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Search found 299 results on 12 pages for 'buffering'.

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  • how to double buffer in multiple classes with java

    - by kdavis8
    I am creating a Java 2D video game. I can load graphics just fine, but when it gets into double buffering I have issues. My source code package myPackage; import java.awt.Color; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Image; import java.awt.Toolkit; import java.awt.image.BufferStrategy; import

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  • Buffering db inserts in multithreaded program

    - by Winter
    I have a system which breaks a large taks into small tasks using about 30 threads as a time. As each individual thread finishes it persists its calculated results to the database. What I want to achieve is to have each thread pass its results to a new persisance class that will perform a type of double buffering and data

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  • JOGL Double Buffering

    - by Bar
    What is eligible way to implement double buffering in JOGL (Java OpenGL)? I am trying to do that by the following code: ... /** Creating canvas. */ GLCapabilities capabilities = new GLCapabilities(); capabilities.setDoubleBuffered(true); GLCanvas canvas = new GLCanvas(capabilities); ... /** Function display(…),

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  • Stream buffering issue

    - by Kolyunya
    The mod_rewrite documentation states that it is a strict requirement to disable in(out)put buffering in a rewrite program. Keeping that in mind I've written a simple program (I do know that it lacks the EOF check but this is not an issue and it saves one condition check per loop): #include <stdio.h> #include

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  • how to do partial updates in OpenGL?

    - by Will
    It is general wisdom that you redraw the entire viewport on each frame. I would like to use partial updates; what are the various ways can do that, and what are their pros, cons and relative performance? (Using textures, FBOs, the accumulator buffer, any kind of scissors that can affect swapbuffers etc?) A

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  • Strange PHP output buffering

    - by radek-k
    PHP: header('Content-type: text/plain'); for ($i=0; $i<10; $i++){ echo "$i\r\n"; ob_flush(); flush(); sleep(1); } I tried script above on 2 different servers. Both respond numbers 0...9 in every line. In case of first server each number is received every second. In case of second server

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  • Android - Buffering Lag with VideoView

    - by Chris
    I am using VideoView to display a video in my app. The problem is that, once the layout gets created there is lag of almost 10-30 seconds before which the video starts to play. I can see in LogCat that the video is buffering during the lag. Is there a way I can minimize this lag, or tell MediaPlayer

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  • stderr to file; but without buffering

    - by l.thee.a
    I am trying to isolate a nasty bug, which brings down my linux kernel. I am printing messages to stderr and stderr is redirected to a log file. Is there a way to disable buffering on the file access? When kernel hangs, I am losing the messages in the buffer.

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  • Check if song is buffering in AS3

    - by SXMC
    I have the following piece of code: var song:Sound; var sndChannel:SoundChannel; var context:SoundLoaderContext = new SoundLoaderContext(2000); function songLoad():void { song.load(new URLRequest(songs[selected]),context); sndChannel = song.play(); } Now I want to be able to check if the

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  • Double buffering with C# has negative effect

    - by Roland Illig
    I have written the following simple program, which draws lines on the screen every 100 milliseconds (triggered by timer1). I noticed that the drawing flickers a bit (that is, the window is not always completely blue, but some gray shines through). So my idea was to use double-buffering. But when I

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  • Indy Write Buffering / Efficient TCP communication

    - by Smasher
    I know, I'm asking a lot of questions...but as a new delphi developer I keep falling over all these questions :) This one deals with TCP communication using indy 10. To make communication efficient, I code a client operation request as a single byte (in most scenarios followed by other data bytes

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  • java double buffering problem

    - by russell
    Whats wrong with my applet code which does not render double buffering correctly.I am trying and trying.But failed to get a solution.Plz Plz someone tell me whats wrong with my code. import java.applet.* ; import java.awt.* ; import java.awt.event.* ; public class Ball extends Applet

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  • GDI+ double buffering in C++

    - by David Titarenco
    I haven't written anything with GDI for a while now (and never with GDI+), and I'm just working on a fun project, but for the life of me, I can't figure out how to double buffer GDI+ void DrawStuff(HWND hWnd) { HDC hdc; HDC hdcBuffer; PAINTSTRUCT ps;

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  • Double buffering C#

    - by LmSNe
    Hey, I'm trying to implement the following method: void Ball::DrawOn(Graphics g); The method should draw all previous locations(stored in a queue) of the ball and finally the current location. I don't know if that matters, but I print the previous locations using

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