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  • Simple Java Applet not loading in FireFox / Safari on MacOS

    - by Sleepless
    Hello all, I'm probably missing something very basic here. I'm trying to get my first applet to run inside a local HTML page in Firefox 3.6 on Mac OS 10.5.8. Here's the applet's code: package SimpleApplet; import java.applet.Applet; import java.awt.*; public class MyApplet extends Applet { private static final long serialVersionUID = 1L; public void init() { } public void stop() { } public void paint(Graphics g) { g.drawString("Tweedle-Dee!",20,40); } } Here's the HTML page: <html> <body> Here's the applet: <br/> <applet code="MyApplet.class" width="300" height="150"> </applet> </body> </html> Both files (.class and .html) are in the same folder on my local machine. Now when I load the .html file into Firefox, a rectangle with a red X gets displayed. The applet works when started from Eclipse (using JRE 1.5 BTW). Also, it's not a general problem with my browser, as several pages with applets (e.g. http://java.sun.com/applets/jdk/1.4/demo/applets/Blink/example1.html) work. This is also difficult to troubleshoot because there is no output at all on the Java console... Any suggestions are appreciated!

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  • SecurityManager StackOverflowError

    - by Tom Brito
    Running the following code, I get a StackOverflowError at the getPackage() line. How can I grant permission just to classes inside package I want, if I can't access the getPackage() to check the package? package myPkg.security; import java.security.Permission; import javax.swing.JOptionPane; public class SimpleSecurityManager extends SecurityManager { @Override public void checkPermission(Permission perm) { Class<?>[] contextArray = getClassContext(); for (Class<?> c : contextArray) { checkPermission(perm, c); } } @Override public void checkPermission(Permission perm, Object context) { if (context instanceof Class) { Class clazz = (Class) context; Package pkg = clazz.getPackage(); // StackOverflowError String name = pkg.getName(); if (name.startsWith("java.")) { // permission granted return; } if (name.startsWith("sun.")) { // permission granted return; } if (name.startsWith("myPkg.")) { // permission granted return; } } // permission denied throw new SecurityException("Permission denied for " + context); } public static void main(String[] args) { System.setSecurityManager(new SimpleSecurityManager()); JOptionPane.showMessageDialog(null, "test"); } }

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  • How to add View Controller with Tab Bar interfaced View Controller

    - by TechFusion
    I have created Window based Tab Bar controller app, One Tab Bar of viewController has been interfaced with WebVIew ..I am looking to create another view once touch event happened in that WebView.. //TabBarViewController.m - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { TabMainView *mainView = [[TabMainView alloc] init]; mainView.hidesBottomBarWhenPushed = YES; [self.navigationController pushViewController: mainView animated:YES]; [mainView release]; } I have created MainView, which is UIViewController Subclass. //TabMainView.m - (void)loadView { CGRect frame = CGRectMake(0.0, 0.0, 480, 320); WebView = [[[UIWebView alloc] initWithFrame:frame] autorelease]; WebView.backgroundColor = [UIColor whiteColor]; WebView.scalesPageToFit = YES; WebView.autoresizingMask = (UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight | UIViewAutoresizingFlexibleLeftMargin | UIViewAutoresizingFlexibleTopMargin); WebView.autoresizesSubviews = YES; WebView.exclusiveTouch = YES; //self.WebView.UserInteractionEnabled = NO; WebView.clearsContextBeforeDrawing = YES; self.view = WebView; [WebView release]; } - (void)viewWillAppear:(BOOL)animated { [self.WebView loadRequest:[NSURLRequest requestWithURL:[NSURL URLWithString:@"http://www.apple.com"]]]; } Here when touch event happened then it is not passing control to TabMainView.m 's Viewload function although I am pushing it's view? TabBarView is also UIViewController subclass not a UINavigationController.

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  • AJAX - ASP.NET - Timer delay problem

    - by Julian
    Hi, I'm trying to make an webapplication where you see an Ajax countdown timer. Whenever I push a button the countdown should go back to 30 and keep counting down. Now the problem is whenever I push the button the timer keeps counting down for a second or 2 and most of the time after that the timer keeps standing on 30 for to long. WebForm code: <asp:UpdatePanel ID="UpdatePanel1" runat="server"> <ContentTemplate> <asp:Label ID="Label1" runat="server" Text="geen verbinding"></asp:Label> <br /> <asp:Button ID="Button1" runat="server" onclick="Button1_Click" Text="Button" /> <br /> </ContentTemplate> <Triggers> <asp:AsyncPostBackTrigger ControlID="Timer1" EventName="Tick" /> </Triggers> </asp:UpdatePanel> <asp:Timer ID="Timer1" runat="server" Interval="1000" ontick="Timer1_Tick"> </asp:Timer> </form> Code Behind: static int timer = 30; protected void Page_Load(object sender, EventArgs e) { Label1.Text = timer.ToString(); } protected void Timer1_Tick(object sender, EventArgs e) { timer--; } protected void Button1_Click(object sender, EventArgs e) { timer = 30; } Hope somebody knows what the problem is and if there is anyway to fix this. Thanks in advance!

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  • Having vCam on custom classes instead of the root class.

    - by Hwang
    Maybe some of you guys know bout vCam from http://bryanheisey.com/blog/?page_id=22 I'm trying to have the script running on a custom classes instead of a MovieClip in the library. But after some trying I fail so I stick back to having the MC in the library and load the MC from the project root action-script files. Now it works fine if I run the MC on the root as files, but for more organizing purposes on my action-script files, I was thinking of calling it from a custom classes(where I can control the vCam), then call the custom classes from the root action-script files. But seems like it won't work other than the root action-script files. I'm not sure whether I'm missing any codes between the two custom classes, or its not coded to run that way. If it's not, then its fine too just that I want the things more organize. Or if you have any idea how to 'by-pass' this, please do tell me so. In case you need my code for the 2 classes, here it is: package { import flash.display.MovieClip; import classes.vCamera; public class main extends MovieClip { private var vC2:vCamera = new vCamera(); public function main():void { addChild(vC2) } } } package classes{ import flash.display.MovieClip; import flash.display.Stage; import flash.events.Event; public class vCamera extends MovieClip{ private var vC:vCam = new vCam(); public function vCamera():void{ addEventListener(Event.ADDED_TO_STAGE, add2Stage) } private function add2Stage(event:Event):void{ vC.x=stage.stageWidth/2; vC.y=stage.stageHeight/2; vC.rotation=15; addChild(vC); } } }

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  • Selenium tests not building due to NUnit error (Mono+OS X)

    - by Jem
    I'm running Selenium RC on my Mac and driving my tests using NUnit in C#. My problem is that when I try and build a simple test in Mono I get the following error. Error CS0433: The imported type `NUnit.Framework.Assert' is defined multiple times (CS0433) (TestProject) When I comment out the Assert's it runs fine. The code I'm using currently is just a dump from the openqa site using System; using System.Text; using System.Text.RegularExpressions; using System.Threading; using NUnit.Framework; using Selenium; namespace SeleniumTests { [TestFixture] public class AllTests { private ISelenium selenium; private StringBuilder verificationErrors; [SetUp] public void SetupTest () { selenium = new DefaultSelenium ("localhost", 4444, "*safari", "http://www.google.co.uk"); selenium.Start (); verificationErrors = new StringBuilder (); } [TearDown] public void TeardownTest () { try { selenium.Stop (); } catch (Exception) { // Ignore errors if unable to close the browser } Assert.AreEqual ("", verificationErrors.ToString ()); } [Test] public void GoogleHomepageTests () { // Open Google search engine. selenium.Open ("http://www.google.com/"); // Assert Title of page. Assert.AreEqual ("Google", selenium.GetTitle ()); // Provide search term as "Selenium OpenQA" selenium.Type ("q", "Selenium OpenQA"); // Read the keyed search term and assert it. Assert.AreEqual ("Selenium OpenQA", selenium.GetValue ("q")); // Click on Search button. selenium.Click ("btnG"); // Wait for page to load. selenium.WaitForPageToLoad ("5000"); // Assert that "www.openqa.org" is available in search results. Assert.IsTrue (selenium.IsTextPresent ("www.openqa.org")); // Assert that page title is - "Selenium OpenQA - Google Search" Assert.AreEqual ("Selenium OpenQA - Google Search", selenium.GetTitle ()); } } } Any ideas? Is it a OSX/Mono thing?

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  • How to use RelativeLayout to make a custom component on Android

    - by Styggentorsken
    I'm trying to make a custom component based on buttons without having to deal with all the layout myself. The problem is that i can't find a way to make use of RelativeLayout to draw the thing. This is my latest attempt. A bitmap is returned by layoutManager.getDrawingCache(), but it does not show any buttons. canvas.drawColor(...) however works. public class MyView extends View { Button myButton; RelativeLayout layoutManager; public MyView(Context context) { super(context); initMyView(); } public MyView(Context context, AttributeSet attrs) { super(context); initMyView(); // ... } public void initMyView() { layoutManager = new RelativeLayout(getContext()); } @Override protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) { setMeasuredDimension( MeasureSpec.getSize(measureSpec), MeasureSpec.getSize(measureSpec) ); } @Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); myButton = new Button(layoutManager.getContext()); myButton.setVisibility(VISIBLE); myButton.setDrawingCacheEnabled(true); layoutManager.addView(myButton); layoutManager.setDrawingCacheEnabled(true); layoutManager.layout(0, 0, 150, 150); layoutManager.setVisibility(VISIBLE); layoutManager.buildDrawingCache(); layoutManager.draw(canvas); canvas.drawBitmap(layoutManager.getDrawingCache(), 0.0f, 0.0f, null); } }

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  • How to dismiss the MFMailComposeViewController in cocos2d ?

    - by srikanth rongali
    I have changed my code to this way. Now mail controller is opening in landscape mode. But the problem is If I touch on cancel button or send button the mail controller is not dismissing its view. How can I do it ? -(void)goToFirstScreen:(id)sender { NSLog(@"goToFirstScreen: "); CCScene *Scene = [CCScene node]; CCLayer *Layer = [EmailScene node]; [Scene addChild:Layer]; [[CCDirector sharedDirector] setAnimationInterval:1.0/60]; [[CCDirector sharedDirector] pushScene: Scene]; } Th EmailScene class is #import "EmailScene.h" #import "testOfEnd.h" @implementation EmailScene - (id) init { self = [super init]; if (self != nil) { [self displayComposerSheet]; } return self; } -(void)displayComposerSheet { [[CCDirector sharedDirector] pause]; picker = [[MFMailComposeViewController alloc] init]; picker.mailComposeDelegate = self; [[[CCDirector sharedDirector] openGLView] addSubview:picker.view]; [[CCDirector sharedDirector] stopAnimation]; [picker presentModalViewController:picker animated:YES]; [picker release]; } - (void)mailComposeController:(MFMailComposeViewController*)controller didFinishWithResult:(MFMailComposeResult)result error:(NSError*)error { [[CCDirector sharedDirector] resume]; //dismiss view after otherwise the code is not executed [picker.view removeFromSuperview]; [[CCDirector sharedDirector] startAnimation]; [picker dismissModalViewControllerAnimated:YES]; //return to previous scene CCScene *Scene = [CCScene node]; CCLayer *Layer = [testOfEnd node]; [Scene addChild:Layer]; [[CCDirector sharedDirector] replaceScene:Scene]; } @end Thank You.

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  • Is it possible to use boost::bind to effectively concatenate functions?

    - by Catskul
    Assume that I have a boost::function of with an arbitrary signature called type CallbackType. Is it possible to use boost::bind to compose a function that takes the same arguments as the CallbackType but calls the two functors in succession? Hypothetical example using a magic template: Template<typename CallbackType> class MyClass { public: CallbackType doBoth; MyClass( CallbackType callback ) { doBoth = bind( magic<CallbackType>, protect( bind(&MyClass::alert, this) ), protect( callback ) ); } void alert() { cout << "It has been called\n"; } }; void doIt( int a, int b, int c) { cout << "Doing it!" << a << b << c << "\n"; } int main() { typedef boost::function<void (int, int, int)> CallbackType; MyClass<CallbackType> object( boost::bind(doIt) ); object.doBoth(); return 0; }

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  • JPanel.addComponentListener does not work when the listener is a class variable

    - by Coder
    I have a public class which has the following method and instance variable: public void setImagePanel(JPanel value) { imagePanel = value; if (imagePanel != null) { //method 1 : works imagePanel.addComponentListener(new ComponentAdapter() { public void componentResized(ComponentEvent evt) { System.out.println("Here 1"); } }); //method 2 : does not work panelResizeListener = new ResizeListener(); imagePanel.addComponentListener(panelResizeListener); //method 3 : works //ResizeListener listener = new ResizeListener(); //imagePanel.addComponentListener(listener); //method 4 : works //imagePanel.addComponentListener(new ResizeListener()); //method 5 : does not work -- THIS IS THE DESIRED CODE I WANT TO USE imagePanel.addComponentListener(panelResizeListener); } } public class ResizeListener extends ComponentAdapter { @Override public void componentResized(ComponentEvent evt) { System.out.println("RESIZE 3"); } } private ResizeListener panelResizeListener = new ResizeListener(); Each of the methods above correspond the to code immediately below until the next //method comment. What i don't understand is why i can't use the class instance variable and add that to the JPanel as a component listener. What happens in the cases above where i say that the method does not work is that i don't get the "RESIZE 3" log messages. In all cases where i list that it works, then i get the "RESIZE 3" messages. The outer class is public with no other modification except that it implements an interface that i created (which has no methods or variables in common with the methods and variables listed above). If anyone can help me i would greatly appreciate it. This problem makes no sense to me, the code should be identical.

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  • calling template function without <>; type inference

    - by Oops
    Hi, if I have a function template with typename T, where the compiler can set the type by itself, I do not have to write the type explicitely when I call the function like: template < typename T > T min( T v1, T v2 ) { return ( v1 < v2 ) ? v1: v2; } int i1 = 1, i2 = 2; int i3 = min( i1, i2 ); //no explicit <type> but if I have a function template with two different typenames like... template < typename TOut, typename TIn > TOut round( TIn v ) { return (TOut)( v + 0.5 ); } double d = 1.54; int i = round<int>(d); //explicit <int> Is it true that I have to specify at least 1 typename, always? I assume the reason is because C++ can not distinguish functions between different return types, true? but if I use a void function and handover a reference, again I must not explicitely specify the return typename: template < typename TOut, typename TIn > void round( TOut & vret, TIn vin ) { vret = (TOut)(vin + 0.5); } double d = 1.54; int i; round(i, d); //no explicit <int> should the conclusion be to avoid functions with return and more prefer void functions that return via a reference when writing templates? Or is there a possibility to avoid explicitely writing the return type? something like "type inference" for templates... is "type inference" possible in C++0x? I hope I was not too unclear. many thanks in advance Oops

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  • Need to call original function from detoured function

    - by peachykeen
    I'm using Detours to hook into an executable's message function, but I need to run my own code and then call the original code. From what I've seen in the Detours docs, it definitely sounds like that should happen automatically. The original function prints a message to the screen, but as soon as I attach a detour it starts running my code and stops printing. The original function code is roughly: void CGuiObject::AppendMsgToBuffer(classA, unsigned long, unsigned long, int, classB); My function is: void CGuiObject_AppendMsgToBuffer( [same params, with names] ); I know the memory position the original function resides in, so using: DWORD OrigPos = 0x0040592C; DetourAttach( (void*)OrigPos, CGuiObject_AppendMsgToBuffer); gets me into the function. This code works almost perfectly: my function is called with the proper parameters. However, execution leaves my function and the original code is not called. I've tried jmping back in, but that crashes the program (I'm assuming the code Detours moved to fit the hook is responsible for the crash). Edit: I've managed to fix the first issue, with no returning to program execution. By calling the OrigPos value as a function, I'm able to go to the "trampoline" function and from there on to the original code. However, somewhere along the lines the registers are changing and that is causing the program to crash with a segfault as soon as I get back into the original code.

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  • httpHandler - subfolder issue

    - by Patto
    Hi, I am trying to redirect my old typepad blog to my new blog (permanent 301 redirect) that runs with wordpress. The new blog will also be on a new server. the old Blog had the following structure: http://subdomain.domain.com/weblog/year/month/what-ever-article.html The new Blog looks like this: http://www.domain.com/Blog/year/month/what-ever-article.html I am using an http handler that I found online and tried to work with it: public class MyHttpModule :IHttpModule { public MyHttpModule() { // // TODO: Add constructor logic here // } #region IHttpModule Members public void Dispose() { } public void Init(HttpApplication context) { context.BeginRequest += new EventHandler(context_BeginRequest); } void context_BeginRequest(object sender, EventArgs e) { string oldURL = System.Web.HttpContext.Current.Request.Url.ToString(); string newURL = String.Empty; //oldURL = if (oldURL.ToString().ToLower().IndexOf("articles") >= 0 || System.Web.HttpContext.Current.Request.Url.ToString().ToLower().IndexOf("weblog") >= 0) { newURL = oldURL.Replace("subdomain.domain.com/weblog", "www.domain.com/Blog/index.php"); if (newURL.ToLower().Contains("subdomain")) { newURL = "http://www.domain.com/Blog"; } } else { newURL = "http://www.domain.com/Blog"; } System.Web.HttpContext.Current.Response.Clear(); System.Web.HttpContext.Current.Response.StatusCode = 301; System.Web.HttpContext.Current.Response.AddHeader("Location", newURL); System.Web.HttpContext.Current.Response.End(); } #endregion } To use this code, I put the handler into the web.config <httpModules> <add name="MyHttpModule" type="MyHttpModule, App_Code"/> </httpModules> The issue that I have is that when I want to redirect from the http://subdomain.domain.com/weblog/year/month/what-ever-article.html, I get an error that the folder would not exist. Is there any way to change my script or add an catch all to the web.config that forwards the URL to my script? When I use "http://subdomain.domain.com/weblog/year/month/what-ever-article.html" in oldURL string, then the redirect works just fine... so I must have some IIS or web.config settings wrong. Thanks in advance, Patrick

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  • sorting filtered data in asp.net listview

    - by user791345
    I've created a listview that's filled up with a list of guitars from the database on page load like so: protected void Page_Load(object sender, EventArgs e) { SqlConnection con = new SqlConnection(WebConfigurationManager.ConnectionStrings["GuitarsLTDBConnectionString"].ToString()); SqlCommand cmd = new SqlCommand("SELECT * FROM Guitars", con); SqlDataAdapter da = new SqlDataAdapter(cmd.CommandText, con); DataTable dt = new DataTable(); da.Fill(dt); lvGuitars.DataSource = dt; lvGuitars.DataBind(); } The following code filters that list of guitars by a certain Make when the user checks the checkbox corresponding to that make protected void chkOrgs_SelectedIndexChanged(object sender, EventArgs e) { DataTable dt = (DataTable)lvGuitars.DataSource; DataView dv = new DataView(dt); if (chkOrgs.SelectedValue == "Gibson") { dv.RowFilter = "Make = 'Gibson' OR Make='Fender'"; } lvGuitars.DataSource = dv.ToTable(); lvGuitars.DataBind(); } Now, what I want to do is be able to sort the latest data that is present within the listview. Meaning, if sort is clicked before filtering, the it should sort all data. If sort is clicked after filtering, it should sort the filtered data. I'm using the following code, which is triggered upon a LinkButton click protected void lnkSortResults_Click(object sender, EventArgs e) { DataTable dt = (DataTable)lvGuitars.DataSource; DataView dv = new DataView(dt); dv.Sort = "Make ASC"; lvGuitars.DataSource = dv.ToTable(); lvGuitars.DataBind(); } The problem is that all the data that the listview was loaded with before any filtering is sorted, and not the latest filtered data. How can I change this code so that the latest data available in the listview is the one that's sorted? Thanks

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  • Generics vs inheritance (whenh no collection classes are involved)

    - by Ram
    This is an extension of this questionand probably might even be a duplicate of some other question(If so, please forgive me). I see from MSDN that generics are usually used with collections The most common use for generic classes is with collections like linked lists, hash tables, stacks, queues, trees and so on where operations such as adding and removing items from the collection are performed in much the same way regardless of the type of data being stored. The examples I have seen also validate the above statement. Can someone give a valid use of generics in a real-life scenario which does not involve any collections ? Pedantically, I was thinking about making an example which does not involve collections public class Animal<T> { public void Speak() { Console.WriteLine("I am an Animal and my type is " + typeof(T).ToString()); } public void Eat() { //Eat food } } public class Dog { public void WhoAmI() { Console.WriteLine(this.GetType().ToString()); } } and "An Animal of type Dog" will be Animal<Dog> magic = new Animal<Dog>(); It is entirely possible to have Dog getting inherited from Animal (Assuming a non-generic version of Animal)Dog:Animal Therefore Dog is an Animal Another example I was thinking was a BankAccount. It can be BankAccount<Checking>,BankAccount<Savings>. This can very well be Checking:BankAccount and Savings:BankAccount. Are there any best practices to determine if we should go with generics or with inheritance ?

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  • Java: reusable encapsulation with interface, abstract class or inner classes?

    - by HH
    I try to encapsulate. Exeption from interface, static inner class working, non-static inner class not working, cannot understand terminology: nested classes, inner classes, nested interfaces, interface-abstract-class -- sounds too Repetitive! Exception 'illegal type' from interface apparently because values being constants(?!) static interface userInfo { File startingFile=new File("."); String startingPath="dummy"; try{ startingPath=startingFile.getCanonicalPath(); }catch(Exception e){e.printStackTrace();} } Working code but no succes with non-static inner class import java.io.*; import java.util.*; public class listTest{ public interface hello{String word="hello word from Interface!";} public static class hej{ hej(){} private String hejo="hello hallo from Static class with image"; public void printHallooo(){System.out.println(hejo);} } public class nonStatic{ nonStatic(){} //HOW TO USE IT? public void printNonStatic(){System.out.println("Inside static class with an image!");} } public static void main(String[] args){ //INTERFACE TEST System.out.println(hello.word); //INNNER CLASS STATIC TEST hej h=new hej(); h.printHallooo(); //INNER CLASS NON-STATIC TEST nonStatic ns=new nonStatic(); ns.printNonStatic(); //IS there a way to it without STATIC? } } Output The above code works but how non-staticly? Output: hello word from Interface! hello hallo from Static class with image! StaticPrint without an image of the class! Related Nesting classes inner classes? interfacses

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  • When is Facebook Connect supposed to call its delegate methods?

    - by RickiG
    Hi The Facebook connect code is eluding me a bit. I have no problem doing a login, and a wall post, however, I simply can not figure out how the delegate methods for the FBDialog andFBStreamDialog is supposed to work. - (void)postToWall { FBStreamDialog *dialog = [[[FBStreamDialog alloc] init] autorelease]; dialog.delegate = self; dialog.userMessagePrompt = @"Enter your message:"; dialog.attachment = [NSString stringWithFormat:@"JSONpost code"]; [dialog show]; } I adhere to these protocols in my controller: <FBDialogDelegate, FBSessionDelegate, FBRequestDelegate> I then implement the two methods: - (void) dialogDidCancel:(FBDialog *)dialog { NSLog(@"Failed"); } - (void) dialogDidSucceed:(FBDialog *)dialog { NSLog(@"Success"); } After I tap "publish" and the postToWall methods is done executing the Facebook "pop up" in the UI is empty, except a small "X" in the top right corner and a "F" (facebook logo) in the top left corner. The UI will stay there until I tap the "X", this results in the dialogDidCancel delegate method being called. The post data is showing up on the Facebook page, everything seems to work. Why is thedialogDidSucceedmethod never called? I need this to release my facebook controller and restore the UI back to where the user was before "starting" FB Connect. Thank You:)

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  • Objective-C: How to access methods in other classes

    - by Adam
    I have what I know is a simple question, but after many searches in books and on the Internet, I can't seem to come up with a solution. I have a standard iPhone project that contains, among other things, a ViewController. My app works just fine at this point. I now want to create a generic class (extending NSObject) that will have some basic utility methods. Let's call this class Util.m (along with the associated .h file). I create the Util class (and .h file) in my project, and now I want to access the methods contained in that class class from my ViewController. Here's an example of a simple version of Util.h #import <Foundation/Foundation.h> @interface Util : NSObject { } - (void)myMethod; @end Then the Util.m file would look something like this: #import "Util.h" @implementation Util - (void)myMethod { NSLog(@"myMethod Called"); } @end Now that my Util class is created, I want to call the "myMethod" method from my ViewController. In my ViewController's .h file, I do the following: #import "Util.h" @interface MyViewController : UIViewController { Util *utils; } @property (assign) Util *utils; @end Finally, in the ViewController.m, I do the following: #import "Util.h" @implementation MyViewController @synthesize utils; - (void)viewDidLoad { [super viewDidLoad]; utils.myMethod; //this doesn't work [utils myMethod]; //this doesn't work either NSLog(@"utils = %@", utils); //in the console, this prints "utils = (null)" } What am I doing wrong? I'd like to not only be able to directly reference other classes/methods in a simple util class like this, but I'd also like to directly reference other ViewControllers and their properties and methods as well. I'm stumped! Please Help.

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  • storing data at remote server using php

    - by VIPUL GOYAL
    I want to send data to php file and execute insert query in it to store data in database. When i execute this code, it executes but database does not get updated. Code of PHP file Java code------------------------------Remote.java------------------------------ public class Remote extends Activity { EditText name; Button s; String r; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); name= (EditText)findViewById(R.id.editText1); s=(Button)findViewById(R.id.button1); s.setOnClickListener(new OnClickListener() { public void onClick(View v) { try { r = name.getText().toString(); ArrayList<NameValuePair> postParameters = new ArrayList<NameValuePair>(); postParameters.add(new BasicNameValuePair("username", r)); CustomHttpClient.executeHttpPost("http://vipul.eu5.org/abc.php", postParameters); //Enetr Your remote PHP,ASP, Servlet file link } catch (Exception e) { e.printStackTrace(); } } }); } } -----------------------------CustomHttpClient.java---------------------------- public class CustomHttpClient { private static HttpClient getHttpClient() { if (mHttpClient == null) { mHttpClient = new DefaultHttpClient(); final HttpParams params = mHttpClient.getParams(); HttpConnectionParams.setConnectionTimeout(params, HTTP_TIMEOUT); HttpConnectionParams.setSoTimeout(params, HTTP_TIMEOUT); ConnManagerParams.setTimeout(params, HTTP_TIMEOUT); } return mHttpClient; } /** * Performs an HTTP Post request to the specified url with the * specified parameters. * * @param url The web address to post the request to * @param postParameters The parameters to send via the request * @return The result of the request * @throws Exception */ public static void executeHttpPost(String url, ArrayList postParameters) throws Exception { try { HttpClient client = getHttpClient(); HttpPost request = new HttpPost(url); UrlEncodedFormEntity formEntity = new UrlEncodedFormEntity(postParameters); request.setEntity(formEntity); HttpResponse response = client.execute(request); } catch(Exception e) { } } }

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  • App will not launch from drawer after phone is removed from car dock

    - by BigFwoosh
    I am creating a replacement Car Home app for Android 2.0+ devices. The app needs to launch when the phone is inserted into the car dock, as well as terminate when it is removed from the dock. It also needs to be able to be launched from the app drawer. I'm having a problem right now where once the phone is inserted and removed from the dock, I can no longer launch the app from the app drawer because every time I launch the app my BroadcastReceiver picks up a DOCK_EVENT action for some reason. I created a test project that only registers my BroadcastReceiver, and the same thing happens. Here's the code for the BroadcastReceiver: public class CarDockBroadcastReceiver extends BroadcastReceiver { /** * @see android.content.BroadcastReceiver#onReceive(Context,Intent) */ @Override public void onReceive(Context context, Intent intent) { // TODO Put your code here if(intent.getExtras().containsKey("android.intent.extra.DOCK_STATE")){ int state = intent.getExtras().getInt("android.intent.extra.DOCK_STATE",1); if(state == 0){ Log.i("Dock", "Removed from dock!"); ((Activity)context).finish(); } } } } My main Activity is as follows: public class MainActivity extends Activity { /** Called when the activity is first created. */ CarDockBroadcastReceiver receiver; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); IntentFilter filter = new IntentFilter("android.intent.action.DOCK_EVENT"); receiver = new CarDockBroadcastReceiver(); registerReceiver(receiver, filter); } @Override protected void onDestroy() { // TODO Auto-generated method stub unregisterReceiver(receiver); super.onDestroy(); } } The main Activity has an intent filter for action.MAIN, category.LAUNCHER, category.DEFAULT, and category.CAR_DOCK. Any ideas on why this is happening?

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  • using the ASP.NET Caching API via method annotations in C#

    - by craigmoliver
    In C#, is it possible to decorate a method with an annotation to populate the cache object with the return value of the method? Currently I'm using the following class to cache data objects: public class SiteCache { // 7 days + 6 hours (offset to avoid repeats peak time) private const int KeepForHours = 174; public static void Set(string cacheKey, Object o) { if (o != null) HttpContext.Current.Cache.Insert(cacheKey, o, null, DateTime.Now.AddHours(KeepForHours), TimeSpan.Zero); } public static object Get(string cacheKey) { return HttpContext.Current.Cache[cacheKey]; } public static void Clear(string sKey) { HttpContext.Current.Cache.Remove(sKey); } public static void Clear() { foreach (DictionaryEntry item in HttpContext.Current.Cache) { Clear(item.Key.ToString()); } } } In methods I want to cache I do this: [DataObjectMethod(DataObjectMethodType.Select)] public static SiteSettingsInfo SiteSettings_SelectOne_Name(string Name) { var ck = string.Format("SiteSettings_SelectOne_Name-Name_{0}-", Name.ToLower()); var dt = (DataTable)SiteCache.Get(ck); if (dt == null) { dt = new DataTable(); dt.Load(ModelProvider.SiteSettings_SelectOne_Name(Name)); SiteCache.Set(ck, dt); } var info = new SiteSettingsInfo(); foreach (DataRowView dr in dt.DefaultView) info = SiteSettingsInfo_Load(dr); return info; } Is it possible to separate those concerns like so: (notice the new annotation) [CacheReturnValue] [DataObjectMethod(DataObjectMethodType.Select)] public static SiteSettingsInfo SiteSettings_SelectOne_Name(string Name) { var dt = new DataTable(); dt.Load(ModelProvider.SiteSettings_SelectOne_Name(Name)); var info = new SiteSettingsInfo(); foreach (DataRowView dr in dt.DefaultView) info = SiteSettingsInfo_Load(dr); return info; }

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  • pthread with unique struct as parameter C

    - by sergiobuj
    Hi, i have this piece of code that is giving me trouble. I know all the threads are reading the same struct. But i have no idea how to fix this. #include <pthread.h> #include <stdio.h> #include <stdlib.h> typedef struct { int a,b; } s_param; void * threadfunc(void *parm) { s_param *param2 = parm; printf("ID:%d and v:%d\n",param2->a,param2->b); pthread_exit(NULL); } int main(int argc, char **argv) { pthread_t thread[3]; int rc=0,i; void * status; for(i=0; i<3 ; ++i){ s_param param; param.b=10; param.a=i; rc = pthread_create(&thread[i], NULL, threadfunc, &param ); // !!!! if(rc){ exit(1); } } for(i=0; i<3 ; ++i){ pthread_join(thread[i],&status); } return 0; } output: ID:2 and v:10 ID:2 and v:10 ID:2 and v:10 and what i need: ID:0 and v:10 ID:1 and v:10 ID:2 and v:10 Thank you.

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  • How to properly close a UDT server in Netty 4

    - by Steffen
    I'm trying to close my UDT server (Netty 4.0.5.Final) with shutDownGracefully() and reopen it on the same port. Unfortunately, I always get the socket exception below although it waits until the future has completed. I also added the socket option SO_REUSEADDR. What is the proper way to do this? Exception in thread "main" com.barchart.udt.ExceptionUDT: UDT Error : 5011 : another socket is already listening on the same UDP port : listen0:listen [id: 0x323d3939] at com.barchart.udt.SocketUDT.listen0(Native Method) at com.barchart.udt.SocketUDT.listen(SocketUDT.java:1136) at com.barchart.udt.net.NetServerSocketUDT.bind(NetServerSocketUDT.java:66) at io.netty.channel.udt.nio.NioUdtAcceptorChannel.doBind(NioUdtAcceptorChannel.java:71) at io.netty.channel.AbstractChannel$AbstractUnsafe.bind(AbstractChannel.java:471) at io.netty.channel.DefaultChannelPipeline$HeadHandler.bind(DefaultChannelPipeline.java:1006) at io.netty.channel.DefaultChannelHandlerContext.invokeBind(DefaultChannelHandlerContext.java:504) at io.netty.channel.DefaultChannelHandlerContext.bind(DefaultChannelHandlerContext.java:487) at io.netty.channel.ChannelDuplexHandler.bind(ChannelDuplexHandler.java:38) at io.netty.handler.logging.LoggingHandler.bind(LoggingHandler.java:254) at io.netty.channel.DefaultChannelHandlerContext.invokeBind(DefaultChannelHandlerContext.java:504) at io.netty.channel.DefaultChannelHandlerContext.bind(DefaultChannelHandlerContext.java:487) at io.netty.channel.DefaultChannelPipeline.bind(DefaultChannelPipeline.java:848) at io.netty.channel.AbstractChannel.bind(AbstractChannel.java:193) at io.netty.bootstrap.AbstractBootstrap$2.run(AbstractBootstrap.java:321) at io.netty.util.concurrent.SingleThreadEventExecutor.runAllTasks(SingleThreadEventExecutor.java:354) at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:366) at io.netty.util.concurrent.SingleThreadEventExecutor$2.run(SingleThreadEventExecutor.java:101) at java.lang.Thread.run(Thread.java:724) A small test program demonstration the problem: public class MsgEchoServer { public static class MsgEchoServerHandler extends ChannelInboundHandlerAdapter { } public void run() throws Exception { final ThreadFactory acceptFactory = new UtilThreadFactory("accept"); final ThreadFactory connectFactory = new UtilThreadFactory("connect"); final NioEventLoopGroup acceptGroup = new NioEventLoopGroup(1, acceptFactory, NioUdtProvider.MESSAGE_PROVIDER); final NioEventLoopGroup connectGroup = new NioEventLoopGroup(1, connectFactory, NioUdtProvider.MESSAGE_PROVIDER); try { final ServerBootstrap boot = new ServerBootstrap(); boot.group(acceptGroup, connectGroup) .channelFactory(NioUdtProvider.MESSAGE_ACCEPTOR) .option(ChannelOption.SO_BACKLOG, 10) .option(ChannelOption.SO_REUSEADDR, true) .handler(new LoggingHandler(LogLevel.INFO)) .childHandler(new ChannelInitializer<UdtChannel>() { @Override public void initChannel(final UdtChannel ch) throws Exception { ch.pipeline().addLast(new MsgEchoServerHandler()); } }); final ChannelFuture future = boot.bind(1234).sync(); } finally { acceptGroup.shutdownGracefully().syncUninterruptibly(); connectGroup.shutdownGracefully().syncUninterruptibly(); } new MsgEchoServer().run(); } public static void main(final String[] args) throws Exception { new MsgEchoServer().run(); } }

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  • gridviev add new row problem

    - by Dominating
    My relation is from two tables - table A and table B. B has fk ID pointing to A.ID. In gridview for sourse i have choosen A. When I append new row in A its ok.. But with this action I want to add new row in B too and init it with some values which are copies from row number Row given as argument in PasteCopy private void PasteCopy(int Row) { XPDataTableObject forCopy = gridView1.GetRow(Row) as XPDataTableObject; gridViewEcnMaster.AddNewRow(); XPDataTableObject toCopy = gridView1.GetRow(GridControl.NewItemRowHandle) as XPDataTableObject; SetA(forCopy);// working SetB(ref toCopy, forCopy); XPDataTableObject toCopy1 = gridView1.GetFocusedRow() as XPDataTableObject; XPCollection historyForCopy = toCopy1.GetMemberValue("FK___B__ID") as XPCollection; foreach (XPDataTableObject item in historyForCopy) { MessageBox.Show(item.GetMemberValue("USER").ToString()); } } public void SetB(ref XPDataTableObject toCopy, XPDataTableObject forCopy) { XPCollection historyToCopy = toCopy.GetMemberValue("FK__B__ID") as XPCollection; XPCollection historyForCopy = forCopy.GetMemberValue("FK__B__ID") as XPCollection; XPClassInfo cinfo = session.GetClassInfo(typeof(SPM_ECN_DataSet.BDataTable)); foreach (XPDataTableObject item in historyForCopy) { XPDataTableObject historyRecord = new XPDataTableObject(session, cinfo); historyRecord.SetMemberValue("USER", GetCurWinUser().ToString()); historyRecord.SetMemberValue("ID", forCopy.GetMemberValue("ID"));//if not set == null historyToCopy.Add(historyRecord); } } public void SetA(XPDataTableObject forCopy) { gridView1.SetFocusedRowCellValue("VERSION", 1); } What is wrong with this? why its locking all my application after i do this?

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  • How to loop video using NetStream in Data Generation Mode

    - by WesleyJohnson
    I'm using a NetStream in Data Generation Mode to play an embeded FLV using appendBytes. When the stream is finished playing, I'd like to loop the FLV file. I'm not sure how to achieve this. Here is what I have so far (this isn't a complete example): public function createBorderAnimation():void { // Load the skin image borderAnimation = Assets.BorderAnimation; // Convert the animation to a byte array borderAnimationBytes = new borderAnimation(); // Initialize the net connection border_nc = new NetConnection(); border_nc.connect( null ); // Initialize the net stream border_ns = new NetStream( border_nc ); border_ns.client = { onMetaData:function( obj:Object ):void{ trace(obj); } } border_ns.addEventListener( NetStatusEvent.NET_STATUS, border_netStatusHandler ); border_ns.play( null ); border_ns.appendBytes( borderAnimationBytes ); // Initialize the animation border_vd = new Video( 1024, 768 ); border_vd.attachNetStream( border_ns ); // Add the animation to the stage ui = new UIComponent(); ui.addChild( DisplayObject( border_vd ) ); grpBackground.addElement( ui ); } protected function border_netStatusHandler( event:NetStatusEvent ):void { if( event.info.code == "NetStream.Buffer.Flush" || event.info.code == "NetStream.Buffer.Empty" ) { border_ns.appendBytesAction( NetStreamAppendBytesAction.RESET_BEGIN ); border_ns.appendBytes( borderAnimationBytes ); border_ns.appendBytesAction( NetStreamAppendBytesAction.END_SEQUENCE ); } } This will loop the animation, but it starts chewing up memory like crazy. I've tried using NetStream.seek(0) and NetStream.appendBytesAction( NetStreamAppendBytesAction.RESET_SEEK ), but then I'm not sure what to do next. If you just try to call appendBytes again after that, it doesn't work, presumably because I'm appending the full byte array which has the FLV header and stuff? I'm not very familiar with how that all works. Any help is greatly appreciated.

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