Issue porting Cocos2d-x to Android
- by Anil
I've written a basic game using Cocos2D-x on XCode. It works fine on the iPhone. Now I'm trying to port it to Android. When I run the script ./build_native.sh
inside the proj.android folder, it gives me the following error:
jni/../../Classes/MemoryModeLayer.cpp: In member function 'void MemoryModeLayer::startNewGame()':…