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  • CEIL is one too high for exact integer divisions

    - by Synetech
    This morning I lost a bunch of files, but because the volume they were one was both internally and externally defragmented, all of the information necessary for a 100% recovery is available; I just need to fill in the FAT where required. I wrote a program to do this and tested it on a copy of the FAT that I dumped to a file and it works perfectly except that for a few of the files (17 out of 526), the FAT chain is one single cluster too long, and thus cross-linked with the next file. Fortunately I know exactly what the problem is. I used ceil in my EOF calculation because even a single byte over will require a whole extra cluster: //Cluster is the starting cluster of the file //Size is the size (in bytes) of the file //BPC is the number of bytes per cluster //NumClust is the number of clusters in the file //EOF is the last cluster of the file’s FAT chain DWORD NumClust = ceil( (float)(Size / BPC) ) DWORD EOF = Cluster + NumClust; This algorithm works fine for everything except files whose size happens to be exactly a multiple of the cluster size, in which case they end up being one cluster too much. I thought about it for a while but am at a loss as to a way to do this. It seems like it should be simple but somehow it is surprisingly tricky. What formula would work for files of any size?

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  • o write a C++ program to encrypt and decrypt certain codes.

    - by Amber
    Step 1: Write a function int GetText(char[],int); which fills a character array from a requested file. That is, the function should prompt the user to input the filename, and then read up to the number of characters given as the second argument, terminating when the number has been reached or when the end of file is encountered. The file should then be closed. The number of characters placed in the array is then returned as the value of the function. Every character in the file should be transferred to the array. Whitespace should not be removed. When testing, assume that no more than 5000 characters will be read. The function should be placed in a file called coding.cpp while the main will be in ass5.cpp. To enable the prototypes to be accessible, the file coding.h contains the prototypes for all the functions that are to be written in coding.cpp for this assignment. (You may write other functions. If they are called from any of the functions in coding.h, they must appear in coding.cpp where their prototypes should also appear. Do not alter coding.h. Any other functions written for this assignment should be placed, along with their prototypes, with the main function.) Step 2: Write a function int SimplifyText(char[],int); which simplifies the text in the first argument, an array containing the number of characters as given in the second argument, by converting all alphabetic characters to lower case, removing all non-alpha characters, and replacing multiple whitespace by one blank. Any leading whitespace at the beginning of the array should be removed completely. The resulting number of characters should be returned as the value of the function. Note that another array cannot appear in the function (as the file does not contain one). For example, if the array contained the 29 characters "The 39 Steps" by John Buchan (with the " appearing in the array), the simplified text would be the steps by john buchan of length 24. The array should not contain a null character at the end. Step 3: Using the file test.txt, test your program so far. You will need to write a function void PrintText(const char[],int,int); that prints out the contents of the array, whose length is the second argument, breaking the lines to exactly the number of characters in the third argument. Be warned that, if the array contains newlines (as it would when read from a file), lines will be broken earlier than the specified length. Step 4: Write a function void Caesar(const char[],int,char[],int); which takes the first argument array, with length given by the second argument and codes it into the third argument array, using the shift given in the fourth argument. The shift must be performed cyclicly and must also be able to handle negative shifts. Shifts exceeding 26 can be reduced by modulo arithmetic. (Is C++'s modulo operations on negative numbers a problem here?) Demonstrate that the test file, as simplified, can be coded and decoded using a given shift by listing the original input text, the simplified text (indicating the new length), the coded text and finally the decoded text. Step 5: The permutation cypher does not limit the character substitution to just a shift. In fact, each of the 26 characters is coded to one of the others in an arbitrary way. So, for example, a might become f, b become q, c become d, but a letter never remains the same. How the letters are rearranged can be specified using a seed to the random number generator. The code can then be decoded, if the decoder has the same random number generator and knows the seed. Write the function void Permute(const char[],int,char[],unsigned long); with the same first three arguments as Caesar above, with the fourth argument being the seed. The function will have to make up a permutation table as follows: To find what a is coded as, generate a random number from 1 to 25. Add that to a to get the coded letter. Mark that letter as used. For b, generate 1 to 24, then step that many letters after b, ignoring the used letter if encountered. For c, generate 1 to 23, ignoring a or b's codes if encountered. Wrap around at z. Here's an example, for only the 6 letters a, b, c, d, e, f. For the letter a, generate, from 1-5, a 2. Then a - c. c is marked as used. For the letter b, generate, from 1-4, a 3. So count 3 from b, skipping c (since it is marked as used) yielding the coding of b - f. Mark f as used. For c, generate, from 1-3, a 3. So count 3 from c, skipping f, giving a. Note the wrap at the last letter back to the first. And so on, yielding a - c b - f c - a d - b (it got a 2) e - d f - e Thus, for a given seed, a translation table is required. To decode a piece of text, we need the table generated to be re-arranged so that the right hand column is in order. In fact you can just store the table in the reverse way (e.g., if a gets encoded to c, put a opposite c is the table). Write a function called void DePermute(const char[],int,char[], unsigned long); to reverse the permutation cypher. Again, test your functions using the test file. At this point, any main program used to test these functions will not be required as part of the assignment. The remainder of the assignment uses some of these functions, and needs its own main function. When submitted, all the above functions will be tested by the marker's own main function. Step 6: If the seed number is unknown, decoding is difficult. Write a main program which: (i) reads in a piece of text using GetText; (ii) simplifies the text using SimplifyText; (iii) prints the text using PrintText; (iv) requests two letters to swap. If we think 'a' in the text should be 'q' we would type aq as input. The text would be modified by swapping the a's and q's, and the text reprinted. Repeat this last step until the user considers the text is decoded, when the input of the same letter twice (requesting a letter to be swapped with itself) terminates the program. Step 7: If we have a large enough sample of coded text, we can use knowledge of English to aid in finding the permutation. The first clue is in the frequency of occurrence of each letter. Write a function void LetterFreq(const char[],int,freq[]); which takes the piece of text given as the first two arguments (same as above) and returns in the 26 long array of structs (the third argument), the table of the frequency of the 26 letters. This frequency table should be in decreasing order of popularity. A simple Selection Sort will suffice. (This will be described in lectures.) When printed, this summary would look something like v x r s z j p t n c l h u o i b w d g e a q y k f m 168106 68 66 59 54 48 45 44 35 26 24 22 20 20 20 17 13 12 12 4 4 1 0 0 0 The formatting will require the use of input/output manipulators. See the header file for the definition of the struct called freq. Modify the program so that, before each swap is requested, the current frequency of the letters is printed. This does not require further calls to LetterFreq, however. You may use the traditional order of regular letter frequencies (E T A I O N S H R D L U) as a guide when deciding what characters to exchange. Step 8: The decoding process can be made more difficult if blank is also coded. That is, consider the alphabet to be 27 letters. Rewrite LetterFreq and your main program to handle blank as another character to code. In the above frequency order, space usually comes first.

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  • Custom Silverlight Splash Screen causes White Screen of Death

    - by wickster05
    I'm developing a Silverlight 4 application and I've created a custom splash screen. At first glance, the custom splash screen worked well - really well. After a few days I started noticing that the splash screen would no longer show and the screen would remain blank. This seems to only occur when I open multiple IE tabs/windows all pointing to this same application. The first few will load fine, while the following tabs/windows will remain "white" - as if nothing has/is loaded. This doesn't appear to be an issue with other browsers that I've tested with (i.e., Firefox and Chrome). Unfortunately, this product requires multiple screens to be open (and I'm not going to require our users to use a non-Microsoft internet browser). Furthermore, we have another product that hosts this Silverlight application inside a WPF WebBrowser control (which is similar to IE - and experiences the same issues as delineated above). Does anyone have any ideas on how to get around this? This is becoming increasingly frustrating. I should also point out, that the default splash screen seems to avoid these issues. When I remove the custom splash screen, we no longer see these problems. ANY help would be appreciated greatly! -Tom

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  • Ruby -- looking for some sort of "Regexp unescape" method

    - by RubyNoobie
    I have a bunch of strings that appear to have been double-escaped -- eg, I have "\\014\"\\000\"\\016smoothing\"\\011mean\"\\022color\"\\011zero@\\016" but I want "\014"\000"\016smoothing"\011mean"\022color"\011zero@\016" Is there a method I can use to unescape them? I imagine that I could make a regex to remove 1 backslash from every consecutive n backslashes, but I don't have a lot of regex experience and it seems there ought to be a "more elegant" way to do it. For example, when I puts MyString it displays the output I'd like, but I don't know how I might capture that into a variable. Thanks! Edited to add context: I have this class that is being used to marshal / restore some stuff, but when I restore some old strings it spits out a type error which I've determined is because they weren't -- for some inexplicable reason -- stored as base64. They instead appear to be 'double-escaped', when I need them to be 'single-escaped' to get restored. require 'base64' class MarshaledStuff < ActiveRecord::Base validates_presence_of :marshaled_obj def contents obj = self.marshaled_obj return Marshal.restore(Base64.decode64(obj)) end def contents=(newcontents) self.marshaled_obj = Base64.encode64(Marshal.dump(newcontents)) end end

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  • Using boost asio for pub/sub style tcp in a game loop

    - by unohoo
    I have been reading through the boost asio documentation for a couple of hours now, and while I think the documentation is really great, I am still left a bit confused on how to implement the system that I need. I have to stream info, from a game engine, to a list of computers over tcp. One snag is that, unlike traditional pub/sub, the computer that does the distribution of info is actually the computer that has to connect to the subscribers as well (instead of the subscribers registering with the publisher). This is done via a config file - a list of ip's/ports along with the data that they each require. The subscribers listen, but do not know the ip of the publisher. (As a side note, I'm quite new to network programming, so maybe I'm missing something .. but it's strange that I do not find much information regarding this style of "inverted" client-server model..) I am looking for suggestions for the implementation of such a system using boost asio. Of course I have to integrate the networking into an already existing engine, so with regards to that: What would be a good way to handle messages being sent to multiple computers every frame? Use async_write, call io_service.run and then reset every frame? Would having io_service.run have its own thread be better? Or should I just use threads and use blocking writes?

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  • Installing Rails on Mountain Lion

    - by Jordan Medlock
    I was wondering if you could help me find why I cannot install Ruby on Rails on my MBP with OS X Mountain Lion. It's a weird problem and I'll give you as much info as I can. I've installed ruby and it's working at version 1.9.3 And I've installed ruby gems and it's worked for every other gem I've tried to install. It's version is 1.8.24 When I run $ sudo gem install rails it replies with the message: Successfully installed rails-3.2.8 1 gem installed Although when I ask it rails -v it returns: `Rails is not currently installed on this system. To get the latest version, simply type: $ sudo gem install rails You can then rerun your "rails" command.` What should I do? The rails bash file (/usr/bin/rails) contains: #!/usr/bin/ruby # Stub rails command to load rails from Gems or print an error if not installed. require 'rubygems' version = ">= 0" if ARGV.first =~ /^_(.*)_$/ and Gem::Version.correct? $1 then version = $1 ARGV.shift end begin gem 'railties', version or raise rescue Exception puts 'Rails is not currently installed on this system. To get the latest version, simply type:' puts puts ' $ sudo gem install rails' puts puts 'You can then rerun your "rails" command.' exit 0 end load Gem.bin_path('railties', 'rails', version) That must mean that the gem files aren't there or are old or corrupted How can I check that?

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  • Xcode "Build and Archive" from command line

    - by Dan Fabulich
    Xcode 3.2 provides an awesome new feature under the Build menu, "Build and Archive" which generates an .ipa file suitable for Ad Hoc distribution. You can also open the Organizer, go to "Archived Applications," and "Submit Application to iTunesConnect." Is there a way to use "Build and Archive" from the command line (as part of a build script)? I'd assume that xcodebuild would be involved somehow, but the man page doesn't seem to say anything about this. UPDATE Michael Grinich requested clarification; here's what exactly you can't do with command-line builds, features you can ONLY do with Xcode's Organizer after you "Build and Archive." You can click "Share Application..." to share your IPA with beta testers. As Guillaume points out below, due to some Xcode magic, this IPA file does not require a separately distributed .mobileprovision file that beta testers need to install; that's magical. No command-line script can do it. For example, Arrix's script (submitted May 1) does not meet that requirement. More importantly, after you've beta tested a build, you can click "Submit Application to iTunes Connect" to submit that EXACT same build to Apple, the very binary you tested, without rebuilding it. That's impossible from the command line, because signing the app is part of the build process; you can sign bits for Ad Hoc beta testing OR you can sign them for submission to the App Store, but not both. No IPA built on the command-line can be beta tested on phones and then submitted directly to Apple. I'd love for someone to come along and prove me wrong: both of these features work great in the Xcode GUI and cannot be replicated from the command line.

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  • how could application installations/configurations be easier in linux? [closed]

    - by ajsie
    although you can do anything in linux it tends to require a lot of tweaking in config files and reading a lot of manuals/tutorials before you can have it running in your way. i know that it gets a lot easier by time, and the apt-get installations with ubuntu/debian is heading the right way. but how can linux be more userfriendly for us in the future? i thought that if more is automated like an IDE environment, eg. typing svn will give us all the commands and description about each command when you move between commands with your keyboard. that would be great. but that's just one example. another is the navigation in the terminal between folders. now you have to type a lot just to jump from/to different folders. would be great with some more automatization here too. i know that these extra features will slow down the server, but its 2010 now, and these features are not that heavy for the cpu, but makes it more userfriendly and encourage maintainance of a server, not frighten u off. what do you think about this? should/could we have more user friendly linux environment in servers, something that has annoyed you a lot? a lot of things are done in the unix way, but maybe we should reinvent the wheel in some areas, cause apparently, its so...repeatingly today and difficult to do easy tasks. it should be easier i think..

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  • Strings exported from a module have extra line breaks

    - by Jesse Millikan
    In a DrScheme project, I'm using a MrEd editor-canvas% with text% and inserting a string from a literal in a Scheme file. This results in an extra blank line in the editor for each line of text I'm trying to insert. I've tracked this down to the apparent fact that string literals from outside modules are getting extra line breaks. Here's a full example. The editor is irrelevant at this point, but it displays the result. ; test-literals.ss (module test-literals scheme (provide (all-defined-out)) (define exported-string "From another module with some more line breaks. ")) ; editor-test.ss (module editor-test scheme (require mred "test-literals.ss") (define w (instantiate frame% ("Editor Test" #f) )) (define c (instantiate editor-canvas% (w) (line-count 12) (min-width 400))) (define editor (instantiate text% ())) (send c set-editor editor) (send w show #t) (send editor erase) (send editor insert "Some text with some line breaks. ") (send editor insert exported-string)) And the result in the editor is Some text with some line breaks. From another module with some more line breaks.

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  • This web site needs a different Google Maps API key. A new key can be generated at http://code.googl

    - by MJI
    I'm not a developer. I have no domain, nor wish to have one at the time. Rather I'm just a regular person who likes to upload photos to some photo related sites. My uploading process constantly gets interrupted by one of these annoying API errors. I get it at least two times, one when I click the page to upload, and also right after it has uploaded. It also pops up if I go to edit a photo or delete it. This interrupts my browsing experience until I click okay. I just want a fix for the annoying without having to register for a key. I tried before and it required a web domain. I rather not have to create a domain and go through such hoops just to fix this. Is there a solution for this problem that doesn't require registration? Another thing to note: I have used two computers. One has the message pop-up and the other doesn't. What is different about the two computers?

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  • How should I secure my webapp written using Wicket, Spring, and JPA?

    - by Martin
    So, I have an web-based application that is using the Wicket 1.4 framework, and it uses Spring beans, the Java Persistence API (JPA), and the OpenSessionInView pattern. I'm hoping to find a security model that is declarative, but doesn't require gobs of XML configuration -- I'd prefer annotations. Here are the options so far: Spring Security (guide) - looks complete, but every guide I find that combines it with Wicket still calls it Acegi Security, which makes me think it must be old. Wicket-Auth-Roles (guide 1 and guide 2) - Most guides recommend mixing this with Spring Security, and I love the declarative style of @Authorize("ROLE1","ROLE2",etc). I'm concerned about having to extend AuthenticatedWebApplication, since I'm already extending org.apache.wicket.protocol.http.WebApplication, and Spring is already proxying that behind org.apache.wicket.spring.SpringWebApplicationFactory. SWARM / WASP (guide) - This looks the newest (though the main contributor passed away years ago), but I hate all of the JAAS-styled text files that declare permissions for principals. I also don't like the idea of making an Action class for every single thing a user might want to do. Secure models also aren't immediately obvious to me. Plus, there isn't an Authn example. Additionally, it looks like lots of folks recommend mixing the first and second options. I can't tell what the best practice is at all, though.

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  • How should developers cope with so many GUI configuration combinations?

    - by shawn-harrison
    These days, any decent Windows desktop application must perform well and look good under the following conditions: XP and Vista and Windows 7. 32 bit and 64 bit. With and without Themes. With and without Aero. At 96 and 120 and perhaps custom DPIs. One or more monitors (screens). Each OS has its own preferred font. Oh my! What is a lowly little Windows desktop application developer to do? :( I'm hoping to get a thread started with suggestions on how to deal with this GUI dilemma. First off, I'm on Delphi 7. a) Does Delphi 2010 bring anything new to the table to help with this situation? b) Should we pick an aftermarket component suite and rely on them to solve all these problems? c) Should we go with an aftermarket skinning engine? d) Perhaps a more HTML-type GUI is the way to go. Can we make a relatively complex GUI app with HTML that doesn't require using a browser? (prefer to keep it form based) e) Should we just knuckle down and code through each one of these scenarios and quit bitching about it? f) And finally, how in the world are we supposed to test all these conditions?

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  • C++: is it safe to work with std::vectors as if they were arrays?

    - by peoro
    I need to have a fixed-size array of elements and to call on them functions that require to know about how they're placed in memory, in particular: functions like glVertexPointer, that needs to know where the vertices are, how distant they are one from the other and so on. In my case vertices would be members of the elements to store. to get the index of an element within this array, I'd prefer to avoid having an index field within my elements, but would rather play with pointers arithmetic (ie: index of Element *x will be x - & array[0]) -- btw, this sounds dirty to me: is it good practice or should I do something else? Is it safe to use std::vector for this? Something makes me think that an std::array would be more appropriate but: Constructor and destructor for my structure will be rarely called: I don't mind about such overhead. I'm going to set the std::vector capacity to size I need (the size that would use for an std::array, thus won't take any overhead due to sporadic reallocation. I don't mind a little space overhead for std::vector's internal structure. I could use the ability to resize the vector (or better: to have a size chosen during setup), and I think there's no way to do this with std::array, since its size is a template parameter (that's too bad: I could do that even with an old C-like array, just dynamically allocating it on the heap). If std::vector is fine for my purpose I'd like to know into details if it will have some runtime overhead with respect to std::array (or to a plain C array): I know that it'll call the default constructor for any element once I increase its size (but I guess this won't cost anything if my data has got an empty default constructor?), same for destructor. Anything else?

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  • C standard addressing simplification inconsistency

    - by Chris Lutz
    Section §6.5.3.2 "Address and indirection operators" ¶3 says (relevant section only): The unary & operator returns the address of its operand. ... If the operand is the result of a unary * operator, neither that operator nor the & operator is evaluated and the result is as if both were omitted, except that the constraints on the operators still apply and the result is not an lvalue. Similarly, if the operand is the result of a [] operator, neither the & operator nor the unary * that is implied by the [] is evaluated and the result is as if the & operator were removed and the [] operator were changed to a + operator. ... This means that this: int *i = NULL; printf("%p", (void *) (&*i) ); printf("%p", (void *) (&i[10]) ); Should be perfectly legal, printing the null pointer (probably 0) and the null pointer plus 10 (probably 10). The standard seems very clear that both of those cases are required to be optimized. However, it doesn't seem to require the following to be optimized: struct { int a; short b; } *s = 0; printf("%p", (void *) (&s->b) ); This seems awfully inconsistent. I can see no reason that the above code shouldn't print the null pointer plus sizeof(int) (possibly 4). Simplifying a &-> expression is going to be the same conceptually (IMHO) as &[], a simple address-plus-offset. It's even an offset that's going to be determinable at compile time, rather than potentially runtime with the [] operator. Is there anything in the rationale about why this is so seemingly inconsistent?

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  • action mailer gem and tlsmail gem not working in heroku after GIT PUSH HEROKU

    - by user163352
    I'm using heroku as my host..It was working fine. Then I installed action_mailer_tls and tlsmail. Then I comitted it and pushed it heroku.. After that I got error in myapp.heroku.com. The error is /usr/local/lib/ruby/site_ruby/1.8/rubygems/custom_require.rb:31:in gem_original_require': no such file to load -- smtp_tls (MissingSourceFile) from /usr/local/lib/ruby/site_ruby/1.8/rubygems/custom_require.rb:31:inrequire' from /usr/local/lib/ruby/gems/1.8/gems/activesupport-2.3.3/lib/active_support/dependencies.rb:158:in require' from /disk1/home/slugs/154378_e47562d_b59c/mnt/config/initializers/smtp_gmail.rb:3 from /usr/local/lib/ruby/gems/1.8/gems/activesupport-2.3.3/lib/active_support/dependencies.rb:147:inload_without_new_constant_marking' from /usr/local/lib/ruby/gems/1.8/gems/activesupport-2.3.3/lib/active_support/dependencies.rb:147:in load' from /usr/local/lib/ruby/gems/1.8/gems/rails-2.3.3/lib/initializer.rb:622:inload_application_initializers' from /usr/local/lib/ruby/gems/1.8/gems/rails-2.3.3/lib/initializer.rb:621:in each' from /usr/local/lib/ruby/gems/1.8/gems/rails-2.3.3/lib/initializer.rb:621:inload_application_initializers' ... 19 levels... from /usr/local/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/builder.rb:29:in instance_eval' from /usr/local/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/builder.rb:29:ininitialize' from /home/heroku_rack/heroku.ru:1:in `new' from /home/heroku_rack/heroku.ru:1 Do I need to push the gems..If so I tried git add .gems It also gives fatal error. any suggestion would be greatly appreciated.

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  • Rails 4, not saving @user.save when registering new user

    - by Yuichi
    When I try to register an user, it does not give me any error but just cannot save the user. I don't have attr_accessible. I'm not sure what I am missing. Please help me. user.rb class User < ActiveRecord::Base has_secure_password validates :email, presence: true, uniqueness: true, format: { with: /\A([^@\s]+)@((?:[-a-z0-9]+\.)+[a-z]{2,})\Z/i } validates :password, presence: true, length: {minimum: 6} validates :nickname, presence: true, uniqueness: true end users_controller.rb class UsersController < ApplicationController def new @user = User.new end def create @user = User.new(user_params) # Not saving @user ... if @user.save flash[:success] = "Successfully registered" redirect_to videos_path else flash[:error] = "Cannot create an user, check the input and try again" render :new end end private def user_params params.require(:user).permit(:email, :password, :nickname) end end Log: Processing by UsersController#create as HTML Parameters: {"utf8"=>"?", "authenticity_token"=>"x5OqMgarqMFj17dVSuA8tVueg1dncS3YtkCfMzMpOUE=", "user"=>{"email"=>"[email protected]", "password"=>"[FILTERED]", "nickname"=>"example"}, "commit"=>"Register"} (0.1ms) begin transaction User Exists (0.2ms) SELECT 1 AS one FROM "users" WHERE "users"."email" = '[email protected]' LIMIT 1 User Exists (0.1ms) SELECT 1 AS one FROM "users" WHERE "users"."nickname" = 'example' LIMIT 1 (0.1ms) rollback transaction

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  • WPF/MVVM - keep ViewModels in application component or separate?

    - by Anders Juul
    Hi all, I have a WPF application where I'm using the MVVM pattern. I get the VM activated for actions that require user input and thus need to activate views from the VM. I've started out separating the VMs into a separate component/assembly, partly because I see them as the unit testable part, partly because views should rely on VM, not the other way round. But when I then need to bring up a window, the window is not known by the VM. All introductions I find place the VM in the WPF/App component, thus eliminating the problem. This article recommends keeping them in separate layers : http://waf.codeplex.com/wikipage?title=Architecture%20-%20Get%20The%20Big%20Picture&referringTitle=Home As I see it, I have the following choices Move VMs to the WPF/App assembly to allow VMs to access the windows directly. Place interfaces of views in VM-assembly, implement views in WPF/App assembly and register the connection through IOC or alternative ways. File a 'request' from the VM into some mechanism/bus that routes the request (but which mechanism!? E.g something in Prism?!) What's the recommendation? Thanks for any comments, Anders, Denmark

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  • Querying a 3rd party website's database from my website

    - by Mong134
    The Goal: To retrieve information from a 3rd party database based off of a user's query on my ASP.NET website The Details: I need to be able to search 3rd-party websites for information relating to pharmaceutical drugs. Basically, here's what I've been tasked with: a user starts entering the name of a drug they're using in their experiments, and while they're typing a 3rd party website (e.g., here or here) is queried and suggestions are made based based off of what they've typed. Once they've made a selection, certain properties (molecular weight, chemical structure, etc) are retrieved from the 3rd party database and stored in our database. PharmaGKB.org's search bar is pretty much what I need to implement, but I need to access a 3rd party db. The site that I'm working on is ASP.NET/C#. The Problem: I don't really know where to start with this. There's a downloadable Perl example at the bottom of the page here, but it didn't really help me all that much. I'm at a loss as to how to implement this, or even find information about how to do it. The AJAX toolkit was suggested, but I'm not sure if that will solve the issue. JavaScript is also being considered, but again, I'm not sure if that will be sufficient, either. Perl Example Connection As a mentioned, here is a snippet from the Perl example given on the Pharmgkb.org site: my $call = SOAP::Lite -> readable (1) -> uri('SearchService') -> proxy('http://www.pharmgkb.org/services/SearchService') -> search ($ARGV[0]); However, I'm not sure how to implement this is C#/ASP.NET/JavaScript. There's a question on Stack Overflow about embedding Perl in C#, but it require a C wrapper as well, and I don't think that three languages is necessary or wise to solve this issue.

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  • Delayed_job not executing the perform method but emptying the job queue

    - by James
    I have a fresh rails 3 app, here's my Gemfile: source 'http://rubygems.org' gem 'rails', '3.0.0' gem 'delayed_job' gem 'sqlite3-ruby', :require = 'sqlite3' Here's the class that represents the job that I want to queue: class Me < Struct.new(:something) def perform puts "Hello from me" logger.info "Hello from me" logger.debug "Hello from me" raise Exception.new end end From the console with no workers running: irb(main):002:0> Delayed::Job.enqueue Me.new(1) => #<Delayed::Backend::ActiveRecord::Job id: 7, priority: 0, attempts: 0, handler: "--- !ruby/struct:Me \nsomething: 1\n", last_error: nil, run_at: "2010-12-29 07:24:11", locked_at: nil, failed_at: nil, locked_by: nil, created_at: "2010-12-29 07:24:11", updated_at: "2010-12-29 07:24:11"> Like I mentioned: there are no workers running: irb(main):003:0> Delayed::Job.all => [#<Delayed::Backend::ActiveRecord::Job id: 7, priority: 0, attempts: 0, handler: "--- !ruby/struct:Me \nsomething: 1\n", last_error: nil, run_at: "2010-12-29 07:24:11", locked_at: nil, failed_at: nil, locked_by: nil, created_at: "2010-12-29 07:24:11", updated_at: "2010-12-29 07:24:11">] I start a worker with script/delayed_job run The queue gets emptied: irb(main):006:0> Delayed::Job.all => [] However, nothing happens as a result of the puts, nothing is logged from the logger calls, and no exception is raised. I'd appreciate any help / insight or anything to try.

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  • Alternative to using c:out to prevent XSS

    - by lynxforest
    I'm working on preventing cross site scripting (XSS) in a Java, Spring based, Web application. I have already implemented a servlet filter similar to this example http://greatwebguy.com/programming/java/simple-cross-site-scripting-xss-servlet-filter/ which sanitizes all the input into the application. As an extra security measure I would like to also sanitize all output of the application in all JSPs. I have done some research to see how this could be done and found two complementary options. One of them is the use of Spring's defaultHtmlEscape attribute. This was very easy to implement (a few lines in web.xml), and it works great when your output is going through one of spring's tags (ie: message, or form tags). The other option I have found is to not directly use EL expressions such as ${...} and instead use <c:out value="${...}" /> That second approach works perfectly, however due to the size of the application I am working on (200+ JSP files). It is a very cumbersome task to have to replace all inappropriate uses of EL expressions with the c:out tag. Also it would become a cumbersome task in the future to make sure all developers stick to this convention of using the c:out tag (not to mention, how much more unreadable the code would be). Is there alternative way to escape the output of EL expressions that would require fewer code modifications? Thank you in advance.

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  • Signed and RequireAdministrator manifested executable being run from temp folder?

    - by Ian Boyd
    i manifested my executable as require administrator: <?xml version="1.0" encoding="UTF-8" standalone="yes"?> <assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0"> <!-- Disable Windows Vista UAC compatability heuristics --> <trustInfo xmlns="urn:schemas-microsoft-com:asm.v2"> <security> <requestedPrivileges> <requestedExecutionLevel level="requireAdministrator"/> </requestedPrivileges> </security> </trustInfo> </assembly> And then i digitally signed it. But then when i run the executable i noticed something odd: the name of the executable on the Consent dialog changed from PingWarning.exe to pinxxxx.tmp; as though a temp copy was made, and that is being run: i dug out Process Montior, to see if anyone is creating a *.tmp file when i launch my executable, and there is: The Application Information service inside this particular svchost container is intentionally copying my executable to the Windows temp folder, and asking for user "Consent" from there; giving an invalid filename. Once consent has been granted, the executable is run from its original location: link text The file is not copied to the temp folder if i do not digitally sign it: So my problem is the invalid filename appearing on the consent dialog when i digitally sign my executable which has been manifested as requireAdministrator. What do?

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  • How to detect changing directory size in Perl

    - by materiamage
    Hello, I am trying to find a way of monitoring directories in Perl, in particular the size of a directory, and upon detecting a change in directory size, perform a particular action. The issue I have is with large files that require a noticeable amount of time to copy into this directory, i.e. 100MB. What happens (in Windows, not Unix) is the system reserves enough disk space for the entire file, even though the file is still copying in progress. This causes problems for me, because my script will try to perform an action on this file that has not finished copying over. I can easily detect directory size changes in Unix via 'du', but 'du' in Windows does not behave the same way. Are there any accurate methods of detecting directory size changes in Perl? Edit: Some points to clarify: - My Perl script is only monitoring a particular directory, and upon detecting a new file or a new directory, perform an action on this new file or directory. It is not copying any files; users on the network will be copying files into the directory I am monitoring. - The problem occurs when a new file or directory appears (copied, not moved) that is significantly large ( 100MB, but usually a couple GB) and my program fires before this copy completes - In Unix I can easily 'du' to see that the file/directory in question is growing in size, and take the appropriate action - In Windows the size is static, so I cannot detect this change - opendir/readdir/closedir is not feasible, as some of the directories that appear may contain thousands of files, and I want to avoid the overhead of Ideally I would like my program to be triggered on change, but I am not sure how to do this. As of right now it busy waits until it detects a change. The change in file/directory size is not in my control.

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  • Instanced drawing with OpenGL ES 2.0

    - by Mårten Wikström
    In short: Is it possible to use the gl_InstanceID built-in variable in OpenGL ES 2.0? And, if so, how? Some more info: I want to draw multiple instances of an object using glDrawArraysInstanced and gl_InstanceID, and I want my application to run on multiple platforms, including iOS. The specification clearly says that these features require ES 3.0. According to the iOS Device Compatibility Reference ES 3.0 is only available on a few devices (those based on the A7 GPU; so iPhone 5s, but not on iPhone 5 or earlier). So my first assumption was that I needed to avoid using instanced drawing on older iOS devices. However, further down in the compatibility reference document it says that the EXT_draw_instanced extension is supported for all SGX Series 5 processors (that includes iPhone 5 and 4s). This makes me think that I could indeed use instanced drawing on older iOS devices too, by looking up and using the appropriate extension function (EXT or ARB) for glDrawArraysInstanced. I'm currently just running some test code using SDL and GLEW on Windows so I haven't tested anything on iOS yet. However, in my current setup I'm having trouble using the gl_InstanceID built-in variable in a vertex shader. I'm getting the following error message: 'gl_InstanceID' : variable is not available in current GLSL version Enabling the "draw_instanced" extension in GLSL has no effect: #extension GL_ARB_draw_instanced : enable #extension GL_EXT_draw_instanced : enable The error goes away when I specifically declare that I need ES 3.0 (GLSL 300 ES): #version 300 es Although that seem to work fine on my Windows desktop machine in an ES 2.0 context I doubt that this would work on an iPhone 5. So, shall I abandon the idea of being able to use instanced drawing on older iOS devices?

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  • Disadvantages of MySQL Row Locking

    - by Nyxynyx
    I am using row locking (transactions) in MySQL for creating a job queue. Engine used is InnoDB. SQL Query START TRANSACTION; SELECT * FROM mytable WHERE status IS NULL ORDER BY timestamp DESC LIMIT 1 FOR UPDATE; UPDATE mytable SET status = 1; COMMIT; According to this webpage, The problem with SELECT FOR UPDATE is that it usually creates a single synchronization point for all of the worker processes, and you see a lot of processes waiting for the locks to be released with COMMIT. Question: Does this mean that when the first query is executed, which takes some time to finish the transaction before, when the second similar query occurs before the first transaction is committed, it will have to wait for it to finish before the query is executed? If this is true, then I do not understand why the row locking of a single row (which I assume) will affect the next transaction query that would not require reading that locked row? Additionally, can this problem be solved (and still achieve the effect row locking does for a job queue) by doing a UPDATE instead of the transaction? UPDATE mytable SET status = 1 WHERE status IS NULL ORDER BY timestamp DESC LIMIT 1

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  • Blackberry Keyboard Lock timeout

    - by Vernon
    I want this blackberry 9700 to "fully lock" as soon as I click the icon for the "Keyboard Lock" application. Currently I have to wait 5 to 7 seconds for the screen to go dark after each time I click the "Keyboard Lock" icon. During that time if something touches the touch pad, then the 5-7 second timer resets and you have to wait another 5 to 7 seconds for the screen to go dark and "fully lock" After it finally goes dark, touching the touch pad does not reset the timer. At that point it is "fully locked" and requires a key to be pressed. How can I get it to "fully lock" as soon as the lock icon is clicked? I want the screen to go dark immediately, and for it to require a key press to request an unlock. I have tried Options - Screen/Keyboard - Backlight Timeout ... etc ... none of that reduces the timeout for the "Keyboard Lock" application. And there does not seem to be an option screen for the "Keyboard Lock" application, that I can find. NOTE: This is occurring with BlackBerry 9700 v5.0.0.330 (Platform 5.1.0.91)

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