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  • Checking if a file is a directory or just a file.

    - by Jookia
    I'm writing a program to check if something is a file or is a directory. Is there a better way to do it than this? #include <stdio.h> #include <sys/types.h> #include <dirent.h> #include <errno.h> int isFile(const char* name) { DIR* directory = opendir(name); if(directory != NULL) { closedir(directory); return 0; } if(errno == ENOTDIR) { return 1; } return -1; } int main(void) { const char* file = "./testFile"; const char* directory = "./"; printf("Is %s a file? %s.\n", file, ((isFile(file) == 1) ? "Yes" : "No")); printf("Is %s a directory? %s.\n", directory, ((isFile(directory) == 0) ? "Yes" : "No")); return 0; }

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  • C++ Operator Ambiguity

    - by Scott
    Forgive me, for I am fairly new to C++, but I am having some trouble regarding operator ambiguity. I think it is compiler-specific, for the code compiled on my desktop. However, it fails to compile on my laptop. I think I know what's going wrong, but I don't see an elegant way around it. Please let me know if I am making an obvious mistake. Anyhow, here's what I'm trying to do: I have made my own vector class called Vector4 which looks something like this: class Vector4 { private: GLfloat vector[4]; ... } Then I have these operators, which are causing the problem: operator GLfloat* () { return vector; } operator const GLfloat* () const { return vector; } GLfloat& operator [] (const size_t i) { return vector[i]; } const GLfloat& operator [] (const size_t i) const { return vector[i]; } I have the conversion operator so that I can pass an instance of my Vector4 class to glVertex3fv, and I have subscripting for obvious reasons. However, calls that involve subscripting the Vector4 become ambiguous to the compiler: enum {x, y, z, w} Vector4 v(1.0, 2.0, 3.0, 4.0); glTranslatef(v[x], v[y], v[z]); Here are the candidates: candidate 1: const GLfloat& Vector4:: operator[](size_t) const candidate 2: operator[](const GLfloat*, int) <built-in> Why would it try to convert my Vector4 to a GLfloat* first when the subscript operator is already defined on Vector4? Is there a simple way around this that doesn't involve typecasting? Am I just making a silly mistake? Thanks for any help in advance.

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  • What is jQuery for Document.createElementNS()?

    - by C.W.Holeman II
    What is jQuery for Document.createElementNS()? function emleGraphicToSvg(aGraphicNode) { var lu = function luf(aPrefix){ switch (aPrefix){ case 'xhtml': return 'http://www.w3.org/1999/xhtml'; case 'math': return 'http://www.w3.org/1998/Math/MathML'; case 'svg': return 'http://www.w3.org/2000/svg'; } return ''; }; var svg = document.evaluate("svg:svg", aGraphicNode, lu, XPathResult.FIRST_ORDERED_NODE_TYPE, null). singleNodeValue; $(svg).children().remove(); rect = document.createElementNS(lu('svg'), "rect"); rect.setAttribute("x", "35"); rect.setAttribute("y", "25"); rect.setAttribute("width", "200"); rect.setAttribute("height", "50"); rect.setAttribute("class", "emleGraphicOutline"); svg.appendChild(rect); } The code is a simplified fragment from Emle - Electronic Mathematics Laboratory Equipment JavaScript file emle_lab.js. The Look-Up-Function, luf(), maps a complete reference to a shorten name for the namespace in the XPath string and createElementNS(). The existing svg:svg is located, removed and replaced by a new rectangle.

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  • Should try...catch go inside or outside a loop?

    - by mmyers
    I have a loop that looks something like this: for(int i = 0; i < max; i++) { String myString = ...; float myNum = Float.parseFloat(myString); myFloats[i] = myNum; } This is the main content of a method whose sole purpose is to return the array of floats. I want this method to return null if there is an error, so I put the loop inside a try...catch block, like this: try { for(int i = 0; i < max; i++) { String myString = ...; float myNum = Float.parseFloat(myString); myFloats[i] = myNum; } } catch (NumberFormatException ex) { return null; } But then I also thought of putting the try...catch block inside the loop, like this: for(int i = 0; i < max; i++) { String myString = ...; try { float myNum = Float.parseFloat(myString); } catch (NumberFormatException ex) { return null; } myFloats[i] = myNum; } So my question is: is there any reason, performance or otherwise, to prefer one over the other? EDIT: The consensus seems to be that it is cleaner to put the loop inside the try/catch, possibly inside its own method. However, there is still debate on which is faster. Can someone test this and come back with a unified answer? (EDIT: did it myself, but voted up Jeffrey and Ray's answers)

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  • Django Getting RequestContext in custom tag

    - by greggory.hz
    I'm trying to create a custom tag. Inside this custom tag, I want to be able to have some logic that checks if the user is logged in, and then have the tag rendered accordingly. This is what I have: class UserActionNode(template.Node): def __init__(self): pass def render(self, context): if context.user.is_authenticated(): return render_to_string('layout_elements/sign_in_register.html'); else: return render_to_string('layout_elements/logout_settings.html'); def user_actions(parser, test): return UserActionNode() register.tag('user_actions', user_actions) When I run this, I get this error: Caught AttributeError while rendering: 'Context' object has no attribute 'user' The view that renders this looks like this: return render_to_response('start/home.html', {}, context_instance=RequestContext(request)) Why doesn't the tag get a RequestContext object instead of the Context object? How can I get the tag to receive the RequestContext instead of the Context? EDIT: Whether or not it's possible to get a RequestContext inside a custom tag, I'd still be interested to know the "correct" or best way to determine a user's authentication state from within the custom tag. If that's not possible, then perhaps that kind of logic belongs elsewhere? Where?

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  • TFS2010 API - Which server event fires when checkin notes are changed?

    - by user3708981
    I've written a TFS plugin that impliments the ISubscribe interface, and creates an external ticket base off of the contents of a check-in note. What I would like to do, if when I go back through older TFS check-ins in VS and edit a check-in note, the plugin would process that event and create an external ticket retroactively. What event / SubscribedType do I need to subscribe to in order for ProcessEvents to fire? My stubbed out code - using Microsoft.TeamFoundation.Client; using Microsoft.TeamFoundation.Common; using Microsoft.TeamFoundation.VersionControl.Client; // From C:\Program Files\Microsoft Team Foundation Server 2010\Tools\ using Microsoft.TeamFoundation.Framework.Server; using Microsoft.TeamFoundation.VersionControl.Server; using Changeset = Microsoft.TeamFoundation.VersionControl.Server.Changeset; public class EmbeddedWorkItemEventHandler : ISubscriber { const string EVENT_NAME = "TicketEvent"; const string APP_LOG = "Application"; public Type[] SubscribedTypes() { return new Type[1] { typeof(CheckinNotification) }; // What else do I need here? } public string Name { get { return EVENT_NAME; } } public SubscriberPriority Priority { get { return SubscriberPriority.Normal; } } public EventNotificationStatus ProcessEvent(TeamFoundationRequestContext requestContext, NotificationType notificationType, object notificationEventArgs, out int statusCode, out string statusMessage, out ExceptionPropertyCollection properties) { // Create the event source, if it doesn't exist if (!System.Diagnostics.EventLog.SourceExists(EVENT_NAME)) { System.Diagnostics.EventLog.CreateEventSource(EVENT_NAME, APP_LOG); } statusCode = 0; properties = null; statusMessage = String.Empty; string ErrorLine = ""; try { // Here we'll validate the Ticket name if (notificationType == NotificationType.DecisionPoint && notificationEventArgs is CheckinNotification) { //Check-in blocking logic here. } else if (notificationType == NotificationType.Notification && notificationEventArgs is CheckinNotification) { // Tickets on check-in here. } } Catch { // Error checking } return EventNotificationStatus.ActionPermitted; }

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  • Java Recursion Triangle Standing on Tip

    - by user1629075
    I was wondering how to create triangle out of asterisks on its tip rather than on its base. I have the code for making it stand on its base: public static String printTriangle (int count) { if( count <= 0 ) return ""; String p = printTriangle(count - 1); p = p + "*"; System.out.print(p); System.out.print("\n"); return p; } But then I'm stuck on how to have the greatest number of stars on the top, and then the next least, and so on. I was thinking something along the terms of having (count - p) to have the input of rows be subtracted from the amount of decrease, but then i was confused by this idea because p is string. EDIT: I tried changing the position of printTriangle(count - 1) using my original method without iterations and got 1 star per each line; how can I fix this? public class triangles { public static void main(String[] args) { printTriangle(5); } public static String printTriangle (int count) { if( count <= 0 ) return ""; String p = ""; p = p + "*"; System.out.print(p); System.out.print("\n"); p = printTriangle(count - 1); return p; } }

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  • Creating a C++ DLL and then using it in C#

    - by Major
    Ok I'm trying to make a C++ DLL that I can then call and reference in a c# App. I've already made a simple dll using the numberous guides out there, however when I try to reference it in the C# app I get the error Unable to load DLL 'SDES.dll': The specified module could not be found. The code for the program is as follows (bear with me I'm going to include all the files) //These are the DLL Files. ifndef TestDLL_H define TestDLL_H extern "C" { // Returns a + b __declspec(dllexport) double Add(double a, double b); // Returns a - b __declspec(dllexport) double Subtract(double a, double b); // Returns a * b __declspec(dllexport) double Multiply(double a, double b); // Returns a / b // Throws DivideByZeroException if b is 0 __declspec(dllexport) double Divide(double a, double b); } endif //.cpp include "test.h" include using namespace std; extern double __cdecl Add(double a, double b) { return a + b; } extern double __cdecl Subtract(double a, double b) { return a - b; } extern double __cdecl Multiply(double a, double b) { return a * b; } extern double __cdecl Divide(double a, double b) { if (b == 0) { throw new invalid_argument("b cannot be zero!"); } return a / b; } //C# Program using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Runtime.InteropServices; namespace ConsoleApplication1 { class Program { [DllImport("SDES.dll")] public static extern void SimulateGameDLL(int a, int b); static void Main(string[] args) { SimulateGameDLL(1, 2); //Error here... } } } Anyone have any idea's what I may be missing in my program? Let me know if I missed some code or if you have any questions.

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  • help me to choose between two designs

    - by alex
    // stupid title, but I could not think anything smarter I have a code (see below, sorry for long code but it's very-very simple): namespace Option1 { class AuxClass1 { string _field1; public string Field1 { get { return _field1; } set { _field1 = value; } } // another fields. maybe many fields maybe several properties public void Method1() { // some action } public void Method2() { // some action 2 } } class MainClass { AuxClass1 _auxClass; public AuxClass1 AuxClass { get { return _auxClass; } set { _auxClass = value; } } public MainClass() { _auxClass = new AuxClass1(); } } } namespace Option2 { class AuxClass1 { string _field1; public string Field1 { get { return _field1; } set { _field1 = value; } } // another fields. maybe many fields maybe several properties public void Method1() { // some action } public void Method2() { // some action 2 } } class MainClass { AuxClass1 _auxClass; public string Field1 { get { return _auxClass.Field1; } set { _auxClass.Field1 = value; } } public void Method1() { _auxClass.Method1(); } public void Method2() { _auxClass.Method2(); } public MainClass() { _auxClass = new AuxClass1(); } } } class Program { static void Main(string[] args) { // Option1 Option1.MainClass mainClass1 = new Option1.MainClass(); mainClass1.AuxClass.Field1 = "string1"; mainClass1.AuxClass.Method1(); mainClass1.AuxClass.Method2(); // Option2 Option2.MainClass mainClass2 = new Option2.MainClass(); mainClass2.Field1 = "string2"; mainClass2.Method1(); mainClass2.Method2(); Console.ReadKey(); } } What option (option1 or option2) do you prefer ? In which cases should I use option1 or option2 ? Is there any special name for option1 or option2 (composition, aggregation) ?

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  • Clear listview content?

    - by Slash
    I have a little problem with listview. How do i clear a listview content, knowing that it has a custom adapter? edit : the custom adapter class extends BaseAdapter, it looks like this : import android.app.Activity; import android.content.Context; import android.view.LayoutInflater; import android.view.View; import android.view.ViewGroup; import android.widget.BaseAdapter; import android.widget.TextView; public class MyAdapter extends BaseAdapter { private Activity activity; private String[] data; private static LayoutInflater inflater=null; public MyAdapter(Activity _a, String[] _str) { activity = _a; data = _str; inflater = (LayoutInflater)activity.getSystemService(Context.LAYOUT_INFLATER_SERVICE); } public static class ViewHolder{ public TextView text; } @Override public int getCount() { return data.length; } @Override public Object getItem(int position) { return position; } @Override public long getItemId(int position) { return position; } @Override public View getView(int position, View view, ViewGroup parent) { View v = view; ViewHolder holder; if(v == null) { v = inflater.inflate(R.layout.rowa, null); holder=new ViewHolder(); holder.text=(TextView)v.findViewById(R.id.dexter); v.setTag(holder); }else{ holder=(ViewHolder)v.getTag(); } holder.text.setText(data[position]); return v; } }

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  • How can I ignore the block content reading in Perl.

    - by Nano HE
    Hello. I plan to ignore the block content which include the start line of "MaterializeU4()" with the subroutin() read_block below. But failed. # Read a constant definition block from a file handle. # void return when there is no data left in the file. # Otherwise return an array ref containing lines to in the block. sub read_block { my $fh = shift; my @lines; my $block_started = 0; while( my $line = <$fh> ) { # how to correct my code below? I don't need the 2nd block content. $block_started++ if ( ($line =~ /^(status)/) && (index($line, "MaterializeU4") != 0) ) ; if( $block_started ) { last if $line =~ /^\s*$/; push @lines, $line; } } return \@lines if @lines; return; } Data as below: __DATA__ status DynTest = <dynamic 100> vid = 10002 name = "DynTest" units = "" status VIDNAME9000 = <U4 MaterializeU4()> vid = 9000 name = "VIDNAME9000" units = "degC" status DynTest = <U1 100> vid = 100 name = "Hello" units = "" Output: <StatusVariables> <SVID logicalName="DynTest" type="L" value="100" vid="10002" name="DynTest" units=""></SVID> <SVID logicalName="VIDNAME9000" type="L" value="MaterializeU4()" vid="9000" name="VIDNAME9000" units="degC"></SVID> <SVID logicalName="DynTest" type="L" value="100" vid="100" name="Hello" units=""></SVID> </StatusVariables> [Updated] I print the value of index($line, "MaterializeU4"), it output 25. Then I updated the code as below $block_started++ if ( ($line =~ /^(status)/) && (index($line, "MaterializeU4") != 25) Now it works. Any comments are welcome about my practice. Thank you.

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  • How can I skip some block content while reading in Perl.

    - by Nano HE
    Hello. I plan to skip the block content which include the start line of "MaterializeU4()" with the subroutin() read_block below. But failed. # Read a constant definition block from a file handle. # void return when there is no data left in the file. # Otherwise return an array ref containing lines to in the block. sub read_block { my $fh = shift; my @lines; my $block_started = 0; while( my $line = <$fh> ) { # how to correct my code below? I don't need the 2nd block content. $block_started++ if ( ($line =~ /^(status)/) && (index($line, "MaterializeU4") != 0) ) ; if( $block_started ) { last if $line =~ /^\s*$/; push @lines, $line; } } return \@lines if @lines; return; } Data as below: __DATA__ status DynTest = <dynamic 100> vid = 10002 name = "DynTest" units = "" status VIDNAME9000 = <U4 MaterializeU4()> vid = 9000 name = "VIDNAME9000" units = "degC" status DynTest = <U1 100> vid = 100 name = "Hello" units = "" Output: <StatusVariables> <SVID logicalName="DynTest" type="L" value="100" vid="10002" name="DynTest" units=""></SVID> <SVID logicalName="VIDNAME9000" type="L" value="MaterializeU4()" vid="9000" name="VIDNAME9000" units="degC"></SVID> <SVID logicalName="DynTest" type="L" value="100" vid="100" name="Hello" units=""></SVID> </StatusVariables> [Updated] I print the value of index($line, "MaterializeU4"), it output 25. Then I updated the code as below $block_started++ if ( ($line =~ /^(status)/) && (index($line, "MaterializeU4") != 25) Now it works. Any comments are welcome about my practice. Thank you.

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  • Python to Java translation

    - by obelix1337
    Hello, i get quite short code of algorithm in python, but i need to translate it to Java. I didnt find any program to do that, so i will really appreciate to help translating it. I learned python a very little to know the idea how algorithm work. The biggest problem is because in python all is object and some things are made really very confuzing like sum(self.flow[(source, vertex)] for vertex, capacity in self.get_edges(source)) and "self.adj" is like hashmap with multiple values which i have no idea how to put all together. Is any better collection for this code in java? code is: [CODE] class FlowNetwork(object): def __init__(self): self.adj, self.flow, = {},{} def add_vertex(self, vertex): self.adj[vertex] = [] def get_edges(self, v): return self.adj[v] def add_edge(self, u,v,w=0): self.adj[u].append((v,w)) self.adj[v].append((u,0)) self.flow[(u,v)] = self.flow[(v,u)] = 0 def find_path(self, source, sink, path): if source == sink: return path for vertex, capacity in self.get_edges(source): residual = capacity - self.flow[(source,vertex)] edge = (source,vertex,residual) if residual > 0 and not edge in path: result = self.find_path(vertex, sink, path + [edge]) if result != None: return result def max_flow(self, source, sink): path = self.find_path(source, sink, []) while path != None: flow = min(r for u,v,r in path) for u,v,_ in path: self.flow[(u,v)] += flow self.flow[(v,u)] -= flow path = self.find_path(source, sink, []) return sum(self.flow[(source, vertex)] for vertex, capacity in self.get_edges(source)) g = FlowNetwork() map(g.add_vertex, ['s','o','p','q','r','t']) g.add_edge('s','o',3) g.add_edge('s','p',3) g.add_edge('o','p',2) g.add_edge('o','q',3) g.add_edge('p','r',2) g.add_edge('r','t',3) g.add_edge('q','r',4) g.add_edge('q','t',2) print g.max_flow('s','t') [/CODE] result of this example is "5". algorithm find max flow in graph(linked list or whatever) from source vertex "s" to destination "t". Many thanx for any idea

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  • How to manage feeds with subclassed object in Django 1.2?

    - by Matteo
    Hi, I'm trying to generate a feed rss from a model like this one, selecting all the Entry objects: from django.db import models from django.contrib.sites.models import Site from django.contrib.auth.models import User from imagekit.models import ImageModel import datetime class Entry(ImageModel): date_pub = models.DateTimeField(default=datetime.datetime.now) author = models.ForeignKey(User) via = models.URLField(blank=True) comments_allowed = models.BooleanField(default=True) icon = models.ImageField(upload_to='icon/',blank=True) class IKOptions: spec_module = 'journal.icon_specs' cache_dir = 'icon/resized' image_field = 'icon' class Post(Entry): title = models.CharField(max_length=200) description = models.TextField() slug = models.SlugField(unique=True) def __unicode__(self): return self.title class Photo(Entry): alt = models.CharField(max_length=200) description = models.TextField(blank=True) original = models.ImageField(upload_to='photo/') class IKOptions: spec_module = 'journal.photo_specs' cache_dir = 'photo/resized' image_field = 'original' def __unicode__(self): return self.alt class Quote(Entry): blockquote = models.TextField() cite = models.TextField(blank=True) def __unicode__(self): return self.blockquote When I use the render_to_response in my views I simply call: def get_journal_entries(request): entries = Entry.objects.all().order_by('-date_pub') return render_to_response('journal/entries.html', {'entries':entries}) And then I use a conditional template to render the right snippets of html: {% extends "base.html" %} {% block main %} <hr> {% for entry in entries %} {% if entry.post %}[...]{% endif %}[...] But I cannot do the same with the Feed Framework in django 1.2... Any suggestion, please?

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  • mysql data read returning 0 rows from class

    - by Neo
    I am implementing a database manager class within my app, mainly because there are 3 databases to connect to one being a local one. However the return function isn't working, I know the query brings back rows but when it is returned by the class it has 0. What am I missing? public MySqlDataReader localfetchrows(string query, List<MySqlParameter> dbparams = null) { using (var conn = connectLocal()) { Console.WriteLine("Connecting local : " + conn.ServerVersion); MySqlCommand sql = conn.CreateCommand(); sql.CommandText = query; if (dbparams != null) { if (dbparams.Count > 0) { sql.Parameters.AddRange(dbparams.ToArray()); } } MySqlDataReader reader = sql.ExecuteReader(); Console.WriteLine("Reading data : " + reader.HasRows + reader.FieldCount); return reader; /* using (MySqlCommand sql = conn.CreateCommand()) { sql.CommandText = query; if (dbparams != null) { if (dbparams.Count > 0) { sql.Parameters.AddRange(dbparams.ToArray()); } } MySqlDataReader reader = sql.ExecuteReader(); Console.WriteLine("Reading data : " + reader.HasRows + reader.FieldCount); sql.Parameters.Clear(); return reader; }*/ } } And the code to get the results query = @"SELECT jobtypeid, title FROM jobtypes WHERE active = 'Y' ORDER BY title ASC"; //parentfrm.jobtypes = db.localfetchrows(query); var rows = db.localfetchrows(query); Console.WriteLine("Reading data : " + rows.HasRows + rows.FieldCount); while (rows.Read()){ } These scripts return the following : Connecting local : 5.5.16 Reading data : True2 Reading data : False0

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  • Composing adaptors in Boost::range

    - by bruno nery
    I started playing with Boost::Range in order to have a pipeline of lazy transforms in C++]1. My problem now is how to split a pipeline in smaller parts. Suppose I have: int main(){ auto map = boost::adaptors::transformed; // shorten the name auto sink = generate(1) | map([](int x){ return 2*x; }) | map([](int x){ return x+1; }) | map([](int x){ return 3*x; }); for(auto i : sink) std::cout << i << "\n"; } And I want to replace the first two maps with a magic_transform, i.e.: int main(){ auto map = boost::adaptors::transformed; // shorten the name auto sink = generate(1) | magic_transform() | map([](int x){ return 3*x; }); for(auto i : sink) std::cout << i << "\n"; } How would one write magic_transform? I looked up Boost::Range's documentation, but I can't get a good grasp of it.

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  • How can I override list methods to do vector addition and subtraction in python?

    - by Bobble
    I originally implemented this as a wrapper class around a list, but I was annoyed by the number of operator() methods I needed to provide, so I had a go at simply subclassing list. This is my test code: class CleverList(list): def __add__(self, other): copy = self[:] for i in range(len(self)): copy[i] += other[i] return copy def __sub__(self, other): copy = self[:] for i in range(len(self)): copy[i] -= other[i] return copy def __iadd__(self, other): for i in range(len(self)): self[i] += other[i] return self def __isub__(self, other): for i in range(len(self)): self[i] -= other[i] return self a = CleverList([0, 1]) b = CleverList([3, 4]) print('CleverList does vector arith: a, b, a+b, a-b = ', a, b, a+b, a-b) c = a[:] print('clone test: e = a[:]: a, e = ', a, c) c += a print('OOPS: augmented addition: c += a: a, c = ', a, c) c -= b print('OOPS: augmented subtraction: c -= b: b, c, a = ', b, c, a) Normal addition and subtraction work in the expected manner, but there are problems with the augmented addition and subtraction. Here is the output: >>> CleverList does vector arith: a, b, a+b, a-b = [0, 1] [3, 4] [3, 5] [-3, -3] clone test: e = a[:]: a, e = [0, 1] [0, 1] OOPS: augmented addition: c += a: a, c = [0, 1] [0, 1, 0, 1] Traceback (most recent call last): File "/home/bob/Documents/Python/listTest.py", line 35, in <module> c -= b TypeError: unsupported operand type(s) for -=: 'list' and 'CleverList' >>> Is there a neat and simple way to get augmented operators working in this example?

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  • Is it an example of decorator pattern?

    - by Supereme
    Hi, I've an example please tell me whether it is Decorator pattern or not? public abstract class ComputerComponent { String description ="Unknown Type"; public String getDescription() { return description; } public abstract double getCost(); } public abstract class AccessoryDecorator { ComputerComponent comp; public abstract String getDescription(); } public class PIIIConcreteComp extends ComputerComponent { public PIIIConcreteComp() { description=“Pentium III”; } public double getCost() { return 19950.00; } public class floppyConcreteDeco extends AccessoryDecorator { public floppyConcreteDeco(ComputerComponent comp) this.comp=comp; } public String getDescription() { return comp.getDescription() +”, floppy 1.44 mb”; } public double getCost() { return 250+comp.getCost(); } } public class ComponentAssembly { public static void createComponent() { ComputerComponent comp = new PIIConcreteComp(); // create a PIII computer object ComputerComponent deco1= new floppyConcreteDeco(comp); // decorate it with a floppy //ComputerComponent deco2= newCDRomConcreteDeco(deco1); ComputerComponent deco2= new floppyConcreteDeco(deco1); // decorate with a CDRom or with one more floppy System.out.println( deco2.getdescription() +” “+ deco2.getCost(); } } Thank you.

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  • check if two subsets of integers are equal using equals method

    - by MAS
    I have this java method in class called IntArray. The class has methods to add integers to a set or remove integers from a set,check size of a set, and check if 2 sets are equal. the 2 sets are created using 2 different objects of type IntArray in main, lets say object A and B. equals method supposed to check if two sets of integers are equal. for example set A = {1,2,3} and B = {1,2,3,4}. The method still return true even though one set is a subset of the other set. What exactly I am doing wrong? Thanks. //part of the code in main IntArray A = new IntArray(); IntArray B = new IntArray(); if(A.equals(B)) System.out.println("A and B are equal"); //equals method in IntArray class public boolean equals(Object b) { if (b instanceof IntArray) { IntArray A = (IntArray) b; for (int i = 0; i < data.length; i++) if (countOccurrences(data[i]) != A.countOccurrences(data[i])) return false; return true; } else return false; }

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  • MVC JsonResult with the [Authorize] attribute going to Logon but not displaying the view

    - by likestoski
    I am seeing odd behavior with MVC 3 methods that return a JsonResult when used with the Authorize attribute. What looks like happens is the Authorize is correctly evaluated when I am not logged in but instead of redirecting to the logon form the Json response is the logon form. Is there an addition attribute that directs the response to not return a value but instead redirect the user to the logon form, preferebly with the correct returnUrl value? What I did as a demo was to setup a new MVC3 site and added AspNetMembership to my DB using the aspnet_regsql.exe command. All that is setup and logging me in correctly. The behavior of the JsonResult doesn't seem right and I'm hoping I have just missed an attribute to make it work properly. Any help is greatly appreciated, thanks in advance. Here is the Account Controller (leaving out the Post action which is not part of this question). public class AccountController : Controller { public ActionResult LogOn() { return View(); } [Authorize] public JsonResult AuthorizedAction() { return Json("Only returns if I am authorized"); } } Here is the Html markup: <script src="@Url.Content("~/Scripts/jquery-ui-1.8.11.min.js")" type="text/javascript"></script> <script type="text/javascript"> $(document).ready(function () { $("#btnTest").click(function () { $.ajax({ type: "POST", url: "Account/AuthorizedAction", data: {}, success: function (result) { $("#testMe").html(result); }, error: function (result) { $("#testMe").html('Something broke in the ajax request'); } }); }); }); </script> <input type="button" id="btnTest" value="Test me" /> <div id="testMe">I have initial text</div> The Result: 1) When logged in I get 'Only returns if I am authorized' in my test div 2) When not logged and I have a break point in my Logon() method I see this value Request["returnUrl"] "/Account/AuthorizedAction" The test div I have displays the logon form :) this seems like I'm just not handling this properly.

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  • If Statements Skipping or Evaluating Strangely, JavaScript and jquery

    - by tlm2021
    So in jQuery, I have a global variable "currentSubNav" that stores a current visible element. The following code executes on "mouseenter". I need it to get store element's ID, check to see if there was one. If there wasn't, set the new visible element to the default. $('#mainMenu a').mouseenter(function() { var newName = $(this).attr("id"); if(newName == ''){ var newName = "default"; } Then it checks to see if the new element matches the current one. If so, it returns. If not, it performs the animations to bring in the new one. if(newName == currentSubNav){ return; }else{ $("div[name=" + currentSubNav + "]").animate({"left": "+=600px", "opacity": "toggle"}, "slow"); $("div[name=" + newName + "]").css({"margin-top": "0"}); $("div[name=" + newName + "]").fadeIn(2000); $("div[name=" + currentSubNav + "]").animate({"left": "-=600px"}, 0); currentSubNav = newName; return; } }); I'm using Chrome at the moment, and according to the dev tools that isn't what happens. Problem #1 "$(this).attr("id");" isn't returning undefined as the documentation claims. It seems to be returning "". BUT, when I have the if statement as I do above, it skips over the statement entirely. I set a breakpoint, but it never pauses execuation, so the statement is never evaluated. Problem #2 After the animations occur, instead of using the return at the end of the statements it goes back and uses the return for the "newName == currentSubNav" if statement. I guess that not a big deal, but it's not the intended behavior. I'm fairly new to JavaScript, and it appears I'm missing something about how JavaScript works. But I can't find what anywhere. Any help? Blockquote

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  • Keeping User-Input UITextVIew Content Constrained to Its Own Frame

    - by siglesias
    Trying to create a large textbox of fixed size. This problem is very similar to the 140 character constraint problem, but instead of stopping typing at 140 characters, I want to stop typing when the edge of the textView's frame is reached, instead of extending below into the abyss. Here is what I've got for the delegate method. Seems to always be off by a little bit. Any thoughts? - (BOOL)textView:(UITextView *)textView shouldChangeTextInRange:(NSRange)range replacementText:(NSString *)text { BOOL edgeBump = NO; CGSize constraint = textView.frame.size; CGSize size = [[textView.text stringByAppendingString:text] sizeWithFont:textView.font constrainedToSize:constraint lineBreakMode:UILineBreakModeWordWrap]; CGFloat height = size.height; if (height > textView.frame.size.height) { edgeBump = YES; } if([text isEqualToString:@"\b"]){ return YES; } else if(edgeBump){ NSLog(@"EDGEBUMP!"); return NO; } return YES; } EDIT: As per Max's suggestion below, here is the code that works: - (BOOL)textView:(UITextView *)textView shouldChangeTextInRange:(NSRange)range replacementText:(NSString *)text { CGSize constraint = textView.frame.size; NSString *whatWasThereBefore = textView.text; textView.text = [textView.text stringByReplacingCharactersInRange:range withString:text]; if (textView.contentSize.height >= constraint.height) { textView.text = whatWasThereBefore; } return NO; }

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  • Django: Create custom template tag -> ImportError

    - by Alexander Scholz
    I'm sorry to ask this again, but I tried several solutions from stack overflow and some tutorials and I couldn't create a custom template tag yet. All I get is ImportError: No module named test_tag when I try to start the server via python manage.py runserver. I created a very basic template tag (found here: django templatetag?) like so: My folder structure: demo manage.py test __init__.py settings.py urls.py ... templatetags __init__.py test_tag.py test_tag.py: from django import template register = template.Library() @register.simple_tag def test_tag(input): if "foo" == input: return "foo" if "bar" == input: return "bar" if "baz" == input: return "baz" return "" index.html: {% load test_tag %} <html> <head> ... </head> <body> {% cms_toolbar %} {% foobarbaz "bar" %} {% foobarbaz "elephant" %} {% foobarbaz "foo" %} </body> </html> and my settings.py: INSTALLED_APPS = ( ... 'test_tag', ... ) Please let me know if you need further information from my settings.py and what I did wrong so I can't even start my server. (If I delete 'test_tag' from installed apps I can start the server but I get the error that test_tag is not known, of course). Thanks

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  • C -- Basic Struct questions

    - by Ryan Yu
    So I'm trying to learn C right now, and I have some basic struct questions I'd like to clear up: Basically, everything centers around this snippet of code: #include <stdio.h> #include <stdlib.h> #define MAX_NAME_LEN 127 typedef struct { char name[MAX_NAME_LEN + 1]; unsigned long sid; } Student; /* return the name of student s */ const char* getName (const Student* s) { // the parameter 's' is a pointer to a Student struct return s->name; // returns the 'name' member of a Student struct } /* set the name of student s If name is too long, cut off characters after the maximum number of characters allowed. */ void setName(Student* s, const char* name) { // 's' is a pointer to a Student struct | 'name' is a pointer to the first element of a char array (repres. a string) s->name = name; } /* return the SID of student s */ unsigned long getStudentID(const Student* s) { // 's' is a pointer to a Student struct return s->sid; } /* set the SID of student s */ void setStudentID(Student* s, unsigned long sid) { // 's' is a pointer to a Student struct | 'sid' is a 'long' representing the desired SID s->sid = sid; } I've commented up the code in an attempt to solidify my understanding of pointers; I hope they're all accurate. So anyway, I have a feeling that setName and setStudentID aren't correct, but I'm not exactly sure why. Can someone explain? Thanks!

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  • In Python, how to make sure database connection will always close before leaving a code block?

    - by Cawas
    I want to prevent database connection being open as much as possible, because this code will run on an intensive used server and people here already told me database connections should always be closed as soon as possible. def do_something_that_needs_database (): dbConnection = MySQLdb.connect(host=args['database_host'], user=args['database_user'], passwd=args['database_pass'], db=args['database_tabl'], cursorclass=MySQLdb.cursors.DictCursor) dbCursor = dbConnection.cursor() dbCursor.execute('SELECT COUNT(*) total FROM table') row = dbCursor.fetchone() if row['total'] == 0: print 'error: table have no records' dbCursor.execute('UPDATE table SET field="%s"', whatever_value) return None print 'table is ok' dbCursor.execute('UPDATE table SET field="%s"', another_value) # a lot more of workflow done here dbConnection.close() # even more stuff would come below I believe that leaves a database connection open when there is no row on the table, tho I'm still really not sure how it works. Anyway, maybe that is bad design in the sense that I could open and close a DB connection after each small block of execute. And sure, I could just add a close right before the return in that case... But how could I always properly close the DB without having to worry if I have that return, or a raise, or continue, or whatever in the middle? I'm thinking in something like a code block, similar to using try, like in the following suggestion, which obviously doesn't work: def do_something_that_needs_database (): dbConnection = MySQLdb.connect(host=args['database_host'], user=args['database_user'], passwd=args['database_pass'], db=args['database_tabl'], cursorclass=MySQLdb.cursors.DictCursor) try: dbCursor = dbConnection.cursor() dbCursor.execute('SELECT COUNT(*) total FROM table') row = dbCursor.fetchone() if row['total'] == 0: print 'error: table have no records' dbCursor.execute('UPDATE table SET field="%s"', whatever_value) return None print 'table is ok' dbCursor.execute('UPDATE table SET field="%s"', another_value) # again, that same lot of line codes done here except ExitingCodeBlock: closeDb(dbConnection) # still, that "even more stuff" from before would come below I don't think there is anything similar to ExitingCodeBlock for an exception, tho I know there is the try else, but I hope Python already have a similar feature... Or maybe someone can suggest me a paradigm move and tell me this is awful and highly advise me to never do that. Maybe this is just something to not worry about and let MySQLdb handle it, or is it?

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