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  • Code Review process

    - by Rubio
    I'm looking for a light-weight code review process. A couple of requirements, the reviewer must be able to do the review alone at the time of his/her choosing (not tied to check-ins), the reviewer must be able to easily find the target code, the review has to leave some document showing what was reviewed. I know there are tools available for code review but I work in a very ridig environment and introducing new tools is not an option. One idea I've been thinking about is to create a new Visual Studio Task List token called REVIEW, and use it to mark the code that needs reviewing. Something like, // REVIEW doe_john: New method, not sure about the exception. Then we would add a Review workitem in TFS (we're using the CMM template). Another possibility, which I would actually prefer, would be to have developers create a TFS Review workitem and add links to code to it, but I don't know if this is possible. Obviously you can add a link to a file, but I'd like to have a link to a particular method.

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  • Guidance: How to layout you files for an Ideal Solution

    - by Martin Hinshelwood
    Creating a solution and having it maintainable over time is an art and not a science. I like being pedantic and having a place for everything, no matter how small. For setting up the Areas to run Multiple projects under one solution see my post on  When should I use Areas in TFS instead of Team Projects and for an explanation of branching see Guidance: A Branching strategy for Scrum Teams. Update 17th May 2010 – We are currently trialling running a single Sprint branch to improve our history. Whenever I setup a new Team Project I implement the basic version control structure. I put “readme.txt” files in the folder structure explaining the different levels, and a solution file called “[Client].[Product].sln” located at “$/[Client]/[Product]/DEV/Main” within version control. Developers should add any projects you need to create to that solution in the format “[Client].[Product].[ProductArea].[Assembly]” and they will automatically be picked up and built automatically when you setup Automated Builds using Team Foundation Build. All test projects need to be done using MSTest to get proper IDE and Team Foundation Build integration out-of-the-box and be named for the assembly that it is testing with a naming convention of “[Client].[Product].[ProductArea].[Assembly].Tests” Here is a description of the folder layout; this content should be replicated in readme files under version control in the relevant locations so that even developers new to the project can see how to do it. Figure: The Team Project level - at this level there should be a folder for each the products that you are building if you are using Areas correctly in TFS 2010. You should try very hard to avoided spaces as these things always end up in a URL eventually e.g. "Code Auditor" should be "CodeAuditor". Figure: Product Level - At this level there should be only 3 folders (DEV, RELESE and SAFE) all of which should be in capitals. These folders represent the three stages of your application production line. Each of them may contain multiple branches but this format leaves all of your branches at the same level. Figure: The DEV folder is where all of the Development branches reside. The DEV folder will contain the "Main" branch and all feature branches is they are being used. The DEV designation specifies that all code in every branch under this folder has not been released or made ready for release. And feature branches MUST merge (Forward Integrate) from Main and stabilise prior to merging (Reverse Integration) back down into Main and being decommissioned. Figure: In the Feature branching scenario only merges are allowed onto Main, no development can be done there. Once we have a mature product it is important that new features being developed in parallel are kept separate. This would most likely be used if we had more than one Scrum team working on a single product. Figure: when we are ready to do a release of our software we will create a release branch that is then stabilised prior to deployment. This protects the serviceability of of our released code allowing developers to fix bugs and re-release an existing version. Figure: All bugs found on a release are fixed on the release.  All bugs found in a release are fixed on the release and a new deployment is created. After the deployment is created the bug fixes are then merged (Reverse Integration) into the Main branch. We do this so that we separate out our development from our production ready code.  Figure: SAFE or RTM is a read only record of what you actually released. Labels are not immutable so are useless in this circumstance.  When we have completed stabilisation of the release branch and we are ready to deploy to production we create a read-only copy of the code for reference. In some cases this could be a regulatory concern, but in most cases it protects the company building the product from legal entanglements based on what you did or did not release. Figure: This allows us to reference any particular version of our application that was ever shipped.   In addition I am an advocate of having a single solution with all the Project folders directly under the “Trunk”/”Main” folder and using the full name for the project folders.. Figure: The ideal solution If you must have multiple solutions, because you need to use more than one version of Visual Studio, name the solutions “[Client].[Product][VSVersion].sln” and have it reside in the same folder as the other solution. This makes it easier for Automated build and improves the discoverability of your code and its dependencies. Send me your feedback!   Technorati Tags: VS ALM,VSTS Developing,VS 2010,VS 2008,TFS 2010,TFS 2008,TFBS

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  • What makes a good developer / system documentation?

    - by deamon
    Much time is wasted to get new developers started with existing software systems, because there is no good documenation. But what makes a system documentation good? One thing is a good API documentation like the Java API doc, but how to transfer the "bigger picture" and other things that cannot be placed in the API doc? One constraint is that it should not be to hard and time consuming to write the docs, because that is one reason why it is omitted so often. So, what makes documentation good?

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  • Build Controller status Unavailable issue in TFS2010

    - by jehan
    I ran into this problem few days back, I was not able to run the builds because the Build Controller was showing Status as Unavailable. It was showing the below exception: There was no endpoint listening at http://fullmachinename:9191/Build/v3.0/Services/Controller/2 that could accept the message. This is often caused by an incorrect address or SOAP action. See InnerException, if present, for more details. After trying out few things, I looked at below Build Service Properties.   Then, I did below modifications to the Build Services Properties: 1)      Changed the Local Build Service Endpoint(incoming) from http://machinename.domain.com:9191 to http://machinename:9191 2)      Changed the Connect to Team Project Collection (outgoing) from localhost to machine name. http://localhost:8080/tfs/defaultCollection to http://machinename:8080/tfs/DefaultCollection   After that Started the Build Services and it fixed the issue, the Build Controller was showing Available Status and was able to run the builds.

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  • Links for PrDC10 Session Visual Studio 2010 Testing Tools

    - by Aaron Kowall
    Here are the links I promised to post from my session on Visual Studio 2010 Testing Tools. To download and configure the TFS 2010 Virtual Machine the best instructions are here: http://blogs.msdn.com/b/briankel/archive/2010/03/18/now-available-visual-studio-2010-release-candidate-virtual-machines-with-sample-data-and-hands-on-labs.aspx To download and configure the Lab Management Virtual Machine, the best instructions are here: http://blogs.msdn.com/b/lab_management/archive/2010/02/12/one-box-lab-management-walkthrough.aspx Thanks to all that attended my presentation!  Hope you learned a bit. Technorati Tags: PrDC10,TFS 2010,VHD,Lab Management

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  • View matrix question (rotate by 180 degrees)

    - by King Snail
    I am using a third party rendering API on top of OpenGL code and I cannot get my matrices correct. The API states this: We're right handed by default, and we treat y as up by convention. Since IwGx's coordinate system has (0,0) as the top left, you typically need a 180 degree rotation around Z in your view matrix. I think the viewer does this by default. In my OpenGL app I have access to the view and projection matrices separately. How can I convert them to fit the criteria used by my third party rendering API? I don't understand what they mean to rotate 180 degrees around Z, is that in the view matrix itself or something in the camera before making the view matrix. Any code would be helpful, thanks.

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  • JAX-RS 2.0 Early Draft - Third Edition Available

    - by arungupta
    JAX-RS 2.0 Early Draft Third Edition is now available. This updated draft include new samples explaining the features and clarifications in content-negotiation, discovery of providers, client-side API, filters and entity interceptors and several other sections. Provide feedback to users@jax-rs-spec. Jersey 2.0, the Reference Implementation of JAX-RS 2.0, released their fourth milestone a few days ago as well. Several features have already been implemented there. Note, this is an early development preview and several parts of the API and implementation are still evolving. Feel like trying it out? Simply go to Maven Central (of course none of this is production quality at this point). The latest JAX-RS Javadocs and Jersey 2.0 API docs are good starting points to explore. And provide them feedback at [email protected] or @gf_jersey.

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  • Beggining OpenGL vs beggining DirectX and some question about the philosophical difference between them

    - by jokoon
    I'm begginning with Direct X at school, and my teacher said it was harder to begin with than OpenGL, but I read several things that in fact, Direct X was more advanced than OpenGL in terms of recent graphic cards features. Since I'm far from wanting to do top notch effects, which can already be implemented with existing engines and/or shaders, I wanted to know your opinion: Can OpenGL be considered like a more basic, KISS, hardware agnostic, graphic library to just do 3D with acceleration, and consider DirectX like a top notch, game-oriented graphic API that will always support the next-gen 3D chips ? Citation from wikipedia on http://en.wikipedia.org/wiki/Id_Tech_5 : John Carmack mentioned in his keynote at QuakeCon 2007 that the id Tech 5 engine will not be using the DirectX 10 API. I don't want to seem like I'm minding open source because Carmack does and because he is famous, it's just that android and iPhone are out there, and Direct X doesn't seems to me to be the necessary API to know, since Windows supports OpenGL, and since the 360 is just a console among other consoles.

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  • forked-daapd without avahi

    - by vixducis
    I'm trying to setup forked-daapd, but i'd prefer it if i could run it without avahi (or rather define my own avahi service instead of using the dbus api). The reason is that i want a netatalk share for my time machine backups and a samba share for the symbolic link support (netatalk doesn't support symlinks). Those two are defined as different services in avahi. To make that work, i have to disable avahi's dbus api, or else netatalk tends to take over all the services (osx prefers afp over smb). If I now try to start forked-daapd, it just doesn't. Forked-daapd requires avahi's dbus api to be enabled and running. Is there some sort of way around this limitation, so that i can manually define my own daap service in avahi. Maybe something like enabling but ignoring the dbus in avahi, or launching a duplicate avahi daemon with a different config file?

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  • Getting started with Team Foundation Server

    - by joe
    At work, we recently started using Team Foundation Server to manage our source code, i have no idea how to use this system. I do not know even know how to check source code in and out. Does anyone know of a step-by-step tutorial on how to work with TFS? Just for basic operations e.g. get latest version, upload your changes, etc. I am accessing it from Visual Studio 2010. I also have access to the TFS web interface.

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  • High level overview of Visual Studio Extensibility APIs

    - by Daniel Cazzulino
    If your head is dizzy with the myriad VS services and APIs, from EnvDTE to Shell.Interop, this should clarify a couple things. First a bit of background: APIs on EnvDTE (DTE for short, since that’s the entry point service you request from the environment) was originally an API intended to be used by macros. It’s also called the automation API. Most of the time, this is a simplified API that is easier to work with, but which doesn’t expose 100% of what VS is capable of doing. It’s also kind of the “rookie” way of doing VS extensibility (VSX for short), since most hardcore VSX devs sooner or later realize that they need to make the leap to the “serious” APIs. The “real” VSX APIs virtually always start with IVs, make heavy use of uint, ref/out parameters and HResults. These are the APIs that have been evolving for years and years, and there is a lot of COM baggage. ...Read full article

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  • Switching between Discrete and Integrated GPUs

    - by void-pointer
    Hello everyone, I develop CUDA applications on my Alienware M17x portable back-breaker, which has two discrete GTX 285M GPUs and one integrated GeForce 9400M GPU. I can currently switch between them using NVIDIA's software, but I would like the ability to do so within my applications for purposes of benchmarking and general convenience. Apparently this requires the "NDA version" of NVIDIA's Driver API, which I know not how to obtain. Would using this API be the only way to accomplish what I seek, and if so, how would I obtain it? A solution using Windows APIs would also be acceptable, though less preferable to one which would leverage a cross-platform API. I have created a similar thread concerning the matter on NVIDIA's forum, which is down at the time of this writing. Thanks for reading my question; it is much appreciated!

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  • html5 based advertisement guidelines

    - by picus
    I want to experiment with the idea of an html based ad that utilizes my company's search API, is anyone here aware of any rules or documentation (general or per network) that explains the guidelines for creating such ads - ie markup, delivery etc - note this is not a question on how to use my company's api, I already know how to do that. For example, I would like to access the api with jsonp, probably via jquery? Can this be done? Would I host the ad and have loaded via an iframe? I just don't know these things. It is all so new to me... I... I'm scared. Actually, I'm not. However, I would like to know. Thanks in advance.

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  • Open Source License that prevents re-selling

    - by Vaccano
    I have an open source project that is a add-in to TFS (ie it is for developers and those using TFS.) It is currently using the GPL. But it occurs to me that the GPL does not really represent what I am trying to do with my license. I want my code to be free to everyone who wants to use it. And if you modify it and use it then that is great too. You should not have to open source your modifications. But I would like to block someone from building my code and selling it. Or modifying it and selling it. (Anyone that wants to do that should have to negotiate a separate license with me.) Is there an open source license that prevents re-selling, but allows full non-vending use for a person/company that downloads it?

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  • Are there any reasons to use Legacy (2.X) OpenGL?

    - by user27886
    The benefits are well documented of the Modern OpenGL 3.X & 4.X API's, but I'm wondering if there are ANY benefits to keeping with the old OpenGL, Or if learning OpenGL 2.X is a complete waste of time now no matter what? Particularly I've wondered if using the OpenGL 2.X API is appropriate if the target platform had graphics hardware capable of only up to OpenGL 2.X. Would a driver update on said target platform allow programs compiled using the Modern OpenGL API's to be released on this old platform? If they both work, which would be faster? Thanks

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  • NDepend v4 has just been released!

    - by Vincent Maverick Durano
    Few months ago I blogged about the release of NDepend v3 Continuous Integration and Reporting Capabilities here. Recently, the NDepend team has released v4 which comes with code rules based on C# LINQ queries (CQLinq), this make code ruling so much more powerful and flexible. There are couple of new rules available like: http://www.ndepend.com/DefaultRules/webframe?Q_UI_layer_shouldn't_use_directly_DB_types.html http://www.ndepend.com/DefaultRules/webframe?Q_Types_with_disposable_instance_fields_must_be_disposable.html http://www.ndepend.com/DefaultRules/webframe?Q_Avoid_the_Singleton_pattern.html http://www.ndepend.com/DefaultRules/webframe?Q_Avoid_making_complex_methods_even_more_complex_(Source_CC).html v4 also provides NDepend.API and a dozen of open-source code tool developed with NDepend.API (the Power Tools) http://www.ndepend.com/API/webframe.html

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  • After deploying services I get incorrect public adress

    - by user84471
    I deployed wordpress and when I type juju status I recievie this: public-adress: node-001185e6777fe When I found what is IP adress of this computer I tried type in webbrowser but I get 502 bad gateway. After juju status: hsf@ubuntu:~$ juju status 2012-10-05 11:26:49,385 INFO Connecting to environment... Enter passphrase for key '/home/hsf/.ssh/id_rsa': 2012-10-05 11:26:51,905 INFO Connected to environment. machines: 0: agent-state: running dns-name: node-00127968a7be.local instance-id: /MAAS/api/1.0/nodes/node-ab7c5eb6-0e08-11e2-bb37-001185e67955/ instance-state: unknown 1: agent-state: running dns-name: node-001185e677fe instance-id: /MAAS/api/1.0/nodes/node-82beae92-0e09-11e2-a134-001185e67955/ instance-state: unknown 2: agent-state: running dns-name: node-001185e6772b.local instance-id: /MAAS/api/1.0/nodes/node-5c21dc18-0e0a-11e2-a134-001185e67955/ instance-state: unknown services: wordpress: charm: cs:precise/wordpress-9 exposed: true relations: loadbalancer: - wordpress units: wordpress/2: agent-state: started machine: 1 open-ports: [] public-address: node-001185e677fe.localdomain 2012-10-05 11:26:52,459 INFO 'status' command finished successfully hsf@ubuntu:~$

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  • What kind of authorization I should use for my facebook application

    - by JSmith
    I am building a social reader Facebook application using Django where I am using Google Data API (Blogger API). But I am unable to deal with the authorization step to use the API (currently using ClientLogin under development). I tried to read the OAuth documentation but couldn't figure out how to proceed. I don't want my users to provide any login credentials for google.. which makes the app completely absurd. So, can anyone help me on my project and tell me what kind of authorization I should actually use and how ? (I am using gdata lib)

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  • Release Notes 12/12/2012

    This past week the CodePlex team worked on several fixes to improve the stability of our TFS infrastructure, including applying TFS 2012 Update 1. We apologize for the recent downtime. We are not completely out of the woods, but we appreciate your patience as we work through the issues. Additional Bug Fixes: Fixed several issues with character encoding within file paths. Fixed issue where the number of pull requests and forks were disappearing after selecting either link. Fixed issue blocking license changes when special characters exist in copyright holder field. Have ideas on how to improve CodePlex? Please visit our suggestions page! Vote for existing ideas or submit a new one. As always you can reach out to the CodePlex team on Twitter @codeplex or reach me directly @mgroves84

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  • Single Full Name field in registration form user submits only first what to enter in my backend as last?

    - by Anagio
    On a registration form I have a single input called Full Name. The strings are parsed with http://code.google.com/p/php-name-parser/ so if a person enters their full name middle or any quantity of strings it's handled just fine and the app creates the user in a billing system with it's API. The form validates and checks for two strings in the field otherwise it won't post. I'd like to remove this validation but a last name is required by the API. You cannot post an empty last name to the API. Users are signing up for a trial so I don't want them having to deal with many form fields. The only place the last name shows up visible to the user is in their account settings page. If they end their trial and start a paid plan they'd have to enter their billing details which asks with two fields for their First, Last, and other billing information. What is an alternative to submitting "Doe", "Default", "Empty" in place of them not filling in their last name?

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  • xdebug 2.2.1 installed but not working with cgi

    - by ts01
    I've installed (via pecl) xdebug. It is installed (as phpinfo() output indicates), but it doesn't seems to work with CGI (with CLI it works). I've restarted apache, without result. Any ideas? Some config details (as parsed by http://xdebug.org/wizard.php) Xdebug installed: 2.2.1 Server API: Apache 2.0 Handler Windows: no Zend Server: no PHP Version: 5.3.10-1 Zend API nr: 220090626 PHP API nr: 20090626 Debug Build: no Thread Safe Build: no Configuration File Path: /etc/php5/apache2 Configuration File: /etc/php5/apache2/php.ini Extensions directory: /usr/lib/php5/20090626+lfs

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  • Team Explorer Everywhere 2010 now Free..!

    - by Ravi
    Yes, now more ways to get connected to TFS 2010. Up until now, if you have to connect to TFS 2010 from other platforms - be it Linux, Mac, Solaris etc., you had to purchase a CAL (Client Access License) or a 90-day free trial of the Team Explorer Everywhere 2010. You don't have to do that anymore. Microsoft has made it free and released an update with Team Explorer Everywhere with SP1. Here's the download link - http://www.microsoft.com/download/en/details.aspx?id=25125 Have fun coding..!

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  • And just like that, there went February

    - by Enrique Lima
    The best intentions were having me at perhaps posting more than twice a month, and here we are and … well it has been busy. There has been a lot of SharePoint 2010 already in this first number of weeks of the year, a good amount of TFS 2010, but even better working quite actively on two topics that I enjoy quite a bit … Windows Azure and Application Lifecycle Management.  And there is more to come around those two. Through the influencers program with Geekswithblogs and Discountasp.net I got access to a hosted TFS solution that I am currently testing and will be posting my findings and documenting a good amount of information on that process. Another great resource has been fpweb.net, and there will be more details on this too.  Pretty exciting stuff! That is what is going on and what will be coming on here shortly.

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  • Workflow of sharing code for small teams

    - by Mihalis Bagos
    Problem is, we have developed a small CMS, that is different per implementation (currently). Of course development of this is never complete. Sometimes, we are working on more than one project that implements it (by copying-pasting the code files of the CMS to each project), and we add a new feature that we want to share on other projects as well (these can be small ones too, ie a custom ajax JSON controller - we use MVC) What we want to do is quickly and uniformly share the code with all other projects, via a version control system (or something similar), and generally organize the workflow as we know this isn't a very good workflow that we have. What would you suggest? Also, at the momment, the software we use is Visual Studio 2010, so we are strongly considering TFS, but even if we get it we still don't know the ideal workflow, or even if TFS supports what we want to do. Edit: Also note, we have specific implementations that have modifications over the CMS base that we want to KEEP only in the project area. (ie: a specific feature that we DONT want to share with the base CMS code)

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  • Release Notes for 10/04/2012

    Below are the release notes from this week's deployment. Upgrade to TFS 2012 We upgraded our TFS infrastructure earlier this week. This means you can now take advantage of several improvements when you are using Visual Studio 2012, such as Local Workspaces, merge on unshelve, rollback within VS UI, etc. Improvements and Bug Fixes Enabled the ability to create more than one pull request per fork using branches. Fixed a few issues in file browsing and diffs. Removed file line limit on full diff view. Several bug fixes within the project Fork experience Have ideas on how to improve CodePlex? Please visit our suggestions page! Vote for existing ideas or submit a new one. As always you can reach out to the CodePlex team on Twitter @codeplex or reach me directly @mgroves84

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