Search Results

Search found 7500 results on 300 pages for 'const char'.

Page 223/300 | < Previous Page | 219 220 221 222 223 224 225 226 227 228 229 230  | Next Page >

  • How to receive a arg from command line in C

    - by 115599yy
    Hi everyone: I want to write a program to receive a argument from command line. It's like a kind of atof(). There my program goes: 9 char s[] = "3.1415e-4"; 10 if (argc == 1) { 11 printf("%e\n",atof(s)); 12 } 13 else if (argc == 2) { 14 //strcpy(s, argv[1]); 15 printf("%e\n",atof(argv[1])); 16 } 1.should I just use argv[1] for the string to pass to my atof(), or, put it into s[]? 2.If I'd better put it in s[], is there some build-in function to do this "put" work? maybe some function like strcpy()?? thanks.

    Read the article

  • += Overloading in C++ problem.

    - by user69514
    I am trying to overload the += operator for my rational number class, but I don't believe that it's working because I always end up with the same result: RationalNumber RationalNumber::operator+=(const RationalNumber &rhs){ int den = denominator * rhs.denominator; int a = numerator * rhs.denominator; int b = rhs.numerator * denominator; int num = a+b; RationalNumber ratNum(num, den); return ratNum; } Inside main //create two rational numbers RationalNumber a(1, 3); a.print(); RationalNumber b(6, 7); b.print(); //test += operator a+=(b); a.print(); After calling a+=(b), a is still 1/3, it should be 25/21. Any ideas what I am doing wrong?

    Read the article

  • How to default-initialize local variables of built-in types in C++?

    - by sharptooth
    How do I default-initialize a local variable of primitive type in C++? For example if a have a typedef: typedef unsigned char boolean;//that's Microsoft RPC runtime typedef I'd like to change the following line: boolean variable = 0; //initialize to some value to ensure reproduceable behavior retrieveValue( &variable ); // do actual job into something that would automagically default-initialize the variable - I don't need to assign a specific value to it, but instead I only need it to be intialized to the same value each time the program runs - the same stuff as with a constructor initializer list where I can have: struct Struct { int Value; Struct() : Value() {} }; and the Struct::Value will be default-initialized to the same value every time an instance is cinstructed, but I never write the actual value in the code. How can I get the same behavior for local variables?

    Read the article

  • MySQL how to display data from two tables.

    - by gew
    I'm trying to display the username of the person who has submitted the most articles but I don't know how to do it using MySQL & PHP, can someone help me? Here is the MySQL code. CREATE TABLE users ( user_id INT UNSIGNED NOT NULL AUTO_INCREMENT, username VARCHAR(255) DEFAULT NULL, pass CHAR(40) NOT NULL, PRIMARY KEY (user_id) ); CREATE TABLE users_articles ( id INT UNSIGNED NOT NULL AUTO_INCREMENT, user_id INT UNSIGNED mNOT NULL, title TEXT NOT NULL, acontent LONGTEXT NOT NULL, PRIMARY KEY (id) ); Here is the code I have so far. $mysqli = mysqli_connect("localhost", "root", "", "sitename"); $dbc = mysqli_query($mysqli,"SELECT COUNT(*) as coun, user_id FROM users_articles GROUP BY user_id ORDER BY coun DESC LIMIT 1");

    Read the article

  • Lock thread using somthing other than a object

    - by Scott Chamberlain
    when using a lock does the thing you are locking on have to be a object. For example is this legal static DateTime NextCleanup = DateTime.Now; const TimeSpan CleanupInterval = new TimeSpan(1, 0, 0); private static void DoCleanup() { lock ((object)NextCleanup) { if (NextCleanup < DateTime.Now) { NextCleanup = DateTime.Now.Add(CleanupInterval); System.Threading.ThreadPool.QueueUserWorkItem(new System.Threading.WaitCallback(cleanupThread)); } } return; } EDIT-- From reading SLaks' responce I know the above code would be not valid but would this be? static MyClass myClass = new MyClass(); private static void DoCleanup() { lock (myClass) { // } return; }

    Read the article

  • BigInteger.ToString() returns more than 50 decimal digits.

    - by brickner
    I'm using .NET 4 System.Numerics.BigInteger Structure and I'm getting results different from the documentation. In the documentation of BigInteger.ToString() Method It says: The ToString() method supports 50 decimal digits of precision. That is, if the BigInteger value has more than 50 digits, only the 50 most significant digits are preserved in the output string; all other digits are replaced with zeros. I have some code that takes a 60 decimal digits BigInteger and converts it to a string. The 60 significant decimal digits string didn't lose any significant digits: const string vString = "123456789012345678901234567890123456789012345678901234567890"; Assert.AreEqual(60, vString.Length); BigInteger v = BigInteger.Parse(vString); Assert.AreEqual(60, v.ToString().Length); Assert.AreEqual('9', v.ToString()[58]); Assert.AreEqual('1', v.ToString()[0]); Assert.AreEqual(vString, v.ToString()); All the asserts pass. What exactly does the quoted part of the documentation mean?

    Read the article

  • How to set the locale for a process launched by CreateProcess()

    - by VoidPointer
    When launching a process with CreateProcessW(), is it possible to have the process created with a different MBCP locale/codepage then the one that is configured as the system-wide default code page? In the target process, this should have the same effect as calling _setmbcp(). The target process is not a unicode-enabled and uses a plain main(int argc, char **argv) entry point. I would like to be able to select the code page to which unicode arguments passed to CreateProcessW() are converted to be different from the system's default codepage for non-unicode programs.

    Read the article

  • Stringification of a macro value

    - by SF.
    I faced a problem - I need to use a macro value both as string and as integer. #define RECORDS_PER_PAGE 10 /*... */ #define REQUEST_RECORDS \ "SELECT Fields FROM Table WHERE Conditions" \ " OFFSET %d * " #RECORDS_PER_PAGE \ " LIMIT " #RECORDS_PER_PAGE ";" char result_buffer[RECORDS_PER_PAGE][MAX_RECORD_LEN]; /* ...and some more uses of RECORDS_PER_PAGE, elsewhere... */ This fails with a message about "stray #", and even if it worked, I guess I'd get the macro names stringified, not the values. Of course I can feed the values to the final method ( "LIMIT %d ", page*RECORDS_PER_PAGE ) but it's neither pretty nor efficient. It's times like this when I wish the preprocessor didn't treat strings in a special way and would process their content just like normal code. For now, I cludged it with #define RECORDS_PER_PAGE_TXT "10" but understandably, I'm not happy about it. How to get it right?

    Read the article

  • EXC_BAD_ACCESS from AudioBuffer

    - by jfalexvijay
    I am trying to do the record using AudioUnit for iPhone app. Changes: (start) I have added the following code bufferList = (AudioBufferList *)malloc(sizeof(AudioBuffer)); bufferList-mNumberBuffers = 1; bufferList-mBuffers[0].mNumberChannels = 2; bufferList-mBuffers[0].mDataByteSize = 1024; bufferList-mBuffers[0].mData = calloc(256, sizeof(uint32_t)); Changes: (end) static OSStatus recordingCallback(void *inRefCon, AudioUnitRenderActionFlags *ioActionFlags, const AudioTimeStamp *inTimeStamp, UInt32 inBusNumber, UInt32 inNumberFrames, AudioBufferList *ioData) { OSStatus status; status = AudioUnitRender(appdelegate-audioUnit, ioActionFlags, inTimeStamp, inBusNumber, inNumberFrames, appdelegate-bufferList); if(status != 0) NSLog(@"AudioUnitRender status is %d", status); SInt16* samples = (SInt16*)(ioData-mBuffers[0].mData); ..... } fixed: (I am getting OSStatus -50 error code)- Because I didn't initialize the bufferList. I am EXC_BAD_ACCESS from AudioBuffer (ioData-mBuffers[0].mData). I am not sure with this error. Please help me to resolve it.

    Read the article

  • boost timer usage question

    - by stefita
    I have a really simple question, yet I can't find an answer for it. I guess I am missing something in the usage of the boost timer.hpp. Here is my code, that unfortunately gives me an error message: include <boost/timer.hpp> int main() { boost::timer t; } And the error messages are as follows: /usr/include/boost/timer.hpp: In member function ‘double boost::timer::elapsed_max() const’: /usr/include/boost/timer.hpp:59: error: ‘numeric_limits’ is not a member of ‘std’ /usr/include/boost/timer.hpp:59: error: ‘::max’ has not been declared /usr/include/boost/timer.hpp:59: error: expected primary-expression before ‘double’ /usr/include/boost/timer.hpp:59: error: expected `)' before ‘double’ The used library is boost 1.36 (SUSE 11.1). Thanks in advance!

    Read the article

  • behavior of memset

    - by Vinicius Horta
    Does this function has the same behavior that 'memset'? (Oops! Your question couldn't be submitted because: Your post does not have much context to explain the code sections; please explain your scenario more clearly. ) inline void SetZeroArray( void *vArray[], unsigned int uArraySize ) { for(unsigned i=0; i<=uArraySize; i++ ) vArray[i] = NULL; } int main( int argc, char *argv[] ) { unsigned int uLevels[500]; SetZeroArray( (void**)uLevels, 500 ); unsigned int ulRLevels[500]; memset( &ulRLevels, 0, sizeof( ulRLevels ) ); system("pause>nul"); return EXIT_SUCCESS; }

    Read the article

  • C# (ASP.Net) Linking selection values to constants in Codebehind

    - by jasonvogel
    ASPX Code <asp:RadioButtonList ID="rbServer" runat="server" > <asp:ListItem Value=<%=ServerDeveloper%>> Developer </asp:ListItemv <asp:ListItem Value="dev.ahsvendor.com"> dev.test.com</asp:ListItem> <asp:ListItem Value="staging.ahsvendor.com"> staging.test.com</asp:ListItem> </asp:RadioButtonList> ASPX.CS - Codebehind const string ServerDeveloper = "developer"; ASPX Error: Code blocks are not supported in this context. Question: So what is the correct way to tie an dropdown/radio buttion/... ASPX value to a constant that is shared with the CodeBehind code? I know that I could do rbServer.Add.Item("developer") [from the CodeBehind], but is there a way to achieve it from the Presentation side of things?

    Read the article

  • Context Menu event with QGraphicsWidget

    - by onurozcelik
    In my application I subclass QGraphicsWidget In paint I am drawing a line with pen width 4. I reimplemented boundingRect() and shape(). But I can't catch context menu event every time I click right mouse button. What is the problem.(Pen Width ? ) //Sample code for boundingRect() and shape() QRectF boundingRect() const { qreal rectLeft = x1 < x2 ? x1 : x2; qreal rectTop = y1 < y2 ? y1 : y2; qreal rectWidth = (x1 - x2) != 0 ? abs(x1-x2) : 4; qreal rectHeight = (y1 - y2) != 0 ? abs(y1 -y2) : 4; return QRectF(rectLeft,rectTop,rectWidth,rectHeigt); } QPainterPath shape() { QPainterPath path; path.addRect(boundingRect()); return path; }

    Read the article

  • Query on the scope of local variables in C

    - by darkie15
    All, Consider the following code: void func(void) { int a; printf ("%d", a); } int main(int argc, char **argv) { int a = 3; func(); printf("%d", a); } According to my understanding, the output should be: <junk value><3> Can anyone please confirm my understanding? My basic query is, does the compiler refer to the outer scope for a variable that has been declared but not defined? Regards, darkie

    Read the article

  • Any side effect of not using USES_CONVERSION

    - by Yan Cheng CHEOK
    Recently, I have a utilities function of // T2CA #include "ATLCONV.H" std::string Utils::CString2String(const CString& cString) { #if _MSC_VER > 1200 // Convert a TCHAR string to a LPCSTR // construct a std::string using the LPCSTR input CT2CA tmp(cString); std::string strStd (tmp); #else // Deprecated in VC2008. // construct a std::string using the LPCSTR input std::string strStd (T2CA (cString)); #endif return strStd; } I do several simple test it seems work fine. However, when I google around, I see most usage of T2CA in VC6, before they call, they will invoke USES_CONVERSION; Is there any thing I had missed out? Shall I invoke my function by : #else // Deprecated in VC2008. // construct a std::string using the LPCSTR input USES_CONVERSION; std::string strStd (T2CA (cString)); #endif

    Read the article

  • C++'s unordered_map / hash_map / Google's dense_hash - how to input binary data (buf+len) and insert

    - by shlomif
    Hi all, I have two questions about Google's dense_hash_map, which can be used instead of the more standard unordered_map or hash_map: How do I use an arbitrary binary data memory segment as a key: I want a buffer+length pair, which may still contain some NUL (\0) characters. I can see how I use a NUL-terminated char * string , but that's not what I want. How do I implement an operation where I look if a key exists, and if not - insert it and if it does return the pointer to the existing key and let me know what actually happened. I'd appreciate it if anyone can shed any light on this subject. Regards, -- Shlomi Fish

    Read the article

  • Why does this program require MSVCR80.dll?

    - by Runner
    #include <gtk/gtk.h> int main( int argc, char *argv[] ) { GtkWidget *window; gtk_init (&argc, &argv); window = gtk_window_new (GTK_WINDOW_TOPLEVEL); gtk_widget_show (window); gtk_main (); return 0; } I tried putting various versions of MSVCR80.dll under the same directory as the generated executable(via cmake),but none matched. Is there a general solution for this kinda problem? UPDATE Some answers recommend install the VS redist,but I'm not sure whether or not it will affect my installed Visual Studio 9, can someone confirm?

    Read the article

  • how to use static function in header and compare with float array

    - by ed k
    I wrote this function: static bool colorIsEmpty(const Color col) { return (col[0] == 0 && col[1] == 0 && col[2] == 0 ); } where Color is simply a float[3]; the function doesn't work if col[3] are all 0; but this works: if(col[0] == col[1] == col[2] == 0) { //gets called } however gcc gives me warning: cColorTest.c:212:5: warning: suggest parentheses around comparison in operand of ‘==’ [-Wparentheses] so it would be nice if that function works,why it doesn't work?

    Read the article

  • sysklogd ignores my log facilities

    - by Synther Lawrence
    I'm using sysklogd 1.5.5. All I want is to get local0 entries in /var/log/vr file. My conf: *.*;local0.none /var/log/messages local0.* /var/log/vr When I do logger -p local0.info "local0 test from logger" the message appear in /var/log/vr file. That's ok. But the following sends message to /var/log/messages instead of /var/log/vr: #include <stdlib.h> #include <syslog.h> int main(int argc, char const* argv[]) { openlog(NULL, LOG_PID, LOG_LOCAL0); syslog(LOG_INFO, "local0 test from app\n"); closelog(); return 0; } Where am I wrong?

    Read the article

  • NULL pointer dereference in C

    - by user554125
    hey ive got this piece of code. It dereferences a null pointer here. But then there is an and with unsigned int. I really dont understand the whole part. Can someone explain the output.?? struct hi { long a; int b; long c; }; int main() { struct hi ob={3,4,5}; struct hi *ptr=&ob; int num= (unsigned int) & (((struct hi *)0)->b); printf("%d",num); printf("%d",*(int *)((char *)ptr + (unsigned int) & (((struct hi *)0)->b))); } The o/p i get is 44 .But how does it work?

    Read the article

  • How can I load a SQLITE database from a buffer with the C API ?

    - by rockeye
    Hello, I am trying to load a database from the memory instead of opening a .sqlite file. I have read the C/C++ API reference but I can not find the proper method. The buffer I am trying to load is simply an sqlite file loaded in memory. I just want to use this buffer (a const char* array) without using the filesystem (I could have saved this buffer in a file, then load the file, but no). First, I create a memory DB : mErrorCode = sqlite3_open_v2(":memory:", &mSqlDatabase, lMode, NULL); This returns SQLITE_OK, then I tried to use the buffer as a statement and call preparev2(MyDB, MyBufferData, MyBufferLength, MyStatement, NULL) but it's not really a statement, and it returns an error. Same result if I call directly exec(MyDB, MyBufferData, NULL, NULL, NULL); I guess there is an appropriate method to achieve this as it might be common to load a DB from a stream or from decrypted data... Thanks.

    Read the article

  • Can anyone tell me were I am making mistake in the snippet

    - by Solitaire
    public partial class Form1 : Form { [DllImport("coredll.dll")] static extern int SetWindowLong(IntPtr hWnd, int nIndex, int dwNewLong); const int GWL_WNDPROC = -4; public delegate int WindProc(IntPtr hWnd, uint msg, long Wparam, long lparam); public Form1() { InitializeComponent(); WindProc SampleProc = new WindProc (SubclassWndProc); SetWindowLong(this .Handle , GWL_WNDPROC, SampleProc.Method .MethodHandle.Value.ToInt32()); } public int SubclassWndProc(IntPtr hwnd, uint msg, long Wparam, long lparam) { return 1; } Here is the sample which i was trying to take the window procedure of a form, this is how i do in C++ i get the windwproc easlily if i try the same in C# .net 3.5 i am unable to get the window proc,, after calling SetWindowLong API application hangs and it pops up some dont send report... i have read this is the way to get the window proc.. please let me know were i am making mistake...

    Read the article

  • Authenticating a SOAP service in Java (password security)

    - by user1686448
    I am writing an application, in Java, which needs to log in to a remote SOAP service (JIRA) prior to calling methods on that service. I have looked at examples of how to do this, for example http://www.j-tricks.com/1/post/2010/8/jira-soap-client.html, however I am concerned that I need to put the password in memory at some point. I've read that I should store the password as a char[] but still, I'm concerned about storing the password in the clear at all. How should I store the password used by my client to log into the SOAP service? And how should I read it and pass it to JIRA?

    Read the article

  • C - add elements to struct by define

    - by CodeStepper
    I have a problem. I'm trying to add struct elements by previously defined constant. This is sample code (OpenGL+WinAPI) #define ENGINE_STRUCT \ HGLRC RenderingContext;\ HDC DeviceContext; And then: typedef struct SWINDOW { ENGINE_STRUCT HWND Handle; HINSTANCE Instance; CHAR* ClassName; BOOL Fullscreen; BOOL Active; MSG Message; } WINDOW; Is this possible? Thanks in advance.

    Read the article

  • How I change a variable of a type to another one in C?

    - by drigoSkalWalker
    I want to do it: int main () { bla bla bla void *onetype; switch (USER_INPUT_TYPE) { CASE CONVERT_TO_CHAR: convert onetype VOID TO CHAR >>> HOW??? CASE CONVERT_TO_INT: convert onetype VOID TO INT >>> HOW??? LOT OF CASES... } } Yes, I know type casting, but type casting is a 'temporary' change. So, is there any way to accomplish it in C? EDIT : Stop stop stop! Please, see, what are you doing is type casting, I KNOW THIS, you are creating another variable of the desirable type like int i = (int) onetype, I don't want this, I want something else like onetype = (int) onetype, without recreate them, without allocate another variable. Thanks a lot guys!

    Read the article

< Previous Page | 219 220 221 222 223 224 225 226 227 228 229 230  | Next Page >