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  • Bullet Time in Real Life: Impacts Slowed Down with High Speed Cameras

    - by Jason Fitzpatrick
    Combine a little shooting range fun with a camera capable of shooting a million frames per second and you’ve got yourself the basis of pretty hypnotizing video. In the video above various rifle and handgun rounds are fired at a variety of materials–sheet metal, plate metal, gelatin–and captured in a halo of fragments and splatters. Have an equally enthralling high speed video to share? Throw a link in the comments! [via Mashable] How To Be Your Own Personal Clone Army (With a Little Photoshop) How To Properly Scan a Photograph (And Get An Even Better Image) The HTG Guide to Hiding Your Data in a TrueCrypt Hidden Volume

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  • Create speed baseline for local web file

    - by Michael Jasper
    Is there any tool or method that will load a localhost page a number of times, and return the averaged data for load times, onload events, Dom ready events, etc? I'd like to work on page speed optimization, but need a baseline before I begin. I have used both Google analytics and Webmaster tools, but I'd like an automated solutions that runs locally. My ideal solution would be a program or script that would take the path/file, number of iterations, and then take several minutes to load the page n times without cache and crunch numbers to create a baseline.

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  • Four Great Ways to Speed Up Your Website Speed

    As a webpage developer, you should already notice that page loading time is becoming more and more important than ever before. It is quite usual that visitors will not turn away from your webpage if it cost them more than half a minute to get access to your website. What's more, the faster your pages load, the more likely the search engines will be index deeper into your websites pages and give your website a better search engine ranking.

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  • Exporting Speed Dial settings from within Firefox into Chrome Speed dial...

    - by Paul
    Win7 Home Prem 32-bit I usually use Firefox as my browser of choice and have been using the Addin Speed Dial for ages. I have many sites added on multiple tabs within it. I have just installed the Google Chrome browser which also has the Speed Dial Extension. Is there a way to export/import/copy/sync my Speed Dial settings i have in Firefox to the Speed Dial extension in Chrome? I know i can export from Speed Dial in Firefox but can't see any easy way to import from Speed Dial in Chrome.

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  • C Programming: malloc() for a 2D array (using pointer-to-pointer)

    - by vikramtheone
    Hi Guys, yesterday I had posted a question: How should I pass a pointer to a function and allocate memory for the passed pointer from inside the called function? From the answers I got, I was able to understand what mistake I was doing. I'm facing a new problem now, can anyone help out with this? I want to dynamically allocate a 2D array, so I'm passing a Pointer-to-Pointer from my main() to another function called alloc_2D_pixels(...), where I use malloc(...) and for(...) loop to allocate memory for the 2D array. Well, after returning from the alloc_2D_pixels(...) function, the pointer-to-pointer still remains NULL, so naturally, when I try accessing or try to free(...) the Pointer-to-Pointer, the program hangs. Can anyone suggest me what mistakes I'm doing here? Help!!! Vikram SOURCE: main() { unsigned char **ptr; unsigned int rows, cols; if(alloc_2D_pixels(&ptr, rows, cols)==ERROR) // Satisfies this condition printf("Memory for the 2D array not allocated"); // NO ERROR is returned if(ptr == NULL) // ptr is NULL so no memory was allocated printf("Yes its NULL!"); // Because ptr is NULL, with any of these 3 statements below the program HANGS ptr[0][0] = 10; printf("Element: %d",ptr[0][0]); free_2D_alloc(&ptr); } signed char alloc_2D_pixels(unsigned char ***memory, unsigned int rows, unsigned int cols) { signed char status = NO_ERROR; memory = malloc(rows * sizeof(unsigned char** )); if(memory == NULL) { status = ERROR; printf("ERROR: Memory allocation failed!"); } else { int i; for(i = 0; i< cols; i++) { memory[i] = malloc(cols * sizeof(unsigned char)); if(memory[i]==NULL) { status = ERROR; printf("ERROR: Memory allocation failed!"); } } } // Inserted the statements below for debug purpose only memory[0][0] = (unsigned char)10; // I'm able to access the array from printf("\nElement %d",memory[0][0]); // here with no problems return status; } void free_2D_pixels(unsigned char ***ptr, unsigned int rows) { int i; for(i = 0; i < rows; i++) { free(ptr[i]); } free(ptr); }

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  • Disable Ethernet permanently to speed up boot time

    - by Anwar Shah
    I do not use the wired Ethernet Card. It seems to me that, Ubuntu is always trying in boot time to check the network via eth0, Which consumes some times and I guess this may slow down the boot process a bit. My dmesg output is below (partial) 2012-06-11 23:06:47 Ubuntu-KDE kernel [ 1.985592] input: Video Bus as /devices/LNXSYSTM:00/device:00/PNP0A08:00/LNXVIDEO:01/input/input5 2012-06-11 23:06:47 Ubuntu-KDE kernel [ 1.985651] ACPI: Video Device [GFX0] (multi-head: yes rom: no post: no) 2012-06-11 23:06:47 Ubuntu-KDE kernel [ 1.985693] [drm] Initialized i915 1.6.0 20080730 for 0000:00:02.0 on minor 0 2012-06-11 23:06:47 Ubuntu-KDE kernel [ 2.056261] firewire_core: created device fw0: GUID 00023f87af41fd7d, S400 2012-06-11 23:06:47 Ubuntu-KDE kernel [ 3.710435] EXT4-fs (sda9): mounted filesystem with ordered data mode. Opts: (null) A big time here..... 2012-06-11 23:06:47 Ubuntu-KDE kernel [ 13.466642] ADDRCONF(NETDEV_UP): eth0: link is not ready 2012-06-11 23:06:47 Ubuntu-KDE kernel [ 14.125296] Adding 1050620k swap on /dev/sda6. Priority:-1 extents:1 across:1050620k 2012-06-11 23:06:47 Ubuntu-KDE kernel [ 14.226952] EXT4-fs (sda9): re-mounted. Opts: (null) 2012-06-11 23:06:47 Ubuntu-KDE kernel [ 14.335012] snd_hda_intel 0000:00:1b.0: PCI INT A - GSI 22 (level, low) - IRQ 22 2012-06-11 23:06:47 Ubuntu-KDE kernel [ 14.335091] snd_hda_intel 0000:00:1b.0: irq 45 for MSI/MSI-X 2012-06-11 23:06:47 Ubuntu-KDE kernel [ 14.335128] snd_hda_intel 0000:00:1b.0: setting latency timer to 64 2012-06-11 23:06:47 Ubuntu-KDE kernel [ 14.346410] input: Ideapad extra buttons as /devices/platform/ideapad/input/input6 2012-06-11 23:06:47 Ubuntu-KDE kernel [ 14.428551] input: HDA Intel Headphone as /devices/pci0000:00/0000:00:1b.0/sound/card0/input7 2012-06-11 23:06:47 Ubuntu-KDE kernel [ 14.436958] cfg80211: Calling CRDA to update world regulatory domain 2012-06-11 23:06:47 Ubuntu-KDE kernel [ 14.476550] Linux video capture interface: v2.00 2012-06-11 23:06:47 Ubuntu-KDE kernel [ 14.486385] uvcvideo: Found UVC 1.00 device USB 2.0 Camera (04f2:b008) So, My question is How can I disable the Ethernet card completely, so that kernel will not try to use that?

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  • Why has my internet speed dropped down?

    - by Door Knob
    I recently switched to Ubuntu. I've been having a lot of internet troubles ever since. I used Windows 7 before. I've had trouble loading web pages, and it would take a solid minute or two to even start displaying anything. Why is this? How can I fix this? Details: Ubuntu 14.04 ifconfig: eth0 Link encap:Ethernet HWaddr f0:4d:a2:2c:59:42 UP BROADCAST MULTICAST MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) Interrupt:21 Memory:f7ae0000-f7b00000 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 UP LOOPBACK RUNNING MTU:65536 Metric:1 RX packets:785 errors:0 dropped:0 overruns:0 frame:0 TX packets:785 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:70511 (70.5 KB) TX bytes:70511 (70.5 KB) wlan0 Link encap:Ethernet HWaddr 14:da:e9:b0:9d:66 inet addr:192.168.2.12 Bcast:192.168.2.255 Mask:255.255.255.0 UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:11979 errors:0 dropped:0 overruns:0 frame:0 TX packets:10503 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:13659505 (13.6 MB) TX bytes:1449698 (1.4 MB) Here's a comparison: Speedtest on my phone: Speedtest on my PC: Taken about 30 seconds apart.

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  • C - Complicated pointer declarations - help understanding

    - by Emmel
    In my burgeoning new self-education in the C language, I've come across a set of declarations that I do not understand how to read. I'd love for someone to break these down. I'll explain at the bottom where I got these examples from. 1. char (*(*x())[])() "x: function returning pointer to array[] of pointer to function returning char" - huh? 2. char (*(*x[3])())[5] "x: array[3] of pointer to function returning pointer to array[5] of char" - come again? 3. char **argv This I understand. "Pointer to pointer to char." But what I don't understand is -- what's the use case for a pointer to a pointer? Follow-up question: does anyone every use declarations this complex or is this just academic fun on the part of the authors of the examples I got this from? These examples are from section 5.12 of the K&R book. This is the first time I'm genuinely stumped by an explanation, in an otherwise well-written classic. Thanks.

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  • Pointer incrementing query

    - by Craig
    I have been looking at this piece of code, and it is not doing what I expect. I have 3 globals. int x, y, *pointer, z; Inside of main I declare them. x = 10; y = 25; pointer = &x; now at this point &x is 0x004A144 &y is 0x004A138 pointer is pointing to 0x004A144 Now when I increment: y = *++pointer; it points to 0x004A148, this is the address y should be at shouldn't it? The idea is that incrementing the pointer to 'x' should increment it to point at y, but it doesn't seem to want to declare them in in order like I expect. If this a VS2005 / 2008 problem? Or maybe an Express problem? This isn't really homework, as I have done it a couple of years ago but I was revising on my pointer stuff and I tried this again. But this time I am getting unexpected results. Does anyone have opinions on this? *UPDATE sorry should be more clear, 'thought' on declaration 'y' should be at 148, and that incrementing the pointer pointing to x should increment 'pointer' to 148 (which it does), but that isn't where y is. Why isn't y declaring where it should be.

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  • Dereferencing the null pointer

    - by zilgo
    The standard says that dereferencing the null pointer leads to undefined behaviour. But what is "the null pointer"? In the following code, what we call "the null pointer": struct X { static X* get() { return reinterpret_cast<X*>(1); } void f() { } }; int main() { X* x = 0; (*x).f(); // the null pointer? (1) x = X::get(); (*x).f(); // the null pointer? (2) x = reinterpret_cast<X*>( X::get() - X::get() ); (*x).f(); // the null pointer? (3) (*(X*)0).f(); // I think that this the only null pointer here (4) } My thought is that dereferencing of the null pointer takes place only in the last case. Am I right? Is there difference between compile time null pointers and runtime according to C++ Standard?

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  • Very Slow DSL (ethernet) speed

    - by Abhijit
    I 'was' on opensuse 12.2 when my dsl speed was normal. Yesterday I switched from opensuse to ubuntu 12.04 and speed decreased. It came to range of 7-10-13-20-25-kbps. Then I switch to linux mint, and then to fedora. Still slow speed. When I was in ubuntu I disabled ipv6 but still no luck. Now I am in fedora but this time with DIFFERENT ISP. And still I am getting very slow sped. So my guess is this is nothing to do with os. What can be wrong? Is this problem of NIC? Does NIC speed decreases over time? Does NIC life ends over time as with keyboard or mouse? Help please All the os I used are 64 bit and my laptop is Compaq Presario A965Tu Intel Centrino DUal Core. Interesting thing to notice is I get normal speed while downloading torrent inside torrent client softwares. This slow speed issue applied to download from any web browser or installing software using terminal.

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  • Does Google include the time to load images, for a single page, as part of the page speed?

    - by Pure.Krome
    we all know that Google's affects your page rank with the load time of a page. How? That's part of the secret sauce. But we know that page speed is a serious factor. So - what is considered the speed of a page? Is it just the first (and main) html file which the GET receives? Or does it also include loading of images as part of that speed. so for example... GET /index.htm <- takes 0.45 seconds to retrieve (including DNS lookup before). robot parses page.. see's there's a single main image.... GET /img/main.png <- takes 5 seconds to download. is the page speed for that resource, 0.45 seconds OR 5.45 seconds? I understand Javascript is not fired .. but are any of these external resources all downloaded and part of the page speed?

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  • C++ Conceptual problem with (Pointer) Pointers

    - by Ptr
    I have a structure usually containing a pointer to an int. However, in some special cases, it is necessary that this int pointer points to another pointer which then points to an int. Wow: I mentioned the word pointer 5 times so far! Is this even possible? I thought about it that way: Instead of using a second int pointer, which is most likely not possible as my main int pointer can only point to an int and not to another int pointer, I could make it a reference like this: int intA = 1; int intB = 2; int& intC = intB; int* myPointers[ 123 ]; myPointers[ 0 ] = &intA; myPointers[ 1 ] = &intB; myPointers[ 3 ] = &intC; So the above would do what I want: The reference to intB (intC) behaves quite like I want it to (If it gets changed it also changes intB) The problem: I can't change references once they are set, right? Or is there a way? Everything in short: How do I get a value to work with * (pointers) and ** (pointers to pointers)?

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  • Processor not running at max speed

    - by Andrew Hampton
    My laptop has an Intel Core 2 Duo T9300 which should be running at 2.5GHz, however CPU-Z consistently reports my Core speed at right under 1.6Ghz (8x multiplier and ~200MHz Bus Speed). Even when I'm doing heavy development work and the processor is running at 100% for extended periods of time the core speed reported by CPU-Z never goes up to 2.5GHz. My understanding is that this reduction in speed is to save power, but this happens even when I'm plugged into the outlet. Does anyone know why this is happening or how to fix it?

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  • Signal strength and Speed of wireless network

    - by Tim
    As shown by Lenovo Access Connections on my Windows 7, the wireless network I am using has a speed of 54.0Mbps but a signal strength of 88%. I am using WinSCP with unlimited speed to download files. WinSCP shows that the speed fluctuates between 100 and 120KiB/s. I was wondering what are the difference between the two speeds from Lenovo Access Connections and WinSCP? How can I tell the actual speed performance, for example, from the above measurements: speeds and the signal strength mentioned in the two places. Thanks and regards!

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  • Signal strength and Speed of wireless network

    - by Tim
    As shown by Lenovo Access Connections on my Windows 7, the wireless network I am using has a speed of 54.0Mbps but a signal strength of 88%. I am using WinSCP with unlimited speed to download files. WinSCP shows that the speed fluctuates between 100 and 120KiB/s. I was wondering what are the difference between the two speeds from Lenovo Access Connections and WinSCP? How can I tell the actual speed performance, for example, from the above measurements: speeds and the signal strength mentioned in the two places. Thanks and regards!

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  • Pointer Arithmetic & Signed / Unsigned Conversions!

    - by Jay
    Incase of pointer arithmetic, are the integers automatically converted to their signed variants? If yes, why? Suppose I do pointer + uiVal where pointer is a pointer to int and uiVal is initialized to -1, then I find that the address in pointers get decremented by 4. Why is the unsigned value of -1 not considered here?

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  • Can someone explain how pointer to pointer works?

    - by user3549560
    I don't really understand how the pointer to pointer works. Any way to do the same work without using pointer to pointer? struct customer{ char name[20]; char surname[20]; int code; float money; }; typedef struct customer customer; void inserts(customer **tmp) { *tmp = (customer*)malloc(sizeof(customer)); puts("Give me a customer name, surname code and money"); scanf("%s %s %d %f", (*tmp)->name, (*tmp)->surname, &(*tmp)->code,&(*tmp)->money); }

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  • pointer pointer

    - by gcc
    why we using double pointer like char **p; are there any purpose ,if there is please tell me i read some books but none of them tells purpose(s) of pointer to pointer if we can write char *p; and char **p; i think we may write char ***p; or char ****p; am i wrong

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  • Pointer Implementation Details in C

    - by Will Bickford
    I would like to know architectures which violate the assumptions I've listed below. Also I would like to know if any of the assumptions are false for all architectures (i.e. if any of them are just completely wrong). sizeof(int *) == sizeof(char *) == sizeof(void *) == sizeof(func_ptr *) The in-memory representation of all pointers for a given architecture is the same regardless of the data type pointed to. The in-memory representation of a pointer is the same as an integer of the same bit length as the architecture. Multiplication and division of pointer data types are only forbidden by the compiler. NOTE: Yes I know this is nonsensical. What I mean is - is there hardware support to forbid this incorrect usage? All pointer values can be casted to a single integer. In other words, what architectures still make use of segments and offsets? Incrementing a pointer is equivalent to adding sizeof(the pointed data type) to the memory address stored by the pointer. If p is an int32* then p+1 is equal to the memory address 4 bytes after p. I'm most used to pointers being used in a contiguous, virtual memory space. For that usage, I can generally get by thinking of them as addresses on a number line. See (http://stackoverflow.com/questions/1350471/pointer-comparison/1350488#1350488).

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  • Mouse pointer strange problem...

    - by pask
    Hi all, i have last ubuntu installed (10.10), but from an year and thousand updates, video drivers updates, an hundreds of tricks, the mouse pointer is showed like an UGLY square... These are the screenshots: http://www.albertopasca.it/temp/ubuntu_mouse_1.jpg http://www.albertopasca.it/temp/ubuntu_mouse_2.jpg I have no idea what to do to solve this problem. Anyone of you have an idea to solve it? thanks, A

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  • What is the best keyboard for typing speed (not layouts)

    - by Gapton
    So I am a programmer, and I like playing typing speed games. My typing speed is, for common English words, 85 to 90 wpm, max 95. I type on various devices, my laptop, desktop, office pc.... they all have slightly different keyboards. Being a curious programmer, I wonder what types of keyboard is used for the highest possible typing speed. Or let me phrase it in another way, what is the type of keyboards that people use in typing speed contest? Here is something I know that I feel like I can share: It must be a wired keyboard, I can feel the lag as I am typing this on my wireless keyboard, even if it is a slightly more expensive model which claims to have zero lag. I know people prefer a mechanical keyboard, for the hepatic feedback, however I have not tried one. It lasts longer and is noisy, it also does not have the problem of normal keyboards where you press many keys at a time the signals will get all jammed and the computer will only receive one or two keys. I personally prefer those "thin profile" keyboards. I type a lot, and 95 wpm put me in the top 5%, this is of course just on a gaming site. However when I type on the fat keyboards, my fingers have to travel a much longer distance before the keys actually click. This is where I find myself typing much faster with those thin profile keyboards found on my laptop. Because my fingers only hover on the keys and I only need to press a short distance, each stroke takes less force and light rapid strokes is what makes me type fast. When I type on a fat keyboard, I was forced to use heavy strokes, and this slows me down. There must be some people out there who are keyboard scientists, who actually do experiments and user tests with different setups. It would be interesting to understand more about the things we use everyday for not just work but a majority of our communications. P.S. this is about hardware and not about switching keyboard layouts to dvorak

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  • How to Buy an SD Card: Speed Classes, Sizes, and Capacities Explained

    - by Chris Hoffman
    Memory cards are used in digital cameras, music players, smartphones, tablets, and even laptops. But not all SD cards are created equal — there are different speed classes, physical sizes, and capacities to consider. Different devices require different types of SD cards. Here are the differences you’ll need to keep in mind when picking out the right SD card for your device. Speed Class In a nutshell, not all SD cards offer the same speeds. This matters for some tasks more than it matters for others. For example, if you’re a professional photographer taking photos in rapid succession on a DSLR camera saving them in high-resolution RAW format, you’ll want a fast SD card so your camera can save them as fast as possible. A fast SD card is also important if you want to record high-resolution video and save it directly to the SD card. If you’re just taking a few photos on a typical consumer camera or you’re just using an SD card to store some media files on your smartphone, the speed isn’t as important. Manufacturers use “speed classes” to measure an SD card’s speed. The SD Association that defines the SD card standard doesn’t actually define the exact speeds associated with these classes, but they do provide guidelines. There are four different speed classes — 10, 8, 4, and 2. 10 is the fastest, while 2 is the slowest. Class 2 is suitable for standard definition video recording, while classes 4 and 6 are suitable for high-definition video recording. Class 10 is suitable for “full HD video recording” and “HD still consecutive recording.” There are also two Ultra High Speed (UHS) speed classes, but they’re more expensive and are designed for professional use. UHS cards are designed for devices that support UHS. Here are the associated logos, in order from slowest to fastest:       You’ll probably be okay with a class 4 or 6 card for typical use in a digital camera, smartphone, or tablet. Class 10 cards are ideal if you’re shooting high-resolution videos or RAW photos. Class 2 cards are a bit on the slow side these days, so you may want to avoid them for all but the cheapest digital cameras. Even a cheap smartphone can record HD video, after all. An SD card’s speed class is identified on the SD card itself. You’ll also see the speed class on the online store listing or on the card’s packaging when purchasing it. For example, in the below photo, the middle SD card is speed class 4, while the two other cards are speed class 6. If you see no speed class symbol, you have a class 0 SD card. These cards were designed and produced before the speed class rating system was introduced. They may be slower than even a class 2 card. Physical Size Different devices use different sizes of SD cards. You’ll find standard-size CD cards, miniSD cards, and microSD cards. Standard SD cards are the largest, although they’re still very small. They measure 32x24x2.1 mm and weigh just two grams. Most consumer digital cameras for sale today still use standard SD cards. They have the standard “cut corner”  design. miniSD cards are smaller than standard SD cards, measuring 21.5x20x1.4 mm and weighing about 0.8 grams. This is the least common size today. miniSD cards were designed to be especially small for mobile phones, but we now have a smaller size. microSD cards are the smallest size of SD card, measuring 15x11x1 mm and weighing just 0.25 grams. These cards are used in most cell phones and smartphones that support SD cards. They’re also used in many other devices, such as tablets. SD cards will only fit into marching slots. You can’t plug a microSD card into a standard SD card slot — it won’t fit. However, you can purchase an adapter that allows you to plug a smaller SD card into a larger SD card’s form and fit it into the appropriate slot. Capacity Like USB flash drives, hard drives, solid-state drives, and other storage media, different SD cards can have different amounts of storage. But the differences between SD card capacities don’t stop there. Standard SDSC (SD) cards are 1 MB to 2 GB in size, or perhaps 4 GB in size — although 4 GB is non-standard. The SDHC standard was created later, and allows cards 2 GB to 32 GB in size. SDXC is a more recent standard that allows cards 32 GB to 2 TB in size. You’ll need a device that supports SDHC or SDXC cards to use them. At this point, the vast majority of devices should support SDHC. In fact, the SD cards you have are probably SDHC cards. SDXC is newer and less common. When buying an SD card, you’ll need to buy the right speed class, size, and capacity for your needs. Be sure to check what your device supports and consider what speed and capacity you’ll actually need. Image Credit: Ryosuke SEKIDO on Flickr, Clive Darra on Flickr, Steven Depolo on Flickr

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  • Increasing speed of circle over time as linear with Box2d

    - by Whispered
    Assume that there is a circle and it can be moved by using keyboard arrows.Is required that increasing speed over time like increasing car speed. For example; max speed is 25 and time to reach max speed shall be 5 sec. Over 5 sec the speed will reach to max speed. Does Box2d handle that situation?. I tried setting linear valocity but it seems to make the circle have constant speed instead of increased speed over time. Thank You! Note: I'm using Box2DWeb Javascript port of Box2D.

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