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  • UITableView: Highlighted cell after switching back views

    - by Matthias
    Hi, I'm using a UINavController together with some UITableViews to display a kind of drill down for some data (e.g. like the Contact App). Works well. The only problem I have is, when I select a cell in the first table view it is highlighted, then the view switches to the next level and then, if I go back to the first level, the cell is still highlighted. So, how can I reset the highlighting when switching back? Thanks for your help. Regards Matthias

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  • How to fetch managed objects sorted by calculated value

    - by Marcin Zbijowski
    Hello, I'm working on the app that uses CoreData. There is location entity that holds latitude and longitude values. I'd like to fetch those entities sorted by distance to the user's location. I tried to set sort descriptor to distance formula sqrt ((x1 - x2)^2 + (y1 - y2)^2) but it fails with exception "... keypath ... not found in entity". NSString *distanceFormula = [NSString stringWithFormat:@"sqrt(((latitude - %f) * (latitude - %f)) + ((longitude - %f) * (longitude - %f)))", location.coordinate.latitude, location.coordinate.latitude, location.coordinate.longitude, location.coordinate.longitude]; NSSortDescriptor *sortDescriptor = [[NSSortDescriptor alloc] initWithKey:distanceFormula ascending:YES]; [fetchRequest setSortDescriptors:[NSArray arrayWithObject:sortDescriptor]]; NSError *error; NSArray *result = [[self managedObjectContext] executeFetchRequest:fetchRequest error:&error]; I'd like to fetch already sorted objects rather then fetch them all and then sort in the code. Any tips appreciated.

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  • How to hadle a tags inside another tags in NSXMLParser

    - by SimpleMan
    I have a file: <xml> <component>something <system>somethingDeeper <value>somethingDeepest</value> </system> </component> <component>somethinfDifferent <value>somethingDifferentDeeper</value> </component> <value>somethingNew</value> </xml> So i want to distinguish what is inside another tag (ex. <system>) what is not. How to do this with NSXMLParser ? I currently use BOOL ivar's but this is a lot of tags and this is not as elegant as i want it to be. I know that NSXMLParser is a SAX parser and i understand that. In above example I will be enter to didEndElement method three times with: elementName equal value Is there a more elegant way to distinguish what entry was from <component> tag above what not?

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  • Change TabBarController in detail view

    - by Antriel
    So I have a TabBarController with 2 views. One of the views is a TableView in navigationController. When user selects a row I push a detail view there. I want this detail view to have its own TabBarController different from the former one. So basically the question is if I can push a view on top different view with different TabBarController, but using navigationController not as a modal view.

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  • Calling function with 1 paremeter @ selector.

    - by Mr. McPepperNuts
    I want to call this guy -(void)addFavorite:(NSString *)favoriteToAdd at, @selector here action:@selector([addFavorite favoriteToAdd:@"string"])]; But I keep getting syntax error no matter which way I write it. Can someone point out the appropriate way to call this function? When it had no parameter and was "addFavorite," it worked fine.

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  • How to pass an int value on UIButton click inside UITableView

    - by Toran Billups
    So I have a view controller with a single UITableView that shows a string to the user. But I needed a way to have the user select this object by id using a normal UIButton so I added it as a subview and the click event works as expected. The issue is this - how can I pass an int value to this click event? I've tried using attributes of the button like button.tag or button.accessibilityhint without much success. How do the professionals pass an int value like this? Also it's important that I can get the actual [x intValue] from the int later in the process. A while back I thought I could do this with a simple NSLog(@"the actual selected hat was %d", [obj.idValue intValue]); But this doesn't appear to work (any idea how I can pull the actual int value directly from the variable?). The working code I have is below - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } if ([self.hats count] > 0) { Hat* obj = [self.hats objectAtIndex: [indexPath row]]; NSMutableString* fullName = [[NSMutableString alloc] init]; [fullName appendFormat:@"%@", obj.name]; [fullName appendFormat:@" %@", obj.type]; cell.textLabel.text = fullName; cell.accessoryType = UITableViewCellAccessoryDetailDisclosureButton; //add the button to subview hack UIButton* button = [UIButton buttonWithType:UIButtonTypeRoundedRect]; button.frame = CGRectMake(50, 5, 50, 25); [button setTitle:@"Select" forState:UIControlStateNormal]; button.backgroundColor = [UIColor clearColor]; button.adjustsImageWhenHighlighted = YES; button.tag = obj.idValue; //this is my current hack to add the id but no dice :( [button addTarget:self action:@selector(action:) forControlEvents:UIControlEventTouchUpInside]; [cell.contentView addSubview:button]; //hack } return cell; } - (void)action:(id)sender { int* hatId = ((UIButton *)sender).tag; //try to pull the id value I added above ... //do something w/ the hatId }

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  • How to create an image from canvas data?

    - by Jakub Hampl
    In my application I am trying to save an arbitrary part of a rendered HTML canvas to an image file. In my Javascript I call ctx.getImageData(x, y, w, h) and pass the resulting object to my macruby code (though if you know a solution in objc I am also very interested). There I'm trying to create a NSBitmapImageRep object so that I can then save to an image format the user desires. This is my code so far (the function gets a WebScriptObject as it's argument): def setimagedata(d) w = d.valueForKey("width").to_i h = d.valueForKey("height").to_i data = Pointer.new(:char, d.valueForKey("data").valueForKey("length").to_i) d.valueForKey("data").valueForKey("length").to_i.times do |i| data[i] = d.valueForKey("data").webScriptValueAtIndex(i).to_i end puts "data complete" # get's called @exported_image = NSBitmapImageRep.alloc.initWithBitmapDataPlanes(data, pixelsWide: w, pixelsHigh:h, bitsPerSample: 32, samplesPerPixel: 4, hasAlpha: true, isPlanar: false, colorSpaceName: NSCalibratedRGBColorSpace, bitmapFormat: NSAlphaNonpremultipliedBitmapFormat, bytesPerRow: 0, bitsPerPixel: 0) puts "done" # doesn't get called end The code doesn't seem to get through the initWithBitmapDataPlanes function but gives no error. My question is: what am I doing wrong? Is this approach reasonable (if not, what would be better?).

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  • Setting an image for a UIButton in code.

    - by Spanky
    Hi, How do you set the image for a UIButton in code? I have this: UIButton *btnTwo = [UIButton buttonWithType:UIButtonTypeRoundedRect]; btnTwo.frame = CGRectMake(40, 140, 240, 30); [btnTwo setTitle:@"vc2:v1" forState:UIControlStateNormal]; [btnTwo addTarget:self action:@selector(goToOne) forControlEvents:UIControlEventTouchUpInside]; [self.view addSubview:btnTwo]; but don't see what will set the image for it. Any help appreciated, Thanks // :)

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  • add different characters to a NSString one by one??

    - by hemant
    i am retrieving different characters from a string by using thsi function and adding 5 to them to display the corresponding character for eg. 'a' displays 'f' and 'h' displays 'm'.. but the problem is that i am not able to add these characters into a string which i can use to display to display like 'fm'...can anyone help?? heres the code strResult(mutablestring) is getting null only. `str=@"John"; int a=[str length]; for(i=0;i char ch=[str characterAtIndex:i]; ch=ch+5; temp=[NSString stringWithFormat:@"%c",ch]; [strResult appendString:temp]; NSLog(@"%c",ch); }`

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  • How to fix a slow scrolling table view

    - by hanumanDev
    I have a table view that's scrolling slowly. Does anyone know why that might be? There is an image for each row, but even after the images are loaded it still stutters and scrolls slowly. thanks for any help here's my code: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *simpleTableIdentifier = @"SimpleTableCell"; SimpleTableCell *cell = (SimpleTableCell *)[tableView dequeueReusableCellWithIdentifier:simpleTableIdentifier]; if (cell == nil) { NSArray *nib = [[NSBundle mainBundle] loadNibNamed:@"SimpleTableCell" owner:self options:nil]; cell = [nib objectAtIndex:0]; } // Get item from tableData NSDictionary *item = (NSDictionary *)[displayItems objectAtIndex:indexPath.row]; // display the youdeal deal image photoString = [item objectForKey:@"image"]; UIImage *image = [UIImage imageWithData:[NSData dataWithContentsOfURL:[NSURL URLWithString:photoString]]]; cell.titleLabel.text = [item objectForKey:@"supercat"]; cell.descriptionLabel.text = [item objectForKey:@"title"]; NSString *convertedLeftCount = [NSString stringWithFormat:@"%@",[item objectForKey:@"left_count"]]; cell.amountLabel.text = convertedLeftCount; cell.thumbnailImageView.image = image; cell.priceLabel.text = [item objectForKey:@"cat"]; return cell; }

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  • 2 Shaders using the same vertex data

    - by Fonix
    So im having problems rendering using 2 different shaders. Im currently rendering shapes that represent dice, what i want is if the dice is selected by the user, it draws an outline by drawing the dice completely red and slightly scaled up, then render the proper dice over it. At the moment some of the dice, for some reason, render the wrong dice for the outline, but the right one for the proper foreground dice. Im wondering if they aren't getting their vertex data mixed up somehow. Im not sure if doing something like this is even allowed in openGL: glGenBuffers(1, &_vertexBuffer); glBindBuffer(GL_ARRAY_BUFFER, _vertexBuffer); glBufferData(GL_ARRAY_BUFFER, numVertices*sizeof(GLfloat), vertices, GL_STATIC_DRAW); glEnableVertexAttribArray(effect->vertCoord); glVertexAttribPointer(effect->vertCoord, 3, GL_FLOAT, GL_FALSE, 0, 0); glEnableVertexAttribArray(effect->toon_vertCoord); glVertexAttribPointer(effect->toon_vertCoord, 3, GL_FLOAT, GL_FALSE, 0, 0); im trying to bind the vertex data to 2 different shaders here when i load my first shader i have: vertCoord = glGetAttribLocation(TexAndLighting, "position"); and the other shader has: toon_vertCoord = glGetAttribLocation(Toon, "position"); if I use the shaders independently of each other they work fine, but when i try to render both one on top of the other they get the model mixed up some times. here is how my draw function looks: - (void) draw { [EAGLContext setCurrentContext:context]; glBindVertexArrayOES(_vertexArray); effect->modelViewMatrix = mvm; effect->numberColour = GLKVector4Make(numbers[colorSelected].r, numbers[colorSelected].g, numbers[colorSelected].b, 1); effect->faceColour = GLKVector4Make(faceColors[colorSelected].r, faceColors[colorSelected].g, faceColors[colorSelected].b, 1); if(selected){ [effect drawOutline]; //this function prepares the shader glDrawElements(GL_TRIANGLES, numIndices, GL_UNSIGNED_SHORT, 0); } [effect prepareToDraw]; //same with this one glDrawElements(GL_TRIANGLES, numIndices, GL_UNSIGNED_SHORT, 0); } this is what it looks like, as you can see most of the outlines are using the wrong dice, or none at all: links to full code: http://pastebin.com/yDKb3wrD Dice.mm //rendering stuff http://pastebin.com/eBK0pzrK Effects.mm //shader stuff http://pastebin.com/5LtDAk8J //my shaders, shouldn't be anything to do with them though TL;DR: trying to use 2 different shaders that use the same vertex data, but its getting the models mixed up when rendering using both at the same time, well thats what i think is going wrong, quite stumped actually.

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  • Display keyboard above toolbar?

    - by Sheehan Alam
    I have a view with a bottom toolbar and a UIWebview that is loading an HTML page with some textboxes. Is there anyway when the user clicks on a textbox, the keyboard appears above the toolbar, that way it doesn't hide its buttons?

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  • Return NSArray from NSDictionary

    - by Jon
    I have a fetch that returns an array with dictionary in it of an attribute of a core data object. Here is my previous question: Create Array From Attribute of NSObject From NSFetchResultsController This is the fetch: NSFetchRequest *request = [[NSFetchRequest alloc] init]; [request setEntity:entity]; [request setResultType:NSDictionaryResultType]; [request setReturnsDistinctResults:NO]; //set to YES if you only want unique values of the property [request setPropertiesToFetch :[NSArray arrayWithObject:@"timeStamp"]]; //name(s) of properties you want to fetch // Execute the fetch. NSError *error; NSArray *objects = [managedObjectContext executeFetchRequest:request error:&error]; When I log the NSArray data, I get this: The content of data is( { timeStamp = "2011-06-14 21:30:03 +0000"; }, { timeStamp = "2011-06-16 21:00:18 +0000"; }, { timeStamp = "2011-06-11 21:00:18 +0000"; }, { timeStamp = "2011-06-23 19:53:35 +0000"; }, { timeStamp = "2011-06-21 19:53:35 +0000"; } ) What I want is an array with this format: [NSArray arrayWithObjects: @"2011-11-01 00:00:00 +0000", @"2011-12-01 00:00:00 +0000", nil];' Edit: This is the method for which I want to replace the data array with my new data array: - (NSArray*)calendarMonthView:(TKCalendarMonthView *)monthView marksFromDate:(NSDate *)startDate toDate:(NSDate *)lastDate { NSLog(@"calendarMonthView marksFromDate toDate"); NSLog(@"Make sure to update 'data' variable to pull from CoreData, website, User Defaults, or some other source."); // When testing initially you will have to update the dates in this array so they are visible at the // time frame you are testing the code. NSArray *data = [NSArray arrayWithObjects: @"2011-01-01 00:00:00 +0000", @"2011-12-01 00:00:00 +0000", nil]; // Initialise empty marks array, this will be populated with TRUE/FALSE in order for each day a marker should be placed on. NSMutableArray *marks = [NSMutableArray array]; // Initialise calendar to current type and set the timezone to never have daylight saving NSCalendar *cal = [NSCalendar currentCalendar]; [cal setTimeZone:[NSTimeZone timeZoneForSecondsFromGMT:0]]; // Construct DateComponents based on startDate so the iterating date can be created. // Its massively important to do this assigning via the NSCalendar and NSDateComponents because of daylight saving has been removed // with the timezone that was set above. If you just used "startDate" directly (ie, NSDate *date = startDate;) as the first // iterating date then times would go up and down based on daylight savings. NSDateComponents *comp = [cal components:(NSMonthCalendarUnit | NSMinuteCalendarUnit | NSYearCalendarUnit | NSDayCalendarUnit | NSWeekdayCalendarUnit | NSHourCalendarUnit | NSSecondCalendarUnit) fromDate:startDate]; NSDate *d = [cal dateFromComponents:comp]; // Init offset components to increment days in the loop by one each time NSDateComponents *offsetComponents = [[NSDateComponents alloc] init]; [offsetComponents setDay:1]; // for each date between start date and end date check if they exist in the data array while (YES) { // Is the date beyond the last date? If so, exit the loop. // NSOrderedDescending = the left value is greater than the right if ([d compare:lastDate] == NSOrderedDescending) { break; } // If the date is in the data array, add it to the marks array, else don't if ([data containsObject:[d description]]) { [marks addObject:[NSNumber numberWithBool:YES]]; } else { [marks addObject:[NSNumber numberWithBool:NO]]; } // Increment day using offset components (ie, 1 day in this instance) d = [cal dateByAddingComponents:offsetComponents toDate:d options:0]; } [offsetComponents release]; return [NSArray arrayWithArray:marks]; }

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  • Global Variable problem

    - by riteshkumar1905
    Hi, I am new in iphone.I use a flag variable to play songs in avAudio player all songs are properly handeled with flag variable.we have two tabs in tab bar , i want that if any song playing then on other tab song info show.If we use that flag variable then i syncronize song info with song.But i can't access the value of flag on song info tab.I import the global file in song info file. Please Help me any one through which i define a global integer that var i can access in all project.

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  • How can I access the int values of an object in an NSMutableArray?

    - by Daniel
    I try to access some values in a NSMutableArray I created, but I only get some numbers (address?) if I try to access them. I was able to initialize an array and can add and change objects with [myNSMutableArray addObject:[NSNumber numberWithInt:10]] and [myNSMutableArray replaceObjectAtIndex:0 withObject:[NSNumber numberWithInt:47] I also can print the value at index [0] with NSLog(@"%@", [myNSMutableArray objectAtIndex:0]); and I get 47 as expected. But how can I access the integer value of the object in the array so I can save it tomyIntValue?

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  • [MAC] Using a proxy for NSURLConnection

    - by SideSwipe
    Is there any way to get the content of a webfile (namely a .html Document) using a proxy, which is not defined in the system settings? I know that NSURLConnection is the right way to download a web file into a variable and not into a file (for which we should use NSURLDownload), but I don't find an way to use a proxy for it. Are there some inofficial APIs, Librarys or Classes or such I could use for what I want to do? I'm not that pro in Mac Programming, so im searching for something more or less simple to do for me plz. SideSwipe

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  • what do you expect from flash in the near future?

    - by algro
    The recent article of steve jobs link made me think about the future of flash. I'm learning actionscript 3.0 in my studies but is it the right decision still to go for it? I was pretty sure that I will be able to build application in as3 for iphones/ipads in the near future. It seems to me, while I would stay with flash, the market will be polarized by apple and adobe and you will always work double for both clientele, or just lose half of them. Which decision would you take as a designer, if you were still at university and you intend to become a freelancer?

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  • How to check if a BOOL is null?

    - by Sheehan Alam
    Is there a way I can check to see if a value is NULL/Nil before assigning it to a BOOL? For example, I have a value in a NSDictionary that can be either TRUE/FALSE/NULL mySTUser.current_user_following = [[results objectForKey:@"current_user_following"]boolValue]; When the value is NULL I get the following error *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[NSNull boolValue]: unrecognized selector sent to instance I would like to be able to handle the NULL case.

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  • How to find out if a method exists in Obj-C when given an NSString

    - by Justin
    I have a method as an NSString *. If it exists, I want to call it, and if not, do nothing. SEL eventSelector = NSSelectorFromString(eventSelectorStr); if ([delegate respondsToSelector:eventSelector]) { [delegate performSelector:eventSelector]; [delegate adapterDidFinishAdRequest:self]; } else { // Does not implement selector } This code does not work, since NSSelectorFromString will register the string as a selector, so respondsToSelector:eventSelector will cause a crash because the selector is actually invalid.

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  • Is there any way to retrieve a float from a varargs function's parameters?

    - by Jared P
    If the function was defined with a prototype which explicitly stated the types of the parameters, eg. void somefunc(int arg1, float arg2); but is implemented as void somefunc(int arg1, ...) { ... } is it possible to use va_arg to retrieve a float? It's normally prevented from doing this because varargs functions have implicit type promotions, like float to double, so trying to retrieve an unpromoted type is unsupported, even though the function is being called with the unpromoted type do to the more specific function prototype. The reason for this is to retrieve arguments of different types at runtime, as part of an obj-c interpreter, where one function will be reused for all different types of methods. This would be best as architecture independent (so that if nothing else the same code works on simulator and on device), although if there is no way to do this then device specific fixes will be accepted.

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  • NSFetchedResultsController sort different sections differently (ascending/descending)?

    - by PartiallyFinite
    In my app, I have a task list (no, it's not just another todo app), and I display the tasks in a UITableView using an NSFetchedResultsController. Here is the relevant initialisation code: NSSortDescriptor *dueDateSortDescriptor = [NSSortDescriptor sortDescriptorWithKey:@"due" YES]; NSSortDescriptor *completionSortDescriptor = [NSSortDescriptor sortDescriptorWithKey:@"completed" ascending:YES]; [fetchRequest setSortDescriptors:[NSArray arrayWithObjects:completionSortDescriptor, dueDateSortDescriptor, nil]]; _fetchedResultsController = [[NSFetchedResultsController alloc] initWithFetchRequest:fetchRequest managedObjectContext:context sectionNameKeyPath:@"completed" cacheName:nil]; What this does is sorts the tasks such that I have an incomplete tasks section at the top, sorting with the tasks due first on top, and tasks due later further down. This all works. However, this means that the second section, the one with the completed tasks, also sorts this way, so the earliest due tasks are on top. What I want to do is change it so the second section sorts the other way around (in descending order), but the first section stays sorted in ascending order. Is this even possible? How would I go about this? Why I want to do this: The way it currently works, the tasks at the top of the second section (and therefore the most visible) are the ones that were completed ages ago. It is more likely that the user would want to see the tasks that are more recently completed (and uncheck one if it was accidentally checked), and presumably the tasks with a more recent due date were more recently completed. I am happy to add a separate completion date field to the Core Data task object if necessary (This isn't a shipping application yet, so I can change the data format however I like).

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