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  • wanted to extend jQuery to handle a custom enter key event based on tabindex

    - by ullasvk
    I write the following code to handle when the enter key pressed an with few validation like if it is a textarea allow only four lines and if the value is empty, focus on itself. var temp = 1; function getLines(id) { return temp=temp+id; } $("#theform").keypress(function(e){ var key = e.charCode ? e.charCode : e.keyCode ? e.keyCode : 0; if (key == 13) { var $targ = $(e.target); var tindex = $targ.attr("tabindex"); var count =1; var focusNext = false; var allowedNumberOfLines = 4; if ($targ.is("textarea") && !$targ.is(":button,:submit")) { var lines= getLines(count); if (lines > allowedNumberOfLines) { $("#login_error").css('background', '#F7F77C').fadeIn(1000).html("Only "+allowedNumberOfLines+" Lines Allowed").fadeOut(1000); tindex++; $("[tabindex=" + tindex + "]").focus(); return false; } } else if($targ.val() =='' || $targ.val() == "undefined") { $("[tabindex=" + tindex + "]").focus(); return false; } else if($targ.val() !='' || $targ.val() != "undefined") { tindex++; $("[tabindex=" + tindex + "]").focus(); return false; } } }); Is there any way to make it a custom function so that i can just call the function like $('theform').returnPress();

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  • Restrict allowed file upload types PHP

    - by clang1234
    Right now I have a function which takes my uploaded file, checks the extension, and if it matches an array of valid extensions it's processed. It's a contact list importer. What I need to figure out is how to be sure that file (in this case a .csv) is actually what it says it is (ex. not an excel file that just got renamed as a .csv). Our servers run PHP 5.2.13 Here's the current validation function I have public static function validateExtension($file_name,$ext_array) { $extension = strtolower(strrchr($file_name,".")); $valid_extension="FALSE"; if (!$file_name) { return false; } else { if (!$ext_array) { return true; } else { foreach ($ext_array as $value) { $first_char = substr($value,0,1); if ($first_char <> ".") { $extensions[] = ".".strtolower($value); } else { $extensions[] = strtolower($value); } } foreach ($extensions as $value) { if ($value == $extension) { $valid_extension = "TRUE"; } } if ($valid_extension==="TRUE") { return true; } else { return false; } } } }

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  • Can somebody explain this remark in the MSDN CreateMutex() documentation about the bInitialOwner fla

    - by Tom Williams
    The MSDN CreatMutex() documentation (http://msdn.microsoft.com/en-us/library/ms682411%28VS.85%29.aspx) contains the following remark near the end: Two or more processes can call CreateMutex to create the same named mutex. The first process actually creates the mutex, and subsequent processes with sufficient access rights simply open a handle to the existing mutex. This enables multiple processes to get handles of the same mutex, while relieving the user of the responsibility of ensuring that the creating process is started first. When using this technique, you should set the bInitialOwner flag to FALSE; otherwise, it can be difficult to be certain which process has initial ownership. Can somebody explain the problem with using bInitialOwner = TRUE? Earlier in the same documentation it suggests a call to GetLastError() will allow you to determine whether a call to CreateMutext() created the mutex or just returned a new handle to an existing mutex: Return Value If the function succeeds, the return value is a handle to the newly created mutex object. If the function fails, the return value is NULL. To get extended error information, call GetLastError. If the mutex is a named mutex and the object existed before this function call, the return value is a handle to the existing object, GetLastError returns ERROR_ALREADY_EXISTS, bInitialOwner is ignored, and the calling thread is not granted ownership. However, if the caller has limited access rights, the function will fail with ERROR_ACCESS_DENIED and the caller should use the OpenMutex function.

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  • ListView causing OutOfMemory Error

    - by Michael
    So I am not really given a reason to the right of this error message. I am not exactly sure why this is happening but my guess though is that it has to do with the fact that there are around ~50 good quality drawables. Upon scrolling really fast, the app crashes. I feel as if I am mitigating most common issues with ListView and crashing such as using View Holders as well as only initiating the inflater once. Process: com.example.michael.myandroidappactivity, PID: 20103 java.lang.OutOfMemoryError at android.graphics.BitmapFactory.nativeDecodeAsset(Native Method) Here is the code public class ImageAdapter extends BaseAdapter { private Context context; private ArrayList<Integer> imageIds; private static LayoutInflater inflater; public ImageAdapter(Context _context, ArrayList<Integer> _imageIds) { context = _context; imageIds = _imageIds; } @Override public int getCount() { return imageIds.size(); } @Override public Object getItem(int position) { return null; } @Override public long getItemId(int position) { return 0; } static class ViewHolder{ ImageView img; } @Override public View getView(int position, View convertView, ViewGroup parent) { ViewHolder holder = null; View rowView = null; if(rowView==null) { LayoutInflater inflater = (LayoutInflater) context .getSystemService(Context.LAYOUT_INFLATER_SERVICE); rowView = inflater.inflate(R.layout.listview_layout, parent, false); holder = new ViewHolder(); holder.img = (ImageView) rowView.findViewById(R.id.flag); rowView.setTag(holder); } else { holder = (ViewHolder) rowView.getTag(); } holder.img.setImageResource(imageIds.get(position)); return rowView; } }

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  • Webview shouldoverrideurlloading doesn't work

    - by Zak
    I have this code in my app: public class Home extends Activity{ @Override public void onCreate(Bundle savedInstanceState){ super.onCreate(savedInstanceState); setContentView(R.layout.home); final ProgressDialog progressBar; if(isOnline()){ WebView webView = (WebView) findViewById(R.id.home_web); webView.setBackgroundColor(Color.parseColor(getString(R.color.colore_bg))); webView.getSettings().setJavaScriptEnabled(true); webView.getSettings().setBuiltInZoomControls(true); webView.getSettings().setPluginsEnabled(true); webView.setWebViewClient(new MyWebViewClient()); progressBar = ProgressDialog.show(this,getString(R.string.caricamento),getString(R.string.attendere)); webView.setWebViewClient(new WebViewClient(){ public void onPageFinished(WebView view, String url) { if (progressBar.isShowing()) { progressBar.dismiss(); } } }); webView.loadUrl("http://www.mysite.com/android.php"); }else{ Toast.makeText(this,getString(R.string.no_connessione),Toast.LENGTH_LONG).show(); } } private class MyWebViewClient extends WebViewClient { @Override public boolean shouldOverrideUrlLoading(WebView view, String url) { System.out.println("here"); if (Uri.parse(url).getHost().equals("mysite.com")) { // This is my web site, so do not override; let my WebView load the page return false; } // Otherwise, the link is not for a page on my site, so launch another Activity that handles URLs Intent intent = new Intent(Intent.ACTION_VIEW, Uri.parse(url)); startActivity(intent); return true; } } public boolean isOnline(){ ConnectivityManager cm=(ConnectivityManager)getSystemService(Context.CONNECTIVITY_SERVICE); NetworkInfo ni = cm.getActiveNetworkInfo(); if(ni==null){ return false; } return ni.isConnected(); } } The shouldOverrideUrlLoading doesn't work, neither print the system.out, it seems to be never called. How can I repair this? I need to open all the link (except the main page www.mysite.com/iphone.php) in the default browser

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  • Invoking a method overloaded where all arguments implement the same interface

    - by double07
    Hello, My starting point is the following: - I have a method, transform, which I overloaded to behave differently depending on the type of arguments that are passed in (see transform(A a1, A a2) and transform(A a1, B b) in my example below) - All these arguments implement the same interface, X I would like to apply that transform method on various objects all implementing the X interface. What I came up with was to implement transform(X x1, X x2), which checks for the instance of each object before applying the relevant variant of my transform. Though it works, the code seems ugly and I am also concerned of the performance overhead for evaluating these various instanceof and casting. Is that transform the best I can do in Java or is there a more elegant and/or efficient way of achieving the same behavior? Below is a trivial, working example printing out BA. I am looking for examples on how to improve that code. In my real code, I have naturally more implementations of 'transform' and none are trivial like below. public class A implements X { } public class B implements X { } interface X { } public A transform(A a1, A a2) { System.out.print("A"); return a2; } public A transform(A a1, B b) { System.out.print("B"); return a1; } // Isn't there something better than the code below??? public X transform(X x1, X x2) { if ((x1 instanceof A) && (x2 instanceof A)) { return transform((A) x1, (A) x2); } else if ((x1 instanceof A) && (x2 instanceof B)) { return transform((A) x1, (B) x2); } else { throw new RuntimeException("Transform not implemented for " + x1.getClass() + "," + x2.getClass()); } } @Test public void trivial() { X x1 = new A(); X x2 = new B(); X result = transform(x1, x2); transform(x1, result); }

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  • Different results between Android Geocoder and Google Geocoding web service

    - by user3571822
    I am creating an Android application and I need to use the geolocation. I have started by using the Geocoder API from Android (android.location.geocoder) but it causes some issues (timed out waiting for response from server) which seem to be common according to what I have read. To make my application work when this kind of error occurs, I use the Geocoding web service. Now, the application works every time. The problem is that the results returned by the geocoder from API and the geocoder from the web service are not the same. For example the web service returns only 3 addresses with only city name and country whereas the geocoding from the API returns about 8 addresses with the feature name, the thoroughfare, the locality... The question is: is there a way to make the results from the web service exactly the same than the ones from the API? EDIT Here is my MainGeocoder class: public class MainGeocoder { private Geocoder geocoderAPI; private GeocoderRest geocoderRest; public MainGeocoder(Context context) { geocoderAPI = new Geocoder(context); geocoderRest = new GeocoderRest(context); } public List<Address> getFromLocationName(String search, int maxResults) { List<Address> addresses; try { addresses = geocoderAPI.getFromLocationName(search, maxResults); return addresses; } catch (IOException e) { e.printStackTrace(); try { addresses = geocoderRest.getFromLocationName(search, maxResults); return addresses; } catch (IOException e1) { return null; } catch (LimitExceededException e1) { return null; } } } } It basically tries to get the list of addresses from the API Geocoder. If an IO exception is thrown it gets this list from the web service by using the GeocoderRest class which has been pasted from here: http://stackoverflow.com/a/15117087/3571822

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  • Call to a member function get_segment() error

    - by hogofwar
    I'm having this problem with this piece of PHP code: class Core { public function start() { require("funk/funks/libraries/uri.php"); $this->uri = new uri(); require("funk/core/loader.php"); $this->load = new loader(); if($this->uri->get_segment(1) != "" and file_exists("funk/pages/".$uri->get_segment(1).".php")){ Only a snippet of the code The best way I can explain it is that it is a class calling upon another class (uri.php) and i am getting the error: Fatal error: Call to a member function get_segment() on a non-object in /home/eeeee/public_html/private/funkyphp/funk/core/core.php on line 11 (the if($this-uri-get_segment(1) part) I'm having this problem a lot and it is really bugging me. the library code is: <?php class uri { private $server_path_info = ''; private $segment = array(); private $segments = 0; public function __construct() { $segment_temp = array(); $this->server_path_info = preg_replace("/\?/", "", $_SERVER["PATH_INFO"]); $segment_temp = explode("/", $this->server_path_info); foreach ($segment_temp as $key => $seg) { if (!preg_match("/([a-zA-Z0-9\.\_\-]+)/", $seg) || empty($seg)) unset($segment_temp[$key]); } foreach ($segment_temp as $k => $value) { $this->segment[] = $value; } unset($segment_temp); $this->segments = count($this->segment); } public function segment_exists($id = 0) { $id = (int)$id; if (isset($this->segment[$id])) return true; else return false; } public function get_segment($id = 0) { $id--; $id = (int)$id; if ($this->segment_exists($id) === true) return $this->segment[$id]; else return false; } } ?>

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  • Django Model Formset Pre-Filled Value Problem

    - by user552377
    Hi, i'm trying to use model formsets with Django. When i load forms template, i see that it's filled-up with previous values. Is there a caching mechanism that i should stop, or what? Thanks for your help, here is my code: models.py class FooModel( models.Model ): a_field = models.FloatField() b_field = models.FloatField() def __unicode__( self ): return self.a_field forms.py from django.forms.models import modelformset_factory FooFormSet = modelformset_factory(FooModel) views.py def foo_func(request): if request.method == 'POST': formset = FooFormSet(request.POST, request.FILES, prefix='foo_prefix' ) if formset.is_valid(): formset.save() return HttpResponseRedirect( '/true/' ) else: return HttpResponseRedirect( '/false/' ) else: formset = FooFormSet(prefix='foo_prefix') variables = RequestContext( request , { 'formset':formset , } ) return render_to_response('footemplate.html' , variables ) template: <form method="post" action="."> {% csrf_token %} <input type="submit" value="Submit" /> <table id="FormsetTable" border="0" cellpadding="0" cellspacing="0"> <tbody> {% for form in formset.forms %} <tr> <td>{{ form.a_field }}</td> <td>{{ form.b_field }}</td> </tr> {% endfor %} </tbody> </table> {{ formset.management_form }} </form>

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  • Javascript private member on prototype...

    - by Wilq32
    Well I tried to figure out is this possible in any way. Here is code: a=function(text) { var b=text; if (!arguments.callee.prototype.get) arguments.callee.prototype.get=function() { return b; } else alert('already created!'); } var c=new a("test"); // creates prototype instance of getter var d=new a("ojoj"); // alerts already created alert(c.get()) // alerts test alert(d.get()) // alerts test from context of creating prototype function :( As you see I tried to create prototype getter. For what? Well if you write something like this: a=function(text) { var b=text; this.getText=function(){ return b} } ... everything should be fine.. but in fact every time I create object - i create getText function that uses memory. I would like to have one prototypical function lying in memory that would do the same... Any ideas? EDIT: I tried solution given by Christoph, and it seems that its only known solution for now. It need to remember id information to retrieve value from context, but whole idea is nice for me :) Id is only one thing to remember, everything else can be stored once in memory. In fact you could store a lot of private members this way, and use anytime only one id. Actually this is satisfying me :) (unless someone got better idea). someFunc = function() { var store = new Array(); var guid=0; var someFunc = function(text) { this.__guid=guid; store[guid++]=text; } someFunc.prototype.getValue=function() { return store[this.__guid]; } return someFunc; }() a=new someFunc("test"); b=new someFunc("test2"); alert(a.getValue()); alert(b.getValue());

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  • Strange behavior with ajax call complete in JavaScript modules

    - by user2598794
    I have 3 simple modules with JavaScript code and JQuery ajax call. First module lots.js: var Lots = (function ($) { var self = this; var processIsRunning; return { getLots: function (lotsUrl) { var items = []; self.processIsRunning = true; var request = $.ajax({ url: lotsUrl, type: 'POST', success: function (data) { //some code } }); $.when(request).done(function() { //some code self.processIsRunning = false; }); }, isComplete: function () { return !self.processIsRunning; } }; }(jQuery)); Module bids.js: var Bids = (function ($) { return { makeBids: function (bidUrl) { //some code } }; }(jQuery)); Module app.js which bundles all together: var App = (function () { var lots_url = null; var bid_url = null; var self = this; return { if (!self.lots_url) { self.lots_url = lotsUrl; } GetLots: function (lotsUrl) { Lots.getLots(self.lots_url); }, MakeBids: function makeBid(bidUrl) { //some code var isComp = Lots.isComplete(); while (!isComp) { isComp = Lots.isComplete(); } Bids.makeBids(self.bid_url); } }; }()); But in the 'while' loop I always get 'isComplete=false'. In debug I see that 'processIsRunning' in Lots module is always true. What's the problem?

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  • C/C++ I18N mbstowcs question

    - by bogertron
    I am working on internationalizing the input for a C/C++ application. I have currently hit an issue with converting from a multi-byte string to wide character string. The code needs to be cross platform compatible, so I am using mbstowcs and wcstombs as much as possible. I am currently working on a WIN32 machine and I have set the locale to a non-english locale (Japanese). When I attempt to convert a multibyte character string, I seem to be having some conversion issues. Here is an example of the code: int main(int argc, char** argv) { wchar_t *wcsVal = NULL; char *mbsVal = NULL; /* Get the current code page, in my case 932, runs only on windows */ TCHAR szCodePage[10]; int cch= GetLocaleInfo( GetSystemDefaultLCID(), LOCALE_IDEFAULTANSICODEPAGE, szCodePage, sizeof(szCodePage)); /* verify locale is set */ if (setlocale(LC_CTYPE, "") == 0) { fprintf(stderr, "Failed to set locale\n"); return 1; } mbsVal = argv[1]; /* validate multibyte string and convert to wide character */ int size = mbstowcs(NULL, mbsVal, 0); if (size == -1) { printf("Invalid multibyte\n"); return 1; } wcsVal = (wchar_t*) malloc(sizeof(wchar_t) * (size + 1)); if (wcsVal == NULL) { printf("memory issue \n"); return 1; } mbstowcs(wcsVal, szVal, size + 1); wprintf(L"%ls \n", wcsVal); return 0; } At the end of execution, the wide character string does not contain the converted data. I believe that there is an issue with the code page settings, because when i use MultiByteToWideChar and have the current code page sent in EX: MultiByteToWideChar( CP_ACP, 0, mbsVal, -1, wcsVal, size + 1 ); in place of the mbstowcs calls, the conversion succeeds. My question is, how do I use the generic mbstowcs call instead of teh MuliByteToWideChar call?

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  • Javascript cloned object looses its prototype functions

    - by Jake M
    I am attempting to clone an object in Javascript. I have made my own 'class' that has prototype functions. My Problem: When I clone an object, the clone cant access/call any prototype functions. I get an error when I go to access a prototype function of the clone: clone.render is not a function Can you tell me how I can clone an object and keep its prototype functions This simple JSFiddle demonstrates the error I get: http://jsfiddle.net/VHEFb/1/ function cloneObject(obj) { // Handle the 3 simple types, and null or undefined if (null == obj || "object" != typeof obj) return obj; // Handle Date if (obj instanceof Date) { var copy = new Date(); copy.setTime(obj.getTime()); return copy; } // Handle Array if (obj instanceof Array) { var copy = []; for (var i = 0, len = obj.length; i < len; ++i) { copy[i] = cloneObject(obj[i]); } return copy; } // Handle Object if (obj instanceof Object) { var copy = {}; for (var attr in obj) { if (obj.hasOwnProperty(attr)) copy[attr] = cloneObject(obj[attr]); } return copy; } throw new Error("Unable to copy obj! Its type isn't supported."); } function MyObject(name) { this.name = name; // I have arrays stored in this object also so a simple cloneNode(true) call wont copy those // thus the need for the function cloneObject(); } MyObject.prototype.render = function() { alert("Render executing: "+this.name); } var base = new MyObject("base"); var clone = cloneObject(base); clone.name = "clone"; base.render(); clone.render(); // Error here: "clone.render is not a function"

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  • Ruby shortest way to write rnd hex

    - by Whirlwin
    Hi. What I have is a method used to generate random hex values. E.g 666 or FF7 However, I don't think it looks simple/elegant at all.. What I want is to make it more simple which perhaps will make my code shorter as well, but I don't know how. That is why I need tips or hints Here is my code so far: def random_values random_values = Array.new letters = ['A','B','C','D','E','F'] for i in 1..15 if i <= 9 random_values << i else random_values << letters[i-10] end end return random_values.shuffle[0].to_s + random_values.shuffle[0].to_s + random_values.shuffle[0].to_s end As you probably see, I do not generate random numbers. I just shuffle the array containing the values I want, meaning all the numbers in the array are unique, which is not needed, but was the easiest solution for me when I wrote the code. I am most concerned about the return line.. If only it was possible to write like: return 3.times { random_values.shuffle[0] } or return random_values.shuffle[0].to_s *3 Thanks in advance!

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  • ERROR 2019 Linker Error Visual Studio

    - by Corrie Duck
    Hey I hope someone can tell me know to fix this issue I am having i keep getting an error 2019 from Visual studio for the following file. Now most of the functions have been removed so excuse the empty varriables etc. Error error LNK2019: unresolved external symbol "void * __cdecl OpenOneDevice(void *,struct _SP_DEVICE_INTERFACE_DATA *,char *)" (?OpenOneDevice@@YAPAXPAXPAU_SP_DEVICE_INTERFACE_DATA@@PAD@Z) referenced in function _wmain c:\Users\K\documents\visual studio 2010\Projects\test2\test2\test2.obj test2 #include "stdafx.h" #include <windows.h> #include <setupapi.h> SP_DEVICE_INTERFACE_DATA deviceInfoData; HDEVINFO hwDeviceInfo; HANDLE hOut; char *devName; // HANDLE OpenOneDevice(IN HDEVINFO hwDeviceInfo,IN PSP_DEVICE_INTERFACE_DATA DeviceInfoData,IN char *devName); // HANDLE OpenOneDevice(IN HDEVINFO HardwareDeviceInfo,IN PSP_DEVICE_INTERFACE_DATA DeviceInfoData,IN char *devName) { PSP_DEVICE_INTERFACE_DETAIL_DATA functionClassDeviceData = NULL; ULONG predictedLength = 0, requiredLength = 0; HANDLE hOut = INVALID_HANDLE_VALUE; SetupDiGetDeviceInterfaceDetail(HardwareDeviceInfo, DeviceInfoData, NULL, 0, &requiredLength, NULL); predictedLength = requiredLength; functionClassDeviceData = (PSP_DEVICE_INTERFACE_DETAIL_DATA)malloc(predictedLength); if(NULL == functionClassDeviceData) { return hOut; } functionClassDeviceData->cbSize = sizeof (SP_DEVICE_INTERFACE_DETAIL_DATA); if (!SetupDiGetDeviceInterfaceDetail(HardwareDeviceInfo, DeviceInfoData, functionClassDeviceData, predictedLength, &requiredLength, NULL)) { free( functionClassDeviceData ); return hOut; } //strcpy(devName,functionClassDeviceData->DevicePath) ; hOut = CreateFile(functionClassDeviceData->DevicePath, GENERIC_READ | GENERIC_WRITE, FILE_SHARE_READ | FILE_SHARE_WRITE, NULL, OPEN_EXISTING, 0, NULL); free(functionClassDeviceData); return hOut; } // int _tmain(int argc, _TCHAR* argv[]) { hOut = OpenOneDevice (hwDeviceInfo, &deviceInfoData, devName); if(hOut != INVALID_HANDLE_VALUE) { // error report } return 0; } Been driving me mad for hours. Any help appreciated. SOLVED THANKS TO CHRIS :-) Add #pragma comment (lib, "Setupapi.lib") Thanks

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  • IP Address Validation Help

    - by Zubair1
    I am using this IP Validation Function that I came across while browsing, it has been working well until today i ran into a problem. For some reason the function won't validate this IP as valid: 203.81.192.26 I'm not too great with regular expressions, so would appreciate any help on what could be wrong. If you have another function, I would appreciate if you could post that for me. The code for the function is below: public static function validateIpAddress($ip_addr) { global $errors; $preg = '#^(?:(?:25[0-5]|2[0-4][0-9]|[01]?[0-9][0-9]?)\.){3}' . '(?:25[0-5]|2[0-4][0-9]|[01]?[0-9][0-9]?)$#'; if(preg_match($preg, $ip_addr)) { //now all the intger values are separated $parts = explode(".", $ip_addr); //now we need to check each part can range from 0-255 foreach($parts as $ip_parts) { if(intval($ip_parts) > 255 || intval($ip_parts) < 0) { $errors[] = "ip address is not valid."; return false; } return true; } return true; } else { $errors[] = "please double check the ip address."; return false; } }

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  • Regarding C Static/Non Static Float Arrays (Xcode, Objective C)

    - by user1875290
    Basically I have a class method that returns a float array. If I return a static array I have the problem of it being too large or possibly even too small depending on the input parameter as the size of the array needed depends on the input size. If I return just a float array[arraysize] I have the size problem solved but I have other problems. Say for example I address each element of the non-static float array individually e.g. NSLog(@"array[0] %f array[1] %f array[2] %f",array[0],array[1],array[2]); It prints the correct values for the array. However if I instead use a loop e.g. for (int i = 0; i < 3; i++) { NSLog(@"array[%i] %f",i,array[i]); } I get some very strange numbers (apart from the last index, oddly). Why do these two things produce different results? I'm aware that its bad practice to simply return a non static float, but even so, these two means of addressing the array look the same to me. Relevant code from class method (for non-static version)... float array[arraysize]; //many lines of code later if (weShouldStoreValue == true) { array[index] = theFloat; index = index + 1; } //more lines of code later return array; Note that it returns a (float*).

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  • my dialog box did not show up whene i compile it using sdk 7.1,

    - by zirek
    hello and welcom everyone .. i'd like to build a win32 application using sdk 7.1, i create the dialog box using visual c++ 2012 resource editor, i copy resource.rc and resource.h to my folder and i write this simple main.cpp file: #include <windowsx.h> #include <Windows.h> #include <tchar.h> #include "resource.h" #define my_PROCESS_MESSAGE(hWnd, message, fn) \ case(message): \ return( \ SetDlgMsgResult(hWnd, uMsg, \ HANDLE_##message((hWnd), (wParam), (lParam), (fn)) )) \ LRESULT CALLBACK DlgProc(HWND, UINT, WPARAM, LPARAM); BOOL Cls_OnInitDialog(HWND hwnd, HWND hwndFocus, LPARAM lParam); void Cls_OnCommand(HWND hwnd, int id, HWND hwndCtl, UINT codeNotify); int WINAPI _tWinMain( HINSTANCE hInstance, HINSTANCE, LPTSTR, int iCmdLine ) { DialogBoxParam( hInstance, MAKEINTRESOURCE(IDD_INJECTOR), NULL, (DLGPROC) DlgProc, NULL ); return FALSE; } LRESULT CALLBACK DlgProc( HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam ) { switch (uMsg) { my_PROCESS_MESSAGE(hwnd, WM_INITDIALOG, Cls_OnInitDialog); my_PROCESS_MESSAGE(hwnd, WM_COMMAND, Cls_OnCommand); default: break; } return DefWindowProc(hwnd, uMsg, wParam, lParam); } BOOL Cls_OnInitDialog(HWND hwnd, HWND hwndFocus, LPARAM lParam) { return TRUE; } void Cls_OnCommand(HWND hwnd, int id, HWND hwndCtl, UINT codeNotify) { switch(id) { case IDCANCEL: EndDialog(hwnd, id); break; default: break; } } then i use the following command line to compile my code, wich i found on this forum cl main.cpp /link /SUBSYSTEM:WINDOWS user32.lib my problem is that my dialog box did not show up, and when i use procexp, to see what happen, i found that that my application is created then closed in the same time, and what make me wondering is that its working fine on visual c++ 2012. my sdk 7.1, installed correctly, i testing it against a basic window without any resource file any ideas, ill be really thankful Best, Zirek

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  • Is is possible to do an end-run around generics covariance in C# < 4 in this hypothetical situation?

    - by John Feminella
    Suppose I have a small inheritance hierarchy of Animals: public interface IAnimal { string Speak(); } public class Animal : IAnimal { public Animal() {} public string Speak() { return "[Animal] Growl!"; } } public class Ape : IAnimal { public string Speak() { return "[Ape] Rawrrrrrrr!"; } } public class Bat : IAnimal { public string Speak() { return "[Bat] Screeeeeee!"; } } Next, here's an interface offering a way to turn strings into IAnimals. public interface ITransmogrifier<T> where T : IAnimal { T Transmogrify(string s); } And finally, here's one strategy for doing that: public class Transmogrifier<T> : ITransmogrifier<T> where T : IAnimal, new() { public T Transmogrify(string s) { T t = default(T); if (typeof(T).Name == s) t = new T(); return t; } } Now, the question. Is it possible to replace the sections marked [1], [2], and [3] such that this program will compile and run correctly? If you can't do it without touching parts other than [1], [2], and [3], can you still get an IAnimal out of each instance of a Transmogrifier in a collection containing arbitrary implementations of an IAnimal? Can you even form such a collection to begin with? static void Main(string[] args) { var t = new Transmogrifier<Ape>(); Ape a = t.Transmogrify("Ape"); Console.WriteLine(a.Speak()); // Works! // But can we make an arbitrary collection of such animals? var list = new List<Transmogrifier< [1] >>() { // [2] }; // And how about we call Transmogrify() on each one? foreach (/* [3] */ transmogrifier in list) { IAnimal ia = transmogrifier.Transmogrify("Bat"); } } }

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  • Calling a jQuery plugin inside itself

    - by Real Tuty
    I am trying to create a comet like thing. I have a plugin that collects data from a php page. The problem is that i dont know how to call the plugin inside itself. If it were a function i could go like this: function j () {setTimeout(j(), 1000);}, but i am using a jQuery plugin. Here is my plugin code: (function($) { $.fn.watch = function(ops) { var $this_ = this, setngs = $.extend({ 'type' : 'JSON', 'query' : 'GET', 'url' : '', 'data' : '', 'wait' : 1000 }, ops); if (setngs.type === '') { return false; } else if (setngs.query === '') { return false; } else if (setngs.url === '') { return false; } else if (setngs.wait === '') { return false; } else if (setngs.wait === 0) { setngs.wait = 1000; } var xhr = $.ajax({ type : setngs.query, dataType : setngs.type, url : setngs.url, success : function(data) { var i = 0; for (i = 0; i < data.length; i++) { var html = $this_.html(), str = '<li class="post" id="post-' + data[i].id + '"><div class="inner"><div class="user">' + data[i].user + '</div><div class="body">' + data[i].body + '</div></div></li>'; $this_.html(str + html); } setTimeout($this_, 1000); } }); }; })(jQuery); where it says setTimeout($this_, 1000); this is where im having trouble. I don't know what to call the plugin as. $this_ is what I thought might work but I am wrong. That is what i need to replace. Thanks for your help.

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  • Can't add/remove items from a collection while foreach is iterating over it

    - by flockofcode
    If I make my own implementation of IEnumerator interface, then I am able ( inside foreach statement )to add or remove items from a albumsList without generating an exception.But if foreach statement uses IEnumerator supplied by albumsList, then trying to add/delete ( inside the foreach )items from albumsList will result in exception: class Program { static void Main(string[] args) { string[] rockAlbums = { "rock", "roll", "rain dogs" }; ArrayList albumsList = new ArrayList(rockAlbums); AlbumsCollection ac = new AlbumsCollection(albumsList); foreach (string item in ac) { Console.WriteLine(item); albumsList.Remove(item); //works } foreach (string item in albumsList) { albumsList.Remove(item); //exception } } class MyEnumerator : IEnumerator { ArrayList table; int _current = -1; public Object Current { get { return table[_current]; } } public bool MoveNext() { if (_current + 1 < table.Count) { _current++; return true; } else return false; } public void Reset() { _current = -1; } public MyEnumerator(ArrayList albums) { this.table = albums; } } class AlbumsCollection : IEnumerable { public ArrayList albums; public IEnumerator GetEnumerator() { return new MyEnumerator(this.albums); } public AlbumsCollection(ArrayList albums) { this.albums = albums; } } } a) I assume code that throws exception ( when using IEnumerator implementation A supplied by albumsList ) is located inside A? b) If I want to be able to add/remove items from a collection ( while foreach is iterating over it), will I always need to provide my own implementation of IEnumerator interface, or can albumsList be set to allow adding/removing items? thank you

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  • Where do you put your dependencies?

    - by The All Foo
    If I use the dependency injection pattern to remove dependencies they end up some where else. For example, Snippet 1, or what I call Object Maker. I mean you have to instantiate your objects somewhere...so when you move dependency out of one object, you end up putting it another one. I see that this consolidates all my dependencies into one object. Is that the point, to reduce your dependencies so that they all reside in a single ( as close to as possible ) location? Snippet 1 - Object Maker <?php class ObjectMaker { public function makeSignUp() { $DatabaseObject = new Database(); $TextObject = new Text(); $MessageObject = new Message(); $SignUpObject = new ControlSignUp(); $SignUpObject->setObjects($DatabaseObject, $TextObject, $MessageObject); return $SignUpObject; } public function makeSignIn() { $DatabaseObject = new Database(); $TextObject = new Text(); $MessageObject = new Message(); $SignInObject = new ControlSignIn(); $SignInObject->setObjects($DatabaseObject, $TextObject, $MessageObject); return $SignInObject; } public function makeTweet( $DatabaseObject = NULL, $TextObject = NULL, $MessageObject = NULL ) { if( $DatabaseObject == 'small' ) { $DatabaseObject = new Database(); } else if( $DatabaseObject == NULL ) { $DatabaseObject = new Database(); $TextObject = new Text(); $MessageObject = new Message(); } $TweetObject = new ControlTweet(); $TweetObject->setObjects($DatabaseObject, $TextObject, $MessageObject); return $TweetObject; } public function makeBookmark( $DatabaseObject = NULL, $TextObject = NULL, $MessageObject = NULL ) { if( $DatabaseObject == 'small' ) { $DatabaseObject = new Database(); } else if( $DatabaseObject == NULL ) { $DatabaseObject = new Database(); $TextObject = new Text(); $MessageObject = new Message(); } $BookmarkObject = new ControlBookmark(); $BookmarkObject->setObjects($DatabaseObject,$TextObject,$MessageObject); return $BookmarkObject; } }

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  • Is it possible to De-Serialize a new Derived class using Old Binary?

    - by Anand
    In my project I have a class which I Serialize in Binary format to the disk. Due to some new requirement I need to create a new class which is derived from the original class. eg [Serializable] public class Sample { String someString; int someInt; public Sample() { } public Sample(String _someString, int _someInt) { this.someInt = _someInt; this.someString = _someString; } public String SomeString { get { return someString; } } public int SomeInt { get { return someInt; } } } [Serializable] public class DerivedSample : Sample { String someMoreString; int someMoreInt; public DerivedSample () : base() { } public DerivedSample (String _someString, int _someInt, String _someMoreString, int _someMoreInt) : base(_someString, _someInt) { this.someMoreString = _someMoreString; this.someMoreInt = _someMoreInt; } public String SomeMoreString { get { return someMoreString; } } public int SomeMoreInt { get { return someMoreInt; } } } When I try to De serialize an old file which contains only object of Sample it works fine, in the current assembly. That means backward compatibility is there. But when I try to deserialize the file which contains object of DerivedSample using the previous version of the assembly application crashes. Which means forward compatibilty needs to be taken care off... It it possible to say read only the base class part of the object from new version of the file?

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  • Concurrency problem with arrays (Java)

    - by Johannes
    For an algorithm I'm working on I tried to develop a blacklisting mechanism that can blacklist arrays in a specific way: If "1, 2, 3" is blacklisted "1, 2, 3, 4, 5" is also considered blacklisted. I'm quite happy with the solution I've come up with so far. But there seem to be some serious problems when I access a blacklist from multiple threads. The method "contains" (see code below) sometimes returns true, even if an array is not blacklisted. This problem does not occur if I only use one thread, so it most likely is a concurrency problem. I've tried adding some synchronization, but it didn't change anything. I also tried some slightly different implementations using java.util.concurrent classes. Any ideas on how to fix this? public class Blacklist { private static final int ARRAY_GROWTH = 10; private final Node root = new Node(); private static class Node{ private volatile Node[] childNodes = new Node[ARRAY_GROWTH]; private volatile boolean blacklisted = false; public void blacklist(){ this.blacklisted = true; this.childNodes = null; } } public void add(final int[] array){ synchronized (root) { Node currentNode = this.root; for(final int edge : array){ if(currentNode.blacklisted) return; else if(currentNode.childNodes.length <= edge) { currentNode.childNodes = Arrays.copyOf(currentNode.childNodes, edge + ARRAY_GROWTH); } if(currentNode.childNodes[edge] == null) { currentNode.childNodes[edge] = new Node(); } currentNode = currentNode.childNodes[edge]; } currentNode.blacklist(); } } public boolean contains(final int[] array){ synchronized (root) { Node currentNode = this.root; for(final int edge : array){ if(currentNode.blacklisted) return true; else if(currentNode.childNodes.length <= edge || currentNode.childNodes[edge] == null) return false; currentNode = currentNode.childNodes[edge]; } return currentNode.blacklisted; } } }

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  • jQuery validate plugin radio with optional text

    - by timborden
    I'm trying to figure out how to validate a form element with a mix of radio inputs and a text input: <label>Question?</label> <input type="radio" class="mandatory" name="questions[1][]" value="1" />answer 1<br/> <input type="radio" class="mandatory" name="questions[1][]" value="2" />answer 2<br/> <input class="ignore" type="radio" id="questions[1][]" />Other (please specify)<br/> <input class="optional mandatory" type="text" name="questions[1][]" value="" /> I've figured out how to get the form to behave as expected (select and unselect) with the following code: $("input.optional").focus(function () { var this_name = $(this).attr("name"); $("input:radio").filter(function() {return $(this).attr('name') == this_name; }).attr('checked', false); $("input").filter(function() {return $(this).attr('id') == this_name; }).attr('checked', true); }); $(':radio').click(function () { var this_name = $(this).attr("name"); $("input").filter(function() {return $(this).attr('id') == this_name; }).attr('checked', false); $("input.optional").filter(function() {return $(this).attr('name') == this_name; }).val(''); }); I was hoping I could use the class "mandatory" to validate the mix of radio and text inputs: $("form .manditory").each(function () { $(this).rules("add", {required: true}); }); But it's not working as expected. With the radio (id="questions[1][]") selected, and the text input containing content, the form element is still flagged as invalid. Suggestions...maybe a better approach? Thanks in advance. UPDATE Sorry, I should have clarified that I'm using the validate plugin: $("form").validate({ ... });

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