Search Results

Search found 19406 results on 777 pages for 'satellite image'.

Page 207/777 | < Previous Page | 203 204 205 206 207 208 209 210 211 212 213 214  | Next Page >

  • How to merge two icons together? (overlay one icon on top of another)

    - by demoncodemonkey
    I've got two 16x16 RGB/A .ICO icon files, each loaded into a separate System.Drawing.Icon object. How would you create a new Icon object containing the merge of the two icons (one overlaid on top of the other)? Edit: I probably wasn't too clear, I don't want to blend two images into each other, I want to overlay one icon on top of another. I should add that the icons already contain transparent parts and I do not need any transparent "blending" to make both icons visible. What I need is to overlay the non-transparent pixels of one icon over the top of another icon. The transparent pixels should let the background icon show through. For example, look at the stackoverflow icon. It has some areas that are grey and orange, and some areas that are totally transparent. Imagine you want to overlay the SO icon on top of the Firefox icon. You would see the greys and oranges of the SO icon in full colour, and where the SO icon is transparent, you would see those parts of the Firefox icon.

    Read the article

  • Aquaterm: titles and axis labels getting cut off

    - by VL3East
    I'm using aquaterm 1.0.1 through octave and gnuplot - on my mac - to generate printable plots. When aquaterm generates my plots, it has a habit of cutting off or cropping all of the titles and axis labels. Is there another imaging program that works with octave that won't have this problem? Or are there other fixes I haven't thought of?

    Read the article

  • What is the easiest way to create a clickable grid for a game in C++?

    - by mangoman13
    I haven't used C++ in a while, so I decided to take on a small project to become familiar with it again. I am trying to make a chinese checkers game, but I have no experience with GUI design in C++. Is there a real simple way to just make grid (i.e. bitmap hexagons or something) that when clicked on, will give me the index number of the one I've clicked on? If someone has any examples of how to do this, even with just a 2D grid of squares, that would be helpful. Any help is appreciated, thanks!

    Read the article

  • Problem in Rendering images in UIImageView in iPhone programming.

    - by suse
    Hello, I've a UIViewController and a UIImageView, on UIImageView i want to flip between 2 images, which i'm not able to achieve. This is the code i've written, plz correct me if i'm wrong. UIViewController* VC = [[UIViewController alloc]init]; VC.view.backgroundColor = [UIColor redColor]; UIImageView* imgView = [[UIImageView alloc]initWithFrame:CGRectMake(0,0,320,400)]; [imgView setImage:[UIImage imageNamed:@"Image_A.jpg"]]; [VC.view addSubview:imgView]; sleep(2); [imgView setImage:[UIImage imageNamed:@"Image_B.jpg"]]; [VC.view addSubview:imgView]; [window addSubview:VC.view]; so when i execute this project, only Image_B is displayed on screen, while i want Image_A to be displayed then on sleep(2), Image_B has to be displayed. How would i make it possible?? plz guide me.. I'm struggling with this problem since 3days .. plz try to help me out... Thank You.

    Read the article

  • [ASP.NET] Generating images: Alternate font by User Agent (OS)

    - by sinni800
    Hello, I need to generate small images for certain parts of text. Those will have to fit into the text seamlessly. I know I can not make up for every browser font settings available, but how do I have to check for Linux, Mac and Windows users depending on the user agent? I want to use the right font (of the three "Verdana, Arial, Helvetiva") for the right user agent OS. So: How do I check for the OS? What do I have to compare to in the user agent? Where can I get the other two fonts. Does the Windows-included Verdana look the same as the one used on Linux (or, is it free anyway? I don't know much about fonts)? Where do I get Helvetica? Is it Mac OS licensed? Any code examples can be in either c# or VB.NET. I can read both. Thank you in advance.

    Read the article

  • Analyzing data for noisy arrays

    - by jimbo
    Using MATLAB I filtered a very noisy m x n array with a low-pass Gaussian filter, cleaned it up pretty well but still not well enough to analyze my data. What would the next step be? I'm thinking that signal enhancement, but am not sure how to go about this.

    Read the article

  • Gallery has too much padding in IE7

    - by Amber
    My Flickr gallery looks good in all browsers except IE 7. What else do I need to put in my CSS code for it to not look so lopsided in IE 7. I added the display: block but it didn't do anything. a img { display: block; *display: inline-block; float: left; border: none; padding: 3px; background-color: #fff; border: 1px solid green; margin-right: 15px; margin-bottom: 15px; } Right now it looks like this. Is there something I'm doing wrong with the CSS? Should I be adding in something for IE so it can read it properly? This is my site

    Read the article

  • photo upload with codeigniter

    I know there are many tutorials online, but I could not make them work :( maybe something particularly wrong with my system :/ My Controller localpath is: /localhost/rl/applications/backend/controller/ Controller: function do_upload() { $config['upload_path'] = './uploads/'; $config['allowed_types'] = 'gif|jpg|png'; $config['max_size'] = '100'; $config['max_width'] = '1024'; $config['max_height'] = '768'; $this->load->library('upload', $config); if ( ! $this->upload->do_upload()) { $error = array('error' => $this->upload->display_errors()); $this->load->view('add_image', $error); } else { $data = array('upload_data' => $this->upload->data()); $data['id'] = $this->input->post['id_work']; $this->load->view('add_image', $data); } } My View localpath is: /localhost/rl/applications/backend/view/ View: echo form_open_multipart('do_upload'); <ul class="frm"> <li><label>File: *</label><input type="file" name="userfile" class="frmlmnt" size="50" /></li> <li><label></label><input type="submit" class="btn" value="Upload" /></li> </ul> </form> Maybe I do something wrong with path

    Read the article

  • Bitmap size exceeds VM budget after second load

    - by jonny
    This is driving me crazy. I have a game which has a bitmap as the background, this is big so I scale it down and this works fine. However when I navigate to another activity and then reload the game screen it crashes on drawing the background. I am calling recycle on all the bitmaps and setting them to null on onDestroy() but this doesn't help. Any ideas and if not how can I debug the memory to see at which step its growing. I looked at getting the heap but nothing of any size is on there really. Thanks.

    Read the article

  • Display a loading message / gif

    - by Pankaj
    I am facing a problem on load pdf on browser. its working fine but slow in load. That's why i want to display a loading message / gif until it's fully loaded so the user isn't looking at a blank screen. My question is same as previous question http://stackoverflow.com/questions/1138232/html-embedded-pdfs-onload

    Read the article

  • iPhone App takes up too much memory

    - by Stephen Furlani
    Ok, so here's my problem. My iPhone app is 1.2MB on disk. Granted I have a bunch of Images for the GUI buttons and backgrounds, etc. In-memory, my app takes up a whopping 15MB! That means if I then take a picture with the camera, 8MB default, it gives a memory warning (several) even before the picker calls its delegate! How can I tell what is grabbing so much memory, and how to remove it? I've removed all of my debugging symbols and added [-Os], but it still takes up a huge amount of memory! Also, (how) can I change the default resolution of the camera?

    Read the article

  • make 2 thumbnails at once in codeigniter

    - by sonill
    hello everybody! can anyone tell me how to create 2 different thumbnails of same images with different sizes and location in codeigniter. I have created a upload function and another thumbnail generation function, it works fine but can't sort out how to create 2 different thumbnail at accordingly at once. any help will be appreciated.

    Read the article

  • PHP Get Shape Coordinates From Points

    - by Ozzy
    Im sure if the title is exactly what I am trying to describe so sorry if it isnt. Ok here is what i am trying to do: What i want to do is create a function that you can enter unlimited ammount of coordinates ( the blue dots) and then it will create a shape like so and then return all coordinates the shape covers. Because this is for working with pixels, there will be no decimal coordinates. Something that can be used like so: print_r(get_coords(12,6, 23,13, 30,9, 37,24, 24,34, 25,24, 7,30, 6,15)); // ^ Will output an array of all x and y coordinates that the shape covers How would i go about doing something like this?

    Read the article

  • XImage - how to resize?

    - by Ajan
    I've got an XImage retrieved by XShmGetImage function. How can I resize it? Is there any function in X11 libraries to perform this operation or I need to use external library?

    Read the article

  • Finding images on the web

    - by Britt
    I sent someone a photo of me and they replied that this particular photo was all over the web. How do I find out where this photo is and is there any way that I can see if there are other photos of myself that someoe has shared without my knowledge? I am very worried about this and want to find out where these pictures are please help me!

    Read the article

  • Implemeting "drawing modes" in a graphics library?

    - by banister
    i would like to implement 'drawing modes' (in my own graphics library). That is drawing with AND, OR, etc However i am storing colors using floats, each channel between 0 and 1.0 Do i have to first convert each color channel to 0-255 before i can use the AND, OR, etc drawing modes? and then convert back to float (0.0-1.0) ? Or is there another way of doing it? thanks

    Read the article

  • Can't seem to be able to set ListViewItem.imageIndex

    - by TKL
    I have been scratching my head with this error for at least an hour, what the heck is wrong here? In a loop: if (selectedItems[x].ImageIndex == 3) { List<ListViewItem> dupes = CP.listCache.FindAll(delegate(ListViewItem item) { return item.Text == selectedItems[x].Text; }); if (dupes != null && dupes.Count == 1) dupes[0].ImageIndex = 0; } I can access the imageIndex, but not set it. ArgumentOutOfRange exception occurs.

    Read the article

  • laying out images in UIScrollView automatically

    - by Steve Jabs
    i have a list of images retrieved from xml i want to populate them to a uiscrollview in an order such that it will look like this. 1 2 3 4 5 6 7 8 9 10 if there is only 10 images it will just stop here. right now my current code is this for (int i = 3; i<[appDelegate.ZensaiALLitems count]-1; i++) { UIButton *zenbutton2 =[UIButton buttonWithType:UIButtonTypeCustom]; Items *ZensaiPLUitems = [appDelegate.ZensaiALLitems objectAtIndex:i]; NSURL *ZensaiimageSmallURL = [NSURL URLWithString:ZensaiPLUitems.ZensaiimageSmallURL]; NSLog(@"FVGFVEFV :%@", ZensaiPLUitems.ZensaiimageSmallURL); NSData *simageData = [NSData dataWithContentsOfURL:ZensaiimageSmallURL]; UIImage *itemSmallimage = [UIImage imageWithData:simageData]; [zenbutton2 setImage:itemSmallimage forState:UIControlStateNormal]; zenbutton2.frame=CGRectMake( (i*110+i*110)-660 , 300, 200, 250); [zenbutton2 addTarget:self action:@selector(ShowNextZensaiPage) forControlEvents:UIControlEventTouchUpInside]; [scrollView addSubview:zenbutton2]; } notice the CGRectMake , i have to manually assign fixed values to position them. Is there any way to populate them out without manually assigning. for e.g the images will automatically go down a position once the first row has 3 images and subsequently for the rest.

    Read the article

  • Java : VolatileImage slower than BufferedImage.

    - by Norswap
    I'm making a game in java and in used BufferedImages to render content to the screen. I had performance issues on low end machines where the game is supposed to run, so I switched to VolatileImage which are normally faster. Except they actually slow the whole thing down. The images are created with GraphicsConfiguration.createCompatibleVolatileImage(...) and are drawn to the screen with Graphics.drawImage(...) (follow link to see which one specifically). They are drawn upon a Canvas using double buffering. Does someone has an idea of what is going wrong here ?

    Read the article

  • About curse of dimensionality

    - by Dan
    My question is about this topic I've been reading about a bit. Basically my understanding is that in higher dimensions all points end up being very close to each other. The doubt I have is whether this means that calculating distances the usual way (euclidean for instance) is valid or not. If it were still valid, this would mean that when comparing vectors in high dimensions, the two most similar wouldn't differ much from a third one even when this third one could be completely unrelated. Is this correct? Then in this case, how would you be able to tell whether you have a match or not?

    Read the article

< Previous Page | 203 204 205 206 207 208 209 210 211 212 213 214  | Next Page >