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  • Inspiration and influence of the else clause of loop statements in Python?

    - by Aristide
    Python offers an optional else clause in loop statements, which is executed if and only if the loop is not terminated by a break. For an interesting discussion about this neglected commodity, see this question. Here, I just wanted to know: if the very concept of this loop-else construct originates from another language (either theoretical or actually implemented), conversely, if it was taken up in any newer language. May be I should ask the former to Guido, but he surely is a too busy guy for such a futile inquiry. ;-)

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  • Are there references discussing the use parallel programming as a development methodology? [closed]

    - by ahsteele
    I work on a team which employs many of the extreme programming practices. We've gone to great lengths to utilize paired programming as much as possible. Unfortunately the practice sometimes breaks down and becomes ineffective. In looking for ways to tweak our process I came across two articles describing parallel pair programming: Parallel Pair Programming Death of paired programming. Its 2008 move on to parallel pairing While these are good resources I wanted to read a bit more on the topic. As you can imagine Googling for variations on parallel pair programming nets mostly results which relate to parallel programming. What I'm after is additional discussion on the topic of parallel pair programming. Do additional references exist that my Google-fu is unable to discern? Has anyone used the practice and care to share here (thus creating a reference)?

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  • How to you solve the problem of implicit locking and parallel execution?

    - by Eonil
    Where the code is: function A() { lock() doSomething() unlock() } We can call A safely from multiple threads, but it never be executed in parallel . For parallel execution, we have to evade all of this code. But the problem is we never know the A is getting lock or not. If we have source code (maybe lucky case), we have to decode all code to know locking is happening or not. This sucks. But even worse is we normally have no source code. It's obvious this kind of hidden locks will become bottleneck of parallel execution even all the other parts are designed for parallel. And also, (1) With locks, execution cannot be parallel. (2) And I can't know whether the locks are used or not in any code. (3) Defensively, I can't make parallel anything! This facts drives me crazy. How do you solve this problem?

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  • What Parallel computing APIs take good use of sockets?

    - by Ole Jak
    What Parallel computing APIs take good use of sockets? So my programm uses soskets, what Parallel computing APIs I can use that would help me but will not obligate me to go from sockets to anything else... I mean when we are on claster with some special, not socket infrastructure sistem that API emulates something like socket but uses that infrustructure (so programm peforms much faster then on sockets, but keeps having nice soskets API)

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  • Is an event loop just a for/while loop with optimized polling?

    - by Alan
    I'm trying to understand what an event loop is. Often the explanation is that in the event loop, you do something until you're notified that an event occurred. You than handle the event and continue doing what you did before. To map the above definition with an example. I have a server which 'listens' in a event loop, and when a socket connection is detected, the data from it gets read and displayed, after which the server goes to the listening it did before. However, this event happening and us getting notified 'just like that' are to much for me to handle. You can say: "It's not 'just like that' you have to register an event listener". But what's an event listener but a function which for some reason isn't returning. Is it in it's own loop, waiting to be notified when an event happens? Should the event listener also register an event listener? Where does it end? Events are a nice abstraction to work with, however just an abstraction. I believe that in the end, polling is unavoidable. Perhaps we are not doing it in our code, but the lower levels (the programming language implementation or the OS) are doing it for us. It basically comes down to the following pseudo code which is running somewhere low enough so it doesn't result in busy waiting: while(True): do stuff check if event has happened (poll) do other stuff This is my understanding of the whole idea, and i would like to hear if this is correct. I am open in accepting that the whole idea is fundamentally wrong, in which case I would like the correct explanation. Best regards

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  • Games without a(n explicit) game loop

    - by Davy8
    Most game development happens with a main game loop. Are there any good articles/blog posts/discussions about games without a game loop? I imagine they'd mostly be web games, but I'd be interested in hearing otherwise. (As a side note, I think it's really interesting that the concept is almost exclusively used in gaming as far as I'm aware, perhaps that may be another question.) Edit: I realize there's probably a redraw loop somewhere. I guess what I really mean is a loop that is hidden to you. Frames are something you as the developer are not concerned with as you're working on a higher level of abstraction. E.g. someLootItem.moveTo(inventory, someAnimatationType) and that will move from the loot box to your inventory using the specified animation type without the game developer having to worry about the implementation details of that animation. Maybe that's how "real" games end up working, but from reading most tutorials they seem to imply a much more granular level of control is used, but that might just be an artifact of being a tutorial.

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  • A good way to build a game loop in OpenGL

    - by Jeff
    I'm currently beginning to learn OpenGL at school, and I've started making a simple game the other day (on my own, not for school). I'm using freeglut, and am building it in C, so for my game loop I had really just been using a function I made passed to glutIdleFunc to update all the drawing and physics in one pass. This was fine for simple animations that I didn't care too much about the frame rate, but since the game is mostly physics based, I really want to (need to) tie down how fast it's updating. So my first attempt was to have my function I pass to glutIdleFunc (myIdle()) to keep track of how much time has passed since the previous call to it, and update the physics (and currently graphics) every so many milliseconds. I used timeGetTime() to do this (by using <windows.h>). And this got me to thinking, is using the idle function really a good way of going about the game loop? My question is, what is a better way to implement the game loop in OpenGL? Should I avoid using the idle function?

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  • How to find source of 301/302 redirect loop? Heroku GoDaddy Zerigo

    - by user179288
    this should be a relatively simple problem but I'm having trouble.I hope this is the right forum to post on as I've seen people get booted off stack-overflow for this sort of thing. I've setup a web app on heroku (cedar stack) at my-web-app.herokuapp.com and I'm trying to direct my-domain.com and www.my-domain.com to it. As per instructions on the heroku documentation, I've set my-domain.com to redirect (forwarding) to www.my-domain.com and then set a C-Name from www.my-domain.com to my-web-app.herokuapp.com. But the C-Name doesn't seem to be working right and is sending back to my-domain.com, causing a loop and I can't work out why. I first configured these setting at GoDaddy.com where I registered the domain but then tried to avoid the problem by using Heroku's Zerigo DNS add-on, setting the nameservers on GoDaddy to the ones given for Zerigo. However the problem remains. Here is the output from dig for my-domain.com ("drop-circles.com"): ; <<>> DiG 9.3.2 <<>> any drop-circles.com ;; global options: printcmd ;; Got answer: ;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 671 ;; flags: qr rd ra; QUERY: 1, ANSWER: 8, AUTHORITY: 0, ADDITIONAL: 5 ;; QUESTION SECTION: ;drop-circles.com. IN ANY ;; ANSWER SECTION: drop-circles.com. 433 IN NS b.ns.zerigo.net. drop-circles.com. 433 IN NS d.ns.zerigo.net. drop-circles.com. 433 IN NS e.ns.zerigo.net. drop-circles.com. 433 IN NS a.ns.zerigo.net. drop-circles.com. 433 IN NS c.ns.zerigo.net. drop-circles.com. 433 IN SOA a.ns.zerigo.net. hostmaster.zerigo.com. 1372250760 10800 3600 604800 900 drop-circles.com. 433 IN A 64.27.57.29 drop-circles.com. 433 IN A 64.27.57.24 ;; ADDITIONAL SECTION: d.ns.zerigo.net. 68935 IN A 174.36.24.250 e.ns.zerigo.net. 69015 IN A 72.26.219.150 a.ns.zerigo.net. 72602 IN A 64.27.57.11 c.ns.zerigo.net. 69204 IN A 109.74.192.232 b.ns.zerigo.net. 70549 IN A 174.37.229.229 ;; Query time: 15 msec ;; SERVER: 194.168.4.100#53(194.168.4.100) ;; WHEN: Wed Jun 26 14:29:07 2013 ;; MSG SIZE rcvd: 293 Here is the output from dig for www.my-domain.com ("www.drop-circles.com"): ; <<>> DiG 9.3.2 <<>> any www.drop-circles.com ;; global options: printcmd ;; Got answer: ;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 1608 ;; flags: qr rd ra; QUERY: 1, ANSWER: 1, AUTHORITY: 0, ADDITIONAL: 0 ;; QUESTION SECTION: ;www.drop-circles.com. IN ANY ;; ANSWER SECTION: www.drop-circles.com. 407 IN CNAME drop-circles-website.herokuapp.com. ;; Query time: 19 msec ;; SERVER: 194.168.4.100#53(194.168.4.100) ;; WHEN: Wed Jun 26 14:29:15 2013 ;; MSG SIZE rcvd: 83 And from Fiddler if I use the inspector when I try either address I get a series of requests, with the my-domain.com ("drop-circles.com") looking like this: Request: GET http://drop-circles.com/ HTTP/1.1 Accept: text/html, application/xhtml+xml, */* Accept-Language: en-gb User-Agent: Opera/9.80 (Windows NT 5.1; U; Edition IBIS; Trident/5.0) Accept-Encoding: gzip, deflate Connection: Keep-Alive Host: drop-circles.com Response: HTTP/1.1 302 Found Server: nginx/0.8.54 Date: Wed, 26 Jun 2013 13:26:55 GMT Content-Type: text/html;charset=utf-8 Connection: keep-alive Status: 302 Found Location: http://www.drop-circles.com/ Content-Length: 113 <html><body>Redirecting to <a href="http://www.drop-circles.com/">http://www.drop-circles.com/</a></body></html> And the www.my-domain.com ("www.drop-circles.com") looking like this: Request: GET http://www.drop-circles.com/ HTTP/1.1 Accept: text/html, application/xhtml+xml, */* Accept-Language: en-gb User-Agent: Opera/9.80 (Windows NT 5.1; U; Edition IBIS; Trident/5.0) Accept-Encoding: gzip, deflate Connection: Keep-Alive Host: www.drop-circles.com Response: HTTP/1.1 301 Moved Permanently Content-Type: text/html Date: Wed, 26 Jun 2013 13:26:56 GMT Location: http://drop-circles.com/ Vary: Accept X-Powered-By: Express Content-Length: 104 Connection: keep-alive <p>Moved Permanently. Redirecting to <a href="http://drop-circles.com/">http://drop-circles.com/</a></p> Any and all help would be greatly appreciated. If it is not at all obvious from these readouts what it might be could someone at least tell me which company GoDaddy, Zerigo or Heroku should I go to for support since I don't really know enough to be able to say where the problem lies. Thank you.

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  • How do you increase the number of processes in parallel with Powershell 3?

    - by Mark Shay
    I am trying to run 20 processes in parallel. I changed the session as below, but having no luck. I am getting only up to 5 parallel processes per session. $wo=New-PSWorkflowExecutionOption -MaxSessionsPerWorkflow 50 -MaxDisconnectedSessions 200 -MaxSessionsPerRemoteNode 50 -MaxActivityProcesses 50 Register-PSSessionConfiguration -Name ITWorkflows -SessionTypeOption $wo -Force Get-PSSessionConfiguration ITWorkflows | Format-List -Property * Is there a switch parameter to increase the number of processes? This is what I am running: Workflow MyWorkflow1 { Parallel { InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns "where OrderId between 2 and 2975416"} InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns "where OrderId between 2975417 and 5950831"} InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns "where OrderId between 5950832 and 8926246"} InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns "where OrderId between 8926247 and 11901661"} InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns "where OrderId between 11901662 and 14877076"} InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns"where OrderId between 14877077 and 17852491"} InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns "where OrderId between 17852492 and 20827906"} InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns "where OrderId between 20827907 and 23803321"} InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns "where OrderId between 23803322 and 26778736"} InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns "where OrderId between 26778737 and 29754151"} InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns "where OrderId between 29754152 and 32729566"} InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns "where OrderId between 32729567 and 35704981"} InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns "where OrderId between 35704982 and 38680396"} InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns "where OrderId between 38680397 and 432472144"} InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns "where OrderId between 432472145 and 435447559"} InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns "where OrderId between 435447560 and 438422974"} InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns "where OrderId between 864944289 and 867919703"} InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns "where OrderId between 867919704 and 870895118"} InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns "where OrderId between 870895119 and 1291465602"} InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns "where OrderId between 1291465603 and 1717986945"} }

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  • Is it too early to start designing for Task Parallel Library?

    - by Joe Erickson
    I have been following the development of the .NET Task Parallel Library (TPL) with great interest since Microsoft first announced it. There is no doubt in my mind that we will eventually take advantage of TPL. What I am questioning is whether it makes sense to start taking advantage of TPL when Visual Studio 2010 and .NET 4.0 are released, or whether it makes sense to wait a while longer. Why Start Now? The .NET 4.0 Task Parallel Library appears to be well designed and some relatively simple tests demonstrate that it works well on today's multi-core CPUs. I have been very interested in the potential advantages of using multiple lightweight threads to speed up our software since buying my first quad processor Dell Poweredge 6400 about seven years ago. Experiments at that time indicated that it was not worth the effort, which I attributed largely to the overhead of moving data between each CPU's cache (there was no shared cache back then) and RAM. Competitive advantage - some of our customers can never get enough performance and there is no doubt that we can build a faster product using TPL today. It sounds fun. Yes, I realize that some developers would rather poke themselves in the eye with a sharp stick, but we really enjoy maximizing performance. Why Wait? Are today's Intel Nehalem CPUs representative of where we are going as multi-core support matures? You can purchase a Nehalem CPU with 4 cores which share a single level 3 cache today, and most likely a 6 core CPU sharing a single level 3 cache by the time Visual Studio 2010 / .NET 4.0 are released. Obviously, the number of cores will go up over time, but what about the architecture? As the number of cores goes up, will they still share a cache? One issue with Nehalem is the fact that, even though there is a very fast interconnect between the cores, they have non-uniform memory access (NUMA) which can lead to lower performance and less predictable results. Will future multi-core architectures be able to do away with NUMA? Similarly, will the .NET Task Parallel Library change as it matures, requiring modifications to code to fully take advantage of it? Limitations Our core engine is 100% C# and has to run without full trust, so we are limited to using .NET APIs.

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  • What is the full "for" loop syntax in C (and others in case they are compatible) ?

    - by fmsf
    I have seen some very weird for loops when reading other people's code. I have been trying to search for a full syntax explanation for the for loop in C but it is very hard because the word "for" appears in unrelated sentences making the search almost impossible to Google effectively. This question came to my mind after reading this thread which made me curious again. The for here: for(p=0;p+=(a&1)*b,a!=1;a>>=1,b<<=1); In the middle condition there is a comma separating the two pieces of code, what does this comma do? The comma on the right side I understand as it makes both a>>=1 and b<<=1. But within a loop exit condition, what happens? Does it exit when p==0, when a==1 or when both happen? It would be great if anyone could help me understand this and maybe point me in the direction of a full for loop syntax description.

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  • Why is my computer not showing a speedup when I use parallel code?

    - by Jared P
    So I realize this question sounds stupid (and yes I am using a dual core), but I have tried two different libraries (Grand Central Dispatch and OpenMP), and when using clock() to time the code with and without the lines that make it parallel, the speed is the same. (for the record they were both using their own form of parallel for). They report being run on different threads, but perhaps they are running on the same core? Is there any way to check? (Both libraries are for C, I'm uncomfortable at lower layers.) This is super weird. Any ideas?

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  • Duplication in parallel inheritance hierarchies

    - by flamingpenguin
    Using an OO language with static typing (like Java), what are good ways to represent the following model invariant without large amounts of duplication. I have two (actually multiple) flavours of the same structure. Each flavour requires its own (unique to that flavour data) on each of the objects within that structure as well as some shared data. But within each instance of the aggregation only objects of one (the same) flavour are allowed. FooContainer can contain FooSources and FooDestinations and associations between the "Foo" objects BarContainer can contain BarSources and BarDestinations and associations between the "Bar" objects interface Container() { List<? extends Source> sources(); List<? extends Destination> destinations(); List<? extends Associations> associations(); } interface FooContainer() extends Container { List<? extends FooSource> sources(); List<? extends FooDestination> destinations(); List<? extends FooAssociations> associations(); } interface BarContainer() extends Container { List<? extends BarSource> sources(); List<? extends BarDestination> destinations(); List<? extends BarAssociations> associations(); } interface Source { String getSourceDetail1(); } interface FooSource extends Source { String getSourceDetail2(); } interface BarSource extends Source { String getSourceDetail3(); } interface Destination { String getDestinationDetail1(); } interface FooDestination extends Destination { String getDestinationDetail2(); } interface BarDestination extends Destination { String getDestinationDetail3(); } interface Association { Source getSource(); Destination getDestination(); } interface FooAssociation extends Association { FooSource getSource(); FooDestination getDestination(); String getFooAssociationDetail(); } interface BarAssociation extends Association { BarSource getSource(); BarDestination getDestination(); String getBarAssociationDetail(); }

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  • ASP.NET 3.5 Loop Control Structures Using Visual Basic

    Loop statements are one of the most important control structures in any programming language. Control structures are used to control or alter the flow of the program depending on a given situation. This article acquaints you with the most important loop statements and how to use them when developing ASP.NET web applications.... Microsoft Exchange Server 2010 Simplify Administration and Deployment of Messaging - Free Download.

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  • Parallel Installation of Ubuntu, Wubi and Windows 7?

    - by Aufwind
    I have Windows 7 installed on a Notebook. Because I wanted to experiment with Ubutnu without loosing my Windows 7 configuration I installed the Wubi Version of Ubuntu inside of Windows 7. Since things seam to work out well with Ubuntu and my harddisk space is very limited, I want to make Ubuntu my only operating system on this machine. So my question is: Is it possible, to install Ubuntu 11.04 additionally to my actual configuration (Wubi and Windows 7)? And if things turned out well with the native installation of Ubuntu, too, to delete Wubi and Windows 7 from my system afterwards? Why I am asking this is simply, that I am afraid, that if I just format my machine and made the whole harddisk available for the fresh Ubuntu installation, it could be possible, that it turns out, that one thing or an other would not work properly, like it did in Wubi. (Possible Network, VPN, and Firewall@work issues) In this case I'd like the possibility to switch back.

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  • Parallel downloading of JavaScript files on page load

    - by user359650
    Below is a quote from one of the Yahoo performance pages: While a script is downloading, however, the browser won't start any other downloads, even on different hostnames. When I look at page load of our website, I can see that many scripts are being downloaded at the same time: Am I mistaken, or should the quote should instead read like this? While scripts are downloading (there can be several scripts downloading at the same time), the browser won't start any other downloads, even on different hostnames.

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  • Load Balance and Parallel Performance

    Load balancing an application workload among threads is critical to performance. However, achieving perfect load balance is non-trivial, and it depends on the parallelism within the application, workload, the number of threads, load balancing policy, and the threading implementation.

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  • Physics Loop in a NodeJS/Socket.IO Environment

    - by Thomas Mosey
    I'm developing a 2D HTML5 Canvas Game, and I am trying to think of the most efficient way to implement a Physics Loop on the server-end of things, running NodeJS and Socket.IO. The only method I've thought of is using setTimeout/Interval, is there any better way? Any examples would be appreciated. EDIT: The Game is a top-down Game, like Zelda and older Pokemon Games. Most of the physics done in the loop will be simple intersects.

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  • More CPU cores may not always lead to better performance – MAXDOP and query memory distribution in spotlight

    - by sqlworkshops
    More hardware normally delivers better performance, but there are exceptions where it can hinder performance. Understanding these exceptions and working around it is a major part of SQL Server performance tuning.   When a memory allocating query executes in parallel, SQL Server distributes memory to each task that is executing part of the query in parallel. In our example the sort operator that executes in parallel divides the memory across all tasks assuming even distribution of rows. Common memory allocating queries are that perform Sort and do Hash Match operations like Hash Join or Hash Aggregation or Hash Union.   In reality, how often are column values evenly distributed, think about an example; are employees working for your company distributed evenly across all the Zip codes or mainly concentrated in the headquarters? What happens when you sort result set based on Zip codes? Do all products in the catalog sell equally or are few products hot selling items?   One of my customers tested the below example on a 24 core server with various MAXDOP settings and here are the results:MAXDOP 1: CPU time = 1185 ms, elapsed time = 1188 msMAXDOP 4: CPU time = 1981 ms, elapsed time = 1568 msMAXDOP 8: CPU time = 1918 ms, elapsed time = 1619 msMAXDOP 12: CPU time = 2367 ms, elapsed time = 2258 msMAXDOP 16: CPU time = 2540 ms, elapsed time = 2579 msMAXDOP 20: CPU time = 2470 ms, elapsed time = 2534 msMAXDOP 0: CPU time = 2809 ms, elapsed time = 2721 ms - all 24 cores.In the above test, when the data was evenly distributed, the elapsed time of parallel query was always lower than serial query.   Why does the query get slower and slower with more CPU cores / higher MAXDOP? Maybe you can answer this question after reading the article; let me know: [email protected].   Well you get the point, let’s see an example.   The best way to learn is to practice. To create the below tables and reproduce the behavior, join the mailing list by using this link: www.sqlworkshops.com/ml and I will send you the table creation script.   Let’s update the Employees table with 49 out of 50 employees located in Zip code 2001. update Employees set Zip = EmployeeID / 400 + 1 where EmployeeID % 50 = 1 update Employees set Zip = 2001 where EmployeeID % 50 != 1 go update statistics Employees with fullscan go   Let’s create the temporary table #FireDrill with all possible Zip codes. drop table #FireDrill go create table #FireDrill (Zip int primary key) insert into #FireDrill select distinct Zip from Employees update statistics #FireDrill with fullscan go  Let’s execute the query serially with MAXDOP 1. --Example provided by www.sqlworkshops.com --Execute query with uneven Zip code distribution --First serially with MAXDOP 1 set statistics time on go declare @EmployeeID int, @EmployeeName varchar(48),@zip int select @EmployeeName = e.EmployeeName, @zip = e.Zip from Employees e       inner join #FireDrill fd on (e.Zip = fd.Zip)       order by e.Zip option (maxdop 1) goThe query took 1011 ms to complete.   The execution plan shows the 77816 KB of memory was granted while the estimated rows were 799624.  No Sort Warnings in SQL Server Profiler.  Now let’s execute the query in parallel with MAXDOP 0. --Example provided by www.sqlworkshops.com --Execute query with uneven Zip code distribution --In parallel with MAXDOP 0 set statistics time on go declare @EmployeeID int, @EmployeeName varchar(48),@zip int select @EmployeeName = e.EmployeeName, @zip = e.Zip from Employees e       inner join #FireDrill fd on (e.Zip = fd.Zip)       order by e.Zip option (maxdop 0) go The query took 1912 ms to complete.  The execution plan shows the 79360 KB of memory was granted while the estimated rows were 799624.  The estimated number of rows between serial and parallel plan are the same. The parallel plan has slightly more memory granted due to additional overhead. Sort properties shows the rows are unevenly distributed over the 4 threads.   Sort Warnings in SQL Server Profiler.   Intermediate Summary: The reason for the higher duration with parallel plan was sort spill. This is due to uneven distribution of employees over Zip codes, especially concentration of 49 out of 50 employees in Zip code 2001. Now let’s update the Employees table and distribute employees evenly across all Zip codes.   update Employees set Zip = EmployeeID / 400 + 1 go update statistics Employees with fullscan go  Let’s execute the query serially with MAXDOP 1. --Example provided by www.sqlworkshops.com --Execute query with uneven Zip code distribution --Serially with MAXDOP 1 set statistics time on go declare @EmployeeID int, @EmployeeName varchar(48),@zip int select @EmployeeName = e.EmployeeName, @zip = e.Zip from Employees e       inner join #FireDrill fd on (e.Zip = fd.Zip)       order by e.Zip option (maxdop 1) go   The query took 751 ms to complete.  The execution plan shows the 77816 KB of memory was granted while the estimated rows were 784707.  No Sort Warnings in SQL Server Profiler.   Now let’s execute the query in parallel with MAXDOP 0. --Example provided by www.sqlworkshops.com --Execute query with uneven Zip code distribution --In parallel with MAXDOP 0 set statistics time on go declare @EmployeeID int, @EmployeeName varchar(48),@zip int select @EmployeeName = e.EmployeeName, @zip = e.Zip from Employees e       inner join #FireDrill fd on (e.Zip = fd.Zip)       order by e.Zip option (maxdop 0) go The query took 661 ms to complete.  The execution plan shows the 79360 KB of memory was granted while the estimated rows were 784707.  Sort properties shows the rows are evenly distributed over the 4 threads. No Sort Warnings in SQL Server Profiler.    Intermediate Summary: When employees were distributed unevenly, concentrated on 1 Zip code, parallel sort spilled while serial sort performed well without spilling to tempdb. When the employees were distributed evenly across all Zip codes, parallel sort and serial sort did not spill to tempdb. This shows uneven data distribution may affect the performance of some parallel queries negatively. For detailed discussion of memory allocation, refer to webcasts available at www.sqlworkshops.com/webcasts.     Some of you might conclude from the above execution times that parallel query is not faster even when there is no spill. Below you can see when we are joining limited amount of Zip codes, parallel query will be fasted since it can use Bitmap Filtering.   Let’s update the Employees table with 49 out of 50 employees located in Zip code 2001. update Employees set Zip = EmployeeID / 400 + 1 where EmployeeID % 50 = 1 update Employees set Zip = 2001 where EmployeeID % 50 != 1 go update statistics Employees with fullscan go  Let’s create the temporary table #FireDrill with limited Zip codes. drop table #FireDrill go create table #FireDrill (Zip int primary key) insert into #FireDrill select distinct Zip       from Employees where Zip between 1800 and 2001 update statistics #FireDrill with fullscan go  Let’s execute the query serially with MAXDOP 1. --Example provided by www.sqlworkshops.com --Execute query with uneven Zip code distribution --Serially with MAXDOP 1 set statistics time on go declare @EmployeeID int, @EmployeeName varchar(48),@zip int select @EmployeeName = e.EmployeeName, @zip = e.Zip from Employees e       inner join #FireDrill fd on (e.Zip = fd.Zip)       order by e.Zip option (maxdop 1) go The query took 989 ms to complete.  The execution plan shows the 77816 KB of memory was granted while the estimated rows were 785594. No Sort Warnings in SQL Server Profiler.  Now let’s execute the query in parallel with MAXDOP 0. --Example provided by www.sqlworkshops.com --Execute query with uneven Zip code distribution --In parallel with MAXDOP 0 set statistics time on go declare @EmployeeID int, @EmployeeName varchar(48),@zip int select @EmployeeName = e.EmployeeName, @zip = e.Zip from Employees e       inner join #FireDrill fd on (e.Zip = fd.Zip)       order by e.Zip option (maxdop 0) go The query took 1799 ms to complete.  The execution plan shows the 79360 KB of memory was granted while the estimated rows were 785594.  Sort Warnings in SQL Server Profiler.    The estimated number of rows between serial and parallel plan are the same. The parallel plan has slightly more memory granted due to additional overhead.  Intermediate Summary: The reason for the higher duration with parallel plan even with limited amount of Zip codes was sort spill. This is due to uneven distribution of employees over Zip codes, especially concentration of 49 out of 50 employees in Zip code 2001.   Now let’s update the Employees table and distribute employees evenly across all Zip codes. update Employees set Zip = EmployeeID / 400 + 1 go update statistics Employees with fullscan go Let’s execute the query serially with MAXDOP 1. --Example provided by www.sqlworkshops.com --Execute query with uneven Zip code distribution --Serially with MAXDOP 1 set statistics time on go declare @EmployeeID int, @EmployeeName varchar(48),@zip int select @EmployeeName = e.EmployeeName, @zip = e.Zip from Employees e       inner join #FireDrill fd on (e.Zip = fd.Zip)       order by e.Zip option (maxdop 1) go The query took 250  ms to complete.  The execution plan shows the 9016 KB of memory was granted while the estimated rows were 79973.8.  No Sort Warnings in SQL Server Profiler.  Now let’s execute the query in parallel with MAXDOP 0.  --Example provided by www.sqlworkshops.com --Execute query with uneven Zip code distribution --In parallel with MAXDOP 0 set statistics time on go declare @EmployeeID int, @EmployeeName varchar(48),@zip int select @EmployeeName = e.EmployeeName, @zip = e.Zip from Employees e       inner join #FireDrill fd on (e.Zip = fd.Zip)       order by e.Zip option (maxdop 0) go The query took 85 ms to complete.  The execution plan shows the 13152 KB of memory was granted while the estimated rows were 784707.  No Sort Warnings in SQL Server Profiler.    Here you see, parallel query is much faster than serial query since SQL Server is using Bitmap Filtering to eliminate rows before the hash join.   Parallel queries are very good for performance, but in some cases it can hinder performance. If one identifies the reason for these hindrances, then it is possible to get the best out of parallelism. I covered many aspects of monitoring and tuning parallel queries in webcasts (www.sqlworkshops.com/webcasts) and articles (www.sqlworkshops.com/articles). I suggest you to watch the webcasts and read the articles to better understand how to identify and tune parallel query performance issues.   Summary: One has to avoid sort spill over tempdb and the chances of spills are higher when a query executes in parallel with uneven data distribution. Parallel query brings its own advantage, reduced elapsed time and reduced work with Bitmap Filtering. So it is important to understand how to avoid spills over tempdb and when to execute a query in parallel.   I explain these concepts with detailed examples in my webcasts (www.sqlworkshops.com/webcasts), I recommend you to watch them. The best way to learn is to practice. To create the above tables and reproduce the behavior, join the mailing list at www.sqlworkshops.com/ml and I will send you the relevant SQL Scripts.   Register for the upcoming 3 Day Level 400 Microsoft SQL Server 2008 and SQL Server 2005 Performance Monitoring & Tuning Hands-on Workshop in London, United Kingdom during March 15-17, 2011, click here to register / Microsoft UK TechNet.These are hands-on workshops with a maximum of 12 participants and not lectures. For consulting engagements click here.   Disclaimer and copyright information:This article refers to organizations and products that may be the trademarks or registered trademarks of their various owners. Copyright of this article belongs to R Meyyappan / www.sqlworkshops.com. You may freely use the ideas and concepts discussed in this article with acknowledgement (www.sqlworkshops.com), but you may not claim any of it as your own work. This article is for informational purposes only; you use any of the suggestions given here entirely at your own risk.   Register for the upcoming 3 Day Level 400 Microsoft SQL Server 2008 and SQL Server 2005 Performance Monitoring & Tuning Hands-on Workshop in London, United Kingdom during March 15-17, 2011, click here to register / Microsoft UK TechNet.These are hands-on workshops with a maximum of 12 participants and not lectures. For consulting engagements click here.   R Meyyappan [email protected] LinkedIn: http://at.linkedin.com/in/rmeyyappan  

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