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  • Android java assigning 2d array to 3d array

    - by semajhan
    I'm running into problems trying to assign a 2d array to a 3d array, so I thought i'd ask a question about 3d and 2d arrays. Say I have a masterArray[][][] and wanted to put childArray1[][] and childArray2[][] into it. This is how I have done it and was wondering if that is the correct way of applying it: private int[][][] masterArray; private int[][] childArray1 = { {1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {1, 1, 1, 0, 0, 1, 0, 1, 1, 1}, {1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {1, 0, 1, 1, 1, 1, 1, 1, 0, 1}, {1, 0, 1, 1, 1, 1, 0, 1, 0, 1}, {1, 0, 1, 1, 0, 1, 0, 1, 0, 1}, {1, 0, 1, 1, 0, 1, 1, 1, 0, 1}, {1, 0, 1, 1, 1, 1, 1, 1, 0, 1}, {1, 0, 1, 1, 0, 1, 1, 1, 0, 1}, {1, 0, 1, 1, 0, 1, 8, 1, 0, 1}, {1, 0, 7, 1, 1, 1, 0, 1, 0, 1}, {1, 0, 1, 1, 1, 1, 0, 1, 0, 1}, {1, 0, 1, 1, 1, 1, 1, 1, 0, 1}, {1, 0, 0, 0, 0, 0, 0, 9, 0, 1}, {1, 1, 1, 1, 1, 1, 1, 1, 1, 1} }; private int[][] childArray2 = { {1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {0, 0, 0, 0, 0, 0, 0, 0, 1, 1}, {1, 1, 1, 1, 7, 1, 1, 1, 1, 1}, {1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {1, 1, 1, 1, 0, 1, 1, 1, 1, 1}, {1, 1, 1, 1, 0, 0, 0, 1, 1, 1}, {1, 1, 1, 9, 1, 1, 8, 0, 1, 1}, {1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, }; Ok, so in my init method I use these some methods to set the child arrays into the master array. What I was curious about was how this exactly works. I assumed the following: masterLevel = new int[MAX_LEVELS][MAP_WIDTH][MAP_HEIGHT]; for (int x = 0; x < MAP_WIDTH; x++) { for (int y = 0; y < MAP_HEIGHT; y++) { masterArray[currentLevel][x][y] = childArray1[x][y]; } } Would that work? In my application things aren't working so I picking out code that I am not 100% sure on.

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  • Integer to Character conversion in C

    - by nthrgeek
    Lets us consider this snippet: int s; scanf("%c",&s); Here I have used int, and not char, for variable s, now for using s for character conversion safely I have to make it char again because when scanf reads a character it only overwrites one byte of the variable it is assigning it to, and not all four that int has. For conversion I could use s = (char)s; as the next line, but is it possible to implement the same by subtracting something from s ?

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  • All of a Sudden , Sql Server Timeout

    - by Adinochestva
    Hey Guys We got a legacy vb.net applicaction that was working for years But all of a sudden it stops working yesterday and gives sql server timeout Most part of application gives time out error , one part for example is below code : command2 = New SqlCommand("select * from Acc order by AccDate,AccNo,AccSeq", SBSConnection2) reader2 = command2.ExecuteReader() If reader2.HasRows() Then While reader2.Read() If IndiAccNo <> reader2("AccNo") Then CAccNo = CAccNo + 1 CAccSeq = 10001 IndiAccNo = reader2("AccNo") Else CAccSeq = CAccSeq + 1 End If command3 = New SqlCommand("update Acc Set AccNo=@NewAccNo,AccSeq=@NewAccSeq where AccNo=@AccNo and AccSeq=@AccSeq", SBSConnection3) command3.Parameters.Add("@AccNo", SqlDbType.Int).Value = reader2("AccNo") command3.Parameters.Add("@AccSeq", SqlDbType.Int).Value = reader2("AccSeq") command3.Parameters.Add("@NewAccNo", SqlDbType.Int).Value = CAccNo command3.Parameters.Add("@NewAccSeq", SqlDbType.Int).Value = CAccSeq command3.ExecuteNonQuery() End While End If It was working and now gives time out in command3.ExecuteNonQuery() Any ideas ?

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  • ActionScript Custom Class With Return Type?

    - by TheDarkIn1978
    i just know this is a dumb question, so excuse me in advance. i want to essentially classify a simple function in it's own .as file. the function compares integers. but i don't know how to call the class and receive a boolean return. here's my class package { public class CompareInts { public function CompareInts(small:int, big:int) { compare(small, big); } private function compare(small:int, big:int):Boolean { if (small < big) return true; else return false; } } } so now i'd like to write something like this: if (CompareInts(1, 5) == true). or output 'true' by writing trace(CompareInts(1, 5));

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  • Different sizes of same strings - Telnet programming

    - by tommyogp
    Hi all, I have been trying to create an iphone app sending telnet command. However what puzzling me is that the sizes of certain strings are so much different, particularly when they include \n or \r. I listed out a few examples. Please assist. const char *a = "play 25\n"; int sizeBitA1 = sizeof(a); // 8 units int sizeBitA2 = sizeof("play 25\n"); // 9 units const char *b = "\r\n"; int sizeBitB1 = sizeof(b); // 8 units int sizeBitB2 = sizeof("\r\n"); // 3 units

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  • how to copy an array into somewhere else in the memory by using the pointer

    - by user2758510
    I am completely new in c++ programming. I want to copy the array called distances into where pointer is pointing to and then I want to print out the resul to see if it is worked or not. this is what I have done: int distances[4][6]={{1,0,0,0,1,0},{1,1,0,0,1,1},{1,0,0,0,0,0},{1,1,0,1,0,0}}; int *ptr; ptr = new int[sizeof(distances[0])]; for(int i=0; i<sizeof(distances[0]); i++){ ptr=distances[i]; ptr++; } I do not know how to print out the contents of the pointer to see how it works.

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  • Is it possible to embed C code in a C# project?

    - by Jonathan
    I know that it's possible to compile my C code into a dll, and then use P/Invoke to call that code. What I wondered if it was possible to have a chunk of C code embedded directly in my code, perhaps only available to one class... Something like this (non-working) example: public class MyClass { extern "C" { int do_something_in_c(int i) { return i*2; } } public int DoSomething(int value) { return do_something_in_c(value); } } I've been trying for a few hours using Visual Studio 2008, but I'm not getting anywhere, and I suspect that it isn't actually possible. Can anyone confirm or deny this? Thanks.

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  • EventHandlers saved to databases.

    - by Stacey
    In a database application (using Sql Server right now, in C#, with Entity Framework 4.0) I have a situation where I need to trigger events when some values change. For instance assume a class "Trackable". class Trackable { string Name { get; set; } int Positive { get; set; } int Negative { get; set; } int Total { get; set; } // event OnChanged } Trackable is represented in the database as follows; table Trackables Id | guid name | varchar(32) positive | int negative | int Total is of course, calculated at runtime. When a trackable event changes, I want to inspect its previous value, and then see what it is changing to, and be capable of reacting accordingly. However different trackables need to trigger different events (to avoid a huge, massive cascading switch/if block). If this were just only C# code it would be easy - but they have to be saved to the database. I can't divide up each different trackable into a different table/class, that would be silly - they are all identical, but the event raised is different based on how they are made. So I guess my question is, is there any way to store an event handler in a database such that.. Trackable t1 = new Trackable() { Name = "Trackable1" OnChange += TrackableChangedEventHandler(OnTrackable1Change) } Trackable t2 = new Trackable() { Name = "Trackable2", OnChange += TrackableChangedEventHandler(OnTrackable2Change) }

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  • operator << : std::cout << i << (i << 1);

    - by Oops
    Hi, I use the stream operator << and the bit shifting operator << in one line. I am a bit confused, why does code A) not produce the same output than code B)? A) int i = 4; std::cout << i << " " << (i << 1) << std::endl; //4 8 B) myint m = 4; std::cout << m << " " << (m << 1) << std::endl; //8 8 class myint: class myint { int i; public: myint(int ii) { i = ii; } inline myint operator <<(int n){ i = i << n; return *this; } inline operator int(){ return i; } }; thanks in advance Oops

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  • Fastest way to read/store lots of multidimensional data? (Java)

    - by RemiX
    I have three questions about three nested loops: for (int x=0; x<400; x++) { for (int y=0; y<300; y++) { for (int z=0; z<400; z++) { // compute and store value } } } And I need to store all computed values. My standard approach would be to use a 3D-array: values[x][y][z] = 1; // test value but this turns out to be slow: it takes 192 ms to complete this loop, where a single int-assignment int value = 1; // test value takes only 66 ms. 1) Why is an array so relatively slow? 2) And why does it get even slower when I put this in the inner loop: values[z][y][x] = 1; // (notice x and z switched) This takes more than 4 seconds! 3) Most importantly: Can I use a data structure that is as quick as the assignment of a single integer, but can store as much data as the 3D-array?

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  • Program quits if pipe is closed

    - by givemelight
    I am trying to write to a pipe using C++. The following code gets called in an extra thread: void writeToPipe() { int outfifo; char buf[100]; char outfile[] = "out"; mknod(outfile, S_IFIFO | 0666, 0); if ((outfifo = open(outfile, O_WRONLY)) < 0) { perror("Opening output fifo failed"); return false; } int currentTimestamp = (int)time(0); int bufLen = sprintf(bug, "Time is %d.", currentTimestamp); write(outfifo, buf, bufLen); } The thread is called in main using: thread writeThread(writeToPipe); writeThread.detach(); If the pipe is not opened by another process, the C++ program just quits without an error. I don't know how to check if the pipe is opened.

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  • Haskell - generating all paths between nodes

    - by user1460863
    I need to build a function, which return all paths between certain nodes. connect :: Int -> Int-> [[(Int,Int)]] Data.Graph library gives me usefull function 'buildG' which builds graph for me. If I call let g = buildG (1,5) [(1,2),(2,3),(3,4),(4,5),(2,5)], I will get an array where every node is mapped to his neighbours. An example: g!1 = [2] g!2 = [3,5] .. g!5 = [] I was trying to do it using list comprehensions, but I am not very good in haskell and I am getting typing error which I can't repair. connect x y g | x == y = [] | otherwise = [(x,z) | z <- (g!x), connect z y g] I don't need to worry at this moment about cycles. Here is what I want to get: connect 1 5 g = [[(1,2),(2,3),(3,4),(4,5)],[(1,2),(2,5)]]

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  • SQL Server dynamic pivot table

    - by user972255
    In SQL Server, I have two tables TableA and TableB, based on these I need to generate a report which is kind of very complex and after doing some research I come to a conclusion that I have to go with SQL Pivot table but I dont have any idea about the SQL Pivot feature so, can anyone please help me on this. Please see the details below: Create table TableA ( ProjectID INT NOT NULL, ControlID INT NOT NULL, ControlCode Varchar(2) NOT NULL, ControlPoint Decimal NULL, ControlScore Decimal NULL, ControlValue Varchar(50) ) Sample Data ------------- ProjectID | ControlID | ControlCode | ControlPoint | ControlScore | ControlValue P001 1 A 30.44 65 Invalid P001 2 C 45.30 85 Valid Create table TableB ( ControlID INT NOT NULL, ControlChildID INT NOT NULL, ControlChildValue Varchar(200) NULL ) Sample Data ------------ ControlID | ControlChildID | ControlChildValue 1 100 Yes 1 101 No 1 102 NA 1 103 Others 2 104 Yes 2 105 SomeValue Output should be in a single row for a given ProjectID with all its Control values first & followed by child control values (based on the ControlCode (i.e.) ControlCode_Child (1, 2, 3...) and it should look like this

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  • Initialize void pointer to point to an array

    - by idealistikz
    Suppose I have the following: typedef struct { int itemSize; int count; void *list; } Mystruct; Mystruct *InitStruct(int itemSize, int count) { Mystruct *my = malloc(sizeof(Mystruct)); my->itemSize = itemSize; my->count = count; //What is the best way to initialize list? For example: //my->list = malloc(count * sizeof(void *)); OR //my->list = malloc(count * sizeof(itemSize)); } //The following should return a pointer to the element stored at a given index void *Retrieve(const MyStruct *my, int index) { void *item; //What is the best way to return a pointer to the item at the given index from //my->list? } Mystruct is similar to an array and void *list is supposed to store the elements or pointers to the elements. Mystruct *InitStruct is a function that initializes a Mystruct pointer and void *Retrieve is a function that returns a pointer to the element stored at a given index. First, how should I initialize void* list? Should it hold the actual elements or be an array of pointers pointing to the elements? Second, using the void *Retrieve function, how do I return a pointer to the element stored at a given index in my-list?

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  • New help with SQL Server select statement

    - by gio_333m
    I need help with select statement in SQL Server / T-SQL My table looks like this: Id (int) QuestionId (int) GenreId (int) I want to select random N rows from this table so that maximum number of same GenreId in the result set is less than X for all GenreId-s except one. For that one GenreId, I need row count with that GenreId to be equal to Y.

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  • Is it possible to supply template parameters when calling operator()?

    - by Paul
    I'd like to use a template operator() but am not sure if it's possible. Here is a simple test case that won't compile. Is there something wrong with my syntax, or is this simply not possible? struct A { template<typename T> void f() { } template<typename T> void operator()() { } }; int main() { A a; a.f<int>(); // This compiles. a.operator()<int>(); // This compiles. a<int>(); // This won't compile. return 0; }

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  • FILE Type Not Recognized in MFC

    - by Chicko Bueno
    I'm using FILE type in my MFC project but after compiled, it shows the following errors: Error 23 error C4430: missing type specifier - int assumed. Note: C++ does not support default-int Error 24 error C4430: missing type specifier - int assumed. Note: C++ does not support default-int Error 22 error C2146: syntax error : missing ';' before identifier 'm_pFileW' Those errors are referring to this code: FILE *m_pFileW; Did I missing any library header to use FILE syntax? Do I need to use different approach and replace FILE syntax? This errors are only generated when I placed it into my MFC project. This is not happening in C++ Console. Please help. Thank you.

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  • How to check null element if it is integer array in Java?

    - by masato-san
    I'm quite new to Java and having an issue checking null element in integer array. I'm using Eclipse for editor and the line that checks null element is showing error: Line that complains: if(a[i] != null) { Error msg from Eclipse: The operator != is undefined for the argument type(s) int, null In PHP, this works without any problem but in Java it seems like I have to change the array type from integer to Object to make the line not complain (like below) Object[] a = new Object[3]; So my question is if I still want to declare as integer array and still want to check null, what is the syntax for it? Code: public void test() { int[] a = new int[3]; for(int i=0; i<a.length; i++) { if(a[i] != null) { //this line complains... System.out.println('null!'); } } }

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  • comlen function in Java

    - by davit-datuashvili
    in c or c++ the function comlen is defined such int comlen(char *p,char *q){ int i=0; while *p && (*p++==*q++) i++; return i; } Is this code equivalent of this function? int comlen(String s,String m){ int i=0; while (i<s.length() && s.charAt(i)==m.charAt(i)){ i++; } return i; }

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  • Why this doesnt't work in C++?

    - by user3377450
    I'm doing something and I have this: //main.cpp file template<typename t1, typename t2> std::ostream& operator<<(std::ostream& os, const std::pair<t1, t2>& pair) { return os << "< " << pair.first << " , " << pair.second << " >"; } int main() { std::map<int, int> map = { { 1, 2 }, { 2, 3 } }; std::cout << *map.begin() << std::endl;//This works std::copy(map.begin(), map.end(), std::ostream_iterator<std::pair<int,int> >(std::cout, " "));//this doesn't work } I guess this is not working because in the std::copy algorithm the operator isn't defined, but what can I do?

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  • Similar code detector

    - by Let_Me_Be
    I'm search for a tool that could compare source codes for similarity. We have a very trivial system right now that has huge amount of false positives and the real positives can easily get buried in them. My requirements are: reasonably small amount of false positives good detection rate (yeah these are going against each other) ideally with a more complex output than just a single value usable for C (C99) and C++ (C++03 and optimally C++11) still maintained usable for comparing two source files against each other usable in non-interactive mode EDIT: To avoid confusion, the following two code snippets are identical and should be detected as such: for (int i = 0; i < 10; i++) { bla; } int i; while (i < 10) { bla; i++; } The same here: int x = 10; y = x + 5; int a = 10; y = a + 5;

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