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  • Invoke Python modules from Java

    - by user36813
    I have a Python interface of a graph library written in C - igraph (the name of library). My need is to invoke the python modules pertaining to this graph library from Java code. It goes like this, the core of library is in c. This core has been imported into Python and interfaces to the functions embedded in core are available in Python. My project's rest of the code is in Java and hence I would like to call the graph functions by Java as well. Jython - which lets you invoke python modules with in Java was an option.I went on trying Jython to discover that it will not work in my case as the core code is in C and Jython wont support anything that is imported as a c dll in python code.I also thought of opting for the approach of calling graph routines directly in c. That is without passing through Python code. I am assuming there must be something which lets you call c code from Java, how ever I am not good in C hence I did not go for it. My last resort seems to execute Python interpreter from command line using Java. But that is a dirty and shameless. Also to deal with the results produced by Python code I will have to write the results in a file and read it back in java. Again dirty way. Is there something that any one can suggest me? Thanks to every one giving time. Thanks Igal for answering. I had a look at it. At first glance it appears as if it is simply calling the python script. Jep jep = new Jep(false, SCRIPT_PATH, cl); jep.set("query", query); jep.runScript(SCRIPT_PATH + file); jep.close(); Isnt it very similar to what we would do if called the python interpreter from command line through a Java code. Runtime runtime = Runtime.getRuntime(); Process proc = runtime.exec("python test.py"); Concern is how do I use the results generated by Python script. The naive way is to write them to file and read it back in Java. I am searching for a smarter approach.Thanks for suggestion anyway.

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  • C# problem with two threads and hardware access

    - by mack369
    I'm creating an application which communicates with the device via FT2232H USB/RS232 converter. For communication I'm using FTD2XX_NET.dll library from FTDI website. I'm using two threads: first thread continuously reads data from the device the second thread is the main thread of the Windows Form Application I've got a problem when I'm trying to write any data to the device while the receiver's thread is running. The main thread simply hangs up on ftdiDevice.Write function. I tried to synchronize both threads so that only one thread can use Read/Write function at the same time, but it didn't help. Below code responsible for the communication. Note that following functions are methods of FtdiPort class. Receiver's thread private void receiverLoop() { if (this.DataReceivedHandler == null) { throw new BackendException("dataReceived delegate is not set"); } FTDI.FT_STATUS ftStatus = FTDI.FT_STATUS.FT_OK; byte[] readBytes = new byte[this.ReadBufferSize]; while (true) { lock (FtdiPort.threadLocker) { UInt32 numBytesRead = 0; ftStatus = ftdiDevice.Read(readBytes, this.ReadBufferSize, ref numBytesRead); if (ftStatus == FTDI.FT_STATUS.FT_OK) { this.DataReceivedHandler(readBytes, numBytesRead); } else { Trace.WriteLine(String.Format("Couldn't read data from ftdi: status {0}", ftStatus)); Thread.Sleep(10); } } Thread.Sleep(this.RXThreadDelay); } } Write function called from main thread public void Write(byte[] data, int length) { if (this.IsOpened) { uint i = 0; lock (FtdiPort.threadLocker) { this.ftdiDevice.Write(data, length, ref i); } Thread.Sleep(1); if (i != (int)length) { throw new BackendException("Couldnt send all data"); } } else { throw new BackendException("Port is closed"); } } Object used to synchronize two threads static Object threadLocker = new Object(); Method that starts the receiver's thread private void startReceiver() { if (this.DataReceivedHandler == null) { return; } if (this.IsOpened == false) { throw new BackendException("Trying to start listening for raw data while disconnected"); } this.receiverThread = new Thread(this.receiverLoop); //this.receiverThread.Name = "protocolListener"; this.receiverThread.IsBackground = true; this.receiverThread.Start(); } The ftdiDevice.Write function doesn't hang up if I comment following line: ftStatus = ftdiDevice.Read(readBytes, this.ReadBufferSize, ref numBytesRead);

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  • Silverlight? WPF? or Windows Form?

    - by Amit
    After Silverlight 4.0 has been released with new WPF, I am kind of confused with these technologies: Silverlight? WPF? Windows Form? The main motive that we want to achieve for BIG business project is following: Performance Security And platform independent** If I consider all above three points then only Silverlight is the option as I don’t want people buying emulator on MacOS for WPF or Windows Form. Now how good the Silverlight is for Business applications, I was completely against when Silverlight 2.0 was in the market but now it is Silverlight 4.0 and they have provided many new features (but still basics) that is required in any challenging business applications. Comparing Silverlight and WPF -* Silverlight and WPF are very new technology and if I'd to compare from these two then I'd prefer WPF because it can be considered stable and mature. But it is not same as Windows Form. -* If I go with Silverlight then I am sure about keep updating to the latest version of Silverlight. I remembered when we were developing software for version 2.0 then we'd to create our own framework with dynamic loading DLL, and then Navigation concept. But everything was got changed once Silverlight 3.0 came. I don't want this to be happening with this new product. -* If we go with WPF then we don't get the platform independence. Now, why not we just focus on making WPF and then move to Silverlght. As someone (Tim?) from Microsoft has said that the idea is to make Silverlight as close as WPF. But if that is the case then why XAML structure is different; I will not be convinced with by saying that .Net framework for SL is too small.. well the difference is coming from the namespace ? I was searching on this subject and found "Microsoft WPF-Silverlight Comparison Whitepaper v1.1.pdf". This guide is very good that gives you ins-outs about how can we build common apps that runs on both. But again, it is comparing Silverlight 2 and not 4. I am sure many architect/ developers/ project managers must be facing similar kind of questions in their premises and wants to initiate this discussion, if it has not been :). We've still got 2 weeks to make this decision, so I'm expecting everyone to participate, gurus?

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  • Is there an easier way of creating a registry volatile subkey in .net?

    - by Simon
    So far I have the below which is taken from http://www.danielmoth.com/Blog/volatile-registrykey.aspx public static class RegistryHelper { public static RegistryKey CreateVolatileSubKey(RegistryKey rk, string subkey, RegistryKeyPermissionCheck permissionCheck) { var rk2 = rk.GetType(); const BindingFlags bfStatic = BindingFlags.NonPublic | BindingFlags.Static; const BindingFlags bfInstance = BindingFlags.NonPublic | BindingFlags.Instance; rk2.GetMethod("ValidateKeyName", bfStatic).Invoke(null, new object[] { subkey }); rk2.GetMethod("ValidateKeyMode", bfStatic).Invoke(null, new object[] { permissionCheck }); rk2.GetMethod("EnsureWriteable", bfInstance).Invoke(rk, null); subkey = (string)rk2.GetMethod("FixupName", bfStatic).Invoke(null, new object[] { subkey }); if (!(bool)rk2.GetField("remoteKey", bfInstance).GetValue(rk)) { var key = (RegistryKey)rk2.GetMethod("InternalOpenSubKey", bfInstance, null, new[] { typeof(string), typeof(bool) }, null).Invoke(rk, new object[] { subkey, permissionCheck != RegistryKeyPermissionCheck.ReadSubTree }); if (key != null) { rk2.GetMethod("CheckSubKeyWritePermission", bfInstance).Invoke(rk, new object[] { subkey }); rk2.GetMethod("CheckSubTreePermission", bfInstance).Invoke(rk, new object[] { subkey, permissionCheck }); rk2.GetField("checkMode", bfInstance).SetValue(key, permissionCheck); return key; } } rk2.GetMethod("CheckSubKeyCreatePermission", bfInstance).Invoke(rk, new object[] { subkey }); int lpdwDisposition; IntPtr hkResult; var srh = Type.GetType("Microsoft.Win32.SafeHandles.SafeRegistryHandle"); var temp = rk2.GetField("hkey", bfInstance).GetValue(rk); var rkhkey = (SafeHandleZeroOrMinusOneIsInvalid)temp; var getregistrykeyaccess = (int)rk2.GetMethod("GetRegistryKeyAccess", bfStatic, null, new[] { typeof(bool) }, null).Invoke(null, new object[] { permissionCheck != RegistryKeyPermissionCheck.ReadSubTree }); var errorCode = RegCreateKeyEx(rkhkey, subkey, 0, null, 1, getregistrykeyaccess, IntPtr.Zero, out hkResult, out lpdwDisposition); var keyNameField = rk2.GetField("keyName", bfInstance); var rkkeyName = (string)keyNameField.GetValue(rk); if (errorCode == 0 && hkResult.ToInt32() > 0) { var rkremoteKey = (bool)rk2.GetField("remoteKey", bfInstance).GetValue(rk); var hkResult2 = srh.GetConstructor(BindingFlags.Instance | BindingFlags.NonPublic, null, new[] { typeof(IntPtr), typeof(bool) }, null).Invoke(new object[] { hkResult, true }); var key2 = (RegistryKey)rk2.GetConstructor(BindingFlags.Instance | BindingFlags.NonPublic, null, new[] { hkResult2.GetType(), typeof(bool), typeof(bool), typeof(bool), typeof(bool) }, null).Invoke(new[] { hkResult2, permissionCheck != RegistryKeyPermissionCheck.ReadSubTree, false, rkremoteKey, false }); rk2.GetMethod("CheckSubTreePermission", bfInstance).Invoke(rk, new object[] { subkey, permissionCheck }); rk2.GetField("checkMode", bfInstance).SetValue(key2, permissionCheck); if (subkey.Length == 0) { keyNameField.SetValue(key2, rkkeyName); } else { keyNameField.SetValue(key2, rkkeyName + @"\" + subkey); } key2.Close(); return rk.OpenSubKey(subkey, true); } if (errorCode != 0) rk2.GetMethod("Win32Error", bfInstance).Invoke(rk, new object[] { errorCode, rkkeyName + @"\" + subkey }); return null; } [DllImport("advapi32.dll", CharSet = CharSet.Auto)] private static extern int RegCreateKeyEx(SafeHandleZeroOrMinusOneIsInvalid hKey, string lpSubKey, int reserved, string lpClass, int dwOptions, int samDesigner, IntPtr lpSecurityAttributes, out IntPtr hkResult, out int lpdwDisposition); } Which works but is fairly ugly. Is there a better way?

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  • Can output from OutputDebugString be viewed in VisualStudio's output window

    - by wageoghe
    I am using C# and VS2010. When I use OutputDebugString to write debug information, should it show up in the output window? I can see the output from OutputDebugString in DebugView, but I thought I would see it in Visual Studio's Output window. I have looked under Tools-Options-Debugging-General and the output is NOT being redirected to the Immediate window. I have also looked under Tools-Options-Debugging-Output Window and all General Output Settings are set to "On". Finally, I have used the drop-down list in the Output window to specify that Debug messages should appear. If I change Tools-Options-Debugging-General to redirect the output to the Immediate window, the OutputDebugString messages do not appear in the immediate window. Here is my entire test program: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Runtime.InteropServices; using System.Diagnostics; namespace OutputDebugString { class Program { [DllImport("kernel32.dll", CharSet = CharSet.Auto)] public static extern void OutputDebugString(string message); static void Main(string[] args) { Console.WriteLine("Main - Enter - Console.WriteLine"); Debug.WriteLine("Main - Enter - Debug.WriteLine"); OutputDebugString("Main - Enter - OutputDebugString"); OutputDebugString("Main - Exit - OutputDebugString"); Debug.WriteLine("Main - Exit - Debug.WriteLine"); Console.WriteLine("Main - Exit - Console.WriteLine"); } } } If I run within the debugger, the Debug.WriteLine output does show up in the output window, but the OutputDebugString output does not. If I run from a console window, both Debug.WriteLine and OutputDebugString show up in DebugView. Why doesn't the OutputDebugString output ever show up in the output window? Ultimately, my intent is not to write a lot of debug output with OutputDebugString, rather I will use System.Diagnostics or NLog or something similar. I am just trying to find out, if I configure a logging platform to write to OutputDebugString, will the output be visible from within the debugger. Edit: I went back to my original program (not the simple test above) which uses TraceSources and TraceListeners configured via the app.config file. If I configure the trace sources to write to the System.Diagnostics.DefaultTraceListener (which is documented as writing to OutputDebugString), then the trace source output DOES go to the debug window. However, lines that write directly with OutputDebugString (such as in my simple example) DO NOT go to the debug window. Also, if I use a different TraceListener that writes to OutputDebugString (I got one from Ukadc.Diagnostics at codeplex), that output DOES NOT go to the debug window. Note that I have seen these questions but they did not provide a working solution: here and here

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  • CoGetClassObject gives many First-chance exceptions in ATL project. Should I worry?

    - by Andrew
    Hello, I have written a COM object that in turn uses a thrid party ActiveX control. In my FinalConstruct() for my COM object, I instantiate the ActiveX control with the follow code: HRESULT hRes; LPCLASSFACTORY2 pClassFactory; hRes = CoInitializeEx(NULL,COINIT_APARTMENTTHREADED); bool bTest = SUCCEEDED(hRes); if (!bTest) return E_FAIL; if (SUCCEEDED(CoGetClassObject(__uuidof(SerialPortSniffer), CLSCTX_INPROC_SERVER, NULL, IID_IClassFactory2, (LPVOID *)(&pClassFactory)))) { ... more set up code When I step over the line if (SUCCEEDED(CoGetClassObject(__uuidof(SerialPortSniffer), ..., I get 20+ lines in the Output window stating: First-chance exception at 0x0523f82e in SillyComDriver.exe: 0xC0000005: Access violation writing location 0x00000000. I also get the lines: First-chance exception at 0x051e3f3d in SillyComDriver.exe: 0xC0000096: Privileged instruction. First-chance exception at 0x100ab9e6 in SillyComDriver.exe: 0xC000001D: Illegal Instruction. Notice these are first-chance exceptions. The program runs as expected I can access the third party methods/properties. Still, I'm left wondering why they are occurring. Perhaps my way of instantiating the ActiveX control (for which I want use of it's methods/properties and not it's GUI stuff) is incorrect? Besides the code I'm showing, I also put the line import "spsax.dll" no_namespace in the stdafx.h That's all the code necessary for my simple demo project. I noticed this problem because I had (inadvertently) set the "break on exceptions" options in my "real" project and it was breaking on this line. Once I removed it, it also works. If you're read this far thank you, and perhaps I can ask one other minor question. In my demo project, if I right click on SerialPortSniffer and "go to definition", it takes me to the file C:....\AppData\Local\Temp\spsax.tlh. Can someone explain that? Finally, in my "real" project, right clicking on SerialPortSniffer and going to difinition leads to "The symbol 'SerialPortSniffer' is not defined". It doesn't seem to affect the program though. Is there some setting I've messed up? By the way, all my code is written w/ VS2008. Thanks, Dave

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  • Unmanaged Code calling leads to heavy memory leak!!

    - by konnychen
    Maybe I need change the title as "Unmanaged Code calling leads to heavy memory leak!" The leak is around 30M/hour I think maybe I need complete my code here because the memory leak maybe not from a static string whereas my real code derive this string from external device (see new code attached). so I handle also unmanaged code. Could it be possible the leak comes from unmanaged code? But I freed the resouce by Marshal.FreeCoTaskMem(pos); oThread2 = new Thread(new ThreadStart(Cyclic_Call)); oThread2.Start(); delegate void SetText_lab_Statubar(string text); private void m_SetText_lab_Statubar(string text) { if (this.lab_Statubar.InvokeRequired) { SetText_lab_Statubar d = new SetText_lab_Statubar(m_SetText_lab_Statubar); this.Invoke(d, new object[] { text }); } else { this.lab_Statubar.Text = text; } } private void Cyclic_Call() { do { //... ... ReadMatrixCode(Station6, 0, str_Code); this.m_SetText_lab_Statubar(str_Code[4]); Thread.Sleep(100); } while (!b_AbortThraed); } private void ReadMatrixCode(Station st, int ItemNr, string[] str_Code) { IntPtr pItemStates = IntPtr.Zero; IntPtr pErrors = IntPtr.Zero; int NumItems = itemServerHandles.Length; m_SyncIO.Read(DataSrc, NumItems, itemServerHandles, out pItemStates, out pErrors); // This calls external dll which has some of "out IntPtr" errors = new int[NumItems]; Marshal.Copy(pErrors, errors, 0, NumItems); IntPtr pos = pItemStates; // Now get the read values and check errors for (int dwCount = 0; dwCount < NumItems; dwCount++) { result[dwCount] = (ITEMSTATE)Marshal.PtrToStructure(pos, typeof(ITEMSTATE)); pos = (IntPtr)(pos.ToInt32() + Marshal.SizeOf(typeof(ITEMSTATE))); } // Free allocated COM-ressouces Marshal.FreeCoTaskMem(pItemStates); Marshal.FreeCoTaskMem(pErrors); pItemStates = IntPtr.Zero; pErrors = IntPtr.Zero; } m_syncIO is a class and finally it will call COM component which is defined below [Guid("39C12B52-011E-11D0-9675-1020AFD8ADB3")] [InterfaceType(1)] [ComConversionLoss] public interface ISyncIO { void Read(DATASOURCE dwSource, int dwCount, int[] phServer, out IntPtr ppItemValues, out IntPtr ppErrors); void Write(int dwCount, int[] phServer, object[] pItemValues, out IntPtr ppErrors); }

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  • XmlHttpRequest bug?

    - by valdo
    Hello all. I'm writing a program that among other things needs to download a file given its URL. I'm too lazy to implement the Http/Https protocols manually, so that I needed some library/object/function that'll do the job. Critical requirement: The download must be asynchronous. That is, the thread that issued the download must be able to do something else "while" downloading the file, plus the download must be able to be aborted anytime without any barbaric side effects (such as internal call to TerminateThread). Nice-to-have requirements: Should be able to download the file "into memory". Means - read the contents of the file as they arrive, not necessarily save it into some "file system" file. It'd be nice to have some convenient Win32 progress notification mechanism (waitable event, semahpore, completion port, etc.), rather than just periodically polling the download status. I've chosen the XmlHttpRequest COM object to do the work. It seemed to work fine enough, plus it supported asynchronous mode. However I noticed that after some period it just stops working. That is, after several successful file downloads it stops downloading anything. I periodically poll it to get its status, it reports "in-progress", but nothing actually happens, and there's no network activity. Moreover, when the same process creates another instance of XmlHttpRequest object to perform new downloads - the effect is the same. The object reports "in progress", whereas it doesn't even try to connect to the server (according to network sniffers and system TCP state). The only way to make this object work back is to restart the process. This makes me suspect that there's a sort of a bug (sorry, I meant undocumented feature) in the object. Also it's not a bug at the level of an individual object, since the problem persists when the object is destroyed and another one is created. It's probably some global state of the DLL that implements this object. Does anyone know something about this? Is this a known bug? I'm pretty sure there's no chance that I have another bug in my code, because of which it seems to me to be the bug is in the XmlHttpRequest. I've done enoughtests and spent time with the debugger to conclude without reasonable doubt that it's just the object stops working. BTW, while the object should work, I do all the waiting via MsgWaitXXXX API calls. So that if this object needs the message loop to work properly (for instance, it may create a hidden notification window and bind it to a socket via WSAAsyncSelect) - I give it the opportunity.

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  • Modular GWT design concerns

    - by GlGuru
    Hi, I have a couple of questions regarding a modular GWT based application framework. I have some ideas about them but being new to the field of web development I feel they are far from ideal. I'd appreciate a few comments and suggestions in this regard. Here are my questions: I am developing a framework which will allow third parties to embed GWT applications into our website and do some communication with them using simple iFrame postMessage. All these third party modules are going to use our SDK which is also GWT based. The problem arises that even though all the modules will be using the same codebase there is going to be a massive overheard in the amount of duplicate Javascript code (i.e. our common SDK code base which is quite large) being downloaded on the client's machine. This is highly redundant and problematic, not only due to the sheer size of duplicate code but, also due to the fact that subsequent updates of the SDK would require the modules to be recompiled which is going to create a DLL hell kind of scenario in the long run. What is the best way of doing this kind of thing? Is there a way where I can have some static GWT code (i.e. the SDK) and the dynamic GWT module refers to it (even if lies on a different domain) and it all work happily? The other part of the problem lies in providing robust scripting front end to the SDK. At first it appears to be trivial since Javascript itself is a scripting language. However, I do not know how to load and call a piece of pure Javascript code at runtime? I am willing to put restrictions on the target Javascript (i.e. having a function main and unique namespace or something). Furthermore the Javascript will come as a string from a database and not as a full URL. If its doable in Javascript how does one get this right in GWT i.e. forcing the compiler to emit a certain function in the generated Javascript? This I believe can be lesser of a problem by having a stub Javascript with all the right requirements which just loads up a GWT generated Javascript. Is any of this possible at all? I generally hate to be this verbose but I hope to find a quick solution to the problem as its holding up my progress. I'd highly appreciate any comments, suggestions and experiences.

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  • Memory corruption in System.Move due to changed 8087CW mode (png + stretchblt)

    - by André Mussche
    I have strange a memory corruption problem. After many hours debugging and trying I think I found something. For example: I do a simple string assignment: sTest := 'SET LOCK_TIMEOUT '; However, the result sometimes becomes: sTest = 'SET LOCK'#0'TIMEOUT ' So, the _ gets replaced by an 0 byte. I have seen this happening once (reproducing is tricky, dependent on timing) in the System.Move function, when it uses the FPU stack (fild, fistp) for fast memory copy (in case of 9 till 32 bytes to move): ... @@SmallMove: {9..32 Byte Move} fild qword ptr [eax+ecx] {Load Last 8} fild qword ptr [eax] {Load First 8} cmp ecx, 8 jle @@Small16 fild qword ptr [eax+8] {Load Second 8} cmp ecx, 16 jle @@Small24 fild qword ptr [eax+16] {Load Third 8} fistp qword ptr [edx+16] {Save Third 8} ... Using the FPU view and 2 memory debug views (Delphi - View - Debug - CPU - Memory) I saw it going wrong... once... could not reproduce however... This morning I read something about the 8087CW mode, and yes, if this is changed into $27F I get memory corruption! Normally it is $133F: The difference between $133F and $027F is that $027F sets up the FPU for doing less precise calculations (limiting to Double in stead of Extended) and different infiniti handling (which was used for older FPU’s, but is not used any more). Okay, now I found why but not when! I changed the working of my AsmProfiler with a simple check (so all functions are checked at enter and leave): if Get8087CW = $27F then //normally $1372? if MainThreadID = GetCurrentThreadId then //only check mainthread DebugBreak; I "profiled" some units and dll's and bingo (see stack): Windows.StretchBlt(3372289943,0,0,514,345,4211154027,0,0,514,345,13369376) pngimage.TPNGObject.DrawPartialTrans(4211154027,(0, 0, 514, 345, (0, 0), (514, 345))) pngimage.TPNGObject.Draw($7FF62450,(0, 0, 514, 345, (0, 0), (514, 345))) Graphics.TCanvas.StretchDraw((0, 0, 514, 345, (0, 0), (514, 345)),$7FECF3D0) ExtCtrls.TImage.Paint Controls.TGraphicControl.WMPaint((15, 4211154027, 0, 0)) So it is happening in StretchBlt... What to do now? Is it a fault of Windows, or a bug in PNG (included in D2007)? Or is the System.Move function not failsafe?

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  • How to set which version of the VC++ runtime Visual Studio 2005 targets

    - by TallGuy
    I have an application that contains a VC++ project (along with C# projects). Previously, (i.e. during the last year or so) when a build has been done, Visual Studio 2005 appears to be targeting the VC++ runtime version 8.0.50727.762. At least, that is what the Assembly.dll.intermediate.manifest file is telling me: <?xml version='1.0' encoding='UTF-8' standalone='yes'?> <assembly xmlns='urn:schemas-microsoft-com:asm.v1' manifestVersion='1.0'> <dependency> <dependentAssembly> <assemblyIdentity type='win32' name='Microsoft.VC80.CRT' version='8.0.50727.762' processorArchitecture='x86' publicKeyToken='1fc8b3b9a1e18e3b' /> </dependentAssembly> </dependency> </assembly> This version number matches the Visual Studio 2005 version number. The application worked fine when deployed to the webserver. The sun was shining, the birds were singing and all was right with the world. Now something has changed. I don't know what - a security patch, an obscure Visual Studio setting or something. Now Visual Studio 2005 seems to be targeting the wrong version of the VC++ runtime: <?xml version='1.0' encoding='UTF-8' standalone='yes'?> <assembly xmlns='urn:schemas-microsoft-com:asm.v1' manifestVersion='1.0'> <dependency> <dependentAssembly> <assemblyIdentity type='win32' name='Microsoft.VC80.CRT' version='8.0.50727.4053' processorArchitecture='x86' publicKeyToken='1fc8b3b9a1e18e3b' /> </dependentAssembly> </dependency> </assembly> When I deploy the application to the webserver, I get the dreaded This application has failed to start because the application configuration is incorrect. Reinstalling the application may fix this problem. (Exception from HRESULT: 0x800736B1) error. This problem occurs even when I recompile previous versions of the application. I can absolutely guarantee that nothing at all has changed in the solution - we zip up the entire contents of the solution as part of the build process and archive it. I have unzipped a number of these to a temp directory, verified that the previous manifest file refers to 8.0.50727.762, recompiled using exactly the same command at the command line and then verified that the new manifest file now refers to 8.0.50727.4053. I am using Microsoft Visual Studio 2005 Version 8.0.50727.762 (SP.050727-7600) and Microsoft Visual C++ 2005 77646-008-0000007-41610. Why would Visual Studio revert to a previous version of the VC++ runtime? How do I specify which version it should use? What is going wrong here?

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  • Monitoring UDP socket in glib(mm) eats up CPU time

    - by Gyorgy Szekely
    Hi, I have a GTKmm Windows application (built with MinGW) that receives UDP packets (no sending). The socket is native winsock and I use glibmm IOChannel to connect it to the application main loop. The socket is read with recvfrom. My problem is: this setup eats 25% percent CPU time on a 3GHz workstation. Can somebody tell me why? The application is idle in this case, and if I remove the UDP code, CPU usage drops down to almost zero. As the application has to perform some CPU intensive tasks, I could image better ways to spend that 25% Here are some code excerpts: (sorry for the printf's ;) ) /* bind */ void UDPInterface::bindToPort(unsigned short port) { struct sockaddr_in target; WSADATA wsaData; target.sin_family = AF_INET; target.sin_port = htons(port); target.sin_addr.s_addr = 0; if ( WSAStartup ( 0x0202, &wsaData ) ) { printf("WSAStartup failed!\n"); exit(0); // :) WSACleanup(); } sock = socket( AF_INET, SOCK_DGRAM, 0 ); if (sock == INVALID_SOCKET) { printf("invalid socket!\n"); exit(0); } if (bind(sock,(struct sockaddr*) &target, sizeof(struct sockaddr_in) ) == SOCKET_ERROR) { printf("failed to bind to port!\n"); exit(0); } printf("[UDPInterface::bindToPort] listening on port %i\n", port); } /* read */ bool UDPInterface::UDPEvent(Glib::IOCondition io_condition) { recvfrom(sock, (char*)buf, BUF_SIZE*4, 0, NULL, NULL); /* process packet... */ } /* glibmm connect */ Glib::RefPtr channel = Glib::IOChannel::create_from_win32_socket(udp.sock); Glib::signal_io().connect( sigc::mem_fun(udp, &UDPInterface::UDPEvent), channel, Glib::IO_IN ); I've read here in some other question, and also in glib docs (g_io_channel_win32_new_socket()) that the socket is put into nonblocking mode, and it's "a side-effect of the implementation and unavoidable". Does this explain the CPU effect, it's not clear to me? Whether or not I use glib to access the socket or call recvfrom() directly doesn't seem to make much difference, since CPU is used up before any packet arrives and the read handler gets invoked. Also glibmm docs state that it's ok to call recvfrom() even if the socket is polled (Glib::IOChannel::create_from_win32_socket()) I've tried compiling the program with -pg and created a per function cpu usage report with gprof. This wasn't usefull because the time is not spent in my program, but in some external glib/glibmm dll.

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  • How do I make a full screen scrolling messagebox or window?

    - by chobo2
    Hi First let me start of saying I know absolutely nothing about c++ and I am really just more interested in getting this to work then learning c++(I got enough on my plate to learn). So basically I am trying to make a terms of service for my windows mobile 6 professional application but it seems I need to use c++ to do it. After hours of searching I found a solution but it developed for windows mobile standard. So they somehow used c++ to make a message box and on standard devices(ie non touch screen phones) the message box can have like scrolling. For some reason this is not the case with professional devices(touch screen devices). So my message box goes off the page and you can never accept or decline the terms. So your stuck and on the screen forever till you do some sort of soft restart. http://www.mobilepractices.com/2008/10/setupdll-sample-and-walkthrough-terms.html The above link is the tutorial but here is the actual file that seems to display the message. #include "stdafx.h" #include "ce_setup.h" // This is a variable containing the text to be displayed // in the Terms & Conditions dialog TCHAR Message[] = _T("TERMS & CONDITIONS\r\n ") _T("Selecting YES you're accepting our terms & conditions.\r\n") _T("This is just a sample application.\r\n") _T("From http://www.mobilepractices.com\r\n") _T("You can replace this text with your own.\r\n") _T("We're using a setup.dll to show this dialog.\r\n") _T("Extra line to force vertical scrollbar.\r\n") _T("Extra line to force vertical scrollbar.\r\n") _T("Extra line to force vertical scrollbar.\r\n") _T("Extra line to force vertical scrollbar.\r\n") _T("Extra line to force vertical scrollbar.\r\n") _T("Extra line to force vertical scrollbar.\r\n") _T("Last line.\r\n") ; // This function will be called when the user // tries to install the cab. According to its return // value the installation continues or is cancelled. // As this could be called more than once // (i.e. if there is not enough space on the target) // we should take care about fFirstCall parameter // to show the dialog only once. codeINSTALL_INIT Install_Init( HWND hwndParent, BOOL fFirstCall, BOOL fPreviouslyInstalled, LPCTSTR pszInstallDir ) { if (!fFirstCall || ::MessageBoxW(0, Message, _T("SplashScreenSample") , MB_YESNO) == IDYES) return codeINSTALL_INIT_CONTINUE; else return codeINSTALL_INIT_CANCEL; } So I want to change this to something that can scroll. Can I use like a panel control since I know what has scroll or something else? Thanks

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  • which way is correct to retrive data from oracle??

    - by rima
    before answer me plz thinking about the futures of these kind of program and answer me plz. I wanna get some data from oracle server like: 1-get all the function,package,procedure and etc for showing them or drop them & etc... 2-compile my *.sql files,get the result if they have problem & etc... becuz I was beginner in oracle first of all I for solve the second problem I try to connect to sqlPlus by RUN sqlplus and trace the output(I mean,I change the output stream of shell and trace what happend and handle the assigned message to customer. NOW THIS PART SUCCEED. just a little bit I have problem with get all result because the output is asynchronous.any way... [in this case I log in to oracle Server by send argument to the sqlplus by make a process in c#] after that I try to get all function,package or procedure name,but I have problem in speed!so I try to use oracle.DataAccess.dll to connect the database. now I m so confusing about: which way is correct way to build a program that work like Oracle Developer! I do not have any experience for like these program how work. If Your answer is I must use the second way follow this part plz: I search a little bit the Golden,PLedit (Benthic software),I have little bit problem how I must create the connection string?because I thinking about how I can find the host name or port number that oracle work on them?? am I need read the TNSNames.Ora file? IF your answer is I must use the first way follow this part plz: do u have any Idea for how I parse the output?because for example the result of a table is so confusing...[i can handle & program it but I really need someone experience,because the important things to me learn how such software work so nice and with quick response?] All of the has different style in output... If you are not sure Can u help me which book can help me in this way i become expert? becuz for example all the C# write just about how u can connect to DB and the DB books write how u can use this DB program,I looking for a book that give me some Idea how develop an interface for do transaction between these two.not simple send and receive data,for example how write a compiler for them. the language of book is not different for me i know C#,java,VB,sql,Oracle Thanks.

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  • How to use Mozilla ActiveX Control without registry

    - by Andrew McKinlay
    I've been using the IE Browser component that is part of Windows. But I'm running into problems with security settings. For example, users get security warnings on pages with Javascript. So I'm looking at using the Mozilla ActiveX control instead. It's especially nice because it has a compatible interface. It works well if I let it install the control in the registry. But my users don't always have administrator rights to install things in the registry. So I'm trying to figure out how to use the control without registry changes. I'm using DllGetClassObject to get the class factory (IID_ICLASSFACTORY) and then CoRegisterClassObject to register it. All the API calls appear to succeed. And when I create an AtlAxWin window with the CLSID, it also appears to work. But when I try to call Navigate on the AtlAxGetControl it doesn't work - the interface doesn't have Navigate. I would show the code but it's in an obscure language (Suneido) so it wouldn't mean much. An example in C or C++ would be easy for me to translate. Or an example in another dynamic language like Python or Ruby might be helpful. Obviously I'm doing something wrong. Maybe I'm passing the wrong thing to CoRegisterClassObject? The MSDN documentation isn't very clear on what to pass and I haven't found any good examples. Or if there is another approach, I'm ok with that too. Note: I'm using the AtlAxWin window class so I'm not directly creating the control and can't use this approach. Another option is registry free com with a manifest. But again, I couldn't find a good example, especially since I'm not using Visual Studio. I tried to use the MT manifest tool, but couldn't figure it out. I don't think I can use DLL redirection since that doesn't get around the registry issue AFAIK. Another possibility is using WebKit but it seems even harder to use.

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  • What is the best practice to segment c#.net projects based on a single base project

    - by Anthony
    Honestly, I can't word my question any better without describing it. I have a base project (with all its glory, dlls, resources etc) which is a CMS. I need to use this project as a base for othe custom bake projects. This base project is to be maintained and updated among all custom bake projects. I use subversion (Collabnet and Tortise SVN) I have two questions: 1 - Can I use subversion to share the base project among other projects What I mean here is can I "Checkout" the base project into another "Checked Out" project and have both update and commit seperatley. So, to paint a picture, let's say I am working on a custom project and I modify the core/base prject in some way (which I know will suit the others) can I then commit those changes and upon doing so when I update the base project in the other "Checked out" resources will it pull the changes? In short, I would like not to have to manually deploy updated core files whenever I make changes into each seperate project. 2 - If I create a custom file (let's say an webcontrol or aspx page etc) can I have it compile seperatley from the base project Another tricky one to explain. When I publish my web application it creates DLLs based on the namespaces of projects attached to it. So I may have a number of DLLs including the "Website's" namespace DLL, which could simply be website. I want to be able to make a seperate, custom, control which does not compile into those DLLs as the custom files should not rely on those DLLS to run. Is it as simple to set a seperate namespace for those files like CustomFiles.ProjectName for example? Think of the whole idea as adding modules to the .NET project, I don't want the module's code in any of the core DLLs but I do need for module to be able to access the core dlls. (There is no need for the core project to access the module code as it should be one way only in theory, though I reckon it woould not be possible anyway without using JSON/SOAP or something like that, maybe I am wrong.) I want to create a pluggable environment much like that of Joomla/Wordpress as since PHP generally doesn't have to be compiled first I see this is the reason why all this is possible/easy. The idea is to allow pluggable themes, modules etc etc. (I haven't tried simply adding .NET themes after compile/publish but I am assuming this is possible anyway? OR does the compiler need to reference items in the files?)

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  • check if directory exists c#

    - by Ant
    I am trying to see if a directory exists based on an input field from the user. When the user types in the path, I want to check if the path actually exists. I have some c# code already. It returns 1 for any local path, but always returns 0 when I am checking a network path. static string checkValidPath(string path) { //Insert your code that runs under the security context of the authenticating user here. using (ImpersonateUser user = new ImpersonateUser(user, "", password)) { //DirectoryInfo d = new DirectoryInfo(quotelessPath); bool doesExist = Directory.Exists(path); //if (d.Exists) if(doesExist) { user.Dispose(); return "1"; } else { user.Dispose(); return "0"; } } } public class ImpersonateUser : IDisposable { [DllImport("advapi32.dll", SetLastError = true)] private static extern bool LogonUser(string lpszUsername, string lpszDomain, string lpszPassword, int dwLogonType, int dwLogonProvider, out IntPtr phToken); [DllImport("kernel32", SetLastError = true)] private static extern bool CloseHandle(IntPtr hObject); private IntPtr userHandle = IntPtr.Zero; private WindowsImpersonationContext impersonationContext; public ImpersonateUser(string user, string domain, string password) { if (!string.IsNullOrEmpty(user)) { // Call LogonUser to get a token for the user bool loggedOn = LogonUser(user, domain, password, 9 /*(int)LogonType.LOGON32_LOGON_NEW_CREDENTIALS*/, 3 /*(int)LogonProvider.LOGON32_PROVIDER_WINNT50*/, out userHandle); if (!loggedOn) throw new Win32Exception(Marshal.GetLastWin32Error()); // Begin impersonating the user impersonationContext = WindowsIdentity.Impersonate(userHandle); } } public void Dispose() { if (userHandle != IntPtr.Zero) CloseHandle(userHandle); if (impersonationContext != null) impersonationContext.Undo(); } } Any help is appreciated. Thanks! EDIT 3: updated code to use BrokenGlass's impersonation functions. However, I need to initialize "password" to something... EDIT 2: I updated the code to try and use impersonation as suggested below. It still fails everytime. I assume I am using impersonation improperly... EDIT: As requested by ChrisF, here is the function that calls the checkValidPath function. Frontend aspx file... $.get('processor.ashx', { a: '7', path: x }, function(o) { alert(o); if (o=="0") { $("#outputPathDivValid").dialog({ title: 'Output Path is not valid! Please enter a path that exists!', width: 500, modal: true, resizable: false, buttons: { 'Close': function() { $(this).dialog('close'); } } }); } }); Backend ashx file... public void ProcessRequest (HttpContext context) { context.Response.Cache.SetExpires(DateTime.Now); string sSid = context.Request["sid"]; switch (context.Request["a"]) {//a bunch of case statements here... case "7": context.Response.Write(checkValidPath(context.Request["path"].ToString())); break;

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  • Remove never-run call to templated function, get allocation error on run-time

    - by Narfanator
    First off, I'm a bit at a loss as to how to ask this question. So I'm going to try throwing lots of information at the problem. Ok, so, I went to completely redesign my test project for my experimental core library thingy. I use a lot of template shenanigans in the library. When I removed the "user" code, the tests gave me a memory allocation error. After quite a bit of experimenting, I narrowed it down to this bit of code (out of a couple hundred lines): void VOODOO(components::switchBoard &board){ board.addComponent<using_allegro::keyInputs<'w'> >(); } Fundementally, what's weirding me out is that it appears that the act of compiling this function (and the template function it then uses, and the template functions those then use...), makes this bug not appear. This code is not being run. Similar code (the same, but for different key vals) occurs elsewhere, but is within Boost TDD code. I realize I certainly haven't given enough information for you to solve it for me; I tried, but it more-or-less spirals into most of the code base. I think I'm most looking for "here's what the problem could be", "here's where to look", etc. There's something that's happening during compile because of this line, but I don't know enough about that step to begin looking. Sooo, how can a (presumably) compilied, but never actually run, bit of templated code, when removed, cause another part of code to fail? Error: Unhandled exceptionat 0x6fe731ea (msvcr90d.dll) in Switchboard.exe: 0xC0000005: Access violation reading location 0xcdcdcdc1. Callstack: operator delete(void * pUser Data) allocator< class name related to key inputs callbacks ::deallocate vector< same class ::_Insert_n(...) vector< " " ::insert(...) vector<" "::push_back(...) It looks like maybe the vector isn't valid, because _MyFirst and similar data members are showing values of 0xcdcdcdcd in the debugger. But the vector is a member variable...

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  • Moving from Windows to Ubuntu.

    - by djzmo
    Hello there, I used to program in Windows with Microsoft Visual C++ and I need to make some of my portable programs (written in portable C++) to be cross-platform, or at least I can release a working version of my program for both Linux and Windows. I am total newcomer in Linux application development (and rarely use the OS itself). So, today, I installed Ubuntu 10.04 LTS (through Wubi) and equipped Code::Blocks with the g++ compiler as my main weapon. Then I compiled my very first Hello World linux program, and I confused about the output program. I can run my program through the "Build and Run" menu option in Code::Blocks, but when I tried to launch the compiled application externally through a File Browser (in /media/MyNTFSPartition/MyProject/bin/Release; yes, I saved it in my NTFS partition), the program didn't show up. Why? I ran out of idea. I need to change my Windows and Microsoft Visual Studio mindset to Linux and Code::Blocks mindset. So I came up with these questions: How can I execute my compiled linux programs externally (outside IDE)? In Windows, I simply run the generated executable (.exe) file How can I distribute my linux application? In Windows, I simply distribute the executable files with the corresponding DLL files (if any) What is the equivalent of LIBs (static library) and DLLs (dynamic library) in linux and how to use them? In Windows/Visual Studio, I simply add the required libraries to the Additional Dependencies in the Project Settings, and my program will automatically link with the required static library(-ies)/DLLs. Is it possible to use the "binary form" of a C++ library (if provided) so that I wouldn't need to recompile the entire library source code? In Windows, yes. Sometimes precompiled *.lib files are provided. If I want to create a wxWidgets application in Linux, which package should I pick for Ubuntu? wxGTK or wxX11? Can I run wxGTK program under X11? In Windows, I use wxMSW, Of course. If question no. 4 is answered possible, are precompiled wxX11/wxGTK library exists out there? Haven't tried deep google search. In Windows, there is a project called "wxPack" (http://wxpack.sourceforge.net/) that saves a lot of my time. Sorry for asking many questions, but I am really confused on these linux development fundamentals. Any kind of help would be appreciated =) Thanks.

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  • help me to choose the best soulotion for my purpose to build my software.

    - by rima
    before answer me plz thinking about the futures of these kind of program and answer me plz. I wanna get some data from oracle server like: 1-get all the function,package,procedure and etc for showing them or drop them & etc... 2-compile my *.sql files,get the result if they have problem & etc... becuz I was beginner in oracle first of all I for solve the second problem I try to connect to sqlPlus by RUN sqlplus and trace the output(I mean,I change the output stream of shell and trace what happend and handle the assigned message to customer. NOW THIS PART SUCCEED. just a little bit I have problem with get all result because the output is asynchronous.any way... [in this case I log in to oracle Server by send argument to the sqlplus by make a process in c#] after that I try to get all function,package or procedure name,but I have problem in speed!so I try to use oracle.DataAccess.dll to connect the database. now I m so confusing about: which way is correct way to build a program that work like Oracle Developer! I do not have any experience for like these program how work. If Your answer is I must use the second way follow this part plz: I search a little bit the Golden,PLedit (Benthic software),I have little bit problem how I must create the connection string?because I thinking about how I can find the host name or port number that oracle work on them?? am I need read the TNSNames.Ora file? IF your answer is I must use the first way follow this part plz: do u have any Idea for how I parse the output?because for example the result of a table is so confusing...[i can handle & program it but I really need someone experience,because the important things to me learn how such software work so nice and with quick response?] All of the has different style in output... If you are not sure Can u help me which book can help me in this way i become expert? becuz for example all the C# write just about how u can connect to DB and the DB books write how u can use this DB program,I looking for a book that give me some Idea how develop an interface for do transaction between these two.not simple send and receive data,for example how write a compiler for them. the language of book is not different for me i know C#,java,VB,sql,Oracle Thanks.

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  • Calling CryptUIWizDigitalSign from .NET on x64

    - by Joe Kuemerle
    I am trying to digitally sign files using the CryptUIWizDigitalSign function from a .NET 2.0 application compiled to AnyCPU. The call works fine when running on x86 but fails on x64, it also works on an x64 OS when compiled to x86. Any idea on how to better marshall or call from x64? The Win32exception returned is "Error encountered during digital signing of the file ..." with a native error code of -2146762749. The relevant portion of the code are: [StructLayout(LayoutKind.Sequential)] public struct CRYPTUI_WIZ_DIGITAL_SIGN_INFO { public Int32 dwSize; public Int32 dwSubjectChoice; [MarshalAs(UnmanagedType.LPWStr)] public string pwszFileName; public Int32 dwSigningCertChoice; public IntPtr pSigningCertContext; [MarshalAs(UnmanagedType.LPWStr)] public string pwszTimestampURL; public Int32 dwAdditionalCertChoice; public IntPtr pSignExtInfo; } [DllImport("Cryptui.dll", CharSet=CharSet.Unicode, SetLastError=true)] public static extern bool CryptUIWizDigitalSign(int dwFlags, IntPtr hwndParent, string pwszWizardTitle, ref CRYPTUI_WIZ_DIGITAL_SIGN_INFO pDigitalSignInfo, ref IntPtr ppSignContext); CRYPTUI_WIZ_DIGITAL_SIGN_INFO digitalSignInfo = new CRYPTUI_WIZ_DIGITAL_SIGN_INFO(); digitalSignInfo = new CRYPTUI_WIZ_DIGITAL_SIGN_INFO(); digitalSignInfo.dwSize = Marshal.SizeOf(digitalSignInfo); digitalSignInfo.dwSubjectChoice = 1; digitalSignInfo.dwSigningCertChoice = 1; digitalSignInfo.pSigningCertContext = pSigningCertContext; digitalSignInfo.pwszTimestampURL = timestampUrl; digitalSignInfo.dwAdditionalCertChoice = 0; digitalSignInfo.pSignExtInfo = IntPtr.Zero; digitalSignInfo.pwszFileName = filepath; CryptUIWizDigitalSign(1, IntPtr.Zero, null, ref digitalSignInfo, ref pSignContext)); And here is how the SigningCertContext is retrieved (minus various error handling) public IntPtr GetCertContext(String pfxfilename, String pswd) IntPtr hMemStore = IntPtr.Zero; IntPtr hCertCntxt = IntPtr.Zero; IntPtr pProvInfo = IntPtr.Zero; uint provinfosize = 0; try { byte[] pfxdata = PfxUtility.GetFileBytes(pfxfilename); CRYPT_DATA_BLOB ppfx = new CRYPT_DATA_BLOB(); ppfx.cbData = pfxdata.Length; ppfx.pbData = Marshal.AllocHGlobal(pfxdata.Length); Marshal.Copy(pfxdata, 0, ppfx.pbData, pfxdata.Length); hMemStore = Win32.PFXImportCertStore(ref ppfx, pswd, CRYPT_USER_KEYSET); pswd = null; if (hMemStore != IntPtr.Zero) { Marshal.FreeHGlobal(ppfx.pbData); while ((hCertCntxt = Win32.CertEnumCertificatesInStore(hMemStore, hCertCntxt)) != IntPtr.Zero) { if (Win32.CertGetCertificateContextProperty(hCertCntxt, CERT_KEY_PROV_INFO_PROP_ID, IntPtr.Zero, ref provinfosize)) pProvInfo = Marshal.AllocHGlobal((int)provinfosize); else continue; if (Win32.CertGetCertificateContextProperty(hCertCntxt, CERT_KEY_PROV_INFO_PROP_ID, pProvInfo, ref provinfosize)) break; } } finally { if (pProvInfo != IntPtr.Zero) Marshal.FreeHGlobal(pProvInfo); if (hMemStore != IntPtr.Zero) Win32.CertCloseStore(hMemStore, 0); } return hCertCntxt; }

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  • ANSI C as core of a C# project? Is this possible?

    - by Nektarios
    I'm writing a NON-GUI app which I want to be cross platform between OS X and Windows. I'm looking at the following architecture, but I don't know if it will work on the windows side: (Platform specific entry point) - ANSI C main loop = ANSI C model code doing data processing / logic = (Platform specific helpers) So the core stuff I'm planning to write in regular ANSI C, because A) it should be platform independent, B) I'm extremely comfortable with C, C) It can do the job and do it well (Platform specific entry point) can be written in whatever necessary to get the job done, this is a small amount of code, doesn't matter to me. (Platform specific helpers) is the sticky thing. This is stuff like parsing XML, accessing databases, graphics toolkit stuff, whatever. Things that aren't easy in C. Things that modern languages/frameworks will give for free. On OS X this code will be written in Objective-C interfacing with Cocoa. On Windows I'm thinking my best bet is to use C# So on Windows my architecture (simplified) looks like (C# or C?) - ANSI C - C# Is this possible? Some thoughts/suggestions so far.. 1) Compile my C core as a .dll -- this is fine, but seems there's no way to call my C# helpers unless I can somehow get function pointers and pass them to my core, but that seems unlikely 2) Compile a C .exe and a C# .exe and have them talk via shared memory or some kind of IPC. I'm not entirely opposed to this but it obviously introduces a lot of complexity so it doesn't seem ideal 3) Instead of C# use C++, it gets me some nice data management stuff and nice helper code. And I can mix it pretty easily. And the work I do could probably easily port to Linux. But I really don't like C++, and I don't want this to turn in to a 3rd-party-library-fest. Not that it's a huge deal, but it's 2010.. anything for basic data management should be built in. And targetting Linux is really not a priority. Note that no "total" alternatives are OK as suggested in other similar questions on SO I've seen; java, RealBasic, mono.. this is an extremely performance intensive application doing soft realtime for game/simulation purposes, I need C & friends here to do it right (maybe you don't, but I do)

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  • How does System.TraceListener prepend message with process name?

    - by btlog
    I have been looking at using System.Diagnostics.Trace for doing logging is a very basic app. Generally it does all I need it to do. The downside is that if I call Trace.TraceInformation("Some info"); The output is "SomeApp.Exe Information: 0: Some info". Initally this entertained me but no longer. I would like to just output "Some info" to console. So I thought writing a cusom TraceListener, rather than using the inbuilt ConsoleTraceListener, would solve the problem. I can see a specific format that I want all the text after the second colon. Here is my attempt to see if this would work. class LogTraceListener : TraceListener { public override void Write(string message) { int firstColon = message.IndexOf(":"); int secondColon = message.IndexOf(":", firstColon + 1); Console.Write(message); } public override void WriteLine(string message) { int firstColon = message.IndexOf(":"); int secondColon = message.IndexOf(":", firstColon + 1); Console.WriteLine(message); } } If I output the value of firstColon it is always -1. If I put a break point the message is always just "Some info". Where does all the other information come from? So I had a look at the call stack at the point just before Console.WriteLine was called. The method that called my WriteLine method is: System.dll!System.Diagnostics.TraceListener.TraceEvent(System.Diagnostics.TraceEventCache eventCache, string source, System.Diagnostics.TraceEventType eventType, int id, string message) + 0x33 bytes When I use Reflector to look at this message it all seems pretty straight forward. I can't see any code that changes the value of the string after I have sent it to Console.WriteLine. The only method that could posibly change the underlying string value is a call to UnsafeNativeMethods.EventWriteString which has a parameter that is a pointer to the message. Does anyone understand what is going on here and whether I can change the output to be just my message with out the additional fluff. It seems like evil magic that I can pass a string "Some info" to Console.WriteLine (or any other method for that matter) and the string that output is different.

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  • How to fix this Speech Recognition wicked bug?

    - by aF
    I have this code in my C# project: public void startRecognition(string pName) { presentationName = pName; if (WaveNative.waveInGetNumDevs() > 0) { string grammar = System.Environment.GetEnvironmentVariable("PUBLIC") + "\\SoundLog\\Presentations\\" + presentationName + "\\SpeechRecognition\\soundlog.cfg"; if (File.Exists(grammar)) { File.Delete(grammar); } executeCommand(); /// Create an instance of SpSharedRecoContextClass which will be used /// to interface with the incoming audio stream recContext = new SpSharedRecoContextClass(); // Create the grammar object recContext.CreateGrammar(1, out recGrammar); //recContext.CreateGrammar(2, out recGrammar2); // Set up dictation mode //recGrammar2.SetDictationState(SpeechLib.SPRULESTATE.SPRS_ACTIVE); //recGrammar2.SetGrammarState(SPGRAMMARSTATE.SPGS_ENABLED); // Set appropriate grammar mode if (File.Exists(grammar)) { recGrammar.LoadCmdFromFile(grammar, SPLOADOPTIONS.SPLO_STATIC); //recGrammar.SetDictationState(SpeechLib.SPRULESTATE.SPRS_INACTIVE); recGrammar.SetGrammarState(SPGRAMMARSTATE.SPGS_ENABLED); recGrammar.SetRuleIdState(0, SPRULESTATE.SPRS_ACTIVE); } /// Bind a callback to the recognition event which will be invoked /// When a dictated phrase has been recognised. recContext.Recognition += new _ISpeechRecoContextEvents_RecognitionEventHandler(handleRecognition); // System.Windows.Forms.MessageBox.Show(recContext.ToString()); // gramática compilada } } private static void handleRecognition(int StreamNumber, object StreamPosition, SpeechLib.SpeechRecognitionType RecognitionType, SpeechLib.ISpeechRecoResult Result) { string temp = Result.PhraseInfo.GetText(0, -1, true); _recognizedText = ""; // System.Windows.Forms.MessageBox.Show(temp); // System.Windows.Forms.MessageBox.Show(recognizedWords.Count.ToString()); foreach (string word in recognizedWords) { if (temp.Contains(word)) { // System.Windows.Forms.MessageBox.Show("yes"); _recognizedText = word; } } } This codes generates a dll that I use in another application. Now, the wicked bug: - when I run the startRecognition method in the beginning of the execution of the other application, this codes works very well. But when I run it some time after the beginning, this codes works but the handleRecognition method is never called. I see that the words are recognized because they appear on the Microsoft Speech Recognition app, but the handler method is never called. Do you know what's the problem with this code? NOTE: this project has some code that is allways being executed. Might that be the problem? Because the other code is running it doesn't allow it to this to run?

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  • JNA array structure

    - by Burny
    I want to use a dll (IEC driver) in Java, for that I am using JNA. The problem in pseudo code: start the server allocate new memory for an array (JNA) client connect writing values from an array to the memory sending this array to the client client disconnect new client connect allocate new memory for an array (JNA) - JVM crash (EXCEPTION_ACCESS_VIOLATION) The JVM crash not by primitve data types and if the values will not writing from the array to the memory. the code in c: struct DataAttributeData CrvPtsArrayDAData = {0}; CrvPtsArrayDAData.ucType = DATATYPE_ARRAY; CrvPtsArrayDAData.pvData = XYValDAData; XYValDAData[0].ucType = FLOAT; XYValDAData[0].uiBitLength = sizeof(Float32)*8; XYValDAData[0].pvData = &(inUpdateValue.xVal); XYValDAData[1].ucType = FLOAT; XYValDAData[1].uiBitLength = sizeof(Float32)*8; XYValDAData[1].pvData = &(inUpdateValue.yVal); Send(&CrvPtsArrayDAData, 1); the code in Java: DataAttributeData[] data_array = (DataAttributeData[]) new DataAttributeData() .toArray(d.bitLength); for (DataAttributeData d_temp : data_array) { d_temp.data = new Memory(size / 8); d_temp.type = type_iec; d_temp.bitLength = size; d_temp.write(); } d.data = data_array[0].getPointer(); And then writing values whith this code: for (int i = 0; i < arraySize; i++) { DataAttributeData dataAttr = new DataAttributeData(d.data.share(i * d.size())); dataAttr.read(); dataAttr.data.setFloat(0, f[i]); dataAttr.write(); } the struct in c: struct DataAttributeData{ unsigned char ucType; int iArrayIndex; unsigned int uiBitLength; void * pvData;}; the struct in java: public static class DataAttributeData extends Structure { public DataAttributeData(Pointer p) { // TODO Auto-generated constructor stub super(p); } public DataAttributeData() { // TODO Auto-generated constructor stub super(); } public byte type; public int iArrayIndex; public int bitLength; public Pointer data; @Override protected List<String> getFieldOrder() { // TODO Auto-generated method stub return Arrays.asList(new String[] { "type", "iArrayIndex", "bitLength", "data" }); } } Can anybody help me?

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