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  • Memory over-release problem when I am animating UIView

    - by Sheehan Alam
    I have enabled NSZombie's and I am getting the following message in my console when I am running my application: *** -[UIViewAnimationState release]: message sent to deallocated instance 0xf96d7e0 Here is the method that is performing the animation -(void)loadAvatar:(STObject*)st { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; avatar.alpha = 0; avatar.frame = avatarRectSmall; avatar.image = [ImageCache getMemoryCachedImageAtUrl:st.avatar_url]; [UIView beginAnimations:nil context:nil]; [UIView setAnimationDuration:.50]; avatar.frame = avatarRectNormal; [avatar setAlpha:1]; [UIView commitAnimations]; [pool release]; pool = nil; } I don't always get a crash, only sometimes. I'm wondering what is getting released?

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  • Python Vector Class

    - by sfjedi
    I'm coming from a C# background where this stuff is super easy—trying to translate into Python for Maya. There's gotta' be a better way to do this. Basically, I'm looking to create a Vector class that will simply have x, y and z coordinates, but it would be ideal if this class returned a tuple with all 3 coordinates and if you could edit the values of this tuple through x, y and z properties, somehow. This is what I have so far, but there must be a better way to do this than using an exec statement, right? I hate using exec statements. class Vector(object): '''Creates a Maya vector/triple, having x, y and z coordinates as float values''' def __init__(self, x=0, y=0, z=0): self.x, self.y, self.z = x, y, z def attrsetter(attr): def set_float(self, value): setattr(self, attr, float(value)) return set_float for xyz in 'xyz': exec("%s = property(fget=attrgetter('_%s'), fset=attrsetter('_%s'))" % (xyz, xyz, xyz))

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  • How To Access Namespace Elements In MXML Using Actionscript

    - by Joshua
    In Actionscript... If I Have an XML variable that equals this: var X:XML=XML("<mx:WindowedApplication xmlns:mx="http://www.adobe.com/2006/mxml" layout="vertical" xmlns:ns1="Tools.*" minWidth="684" minHeight="484" creationComplete="Init();" xmlns:ns3="Components.*" initialize="I()"/>"); And I try to list the attributes via: var AList:XMList=X.attributes(); The three namespaces, "xmlns:mx","xmlns:ns1", and "xmlns:ns3" aren't listed among the attributes! How can I access this information programmatically?

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  • Dynamic/runtime method creation (code generation) in Python

    - by Eli Bendersky
    Hello, I need to generate code for a method at runtime. It's important to be able to run arbitrary code and have a docstring. I came up with a solution combining exec and setattr, here's a dummy example: class Viking(object): def __init__(self): code = ''' def dynamo(self, arg): """ dynamo's a dynamic method! """ self.weight += 1 return arg * self.weight ''' self.weight = 50 d = {} exec code.strip() in d setattr(self.__class__, 'dynamo', d['dynamo']) if __name__ == "__main__": v = Viking() print v.dynamo(10) print v.dynamo(10) print v.dynamo.__doc__ Is there a better / safer / more idiomatic way of achieving the same result?

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  • Issue Passing NSMutableDictionary to Method

    - by roswell
    Hello all, I'm trying some basic iPhone programming -- all has been going well but recently I've hit a bit of a roadblock. I've got a chunk of code that's passing an NSMutableDictionary (amongst other things) to a method in another class: [self.shuttle makeAPICallAndReturnResultsUsingMode:@"login" module:@"login" query:credentials]; The NSMutableArray credentials is previously defined a bit above as such: NSMutableDictionary *credentials = [[NSMutableDictionary alloc] init]; [credentials setObject:username forKey:@"username"]; [credentials setObject:password forKey:@"password"]; The method that receives it looks like such: -(id)makeAPICallAndReturnResultsUsingMode:(NSString *)mode module:(NSString *)module query:(NSMutableDictionary *)query From debugging I have determined that the code works fine up until this point within the above method: [query setObject:self.sessionID forKey:@"session_id"]; At this point, the application terminates -- the Console informs me of this exception: * Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '* -[NSCFDictionary setObject:forKey:]: method sent to an uninitialized mutable dictionary object' This leads me to believe that I must initialize NSMutableDictionary in some way in my new method before I can access it, but I have no idea how. Any advice?

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  • How do I memoize expensive calculations on Django model objects?

    - by David Eyk
    I have several TextField columns on my UserProfile object which contain JSON objects. I've also defined a setter/getter property for each column which encapsulates the logic for serializing and deserializing the JSON into python datastructures. The nature of this data ensures that it will be accessed many times by view and template logic within a single Request. To save on deserialization costs, I would like to memoize the python datastructures on read, invalidating on direct write to the property or save signal from the model object. Where/How do I store the memo? I'm nervous about using instance variables, as I don't understand the magic behind how any particular UserProfile is instantiated by a query. Is __init__ safe to use, or do I need to check the existence of the memo attribute via hasattr() at each read? Here's an example of my current implementation: class UserProfile(Model): text_json = models.TextField(default=text_defaults) @property def text(self): if not hasattr(self, "text_memo"): self.text_memo = None self.text_memo = self.text_memo or simplejson.loads(self.text_json) return self.text_memo @text.setter def text(self, value=None): self.text_memo = None self.text_json = simplejson.dumps(value)

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  • Pylons importing Psycopg2 error

    - by resopollution
    Traceback (most recent call last): File "<stdin>", line 1, in <module> File "/Library/Python/2.6/site-packages/psycopg2/__init__.py", line 60, in <module> from _psycopg import BINARY, NUMBER, STRING, DATETIME, ROWID ImportError: dlopen(/Library/Python/2.6/site-packages/psycopg2/_psycopg.so, 2): Symbol not found: _PQbackendPID Referenced from: /Library/Python/2.6/site-packages/psycopg2/_psycopg.so Expected in: flat namespace in /Library/Python/2.6/site-packages/psycopg2/_psycopg.so Psycopg2 was working fine before, but now I get this error. Any ideas on this issue much appreciated. EDIT: so after dealing with so many psycopg2 errors everytime I set up my mac, I've decided to use VMWareFusion running Ubuntu instead.

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  • PerformSelectorInBackground leaking on device

    - by Oysio
    While it seems to not pose a problem on the simulator, using performSelectorInBackground on the device causes memory leaks. Or at least that's what Instruments indicates. Looking at the code I don't have a single clue what the cause could be. I tried to strip the affected code to a bare minimum but still strangely Instruments keeps showing a leak every time this piece of code is executed. Anything unusual going on here? //In viewcontrollerA: -(void)mainLoop { [self.viewControllerB performSelectorInBackground:@selector(calculateTotals) withObject:nil]; //This gives the same problem //[NSThread detachNewThreadSelector:@selector(calculateTotals) toTarget:self.viewControllerB withObject:nil]; //UI stuff ... } //viewControllerB: -(void)calculateTotals { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; //Heavy calculations ... [pool release]; }

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  • Mac OS X pygame input goes to Terminal instead of Python

    - by Parappa
    I'm having trouble running a pygame based app on Mac OS X via Terminal. Input events such as keystrokes go to the Terminal instead of my Python app, and are detected by pygame. For example, I have the following test script: import pygame pygame.init() screen = pygame.display.set_mode((640, 480)) done = False while not done: pygame.event.pump() keys = pygame.key.get_pressed() if keys[pygame.K_ESCAPE]: done = True if keys[pygame.K_SPACE]: print "got here" Neither K_ESCAPE nor K_SPACE will be handled by this script when I run it from a Mac OS X Terminal, but Terminal will echo back the spaces. I'm running the MacPorts port of pygame (py-game), which depends on Python 2.4, and I've also used python_select to make python24 the active version.

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  • Objective C Array and Object Release

    - by david
    Hi, I have a newbie question regarding when to release the elements of a NSArray. See following pseudo code: NSMutalbeArray *2DArray = [[NSMutableArray alloc] initWithCapacity:10]; for (int i=0;i<10;i++) { NSMutableArray *array = [[MSMutableArray alloc] initWithCapacity:5]; for (int j=0;j<5;j++) { MyObject *obj = [[MyObject alloc] init]; [array addObject:obj]; [obj release]; } [2DArray addObject:array]; [array release]; } // use 2DArray to do something [2DArray release] My question here is, when I release 2DArray, do I need to explicitly release each of its element (array) first? Also, before I release the "array" object, do I need to release each of its element (MyObject) first? I am new to Objective C. Please help. thanks.

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  • good __eq__, __lt__, ..., __hash__ methods for image class?

    - by Marten Bauer
    I create the following class: class Image(object): def __init__(self, extension, data, urls=None, user_data=None): self._extension = extension self._data = data self._urls = urls self._user_data = user_data self._hex_digest = hashlib.sha1(self._data).hexDigest() Images should be equal when all values are equal. Therefore I wrote: def __eq__(self, other): if isinstance(other, Image) and self.__dict__ == other.__dict__: return True return False def __ne__(self, other): return not self.__eq__(other) def __lt__(self, other): return self.__dict__ < other.__dict__ ... But how should the __hash__ method look like? Equal Images should return equal hashes... def __hash__(self): # won't work !?! return hash(self.__dict__) Is the way I try to use __eq__, __ne__, __lt__, __hash__, ... recommend?

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  • Is it Pythonic to have a class keep track of its instances?

    - by Lightbreeze
    Take the following code snippet class Missile: instances = [] def __init__(self): Missile.instances.append(self) Now take the code: class Hero(): ... def fire(self): Missile() When the hero fires, a missile needs to be created and appended to the main list. Thus the hero object needs to reference the list when it fires. Here are a few solutions, although I'm sure there are others: Make the list a global, Use a class variable (as above), or Have the hero object hold a reference to the list. I didn't post this on gamedev because my question is actually more general: Is the previous code considered okay? Given a situation like this, is there a more Pythonic solution?

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  • NSDictionary with specific property of plist

    - by Leonardo
    Hi, I have a plist with key values. Each key represent a language, let's say 'it' 'en' ....ecc The value of each key is another key/value(=array) set. At startup I would like to create a dictionary by reading only a specific key. Let's say the locale of my iphone is 'it', then the init method would only parse it key, because the only way I found by now is to make a dictionary from the whole plist file and then another dictionary. But I can imagine this can become quite cpu consuming if I add more language in the future. thanks Leonardo

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  • Multi-level clones with Git?

    - by Chad Johnson
    So, I'm thinking of having the following centralized setup with Git (each of these are clones): stable development developer1 developer2 developer3 So, I created my stable repository git --bare init made the 'development' clone git clone ssh://host.name//path/to/stable/project.git development and made a 'developer' clone git clone ssh://host.name//path/to/development/project.git developer So, now, I make a change, commit, and then I push from my developer account git commit --all git push and the change goes to the development clone. But now, when I ssh to the server, go to the development clone directory, and run "git fetch" or "get pull", I don't see the changes. So what do I do? Am I totally misunderstanding things and doing things wrong? How can I see the changes in the 'development' clone that I pushed from my 'developer' clone? This worked fine in Mercurial.

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  • A better way of switching between Android source versions

    - by dan
    I would like to be able to switch between various android releases (1.0, 1.5, 2.0, etc.) and then access them via the file system to copy all files for that version into a tarball. Currently I am just running repo init -u <source URL> -b release-1. to get each version (changing the tag for each version I need). If this was a single git, I could check out the branch/tag I needed and the prject directory would "morph" to reflect then and I could just tar that folder. since the android source is split into multiple git repositories controlled by repo I have not yet found a way to change this other then the method mentioned above. any suggestions are appreciated.

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  • Install TurboGears on windows xp

    - by coder
    I've been trying to get TurboGears installed on Windows by following this site. I've installed virtualenv but when I execute the command "virtualenv --no-site-packages testproj", I get the following message: New python executable in testproj\Scripts\python.exe Traceback (most recent call last): File "C:\Python26\Scripts\virtualenv-script.py", line 8, in load_entry_point('virtualenv==1.4.5', 'console_scripts', 'virtualenv')() File "C:\Python26\lib\site-packages\virtualenv-1.4.5-py2.6.egg\virtualenv.py", line 529, in main use_distribute=options.use_distribute) File "C:\Python26\lib\site-packages\virtualenv-1.4.5-py2.6.egg\virtualenv.py", line 612, in create_environment site_packages=site_packages, clear=clear)) File "C:\Python26\lib\site-packages\virtualenv-1.4.5-py2.6.egg\virtualenv.py", line 837, in install_python stdout=subprocess.PIPE) File "C:\Python26\lib\subprocess.py", line 621, in __init__ errread, errwrite) File "C:\Python26\lib\subprocess.py", line 830, in _execute_child startupinfo) WindowsError: [Error 14001] This application has failed to start because the application configuration is incorrect. Reinstalling the application may fix this problem Can someone help me debug this ? If any one knows a better tutorial to install turbogears, please let me know.

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  • Django Custom Template Tages: Inclusion Tags

    - by Harry
    Hello world! Im trieng to build my own template tags Im have no idea why I get the errors I get, im following the django doc's. this is my file structure of my app: pollquiz/ __init__.py show_pollquiz.html showpollquiz.py This is showpollquiz.py: from django import template from pollquiz.models import PollQuiz, Choice register = template.Library() @register.inclusion_tag('show_pollquiz.html') def show_poll(): poll = Choice.objects.all() return { 'poll' : poll } html file: <ul> {% for poll in poll <li>{{ poll.pollquiz }}</li> {% endfor </ul> in my base.html file im am including like this {% load showpollquiz %} and {% poll_quiz %} Bu then I get the the error: Exception Value: Caught an exception while rendering: show_pollquiz.html I have no idea why this happens. Any ideas? Please keep in mind Im still new to Django

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  • iPhone Development: Get images from RSS feed

    - by Matthew Saeger
    I am using the NSXMLParser to get new RSS stories from a feed and am displaying them in a UITableView. However now I want to take ONLY the images, and display them in a UIScrollView/UIImageView (3 images side-by side). I am completely lost. I am using the following code to obtain 1 image from a URL. NSURL *theUrl1=[NSURL URLWithString:@"http://farm3.static.flickr.com/2586/4072164719_0fa5695f59.jpg"]; JImage *photoImage1=[[JImage alloc] init]; [photoImage1 setContentMode:UIViewContentModeScaleAspectFill]; [photoImage1 setFrame:CGRectMake(0, 0, 320, 170)]; [photoImage1 initWithImageAtURL:theUrl1]; [imageView1 addSubview:photoImage1]; [photoImage1 release]; This is all I have accomplished, and it works, for one image, and I have to specify the exact URL. What would you recommend I do to accomplish this?

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  • iPHone: Unit/Logic Tests initWithNibName

    - by pion
    I have setup my Logic Tests following the instructions on http://developer.apple.com/iphone/library/documentation/Xcode/Conceptual/iphone_development/135-Unit_Testing_Applications/unit_testing_applications.html. I could test a couple classes successfully. But I got error when testing the following: - (id)init { if (self = [super initWithNibName:@"Foo" bundle:nil]) { ... } return self; } The error message is -[UIViewController _loadViewFromNibNamed:bundle:] was unable to load a nib named "Foo" My question: Did I do something wrong? Missed something? or I cannot test -initWithNibName using Logic Tests technique. Thanks in advance for your help.

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  • Explain to me how the Method Profiler works in the DDMS, I get heap space error

    - by Pentium10
    I start the Method Profiler for a process, then leave it run for about 5-10 secs, then I stop it. I see a progress that a file is pulled from the sdcard, than I get this Exception [2010-05-23 18:45:42] Traceview: Exception in thread "main" java.lang.OutOfMemoryError: Java heap space [2010-05-23 18:45:42] Traceview: at java.util.Arrays.copyOf(Unknown Source) [2010-05-23 18:45:42] Traceview: at java.util.Arrays.copyOf(Unknown Source) [2010-05-23 18:45:42] Traceview: at java.util.ArrayList.toArray(Unknown Source) [2010-05-23 18:45:42] Traceview: at java.util.Collections.sort(Unknown Source) [2010-05-23 18:45:42] Traceview: at com.android.traceview.TimeLineView.setData(TimeLineView.java:370) [2010-05-23 18:45:42] Traceview: at com.android.traceview.TimeLineView.<init>(TimeLineView.java:316) [2010-05-23 18:45:42] Traceview: at com.android.traceview.MainWindow.createContents(MainWindow.java:95) [2010-05-23 18:45:42] Traceview: at org.eclipse.jface.window.Window.create(Window.java:431) [2010-05-23 18:45:42] Traceview: at org.eclipse.jface.window.Window.open(Window.java:790) [2010-05-23 18:45:42] Traceview: at com.android.traceview.MainWindow.run(MainWindow.java:60) [2010-05-23 18:45:42] Traceview: at com.android.traceview.MainWindow.main(MainWindow.java:224) What I am doing wrong?

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  • facebook iframe size not working under https facebook connect

    - by acton
    Follow the following direction in: http://wiki.developers.facebook.com/index.php/Facebook_Connect_Via_SSL to use SSL version facebook connect, some of CanvasUtil functions regarding the resizing doesn't seem to work, the code is as following: FB_RequireFeatures(["Connect","Api","CanvasUtil"], function() { FB.Facebook.init(apiKey, channel,{ "doNotUseCachedConnectState":true }); FB.CanvasClient.getCanvasInfo(function(info){ alert("get it"); }); }); I don't see "get it". If I swtich back to http version, I could get the alert message and things are ok. Does anyone know how to make CanvasUtils from SSL facebook connect working? It might be a bug in facebook. Thanks a lot!

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  • Sharepoint Variations Error

    - by marcocampos
    I'm getting some crazy errors when trying to create variations in Sharepoint. Has anybody seen this error? PublishingPage::AttemptPairUpWithPage() Ends. this: http://wseasp05/PT/Paginas/Destaque1.aspx, destPageUrl: /ES/Paginas/Destaque1.aspx Begin DeploymentWrapper::SynchronizePeerPages(), sourcePage = Paginas/Destaque1.aspx DeploymentWrapper::SynchronizePeerPages(), synchronizeDestUrl = /ES/Paginas/Destaque1.aspx Access to the path 'C:\Windows\TEMP\11c7c12e-030d-4860-a942-f5ab71f0930d\ExportSettings.xml' is denied. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options) at System.IO.FileInfo.Create() at Microsoft.SharePoint.Deployment.Ex... ...portDataFileManager.Initialize() at Microsoft.SharePoint.Deployment.SPExport.InitializeExport() at Microsoft.SharePoint.Deployment.SPExport.Run() Export Completed. DeploymentWrapper.SynchronizePeerPages() catches UnauthorizedAccessException. Spawn failed for /ES/Paginas/Destaque1.aspx End of DeploymentWrapper.SynchronizePeerPages() Thanks in advance.

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  • Making a python iterator go backwards?

    - by uberjumper
    Is there anyway to make a python list iterator to go backwards? Basically i have this class IterTest(object): def __init__(self, data): self.data = data self.__iter = None def all(self): self.__iter = iter(self.data) for each in self.__iter: mtd = getattr(self, type(each).__name__) mtd(each) def str(self, item): print item next = self.__iter.next() while isinstance(next, int): print next next = self.__iter.next() def int(self, item): print "Crap i skipped C" if __name__ == '__main__': test = IterTest(['a', 1, 2,3,'c', 17]) test.all() Running this code results in the output: a 1 2 3 Crap i skipped C I know why it gives me the output, however is there a way i can step backwards in the str() method, by one step?

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  • How to customize flash message based on success or failure with Inherited Resources Rails plugin?

    - by wgpubs
    I'm using the inherited resources plugin in a 2.3.5 Rails application and was wondering how to change the flash[:notice] (or any other flash) based on the success OR failure in my create and update actions. So given the below, how do I add flash[:notice] = "All good" if success ... and flash[:notice] = "All bad" if failure? Thanks class ArticleController < InheritedResources::Base actions :show, :create, :update respond_to :html, :json before_filter :authorize_upsert, :only => [:create, :update] def create #init new game @article = Article.new set_article_attributes_from_app @article.is_published = params[:article_publish_to_web] || false @ article.game_source = @client_application create! do |success, failure| success.html {redirect_to(@article)} success.json {render :json => {:id=>@article.id, :created_at=>@article.created_at, :picture_urls=> @article.assets.map { |a| root_url.chop + a.photo.url}}} failure.html {render :action => "show"} failure.json {render :json=>@article.errors, :status => :unprocessable_entity} end end

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  • combobox dataprovider

    - by FALCONSEYE
    I have the following: <mx:RemoteObject id="myCFC" destination="ColdFusion" source="components.myCFC" showBusyCursor="true"> <mx:method name="getStuff" result="UserHandler(event);"/> </mx:RemoteObject> ... <mx:ComboBox id="propertyCode" dataProvider="{qry_stuff}" labelField="name" /> Index.as has: [Bindable] public var qry_stuff:ArrayCollection = new ArrayCollection; private function UserHandler(event:ResultEvent):void { qry_stuff= event.result as ArrayCollection; } public function init():void { /* call my remote Object to get my data */ myCFC.getStuff(); } my problem is the combobox displays [object Object] I know there is nothing wrong with the cfc and there is a field called "name" in getStuff. Why does it not display the value of the object? thanks in advance.

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