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  • moving from Exchange 2003 to Exchange 2010

    - by pcampbell
    Consider a small-medium business' deployment of Exchange 2003. The question is around migrating to Exchange 2010. Here's a bit about the landscape: Current state is 50-100 users/mailboxes with the majority using Outlook 2007 OWA enabled desktop users are NOT running in Cached Exchange Mode laptops users ARE running in Cached Exchange Mode a single Exchange server with modest or reasonable specs for the day (3gz, multi-core, 4gb, Win 2003 32-bit) Questions Do you have any suggestions for the admin team regarding the upgrade path/steps from Exchange 2003 to 2010? Considering the requirement of a 64 bit OS, consider a new separate machine as ready to go with Win 2008. Have I missed any details? Where might virtualization help in this project? Any lessons learned in previous upgrades (2007 or 2010) would be appreciated!

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  • Will Your Brand Survive the Age of Digital Darwinism?

    - by Christie Flanagan
    It’s the end of business as usual.  Trends such as the mobile web, social media, gamification and real-time are forcing businesses to rethink the way they operate.  At the same time, people are embracing a new digital culture across ever expanding networks.  Together, these trends have given rise to a new breed of connected consumer, one that is ready to shake the very foundation of business today.  This is the age of Digital Darwinism – where society and technology evolve faster than your ability to adapt.  How well poised is your brand to survive and thrive in this new environment? Attend this webcast to hear Altimeter Group digital analyst and futurist, Brian Solis, discuss the rise of connected consumerism and learn how brands can survive Digital Darwinism by better understanding customer expectations, disruptive technology, and the new opportunities that arise from them. You will learn: How brands are being redefined in the digital consumer landscape and what they can do to create and steer these experiences Why consumer influence is growing and how businesses can use this to their advantage How to connect with a rising audience through new touchpoints between consumers, brands, and influencers Why you need to create a culture of change to earn trust, influence and significance among today’s connected customers Register now.

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  • Oracle Retail Industry Forum Europe 2014 – Registration Now Open!

    - by Marie-Christin Hansen-Oracle
    We are delighted to announce that registration for the 4th annual Oracle Retail Industry Forum Europe (ORIF Europe) is now open. The event is being held from 10-11 September at the Renaissance St Pancras Hotel in London. ORIF Europe is a must attend event for Oracle Retail customers, retailers who are about to embark on an Oracle implementation, or for those who simply wish to learn more about Oracle Retail solutions and how they support the provision of commerce anywhere. Further details will be announced over the coming weeks, but already confirmed as speakers are: Paul Hornby, Head of eCommerce at Shop Direct, who will discuss the company’s ambitions, challenges faced and the strategy undertaken by the team in driving the business from a catalogue-based to a web-based commerce business. The session will reveal how Shop Direct and Oracle Retail are working together to achieve the transformation of this business into a world-class digital retailer, by building a foundation for future growth for each of its individual brands and target markets. Kate Ancketill, CEO and Founder of GDR Creative Intelligence who will illustrate what best-in-market 'Access Anywhere' retail looks like. From individual retail and next generation personalisation of in-store service, to the land grab for delivery innovation, cutting edge brands are 'training' consumers to check into stores in exchange for concrete benefits. Kate will explore the opportunity this is opening up across the retail landscape. Register for the Oracle Retail Industry Forum today to secure your place.

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  • Should I ditch a creative pet project in lieu of one that would demonstrate skills more applicable to an employer?

    - by Hart Simha
    I am currently working on a project on github that I think would be a good demonstration of my initiative, creativity and enthusiasm. It is an educational game I am developing in pygame that enables the user to learn to improve their development productivity by using vim, specifically with python, though learning to code faster with vim should be transferable to any language. I think this is something that might have a mass appeal and benefit to a lot of people in a measurable way. -However- I am graduating from college in a month (my degree is computer science with a minor in english), with no experience that is relevant to helping me get any kind of job in the field, and a gpa that doesn't tout my merits. I could pursue a career in game development, but it's not necessarily what I'm most interested in, and see myself applying to startups around the country. To the places I am looking at applying, showing that I have experience with pygame is going to be largely irrelevant, except in demonstration of my ability to code, period. A lot of skills that ARE more marketable, such a data modeling, GIS, mobile development, javascript, .net framework, and various web development technologies, are not going to be showcased by this project (on the upside, employers do like to see familiarity with git and python). I'm wondering if I should sink all my free time in the next couple of months into this project, since I'm motivated and interested in it, and if the value of being able to demonstrate ambition and 'good ideas' (for lack of a better term, and in my own opinion) will compensate for the absence of demonstrating more sought-after skills. I am probably at a point where I should either commit fully to this project now, or put it on the backburner in favor of something else, and I am leaning towards continuing with what I am already working on, because I think it's a great idea, and something achievable to me with enough dedication over the next couple months. But the most important thing to me is being able to get a job out of college, which I am exceedingly concerned about as the professional landscape which I am navigating for the first time is a lot more intimidating than I could have anticipated, with almost every job (even short-term contract positions) requiring years of experience which I lack. Oh, and in case anyone is interested, my repository is here: www.github.com/hmsimha/vimagine

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  • What Technology can Render Medium Scale 3d Environments in a Web-Browser

    - by JakeM
    I intend to make a web application that displays 3d environments that can be navigated by dragging(with a finger or mouse depending on the platform). The web app will render 3d environments of development sites including contours, water pipeline locations, buildings etc. I am trying to decide what technology/libraries to use that will create a web-app that will work on Android-Web-Browser, iOS-Safari, IE9, Safari, Firefox and Chrome. And also what technology will provide speed in development. I understand that this is 'asking for my cake and eating it too'/'asking for the moon' but I don't know all the technologies out there - so there may be advanced libraries that can render 3d environments across many web-browsers including the main smart phone ones and I dont know of them. The 3d rendering would not be highly detailed buildings or water with effects, but rather simple 3d representations of these objects. The environment would be navigable by dragging around and you could view the landscape in layers(view only contour lines, view only underground pipelines, view only sewerage pipes, etc.). Are there any 3d libraries for web-browsers out there? Is there a way to run OpenGL(or OpenGL ES) through a webbrowser? What technology would you use if you were making this kind of app/web app that should work on desktop Windows, Android, iOS and WindowsPhone? Is there any technology I have failed to mention that would be good for this kind of project? I am tending towards a Browser Driven Web App because I get that cross platform ability(where it even works on linux and MacOS by using compatible web-browsers). Also I know of CSS3 transforms that can create cubes that can rotate in 3d space(NOTE only works for WebKit browsers - so no IE :( ). But I don't know if CSS3 is robust enough to render whole 3d environments? Do you think it could? Maybe I could use HTML5 canvas's for this? Can Google maps create custom 3d maps?

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  • What is the best way to "carve" a terrain created from a heightmap?

    - by tigrou
    I have a 3d landscape created from a heightmap. I'd like to "carve" some holes in that terrain. That will allow me to create bridges, caverns and tunnels inside it. That operation will be done in the game editor so it doesn't need to be realtime. In the end, rendering is done using traditional polygons. What would be the best/easiest way to do that ? I already think about several solutions : Solution 1 1) Create voxels from the heightmap (very easy). In other words, fill a 3D array like this : voxels[32][32][32] from the heightmap values. 2) Carve holes in the voxels as i want (easy too). 3) Convert voxels to polygons using some iso-surface extraction technique (like marching cubes). 4) Reduce (decimate) polygons created in 3). This technique seems to be the most promising for giving good results (untested). However the problem with marching cubes is that they tends to produce lots of polygons thus reducing them is mandatory. Implementing 4) also seems not trivial, i have read several papers on the web and it seems pretty complex. I was also unable to find an example, code snippet or something to start writing an algorithm for triangle mesh decimation. Maybe there is a special decimation algorithm (simpler) for meshes created from marching cubes ? Solution 2 1) Create some triangle mesh from the heighmap (easy). 2) Apply severals 3D boolean operation (eg: subtraction with a sphere) to carve the mesh. 3) apply some procedure to reduce polygons (optional). Operation 2) seems to be very complex and to be honest i have no idea how to do that. Also applying many boolean operation seems to be slow and will maybe degrade the triangle mesh every time a boolean operation is applied.

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  • Visual Studio 2010 Keyboard Shortcut Posters Available

    - by Jim Duffy
    I’m a firm believer in the productivity gains you experience when using keyboard shortcuts in Visual Studio. If you’re not using keyboard shortcuts while coding then your productivity is suffering. Some of my favorites (omitting the obvious ones like F5 to start debugging) as are: Ctrl+K, C – Comment section of code Ctrl+K, U – Uncomment section of code Ctrl+K, D – Format the current document (indentation, etc.) Shift+Alt+C – Add new class to a project Shift+Alt+A – Add existing item to a project Ctrl+Shift+A – Add new item to a project The good news is all of these and a TON of others are all documented in the Visual Studio Keyboard Shortcut Posters (available as PDFs). The only problem is there are so many you need a printer capable of printing on larger paper because while you can read them all on 8 1/2 x 11 paper in landscape mode, for them to be a valuable quick reference on your cubicle wall you’re going to need to print them on large paper. If you don’t have a printer capable of producing large sized printouts head down to Office Depot, Staples, FedEx Office, or your favorite print shop and have them print one for you. Oh and one last thing, I’d really like Microsoft to take those people’s picture off them. Really? Do we need to look at these people when trying to improve our productivity? Have a day. :-|

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  • O'Reilly Safari Books Online and Sony Reader

    - by Steve
    I've accumulated a good collection of book snippets in pdf format from Safari Online and I was thinking about getting an ebook reader, specifically the Sony-PRS300, to hold them all for portable reference. If anyone has done this, two questions. Are there any DRM restrictions when the pdfs are put on the reader? I can't see any restrictions flat out in the pdfs on my notebook. There's a watermark that says the pdf is licensed to me. How good is the reader at rendering complex pdfs, with code snippets and illustrations? I read a previous post where it works fine in landscape mode. I can deal with that. Thanks in advance.

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  • UPDATE MANAGER UNABLE TO UPDATE

    - by muguro
    Requires installation of untrusted packages The action would require the installation of packages from not authenticated sources. i get this error every time i try updating. the system shows that it has 466 updates but fails after clicking update more details have this accountsservice apparmor apport apport-gtk apt apt-transport-https apt-utils aptdaemon aptdaemon-data at-spi2-core bamfdaemon base-files bcmwl-kernel-source bind9-host compiz compiz-core compiz-gnome compiz-plugins-default cron cups cups-bsd cups-client cups-common cups-filters cups-ppdc dbus dbus-x11 dconf-gsettings-backend dconf-service desktop-file-utils dmsetup dnsutils empathy empathy-common eog evince evince-common evolution-data-server evolution-data-server-common firefox firefox-globalmenu firefox-gnome-support firefox-locale-en fontconfig fontconfig-config fonts-liberation fonts-opensymbol foomatic-filters gcalctool gdb ghostscript ghostscript-cups ghostscript-x ginn gir1.2-atspi-2.0 gir1.2-dbusmenu-glib-0.4 gir1.2-dbusmenu-gtk-0.4 gir1.2-gst-plugins-base-0.10 gir1.2-gtk-3.0 gir1.2-gtksource-3.0 gir1.2-gudev-1.0 gir1.2-javascriptcoregtk-3.0 gir1.2-launchpad-integration-3.0 gir1.2-pango-1.0 gir1.2-rb-3.0 gir1.2-totem-1.0 gir1.2-ubuntuoneui-3.0 gir1.2-unity-5.0 gir1.2-webkit-3.0 glib-networking glib-networking-common glib-networking-services gnome-accessibility-themes gnome-control-center gnome-control-center-data gnome-desktop3-data gnome-games-data gnome-icon-theme gnome-media gnome-orca gnome-settings-daemon gnome-sudoku gnomine gnupg google-talkplugin gpgv grub-common grub-pc grub-pc-bin grub2-common gstreamer0.10-alsa gstreamer0.10-plugins-base gstreamer0.10-plugins-base-apps gstreamer0.10-x gvfs gvfs-backends gvfs-bin gvfs-common gvfs-daemons gvfs-fuse gvfs-libs gwibber gwibber-service gwibber-service-facebook gwibber-service-identica gwibber-service-twitter hdparm hplip hplip-data indicator-sound initscripts isc-dhcp-client isc-dhcp-common jockey-common jockey-gtk krb5-locales landscape-client-ui-install language-pack-en language-pack-en-base language-pack-gnome-en language-pack-gnome-en-base launchpad-integration libaccountsservice0 libapt-inst1.4 libapt-pkg4.12 libart-2.0-2 libasound2 libatspi2.0-0 libbamf0 libbamf3-0 libbind9-80 libc-bin libc-dev-bin libc6 libc6-dev libcairo-gobject2 libcairo2

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  • HTG Explains: Which Linux File System Should You Choose?

    - by Justin Garrison
    File systems are one of the layers beneath your operating system that you don’t think about—unless you’re faced with the plethora of options in Linux. Here’s how to make an educated decision on which file system to use. The landscape of the Linux file system support is drastically different from Windows and OS X. In Windows and OS X you can find software that will add support for non-standard file systems, but both operating systems can only be installed on their native file system and third party support is added after the fact. Linux on the other hand has a vast array of supported file systems built into the kernel. But how are you supposed to know which file system to pick when installing? We will take a look at some of the most popular choices available and give you use cases to consider—the choice is ultimately up to you based on your needs. Latest Features How-To Geek ETC The 50 Best Registry Hacks that Make Windows Better The How-To Geek Holiday Gift Guide (Geeky Stuff We Like) LCD? LED? Plasma? The How-To Geek Guide to HDTV Technology The How-To Geek Guide to Learning Photoshop, Part 8: Filters Improve Digital Photography by Calibrating Your Monitor Our Favorite Tech: What We’re Thankful For at How-To Geek Settle into Orbit with the Voyage Theme for Chrome and Iron Awesome Safari Compass Icons Set Escape from the Exploding Planet Wallpaper Move Your Tumblr Blog to WordPress Pytask is an Easy to Use To-Do List Manager for Your Ubuntu System Snowy Christmas House Personas Theme for Firefox

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  • How to create an Orthographic display in OpenGL (ES) that handles different screen sizes and orientations?

    - by Piku
    I'm trying to create an iPad/iPhone game using GLES2.0 that contains a 3D scene with a heads-up-display/GUI overlaid on the top. However, this problem would also apply if I were to port my game to a computer and run the game in a resizable window, or allow the user to change screen resolutions... When trying to make the 2D GUI/HUD work I've made the assumption that all I'm really doing is drawing a load of 2D textured 'quads' on the screen and am trying to treat the orthographic projection as an old-style 2D display with 0,0 in the upper left and screenWidth,ScreenHeight in the lower right. This causes me all sorts of confusion when I rotate my ipad into Landscape mode since I can't work out what to put into my projection and modelview matrices to turn everything around the right way. It also gets messy if I want to support the iPad's large screen, an iPhone or a Retina display since I have to then draw three sets of textures for everything and work out which ones to use. Should I be trying to map the 2D OpenGL co-ords 1:1 with the screen? While typing out this question it occurs to me that I could keep my origin in the centre, still running -1/+1 along the axes. This would let me scale my 2D content appropriately on the different screen sizes, but wouldn't I end up with the textures being scaled and possibly losing quality? I'm using OpenGLES 2.0 and have a matrix library that has equivalents to the GLES1.1 glOrthof() and glFrustrum() calls.

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  • Why The Athene Group Chose Fusion CRM

    - by Tony Berk
    A guest post by Vikas Bhambri, Managing Partner, The Athene Group This year, The Athene Group (www.theathenegroup.com) celebrated our tenth anniversary. The company has accomplished a lot in ten years overcoming a number of hurdles and challenges to have grown organically to a 150+ person global company with offices in the US, UK, and India and customers in the US, Canada, and Europe. Now more than ever with the current global landscape from an economic and competitive standpoint it was vital that we make some changes to remain successful for the next ten years. There were two key initiatives that we discussed internally that would enable us to successfully accomplish this – collaboration and the concept of “insight to action”. With our existing Oracle CRM On Demand platform we had components of this but not the full depth and breadth that we were looking for. When we started to discuss Fusion CRM we immediately saw several next generation tools that would embrace these two objectives. For a consulting and development organization the collaboration required between business development and consulting delivery is as important as the collaboration required during the projects between the project delivery and account management teams. The Activity Streams functionality in Fusion CRM immediately addressed the communication of key discussion topics and exchanges around our clients. Of course when we saw the Oracle Social Network (which is part of our Fusion CRM roadmap) we were blown away. The combination OSN and our CRM is going to make us more effective as we discuss and work cohesively on client engagements – ensuring mutual success for both Athene and our clients. When we looked at “insight to action” we saw that we had a great platform when folks were at their desks, unfortunately a lot of our business development and consulting folks are on the road. The Fusion Mobile Sales and Fusion Outlook Desktop provide information to our teams when they are on the go. So that they can provide real-time information and react to real-time information provided by their peers. We are in the early stages of our transformative experience with Fusion CRM but we believe the platform along with our people and processes are going to help us achieve our goals in the future.

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  • AndEngine Box2d game

    - by OneMoreVladimir
    I'm developing a 2d survival shooter using Box2d extension and I've got some questions: I have two AnalogOnScreenControls. Their listeners modify both sprites and bodies. I receive TouchEventPool was exhausted and as their number grows the game crashes accidently. I've tried to put the modification of the bodies and sprites on the UpdateThread but that does not solve the problem. What could be the cause? I have a class that at the beginnig of the game loads all the textures. After I relaunch the game activity several times I receive Unable to find Phys Addr for and "green color" interface. But that doesn't happen if I clear the memory manually through the Task Manager before relaunch What could be the cause? I unload my atlas at the end of the game. The game sometimes crashes at start with NullPointerException in onResumeGame. The solution suggested is to set android:configChanges="orientation|screenSize" but my device is API 10 so it doesn't have screenSize property and orientation only does not seem to help, because the game starts in portrait mode at times (though landscape is set in the code)

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  • Best configuration and deployment strategies for Rails on EC2

    - by Micah
    I'm getting ready to deploy an application, and I'd like to make sure I'm using the latest and greatest tools. The plan is to host on EC2, as Heroku will be cost prohibitive for this application. In the recent past, I used Chef and the Opscode platform for building and managing the server infrastructure, then Capistrano for deploying. Is this still considered a best (or at least "good") practice? The Chef setup is great once done, but pretty laborious to set up. Likewise, Capistrano has been good to me over the past several years, but I thought I'd take some time to look around and seeing if there's been any landscape shifts that I missed.

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  • Enterprise Cloud Infrastructure for Dummies eBook

    - by ferhat
    Are you considering "going to the cloud" as a way to cut IT costs and maximize your virtualization investments? Then Enterprise Cloud Infrastructure for Dummies is a no-nonsense guide to help you navigate this hot topic. This user friendly guide explains how to cut through the noise and take advantage of integrated virtualization and management tools to implement a cloud infrastructure that not only lowers operational costs but that can easily adapt and scale to run a broad range of application services safely and securely. &amp;amp;<span id="XinhaEditingPostion"></span>amp;amp;amp;amp;amp;lt;span id=&amp;amp;amp;amp;amp;amp;amp;quot;XinhaEditingPostion&amp;amp;amp;amp;amp;amp;amp;quot;&amp;amp;amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;amp;amp;lt;/span&amp;amp;amp;amp;amp;amp;amp;gt; This e-book will serve as a valuable Cloud computing guide covering important topics such as: The current overall cloud landscape and how to best leverage private cloud infrastructure How to build an effective Enterprise Cloud Infrastructure using the Oracle Optimized Solution methodology Quantifiable costs savings gained using Oracle's integrated hardware and software and Optimized Solutions Download your exclusive copy of Enterprise Cloud Infrastructure, Oracle Special Edition today.

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  • How should I load level data in java?

    - by Matthew G.
    I'm setting up my engine for a certain action/arcade game to have a set of commands that would look something like this. Set landscape to grass Create rocks at ... Create player at X, Y Set goal to "Get to point X Y" Spawn enemy at X, Y I'd then have each object knowing what it has to do, and acting on its own. I've been thinking about how to store this data. External data files could be parsed by a level class, and certain objects can be spawned through that. I could also create a base level class and extend it for each level, but that'd create a large amount of classes. Another idea is to have one level parser class, but have a case for each level. This would be extremely silly and bulky, but I mention it because I found that I did this at 2 AM last night. I'm finally getting why I have to plan out my inheritances, though. RIP project. I might be completely missing another option.

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  • Impacting the Future through Collaboration at Alliance 14

    - by Jeb Dasteel-Oracle
    We’re hearing good things about the Alliance 14 conference held in Las Vegas by the Higher Education Users Group (HEUG) back in March. For those of you who aren’t familiar with Alliance 14 conferences, they are global events dedicated to enhancing and educating its members and the world on how higher educational institutions can utilize Oracle applications to change how they do business. The HEUG is an all-volunteer organization made up of individuals who collaborate with Oracle as part of the evolving higher education industry. Conference participants network with peers from other institutions (regionally and globally) to share the challenges; discuss solutions and ideas, and collaborate on HEUG strategic initiatives. The HEUG enables each institution to be a part of the ever-changing Oracle landscape. Watch the video below and hear directly from the attendees about their experience with Oracle and how being part of the HEUG has allowed them to  collaborate with one of their most importance resources... and with each other. Oracle is committed to fostering a strong and independent network of user groups worldwide. Currently over 900+ groups provide dynamic forums for customers to share information, experiences and expertise. If you’re interested in more information or joining an Oracle User Group, click and become part of a vibrant network of engaged users finding the best ways to get the most value from their Oracle investment and collaborating to provide a unified feedback voice to Oracle. Catch you next time, Jeb

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  • ignore or override current document page formatting with predefined settings automatically libreoffice

    - by alex
    When opening a document made by someone else, I would like the margins to automatically be set to 0.4 cm, the page orientation to landscape and page size to A3. My dad gets emailed a spreadsheet weekly and he prints them off. To fit them onto one page he applies these settings, which is quite laborious. I thought that there must be a quicker way of doing this! I tried creating a new default template with these settings but this only works for a new blank document. I tried to create a style to quickly apply these settings but I realised these styles are document / template specific (?) and so don't appear when opening someone else's document. Anyone have any ideas how I can do this? Thanks =]

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  • The Mac Tax

    - by Robert May
    One of our users was having difficulties with their mac and using some web software.  I decided to go peruse the landscape and see how much of a premium people were paying for their macs.  I priced out a Dell and a Mac from their websites.  I tried to get them as close to the same configuration, from a hardware standpoint, as I could.  I found the following: Apple Macbook Pro   Dell XPS 17 There are several important differences in the hardware: The mac doesn’t have a blueray player, but the dell does. The mac has a slightly slower processor. The mac claims to have a better battery, but doesn’t list the specifics, so there’s no way to tell. The mac doesn’t list the video card stats, so there’s no way to tell how comparable they are, but they’re probably close. The mac doesn’t come with any additional software.  No iWorks, iPhoto, etc.  They were left to their default of None, so arguably, the Dell is more functional out of the box. Other than changing the hardware specs to be close, all other configuration options were left at their default. So riddle me this, Batman:  Why do people buy Macs?  I have several dev buddies that own them, but I can’t justify the cost.  First, most of them load bootcamp and/or parallels at extra cost to run windows 7 and windows apps.  The hardware isn’t as good.  The price is almost twice as expensive. How do you justify the premium price? Technorati Tags: General

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  • How can I get the best performance for playing games?

    - by Oli
    I've been playing a couple of Wine-games today and decided to switch to metacity to see what the performance difference was like. If you've never done it before, you just run metacity --replace but don't do that if you use Unity! Anyway, surprise surprise it was like playing on a dedicated Windows gaming machine. Playing under metacity today was bliss. Much higher framerates and just a fluidity that you'd expect from a native game. I'm not sure I can go back. Switching to metacity is no hardship but I wonder if there's anything else in the WM landscape that I should try out. I'm essentially looking for suggestions for the best way to play games. Mix up WMs, dedicated X sessions, whatever... As long as it makes Wine games run faster. Small print One process per answer (eg: New X session + OpenBox) We should probably land on a benchmark so we can show percentage improvement over a stock Compiz desktop. I'm open to suggestions in the comments. If people could test it and submit their how much it improves things for them in the comments, that would give others a good idea of if it's worth the pain.

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  • Moving tool bars in Acrobat X Pro

    - by user67275
    I'm using Acrobat X pro for Windows. I found that two lines of tool bar takes too much space. So I would like to combine them into one line, or move them to left or right side. I do know that I can hide those tool bars by Ctrl+H. But I want to use them without hiding. Since most documents I use are letter size and portrait type, tool bars on the left or right side would be much more efficient way of using space. Does anybody know how I can do this? (I think I could do it in Acrobat 9..but I can't in X version)

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  • Weird UIView transforms in Retina iPhone

    - by ggambett
    I'm having a problem I don't understand. I'm developing an OpenGL app for iOS. Because at some points I want to force the orientation of the view programatically, and Apple for whatever reason doesn't make it easy (or even possible), I'm doing it by hand. I return always NO in shouldAutoRotateToInterfaceOrientation, and when I want to change the orientation (to portrait, for example), I do something like this in the UIView: [self setTransform:CGAffineTransformMake(1, 0, 0, 1, 0, 0)]; [self setBounds:CGRectMake(0, 0, 768, 1024)]; This works fine. In order to support Retina devices, I started checking [UIScreen mainScreen].scale, and setting self.contentScaleFactor accordingly. I also modified the code above to account for the new dimensions, like this: [self setTransform:CGAffineTransformMake(1, 0, 0, 1, 0, 0)]; [self setBounds:CGRectMake(0, 0, 2*768, 2*1024)]; Same rotation, different size. The weird result with this is that I get a "screen" with the right size, but offsetted half a screen to the bottom and the left. To correct for this, I need to do the following: [self setTransform:CGAffineTransformMake(1, 0, 0, 1, 0, 0)]; [self setBounds:CGRectMake(-768, -1024, 2*768 - 768, 2*1024 - 1024)]; This works, but it's ugly, I also need to make similar corrections when I get touch coordinates, and worst of all, I don't understand what's going on or why the above "correction" works. Can anyone shed some light on this issue?

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  • Move unity launcher to bottom of the screen

    - by argvar
    I have Ubuntu 13.04 DESKTOP version and for some odd reason I'm told that the Unity launcher cannot be moved to the bottom of the screen because of several reasons: 1. Canonical wants it there so it fits with their overall design goals, namely when it comes to touchscreen devices and netbooks. This in my mind totally ignores the fact that most Ubuntu users are DESKTOP users. No matter what Canonicals long term goal is, it surely mustn't be at the expense of needs of their core user base. 2. Most monitors are widescreen, the launcher is more compact where it is. This is not only taking away the users choice, but is also a wrong assessment. Widescreen monitors can sometimes be rotated on a pivot, giving it a portrait aspect. By displaying the Unity launcher on the left side it takes up a lot of space. Many desktop users have multiple monitors, and having the launcher on the left side of each monitor is very awkward. Also, many websites are catered to fit on a half 1920 display, so you can have two browser windows open side-by-side with all content visible. The placement of the Unity launcher takes away the horizontal space meaning there's less room for each browser window, and you'll see the right side of the web pages being occluded. Any suggestion to simply hide the Unity launcher, or "Canonical knows best" or "get used to it" are unwelcome and totally ignores the above points. Linux is about choice. Canonical's stubbornness with the Unity launcher placement is inconsistent with what Linux is about.

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  • How can I create an orthographic display that handles different screen dimensions?

    - by Piku
    I'm trying to create an iPad/iPhone game using GLES2.0 that contains a 3D scene with a heads-up-display/GUI overlaid on the top. However, this problem would also apply if I were to port my game to a computer and run the game in a resizable window, or allow the user to change screen resolutions... When trying to make the 2D GUI/HUD work I've made the assumption that all I'm really doing is drawing a load of 2D textured 'quads' on the screen and am trying to treat the orthographic projection as an old-style 2D display with 0,0 in the upper left and screenWidth,ScreenHeight in the lower right. This causes me all sorts of confusion when I rotate my ipad into Landscape mode since I can't work out what to put into my projection and modelview matrices to turn everything around the right way. It also gets messy if I want to support the iPad's large screen, an iPhone or a Retina display since I have to then draw three sets of textures for everything and work out which ones to use. Should I be trying to map the 2D OpenGL co-ords 1:1 with the screen? While typing out this question it occurs to me that I could keep my origin in the centre, still running -1/+1 along the axes. This would let me scale my 2D content appropriately on the different screen sizes, but wouldn't I end up with the textures being scaled and possibly losing quality? I'm using OpenGLES 2.0 and have a matrix library that has equivalents to the GLES1.1 glOrthof() and glFrustrum() calls.

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  • BUILD 2013 Sessions&ndash;Building Great Windows Phone UI in XAML

    - by Tim Murphy
    Originally posted on: http://geekswithblogs.net/tmurphy/archive/2013/06/27/build-2013-sessionsndashbuilding-great-windows-phone-ui-in-xaml.aspx Even the simplest of smart phone apps can be a challenge to give a compelling UI regardless of the platform.  Windows Phone and XAML are no exception.  That is what got my interest in this session by Shawn Oster.  He took a checklist type approach to the subject is good considering that is about the only way that many us get things done. Shawn started out giving us a set of bad design/good design examples.  They very effectively showed how good design gives a sense of professionalism to your app that could determine if your wonderful idea actually makes money is DOA. I won’t go over all his points since you will be able to get the session online, but a few of his checklist points included design from the beginning instead of as an afterthought, not being afraid to leave white space and making sure your application elegantly supports both landscape and portrait modes.  The many gems make this a must watch for any developers who struggle with visual design. del.icio.us Tags: BUILD 2013,Windows Phone,XAML,Design

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