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  • How should I implement lazy session creation in PHP?

    - by Adam Franco
    By default, PHP's session handling mechanisms set a session cookie header and store a session even if there is no data in the session. If no data is set in the session then I don't want a Set-Cookie header sent to the client in the response and I don't want an empty session record stored on the server. If data is added to $_SESSION, then the normal behavior should continue. My goal is to implement lazy session creation behavior of the sort that Drupal 7 and Pressflow where no session is stored (or session cookie header sent) unless data is added to the $_SESSION array during application execution. The point of this behavior is to allow reverse proxies such as Varnish to cache and serve anonymous traffic while letting authenticated requests pass through to Apache/PHP. Varnish (or another proxy-server) is configured to pass through any requests without cookies, assuming correctly that if a cookie exists then the request is for a particular client. I have ported the session handling code from Pressflow that uses session_set_save_handler() and overrides the implementation of session_write() to check for data in the $_SESSION array before saving and will write this up as library and add an answer here if this is the best/only route to take. My Question: While I can implement a fully custom session_set_save_handler() system, is there an easier way to get this lazy session creation behavior in a relatively generic way that would be transparent to most applications?

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  • SWFUpload Authentication

    - by durilai
    I am using SWFUpload to do file uploading in a ASP.NET MVC 1.0 website. It is working fine, but I am not able to authenticate the upload method. The HttpContext.User.Identity.Name returns an empty string. I am assuming this is because the Flash movie is making the post. I am also using the wrapper provided here: http://blog.codeville.net/2008/11/24/jquery-ajax-uploader-plugin-with-progress-bar/. The controller action below gets fired, but as mentiond above the user object is not passed. Any help is appreciated! View HTML <form enctype="multipart/form-data" method="post" action="/Media/Upload/Photo"> <input type="file" id="userPhoto_Photo" name="userPhoto_Photo" /> </form> Javascript $(function() { $("#userPhoto").makeAsyncUploader({ upload_url: '/Media/Upload', flash_url: '<%= Url.Content("~/Content/Flash/swfUpload-2.2.0.1.swf") %>', file_size_limit: '1 MB', file_types: '*.jpg; *.png; *.gif', button_action: SWFUpload.BUTTON_ACTION.SELECT_FILE, button_width: 210, button_height: 35, button_image_url: '<%= Url.Content("~/Content/Images/UploadPhoto.png") %>', button_text: '', button_cursor: SWFUpload.CURSOR.HAND, button_window_mode: SWFUpload.WINDOW_MODE.TRANSPARENT }); }); Controller Action [AcceptVerbs(HttpVerbs.Post)] public ActionResult Upload() { if (Request.Files.Count == 1) { //Upload work } return RedirectToAction("Index", "Profile"); }

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  • Image Masking Problem

    - by Adnan Sohail
    Hi I am doing image masking. First I was using C*GImageMaskCreate()* function for masking but now I am using your solution which you had posted for masking. My problem is it works fine on simulator but on device it is not transparent and it gives rectangle of mask image at background. The following is my code. Now tell me what I have to do? Thanks. CGContextRef mainViewContentContext; CGColorSpaceRef colorSpace; UIImage *orgImage=[UIImage imageNamed:@"orgimage.png"]; CGImageRef img = [orgImage CGImage]; colorSpace = CGColorSpaceCreateDeviceRGB(); mainViewContentContext = CGBitmapContextCreate (NULL, width, height, 8, 0, colorSpace, kCGImageAlphaPremultipliedLast); CGColorSpaceRelease(colorSpace); if (mainViewContentContext==NULL) return NULL; CGRect subImageRect; CGImageRef tileImage; subImageRect = CGRectMake(xCord,yCord,width,height); tileImage = CGImageCreateWithImageInRect(img,subImageRect); CGImageRef maskImage = mask_image.CGImage; CGContextClipToMask(mainViewContentContext, CGRectMake(0, 0, width, height), maskImage); CGContextDrawImage(mainViewContentContext, CGRectMake(0, 0, width, height), tileImage); CGImageRef mainViewContentBitmapContext = CGBitmapContextCreateImage(mainViewContentContext); CGContextRelease(mainViewContentContext); UIImage *theImage = [UIImage imageWithCGImage:mainViewContentBitmapContext]; CGImageRelease(mainViewContentBitmapContext);

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  • iPhone - ModalViewController not raising to top of the screen

    - by Oliver
    Hello, I have a UIImagePickerController that is shown [self presentModalViewController:self.picker animated:NO]; Then later on the code, I allow the user to display a preference panel : PreferencesController *nextWindow = [[[PreferencesController alloc] initWithNibName:@"Preferences" bundle:nil] autorelease]; UINavigationController* navController = [[[UINavigationController alloc] initWithRootViewController:nextWindow] autorelease]; [self presentModalViewController:navController animated:YES]; At this point, the new controller raises on the screen, but don't go to the top. Some space is left "transparent" at the top (I can see the camera view behind), and the bottom of the view is hidden out of the screen. The space I am talking about is about a status bar height. The status bar is not present on the screen. The navigation controller is hidden : self.navigationController.navigationBarHidden = YES; There is a toolbar at the top of the view. Nothing special into the view. The height of the view is defined at 480. All simulated element are set off in IB. The autoresize properties are all set on. I had a previous xib (I rebuilt it from scratch) that worked very well. I don't see what I missed on this one (I have only changed the xib, that replaces the previous one). I've cleaned the cache to be sure there was nothing left. No change... I've deleted everything in the new view to prevent some conflicts. No change... What did I miss ? How could I remove this empty space ?

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  • What other things would be good to include in CSS reset (along with eric meyer reset) for any projec

    - by metal-gear-solid
    I know and use eric meyer CSS reset, but is there any more things which would be good to add in reset css? and can save our time and increase compatibility. This is default meyer's latest CSS reset code. /* v1.0 | 20080212 */ html, body, div, span, applet, object, iframe, h1, h2, h3, h4, h5, h6, p, blockquote, pre, a, abbr, acronym, address, big, cite, code, del, dfn, em, font, img, ins, kbd, q, s, samp, small, strike, strong, sub, sup, tt, var, b, u, i, center, dl, dt, dd, ol, ul, li, fieldset, form, label, legend, table, caption, tbody, tfoot, thead, tr, th, td { margin: 0; padding: 0; border: 0; outline: 0; font-size: 100%; vertical-align: baseline; background: transparent; } body { line-height: 1; } ol, ul { list-style: none; } blockquote, q { quotes: none; } blockquote:before, blockquote:after, q:before, q:after { content: ''; content: none; } /* remember to define focus styles! */ :focus { outline: 0; } /* remember to highlight inserts somehow! */ ins { text-decoration: none; } del { text-decoration: line-through; } /* tables still need 'cellspacing="0"' in the markup */ table { border-collapse: collapse; border-spacing: 0; }

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  • Google maps not showing satellite background - streets on white background.

    - by WooYek
    Custom map is broken on satellite view, does not show satellite imagery. Any ideas, what's wrong? Overlays are also broken - they're not transparent. Code: <div id="map_canvas" class="grid_8 omega" style="width:460px; height: 420px"></div> <script src="http://maps.google.com/maps?file=api&amp;v=3&amp;sensor=true&amp;key=my-key-is-here" type="text/javascript"></script> <script type="text/javascript"> function initialize() { if (GBrowserIsCompatible()) { var map = new GMap2(document.getElementById("map_canvas")); map.setCenter(new GLatLng(52.229676, 21.012229), 13); map.setMapType(G_HYBRID_MAP); map.setUIToDefault(); } var geocoder = new GClientGeocoder(); function showAddress(address) { geocoder.getLatLng(address, function(point) { if (!point) { alert('Nie mozna znalezc adresu: '+address); } else { map.setCenter(point, 13); var marker = new GMarker(point); map.addOverlay(marker); marker.openInfoWindowHtml(address); } } ); } showAddress('some address goes here') } $('body').ready(initialize); $('body').unload(GUnload); </script>

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  • Dragging a copy of all selected elements from a select box--possible?

    - by Sean
    I have a picklist web interface: a pair of select elements with a pair of buttons (a left-pointing arrow and a right-pointing arrow) between them. Users can move items between the two columns by, eg, selecting one of options in the left column and clicking on the right-pointing arrow. Now I have an enhancement request: someone wants to be able to drag-and-drop items between the two columns instead of clicking a button. The problem with my initial two-select-box setup is that as soon as I click one of the highlighted options to initiate a drag, all of the other selected options are deselected. Using jQuery, I've attached mousedown event handlers to both the select boxes and each individual option that just call preventDefault() on the event object, but this isn't sufficient. On Firefox 3 the clicked-on option loses focus immediately, but all other options are still deseleted, and on IE6 (which I regrettably still have to support) it makes no difference at all. So I thought I could maybe create a reasonable facsimile of a select box using list elements or divs or something. I can create something reasonable-looking that works on Firefox, but on IE6, if I shift-click on an element of my pseudo-select object (in order to select a range of options), IE selects all of the text between where I click and the last place I clicked. Again, I've attached preventDefault-ing mousedown, mouseup, and click handlers to all of the elements involved, but it doesn't help. I've even tried overlaying transparent divs over both my original select boxes and my pseudo-select objects, thinking to intercept mouse clicks and manage the selections manually, but I can't make it work on IE. If I use a select box, I can't prevent clicks from changing the selection, and if I use text that just looks like a select element, I can't prevent it from selecting a range of text on a shift-click. Is there some general solution, or am I just out of luck?

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  • Why put a DAO layer over a persistence layer (like JDO or Hibernate)

    - by Todd Owen
    Data Access Objects (DAOs) are a common design pattern, and recommended by Sun. But the earliest examples of Java DAOs interacted directly with relational databases -- they were, in essence, doing object-relational mapping (ORM). Nowadays, I see DAOs on top of mature ORM frameworks like JDO and Hibernate, and I wonder if that is really a good idea. I am developing a web service using JDO as the persistence layer, and am considering whether or not to introduce DAOs. I foresee a problem when dealing with a particular class which contains a map of other objects: public class Book { // Book description in various languages, indexed by ISO language codes private Map<String,BookDescription> descriptions; } JDO is clever enough to map this to a foreign key constraint between the "BOOKS" and "BOOKDESCRIPTIONS" tables. It transparently loads the BookDescription objects (using lazy loading, I believe), and persists them when the Book object is persisted. If I was to introduce a "data access layer" and write a class like BookDao, and encapsulate all the JDO code within this, then wouldn't this JDO's transparent loading of the child objects be circumventing the data access layer? For consistency, shouldn't all the BookDescription objects be loaded and persisted via some BookDescriptionDao object (or BookDao.loadDescription method)? Yet refactoring in that way would make manipulating the model needlessly complicated. So my question is, what's wrong with calling JDO (or Hibernate, or whatever ORM you fancy) directly in the business layer? Its syntax is already quite concise, and it is datastore-agnostic. What is the advantage, if any, of encapsulating it in Data Access Objects?

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  • asp.net calendar control appears below textfield

    - by user279521
    I ma using an image button to display an asp.net calendar control (this control comes with VS 2008). However, when I click the image button, the calendar controls is displayed "below" the textfield that it is suppoed to populate. How can I get the control to appear on the right side of the textfield? My code is: <asp:ImageButton ID="imgCalendar" runat="server" Height="17px" ImageUrl="~/Images/CAL.gif" onclick="imgCalendar_Click1" Width="19px" Visible="true" ImageAlign="Middle" /> <asp:Panel ID="Panel1" runat="server"> <asp:Calendar ID="calStartDate" runat="server" BackColor="Transparent" BorderColor="#FFCC66" BorderWidth="1px" DayHeaderStyle-BackColor="gainsboro" DayNameFormat="Shortest" FirstDayOfWeek="Monday" Font-Bold="True" Font-Names="Verdana" Font-Size="8pt" ForeColor="Gray" Height="102px" OnSelectionChanged="calStartDate_SelectionChanged" OtherMonthDayStyle-ForeColor="gray" SelectedDayStyle-BackColor="Navy" SelectedDayStyle-Font-Bold="True" SelectorStyle-BackColor="gainsboro" ShowGridLines="True" TitleStyle-BackColor="gray" TitleStyle-Font-Bold="True" TitleStyle-Font-Size="12px" TodayDayStyle-BackColor="gainsboro" Visible="False" Width="62px"> <SelectedDayStyle BackColor="#404040" Font-Bold="True" /> <TodayDayStyle BackColor="#3A080B" ForeColor="White" /> <SelectorStyle BackColor="#FFCC66" /> <OtherMonthDayStyle ForeColor="#CC9966" /> <NextPrevStyle Font-Size="9pt" ForeColor="#3A080B" /> <DayHeaderStyle BackColor="#3A080B" Font-Bold="True" Height="1px" ForeColor="White" /> <TitleStyle BackColor="#E0C16B" Font-Bold="True" Font-Size="9pt" ForeColor="#3A080B" /> </asp:Calendar> </asp:Panel>

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  • Using C#, can you drag a canvas in WPF?

    - by TERACytE
    Can you drag a canvas in WPF? How do you set the position of the canvas? Here is what I got so far: /// xaml <Window x:Class="TestApp.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Height="350" Width="525" WindowStyle="None" ResizeMode="NoResize" AllowsTransparency="True" Background="Transparent" Loaded="MainWindow_Loaded"> <Canvas Name="ParentCanvas" Background="#FF6E798D"> </Canvas> </Window> /// code behind public partial class MainWindow : Window { private Boolean isMouseCapture; public MainWindow() { InitializeComponent(); } void MainWindow_Loaded(object sender, RoutedEventArgs e) { this.ParentCanvas.MouseLeftButtonDown += new MouseButtonEventHandler(_MouseLeftButtonDown); this.ParentCanvas.MouseLeftButtonUp += new MouseButtonEventHandler(_MouseLeftButtonUp); this.ParentCanvas.MouseMove += new MouseEventHandler(_MouseMove); } void _MouseLeftButtonUp(object sender, MouseButtonEventArgs e) { this.ParentCanvas.ReleaseMouseCapture(); isMouseCapture = false; } void _MouseLeftButtonDown(object sender, MouseButtonEventArgs e) { this.ParentCanvas.CaptureMouse(); isMouseCapture = true; } void _MouseMove(object sender, MouseEventArgs e) { if (isMouseCapture) { this.ParentCanvas.X= e.GetPosition(this).X; this.ParentCanvas.Y = e.GetPosition(this).Y; } } } 'X' is not a property of Canvas (i.e."this.ParentCanvas.X"). What do I use to set the position?

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  • Finding a picture in a picture with java?

    - by tarrasch
    what i want to to is analyse input from screen in form of pictures. I want to be able to identify a part of an image in a bigger image and get its coordinates within the bigger picture. Example: would have to be located in And the result would be the upper right corner of the picture in the big picture and the lower left of the part in the big picture. As you can see, the white part of the picture is irrelevant, what i basically need is just the green frame. Is there a library that can do something like this for me? Runtime is not really an issue. What i want to do with this is just generating a few random pixel coordinates and recognize the color in the big picture at that position, to recognize the green box fast later. And how would it decrease performance, if the white box in the middle is transparent? The question has been asked several times on SO as it seems without a single answer. I found i found a solution at http://werner.yellowcouch.org/Papers/subimg/index.html . Unfortunately its in C++ and i do not understand a thing. Would be nice to have a Java implementation on SO.

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  • CSS opacity and child elements

    - by Rob
    <style type="text/css"> div#foo { background: #0000ff; width: 200px; height: 200px; opacity: 0.30; filter: alpha(opacity = 30); } div#foo>div { color: black; opacity:1; filter: alpha(opacity = 100); } </style> <div id="foo"> <div>Lorem</div> <div>ipsum</div> <div>dolor</div> </div> In the above example, the opacity of div#foo is inherited by child elements, causing the text to become nearly unreadable. I suppose it's wrong to say it is inherited, the opacity is applied to the parent div and the children are part of that, so attempting to override it for the child elements doesn't work because technically they are opaque. I typically just use an alpha png background image in such cases, but today i'm wondering if there's a better way to make a background of a div semi-transparent without affecting the contents.

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  • html css header text

    - by JohnWong
    I am trying to move the nav text (home...) up in the middle to the right. But when I do -120px for the top (nav.li), it eats up part of the banner. How can I fix that? Thanks body { background-color: #D6E2FF; } #headerimg { margin: 10px 0px 0px 0px; height: fixed; width: 95%; } #header { height:auto; background:url("menubar.jpg") no-repeat; } #logo { background: transparent url("logo.jpg") no-repeat; display: block; width: 146px; height: 146px; border: none; } #navcontainer { font-size: 200%; margin: -100px 0px 0px 500px; } #navlist li { display: inline; list-style-type: none; padding-right: 30px; color: #FFFFFF; }

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  • XAML, binding Width and Height properties to the same properties of other control

    - by JAG
    I'm trying to create a reflection effect and it's working great except that I have to hard-code some values. This is my XAML: <Grid> <Grid.RowDefinitions> <RowDefinition Height="60"/> <RowDefinition /> <RowDefinition Height="80"/> </Grid.RowDefinitions> <StackPanel Grid.Row="1" VerticalAlignment="Center"> <UserControl x:Name="CurrentPresenter" /> <Border Width="500" Height="200" > <Border.Background> <VisualBrush Visual="{Binding ElementName=CurrentPresenter}" > <VisualBrush.Transform> <TransformGroup> <ScaleTransform ScaleX="1" ScaleY="-1" CenterX="500" CenterY="99" /> </TransformGroup> </VisualBrush.Transform> </VisualBrush> </Border.Background> <Border.OpacityMask> <LinearGradientBrush StartPoint="0,0" EndPoint="0,0.6"> <GradientStop Offset="-0.6" Color="Black"></GradientStop> <GradientStop Offset="0.6" Color="Transparent"></GradientStop> </LinearGradientBrush> </Border.OpacityMask> </Border> </StackPanel> </Grid> I've tried to replace Border's Width="500" and Height="200" by Width="{Binding ElementName=CurrentPresenter, Path=Width}" and Height="{Binding ElementName=CurrentPresenter, Path=Height}" but it doesn't seem to work. Wha's wrong with this code? UPDATE: If I set Width and Height here: <UserControl x:Name="CurrentPresenter" Height="200" Width="500" /> It works as expected. However it doesn't work if I set those values in the UserControl XAML. Any ideas?

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  • Overlay SVG diagrams on google maps

    - by ThibThib
    Hello I would like to add an overlay image on a google map. This image is a SVG file I have generated (python with svgfig). I am using the following code if (GBrowserIsCompatible()) { var map = new GMap2(document.getElementById("map_canvas")); map.setCenter(new GLatLng(48.8, 2.4), 12);     // ground overlay     var boundaries = new GLatLngBounds(new GLatLng(48.283188032632829, 1.9675270369830129), new GLatLng(49.187215000000002, 2.7771877478303999));     var oldmap = new GGroundOverlay("test.svg", boundaries); map.addControl(new GSmallMapControl()); map.addControl(new GMapTypeControl()); map.addOverlay(oldmap); } Surprisingly, it works with Safari 4, but it doesn't with Firefox (with Safari 3, the background is not transparent) Does anyone has an idea on how I could overlay a SVG ? Thanks PS1: I read some works like this or the source code of swa.ethz.ch/googlemaps, but it seems that they have to use javascript code to parse the SVG and add one by one all the elements (but I did not understood all the source...) PS2: The SVG is composed of different filled paths and circles, with transparency. If there is no solution to overlay my SVG, I can use 2 alternative solutions: rasterize the SVG convert the paths and circles in GPolygons But, I do not really like the 1st solution because of the poor quality of the bitmap and the time to generate it with antialiasing. And for the 2nd solutions, the arcs, ellipses and circles will have to be decomposed into small polylines. A lot of them will be necessary for a good result. But I have around 3000 arcs and circles to draw, so...

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  • Time Machine for Windows?

    - by Blub
    Finally got convinced to start using some kind of version control for my code instead of zipping down a copy of the project at the end of each day. Downloaded Tortoise SVN and used it to create a repository localy on my hdd. I've been using it for 2 days now but I have to say that using it is actually more hassle than just copying the project manually in explorer. Sure, you only store incremental changes but with the cheap disks of today I can't really say that's an argument when you only have small projects. I haven't realy found a quick way to browse the older versions of my files eighter. What I want is an infinite undo that is completely transparent while I code, if I save the file I want a backup. I don't want to check out, check in and don't even get me started on moving files. I haven't tried Time Machine for OS X but it looks like it's exactly what I'm looking for. Does such a program exist for windows? Preferably free and with some kind of tagging-system so I can tag a timestamp when the project is working etc. Maybe should add that I mostly work alone on a single computer. Update: Some of you asked why I want backup. Since I work alone it's mostly to allow me to quickly hack up a solution without worrying that something will screw up.

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  • What ORM for .NET should I use?

    - by eKek0
    I'm relatively new to .NET and have being using Linq2Sql for a almost a year, but it lacks some of the features I'm looking for now. I'm going to start a new project in which I want to use an ORM with the following characteristics: It has to be very productive, I don't want to be dealing with the access layer to save or retrieve objects from or to the database, but it should allows me to easily tweak any object before actually commit it to the database; also it should allows me to work easily with a changing database schema It should allows me to extend the objects mapped from the database, for example to add virtual attributes to them (virtual columns to a table) It has to be (at least almost) database agnostic, it should allows me to work with different databases in a transparent way It has to have not so much configuration or must be based on conventions to make it work It should allows me to work with Linq So, do you know any ORM that I could use? Thank you for your help. EDIT I know that an option is to use NHibernate. This appears as the facto standard for enterprise level applications, but also it seems that is not very productive because its deep learning curve. In other way, I have read in some other post here in SO that it doesn't integrate well with Linq. Is all of that true?

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  • C# images cropping,splitting,saving

    - by cheesebunz
    Hi, as stated in subject, i have an image: private Image testing; testing = new Bitmap(@"sampleimg.jpg"); I would like to split it into 3 x 3 matrix meaning 9 images in total and save it.Any tips or tricks to do this simple? I'm using visual studios 2008 and working on smart devices. Tried some ways but i can't get it. This is what i tried: int x = 0; int y = 0; int width = 3; int height = 3; int count = testing.Width / width; Bitmap bmp = new Bitmap(width, height); Graphics g = Graphics.FromImage(bmp); for (int i = 0; i < count; i++) { g.Clear(Color.Transparent); g.DrawImage(testing, new Rectangle(0, 0, width, height), new Rectangle(x, y, width, height), GraphicsUnit.Pixel); bmp.Save(Path.ChangeExtension(@"C\AndrewPictures\", String.Format(".{0}.bmp",i))); x += width; }

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  • Crosshairs in Java

    - by typoknig
    I am making a game that needs a crosshair. I have been playing with the java.awt.cursor class and that is easy enough, but the problem is that I do not want the crosshairs to be able to leave the window I create for my game, so I tried this instead: private void drawCrossHair(Graphics g){ Ellipse2D ellipse = new Ellipse2D.Float(); ellipse.setFrame(crossHair.x, crossHair.y, 36, 36); Color yellow = new Color (0xEDFF62); g.setColor(yellow); g.fillOval(crossHair.x, crossHair.y, 40, 40); g.setClip(ellipse); g.clip(ellipse); Basically I am trying to remove the "ellipse" from "g" leaving only a small ring behind. The problem here is that "g.clip(ellipse);" gives me an error. My objective with this code is to create a circle with a transparent center, like a donut. Once the donut is created I will add some small points on the inside of it so it looks more like crosshairs. One thing that may or may not be an issue is that I plan on moving the crosshairs with a joystick, not a mouse... I do not know if that will limit my options for what kind of object my crosshairs can be.

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  • Is there stl and utf8 friendly C++ Wrapper for ICU, or other powerful unicode library

    - by artyom
    Hello, I need a good Unicode library for C++. I need Transformations in Unicode sensitive way. For example sort all strings in case insensitive way and get their first characters for index. Convert to upper and to lower various Unicode strings. Split text in reasonable position -- words that would work for Chinese and Japanese as well. Formatting numbers, dates in locale sensitive way (should be thread safe). Transparent support of utf8 (primary internal representation). As far as I know the best library is ICU. However, I can't find normal developer friendly API documentation with examples. Also as far as I see, it is not too friendly with modern C++ design, work with STL and so on. Like this std::string msg; unistring umsg.from_utf8(msg); unistring::word_iterator wi; for(wi=umsg.words().begin(),n=0;wi!=usmg.words().wi_end(),n<10;++wi,++n) ; msg=umsg.substr(umsg.words().begin(),wi).to_utf8(); cout<<_("Five 10 words are ")<<msg; Does anybody know good STL friendly ICU wrapper released under Open Source license preferred permissive like MIT or Boost, but others LGPLv2 compatible are ok as well. Is there another high quality library similar to ICU? Platform: UNIX/POSIX, Windows support is not required. Thanks, Artyom Edit: Unfortunatly I wasn't logged in so I can't make asnver accepted... I had attached the ansver by myself.

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  • How do I get textbox to fill the column and autoscroll?

    - by Stephen Price
    I have the following code in my DataGridTemplateColumn: <Controls:DataGridTemplateColumn.CellEditingTemplate> <DataTemplate> <StackPanel Orientation="Horizontal"> <TextBox Text="{Binding AlternateTeacherName, Mode=TwoWay}" Style="{StaticResource InputTextBox}"/> </StackPanel> </DataTemplate> Style is: <Style x:Key="InputTextBox" TargetType="TextBox" > <Setter Property="Margin" Value="1" /> <Setter Property="MinWidth" Value="30" /> <Setter Property="BorderThickness" Value="0" /> <Setter Property="Background" Value="Transparent" /> <Setter Property="VerticalAlignment" Value="Center" /> <Setter Property="TextAlignment" Value="Left" /> <Setter Property="HorizontalAlignment" Value="Stretch" /> Problem I'm getting is that the textbox fills the column width correctly (including when you resize it) but if I type into the textbox the cursor is not visible when it reaches the end of the line. I'd like the text to scroll off the left so that the current text is still visible. thanks

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  • Turning off antialiasing in Löve2D

    - by cjanssen
    I'm using Löve2D for writing a small game. Löve2D is an open source game engine for Lua. The problem I'm encountering is that some antialias filter is automatically applied to your sprites when you draw it at non-integer positions. love.graphics.draw( sprite, x, y ) So when x or y is not round (for example, x=100.24), the sprite appears blurred. The same happens when the sprite size is not even, because (x,y) points to the center of the sprite. For example, a sprite which is 31x30 big will appear blurred again, because its pixels are painted in non-integer positions. Since I am using pixel art, I want to avoid this all the way, otherwise the art is destroyed by this effect. The workaround I am using so far is to force the coordinates to be round by littering the code with calls to math.floor(), and forcing all the sprites to have even sizes by adding a row or column of transparent pixels with the paint program, if needed. Is there some command to deactivate the antialiasing I can call at program startup?

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  • Remove padding in wxPython's wxWizard

    - by mridang
    Hi Guys, I'm using wxPython to create a wizard using the wxWizard control. I'm trying to a draw a colored rectangle but when I run the app, there seems to be a about a 10px padding on each side of the rectangle. This goes for all other controls too. I have to offset them a bit so that they appear exactly where I want them to. Is there any way I could remove this padding? Here's the source of my base Wizard page. class SimplePage(wx.wizard.PyWizardPage): """ Simple wizard page with unlimited rows of text. """ def __init__(self, parent, title): wx.wizard.PyWizardPage.__init__(self, parent) self.next = self.prev = None #self.sizer = wx.BoxSizer(wx.VERTICAL) title = wx.StaticText(self, -1, title) title.SetFont(wx.Font(18, wx.SWISS, wx.NORMAL, wx.BOLD)) #self.sizer.AddWindow(title, 0, wx.ALIGN_LEFT|wx.ALL, padding) #self.sizer.AddWindow(wx.StaticLine(self, -1), 0, wx.EXPAND|wx.ALL, padding) # self.SetSizer(self.sizer) self.Bind(wx.EVT_PAINT, self.OnPaint) def OnPaint(self, evt): """set up the device context (DC) for painting""" self.dc = wx.PaintDC(self) self.dc.BeginDrawing() self.dc.SetPen(wx.Pen("grey",style=wx.TRANSPARENT)) self.dc.SetBrush(wx.Brush("grey", wx.SOLID)) # set x, y, w, h for rectangle self.dc.DrawRectangle(0,0,500, 500) self.dc.EndDrawing() del self.dc def SetNext(self, next): self.next = next def SetPrev(self, prev): self.prev = prev def GetNext(self): return self.next def GetPrev(self): return self.prev def Activated(self, evt): """ Executed when page is being activated. """ return def Blocked(self, evt): """ Executed when page is about to be switched. Switching can be blocked by returning True. """ return False def Cancel(self, evt): """ Executed when wizard is about to be canceled. Canceling can be blocked by returning False. """ return True Thanks guys.

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  • wp columns tag clouding with ruby on rails

    - by Arpit Vaishnav
    i am wrking on tag clouds with wp columns ( java script) but it s not wrking .It contains files like tagcloud.swf and swfobject.js . I have added this file in public folder and added html.erb file in the view but its not generating the code and showing any thing on the page the code is <%= javascript_include_tag 'swfobject.js' %> <style type="text/css"> body { background-color: #eee; padding: 20px; } </style> <% tags = (current_user.all_tags) % <% all_tags = tags.flatten.uniq% <script type="text/javascript"> var so = new SWFObject("/tagcloud.swf", "tagcloud", "600", "400", "7", "#ffffff"); // uncomment next line to enable transparency //so.addParam("wmode", "transparent"); so.addVariable("tcolor", "0x333333"); so.addVariable("mode", "tags"); so.addVariable("distr", "true"); so.addVariable("tspeed", "100"); so.addVariable("tagcloud", "<tags> <% for t in all_tags %> <a href='#' style='22' color='0xff0000' hicolor='0x00cc00'><%=t.to_s%></a> <%#= link_to t.to_s ,tag_index_path(t) %> <% end %></tags>"); so.write("flashcontent"); </script></body>

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  • Z-index broken in IE8?

    - by Anna
    Hi there This code works in every other browser I've tried, except IE8. IE8 appears to ignore the z-index - and the pop-up becomes a pop-under. It's in the right place, just renders underneath the thumbnail. Anyone? Thanks! HTML: <a class="thumbnail" href="#thumb"> <img src="/images/comic_a3_thumb.jpg" height="300" width="212" border="0" style="float:right; margin-top:10px;margin-bottom:10px;" alt="description" /> <span> <img src="/images/comic_a3_popup.jpg" /> /span> </a> CSS: .thumbnail{ position: relative; z-index: 0; } .thumbnail:hover{ background-color: transparent; z-index: 50; } .thumbnail span{ /*CSS for enlarged image*/ position: absolute; background-color: lightyellow; padding: 5px; left: 0px; border: 1px dashed gray; visibility: hidden; color: black; text-decoration: none; } .thumbnail span img{ /*CSS for enlarged image*/ border-width: 0; padding: 2px; } .thumbnail:hover span{ /*CSS for enlarged image on hover*/ visibility: visible; top: -140px; /*position where enlarged image should offset horizontally */ left: -500px; }

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