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  • iPhone/iPad - issues with NavigationBar button ?

    - by user532445
    I my application i have added button in NavigationBar like this.. UIBarButtonItem *more=[[UIBarButtonItem alloc] initWithImage:[UIImage imageNamed:@"search-25by25.png"] style:UIBarButtonItemStylePlain target:self action:@selector(SelectMission:)]; self.navigationItem.rightBarButtonItem = more; When i am clicking on button application get's shutdown... If i am doing same thing with normal button it's working fine can any one help me why it's behaving like this?

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  • What is alternative of "QDDisplayWaitCursor"?

    - by Akash Kava
    I am trying to display wait cursor (spinning rainbow wheel) by using "QDDisplayWaitCursor" function, but I get a warning that "QDDisplayWaitCursor" is deprecated, however everything runs fine but I would like to replace it with proper alternative of this function but I didnt find any google result and also in apple docs.

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  • SEL performSelector and arguments

    - by madmik3
    Hello, It seems like there should be an easy way to call a selector with some arguments when all you have is a SEL object. I can't seem to find the correct syntax. -(MyClass*) init: (SEL)sel owner:(NSObject*) parent { int i =10; [parent performSelector:sel:i ]; }

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  • Can't add or remove object from NSMutableSet

    - by Dan Ray
    Check it: - (IBAction)toggleFavorite { DataManager *data = [DataManager sharedDataManager]; NSMutableSet *favorites = data.favorites; if (thisEvent.isFavorite == YES) { NSLog(@"Toggling off"); thisEvent.isFavorite = NO; [favorites removeObject:thisEvent.guid]; [favoriteIcon setImage:[UIImage imageNamed:@"notFavorite.png"] forState:UIControlStateNormal]; } else { NSLog(@"Toggling on, adding %@", thisEvent.guid); thisEvent.isFavorite = YES; [favorites addObject:thisEvent.guid]; [favoriteIcon setImage:[UIImage imageNamed:@"isFavorite.png"] forState:UIControlStateNormal]; } NSLog(@"favorites array now contains %d members", [favorites count]); } This is fired from a custom UIButton. The UI part works great--toggles the image used for the button, and I can see from other stuff that the thisEvent.isFavorite BOOL is toggling happily. I can also see in the debugger that I'm getting my DataManager singleton. But here's my NSLog: 2010-05-13 08:24:32.946 MyApp[924:207] Toggling on, adding 05db685f65e2 2010-05-13 08:24:32.947 MyApp[924:207] favorites array now contains 0 members 2010-05-13 08:24:33.666 MyApp[924:207] Toggling off 2010-05-13 08:24:33.666 MyApp[924:207] favorites array now contains 0 members 2010-05-13 08:24:34.060 MyApp[924:207] Toggling on, adding 05db685f65e2 2010-05-13 08:24:34.061 MyApp[924:207] favorites array now contains 0 members 2010-05-13 08:24:34.296 MyApp[924:207] Toggling off 2010-05-13 08:24:34.297 MyApp[924:207] favorites array now contains 0 members Worst part is, this USED to work, and I don't know what I did to break it.

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  • Search for a string between two known strings

    - by Flocked
    Hello, I have a String with this content: href="http://www.website.com/" /> [...] [...] I just want to get the central part of the string. How is it possible to get the part between @"href="" and @"" /" Note: Even if it looks like xml-code, it is inside of a NSString.

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  • Passing a column name instead of index in sqlite3

    - by user271753
    The problem code: NSString *query = @"SELECT Name FROM Category"; sqlite3_stmt *statement; if (sqlite3_prepare_v2(database, [query UTF8String], -1, &statement, nil) == SQLITE_OK) { while (sqlite3_step(statement) == SQLITE_ROW) { char *row =(char *)sqlite3_column_text(statement,0); char *rowData = (char *)sqlite3_column_text(statement,1); NSString *fieldName = [[NSString alloc] initWithUTF8String:row]; NSString *fieldValue = [[NSString alloc] initWithUTF8String:rowData]; NSLog(@"%@",fieldName); NSLog(@"%@",fieldValue); [fieldName release]; [fieldValue release]; } sqlite3_finalize(statement); } char *row =(char *)sqlite3_column_text(statement,0); In the above code instead of 0 can't I just pass a column name? How can I do that ?

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  • Global Variable problem

    - by riteshkumar1905
    Hi, I am new in iphone.I use a flag variable to play songs in avAudio player all songs are properly handeled with flag variable.we have two tabs in tab bar , i want that if any song playing then on other tab song info show.If we use that flag variable then i syncronize song info with song.But i can't access the value of flag on song info tab.I import the global file in song info file. Please Help me any one through which i define a global integer that var i can access in all project.

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  • How to force a textField to become editable?

    - by Tzur Gazit
    I have a custom tableViewCell with a UITextLabel inside it. When the cell is first displayed, the place holder is shown and then disappears when the user types something in. What I want is to go back to the parent view, and then to the sub view again, and that the field will show the text that the user previously typed. If I set the text field, simply with setText, the textField is not editable. Any idea?

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  • Navigation problem with view controllers.

    - by abdulsamad
    Hi All I have some problem with the my view controllers. When i have about 50 or more records in one of my table view which is below in the stack of view controllers and if i tap the back button quickly the navigation bar on the tap changes but the view does't change. For example: if i have the search controller below in the stack and detail controller up in the stack in this case on tapping the back button quickly the navigation bar comes to the search but the view controller remains on detail page. can any one can give me cause or solution of this problem. your help will be highly appreciated.

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  • MKMapView maptype not changing!

    - by TheLearner
    I cannot understand why my MKMapView does not want to change to satellite view. This method is called and case 1 is called I have stepped over it but it simply does not change to satellite type it always changes to standard. It only works when it goes back to Map type. Anyone have any ideas? - (IBAction)mapSatelliteSegmentControlTapped:(UISegmentedControl *)sender { switch (sender.selectedSegmentIndex) { case 1: //Satellite self.mapView.mapType = MKMapTypeSatellite; default: //Map self.mapView.mapType = MKMapTypeStandard; } }

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  • How to reset keyboard for an entry field?

    - by David.Chu.ca
    I am using tag field as a flag for text fields text view fields for auto-jumping to the next field: - (BOOL)findNextEntryFieldAsResponder:(UIControl *)field { BOOL retVal = NO; for (UIView* aView in mEntryFields) { if (aView.tag == (field.tag + 1)) { [aView becomeFirstResponder]; retVal = YES; break; } } return retVal; } It works fine in terms of auto-jumping to the next field when Next key is pressed. However, my case is that the keyboards are different some fields. For example, one fields is numeric & punctuation, and the next one is default (alphabetic keys). For the numeric & punctuation keyboard is OK, but the next field will stay as the same layout. It requires user to press 123 to go back ABC keyboard. I am not sure if there is any way to reset the keyboard for a field as its keyboard defined in xib? Not sure if there is any APIs available? I guess I have to do something is the following delegate? -(void)textFieldDidBegingEditing:(UITextField*) textField { // reset to the keyboard to request specific keyboard view? .... } OK. I found a solution close to my case by slatvik: -(void) textFieldDidBeginEditing:(UITextField*) textField { textField.keyboardType = UIKeybardTypeAlphabet; } However, in the case of the previous text fields is numeric, the keyboard stays numeric when auto-jumped to the next field. Is there any way to set keyboard to alphabet mode?

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  • some thing wrong with memory?

    - by Rocker
    Hi there I am developing a game using Cocos2D. I got some error out of sudden after few time successfully played the game. And When i debugged it gives the error called EXC_BAD_ACCESS. here is the code. -(void) winGame { //the debug stopped here... WinningScene *winner = [WinningScene node]; [[Director sharedDirector] replaceScene:[FadeTransition transitionWithDuration:1.0 scene:winner]]; } if ((touchCount > 0 && touchCount ==2) && (rangeY2 > 0.0 && rangeY2 < 20.0)) { bras++; if (bras == 1) { //[self winGame]; [self runAction:[Sequence actionOne:[DelayTime actionWithDuration:0.5] two: [CallFunc actionWithTarget:self selector:@selector(winGame)]]]; } Could u guys tell me why ?

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  • How to get iPhones current orientation?

    - by Mike Rychev
    Is there a special method to get iPhones orientation? I don't need it in degrees or radians, I want it to return an UIInterfaceOrientation object. I just need it for an if-else construction like if(currentOrientation==UIInterfaceOrientationPortrait ||currentOrientation==UIInterfaceOrientationPortraitUpsideDown) { //Code } if (currentOrientation==UIInterfaceOrientationLandscapeRight ||currentOrientation==UIInterfaceOrientationLandscapeLeft ) { //Code } Thanks in advance!

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  • How to detect the active iTunes store on the iPhone/iPod Touch/iPad?

    - by Paul
    I'd like to be able to determine which store the user connects to from inside my app, so that I can direct them to some appropriate content for their device AND store. Does anyone know how to get this information? Basically, if the user is in the UK, and connects to the UK store, I want my function/method to return GB, if in Korea, I want KR, Australia = AU etc. Any help would be appreciated.

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  • Bug on submitted app binary but not in the simulator - CALayer position contains NaN

    - by Jonathan Thurft
    I submitted my app to the App Store where is ready to download. I've since then received some interesting crash reports when people select an image from the ImagePicker in one of my views. This bug (see below) makes the app crash. I was wondering 2 things. Can anyone spot the problem in the code below? How do you deal with bugs that are only in the App Binary but do not show up when trying to recreate them on the dev environment? - I can make the app crash with the Binary that is on the app store but when I do the same on the simulator or on my test phone the app works perfectly.. The Crash report in BugSense CALayer position contains NaN: [798 nan] Class: CALayerInvalidGeometry 0x00120e99 -[imageCroppingViewController imagePickerController:didFinishPickingMediaWithInfo:] (imageCroppingViewController.m:126) + 163481 The Code - (void) imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info { UIImage *image = [info objectForKey:UIImagePickerControllerOriginalImage]; imageView.image = image; CGRect rect; rect.size.width = image.size.width; rect.size.height = image.size.height; imageView.center = scrollView.center; [imageView setFrame:rect]; scrollView.contentSize = imageView.frame.size; self.navigationController.navigationBar.hidden = NO; [myPicker.view removeFromSuperview]; }

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  • Adding text labels to sliders in iPhone Settings application

    - by Kevin L.
    When configuring a Settings.bundle as part of an iPhone application bundle, it's trivial to add minimum and maximum value images to sliders (PSSliderSpecifier), but not simple maximum and minimum text labels. http://developer.apple.com/iPhone/library/documentation/PreferenceSettings/Conceptual/SettingsApplicationSchemaReference/Articles/PSSliderSpecifier.html iPhone gurus: Is anyone aware of a simple means to apply text labels to these sliders for use within the Settings application (therefore, no slider subclassing shenanigans; it all has to be done via a plist)? I suppose I could just use an image of the label but...ew. Bonus points if there's a way to show the current value of a slider in some sort of number format.

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  • Calling function with 1 paremeter @ selector.

    - by Mr. McPepperNuts
    I want to call this guy -(void)addFavorite:(NSString *)favoriteToAdd at, @selector here action:@selector([addFavorite favoriteToAdd:@"string"])]; But I keep getting syntax error no matter which way I write it. Can someone point out the appropriate way to call this function? When it had no parameter and was "addFavorite," it worked fine.

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  • iPhone framework three20

    - by Dave
    What's the best way to customize the Table Items to include two images. I'd like to set one as a background with another layered above it along with text. Any help is much appreciated.

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  • UIScrollview disable transparency

    - by Frank
    It seems that UIScrollview has a transparency set by default. I have a background image set as a subview in self.view. but the image is showing on my scrollview that's also on the subview layer. I want it to cover up the background image so the scrollview transparency is disable.

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