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  • Creating an empty Drawable in Android

    - by Kai
    Creating a Drawable that is completely empty seems like a common need, as a place holder, initial state, etc., but there doesn't seem to be a good way to do this... at least in XML. Several places refer to the system resource @android:drawable/empty but as far as I can tell (i.e., it's not in the reference docs, and aapt chokes saying that it can't find the resource) this doesn't exist. Is there a general way of referencing an empty Drawable, or do you end up creating a fake empty PNG for each project?

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  • Implementing a customized drawable in Android

    - by Girish
    Hi , I was trying to get hold of 2D graphics in Android. As a example i want to implement a custom drawable and show it in my Activity I have defined a customized drawable by extending from Android drawable as mentioned below myDrawable extends Drawable { private static final String TAG = myDrawable.class.getSimpleName(); private ColorFilter cf; @Override public void draw(Canvas canvas) { //First you define a colour for the outline of your rectangle Paint rectanglePaint = new Paint(); rectanglePaint.setARGB(255, 255, 0, 0); rectanglePaint.setStrokeWidth(2); rectanglePaint.setStyle(Style.FILL); //Then create yourself a Rectangle RectF rectangle = new RectF(15.0f, 50.0f, 55.0f, 75.0f); //in pixels Log.d(TAG,"On Draw method"); // TODO Auto-generated method stub Paint paintHandl = new Paint(); // paintHandl.setColor(0xaabbcc); paintHandl.setARGB(125, 234, 213, 34 ); RectF rectObj = new RectF(5,5,25,25); canvas.drawRoundRect(rectangle, 0.5f, 0.5f, rectanglePaint); } @Override public int getOpacity() { // TODO Auto-generated method stub return 100; } @Override public void setAlpha(int alpha) { // TODO Auto-generated method stub } @Override public void setColorFilter(ColorFilter cf) { // TODO Auto-generated method stub this.cf = cf; } } I am trying to get this displayed in my activity, as shown below public class custDrawable extends Activity { /** Called when the activity is first created. */ LinearLayout layObj = null; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); layObj = (LinearLayout) findViewById(R.id.parentLay); ImageView imageView = (ImageView) findViewById(R.id.icon2); myDrawable myDrawObj = new myDrawable(); imageView.setImageDrawable(myDrawObj); imageView.invalidate(); // layObj.addView(myDrawObj, params); } } But when i run the app i see no rectangle on the activity, can anyone help me out? Where am i going wrong?

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  • Android - overlay small check icon over specific image in gridview or change border

    - by oscar
    I've just asked a question about an hour ago, while waiting for replies, I've thought maybe I can achieve what I want differently. I was thinking of changing the image but it would be better if I could perhaps overlay something over the top of complete levels in the gridview i.e a small tick icon At the moment, when a level has been completed I am storing that with sharedpreferences So I have a gridView layout to display images that represent levels. Let's just say for this example I have 20 levels. When one level is complete is it possible to overlay the tick icon or somehow highlight the level image. Maybe change the border of the image?? Here are the image arrays I use int[] imageIDs = { R.drawable.one, R.drawable.two, R.drawable.three, R.drawable.four, R.drawable.five, R.drawable.six etc....... and then I have my code to set the images in gridView. Obviously there is more code in between. public View getView(int position, View convertView, ViewGroup parent) { ImageView imageView; if (convertView == null) { imageView = new ImageView(context); imageView.setLayoutParams(new GridView.LayoutParams(140, 140)); imageView.setScaleType(ImageView.ScaleType.CENTER_CROP); imageView.setPadding(5, 5, 5, 5); } else { imageView = (ImageView) convertView; } imageView.setImageResource(imageIDs[position]); return imageView; would it be possible to do any of the above, even the border method would be fine. Thanks for any help

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  • Setting a background drawable for a dialog?

    - by user291701
    Hi, Tried posting this at android dev, wanted to go here too in case anyone knows. I'm trying to supply a custom background drawable for a dialog. I've created the following in my styles.xml file: <style name="CustomDlg" parent="@android:style/Theme.Dialog"> <item name="android:windowBackground">@drawable/my_background</item> </style> This works fine on 1.6+. On my g1 running 1.5 (and the 1.5 emulator) the drawable is used, but the area around the dialog is opaque black instead of being translucent. Is there something I'm missing here, or is this a bug with 1.5? Any work arounds? Is 1.5 just the ie6 of Android? Thanks

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  • Some frames are not showing in Frame Animation

    - by Aju Vidyadharan
    I am doing a frame to frame animation. My problem is I have given around 10 drawable images in my anim xml. But only first two and last two is showing not all the images. I am doing a translation also on this image.After translation only frame animation starts.Translation is happening and frame animation also happening but it is not showing all the frames. Here is my anim xml. only frog_01 and frog_02 is showing. <animation-list xmlns:android="http://schemas.android.com/apk/res/android" android:oneshot="true" > <item android:drawable="@drawable/frog_01" android:duration="70"/> <item android:drawable="@drawable/frog_02" android:duration="70"/> <item android:drawable="@drawable/frog_03" android:duration="70"/> <item android:drawable="@drawable/frog_04" android:duration="70"/> <item android:drawable="@drawable/frog_05" android:duration="70"/> <item android:drawable="@drawable/frog_04" android:duration="70"/> <item android:drawable="@drawable/frog_03" android:duration="70"/> <item android:drawable="@drawable/frog_02" android:duration="70"/> <item android:drawable="@drawable/frog_01" android:duration="70"/> </animation-list> Here is the code which I am using for the translation and Frame animation... public void frogAnim() { frogView.clearAnimation(); final TranslateAnimation fslide2 = new TranslateAnimation(10, 65, 0, 0); fslide2.setDuration(400); fslide2.setFillAfter(true); fslide2.setAnimationListener(fanimationListener1); frogView.startAnimation(fslide2); c = false; } AnimationListener fanimationListener1 = new AnimationListener() { public void onAnimationEnd(Animation arg0) { c = true; frogView.setBackgroundResource(R.drawable.frog_movement); frogFrameAnimation = (AnimationDrawable) frogView.getBackground(); frogFrameAnimation.start(); playAudioFileListener(R.raw.frog, player); CountDownTimer count = new CountDownTimer(200, 700) { @Override public void onTick(long millisUntilFinished) { } @Override public void onFinish() { frogFrameAnimation.stop(); titileAnimMusic(R.drawable.frog_title, R.anim.alpha_fade_in1, R.raw.vo_child_frog, player); } }; count.start(); } public void onAnimationRepeat(Animation animation) { // TODO Auto-generated method stub } public void onAnimationStart(Animation animation) { } };

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  • Cannot access android.R.drawable.timepicker_input

    - by Andrea
    Hello there i'm trying to write a layout similar to the timepicker widget layout. So i decided to use the android framework layouts but i can't use them It seems that if i write android.R.drawable.timepicker_input or other timepicker related drawables i get them this Eclipse error: android.R.drawable.timepicker_up_btn cannot be resolved So i tried to import all the pngs and xml from the android source but eclipse says there is an error in the manifest regarding the icon. Ideas?

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  • What is the proper way to set my drawable directories to support the new Dell Streak without losing support for older devices?

    - by emmby
    This seems to be a widespread problem. I have the following drawable directories: drwxr-xr-x 18 mike staff 612 Feb 4 17:28 drawable/ drwxr-xr-x 51 mike staff 1734 Feb 4 17:32 drawable-nodpi/ drwxr-xr-x 44 mike staff 1496 Feb 4 17:30 drawable-normal-mdpi/ My xml drawable resources are in drawable. My resources intended for the large-mdpi (Dell Streak) and normal-hdpi (Droid, Nexus, Incredible, etc.) are all in drawable-nodpi. My resources for normal-mdpi (older phones like the G1) are in drawable-normal-mdpi. Unfortunately, the normal-hdpi phones like the Droid are pulling their resources from drawable-normal-mdpi instead of from drawable-nodpi. This is likely because of the rules in How Android Finds the Best-matching Resource. So the question is, how do I provide support for large-mdpi devices like the Streak along with normal-hdpi devices like the Droid, as well as normal-mdpi devices like the G1? The simplest solution would probably be to make two copies of my large resources, one in normal-hdpi for the droid and one in large-mdpi for the streak, but i'd like to avoid duplicating all of these resources. Update Per Mayra's suggestion, I could make an alias for every resource. However, there are a lot of resources I'd have to make aliases for, which would make maintenance a nightmare going forward, so I'm hoping for another solution.

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  • ImageView.setImageURI does NOT work when trying to assign a R.drawable.X Uri

    - by Qlimax
    is related to: http://stackoverflow.com/questions/2307374/need-suggetsion-about-a-mixed-uri-int-id-images-ambient now my problem is that: ImageView imgView=(ImageView)findViewById(R.id.imgView); Uri imgUri=Uri.parse("android.resource://my.package.name/"+R.drawable.image); imageView.setImageURI(imgUri); does NOT work . why? i know that imgView.setImageDrawable(Drawable.createFromStream( getContentResolver().openInputStream(imgUri), null)); work. but that does NOT solve my problem. because I want to set the image with an uri independenty if this come from a resource or come from the camera ACTION_PICK intent... any suggestions are welcome. Thank you. Regards

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  • android drawable changes sizes on screen when reading image from file

    - by Daniel Benedykt
    Hi I have an image on a private file. I read the file, create the drawable, and assign it to an ImageView. The ImageView has WRAP_CONTENT so the size is automatic. On 320x480 screens, the image looks good But on screens with more resolution and high density 480x800 or 480x854 (N1, droid) , when the image is for example 150x150, I see the image as 100x100. Of course it has something to do with the density but not sure how should I resolve this. This is my code: FileInputStream fis = this.openFileInput("icon.png"); icon = Drawable.createFromStream(fis, "icon"); fis.close(); imageView.setImageDrawable(icon); thanks

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  • How to add a 9patch image to a xml drawable

    - by michael
    Hi, I have the following drawable which draw a rectangle. Can you please tell me how can I add a 9patch image as the background of this drawable? <?xml version="1.0" encoding="utf-8"?> <shape xmlns:android="http://schemas.android.com/apk/res/android" > <stroke android:width="1dp" android:color="#FFFFFFFF" /> <solid android:color="@android:color/transparent"/> </shape> Thank you.

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  • Android GridView - How to change a bitmap dynamically?

    - by Alborz
    Hello I have a gridView which I use to show some pictures on (small thumb of diffrent levels). When the user finishes one level, I would like to change the thumb for that level. (Somehow show that it has been completed). I created two thumbs for each level. One is the original and one that shows that the level is completed. But how can i change the source of the images? The code which I use to draw the images looks like this. The main activity: /** Called when the activity is first created. */ public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.maps); GridView gridview = (GridView) findViewById(R.id.gridview); gridview.setAdapter(new ImageAdapter(this)); gridview.setOnItemClickListener(new OnItemClickListener() { @Override public void onItemClick(AdapterView<?> parent, View v, int position, long id) { //Open the map which was clicked on, if there is one if(position+1 > 1){ Toast.makeText(maps.this, "Level " + (position+1) + " is not yet available!", Toast.LENGTH_SHORT).show(); }else{ Toast.makeText(maps.this, "Opening Level " + (position+1), Toast.LENGTH_SHORT).show(); Intent myIntent = new Intent(v.getContext(), Tutorial2D.class); startActivity(myIntent); } } }); } The ImageAdapter Class: public class ImageAdapter extends BaseAdapter { private Context mContext; public ImageAdapter(Context c) { mContext = c; } public int getCount() { return mThumbIds.length; } public Object getItem(int position) { return null; } public long getItemId(int position) { return 0; } // create a new ImageView for each item referenced by the Adapter public View getView(int position, View convertView, ViewGroup parent) { ImageView imageView; if (convertView == null) { // if it's not recycled, initialize some attributes imageView = new ImageView(mContext); imageView.setLayoutParams(new GridView.LayoutParams(85, 85)); imageView.setScaleType(ImageView.ScaleType.CENTER_CROP); imageView.setPadding(8, 8, 8, 8); } else { imageView = (ImageView) convertView; } //Changing imageView.setImageResource(mThumbIds[position]); return imageView; } // references to our images private Integer[] mThumbIds = { R.drawable.map1, R.drawable.map2, R.drawable.map3, R.drawable.map4, R.drawable.map5, R.drawable.map6, R.drawable.map7, R.drawable.map8, R.drawable.map9, R.drawable.map10, R.drawable.map11, R.drawable.map12, R.drawable.map13, R.drawable.map14, R.drawable.map15, R.drawable.map16, R.drawable.map17, R.drawable.map18, R.drawable.map19 }; }

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  • @Android display /res/viewable in WebView

    - by MikeNereson
    I am throwing HTML to a webview to render. In the HTML I need to load an image that I have in /res/drawable. I have /res/drawable/my_image.png and code such as this: final WebView browser = (WebView) findViewById(R.id.my_webview); String html = new MyHelper(myObject).getHtml(); browser.loadDataWithBaseURL("", html, "text/html", "UTF-8", ""); Where the String html has something like: <html><head> <h1>Here is the image</h1> <img src="my_image.png" /> </head><html> The question is, what should that image src attribute be to refer to the image in /res/drawable ~Thanks

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  • memory of drawables, is it better to have resources inside APK, outside APK or is it the same for me

    - by Daniel Benedykt
    Hi I have an application that draws a lot of graphics and change them. Since I have many graphics, I thought of having the images outside the APK, downloaded from the internet as needed, and saved on the files application folder. But I started to get outOfMemory exceptions. The question is: Does android handle memory different if I load a graphic from APK than if I load it from 'disk'? code using APK: topView.setBackgroundResource(R.drawable.bg); code if image is outside APK: Drawable d = Drawable.createFromPath(pathName); topView.setBackgroundDrawable(d); Thanks Daniel

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  • Custom RadioButton image not filling space

    - by Galip
    Hi guys, I have a custom radiobutton with a 9-patch image as background. I use a Selector to determine the background. I also have some text i want to put over the background of the image, but the text is aligning next to the button. This is the RadioGroup <LinearLayout android:id="@+id/segmented" android:layout_width="fill_parent" android:layout_height="50sp" android:gravity="center" android:layout_below="@+id/header"> <RadioGroup android:layout_width="fill_parent" android:layout_height="wrap_content" android:orientation="horizontal" android:id="@+id/group1" android:gravity="center"> <RadioButton android:checked="false" android:layout_width="90sp" android:id="@+id/rbVerzekeringen" android:text="Verzekeringen" android:textSize="10sp" android:button="@drawable/checkbox_theme" /> <RadioButton android:checked="false" android:layout_width="90sp" android:id="@+id/rbPersoonlijk" android:text="Persoonlijk" android:textSize="10sp" android:button="@drawable/checkbox_theme" /> <RadioButton android:checked="false" android:layout_width="90sp" android:id="@+id/rbNotities" android:text="Notities" android:textSize="10sp" android:button="@drawable/checkbox_theme" /> </RadioGroup> </LinearLayout> This is the Selector: <?xml version="1.0" encoding="utf-8"?> <selector xmlns:android="http://schemas.android.com/apk/res/android"> <item android:state_checked="true" android:state_window_focused="false" android:drawable="@drawable/bt_filter_active" /> <item android:state_checked="false" android:state_window_focused="false" android:drawable="@drawable/bt_filter" /> <item android:state_checked="true" android:state_pressed="true" android:drawable="@drawable/bt_filter_active" /> <item android:state_checked="false" android:state_pressed="true" android:drawable="@drawable/bt_filter" /> <item android:state_checked="true" android:state_focused="true" android:drawable="@drawable/bt_filter_active" /> <item android:state_checked="false" android:state_focused="true" android:drawable="@drawable/bt_filter" /> <item android:state_checked="false" android:drawable="@drawable/bt_filter" /> <item android:state_checked="true" android:drawable="@drawable/bt_filter_active" /> </selector> And this is what it lookes like: As you can figure out I want 3 large buttons with the text over it. How can I do this? EDIT: I set the selector at background in stead of button and set the button to null. The code looks like this now: <LinearLayout android:id="@+id/segmented" android:layout_width="fill_parent" android:layout_height="50sp" android:gravity="center" android:layout_below="@+id/header"> <RadioGroup android:layout_width="fill_parent" android:layout_height="wrap_content" android:orientation="horizontal" android:id="@+id/group1" android:gravity="center"> <RadioButton android:checked="false" android:layout_width="100sp" android:layout_height="40sp" android:id="@+id/rbVerzekeringen" android:text="Verzekeringen" android:textSize="13sp" android:orientation="vertical" android:background="@drawable/checkbox_theme" android:button="@null" android:gravity="center"/> <RadioButton android:checked="false" android:layout_width="100sp" android:layout_height="35sp" android:id="@+id/rbPersoonlijk" android:text="Persoonlijk" android:textSize="35sp" android:background="@drawable/checkbox_theme" android:button="@null" android:gravity="center"/> <RadioButton android:checked="false" android:layout_width="100sp" android:layout_height="30sp" android:id="@+id/rbNotities" android:text="Notities" android:textSize="13sp" android:background="@drawable/checkbox_theme" android:button="@null" android:gravity="center"/> </RadioGroup> </LinearLayout> But now when I make the buttons larger or smaller the text in it just disappears like this (height of the first image is 40sp, the second is 35sp and the last one is 30sp): How can I make the background image smaller without cutting the text in it?

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  • Help in using shape drawable as my background xml

    - by n179911
    I really appreciate if someone can help me with using how to use shape drawable as my background xml for my view. This is what I tried: But I never get the color. Android always gives me black text on white background, regardless what color attribute I put. <?xml version="1.0" encoding="utf-8"?> <shape xmlns:android="http://schemas.android.com/apk/res/android" android:shape="rectangle"> <stroke android:width="1dip" android:color="#FBBB" /> <solid android:color="#6000"/> </shape> I tried , does not work <shape xmlns:android="http://schemas.android.com/apk/res/android" android:shape="rectangle" android:color="#6000> </shape> I tried , does not work <shape xmlns:android="http://schemas.android.com/apk/res/android" android:shape="rectangle" android:background="#6000> </shape> I google this is the limited result I found to try.

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  • Is it possible to dither a gradient drawable?

    - by Seu
    I'm using the following drawable: <?xml version="1.0" encoding="utf-8"?> <shape xmlns:android="http://schemas.android.com/apk/res/android" android:shape="rectangle" > <gradient android:startColor="@color/content_background_gradient_start" android:endColor="@color/content_background_gradient_end" android:angle="270" /> </shape> The problem is that I get severe banding on hdpi devices (like the Nexus One and Droid) since the gradient goes from the top of the screen to the very bottom. According to http://idunnolol.com/android/drawables.html#shape_gradient there isn't a "dither" attribute for a gradient. Is there anything I can do to smooth the gradient?

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  • ListView item background via custom selector

    - by Gil
    Is it possible to apply a custom background to each Listview item via the list selector? The default selector specifies @android:color/transparent for the state_focused="false" case, but changing this to some custom drawable doesn't affect items that aren't selected. Romain Guy seems to suggest in this answer that this is possible. I'm currently achieving the same affect by using a custom background on each view and hiding it when the item is selected/focused/whatever so the selector is shown, but it'd be more elegant to have this all defined in one place. For reference, this is the selector I'm using to try and get this working: <selector xmlns:android="http://schemas.android.com/apk/res/android"> <item android:state_focused="false" android:drawable="@drawable/list_item_gradient" /> <!-- Even though these two point to the same resource, have two states so the drawable will invalidate itself when coming out of pressed state. --> <item android:state_focused="true" android:state_enabled="false" android:state_pressed="true" android:drawable="@drawable/list_selector_background_disabled" /> <item android:state_focused="true" android:state_enabled="false" android:drawable="@drawable/list_selector_background_disabled" /> <item android:state_focused="true" android:state_pressed="true" android:drawable="@drawable/list_selector_background_transition" /> <item android:state_focused="false" android:state_pressed="true" android:drawable="@drawable/list_selector_background_transition" /> <item android:state_focused="true" android:drawable="@drawable/list_selector_background_focus" /> </selector> And this is how I'm setting the selector: <ListView android:id="@android:id/list" android:layout_width="fill_parent" android:layout_height="fill_parent" android:listSelector="@drawable/list_selector_background" /> Thanks in advance for any help!

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  • How to vertically align text in a button with a background drawable?

    - by neutrino
    I had a simple button set up with a background image defined like android:background="?attr/button" where ?attr/button was a reference to a simple 9-patch png. Everything worked fine, text in the button was aligned correctly. Then I needed to have a different background for a pressed state of the button. So I changed that to android:background="@drawable/state_button" where @drawable/state_button is an xml with the following states <?xml version="1.0" encoding="utf-8"?> <selector xmlns:android="http://schemas.android.com/apk/res/android"> <item android:state_pressed="true" android:drawable="@drawable/button_pressed" /> <!-- pressed --> <item android:state_focused="true" android:drawable="@drawable/button_pressed" /> <!-- focused --> <item android:drawable="@drawable/button" /> <!-- default --> </selector> And after that I can't align the text properly. If I put android:gravity="center_vertical" the text is drawn about 1/4 of the button height from the top. I double-checked my 9-patch images, everything seems fine with them. And I also tried having regular pngs for the background, it also doesn't change anything.

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  • android - using resources drawable in content provider

    - by Russ Wheeler
    I am trying to pass back an image through a content provider in a separate app. I have two apps, one with the activity in (app a), the other with content provider (app b) I have app a reading an image off my SD card via app b using the following code. App a: public void but_update(View view) { ContentResolver resolver = getContentResolver(); Uri uri = Uri.parse("content://com.jash.cp_source_two.provider/note/1"); InputStream inStream = null; try { inStream = resolver.openInputStream(uri); Bitmap bitmap = BitmapFactory.decodeStream(inStream); image = (ImageView) findViewById(R.id.imageView1); image.setImageBitmap(bitmap); } catch(FileNotFoundException e) { Toast.makeText(getBaseContext(), "error = "+e, Toast.LENGTH_LONG).show(); } finally { if (inStream != null) { try { inStream.close(); } catch (IOException e) { Log.e("test", "could not close stream", e); } } } }; App b: @Override public ParcelFileDescriptor openFile(Uri uri, String mode) throws FileNotFoundException { try { File path = new File(Environment.getExternalStorageDirectory().getAbsolutePath(),"pic2.png"); return ParcelFileDescriptor.open(path,ParcelFileDescriptor.MODE_READ_ONLY); } catch (FileNotFoundException e) { Log.i("r", "File not found"); throw new FileNotFoundException(); } } In app a I am able to display an image from app a's resources folder, using setImageURi and constructing a URI using the following code. int id = R.drawable.a2; Resources resources = getBaseContext().getResources(); Uri uri = Uri.parse(ContentResolver.SCHEME_ANDROID_RESOURCE + "://" + resources.getResourcePackageName(id) + '/' + resources.getResourceTypeName(id) + '/' + resources.getResourceEntryName(id) ); image = (ImageView) findViewById(R.id.imageView1); image.setImageURI(uri); However, if I try to do the same in app b (read from app b's resources folder rather than the image on the SD card) it doesn't work, saying it can't find the file, even though I am creating the path of the file from the resource, so it is definitely there. Any ideas? Does it restrict sending resources over the content provider somehow? P.S. I also got an error when I tried to create the file with File path = new File(uri); saying 'there is no applicable constructor to '(android.net.Uri)' though http://developer.android.com/reference/java/io/File.html#File(java.net.URI) Seems to think it's possible...unless java.net.URI is different to android.net.URI, in which case can I convert them? Thanks Russ

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  • Android Drawable question.

    - by Tarmon
    Hey Everyone, I am trying to create a drawable in code and change the color based on some criteria. I can get it to work but it doesn't want to let me set the padding on the view. Any help would be appreciated. <?xml version="1.0" encoding="utf-8"?> <ImageView android:id="@+id/icon" android:layout_width="50px" android:layout_height="fill_parent" /> <TextView android:id="@+id/label" android:layout_width="wrap_content" android:layout_height="wrap_content" android:paddingLeft="17px" android:textSize="28sp" /> ImageView icon = (ImageView) row.findViewById(R.id.icon); ShapeDrawable mDrawable; int x = 0; int y = 0; int width = 50; int height = 50; float[] outerR = new float[] { 12, 12, 12, 12, 12, 12, 12, 12 }; mDrawable = new ShapeDrawable(new RoundRectShape(outerR, null, null)); mDrawable.setBounds(x, y+height, x + width, y); switch(position){ case 0: mDrawable.getPaint().setColor(0xffff0000); //Red break; case 1: mDrawable.getPaint().setColor(0xffff0000); //Red break; case 2: mDrawable.getPaint().setColor(0xff00c000); //Green break; case 3: mDrawable.getPaint().setColor(0xff00c000); //Green break; case 4: mDrawable.getPaint().setColor(0xff0000ff); //Blue break; case 5: mDrawable.getPaint().setColor(0xff0000ff); //Blue break; case 6: mDrawable.getPaint().setColor(0xff696969); //Gray break; case 7: mDrawable.getPaint().setColor(0xff696969); //Gray break; case 8: mDrawable.getPaint().setColor(0xffffff00); //Yellow break; case 9: mDrawable.getPaint().setColor(0xff8b4513); //Brown break; case 10: mDrawable.getPaint().setColor(0xff8b4513); //Brown break; case 11: mDrawable.getPaint().setColor(0xff8b4513); //Brown break; case 12: mDrawable.getPaint().setColor(0xffa020f0); //Purple break; case 13: mDrawable.getPaint().setColor(0xffff0000); //Red break; case 14: mDrawable.getPaint().setColor(0xffffd700); //Gold break; case 15: mDrawable.getPaint().setColor(0xffff6600); //Orange break; } icon.setBackgroundDrawable(mDrawable); icon.setPadding(5, 5, 5, 5); If I set the padding in XML it just ignores it. Thanks, Rob

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  • Android vertical line xml

    - by Kaspa
    Hello, I'm trying to figure out how to define a verical line (1px thick) to be used as a drawable. to make a horizontal one, it's pretty straightforward: <shape xmlns:android="http://schemas.android.com/apk/res/android" android:shape="line"> <stroke android:width="1dp" android:color="#0000FF"/> <size android:height="50dp" /> </shape> The question is, how to make this line vertical? Yes, there are workarounds, such as drawing a rectangle shape 1px thick, but that complicates the drawable xml, if it consists of multiple <item> elements. Anyone had any chance with this?

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