCommand("select * from TblState",cn); cn.Open(); SqlDataReader dr; try { dr = cmd.ExecuteReader(); while (dr.Read()) { SelectState.Items.Add(dr["State"].ToString()); } } catch (Exception ex) { MessageBox.Show(ex.Message); } finally { cn.Close(); } //To fill the Cities from City Table cn1 = new SqlConnection(@"Data Source=Nick-PC\SQLEXPRESS;Initial Catalog=AutoDB;Integrated Security=True"); cmd1 = new SqlCommand("SELECT * FROM TblCity", cn); cn.Open(); SqlDataReader ds; try { ds = cmd1.ExecuteReader(); while (ds.Read()) { SelectCity.Items.Add(ds["City"].ToString()); } } catch (Exception ex) { MessageBox.Show(ex.Message); } finally { cn1.Close(); } // To fill the Data in the Pincode from the City Table cn2 = new SqlConnection(@"Data Source=Nick-PC\SQLEXPRESS;Initial Catalog=AutoDB;Integrated Security=True"); cmd2 = new SqlCommand("SELECT (Pincode) FROM TblCity ", cn2); cn2.Open(); SqlDataReader dm; try { dm = cmd2.ExecuteReader(); while (dm.Read()) { SelectPinCode.Items.Add(dm["Pincode"].ToString()); } } catch (Exception ex) { MessageBox.Show(ex.Message); } finally { cn2.Close(); } its kinda Big, i am doing the same steps for all the combo-box, but is there a way i can merge it in a simple way.

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