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  • What's the ethos of the programming profession?

    - by mac
    I am one of those people who became professional programmer by chance, rather than by choice: I moved to a country whose main language I couldn't speak, I knew how to code... and here I am a few years later. Because of this I never really gave much a thought about the ethos of being a programmer, and working as a freelance I neither had many occasions to discuss this with fellow colleagues. Among others, Dictionary.com define the word ethos as follows: The fundamental character or spirit of a culture; the underlying sentiment that informs the beliefs, customs, or practices of a group or society; dominant assumptions of a people or period. So my question is: How would you describe the ethos of being a programmer, and why would you say so? Please note that: my question is different than this and this other ones (although you might have chosen to become a programmer because of the programmer'ethos or you might think that part of the programmer ethos is about "programming being a meaningful profession"). beside the "how/what" part of the question, there is a "why" part too! :) I would appreciate if the answer could be based not only on the idealised vision of the hero-programmer, but also on real working and life experience. Thank you in advance for your time and contributions!

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  • How should developers handle subpar working conditions? [closed]

    - by ivar
    I have been working in my current job for less than a year and at the beginning didn't have the courage to say anything about the things that bothered me. Now I'm a bit fed up and need things to get better. The first problem is not random but I'll mention it anyway. We are running out of space so every new employee gets a smaller table. We are promised that the space problem will be fixed soon. Almost every employee has a different keyboard, mouse, headphones (if any). Mine are $10 keyboard, some random cheap mouse and some random crappy headphones with a mic. All these were used and dirty when I got them. The number of monitor is 1-3 and with different sizes. I have 2 nice monitors and can't complain but some are given 1 small monitor. When it's their first job they don't have the guts to ask for 2 even if most others have 2. Nobody seems to care too. Project manager asked if it's ok? He obviously said he can handle the 1 small one. Then the manager said you can go ask for 1 more. I'm watching this and think go and ask where? The company is trying to hire more people but is not doing much after the person has signed the contract. We are put in one room that is open to the hallway and it's super noisy. Almost like a zoo at times. Even if nobody is talking the crappy keyboards make too much noise. Is this normal? Am I too negative and should I just do my job with what I was given? Should I demand better things? Should the company have some system that everybody gets things in some price range?

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  • Prefer algorithms to hand-written loops?

    - by FredOverflow
    Which of the following to you find more readable? The hand-written loop: for (std::vector<Foo>::const_iterator it = vec.begin(); it != vec.end(); ++it) { bar.process(*it); } Or the algorithm invocation: #include <algorithm> #include <functional> std::for_each(vec.begin(), vec.end(), std::bind1st(std::mem_fun_ref(&Bar::process), bar)); I wonder if std::for_each is really worth it, given such a simple example already requires so much code. What are your thoughts on this matter?

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  • I don't understand why algorithms are so special

    - by Jessica
    I'm a student of computer science trying to soak up as much information on the topic as I can during my free time. I keep returning to algorithms time and again in various formats (online course, book, web tutorial), but the concept fails to sustain my attention. I just don't understand: why are algorithms so special? I can tell you why fractals are awesome, why the golden ratio is awesome, why origami is awesome and scientific applications of all the above. Heck I even love Newton's laws and conical sections. But when it comes to algorithms, I'm just not astounded. They are not insightful in new ways about human cognition at all. I was expecting algorithms to be shattering preconceptions and mind-altering but time and time again they fail miserably. What am I doing wrong in my approach? Can someone tell me why algorithms are so awesome?

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  • What are the typical applications of Lisp macros?

    - by Giorgio
    I am trying to learn some LISP and I have read a lot about the importance of LISP macros so I would like to get some working experience with them. Can you suggest a practical application area that would allow me to use macros to solve a real-world problem, and to understand the usefulness of this programming construct? NOTE This is not a generic what project should I do next question. I am interested to understand which kinds of problems are typically solved by means of LISP macros. E.g., are they good for implementing abstract data types? Why was this construct added to the language? What kinds of problems does it solve that cannot be solved by means of simple functions?

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  • Software Architecture - From design to sucessful implementation

    - by user20358
    As the subject goes; once a software architect puts down the high level design and approach to a software that is to be developed from scratch, how does the team ensure that it is implemented successfully? To my mind the following things will need to be done Proper understanding of requirements Setting down coding practices and guidelines Regular code reviews to ensure the guidelines are being adhered to Revisiting the requirements phase and making necessary changes to design based on client inputs if there are any changes to requirements Proper documentation of what is being done in code Proper documentation of requirements and changes to them Last but not the least, implementing the design via object oriented code where appropriate Did I miss anything? Would love to hear any mistakes that you have learned from in your project experiences. What went wrong, what could have been done better. Thanks for taking the time..

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  • What happens at control invoke function?

    - by user65909
    A question about form controls invoke function. Control1 is created on thread1. If you want to update something in Control1 from thread2 you must do something like: delegate void SetTextCallback(string txt); void setText(string txt) { if (this.textBox1.InvokeRequired) { SetTextCallback d = new SetTextCallback(setText); this.Invoke(d, new object[] { txt }); } else { // this will run on thread1 even when called from thread2 this.textBox1.AppendText(msg); } }` What happens behind the scenes here? This invoke behaves different from a normal object invoke. When you want to call a function in an object on a specific thread, then that thread must be waiting on some queue of delegates, and execute the incoming delegates. Is it correct that the windows forms control invoke function is completely different from the standard object invoke function?

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  • Process arbitrarily large lists without explicit recursion or abstract list functions?

    - by Erica Xu
    This is one of the bonus questions in my assignment. The specific questions is to see the input list as a set and output all subsets of it in a list. We can only use cons, first, rest, empty?, empty, lambda, and cond. And we can only define exactly once. But after a night's thinking I don't see it possible to go through the arbitrarily long list without map or foldr. Is there a way to perform recursion or alternative of recursion with only these functions?

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  • What does your Lisp workflow look like?

    - by Duncan Bayne
    I'm learning Lisp at the moment, coming from a language progression that is Locomotive BASIC - Z80 Assembler - Pascal - C - Perl - C# - Ruby. My approach is to simultaneously: write a simple web-scraper using SBCL, QuickLisp, closure-html, and drakma watch the SICP lectures I think this is working well; I'm developing good 'Lisp goggles', in that I can now read Lisp reasonably easily. I'm also getting a feel for how the Lisp ecosystem works, e.g. Quicklisp for dependencies. What I'm really missing, though, is a sense of how a seasoned Lisper actually works. When I'm coding for .NET, I have Visual Studio set up with ReSharper and VisualSVN. I write tests, I implement, I refactor, I commit. Then when I'm done enough of that to complete a story, I write some AUATs. Then I kick off a Release build on TeamCity to push the new functionality out to the customer for testing & hopefully approval. If it's an app that needs an installer, I use either WiX or InnoSetup, obviously building the installer through the CI system. So, my question is: as an experienced Lisper, what does your workflow look like? Do you work mostly in the REPL, or in the editor? How do you do unit tests? Continuous integration? Packaging & deployment? When you sit down at your desk, steaming mug of coffee to one side and a framed photo of John McCarthy to the other, what is it that you do? Currently, I feel like I am getting to grips with Lisp coding, but not Lisp development ...

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  • Introducing Agile development after traditional project inception

    - by Riggy
    About a year and a half ago, I entered a workplace that claimed to do Agile development. What I learned was that this place has adopted several agile practices (such as daily standups, sprint plannings and sprint reviews) but none of the principles (just in time / just good enough mentality, exposing failure early, rich communication). I've now been tasked with making the team more agile and I've been assured that I have complete buy-in from the devs and the business team. As a pilot program, they've given me a project that just completed 15 months of requirements gathering, has a 110 page Analysis & Design document (to be considered as "written in stone"), and where I have no access to the end users (only to the committee made up of the users' managers who won't actually be using the product). I started small, giving them a list of expected deliverables for the first 5 sprints (leaving the future sprints undefined), a list of goals for the first sprint, and I dissected the A&D doc to get enough user stories to meet the first sprint's goals. Since then, they've asked why we don't have all the requirements for all the sprints, why I haven't started working on stuff for the third sprint (which they consider more important but is based off of the deliverables of the first 2 sprints) and are pressing for even more documentation that my entire IT team considers busy-work or un-related to us (such as writing the user manual up-front, documenting all the data fields from all the sprints up front, and more "up-front" work). This has been pretty rough for me as a new project manager, but there are improvements I have effectively implemented such as scrumban for story management, pair programming, and having the business give us customer acceptance tests up front (as part of the requirements documentation). So my questions are: What can I do to more effectively introduce change to a resistant business? Are there other practices that I can introduce on the IT side to help show the business the benefits of agile? The burden of documentation is strangling us - the business still sees it as a risk management strategy instead of as a risk. What can we do to alleviate their documentation concerns and demands (specifically the quantity of documentation and their need for all of it up front)? We are in a separate building from our business, about 3 blocks away and they refuse to have their people on the project co-habitate b/c that person "won't be able to work on their other projects while they're at our building." They expect us to always go over there and to bundle our questions so that we can ask them all at once and not waste that person's time with "constant interruptions." What can we do to get richer communication from them? Any additional advice would also be appreciated. Thanks!

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  • How does one pronounce "cron" as in "cron job"?

    - by Rooke
    Before someone ban-hammers this question as they do with all other pronunciation questions, let me explain its relevance. Verbal communication among co-workers and partners is important; today I was on a conference call with people discussing what I thought was something to do with "Chrome", as in Google Chrome. I pronounce the "cron" in "cron job" with a short O, much like "tron", "gone," or "pawn", but this individual pronouced it with a long O, as in "hone", "bone", or "stone" (notice the e at the end of all those!). Is there a standard pronunciation? Or is this a matter of opinion. For example, there's nothing ambiguous about the pronunciation of "Firefox", but debate is raging over "potato" and "tomato".

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  • Why don't we just fix Javascript?

    - by Jan Meyer
    Javascript sucks because of a few fatalities well pointed out by Douglas Crockford. We talk a lot about it. But the point here is, why we don't fix it? Coffeescript of course does that and a lot more. But the question here is another: if we provide a webservice that can convert one version of Javascript to the next, and so on, we can keep the language up to date. Such a conversion allows old code to run, albeit with an ever-increasing startup delay, as newer browsers convert old code to the new syntax. To avoid that delay, the site only needs to take the output of the code-transform and paste it in! The effort has immediate benefits for those businesses interested in the results. The rest can sleep tight: their code will continue to run. If we provide backward code-transformation also, then elder browsers can also run ANY new code! Migration scripts should be created by those that make changes to a language. Today they don't, which is in itself a fundamental omission! It should be am obvious part of their job to provide them, as their job isn't really done without them. The onus of making it work should be on them. With this system Any site will be able to run in Any browser, but new code will run best on the newest browsers. This way we reap the benefit of an up-to-date and productive development environment, where today we suffer, supposedly because of yesterday. This is a misconception. We are all trapped in committee-thinking, and we drag along things that only worsen our performance over time! We cause an ever increasing complexity that is hard to underestimate. Javascript is easily fixed. The fact is we don't. As an example, I have seen Patrick Michaud tackle the migration problem in PmWiki. It included forward migration scripts. Whenever syntax changes were made, a migration script was added to transform pages to the new syntax. As far as I know, ALL migrations have worked flawlessly. In other words, we don't tackle the migration problem, we just drag it along. We are incompetent! And why is that? Because technically incompetent people feel they must decide for us. Because they are incompetent, fear rules them. They are obnoxiously conservative, and we suffer the consequence of bad leadership. But the competent don't need to play by the same rules. They can (and must) change them. They are the path forward. It is about time to leave the past behind, and pursue the leanest meanest, no, eternal functionality. That would in and of itself revolutionize programming. So, why don't we stop whining and fix programming? Begin with Javascript and change the world. Even if the browser doesn't hook into this system, coders could. So language updaters should take it upon them to provide migration scripts. Once they exist, browsers may take advantage of them.

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  • What are the arguments against parsing the Cthulhu way?

    - by smarmy53
    I have been assigned the task of implementing a Domain Specific Language for a tool that may become quite important for the company. The language is simple but not trivial, it already allows nested loops, string concatenation, etc. and it is practically sure that other constructs will be added as the project advances. I know by experience that writing a lexer/parser by hand -unless the grammar is trivial- is a time consuming and error prone process. So I was left with two options: a parser generator à la yacc or a combinator library like Parsec. The former was good as well but I picked the latter for various reasons, and implemented the solution in a functional language. The result is pretty spectacular to my eyes, the code is very concise, elegant and readable/fluent. I concede it may look a bit weird if you never programmed in anything other than java/c#, but then this would be true of anything not written in java/c#. At some point however, I've been literally attacked by a co-worker. After a quick glance at my screen he declared that the code is uncomprehensible and that I should not reinvent parsing but just use a stack and String.Split like everybody does. He made a lot of noise, and I could not convince him, partially because I've been taken by surprise and had no clear explanation, partially because his opinion was immutable (no pun intended). I even offered to explain him the language, but to no avail. I'm positive the discussion is going to re-surface in front of management, so I'm preparing some solid arguments. These are the first few reasons that come to my mind to avoid a String.Split-based solution: you need lot of ifs to handle special cases and things quickly spiral out of control lots of hardcoded array indexes makes maintenance painful extremely difficult to handle things like a function call as a method argument (ex. add( (add a, b), c) very difficult to provide meaningful error messages in case of syntax errors (very likely to happen) I'm all for simplicity, clarity and avoiding unnecessary smart-cryptic stuff, but I also believe it's a mistake to dumb down every part of the codebase so that even a burger flipper can understand it. It's the same argument I hear for not using interfaces, not adopting separation of concerns, copying-pasting code around, etc. A minimum of technical competence and willingness to learn is required to work on a software project after all. (I won't use this argument as it will probably sound offensive, and starting a war is not going to help anybody) What are your favorite arguments against parsing the Cthulhu way?* *of course if you can convince me he's right I'll be perfectly happy as well

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  • Is event sourcing ready for prime time?

    - by Dakotah North
    Event Sourcing was popularized by LMAX as a means to provide speed, performance scalability, transparent persistence and transparent live mirroring. Before being rebranded as Event Sourcing, this type of architectural pattern was known as System Prevalence but yet I was never familiar with this pattern before the LMAX team went public. Has this pattern proved itself in numerous production systems and therefore even conservative individuals should feel empowered to embrace this pattern or is event sourcing / system prevalence an exotic pattern that is best left for the fearless?

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  • Paying a developer in stock/fixed rate? [closed]

    - by user51648
    I have an idea for a cross platform application. It will require knowledge of several different languages, web development, and system administration/IT. I don't personally code, but I want to pay professionals to do it. I'm wondering how I should go about paying them. Yes, this will be a large project, but I want it done ASAP. Is it ok if I don't pay them by the hour? I really want it to be a set price. Also, is it reasonable to pay them in stock of the company? Like, 20%? P.S. How do I know how big a project will be in order to give the devs themselves an idea?

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  • Converting ANTLR AST to Java bytecode using ASM

    - by Nick
    I am currently trying to write my own compiler, targeting the JVM. I have completed the parsing step using Java classes generated by ANTLR, and have an AST of the source code to work from (An ANTLR "CommonTree", specifically). I am using ASM to simplify the generating of the bytecode. Could anyone give a broad overview of how to convert this AST to bytecode? My current strategy is to explore down the tree, generating different code depending on the current node (using "Tree.getType()"). The problem is that I can only recognise tokens from my lexer this way, rather than more complex patterns from the parser. Is there something I am missing, or am I simply approaching this wrong? Thanks in advance :)

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  • Are There Realistic/Useful Solutions for Source Control for Ladder Logic Programs

    - by Steven A. Lowe
    Version control for ladder logic (LL) programs for programmable logic controllers (PLCs) seems to be virtually non-existent. It may be because LL is a visual language and tends to be stored in binary files, or it may be because source code control hasn't "caught on" in process control engineering circles - or perhaps my Google-Fu is weak tonight. Do you know of any realistic and useful solutions for version control for such systems? Definitions: realistic = changes to the programs are tracked by user and subject to reversion and merges useful = the system integrates with visual LL designers, is not limited to LL from a single PLC manufacturer, and does not cost a ridiculous amount of money? Note: I have heard of people using SVN or Mercurial et al to track the binary files, but I don't think the diff/merge capabilities would display readable differences.

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  • Version hash to solve Event Sourcing problems

    - by SystematicFrank
    The basic examples I have seen about Event Sourcing do not deal with out of order events, clock offsets in different systems and late events from system partitions. I am wondering if more polished Event Sourcing implementations rely on a version stamp of modified objects? For example, assuming that the system is rendering the entity Client with version id ABCD1234. If the user modifies the entity, the system will create an event with the modified fields AND the version id reference to which version it applies. Later the event responder would detect out of order events and merge them.

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  • Where to store front-end data for "object calculator"

    - by Justin Grahn
    I recently have completed a language library that acts as a giant filter for food items, and flows a bit like this :Products -> Recipes -> MenuItems -> Meals and finally, upon submission, creates an Order. I have also completed a database structure that stores all the pertinent information to each class, and seems to fit my needs. The issue I'm having is linking the two. I imagined all of the information being local to each instance of the product, where there exists one backend user who edits and manipulates data, and multiple front end users who select their Meal(s) to create an Order. Ideally, all of the front end users would have all of this information stored locally within the library, and would update the library on startup from a database. How should I go about storing the data so that I can load it into the library every time the user opens the application? Do I package a database onboard and just load and populate every time? The only method I can currently conceive of doing this, even if I only have 500 possible Product objects, would require me to foreach the list for every Product that I need to match to a Recipe and so on and so forth every time I relaunch the program, which seems like a lot of wasteful loading. Here is a general flow of my architecture: Products: public class Product : IPortionable { public Product(string n, uint pNumber = 0) { name = n; productNumber = pNumber; } public string name { get; set; } public uint productNumber { get; set; } } Recipes: public Recipe(string n, decimal yieldAmt, Volume.Unit unit) { name = n; yield = new Volume(yieldAmt, unit); yield.ConvertUnit(); } /// <summary> /// Creates a new ingredient object /// </summary> /// <param name="n">Name</param> /// <param name="yieldAmt">Recipe Yield</param> /// <param name="unit">Unit of Yield</param> public Recipe(string n, decimal yieldAmt, Weight.Unit unit) { name = n; yield = new Weight(yieldAmt, unit); } public Recipe(Recipe r) { name = r.name; yield = r.yield; ingredients = r.ingredients; } public string name { get; set; } public IMeasure yield; public Dictionary<IPortionable, IMeasure> ingredients = new Dictionary<IPortionable,IMeasure>(); MenuItems: public abstract class MenuItem : IScalable { public static string title = null; public string name { get; set; } public decimal maxPortionSize { get; set; } public decimal minPortionSize { get; set; } public Dictionary<IPortionable, IMeasure> ingredients = new Dictionary<IPortionable, IMeasure>(); and Meal: public class Meal { public Meal(int guests) { guestCount = guests; } public int guestCount { get; private set; } //TODO: Make a new MainCourse class that holds pasta and Entree public Dictionary<string, int> counts = new Dictionary<string, int>(){ {MainCourse.title, 0}, {Side.title , 0}, {Appetizer.title, 0} }; public List<MenuItem> items = new List<MenuItem>(); The Database just stores and links each of these basic names and amounts together usings ID's (RecipeID, ProductID and MenuItemID)

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  • OpenGL programming vs Blender Software, which is better for custom video creation?

    - by iammilind
    I am learning OpenGL API bit by bit and also develop my own C++ framework library for effectively using them. Recently came across Blender software which is used for graphics creation and is in turn written in OpenGL itself. For my part time hobby of graphics learning, I want to just create small-small movie or video segments; e.g. related to construction engineering, epic stories and so on. There may be very minimal to nil mouse-keyboard interaction for those videos, unlike video games which are highly interactive. I was wondering if learning OpenGL from scratch is worth for it or should I invest my time in learning Blender software? There are quite a few good movie examples are created using Blender and are shown in its website. Other such opensource cross platform alternatives are also welcome, which can serve my aforementioned purpose.

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  • null values vs "empty" singleton for optional fields

    - by Uko
    First of all I'm developing a parser for an XML-based format for 3D graphics called XGL. But this question can be applied to any situation when you have fields in your class that are optional i.e. the value of this field can be missing. As I was taking a Scala course on coursera there was an interesting pattern when you create an abstract class with all the methods you need and then create a normal fully functional subclass and an "empty" singleton subclass that always returns false for isEmpty method and throws exceptions for the other ones. So my question is: is it better to just assign null if the optional field's value is missing or make a hierarchy described above and assign it an empty singleton implementation?

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  • Should I ditch a creative pet project in lieu of one that would demonstrate skills more applicable to an employer?

    - by Hart Simha
    I am currently working on a project on github that I think would be a good demonstration of my initiative, creativity and enthusiasm. It is an educational game I am developing in pygame that enables the user to learn to improve their development productivity by using vim, specifically with python, though learning to code faster with vim should be transferable to any language. I think this is something that might have a mass appeal and benefit to a lot of people in a measurable way. -However- I am graduating from college in a month (my degree is computer science with a minor in english), with no experience that is relevant to helping me get any kind of job in the field, and a gpa that doesn't tout my merits. I could pursue a career in game development, but it's not necessarily what I'm most interested in, and see myself applying to startups around the country. To the places I am looking at applying, showing that I have experience with pygame is going to be largely irrelevant, except in demonstration of my ability to code, period. A lot of skills that ARE more marketable, such a data modeling, GIS, mobile development, javascript, .net framework, and various web development technologies, are not going to be showcased by this project (on the upside, employers do like to see familiarity with git and python). I'm wondering if I should sink all my free time in the next couple of months into this project, since I'm motivated and interested in it, and if the value of being able to demonstrate ambition and 'good ideas' (for lack of a better term, and in my own opinion) will compensate for the absence of demonstrating more sought-after skills. I am probably at a point where I should either commit fully to this project now, or put it on the backburner in favor of something else, and I am leaning towards continuing with what I am already working on, because I think it's a great idea, and something achievable to me with enough dedication over the next couple months. But the most important thing to me is being able to get a job out of college, which I am exceedingly concerned about as the professional landscape which I am navigating for the first time is a lot more intimidating than I could have anticipated, with almost every job (even short-term contract positions) requiring years of experience which I lack. Oh, and in case anyone is interested, my repository is here: www.github.com/hmsimha/vimagine

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  • Why does this static field always get initialized over-eagerly?

    - by TheSilverBullet
    I am looking at this excellent article from Jon Skeet. While executing the demo code, Jon Skeet says that we can expect three different kinds of behaviours. To quote that article: The runtime could decide to run the type initializer on loading the assembly to start with... Or perhaps it will run it when the static method is first run... Or even wait until the field is first accessed... When I try this out (on framework 4), I always get the first result. That is, the static method is initialized before the assembly is loaded. I have tried running this multiple times and get the same result. (I tried both the debug and release versions) Why is this so? Am I missing something?

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  • How should I determine my rates for writing custom software?

    - by Carson Myers
    For a custom software that will likely take a year or more to develop, how would I go about determining what to charge as a consultant? I'm having a hard time coming up with a number, and searches online are providing vastly different numbers (between $55/hr and $300/hr). I don't want to shoot too low because it's going to take me so much time (and I'm deferring my education for this project). I also don't want to shoot too high and get unpleasant looks and demand for justification. FWIW I live in Canada, and have approx. 10 years of development experience. I've read the "take your salary and divide it by 1000" rule of thumb, but the thing is I don't have a salary. Currently I'm just doing fairly small programming tasks for a friend who is starting a marketing company, pricing each task fairly arbitrarily. I don't know what I would make over the course of a year doing it, but it would be incredibly low. My responsibilities for the project would be the architecture, programming, database, server, and UX to some degree. It's going to be a public facing web service so I will also need to put a lot of effort into security and scalability. Any advice or experience?

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  • How to visualize the design of a program in order to communicate it to others

    - by Joris Meys
    I am (re-)designing some packages for R, and I am currently working out the necessary functions, objects, both internal and for the interface with the user. I have documented the individual functions and objects. So I have the description of all the little parts. Now I need to give an overview of how the parts fit together. The scheme of the motor so to say. I've started with making some flowchart-like graphs in Visio, but that quickly became a clumsy and useless collection of boxes, arrrows and-what-not. So hence the question: Is there specific software you can use for vizualizing the design of your program If so, care to share some tips on how to do this most efficiently If not, how do other designers create the scheme of their programs and communicate that to others? Edit: I am NOT asking how to explain complex processes to somebody, nor asking how to illustrate programming logic. I am asking how to communicate the design of a program/package, i.e.: the objects (with key features and representation if possible) the related functions (with arguments and function if possible) the interrelation between the functions at the interface and the internal functions (I'm talking about an extension package for a scripting language, keep that in mind) So something like this : But better. This is (part of) the interrelations between functions in the old package that I'm now redesigning for obvious reasons :-) PS : I made that graph myself, using code extraction tools on the source and feeding the interrelation matrix to yEd Graph Editor.

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