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  • PHP/MySQL - Working with two databases, one shared and one local to an instance of application

    - by Extrakun
    The situation: Using a off-the-shelf PHP application, I have to add in a new module for extra functionality. Today, it is made known that eventually four different instances of the application are to be deployed, but the data from the new functionality is to be shared among those 4 instances. Each instance should still have their own database for users, content and etc. So the data for the new functionality goes into a 'shared' database. The data for the application (user login, content, uploads) go into a 'local' database To make things more complex, the new module I am writing will fetch data from the local DB and the shared DB at the same time. A re-write of the base application will take too long. I only have control over the new module which I am writing. The ideal solution: Is there a way to encapsulate 2 databases into one name using MySQL? I do not wish to switch DB connections or specifically name the DB to query from inside my SQL statements. The application uses a DB wrapper, so I am able to change it somehow so I can invisibly attempt to read/write to two different DB. What is the best way to handle this problem?

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  • Entity Framework one-to-one relationship mapping flattened in code

    - by Josh Close
    I have a table structure like so. Address: AddressId int not null primary key identity ...more columns AddressContinental: AddressId int not null primary key identity foreign key to pk of Address County State AddressInternational: AddressId int not null primary key identity foreign key to pk of Address ProvinceRegion I don't have control over schema, this is just the way it is. Now, what I want to do is have a single Address object. public class Address { public int AddressId { get; set; } public County County { get; set; } public State State { get; set } public ProvinceRegion { get; set; } } I want to have EF pull it out of the database as a single entity. When saving, I want to save the single entity and have EF know to split it into the three tables. How would I map this in EF 4.1 Code First? I've been searching around and haven't found anything that meets my case yet. UPDATE An address record will have a record in Address and one in either AddressContinental or AddressInternational, but not both.

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  • When destroying one record, another one gets destroyed

    - by normalocity
    Products (like an iPod Classic) :has_many = :listings, :dependent = :destroy Listings (like "My name is Joe, and I have an iPod for sale) :belongs_to = :product So, if I delete a given Product, all the listings that point to it get deleted. That makes sense, and is by design. However, I am writing a "merge" function, where you merge two Products into one, and combine their Listings. So, let's say my two products are "iPod Color" and "iPod Classic", and I want to merge the two. What I want to do is say, "iPod Color, merge into iPod Classic", and result should be that: All the iPod Color Listings are re-pointed to the iPod Classic product After the product_id change, the Listing(s) are saved I then delete the "iPod Color" product Well, that should all work fine, without deleting any Listings. However, I've got this controller, and for whatever reason when I destroy the "iPod Color" Product, even after confirming that the Listings have been moved to "iPod Classic" and saved to the database, the Listings that were previously pointed to "iPod Color" get destroyed as well, and I can't figure out why. It's as if they are retaining some kind of link to the destroyed product, and therefore begin destroyed themselves. What painfully obvious thing am I missing? def merge merging_from = Product.find(params[:id]) merging_to = Product.find_by_model(params[:merging_to]) unless merging_to.nil? unless merging_from.nil? unless merging_from == merging_to # you don't want to merge something with itself merging_from.listings.each do |l| l.product = merging_to l.save end # through some debugging, I've confirmed that my missing Listings are disappearing as a result of the following destroy call merging_from.destroy end end end

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  • XSLT, process elements one by one

    - by qui
    Hi I am quite weak at XSLT so this might seem obvious. Here is some sample XML <term> <name>cholecystocolonic fistula</name> <definition>blah blah</definition> <reference>cholecystocolostomy</reference> </term> And here is the XSLT I wrote a while ago to process it <xsl:template name="term"> { "dictitle": "<xsl:value-of select="name" disable-output-escaping="yes" />", "html": "<xsl:value-of select="definition" disable-output-escaping="yes"/>", "referece": "<xsl:value-of select="reference" disable-output-escaping="yes"/> } </xsl:template> Basically I am creating JSON from the XML. The requirements have now changed so that now the XML can have more than one definition tag and reference tag. They can appear in any order, i.e definition, reference, reference, definition, reference. How can I update the XSLT to accommodate this? Probably worth mentioning that because my XSLT processor is using .NET I can only use XSLT 1.0 commands. Many thanks!

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  • how to pass one variable value frm one class to the oder

    - by Arunabha
    i hav two packages one is com.firstBooks.series.db.parser which hav a java file XMLParser.java,i hav another package com.firstBooks.series79 which hav a class called AppMain.NW i want to send the value of a variable called _xmlFileName frm AppMain class to the xmlFile variable in XMLParser class,i am posting the codes for both the class,kindly help me. package com.firstBooks.series.db.parser; import java.io.IOException; import java.io.InputStream; import java.util.Vector; import net.rim.device.api.xml.parsers.DocumentBuilder; import net.rim.device.api.xml.parsers.DocumentBuilderFactory; import net.rim.device.api.xml.parsers.ParserConfigurationException; import org.w3c.dom.Document; import org.w3c.dom.Element; import org.w3c.dom.NodeList; import org.xml.sax.SAXException; import com.firstBooks.series.db.Question; public class XMLParser { private Document document; public static Vector questionList; public static String xmlFile; public XMLParser() { questionList = new Vector(); } public void parseXMl() throws SAXException, IOException, ParserConfigurationException { // Build a document based on the XML file. DocumentBuilderFactory factory = DocumentBuilderFactory.newInstance(); DocumentBuilder builder = factory.newDocumentBuilder(); InputStream inputStream = getClass().getResourceAsStream(xmlFile); document = builder.parse(inputStream); } public void parseDocument() { Element element = document.getDocumentElement(); NodeList nl = element.getElementsByTagName("question"); if (nl != null && nl.getLength() > 0) { for (int i = 0; i < nl.getLength(); i++) { Element ele = (Element) nl.item(i); Question question = getQuestions(ele); questionList.addElement(question); } } } private Question getQuestions(Element element) { String title = getTextValue(element, "title"); String choice1 = getTextValue(element, "choice1"); String choice2 = getTextValue(element, "choice2"); String choice3 = getTextValue(element, "choice3"); String choice4 = getTextValue(element, "choice4"); String answer = getTextValue(element, "answer"); String rationale = getTextValue(element, "rationale"); Question Questions = new Question(title, choice1, choice2, choice3, choice4, answer, rationale); return Questions; } private String getTextValue(Element ele, String tagName) { String textVal = null; NodeList nl = ele.getElementsByTagName(tagName); if (nl != null && nl.getLength() > 0) { Element el = (Element) nl.item(0); textVal = el.getFirstChild().getNodeValue(); } return textVal; } } Nw the code for AppMain class //#preprocess package com.firstBooks.series79; import net.rim.device.api.ui.UiApplication; import com.firstBooks.series.ui.screens.HomeScreen; public class AppMain extends UiApplication { public static String _xmlFileName; public static boolean _Lite; public static int _totalNumofQuestions; public static void initialize(){ //#ifndef FULL /* //#endif _xmlFileName = "/res/Series79_FULL.xml"; _totalNumofQuestions = 50; _Lite = false; //#ifndef FULL */ //#endif //#ifndef LITE /* //#endif _xmlFileName = "/res/Series79_LITE.xml"; _totalNumofQuestions = 10; _Lite = true; //#ifndef LITE */ //#endif } private AppMain() { initialize(); pushScreen(new HomeScreen()); } public static void main(String args[]) { new AppMain().enterEventDispatcher(); } }

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  • Ancillary Objects: Separate Debug ELF Files For Solaris

    - by Ali Bahrami
    We introduced a new object ELF object type in Solaris 11 Update 1 called the Ancillary Object. This posting describes them, using material originally written during their development, the PSARC arc case, and the Solaris Linker and Libraries Manual. ELF objects contain allocable sections, which are mapped into memory at runtime, and non-allocable sections, which are present in the file for use by debuggers and observability tools, but which are not mapped or used at runtime. Typically, all of these sections exist within a single object file. Ancillary objects allow them to instead go into a separate file. There are different reasons given for wanting such a feature. One can debate whether the added complexity is worth the benefit, and in most cases it is not. However, one important case stands out — customers with very large 32-bit objects who are not ready or able to make the transition to 64-bits. We have customers who build extremely large 32-bit objects. Historically, the debug sections in these objects have used the stabs format, which is limited, but relatively compact. In recent years, the industry has transitioned to the powerful but verbose DWARF standard. In some cases, the size of these debug sections is large enough to push the total object file size past the fundamental 4GB limit for 32-bit ELF object files. The best, and ultimately only, solution to overly large objects is to transition to 64-bits. However, consider environments where: Hundreds of users may be executing the code on large shared systems. (32-bits use less memory and bus bandwidth, and on sparc runs just as fast as 64-bit code otherwise). Complex finely tuned code, where the original authors may no longer be available. Critical production code, that was expensive to qualify and bring online, and which is otherwise serving its intended purpose without issue. Users in these risk adverse and/or high scale categories have good reasons to push 32-bits objects to the limit before moving on. Ancillary objects offer these users a longer runway. Design The design of ancillary objects is intended to be simple, both to help human understanding when examining elfdump output, and to lower the bar for debuggers such as dbx to support them. The primary and ancillary objects have the same set of section headers, with the same names, in the same order (i.e. each section has the same index in both files). A single added section of type SHT_SUNW_ANCILLARY is added to both objects, containing information that allows a debugger to identify and validate both files relative to each other. Given one of these files, the ancillary section allows you to identify the other. Allocable sections go in the primary object, and non-allocable ones go into the ancillary object. A small set of non-allocable objects, notably the symbol table, are copied into both objects. As noted above, most sections are only written to one of the two objects, but both objects have the same section header array. The section header in the file that does not contain the section data is tagged with the SHF_SUNW_ABSENT section header flag to indicate its placeholder status. Compiler writers and others who produce objects can set the SUNW_SHF_PRIMARY section header flag to mark non-allocable sections that should go to the primary object rather than the ancillary. If you don't request an ancillary object, the Solaris ELF format is unchanged. Users who don't use ancillary objects do not pay for the feature. This is important, because they exist to serve a small subset of our users, and must not complicate the common case. If you do request an ancillary object, the runtime behavior of the primary object will be the same as that of a normal object. There is no added runtime cost. The primary and ancillary object together represent a logical single object. This is facilitated by the use of a single set of section headers. One can easily imagine a tool that can merge a primary and ancillary object into a single file, or the reverse. (Note that although this is an interesting intellectual exercise, we don't actually supply such a tool because there's little practical benefit above and beyond using ld to create the files). Among the benefits of this approach are: There is no need for per-file symbol tables to reflect the contents of each file. The same symbol table that would be produced for a standard object can be used. The section contents are identical in either case — there is no need to alter data to accommodate multiple files. It is very easy for a debugger to adapt to these new files, and the processing involved can be encapsulated in input/output routines. Most of the existing debugger implementation applies without modification. The limit of a 4GB 32-bit output object is now raised to 4GB of code, and 4GB of debug data. There is also the future possibility (not currently supported) to support multiple ancillary objects, each of which could contain up to 4GB of additional debug data. It must be noted however that the 32-bit DWARF debug format is itself inherently 32-bit limited, as it uses 32-bit offsets between debug sections, so the ability to employ multiple ancillary object files may not turn out to be useful. Using Ancillary Objects (From the Solaris Linker and Libraries Guide) By default, objects contain both allocable and non-allocable sections. Allocable sections are the sections that contain executable code and the data needed by that code at runtime. Non-allocable sections contain supplemental information that is not required to execute an object at runtime. These sections support the operation of debuggers and other observability tools. The non-allocable sections in an object are not loaded into memory at runtime by the operating system, and so, they have no impact on memory use or other aspects of runtime performance no matter their size. For convenience, both allocable and non-allocable sections are normally maintained in the same file. However, there are situations in which it can be useful to separate these sections. To reduce the size of objects in order to improve the speed at which they can be copied across wide area networks. To support fine grained debugging of highly optimized code requires considerable debug data. In modern systems, the debugging data can easily be larger than the code it describes. The size of a 32-bit object is limited to 4 Gbytes. In very large 32-bit objects, the debug data can cause this limit to be exceeded and prevent the creation of the object. To limit the exposure of internal implementation details. Traditionally, objects have been stripped of non-allocable sections in order to address these issues. Stripping is effective, but destroys data that might be needed later. The Solaris link-editor can instead write non-allocable sections to an ancillary object. This feature is enabled with the -z ancillary command line option. $ ld ... -z ancillary[=outfile] ...By default, the ancillary file is given the same name as the primary output object, with a .anc file extension. However, a different name can be provided by providing an outfile value to the -z ancillary option. When -z ancillary is specified, the link-editor performs the following actions. All allocable sections are written to the primary object. In addition, all non-allocable sections containing one or more input sections that have the SHF_SUNW_PRIMARY section header flag set are written to the primary object. All remaining non-allocable sections are written to the ancillary object. The following non-allocable sections are written to both the primary object and ancillary object. .shstrtab The section name string table. .symtab The full non-dynamic symbol table. .symtab_shndx The symbol table extended index section associated with .symtab. .strtab The non-dynamic string table associated with .symtab. .SUNW_ancillary Contains the information required to identify the primary and ancillary objects, and to identify the object being examined. The primary object and all ancillary objects contain the same array of sections headers. Each section has the same section index in every file. Although the primary and ancillary objects all define the same section headers, the data for most sections will be written to a single file as described above. If the data for a section is not present in a given file, the SHF_SUNW_ABSENT section header flag is set, and the sh_size field is 0. This organization makes it possible to acquire a full list of section headers, a complete symbol table, and a complete list of the primary and ancillary objects from either of the primary or ancillary objects. The following example illustrates the underlying implementation of ancillary objects. An ancillary object is created by adding the -z ancillary command line option to an otherwise normal compilation. The file utility shows that the result is an executable named a.out, and an associated ancillary object named a.out.anc. $ cat hello.c #include <stdio.h> int main(int argc, char **argv) { (void) printf("hello, world\n"); return (0); } $ cc -g -zancillary hello.c $ file a.out a.out.anc a.out: ELF 32-bit LSB executable 80386 Version 1 [FPU], dynamically linked, not stripped, ancillary object a.out.anc a.out.anc: ELF 32-bit LSB ancillary 80386 Version 1, primary object a.out $ ./a.out hello worldThe resulting primary object is an ordinary executable that can be executed in the usual manner. It is no different at runtime than an executable built without the use of ancillary objects, and then stripped of non-allocable content using the strip or mcs commands. As previously described, the primary object and ancillary objects contain the same section headers. To see how this works, it is helpful to use the elfdump utility to display these section headers and compare them. The following table shows the section header information for a selection of headers from the previous link-edit example. Index Section Name Type Primary Flags Ancillary Flags Primary Size Ancillary Size 13 .text PROGBITS ALLOC EXECINSTR ALLOC EXECINSTR SUNW_ABSENT 0x131 0 20 .data PROGBITS WRITE ALLOC WRITE ALLOC SUNW_ABSENT 0x4c 0 21 .symtab SYMTAB 0 0 0x450 0x450 22 .strtab STRTAB STRINGS STRINGS 0x1ad 0x1ad 24 .debug_info PROGBITS SUNW_ABSENT 0 0 0x1a7 28 .shstrtab STRTAB STRINGS STRINGS 0x118 0x118 29 .SUNW_ancillary SUNW_ancillary 0 0 0x30 0x30 The data for most sections is only present in one of the two files, and absent from the other file. The SHF_SUNW_ABSENT section header flag is set when the data is absent. The data for allocable sections needed at runtime are found in the primary object. The data for non-allocable sections used for debugging but not needed at runtime are placed in the ancillary file. A small set of non-allocable sections are fully present in both files. These are the .SUNW_ancillary section used to relate the primary and ancillary objects together, the section name string table .shstrtab, as well as the symbol table.symtab, and its associated string table .strtab. It is possible to strip the symbol table from the primary object. A debugger that encounters an object without a symbol table can use the .SUNW_ancillary section to locate the ancillary object, and access the symbol contained within. The primary object, and all associated ancillary objects, contain a .SUNW_ancillary section that allows all the objects to be identified and related together. $ elfdump -T SUNW_ancillary a.out a.out.anc a.out: Ancillary Section: .SUNW_ancillary index tag value [0] ANC_SUNW_CHECKSUM 0x8724 [1] ANC_SUNW_MEMBER 0x1 a.out [2] ANC_SUNW_CHECKSUM 0x8724 [3] ANC_SUNW_MEMBER 0x1a3 a.out.anc [4] ANC_SUNW_CHECKSUM 0xfbe2 [5] ANC_SUNW_NULL 0 a.out.anc: Ancillary Section: .SUNW_ancillary index tag value [0] ANC_SUNW_CHECKSUM 0xfbe2 [1] ANC_SUNW_MEMBER 0x1 a.out [2] ANC_SUNW_CHECKSUM 0x8724 [3] ANC_SUNW_MEMBER 0x1a3 a.out.anc [4] ANC_SUNW_CHECKSUM 0xfbe2 [5] ANC_SUNW_NULL 0 The ancillary sections for both objects contain the same number of elements, and are identical except for the first element. Each object, starting with the primary object, is introduced with a MEMBER element that gives the file name, followed by a CHECKSUM that identifies the object. In this example, the primary object is a.out, and has a checksum of 0x8724. The ancillary object is a.out.anc, and has a checksum of 0xfbe2. The first element in a .SUNW_ancillary section, preceding the MEMBER element for the primary object, is always a CHECKSUM element, containing the checksum for the file being examined. The presence of a .SUNW_ancillary section in an object indicates that the object has associated ancillary objects. The names of the primary and all associated ancillary objects can be obtained from the ancillary section from any one of the files. It is possible to determine which file is being examined from the larger set of files by comparing the first checksum value to the checksum of each member that follows. Debugger Access and Use of Ancillary Objects Debuggers and other observability tools must merge the information found in the primary and ancillary object files in order to build a complete view of the object. This is equivalent to processing the information from a single file. This merging is simplified by the primary object and ancillary objects containing the same section headers, and a single symbol table. The following steps can be used by a debugger to assemble the information contained in these files. Starting with the primary object, or any of the ancillary objects, locate the .SUNW_ancillary section. The presence of this section identifies the object as part of an ancillary group, contains information that can be used to obtain a complete list of the files and determine which of those files is the one currently being examined. Create a section header array in memory, using the section header array from the object being examined as an initial template. Open and read each file identified by the .SUNW_ancillary section in turn. For each file, fill in the in-memory section header array with the information for each section that does not have the SHF_SUNW_ABSENT flag set. The result will be a complete in-memory copy of the section headers with pointers to the data for all sections. Once this information has been acquired, the debugger can proceed as it would in the single file case, to access and control the running program. Note - The ELF definition of ancillary objects provides for a single primary object, and an arbitrary number of ancillary objects. At this time, the Oracle Solaris link-editor only produces a single ancillary object containing all non-allocable sections. This may change in the future. Debuggers and other observability tools should be written to handle the general case of multiple ancillary objects. ELF Implementation Details (From the Solaris Linker and Libraries Guide) To implement ancillary objects, it was necessary to extend the ELF format to add a new object type (ET_SUNW_ANCILLARY), a new section type (SHT_SUNW_ANCILLARY), and 2 new section header flags (SHF_SUNW_ABSENT, SHF_SUNW_PRIMARY). In this section, I will detail these changes, in the form of diffs to the Solaris Linker and Libraries manual. Part IV ELF Application Binary Interface Chapter 13: Object File Format Object File Format Edit Note: This existing section at the beginning of the chapter describes the ELF header. There's a table of object file types, which now includes the new ET_SUNW_ANCILLARY type. e_type Identifies the object file type, as listed in the following table. NameValueMeaning ET_NONE0No file type ET_REL1Relocatable file ET_EXEC2Executable file ET_DYN3Shared object file ET_CORE4Core file ET_LOSUNW0xfefeStart operating system specific range ET_SUNW_ANCILLARY0xfefeAncillary object file ET_HISUNW0xfefdEnd operating system specific range ET_LOPROC0xff00Start processor-specific range ET_HIPROC0xffffEnd processor-specific range Sections Edit Note: This overview section defines the section header structure, and provides a high level description of known sections. It was updated to define the new SHF_SUNW_ABSENT and SHF_SUNW_PRIMARY flags and the new SHT_SUNW_ANCILLARY section. ... sh_type Categorizes the section's contents and semantics. Section types and their descriptions are listed in Table 13-5. sh_flags Sections support 1-bit flags that describe miscellaneous attributes. Flag definitions are listed in Table 13-8. ... Table 13-5 ELF Section Types, sh_type NameValue . . . SHT_LOSUNW0x6fffffee SHT_SUNW_ancillary0x6fffffee . . . ... SHT_LOSUNW - SHT_HISUNW Values in this inclusive range are reserved for Oracle Solaris OS semantics. SHT_SUNW_ANCILLARY Present when a given object is part of a group of ancillary objects. Contains information required to identify all the files that make up the group. See Ancillary Section. ... Table 13-8 ELF Section Attribute Flags NameValue . . . SHF_MASKOS0x0ff00000 SHF_SUNW_NODISCARD0x00100000 SHF_SUNW_ABSENT0x00200000 SHF_SUNW_PRIMARY0x00400000 SHF_MASKPROC0xf0000000 . . . ... SHF_SUNW_ABSENT Indicates that the data for this section is not present in this file. When ancillary objects are created, the primary object and any ancillary objects, will all have the same section header array, to facilitate merging them to form a complete view of the object, and to allow them to use the same symbol tables. Each file contains a subset of the section data. The data for allocable sections is written to the primary object while the data for non-allocable sections is written to an ancillary file. The SHF_SUNW_ABSENT flag is used to indicate that the data for the section is not present in the object being examined. When the SHF_SUNW_ABSENT flag is set, the sh_size field of the section header must be 0. An application encountering an SHF_SUNW_ABSENT section can choose to ignore the section, or to search for the section data within one of the related ancillary files. SHF_SUNW_PRIMARY The default behavior when ancillary objects are created is to write all allocable sections to the primary object and all non-allocable sections to the ancillary objects. The SHF_SUNW_PRIMARY flag overrides this behavior. Any output section containing one more input section with the SHF_SUNW_PRIMARY flag set is written to the primary object without regard for its allocable status. ... Two members in the section header, sh_link, and sh_info, hold special information, depending on section type. Table 13-9 ELF sh_link and sh_info Interpretation sh_typesh_linksh_info . . . SHT_SUNW_ANCILLARY The section header index of the associated string table. 0 . . . Special Sections Edit Note: This section describes the sections used in Solaris ELF objects, using the types defined in the previous description of section types. It was updated to define the new .SUNW_ancillary (SHT_SUNW_ANCILLARY) section. Various sections hold program and control information. Sections in the following table are used by the system and have the indicated types and attributes. Table 13-10 ELF Special Sections NameTypeAttribute . . . .SUNW_ancillarySHT_SUNW_ancillaryNone . . . ... .SUNW_ancillary Present when a given object is part of a group of ancillary objects. Contains information required to identify all the files that make up the group. See Ancillary Section for details. ... Ancillary Section Edit Note: This new section provides the format reference describing the layout of a .SUNW_ancillary section and the meaning of the various tags. Note that these sections use the same tag/value concept used for dynamic and capabilities sections, and will be familiar to anyone used to working with ELF. In addition to the primary output object, the Solaris link-editor can produce one or more ancillary objects. Ancillary objects contain non-allocable sections that would normally be written to the primary object. When ancillary objects are produced, the primary object and all of the associated ancillary objects contain a SHT_SUNW_ancillary section, containing information that identifies these related objects. Given any one object from such a group, the ancillary section provides the information needed to identify and interpret the others. This section contains an array of the following structures. See sys/elf.h. typedef struct { Elf32_Word a_tag; union { Elf32_Word a_val; Elf32_Addr a_ptr; } a_un; } Elf32_Ancillary; typedef struct { Elf64_Xword a_tag; union { Elf64_Xword a_val; Elf64_Addr a_ptr; } a_un; } Elf64_Ancillary; For each object with this type, a_tag controls the interpretation of a_un. a_val These objects represent integer values with various interpretations. a_ptr These objects represent file offsets or addresses. The following ancillary tags exist. Table 13-NEW1 ELF Ancillary Array Tags NameValuea_un ANC_SUNW_NULL0Ignored ANC_SUNW_CHECKSUM1a_val ANC_SUNW_MEMBER2a_ptr ANC_SUNW_NULL Marks the end of the ancillary section. ANC_SUNW_CHECKSUM Provides the checksum for a file in the c_val element. When ANC_SUNW_CHECKSUM precedes the first instance of ANC_SUNW_MEMBER, it provides the checksum for the object from which the ancillary section is being read. When it follows an ANC_SUNW_MEMBER tag, it provides the checksum for that member. ANC_SUNW_MEMBER Specifies an object name. The a_ptr element contains the string table offset of a null-terminated string, that provides the file name. An ancillary section must always contain an ANC_SUNW_CHECKSUM before the first instance of ANC_SUNW_MEMBER, identifying the current object. Following that, there should be an ANC_SUNW_MEMBER for each object that makes up the complete set of objects. Each ANC_SUNW_MEMBER should be followed by an ANC_SUNW_CHECKSUM for that object. A typical ancillary section will therefore be structured as: TagMeaning ANC_SUNW_CHECKSUMChecksum of this object ANC_SUNW_MEMBERName of object #1 ANC_SUNW_CHECKSUMChecksum for object #1 . . . ANC_SUNW_MEMBERName of object N ANC_SUNW_CHECKSUMChecksum for object N ANC_SUNW_NULL An object can therefore identify itself by comparing the initial ANC_SUNW_CHECKSUM to each of the ones that follow, until it finds a match. Related Other Work The GNU developers have also encountered the need/desire to support separate debug information files, and use the solution detailed at http://sourceware.org/gdb/onlinedocs/gdb/Separate-Debug-Files.html. At the current time, the separate debug file is constructed by building the standard object first, and then copying the debug data out of it in a separate post processing step, Hence, it is limited to a total of 4GB of code and debug data, just as a single object file would be. They are aware of this, and I have seen online comments indicating that they may add direct support for generating these separate files to their link-editor. It is worth noting that the GNU objcopy utility is available on Solaris, and that the Studio dbx debugger is able to use these GNU style separate debug files even on Solaris. Although this is interesting in terms giving Linux users a familiar environment on Solaris, the 4GB limit means it is not an answer to the problem of very large 32-bit objects. We have also encountered issues with objcopy not understanding Solaris-specific ELF sections, when using this approach. The GNU community also has a current effort to adapt their DWARF debug sections in order to move them to separate files before passing the relocatable objects to the linker. The details of Project Fission can be found at http://gcc.gnu.org/wiki/DebugFission. The goal of this project appears to be to reduce the amount of data seen by the link-editor. The primary effort revolves around moving DWARF data to separate .dwo files so that the link-editor never encounters them. The details of modifying the DWARF data to be usable in this form are involved — please see the above URL for details.

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  • BizTalk: History of one project architecture

    - by Leonid Ganeline
    "In the beginning God made heaven and earth. Then he started to integrate." At the very start was the requirement: integrate two working systems. Small digging up: It was one system. It was good but IT guys want to change it to the new one, much better, chipper, more flexible, and more progressive in technologies, more suitable for the future, for the faster world and hungry competitors. One thing. One small, little thing. We cannot turn off the old system (call it A, because it was the first), turn on the new one (call it B, because it is second but not the last one). The A has a hundreds users all across a country, they must study B. A still has a lot nice custom features, home-made features that cannot disappear. These features have to be moved to the B and it is a long process, months and months of redevelopment. So, the decision was simple. Let’s move not jump, let’s both systems working side-by-side several months. In this time we could teach the users and move all custom A’s special functionality to B. That automatically means both systems should work side-by-side all these months and use the same data. Data in A and B must be in sync. That’s how the integration projects get birth. Moreover, the specific of the user tasks requires the both systems must be in sync in real-time. Nightly synchronization is not working, absolutely.   First draft The first draft seems simple. Both systems keep data in SQL databases. When data changes, the Create, Update, Delete operations performed on the data, and the sync process could be started. The obvious decision is to use triggers on tables. When we are talking about data, we are talking about several entities. For example, Orders and Items [in Orders]. We decided to use the BizTalk Server to synchronize systems. Why it was chosen is another story. Second draft   Let’s take an example how it works in more details. 1.       User creates a new entity in the A system. This fires an insert trigger on the entity table. Trigger has to pass the message “Entity created”. This message includes all attributes of the new entity, but I focused on the Id of this entity in the A system. Notation for this message is id.A. System A sends id.A to the BizTalk Server. 2.       BizTalk transforms id.A to the format of the system B. This is easiest part and I will not focus on this kind of transformations in the following text. The message on the picture is still id.A but it is in slightly different format, that’s why it is changing in color. BizTalk sends id.A to the system B. 3.       The system B creates the entity on its side. But it uses different id-s for entities, these id-s are id.B. System B saves id.A+id.B. System B sends the message id.A+id.B back to the BizTalk. 4.       BizTalk sends the message id.A+id.B to the system A. 5.       System A saves id.A+id.B. Why both id-s should be saved on both systems? It was one of the next requirements. Users of both systems have to know the systems are in sync or not in sync. Users working with the entity on the system A can see the id.B and use it to switch to the system B and work there with the copy of the same entity. The decision was to store the pairs of entity id-s on both sides. If there is only one id, the entities are not in sync yet (for the Create operation). Third draft Next problem was the reliability of the synchronization. The synchronizing process can be interrupted on each step, when message goes through the wires. It can be communication problem, timeout, temporary shutdown one of the systems, the second system cannot be synchronized by some internal reason. There were several potential problems that prevented from enclosing the whole synchronization process in one transaction. Decision was to restart the whole sync process if it was not finished (in case of the error). For this purpose was created an additional service. Let’s call it the Resync service. We still keep the id pairs in both systems, but only for the fast access not for the synchronization process. For the synchronizing these id-s now are kept in one main place, in the Resync service database. The Resync service keeps record as: ·       Id.A ·       Id.B ·       Entity.Type ·       Operation (Create, Update, Delete) ·       IsSyncStarted (true/false) ·       IsSyncFinished (true/false0 The example now looks like: 1.       System A creates id.A. id.A is saved on the A. Id.A is sent to the BizTalk. 2.       BizTalk sends id.A to the Resync and to the B. id.A is saved on the Resync. 3.       System B creates id.B. id.A+id.B are saved on the B. id.A+id.B are sent to the BizTalk. 4.       BizTalk sends id.A+id.B to the Resync and to the A. id.A+id.B are saved on the Resync. 5.       id.A+id.B are saved on the B. Resync changes the IsSyncStarted and IsSyncFinished flags accordingly. The Resync service implements three main methods: ·       Save (id.A, Entity.Type, Operation) ·       Save (id.A, id.B, Entity.Type, Operation) ·       Resync () Two Save() are used to save id-s to the service storage. See in the above example, in 2 and 4 steps. What about the Resync()? It is the method that finishes the interrupted synchronization processes. If Save() is started by the trigger event, the Resync() is working as an independent process. It periodically scans the Resync storage to find out “unfinished” records. Then it restarts the synchronization processes. It tries to synchronize them several times then gives up.     One more thing, both systems A and B must tolerate duplicates of one synchronizing process. Say on the step 3 the system B was not able to send id.A+id.B back. The Resync service must restart the synchronization process that will send the id.A to B second time. In this case system B must just send back again also created id.A+id.B pair without errors. That means “tolerate duplicates”. Fourth draft Next draft was created only because of the aesthetics. As it always happens, aesthetics gave significant performance gain to the whole system. First was the stupid question. Why do we need this additional service with special database? Can we just master the BizTalk to do something like this Resync() does? So the Resync orchestration is doing the same thing as the Resync service. It is started by the Id.A and finished by the id.A+id.B message. The first works as a Start message, the second works as a Finish message.     Here is a diagram the whole process without errors. It is pretty straightforward. The Resync orchestration is waiting for the Finish message specific period of time then resubmits the Id.A message. It resubmits the Id.A message specific number of times then gives up and gets suspended. It can be resubmitted then it starts the whole process again: waiting [, resubmitting [, get suspended]], finishing. Tuning up The Resync orchestration resubmits the id.A message with special “Resubmitted” flag. The subscription filter on the Resync orchestration includes predicate as (Resubmit_Flag != “Resubmitted”). That means only the first Sync orchestration starts the Resync orchestration. Other Sync orchestration instantiated by the resubmitting can finish this Resync orchestration but cannot start another instance of the Resync   Here is a diagram where system B was inaccessible for some period of time. The Resync orchestration resubmitted the id.A two times. Then system B got the response the id.A+id.B and this finished the Resync service execution. What is interesting about this, there were submitted several identical id.A messages and only one id.A+id.B message. Because of this, the system B and the Resync must tolerate the duplicate messages. We also told about this requirement for the system B. Now the same requirement is for the Resunc. Let’s assume the system B was very slow in the first response and the Resync service had time to resubmit two id.A messages. System B responded not, as it was in previous case, with one id.A+id.B but with two id.A+id.B messages. First of them finished the Resync execution for the id.A. What about the second id.A+id.B? Where it goes? So, we have to add one more internal requirement. The whole solution must tolerate many identical id.A+id.B messages. It is easy task with the BizTalk. I added the “SinkExtraMessages” subscriber (orchestration with one receive shape), that just get these messages and do nothing. Real design Real architecture is much more complex and interesting. In reality each system can submit several id.A almost simultaneously and completely unordered. There are not only the “Create entity” operation but the Update and Delete operations. And these operations relate each other. Say the Update operation after Delete means not the same as Update after Create. In reality there are entities related each other. Say the Order and Order Items. Change on one of it could start the series of the operations on another. Moreover, the system internals are the “black boxes” and we cannot predict the exact content and order of the operation series. It worth to say, I had to spend a time to manage the zombie message problems. The zombies are still here, but this is not a problem now. And this is another story. What is interesting in the last design? One orchestration works to help another to be more reliable. Why two orchestration design is more reliable, isn’t it something strange? The Synch orchestration takes all the message exchange between systems, here is the area where most of the errors could happen. The Resync orchestration sends and receives messages only within the BizTalk server. Is there another design? Sure. All Resync functionality could be implemented inside the Sync orchestration. Hey guys, some other ideas?

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  • Gemalto Mobile Payment Platform on Oracle T4

    - by user938730
    Gemalto is the world leader in digital security, at the heart of our rapidly evolving digital society. Billions of people worldwide increasingly want the freedom to communicate, travel, shop, bank, entertain and work – anytime, everywhere – in ways that are convenient, enjoyable and secure. Gemalto delivers on their expanding needs for personal mobile services, payment security, identity protection, authenticated online services, cloud computing access, eHealthcare and eGovernment services, modern transportation solutions, and M2M communication. Gemalto’s solutions for Mobile Financial Services are deployed at over 70 customers worldwide, transforming the way people shop, pay and manage personal finance. In developing markets, Gemalto Mobile Money solutions are helping to remove the barriers to financial access for the unbanked and under-served, by turning any mobile device into a payment and banking instrument. In recent benchmarks by our Oracle ISVe Labs, the Gemalto Mobile Payment Platform demonstrated outstanding performance and scalability using the new T4-based Oracle Sun machines running Solaris 11. Using a clustered environment on a mid-range 2x2.85GHz T4-2 Server (16 cores total, 128GB memory) for the application tier, and an additional dedicated Intel-based (2x3.2GHz Intel-Xeon X4200) Oracle database server, the platform processed more than 1,000 transactions per second, limited only by database capacity --higher performance was easily achievable with a stronger database server. Near linear scalability was observed by increasing the number of application software components in the cluster. These results show an increase of nearly 300% in processing power and capacity on the new T4-based servers relative to the previous generation of Oracle Sun CMT servers, and for a comparable price. In the fast-evolving Mobile Payment market, it is crucial that the underlying technology seamlessly supports Service Providers as the customer-base ramps up, use cases evolve and new services are launched. These benchmark results demonstrate that the Gemalto Mobile Payment Platform is designed to meet the needs of any deployment scale, whether targeting 5 or 100 million subscribers. Oracle Solaris 11 DTrace technology helped to pinpoint performance issues and tune the system accordingly to achieve optimal computation resources utilization.

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  • Solaris 11 ???! Oracle Solaris Cluster 4.0

    - by user12798668
    2011 ? 11 ? 9 ??????? Oracle Solaris 11 ????2011 ? 12 ? 6 ??Oracle Solaris 11 ????? Oracle Solaris Cluster 4.0 ??????????? Oracle Solaris Cluster ? Solaris ?????????????????????Sun ??? Sun Cluster ???????????? ????????Oracle Solaris Cluster ????????????????????? Oracle ?????????????????????????Oracle Solaris Cluster ?????????????????????????????????????????Oracle Solaris Cluster ???????????????????????????·??????? Geographic Edition ??????????????????? Solaris 10 ???????? Oracle Solaris Cluster ? 3.3 5/11 (Update 1) ????Solaris 11 ??????????? 4.0 ???????????Oracle Solaris Cluster 4.0 ??????????????? Solaris 11 IPS / AI ????? Solaris ????? (Solaris Zones, Oracle VM Server for SPARC) ????? Oracle Solaris Cluster Geographic Edition ????????·??????????? Oracle Solaris Cluster ??????????????????????????????Oracle Solaris Cluster ???????? Solaris ??????????????????Solaris ???????? Solaris Cluster ????????????????????????? Solaris 11 ???Solaris ???????? IPS ? ????????????? Solaris 11 ?????Oracle OpenWorld Tokyo 2012 ?????? 4/6(?) ????????????49 ????? Oracle Develop ?????????????? 4/6(?) D3-03 ?Oracle Solaris 11??????????????????(13:00 - 13:45) 4/6(?) D3-13 ??????????????????? Oracle Database?SPARC/Solaris???????????????????????? (14:00 - 14:45) 4/6(?) S2-53 ?Oracle Solaris 11 ??????????????-IPS ????????(16:00 - 17:30) ???????????!! (Oracle Develop ? Solaris ??????????????????????????????????) Oracle OpenWorld Tokyo 2012 ???? URL http://www.oracle.com/openworld/jp-ja/index.html ?????? 7264 ???????????????

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  • Debugging Messaging Exception

    - by rizza
    We have a batch program that incorporates JavaMail 1.2 that sends emails. In our development environment, we haven't got the chance to encounter the above mentioned exception. But in the client's environment, they had experienced this a lot of times with the following error trace: javax.mail.MessagingException: 550 Requested action not taken: NUL characters are not allowed. at com.sun.mail.smtp.SMTPTransport.issueCommand (SMTPTransport.java: 879) at com.sun.mail.smtp.SMTPTransport.finishData (SMTPTransport.java: 820) at com.sun.mail.smtp.SMTPTransport.sendMessage (SMTPTransport.java: 322) ... I'm not sure if this is connected to my problem, http://bugs.sun.com/bugdatabase/view_bug.do?bug_id=4697158. But trying JavaMail 1.4.2, I see that the content transfer encoding of the email is still 7bit, so I'm not sure if using JavaMail 1.4.2 could solve the problem. Please take note that I could only do testing in our development environment that hasn't been able to replicate this. With the above exception, how would i know if this is from the sender or the receiver side? What debugging steps could you suggest? EDIT: Here is a DEBUG of the actual sending (masked some information): DEBUG: not loading system providers in &lt;java.home&gt;</a>/lib DEBUG: not loading optional custom providers file: /META-INF/javamail.providers DEBUG: successfully loaded default providers DEBUG: Tables of loaded providers DEBUG: Providers Listed By Class Name: {com.sun.mail.smtp.SMTPTransport=javax.mail.Provider[TRANSPORT,smtp,com.sun.mail.smtp.SMTPTransport,Sun Microsystems, Inc], com.sun.mail.imap.IMAPStore=javax.mail.Provider[STORE,imap,com.sun.mail.imap.IMAPStore,Sun Microsystems, Inc], com.sun.mail.pop3.POP3Store=javax.mail.Provider[STORE,pop3,com.sun.mail.pop3.POP3Store,Sun Microsystems, Inc]} DEBUG: Providers Listed By Protocol: {imap=javax.mail.Provider[STORE,imap,com.sun.mail.imap.IMAPStore,Sun Microsystems, Inc], pop3=javax.mail.Provider[STORE,pop3,com.sun.mail.pop3.POP3Store,Sun Microsystems, Inc], smtp=javax.mail.Provider[TRANSPORT,smtp,com.sun.mail.smtp.SMTPTransport,Sun Microsystems, Inc]} DEBUG: not loading optional address map file: /META-INF/javamail.address.map DEBUG: getProvider() returning javax.mail.Provider[TRANSPORT,smtp,com.sun.mail.smtp.SMTPTransport,Sun Microsystems, Inc] DEBUG SMTP: useEhlo true, useAuth false DEBUG: SMTPTransport trying to connect to host "nnn.nnn.n.nnn", port nn DEBUG SMTP RCVD: 220 xxxx.xxxxxxxxxxx.xxx SMTP; Mon, 23 Mar 2009 15:18:57 +0800 DEBUG: SMTPTransport connected to host "nnn.nnn.n.nnn", port: nn DEBUG SMTP SENT: EHLO xxxxxxxxx DEBUG SMTP RCVD: 250 xxxx.xxxxxxxxxxx.xxx Hello DEBUG SMTP: use8bit false DEBUG SMTP SENT: MAIL FROM:<a href="newmsg.cgi?mbx=Main&[email protected]">&lt;[email protected]&gt;</a> DEBUG SMTP RCVD: 250 <a href="newmsg.cgi?mbx=Main&[email protected]">&lt;[email protected]&gt;</a>... Sender ok DEBUG SMTP SENT: RCPT TO:&lt;[email protected]&gt; DEBUG SMTP RCVD: 250 &lt;[email protected]&gt;... Recipient ok Verified Addresses &nbsp;&nbsp;[email protected] DEBUG SMTP SENT: DATA DEBUG SMTP RCVD: 354 Enter mail, end with "." on a line by itself DEBUG SMTP SENT: . DEBUG SMTP RCVD: 550 Requested action not taken: NUL characters are not allowed.

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  • Java native methods issues with SUN JVM (jdk1.5.0_14) and multi-core CPU’s

    - by Mattias Arnersten
    We are hosting an application on SUN JVM that handles a lot of XML parsing using Jaxb. The application is parsing the XML fine using JRockit 5 but when using the SUN JVM the JVM spends a majority of it’s time on native methods such as java-lang.System.arraycopy, java.lang.String.intern and java.lang.ClassLoader.getPackage. The CPU load is approx. 60% higher when using SUN JVM compared with JRockit. Even stranger is that when we only run the application server using one core (in WMWare) the problem disappears. Has anyone experienced the same behavior? Mattias Arnersten

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  • Regex one-to-one mapping pattern replace

    - by polygenelubricants
    How would you use regex to write a function that replaces all lowercase letters with uppercase and vice versa? Note: this is NOT a homework question. See also my previous explorations of regex: Regex split into overlapping strings (Alan Moore's answer is especially instructive) Can you use zero-width matching regex in String split? (my solution exploits a known Java regex bug with regards to non-obvious length lookbehind!)

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  • Making dtSearch highlight one hit per phrase, rather than one hit per word-in-a-phrase

    - by Chris
    I'm using dtSearch to highlight text search matches within a document. The code to do this, minus some details and cleanup, is roughly along these lines: SearchJob sj = new SearchJob(); sj.Request = "\"audit trail\""; // the user query sj.FoldersToSearch.Add(path_to_src_document); sj.Execute(); FileConverter fileConverter = new FileConverter(); fileConverter.SetInputItem(sj.Results, 0); fileConvert.BeforeHit = "<a name=\"HH_%%ThisHit%%\"/><b>"; fileConverter.AfterHit = "</b>"; fileConverter.Execute(); string myHighlightedDoc = fileConverter.OutputString; If I give dtSearch a quoted phrase query like "audit trail" then dtSearch will do hit highlighting like this: An <a name="HH_0"/><b>audit</b> <a name="HH_1"/><b>trail</b> is a fun thing to have an <a name="HH_2"/><b>audit</b> <a name="HH_last"/><b>trail</b> about! Note that each word of the phrase is highlighted separately. Instead, I would like phrases to get highlighted as whole units, like this: An <a name="HH_0"/><b>audit trail</b> is a fun thing to have an <a name="HH_last"/><b>audit trail</b> about! This would A) make highlighting look better, B) improve behavior of my javascript that helps users navigate from hit to hit, and C) give more accurate counts of total # hits. Is there good ways to make dtSearch highlight phrases this way?

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  • Postgresql - one database for everyone, or one-database per customer

    - by user337876
    I'm working on a web-based business application where each customer will need to have their own data (think basecamphq.com type model) For scalability and ease-of-upgrades, I'd prefer to have a single database where each customer gets a filtered version of the data. The problem is how to guarantee that they stay sandboxed to their own data. Trying to enforce it in code seems like a disaster waiting to happen. I know Oracle has a way to append a where clause to every query based on a login id, but does Postgresql have anything similar? If not, is there a different design pattern I could use (like creating a view of each table for each customer that filters)? Worse case scenario, what is the performance/memory overhead of having 1000 100M databases vs having a single 1Tb database? I will need to provide backup/restore functionality on a per-customer basis which is dead-simple on a single database but quite a bit trickier if they are sharing the database with other customers.

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  • C#: Two forms, one is calling the other one

    - by Shaza
    Hey all, I have a problem like this, I have two Winforms, f1 and f2. f1 will start a loop on button click, this loop checks a condition and decide to call the other form which is f2 or not. The problem is, the loop may call f2 many times, so each time the other form f2 will be called the first form f1 should pause its execution. So, I solved it like this, I used backgroundWorker + AutoResetEvent. I placed the backgroundWorker in the first form and inside the DoWork event handler I called f2.Show() then I called WaitOne on the AutoResetEvent let it be A. In the other form "f2", on Exiting button I called Set on the same A. But, unfortunately f2 got freezed when clicking that button in f1, what should I change??

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  • Rails paginate array items one-by-one instead of page-by-page

    - by hnovick
    Hi Guys, I have a group of assets, let's call them "practitioners". I'm displaying these practitioners in the header of a calendar interface. There are 7 columns to the calendar. 7 columns = 7 practitioners per view/page. Right now: if the first page shows you practitioners 1-7, when you go the next page you will see practitioners 8-15, next page 16-23, etc. etc. i am wondering how to page the practitioners so that if the first page shows you practitioners 1-7, the next page will show you practitioners 2-8, then 3-9, etc. etc. i would greatly appreciate any help you can offer. here is the rails code i am working with. best regards, harris novick # get the default sort order sort_order = RESOURCE_SORT_ORDER # if we've been given asset ids, start our list with them unless params[:asset_ids].blank? params[:asset_ids] = params[:asset_ids].values unless params[:asset_ids].is_a?(Array) sort_order = "#{params[:asset_ids].collect{|id| "service_provider_resources.id = #{id} DESC"}.join(",")}, #{sort_order}" end @asset_set = @provider.active_resources(:include => {:active_services => :latest_approved_version}).paginate( :per_page => RESOURCES_IN_DAY_VIEW, :page => params[:page], :order => sort_order )

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  • Using CURL within a loop to download a file, 1st one works, 2nd one times out

    - by kitenski
    Morning all, I am using CURL to download an image file within a loop. The first time it runs fine and I see the image appear in the directory. The second time it fails with a timeout, despite it being a valid URL. Can anyone suggest why it always fails on the 2nd time and how to fix it? The snippet of code is: // download image $extension = "gif"; $ch = curl_init(); curl_setopt($ch, CURLOPT_TIMEOUT, 90); curl_setopt($ch, CURLOPT_URL, $imgurl); curl_setopt($ch, CURLOPT_RETURNTRANSFER, true); curl_setopt($ch, CURLOPT_FOLLOWLOCATION, true); echo $imgurl . " attempting to open URL "; $i = curl_exec($ch); if ( $i==false ) { echo curl_errno($ch).' '.curl_error($ch); } $image_name=time().'.'.$extension; $f = fopen('/fulldirectorypath/' . $image_name ,'w+'); fwrite($f,$i); fclose($f); I have put an echo in there to display the $IMGURL, to check it is valid, and upped the timeout to 90 secs, but it still fails. This is what I see on screen: http://images.eu-xmedia.de/thumbnails/34555861/5676051/pt=pic,lang=2,origfile=yes/image.gif attempting to open URL 28 Operation timed out after 90 seconds with 0 bytes received an empty file is created in my directory. thanks alot, Greg

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  • One to One XSLT map with namespace manipulations

    - by ohadinho
    I have the following xml: <ns0:Root xmlns:ns0="http://root" xmlns:nm="http://notroot"> <nm:MSH> <content>bla</content> </nm:MSH> <ns0:Second> <ns0:item>aaa</ns0:item> </ns0:Second> <ns0:Third> <ns0:itemb>vv</ns0:itemb> </ns0:Third> </ns0:Root> That is my expected result: <Root xmlns="http://root" xmlns:nm="http://notroot"> <nm:MSH> <content>bla</content> </nm:MSH> <Second> <item>aaa</item> </Second> <Third> <itemb>vv</itemb> </Third> </Root> I need to write an xslt 1.0 that perform that map. I really doesn't have a clue how to do it, thus it seems pretty simple. Can anyone please help ?

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  • How to split Chinese characters one by one?

    - by Nano HE
    Hi If there is no special character(such as white space, : etc) between firstname and lastname. Then how to split the Chinese characters below. use strict; use warnings; use Data::Dumper; my $fh = \*DATA; my $fname; # ? ; my $lname; # ??; while(my $name = <$fh>) { $name =~ ??? ; print $fname"/n"; print $lname; } __DATA__ ??? Output ? ??

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  • Adding single row one by one in tableview from core data of iPhone

    - by user336685
    I am working on RSS reader code where articles get downloaded and are viewable offline. The problem is only after all articles are downlaoded the tableview containing headlines gets updated. Core data is used. So everytime NSobjectcontext is saved , [self tableview updatebegins ] is called.The table is getting updated via fetchcontroller core data. I tried saving NSobjectcontext everytime an article is saved but that is not updating the tableview. I want a mechanism similar to instapaper tableview where articles get saved and tableview gets updated immediately. Please help if you know the solution. Thanks in advance.

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  • Catching error caused by InitialContext.lookup

    - by Martin Schröder
    I'm developing a command line client (Java SE6) that now needs to talk to a Glassfish 2.1 server. The code for setting up this connection is try { final InitialContext context = new InitialContext(); final String ejbName = GeneratorCancelledRemote.class.getName(); generatorCancelled = (GeneratorCancelledRemote) context.lookup(ejbName); } catch (Throwable t) { System.err.println("--> Could not call server:"); t.printStackTrace(System.err); runWithOutEJB = true; } I'm now testing it without a running server and the client (when run from Eclipse 4.2) just bombs with 31.10.2012 10:40:09 com.sun.corba.ee.impl.transport.SocketOrChannelConnectionImpl WARNUNG: "IOP00410201: (COMM_FAILURE) Connection failure: socketType: IIOP_CLEAR_TEXT; hostname: localhost; port: 3700" org.omg.CORBA.COMM_FAILURE: vmcid: SUN minor code: 201 completed: No at com.sun.corba.ee.impl.logging.ORBUtilSystemException.connectFailure(ORBUtilSystemException.java:2783) at com.sun.corba.ee.impl.logging.ORBUtilSystemException.connectFailure(ORBUtilSystemException.java:2804) at com.sun.corba.ee.impl.transport.SocketOrChannelConnectionImpl.(SocketOrChannelConnectionImpl.java:261) at com.sun.corba.ee.impl.transport.SocketOrChannelConnectionImpl.(SocketOrChannelConnectionImpl.java:274) at com.sun.corba.ee.impl.transport.SocketOrChannelContactInfoImpl.createConnection(SocketOrChannelContactInfoImpl.java:130) at com.sun.corba.ee.impl.protocol.CorbaClientRequestDispatcherImpl.beginRequest(CorbaClientRequestDispatcherImpl.java:192) at com.sun.corba.ee.impl.protocol.CorbaClientDelegateImpl.request(CorbaClientDelegateImpl.java:184) at com.sun.corba.ee.impl.protocol.CorbaClientDelegateImpl.is_a(CorbaClientDelegateImpl.java:328) at org.omg.CORBA.portable.ObjectImpl._is_a(ObjectImpl.java:112) at org.omg.CosNaming.NamingContextHelper.narrow(NamingContextHelper.java:69) at com.sun.enterprise.naming.SerialContext.narrowProvider(SerialContext.java:134) at com.sun.enterprise.naming.SerialContext.getCachedProvider(SerialContext.java:259) at com.sun.enterprise.naming.SerialContext.getRemoteProvider(SerialContext.java:204) at com.sun.enterprise.naming.SerialContext.getProvider(SerialContext.java:159) at com.sun.enterprise.naming.SerialContext.lookup(SerialContext.java:409) at javax.naming.InitialContext.lookup(InitialContext.java:392) at com.werkii.latex.generator.Generator.main(Generator.java:344) Caused by: java.lang.RuntimeException: java.net.ConnectException: Connection refused: connect at com.sun.enterprise.iiop.IIOPSSLSocketFactory.createSocket(IIOPSSLSocketFactory.java:347) at com.sun.corba.ee.impl.transport.SocketOrChannelConnectionImpl.(SocketOrChannelConnectionImpl.java:244) ... 14 more Caused by: java.net.ConnectException: Connection refused: connect at sun.nio.ch.Net.connect(Native Method) at sun.nio.ch.SocketChannelImpl.connect(SocketChannelImpl.java:532) at com.sun.corba.ee.impl.orbutil.ORBUtility.openSocketChannel(ORBUtility.java:105) at com.sun.enterprise.iiop.IIOPSSLSocketFactory.createSocket(IIOPSSLSocketFactory.java:332) ... 15 more It's o.k. for now (while I'm still in development) that it bombs, but it does this repeatedly and the catch clause is never reached (even though I'm catching Throwable) - the message is not printed. So how can I handle connection errors during lookup in my program?

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  • retrive file line one by one using C#?

    - by riad
    Dear all, I have a file name abc.txt.On that file have some lines like this: jani 50,south carolina,USA karim 16,roam,Italy fara 52,sydny,Australia first line is name and second line is address.Now i need the info name on a string let say nameString and address is let say addressString.How can i do it using C#? I write a code in PHP its working smoothly.I need the same thing in C#.For yours clarification here is the php code: $file=file_get_contents('abc.txt'); $arr=explode("\n",$file); for ($i=0;$i<count($arr);$i=$i+2) { $name=$arr[$i]; $address=$arr[$i+1]; echo $name ."<br/>"; echo $address. "<br/>"; } How can i do the same thing in C#???? Another question: IS their any function in C# as like as explode in php? thanks in advance riad

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