Search Results

Search found 28227 results on 1130 pages for 'smaller live image'.

Page 20/1130 | < Previous Page | 16 17 18 19 20 21 22 23 24 25 26 27  | Next Page >

  • Error Reading Image

    - by javawarrior
    When I tried to open a simple smile.png image using package com.java3d.java3d.graphics; import java.awt.Color; import java.awt.image.BufferedImage; import java.io.File; import javax.imageio.ImageIO; public class Texture { public static Render floor = loadBitMap("smile.png"); public Texture(){} public static Render loadBitMap(String fileName) { try { BufferedImage image = ImageIO.read(Thread.currentThread().getContextClassLoader().getResource(fileName)); System.out.print(image==null); int width = image.getWidth(); System.out.println(width); int height = image.getHeight(); System.out.println(height); System.out.println(image.getRGB(4, 4)); Render result = new Render(width, height); image.getRGB(0, 0, width, height, result.pixels, 0, width); return result; } catch (Exception e) { System.out.println("CRASH!"); throw new RuntimeException(e); } } } it returns every pixel as -1; what could be causing this problem? Here is the image:

    Read the article

  • how to save a png as a smaller file but the same resolution?

    - by Radek
    not sure what stackexchange site is the best for this question. I have a scanned jpg file with below properties and size 8.5MB pixel dimension: 2468 × 3484 pixels print size: 208.96 × 294.98 millimeters resolution: 300 × 300 ppi I need to save the file as png while the size cannot be bigger than 4MB. The most important is that the size of picture must remain the same. I mean that the object size in the picture must stay the same. Could anybody tell me what is used to define the size of the objects in the picture?

    Read the article

  • How to customize live Ubuntu CD with my own branding?

    - by Ahash
    I would like to create a customized UbuntuOS (Live CD/DVD) for my office and house by installing some additional packages. I have followed this link but it doesn't seems to work. Can anyone provide clear instructions? Customize Packages that I want to install: KDE Desktop Enviornment Thunderbird VLC Player WIne Programme Loader Skype Playmouth Manager Super Boot Manager Synaptic Package Manager Changes that I need: Different default Ubuntu wallpaper Installing KDE Environment Changing Boot (Splash) Screen with my customize theme I want to installing ubuntu With 2 Language, Bangla & English Please Note, I do not prefer Remastersys, manual way will be appreciated.

    Read the article

  • 'unknown filesystem' grub rescue prompt; trying to wipe drive and boot 10.10 live

    - by Patrick
    Im currently running Win7, and want to wipe the drive and install 10.10. I have 10.10 loaded on a USB thumbdrive and it sees the device in BIOS but it only reaches a screen saying; Unknown Filesystem grub rescue> Ive read several results from google and a couple here where people are trying to dual boot and i assume save the data on the drive, but i dont care about doing that, and would prefer to just wipe the drive and start fresh. What steps can i take to get the drive to a point where i can load 10.10 live and get it installed?

    Read the article

  • How do I create a background image on web page?

    - by kasha
    I am a new designer so hopefully this question isn't too basic! How do I create a background image on a webpage for a programmer? I designed the page in photoshop and I would like to know how to send the background image (the 25% opacity buildings overlay). I would be happy to send the main image (but it is too large and I imagine would slow the site and loading time drastically). here is the link to the design... http://problemio.com/home_page_1_1.pdf

    Read the article

  • how to apply the center of image view for another image view center

    - by maddy
    hi, I am developing image redraw app. i know the center of one image view which is having scaling property. i.e it can change it frame and center . that to be applied to another view center. when i apply center to newly formed Image view it giving wrong center because of the previous image view is having scaling property. so how can i get exact center to my new image view from previous imageview

    Read the article

  • mkisofs - Floppy Image to Disk Image

    - by CommunistPancake
    I'm trying to compile MikeOS on windows. I've successfully (I think) created a floppy (.flp) image of the operating system. I want to convert it to a disk image (.iso) so I can run it in virtual box. I've tried mkisofs -quiet -V 'MIKEOS' -input-charset iso8859-1 -o disk_images/mikeos.iso -b mikeos.flp disk_images/ Which is the command in the Linux build script. It does create an ISO image, but when I try to run in in VirtualBox, I get a black screen. What am I doing wrong? Here's my build script.

    Read the article

  • on hover overlay image in CSS

    - by Juventus
    I need a div with picture bg to overlay an image (with some amount transparency) when hovered on. I need to be able to have one transparent overlay that can be used and reused throughout the site on any image. My first attempt was round-about to say the least. Because I found out you cannot roll-over an invisible div I devised a sandwhich system in which the original image is the first layer, the overlay is the second layer, and the original image is third layer again. This way, when you roll-over, the original image disappears revealing the overlay image over the original image: http://www.nightlylabs.com/uploads/test.html So it works. Kinda. Because of you cannot interact with an visibility:invisible element (why?!) the roll-over flickers unless you rest the cursor on it. Any help? This method is bad so if anyone has a better one please comment.

    Read the article

  • How to Clear an image control in WPF (C#)

    - by antongladchenko
    I have an image control with a source image located in my c drive. I get a message that the image is being used by another process whenever I try to delete the original image to change it with another one dynamically. How do I release the image from the image control to be able to delete it. I tried this variants: string path = ((BitmapImage)img.Source).UriSource.LocalPath; img.SetValue(System.Windows.Controls.Image.SourceProperty, null); File.Delete(path); And: string path = ((BitmapImage)img.Source).UriSource.LocalPath; img.Source = null; File.Delete(path) But it's not work...

    Read the article

  • image loading information with jquery

    - by Pradyut Bhattacharya
    Hi I have a page which has a img holder with the html: - <img src="someimage.jpeg" alt="image" class="show_image"/> Now i m updating the image with jquery using the code... $('.show_image').attr('src', 'anotherimage.jpeg'); Now its working fine but i want to show the users the image is being loaded and may wait as the image size may be huge... Is there any method in jquery to get the information of percent loaded(bytes read/remaining) or if the image load is complete... Also how can i place a div over the image placeholder such that the div can fade the image(opacity:0.8) and add some text over the div as loading or something thanks

    Read the article

  • Help Reading Binary Image Data from SQL Server into PHP

    - by Joe Majewski
    I cannot seem to figure out a way to read binary data from SQL server into PHP. I am working on a project where I need to be able to store the image directly in the SQL table, not on the file system. Currently, I have been using a query like this one: INSERT INTO myTable(Document) SELECT * FROM OPENROWSET(BULK N'C:\image.jpg', SINGLE_BLOB) as BLAH This works fine to actually insert the image into the table, but I haven't yet figured a way to retrieve it and get my image back. I am doing this with PHP, and ultimately will have to make a stored procedure out of it, but can anyone enlighten me on a way to get that binary data (varbinary(MAX)) and generate an image on the fly. I expected it to be simple to use a SELECT statement and add a content-type to the headers that indicated it was an image, but it's simply not working. Instead, the page will just display the name of the file, which I have encountered in the past and understand it to be an error with the image data.

    Read the article

  • An image from byte to optimized web page presentation

    - by blgnklc
    I get the data of the stored image on database as byte[] array; then I convert it to System.Drawing.Image like the code shown below; public System.Drawing.Image CreateImage(byte[] bytes) { System.IO.MemoryStream memoryStream = new System.IO.MemoryStream(bytes); System.Drawing.Image image = System.Drawing.Image.FromStream(memoryStream); return image; } (*) On the other hand I am planning to show a list of images on asp.net pages as the client scrolls downs the page. The more user gets down and down on the page he/she does see the more photos. So it means fast page loads and rich user experience. (you may see what I mean on www.mashable.com, just take care the new loads of the photos as you scroll down.) Moreover, the returned imgae object from the method above, how can i show it in a loop dynamically using the (*) conditions above. Regards bk

    Read the article

  • Trouble adding Image to a JPanel

    - by user1276078
    I'm making a video game, and I need to add an image to a JPanel and then add that JPanel to a JFrame. All of the tutorials I've seen say to add it to a JLabel, but the image needs to be able to move around. Unless you can move a JLabel around, I can't do that. How would I be able to add an Image directly to a JPanel. This is what I have so far, but it is just like it was on a JApplet class Penguin extends JPanel { public Image image; public void paintComponent( Graphics g ) { image = getImage( getDocumentBase(), "Penguins.jpg" ); g.drawImage( image, 0, 0, this ); } }

    Read the article

  • Discovered: Run A Video In An Image

    - by Moon .
    okay i have found the way to run a video in a image.... the procedure as given below 1 - Run a video in Windows Media Player 2 - While the video running, Press Print Screen 3 - Paste it in MS Paint 4 - Save the image in JPEG or BMP format 5 - Run any video in Windows Media Player again 6 - Now open that image, in Windows Page\Fax Viewer or ACDsee etc. 7 - at this time the win. media player is playing and the image is open 8- Switch to image (focus on image) and you will see the currently running video in the image can anybody with extensive knowledge of windows tell me why does this happen. Well this doesn't work in all versions of windows and media players. i tried this on the follwing setup Windows Media Player 10 Windows XP 2006 SP2

    Read the article

  • Delay the display of image loaded using jquery + ajax

    - by niczoom
    I am using the following code : $.ajax({ url: "pgiproxy.php", data: ({ data : $("#formdata").serialize(), mode : "graph"}), success: function(result){ var temp = $('<div/>').html(result); var val = temp.find('center').html(); $('#BFX').html(val); }, error: function(){ $("#error").html("ERROR !!!"); } }); The 'result' from the ajax call to 'pgiproxy.php' is a whole web page (returned as a string), this is then converted to a jQuery object and stored in 'var'. I then extract the data I need (a .gif image) using .find() which is stored in 'val'. This image is then inserted into a #BFX div for display. My problem is every successive time I click my button to update this image it shows the image loading from top to bottom as it is reading it in from the web. Is there a way to only display this image once it has fully loaded so the user doesnt see the image loading and only sees the image change instantly.

    Read the article

  • BlackBerry - Cropping image

    - by rupesh
    Hi all i want to crop a part of Image ,for that i am using following code: int x=20; int y=50; int [] rgbdata=new int[(0+width-x+height-y)* (image.getWidth())]; image.getARGB(rgbdata, 0, image.getWidth(), x, y, width, height); cropedImage=new Bitmap(image.getWidth(),image.getWidth()); cropedImage.setARGB(rgbdata, 0,image.getWidth(), 80,80, width, height); x an y are the position from where the cropping will be done in the rectangular form. but it is not working can any one help me out please. any sample code will work for me. its urgent. thanks in advance

    Read the article

  • Light effect with image magick

    - by GuilhermeA
    Hello, I'm using ImageMagick to resize an image to a smaller size gif. In this process I'm trying to give the image a light effect, not a side-light, just like a shiny look all over. Not a good comparison but for a better understanding think of an image seen in a old screen or an image seen in glossy monitor - I'm trying to enhance the image the closest to this point. An important point is that I can't make a image-to-image treatment, it must be something that I can use in all the images. I know ImageMagick is a powerful tool, and can certainly do something for my images! Many thanks!

    Read the article

  • python convert 12 bit image encoded in a string to 8 bit png

    - by ks
    I have a string that is read from a usb apogee camera that is a 12-bit grayscale image with the 12-bits each occupying the lowest 12 bits of 16-bits words. I want to create a 8-bit png from this string by ignoring the lowest 4 bits. I can convert it to a 16-bit image where the highest 4 bits are always zero using PIL with import Image imageStr is the image string imageSize is the image size img=Image.fromstring("I", imageSize, imageStr, "raw", "I;16", 0,1) img.save("MyImage.png", "PNG") Anyway I can do something similar to create a 8-bit image without completely unpacking the string doing arithmetic and making a new string?

    Read the article

  • Ubuntu apt-get install linux-image

    - by Karl Kloppenborg
    I'd like someone to enlighten me as to what exactly goes on with aptitude when I want a kernel. As we all know, there's pretty much the following kernel option: linux-image-generic linux-image-server linux-image-virtual This morning I did an install and it had linux-image-generic on it, so I ran the following: apt-get -y remove linux-image-* This removed all my kernels as expected, I followed suit with running: apt-get install linux-image-virtual Says I've installed linux-image-server!? Am I missing something here, because I checked twice and it did it twice, however if I manually select a kernel (in my instance I used: linux-image-2.6.35-30-virtual) it will install linux-image-virtual. This seems rather strange to me? Details: Running Ubuntu 9.10 Am I missing something? :)

    Read the article

  • Silverlight Image Loading Question

    - by Matt
    I'm playing around with Silverlight Images and a listbox. Here's the scenario. Using WCF I grab some images out of my database and, using a custom class, add items to a listbox. It's working great right now. The images load and appear in the listbox, just like I want them to. I want to refine and improve my control just a little more so here's what I've done. <ListBox x:Name="lbMedia" Background="Transparent" ScrollViewer.HorizontalScrollBarVisibility="Disabled" ScrollViewer.VerticalScrollBarVisibility="Auto"> <ItemsControl.ItemsPanel> <ItemsPanelTemplate> <c:WrapPanel></c:WrapPanel> </ItemsPanelTemplate> </ItemsControl.ItemsPanel> <ItemsControl.ItemTemplate> <DataTemplate> <im:MediaManagerItem></im:MediaManagerItem> </DataTemplate> </ItemsControl.ItemTemplate> </ListBox> Just a simple listbox. The datatemplate is a custom control and literally it contains a contentpresenter, nothing more. Now the class that I use as the ItemSource has a Source property. Here's what it looks like. private UIElement _LoadingSource; private UIElement _Source; public UIElement Source { get { if( _Source == null ) { LoadMedia(); return new LoadingElement(); } return _Source; } set { if( !( value is Image ) && !( value is MediaElement ) ) throw new Exception( "Media Source must be an Image or MediaElement" ); _Source = value; NotifyPropertyChanged( "Source" ); } } Essentially, on the get I check if the image/video has been loaded from the server. If it hasn't I return a loading control, then I proceed to load my image. Here's the code for my LoadMedia method. private void LoadMedia() { if( _Media != null && _Media.MediaId > 0 ) { //load the media BackgroundWorker mediaLoader = new BackgroundWorker(); mediaLoader.DoWork += mediaLoader_DoWork; mediaLoader.RunWorkerCompleted += mediaLoader_RunWorkerCompleted; mediaLoader.RunWorkerAsync(); } } void mediaLoader_RunWorkerCompleted( object sender, RunWorkerCompletedEventArgs e ) { if(_LoadingSource != null) Source = _LoadingSource; } void mediaLoader_DoWork( object sender, DoWorkEventArgs e ) { string url = App.siteUrl + "download.ashx?MediaId=" + _Media.MediaId; SmartDispatcher.BeginInvoke( () => { Image img = new Image(); img.Source = new BitmapImage( new Uri( url, UriKind.Absolute ) ); _LoadingSource = img; } ); } So as the code goes, I create a new image element, and set the Uri. The images that I'm downloading take about 2-5 seconds to download. Now for the problem / fine tuning. Right now my code will check if the source is null and if it is, return a loading element, and run the background worker to get the image. Once the background worker finishes, set the source to the new downloaded image. I want to be able to set the Source property AFTER the image has fully downloaded. Right now my loading element appears for a brief second, then there's nothing for 2-5 seconds until the image finishes downloading. I want the loading elements to stick around until the image is completely ready but I'm having troubles doing this. I've tried adding a a listener to the ImageOpened event and update the Source property then, but it doesn't work. Thanks in advance.

    Read the article

  • Scaling an image using the mouse in C#

    - by Gaax
    Hey guys... I'm trying to use the position of the mouse to calculate the scaling factor for scaling an image. Basically, the further you get away from the center of the image, the bigger it gets; and the closer to the center you get, the smaller it gets. I have some code so far but it's acting really strange and I have absolutely no more ideas. First I'll let you know, one thing I was trying to do is average out 5 distances to get a more smooth resize animation. Here's my code: private void pictureBoxScale_MouseMove(object sender, MouseEventArgs e) { if (rotateScaleMode && isDraggingToScale) { // For Scaling int sourceWidth = pictureBox1.Image.Width; int sourceHeight = pictureBox1.Image.Height; float dCurrCent = 0; // distance between the current mouse pos and the center of the image float dPrevCent = 0; // distance between the previous mouse pos and the center of the image System.Drawing.Point imgCenter = new System.Drawing.Point(); imgCenter.X = pictureBox1.Location.X + (sourceWidth / 2); imgCenter.Y = pictureBox1.Location.Y + (sourceHeight / 2); // Calculating the distance between the current mouse location and the center of the image dCurrCent = (float)Math.Sqrt(Math.Pow(e.X - imgCenter.X, 2) + Math.Pow(e.Y - imgCenter.Y, 2)); // Calculating the distance between the previous mouse location and the center of the image dPrevCent = (float)Math.Sqrt(Math.Pow(prevMouseLoc.X - imgCenter.X, 2) + Math.Pow(prevMouseLoc.Y - imgCenter.Y, 2)); if (smoothScaleCount < 5) { dCurrCentSmooth[smoothScaleCount] = dCurrCent; dPrevCentSmooth[smoothScaleCount] = dPrevCent; } if (smoothScaleCount == 4) { float currCentSum = 0; float prevCentSum = 0; for (int i = 0; i < 4; i++) { currCentSum += dCurrCentSmooth[i]; } for (int i = 0; i < 4; i++) { prevCentSum += dPrevCentSmooth[i]; } float scaleAvg = (currCentSum / 5) / (prevCentSum / 5); int destWidth = (int)(sourceWidth * scaleAvg); int destHeight = (int)(sourceHeight * scaleAvg); // If statement is for limiting the size of the image if (destWidth > (currentRotatedImage.Width / 2) && destWidth < (currentRotatedImage.Width * 3) && destHeight > (currentRotatedImage.Height / 2) && destWidth < (currentRotatedImage.Width * 3)) { AForge.Imaging.Filters.ResizeBilinear resizeFilter = new AForge.Imaging.Filters.ResizeBilinear(destWidth, destHeight); pictureBox1.Image = resizeFilter.Apply((Bitmap)currentRotatedImage); pictureBox1.Size = pictureBox1.Image.Size; pictureBox1.Refresh(); } smoothScaleCount = -1; } prevMouseLoc = e.Location; currentScaledImage = pictureBox1.Image; smoothScaleCount++; } }

    Read the article

  • Using openssl encryption for Apple's HTTP Live Streaming

    - by Rob
    Has anyone had any luck getting encrypted streaming to work with Apple's HTTP Live Streaming using openssl? It seems I'm almost there but my video doesn't play but I don't get any errors in Safari either (like "Video is unplayable" or "You don't have permission to play this video" when I got the key wrong). #bash script: keyFile="key.txt" openssl rand 16 > $keyFile hexKey=$(cat key.txt | hexdump -e '"%x"') hexIV='0' openssl aes-128-cbc -e -in $fileName -out $encryptedFileName -p -nosalt -iv ${hexIV} -K ${hexKey} #my playlist file: #EXTM3U #EXT-X-TARGETDURATION:000020 #EXT-X-MEDIA-SEQUENCE:0 #EXT-X-KEY:METHOD=AES-128,URI="key.txt" #EXTINF:20, no desc test.ts.enc #EXT-X-ENDLIST I was using these docs as a guide: http://tools.ietf.org/html/draft-pantos-http-live-streaming

    Read the article

  • Scaled live iPhone Camera view in center, "CGAffineTransformTranslate" not working

    - by Gavin
    Hi, I have a little problem which I could not solve. I really hope someone can help me with that. I wanted to resize the live camera view and place it in the center, using the following code below: picker.cameraViewTransform = CGAffineTransformScale(picker.cameraViewTransform, 0.5, 0.56206); picker.cameraViewTransform = CGAffineTransformTranslate(picker.cameraViewTransform, 80, 120); But all I got was a scaled 1/2 sized view on the top left of the screen. It seems as though "CGAffineTransformTranslate" does nothing at all. The translation didn't work even when I used: picker.cameraViewTransform = CGAffineTransformMake(1, 0, 0, 1, 80, 120); The translation portion seems to have no effect on the live camera view. Hope someone can enlighten me. Thanks.

    Read the article

  • iPhone Live Video Stream Media Player

    - by happyhammer83
    I'm hoping to make an app that streams live video that has a view placed on top with labels and a button on it. From my research and testing of the http video streaming feature (available since iPhone 3.0 OS), it seems that you create a webview that points to the index html that contains the converted video stream, and this displays as a quicktime video in the app. This means that I don't have control over the Media Player that is opened. Does anyone know how you can control this? I know that the Apple's MoviePlayer sample code shows you how to place views on top of a MediaPlayer video, but how can this be done with a http live stream? Thanks in advance.

    Read the article

  • WPF integrate Windows live authentication for windows health vault

    - by AnD
    Hi all, I'm just wondering if there's any way for WPF application integrated with windows live ID? and it's actually for windows health vault [www.healthvault.com] so health vault is using windows live id or open id to login into their system. and what i gonna do is, creating wpf application (instead of web application) for health vault, so all of the login form username pass and everything is handled inside the wpf application without showing/using any internet browser. so since this's quite new for me, i hope if there's somebody ever did this before especially for health vault system that run on standalone wpf app. alright, so that's it, thank you in advance!

    Read the article

< Previous Page | 16 17 18 19 20 21 22 23 24 25 26 27  | Next Page >