Repeating parallax using Cocos2D on Android
- by Saurabh Verma
I want to draw a infinitely repeating parallax using Cocos2D on Android.
Now, there are some solutions given to this problem in Objective C, but I'm stuck with my implementation in Android. I have tried using
CCSprite background = CCSprite.sprite("background_island.png");
CCTexParams params = new CCTexParams(GL10.GL_LINEAR,GL10.GL_LINEAR,GL10.GL_REPEAT,GL10.GL_REPEAT);
background.getTexture().setTexParameters(params);
But it only extends the background in 1 direction.
I guess I have to use 2 sprites, such that as soon as 1st finishes, the other starts and vice versa, but I'm stuck with the implementation.