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  • Video with QML Video plays choppy on Mac OS X

    - by avida
    I’m trying to create simple video player with QML. I have QtSdk installed and QtMobility compiled and installed from source. Then I put this simple video playing code to main qml file: import QtQuick 1.0 import QtMultimediaKit 1.1 Item{ width: 400; height: 300 Video { id: video source: "d:/Projects/Serenity - HD DVD Trailer.mp4" anchors.fill: parent MouseArea { anchors.fill: parent onClicked: { video.play() } } } } After compiling and running application, video plays choppy and on exiting application it puts this in log: 2011-06-07 11:13:44.055 video-player[323:903] *** __NSAutoreleaseNoPool(): Object 0x10225ea60 of class NSCFNumber autoreleased with no pool in place - just leaking 2011-06-07 11:13:45.007 video-player[323:903] *** __NSAutoreleaseNoPool(): Object 0x10264f030 of class __NSCFDate autoreleased with no pool in place - just leaking 2011-06-07 11:13:45.007 video-player[323:903] *** __NSAutoreleaseNoPool(): Object 0x11a409000 of class NSCFTimer autoreleased with no pool in place - just leaking 2011-06-07 11:13:45.008 video-player[323:903] *** __NSAutoreleaseNoPool(): Object 0x11a43e550 of class NSCFArray autoreleased with no pool in place - just leaking 2011-06-07 11:13:45.008 video-player[323:903] *** __NSAutoreleaseNoPool(): Object 0x11a462560 of class __NSFastEnumerationEnumerator autoreleased with no pool in place - just leaking If any way to make it playing smoothly and to prevent memory?

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  • iPhone OS: KVO: Why is my Observer only getting notified at applicationDidfinishLaunching

    - by nickthedude
    I am basically trying to implement an achievement tracking setup in my app. I have a managedObjectModel class called StatTracker to keep track of all sorts of stats and I want my Achievement tracking class to be notified when those stats change so I can check them against a value and see if the user has earned an achievement. I've tried to impliment KVO and I think I'm pretty close to making it happen but the problem I'm running into is this: So in the appDelegate i have an Ivar for my Achievement tracker class, I attach it as an observer to a property value of my statTracker core data entity in the applicationDidFinishLaunching method. I know its making the connection because I've been able to trigger a UIAlert in my AchievementTracker instance, and I've put several log statements that should be triggered whenever the value on the StatTracker's property changes. the log statement appears only once at the application launch. I'm wondering if I'm missing something in the whole object lifecycle scheme of things, I just don't understand why the observer stops getting notified of changes after the applicationDidFinishLaunching method has run. Does it have something to do with the scope of the AchievementTracker reference or more likely the reference to my core data StatTracker is going away once that method finishes up. I guess I'm not sure the right place to place these if that is the case. Would love some help. Here is the code where I add the observer in my appDidFinishLaunching method: [[CoreDataSingleton sharedCoreDataSingleton] incrementStatTrackerStat:@"timesLaunched"]; achievementsObserver = [[AchievementTracker alloc] init]; StatTracker *object = nil; object = [[[CoreDataSingleton sharedCoreDataSingleton] getStatTracker] objectAtIndex:0]; NSLog(@"%@",[object description]); [[CoreDataSingleton sharedCoreDataSingleton] addObserver:achievementsObserver toStat:@"refreshCount"]; here is the code in my core data singleton: -(void) addObserver:(id)observer toStat:(NSString *) statToObserve { NSLog(@"observer added"); NSArray *array = [[NSArray alloc] init]; array = [self getStatTracker]; [[array objectAtIndex:0] addObserver:observer forKeyPath:statToObserve options:NSKeyValueObservingOptionNew | NSKeyValueObservingOptionOld context:NULL]; } and my AchievementTracker: - (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context { NSLog(@"achievemnt hit"); //NSLog("%@", [change description]); if ([keyPath isEqual:@"refreshCount"] && ((NSInteger)[change valueForKey:@"NSKeyValueObservingOptionOld"] == 60) ) { NSLog(@"achievemnt hit inside"); UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"title" message:@"achievement unlocked" delegate:self cancelButtonTitle:@"cancel" otherButtonTitles:nil]; [alert show]; } }

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  • Delete the pendive contents and also trash in mac?

    - by Warrior
    I am using mac pro.I copied some data from my pen drive to my mac and i deleted the content by moving it to trash.After that when i see the info of pen drive it give more value than the original value.If i cleaned the content of the trash only i am able to see the correct value of pen drive and able to copy data. Is mac has been designed like that or is there any other way to delete other than using "move to trash" option? Thanks.

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  • Scripting window positioning in OS X

    - by Matt Trent
    My primary computing setup is a macbook pro with a large external monitor. I'm looking for a convenient way of moving a number of the windows of open programs from the laptop screen to the external monitor when I plug it in. I've seen a few partial scripts for accomplishing this, but nothing comprehensive. Ideally I'd like to specify the laptop screen location and external monitor location for each window and be able to toggle between them. Is anyone aware of any existing utility or Applscripts that can perform this?

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  • How to install Eclipse + PHP Development Tools (PDT) + Debugger on Mac in The Year 2010

    - by aphex5
    I had a lot of trouble installing Eclipse and PDT on my system. It took two days, largely because all the tutorials I could find were out of date (written in 2008, it's 2010 now) and various steps they included were no longer necessary, broken, or irrelevant. I wanted to write my process here so it could be improved upon (via wiki) as time goes on. Install Eclipse without PHP plugin ("Eclipse Classic"). This will give you a complete Eclipse, which I find preferable, as the UI is more fleshed out (e.g. you get a default list of Perspectives, which helps you understand what Perspectives are.) Install PDT SDK with the Help Install New Software menu item. You'd think you'd be done here, but if you try to run something, it'll fail complaining of not having a debugger. Install the Zend Debugger. It'll fail if you try to use the Install New Software option, as many tutorials suggest ("No repository found containing osgi.bundle.org.zend.php.debug.debugger.5.3.7.v20091116".) Instead, download it from http://www.zend.com/en/community/pdt, and manually copy the features/ and plugins/ directory into your Eclipse install (these instructions are not written anywhere). Restart Eclipse Monkey with preferences for a while -- if you followed a previous tutorial and tried to manually add your php executable to Eclipse prefs (/usr/bin/php), remove it (PHP PHP Executables). Set one of the Zend Debugger executables to the default. If you've already tried to execute a .php file, remove the existing "Run" profile you (maybe weren't aware that you) created (Run Debug Configurations...). Eclipse works! You should be able to run a .php file as a script just fine.

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  • mac hostname problem

    - by codeshepherd
    my hostname is newton ...when I set "127.0.0.1 Newton" in /etc/hosts .. parallels stops working.. when I set "127.0.0.1 localhost" in /etc/hosts apache installed via ports stops working.. when I add both '"127.0.0.1 localhost", and "127.0.0.1 newton" to hosts file.. parallels network doesnt work

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  • Embed font in a mac bundle

    - by RW
    I have a program I am writing. I want to use a fancy font. Can I just embed my font into my bundle and use it from there. My code... NSMutableAttributedString *recOf; recOf = [[NSMutableAttributedString alloc] initWithString:@"In Recognition of"]; length = [recOf length]; [recOf addAttribute:NSFontAttributeName value:[NSFont fontWithName:@"Edwardian Script ITC" size:50] range:NSMakeRange(0, length)]; [[NSColor blackColor] set]; p.x = (bounds.size.width/2)- (([recOf size].width)/2); p.y = (bounds.size.height/1.7); [recOf drawAtPoint:p]; [recOf release];

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  • SMTP/POP3 on iPhone OS

    - by x-man
    Hi everybody, I want to develop a mail client on iPhone, it's similar to mail.app available on iPhone. I have tried to search on internet but not found how to send mail over SMTP and get mail over POP3 to my app. Please help me !!

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  • KERN-EXEC 3 when navigating within a text box (Symbian OS Browser Control)

    - by Andrew Flanagan
    I've had nothing but grief using Symbian's browser control on S60 3rd edition FP1. We currently display pages and many things are working smoothly. However, when inputting text into an HTML text field, the user will get a KERN-EXEC 3 if they move left at the beginning of the text input area (which should "wrap" it to the end) or if they move right at the end of the text input area (which should "wrap" it to the beginning). I can't seem to trap the input in OfferKeyEventL. I get the key event, I return EKeyWasConsumed and the cursor still moves. TKeyResponse CMyAppContainer::OfferKeyEventL(const TKeyEvent& aKeyEvent, TEventCode aType) { if (iBrCtlInterface) // My browser control { TBrCtlDefs::TBrCtlElementType type = iBrCtlInterface->FocusedElementType(); if (type == TBrCtlDefs::EElementActivatedInputBox || type == TBrCtlDefs::EElementInputBox) { if (aKeyEvent.iScanCode == EStdKeyLeftArrow || aKeyEvent.iScanCode == EStdKeyRightArrow) { return EKeyWasConsumed; } } } } I would be okay with completely disabling arrow key navigation but can't seem to do this. Any ideas? Am I going about this the wrong way? Has anyone here even worked with the Browser Control library (browserengine.lib) on S60 3.1?

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  • Crash in OS X Core Data Utility Tutorial

    - by vinogradov
    I'm trying to follow Apple's Core Data utility Tutorial. It was all going nicely, until... The tutorial uses a custom sub-class of NSManagedObject, called 'Run'. Run.h looks like this: #import <Foundation/Foundation.h> #import <CoreData/CoreData.h> @interface Run : NSManagedObject { NSInteger processID; } @property (retain) NSDate *date; @property (retain) NSDate *primitiveDate; @property NSInteger processID; @end Now, in Run.m we have an accessor method for the processID variable: - (void)setProcessID:(int)newProcessID { [self willChangeValueForKey:@"processID"]; processID = newProcessID; [self didChangeValueForKey:@"processID"]; } In main.m, we use functions to set up a managed object model and context, instantiate an entity called run, and add it to the context. We then get the current NSprocessInfo, in preparation for setting the processID of the run object. NSManagedObjectContext *moc = managedObjectContext(); NSEntityDescription *runEntity = [[mom entitiesByName] objectForKey:@"Run"]; Run *run = [[Run alloc] initWithEntity:runEntity insertIntoManagedObjectContext:moc]; NSProcessInfo *processInfo = [NSProcessInfo processInfo]; Next, we try to call the accessor method defined in Run.m to set the value of processID: [run setProcessID:[processInfo processIdentifier]]; And that's where it's crashing. The object run seems to exist (I can see it in the debugger), so I don't think I'm messaging nil; on the other hand, it doesn't look like the setProcessID: message is actually being received. I'm obviously still learning this stuff (that's what tutorials are for, right?), and I'm probably doing something really stupid. However, any help or suggestions would be gratefully received! ===MORE INFORMATION=== Following up on Jeremy's suggestions: The processID attribute in the model is set up like this: NSAttributeDescription *idAttribute = [[NSAttributeDescription alloc]init]; [idAttribute setName:@"processID"]; [idAttribute setAttributeType:NSInteger32AttributeType]; [idAttribute setOptional:NO]; [idAttribute setDefaultValue:[NSNumber numberWithInteger:-1]]; which seems a little odd; we are defining it as a scalar type, and then giving it an NSNumber object as its default value. In the associated class, Run, processID is defined as an NSInteger. Still, this should be OK - it's all copied directly from the tutorial. It seems to me that the problem is probably in there somewhere. By the way, the getter method for processID is defined like this: - (int)processID { [self willAccessValueForKey:@"processID"]; NSInteger pid = processID; [self didAccessValueForKey:@"processID"]; return pid; } and this method works fine; it accesses and unpacks the default int value of processID (-1). Thanks for the help so far!

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  • Python __subclasses__() not listing subclasses

    - by Mridang Agarwalla
    I cant seem to list all derived classes using the __subclasses__() method. Here's my directory layout: import.py backends __init__.py --digger __init__.py base.py test.py --plugins plugina_plugin.py From import.py i'm calling test.py. test.py in turn iterates over all the files in the plugins directory and loads all of them. test.py looks like this: import os import sys import re sys.path.append(os.path.join(os.path.abspath(os.path.dirname(os.path.abspath( __file__ ))))) sys.path.append(os.path.join(os.path.abspath(os.path.dirname(os.path.abspath( __file__ ))), 'plugins')) from base import BasePlugin class TestImport: def __init__(self): print 'heeeeello' PLUGIN_DIRECTORY = os.path.join(os.path.abspath(os.path.dirname(os.path.abspath( __file__ ))), 'plugins') for filename in os.listdir (PLUGIN_DIRECTORY): # Ignore subfolders if os.path.isdir (os.path.join(PLUGIN_DIRECTORY, filename)): continue else: if re.match(r".*?_plugin\.py$", filename): print ('Initialising plugin : ' + filename) __import__(re.sub(r".py", r"", filename)) print ('Plugin system initialized') print BasePlugin.__subclasses__() The problem us that the __subclasses__() method doesn't show any derived classes. All plugins in the plugins directory derive from a base class in the base.py file. base.py looks like this: class BasePlugin(object): """ Base """ def __init__(self): pass plugina_plugin.py looks like this: from base import BasePlugin class PluginA(BasePlugin): """ Plugin A """ def __init__(self): pass Could anyone help me out with this? Whatm am i doing wrong? I've racked my brains over this but I cant seem to figure it out Thanks.

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  • sshfs too slow while remote editing on Eclipse and other IDEs, what options to use to make it faster. *Not* for mac users

    - by Fullmooninu
    I've been looking into this problem, and it is common. But since there is a package for Mac with the same name, the solution for Mac users is hiding the solution for Linux users and our default sshfs. This the best I got so far, from what actually works on Linux. sshfs user@host:remoteDir localDir -o Ciphers=arcfour -oauto_cache,reconnect,no_readahead note: this question was not appropriate for stackoverflow, dunno why: http://stackoverflow.com/questions/25365487/sshfs-too-slow-what-options-to-use-to-make-it-faster-not-for-mac-users

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  • Initialize window code Mac OS X

    - by Jarle
    I'm currently reading "the red book" for learning OpenGL properly, and in one of the first examples, the author writes a line that says "InitializeAWindowPlease();" as a place holder for the code that will make a window to draw the OpenGL content in. Since I'm using Xcode for my programing, I know that I "get" a window to work with automatically (and that I have to make my own OpenGL view in interfacebuilder). How can I make this with pure code? I'm trying to learn programming, and I'm not to happy about taking "shortcuts" all the time. How can I make a window to draw my openGL stuff in? With Objective-C and C code I would love to see it. My goal is that I can make it without opening interface builder at all:)

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  • Permissions on Mac OSX

    - by Linda
    I think that this is a permissions issue but I am not sure and I am not sure how to repair the problem. I have a new MacBook. I have 2 external drives that were previously used on another MacBook. I have a lot of folders and XCode projects on the external drives. When I try to work on the projects, there is a message similar to this: "This file is not writable. You may not be able to save your changes, but you will be able to Save a Copy somewhere else. Do you want to edit this file anyway?" If I make changes and try to close the project I get this error: "The project and user files project.pbxproj and macbook.pbxuser for project “thirdtry.xcodeproj” are not writeable and cannot be saved. Your changes will be lost if you close the project. You may need to SCM edit these files to gain writability." I have tried just to rename the folder but that permission is not allowed either unless I individually change permissions for every file in an XCode project. As you can imagine, this could be time consuming for tons of files and projects. I can copy the project into internal memory and can run it then after renaming the folder that contains all of the files. This defeats the purpose of having all of the projects on an external drive. Also, in XCode, there is no "Build and Run" there is only "Build and Debug" now. I don't know if this is related or not. Suggestions for how to repair all permissions to all files and folders on my external drives? What about the "Build and Debug" and no "Build and Run" choice? Thanks, Linda

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  • OS X "service" for running JavaScript bookmarklets in any app?

    - by Spiff
    I have some JavaScript bookmarklets that work on the selected text in a web page, but I'd like to be able to use them on the selected text in any Mac OS X app, not just browsers or things that provide browser-like views. Mac OS X has the "Services" (sub)menu where any app can publish services that it can provide to other apps, but I don't know how to make my bookmarklets show up as services there. Is there a way to make JavaScript bookmarklets show up as Mac OS X "Services", or otherwise execute JavaScript against the selected text in any Mac OS X app?

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  • Flash Projectors for MAC and PC

    - by kwek-kwek
    I created a flash projector that would be burn in a CD now my problem is that it doesn't open anything when I click on a link to view a pdf. I have search entire web about creating an apple script, fscommand etc... I am a newbie to flash and more specifically to this burn CD cross platform thing. My PDF are in the same root file as the projectors. i was wondering if you can help me out to what fscommand for both PC & Macto be written in flash and an apple script? Thank you

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  • Execute a BASH command in Python-- in the same process

    - by Baldur
    I need to execute the command . /home/db2v95/sqllib/db2profile before I can import ibm_db_dbi in Python 2.6. Executing it before I enter Python works: baldurb@gigur:~$ . /home/db2v95/sqllib/db2profile baldurb@gigur:~$ python Python 2.6.4 (r264:75706, Dec 7 2009, 18:45:15) [GCC 4.4.1] on linux2 Type "help", "copyright", "credits" or "license" for more information. >>> import ibm_db_dbi >>> but executing it in Python using os.system(". /home/db2v95/sqllib/db2profile") or subprocess.Popen([". /home/db2v95/sqllib/db2profile"]) results in an error. What am I doing wrong? Edit: this is the error I receive: > Traceback (most recent call last): > File "<file>.py", line 8, in > <module> > subprocess.Popen([". /home/db2v95/sqllib/db2profile"]) > File > "/usr/lib/python2.6/subprocess.py", > line 621, in __init__ > errread, errwrite) File "/usr/lib/python2.6/subprocess.py", > line 1126, in _execute_child > raise child_exception OSError: [Errno 2] No such file or directory

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  • Working through exercises in "Cocoa Programming for Mac OS X" - I'm stumped

    - by Zigrivers
    I've been working through the exercises in a book recommended here on stackoverflow, however I've run into a problem and after three days of banging my head on the wall, I think I need some help. I'm working through the "Speakline" exercise where we add a TableView to the interface and the table will display the "voices" that you can choose for the text to speech aspect of the program. I am having two problems that I can't seem to get to the bottom of: I get the following error: * Illegal NSTableView data source (). Must implement numberOfRowsInTableView: and tableView:objectValueForTableColumn:row: The tableView that is supposed to display the voices comes up blank I have a feeling that both of these problems are related. I'm including my interface code here: #import <Cocoa/Cocoa.h> @interface AppController : NSObject <NSSpeechSynthesizerDelegate, NSTableViewDelegate> { IBOutlet NSTextField *textField; NSSpeechSynthesizer *speechSynth; IBOutlet NSButton *stopButton; IBOutlet NSButton *startButton; IBOutlet NSTableView *tableView; NSArray *voiceList; } - (IBAction)sayIt:(id)sender; - (IBAction)stopIt:(id)sender; @end And my implementation code here: #import "AppController.h" @implementation AppController - (id)init { [super init]; //Log to help me understand what is happening NSLog(@"init"); speechSynth = [[NSSpeechSynthesizer alloc] initWithVoice:nil]; [speechSynth setDelegate:self]; voiceList = [[NSSpeechSynthesizer availableVoices] retain]; return self; } - (IBAction)sayIt:(id)sender { NSString *string = [[textField stringValue] stringByTrimmingCharactersInSet:[NSCharacterSet whitespaceCharacterSet]]; //Is the string zero-length? if([string length] == 0) { NSLog(@"String from %@ is a string with a length of %d.", textField, [string length]); [speechSynth startSpeakingString:@"Please enter a phrase first."]; } [speechSynth startSpeakingString:string]; NSLog(@"Started to say: %@", string); [stopButton setEnabled:YES]; [startButton setEnabled:NO]; } - (IBAction)stopIt:(id)sender { NSLog(@"Stopping..."); [speechSynth stopSpeaking]; } - (void) speechSynthesizer:(NSSpeechSynthesizer *)sender didFinishSpeaking:(BOOL)complete { NSLog(@"Complete = %d", complete); [stopButton setEnabled:NO]; [startButton setEnabled:YES]; } - (NSInteger)numberOfRowsInTableView:(NSTableView *)aTableView { return [voiceList count]; } - (id)tableView: (NSTableView *)tv objecValueForTableColumn: (NSTableColumn *)tableColumn row:(NSInteger)row { NSString *v = [voiceList objectAtIndex:row]; NSLog(@"v = %@",v); NSDictionary *dict = [NSSpeechSynthesizer attributesForVoice:v]; return [dict objectForKey:NSVoiceName]; } /* - (BOOL)respondsToSelector:(SEL)aSelector { NSString *methodName = NSStringFromSelector(aSelector); NSLog(@"respondsToSelector: %@", methodName); return [super respondsToSelector:aSelector]; } */ @end Hopefully, you guys can see something obvious that I've missed. Thank you!

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  • Netbeans 7.2 won't open on OS X

    - by Mark van Wyk
    I installed Netbeans on OSX Mountain Lion running JDK 7. Everything was working fine. Then my machine for no reason crashed. After this I could no longer open Netbeans anymore. If I try to start Netbeans from the commandline: /Applications/NetBeans/NetBeans 7.2.app/Contents/MacOS/netbeans Then it works fine. From there I can select Netbeans About and confirm that my userdir and cachedir is: User directory: /Users/<user>/Library/Application Support/NetBeans/7.2 Cache directory: /Users/<user>/Library/Caches/NetBeans/7.2 So, I deleted these directories and tried again, but alas, I can only start netbeans via the commandline. Ideas appreciated...

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