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  • Looking to replace Ghost with FSArchiver or Clonezilla, few questions about capabilities

    - by Daniel Wright
    I work for a PC Repair company and we are looking into setting up a dedicated machine with externally accessible SATA bays to clone harddrives as a safety net incase something goes wrong during a repair. We currently use a SATA/PATA to USB bridge called MagicBridge and Norton Ghost on any workstation, but we're looking to move away from Ghost. We have a computer with a large RAID5 array with Windows Server 2008 Standard currently installed, but this can be replaced with a flavour of *nix. I have some experience with Clonezilla, but FSArchiver also seems like a suitable replacment too. My Head Technician wants to know if my chosen solution (probably Clonezilla or FSArchiver, but I'm open to free suggestions) is capable of: Cloning a degraded RAID, such as a single drive from a RAID1 mirror without complaining Producing images that are easily mountable (he'd prefer them to be mountable in Windows, but if there is no other easy way, *nix should be fine) akin to Ghost Explorer so individual files can be restored as well as being able to do bare metal restores. My apologies for wordiness but I wanted to be thorough in my explaination. Thanks for any suggestions or tips :) EDIT: I've just found out that Clonezilla has a workaround for cloning RADI1 drives EDIT2: Found the answer to both of my questions, aparently I wasn't phrasing my searches right, could this question be deleted please?

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  • Tidy up old Windows Server Backup snapshots

    - by dty
    Hi, I'm running wbadmin from a scheduled job, backing up my C: and D: drives to my E: and (I believe!) including the system state: wbadmin start backup -backuptarget:e: -include:c:,d: -allCritical -noVerify -quiet I'd like to delete old backups, but I'm concerned that all the information I can find says to use wbadmin to delete old system state backups, and vssadmin to delete other backups. As far as I know, my backups ARE system state backups, but are using VSS on E: for storage, so I'm worried about trying either of these techniques for fear of losing all my backups. This is a home network, so I don't have a spare server to test this on. I'm also happy to simply restrict the space used on E:, but I can't make sense of the difference between the /for and /on parameters of the relevant vssadmin command. For reference, here's the output of vssadmin show shadows: Contents of shadow copy set ID: {xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx} Contained 1 shadow copies at creation time: 07/01/2011 08:12:05 Shadow Copy ID: {xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx} Original Volume: (E:)\\?\Volume{xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx}\ Shadow Copy Volume: \\?\GLOBALROOT\Device\HarddiskVolumeShadowCopy83 Originating Machine: x.y.com Service Machine: x.y.com Provider: 'Microsoft Software Shadow Copy provider 1.0' Type: DataVolumeRollback Attributes: Persistent, No auto release, No writers, Differential [... repeated a lot...] vssadmin show shadowstorage: Shadow Copy Storage association For volume: (C:)\\?\Volume{xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx}\ Shadow Copy Storage volume: (C:)\\?\Volume{xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx}\ Used Shadow Copy Storage space: 0 B Allocated Shadow Copy Storage space: 0 B Maximum Shadow Copy Storage space: 5.859 GB Shadow Copy Storage association For volume: (D:)\\?\Volume{xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx}\ Shadow Copy Storage volume: (D:)\\?\Volume{xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx}\ Used Shadow Copy Storage space: 0 B Allocated Shadow Copy Storage space: 0 B Maximum Shadow Copy Storage space: 40.317 GB Shadow Copy Storage association For volume: (E:)\\?\Volume{xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx}\ Shadow Copy Storage volume: (E:)\\?\Volume{xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx}\ Used Shadow Copy Storage space: 168.284 GB Allocated Shadow Copy Storage space: 171.15 GB Maximum Shadow Copy Storage space: UNBOUNDED wbadmin get versions: Backup time: 07/01/2011 03:00 Backup target: 1394/USB Disk labeled xxxxxxxxx(E:) Version identifier: 01/07/2011-03:00 Can Recover: Volume(s), File(s), Application(s), Bare Metal Recovery, System State [... repeated a lot...]

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  • Windows 8 x64 with VMWare Workstation or inside ESXi

    - by Dommer
    I need to run several virtual machines on a core i7-920 box with 12GB or RAM and a 256GB SSD to host the VMs. It also has a Highpoint RocketRaid 2720SGL RAID controller with a 12TB RAID 5 array. I want one of my VMs to run Windows 8 x64, to have access to the RAID array as a native disk (not as networked drives and it needs to run at full speed) and to be able to send files quickly across the network. Initially I thought I'd try to do this using ESXi 5, but I have been unable to find any working RAID drivers for the RR2720SGL and it is not on the HCL for ESXi 5. In light of this, I have installed Windows 8 x64 on the hardware and am thinking of installing VMWare Workstation and running my VMs inside there. I guess my questions are these: How does VMWare Workstation 9 perform compared to ESXi 5? In the real world I mean? Presumably installing Win 8 as the host OS will give me way better performance for that Win 8 machine than Win 8 running under ESXi? I should stick with Windows 8 x64 as the host OS, right? If I install a domain controller VM inside my Win 8 box and join the Win 8 machine to that domain, am I insane (I would guess the Win 8 machine wouldn't see the domain controller until it finished starting everything up, but I don't think that matters)?! is it feasible to give metrics like this and if so, what is the likely value of x? 25%? 50%? 75%? Win 8 under ESXi runs x% as fast as Win 8 installed bare metal.

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  • Massive number of context switches on ksoftirqd

    - by Pace
    We have two servers that are grinding to a halt. One is a VM and the other is bare metal. Neither of them are running similar code but they are on the same network. It appears that an incredible number of context switches are arising from ksoftirqd (which is taking up a lot of CPU). vmstat output procs -----------memory---------- ---swap-- -----io---- -system-- -----cpu------ r b swpd free buff cache si so bi bo in cs us sy id wa st 1 0 0 605092 182496 2637556 0 0 0 0 4177 519187 8 19 73 0 0 2 0 0 605092 182496 2637556 0 0 0 0 4792 520980 8 19 74 0 0 3 0 0 605092 182496 2637552 0 0 0 0 2137 659640 18 26 56 0 0 ... pidstat output TCK4-BM-06A:~ # pidstat -w -I 5 Linux 2.6.32.12-0.7-default (TCK4-BM-06A) 07/02/2012 _x86_64_ 03:03:01 PM PID cswch/s nvcswch/s Command 03:03:06 PM 1 0.20 0.00 init 03:03:06 PM 4 386666.27 0.00 ksoftirqd/0 03:03:06 PM 6 0.60 0.00 ksoftirqd/1 03:03:06 PM 8 378213.17 0.00 ksoftirqd/2 03:03:06 PM 10 0.20 0.00 ksoftirqd/3 03:03:06 PM 12 0.20 0.00 ksoftirqd/4 03:03:06 PM 26 377115.37 0.00 ksoftirqd/11 03:03:06 PM 27 1.80 0.00 events/0 03:03:06 PM 28 1.00 0.00 events/1 03:03:06 PM 29 1.00 0.00 events/2 03:03:06 PM 30 1.00 0.00 events/3 03:03:06 PM 31 0.80 0.00 events/4 03:03:06 PM 32 0.80 0.00 events/5 ... My initial thought is that, since both are on the same network, something is flooding the network. Is this consistent with the data?

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  • MBR seems to be gone

    - by bobobobo
    So, horror story for everyone. I bought two spanking new HDD's. MM!! Gbitage. I removed all my old HDD's, physically labelled them, and was preparing to install all new HDD's (fresh sys install included!) To make sure what HDD was what, I popped each OLD HDD (data filleD!) into a Thermaltake Blacx toaster.. surprisingly BOTH couldn't be read. I didn't have static on my hands! I'm certain of it. I touched metal, touched wood, before beginning this all. Thinking that was strage, I hauled up the new sys, installed Win XP (of course!) on the new HDD, and now the two OLD HDD's (data filled!) that were entered into the toaster cannot be read. And they had tons of data on them. I read about MBR's being nuked and it sounds like that is what it is. But I'm at a loss what to do. There are so many MBR recovery programs out there, I kind of feel overwhelmed. I don't want to lose my data by just pikcing one, yet it seems so close within reach, I'm not panicking anymore.. Anybody have a play by play that I could follow? I just don't want to spend $900 on data recovery centers if I can do this myself..

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  • Windows Server 2003 (w/Exchange) move to new machine

    - by James Booker
    I have an ageing domain controller (the only one on a 10-pc network) which needs rebooting often. I have a Dell Poweredge 2850 server doing nothing, so I'd like to move the DC to that, but here's the catch - I don't have Win2k Server Std install media any more as it's been lost. I purchased "Easus Todo Backup Advanced Server" which claims to be able to recover to dissimilar metal, but it's not quite working (although I don't think it's the product's fault) I know the server and PERC RAID card are good because I installed Ubuntu on the logical drive (4 x 72GB disks RAID 5) no problems. I've booted frmo the Easus Todo backup CD (which is WinPE based) and recovered to the logical disk on the RAID (after installing driver inside the WinPE environment from a NAS drive) The problem is when I boot the server, I can get the OS selection menu, but any option results in a blank screen, with no errors. I figure this is probably because the driver wasn't installed on the old machine (which is IDE-based (i know, i know!) and doesn;t have a RAID controller) I've booted from the CD and copied the mraid35x.sys file to the c:\windows\system32\drivers folder on the recovered system, but it makes no difference. I made a boot.ini with rdisks 0-10 defined, and booting from each of these resulted in a file error (i.e. 'this isn't a real disk') - the only disk that gets any response (the blank screen) is multi(0)disk(0)rdisk(0)partition(1) which just gives me the blank black screen and no disk activity. Is there any way I can force the drvier to be installed on the source system (so i can do a full backup again), i've tried right-clicking the oemsetup.inf and clicking install, but it didn't actually do anything. I attempted to force it with the 'Add new hardware' wizard and forcing with the 'have disk' option but it still gave me no hardware to select. Also I've got an identical machine running WinXP which uses the PERC driver successfully (which was obviously done at install time) and the boot.ini settings are the same : multi(0)disk(0)rdisk(0)partition(1) Any ideas would be appreciated.

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  • USB Diskdrive cannot be formatted nor accessed

    - by Dmolish
    So I have just recently bought and 8GB USB stick(Kingston DT 100 G2) on which I had installed Linux. However I needed to reinstall said Linux so I formatted the stick to "default" settings which includes FAT32 filesystem. Later when the install process kept getting errors, I got advice that the problem might be with the FAT filesystem. I decided to try and format the stick to NTSF (format G:/fs:ntsf) but the formatting failed and the drive broke down. And with breaking down I mean you cannot access the drive anymore and when you plug it in Windows asks if I want to format the drive but despite my will the format always fails. To fix this I tried changing it back to FAT32 (format G:/fs:fat32), but i get "Error in IOCTL-call". Second thing I tried was trying to reset the filesystem with some 3rd party application like HP USB Disk Storage Format Tool. But the programs didn´t regocnize any media on the drive. So now I´m in the situation that I haven´t got any idea on what to do next. Is the drive recoverable or did I just create a piece of waste metal.

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  • 12.04 Unity 3D Not working where as Unity 2D works fine

    - by Stephen Martin
    I updated from 11.10 to 12.04 using the distribution upgrade, after that I couldn't log into using the Unity 3D desktop after logging in I would either never get unity's launcher or I would get the launcher and once I tried to do anything the windows lost their decoration and nothing would respond. If I use Unity 2D it works fine and in fact I'm using it to type this. I managed to get some info out of dmesg that looks like it's the route of whats happening. dmesg: [ 109.160165] [drm:i915_hangcheck_elapsed] *ERROR* Hangcheck timer elapsed... GPU hung [ 109.160180] [drm] capturing error event; look for more information in /debug/dri/0/i915_error_state [ 109.167587] [drm:i915_wait_request] *ERROR* i915_wait_request returns -11 (awaiting 1226 at 1218, next 1227) [ 109.672273] [drm:i915_reset] *ERROR* Failed to reset chip. output of lspci | grep vga 00:02.0 VGA compatible controller: Intel Corporation Mobile 4 Series Chipset Integrated Graphics Controller (rev 07) output of /usr/lib/nux/unity_support_test -p IN 12.04 OpenGL vendor string: VMware, Inc. OpenGL renderer string: Gallium 0.4 on llvmpipe (LLVM 0x300) OpenGL version string: 2.1 Mesa 8.0.2 Not software rendered: no Not blacklisted: yes GLX fbconfig: yes GLX texture from pixmap: yes GL npot or rect textures: yes GL vertex program: yes GL fragment program: yes GL vertex buffer object: yes GL framebuffer object: yes GL version is 1.4+: yes Unity 3D supported: no The same command in 11.10: stephenm@mcr-ubu1:~$ /usr/lib/nux/unity_support_test -p OpenGL vendor string: Tungsten Graphics, Inc OpenGL renderer string: Mesa DRI Mobile Intel® GM45 Express Chipset OpenGL version string: 2.1 Mesa 7.11 Not software rendered: yes Not blacklisted: yes GLX fbconfig: yes GLX texture from pixmap: yes GL npot or rect textures: yes GL vertex program: yes GL fragment program: yes GL vertex buffer object: yes GL framebuffer object: yes GL version is 1.4+: yes Unity 3D supported: yes stephenm@mcr-ubu1:~$ output of /var/log/Xorg.0.log [ 11.971] (II) intel(0): EDID vendor "LPL", prod id 307 [ 11.971] (II) intel(0): Printing DDC gathered Modelines: [ 11.971] (II) intel(0): Modeline "1280x800"x0.0 69.30 1280 1328 1360 1405 800 803 809 822 -hsync -vsync (49.3 kHz) [ 12.770] (II) intel(0): Allocated new frame buffer 2176x800 stride 8704, tiled [ 15.087] (II) intel(0): EDID vendor "LPL", prod id 307 [ 15.087] (II) intel(0): Printing DDC gathered Modelines: [ 15.087] (II) intel(0): Modeline "1280x800"x0.0 69.30 1280 1328 1360 1405 800 803 809 822 -hsync -vsync (49.3 kHz) [ 33.310] (II) XKB: reuse xkmfile /var/lib/xkb/server-93A39E9580D1D5B855D779F4595485C2CC66E0CF.xkm [ 34.900] (WW) intel(0): flip queue failed: Invalid argument [ 34.900] (WW) intel(0): Page flip failed: Invalid argument [ 34.900] (WW) intel(0): flip queue failed: Invalid argument [ 34.900] (WW) intel(0): Page flip failed: Invalid argument [ 34.913] (WW) intel(0): flip queue failed: Invalid argument [ 34.913] (WW) intel(0): Page flip failed: Invalid argument [ 34.913] (WW) intel(0): flip queue failed: Invalid argument [ 34.913] (WW) intel(0): Page flip failed: Invalid argument [ 34.926] (WW) intel(0): flip queue failed: Invalid argument [ 34.926] (WW) intel(0): Page flip failed: Invalid argument [ 34.926] (WW) intel(0): flip queue failed: Invalid argument [ 34.926] (WW) intel(0): Page flip failed: Invalid argument [ 35.501] (WW) intel(0): flip queue failed: Invalid argument [ 35.501] (WW) intel(0): Page flip failed: Invalid argument [ 35.501] (WW) intel(0): flip queue failed: Invalid argument [ 35.501] (WW) intel(0): Page flip failed: Invalid argument [ 41.519] [mi] Increasing EQ size to 512 to prevent dropped events. [ 42.079] (EE) intel(0): Detected a hung GPU, disabling acceleration. [ 42.079] (EE) intel(0): When reporting this, please include i915_error_state from debugfs and the full dmesg. [ 42.598] (II) intel(0): EDID vendor "LPL", prod id 307 [ 42.598] (II) intel(0): Printing DDC gathered Modelines: [ 42.598] (II) intel(0): Modeline "1280x800"x0.0 69.30 1280 1328 1360 1405 800 803 809 822 -hsync -vsync (49.3 kHz) [ 51.052] (II) AIGLX: Suspending AIGLX clients for VT switch I know im using the beta version so I'm not expecting it to work but does any one know what the problem may be or even why they Unity compatibility test is describing my video card as vmware when its an intel i915 and Ubuntu is running on the metal not virtualised. Unity 3D worked fine in 11.10

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  • Unity 3D Not working where as Unity 2D works fine [closed]

    - by Stephen Martin
    I updated from 11.10 to 12.04 using the distribution upgrade, after that I couldn't log into using the Unity 3D desktop after logging in I would either never get unity's launcher or I would get the launcher and once I tried to do anything the windows lost their decoration and nothing would respond. If I use Unity 2D it works fine and in fact I'm using it to type this. I managed to get some info out of dmesg that looks like it's the route of whats happening. dmesg: [ 109.160165] [drm:i915_hangcheck_elapsed] *ERROR* Hangcheck timer elapsed... GPU hung [ 109.160180] [drm] capturing error event; look for more information in /debug/dri/0/i915_error_state [ 109.167587] [drm:i915_wait_request] *ERROR* i915_wait_request returns -11 (awaiting 1226 at 1218, next 1227) [ 109.672273] [drm:i915_reset] *ERROR* Failed to reset chip. output of lspci | grep vga 00:02.0 VGA compatible controller: Intel Corporation Mobile 4 Series Chipset Integrated Graphics Controller (rev 07) output of /usr/lib/nux/unity_support_test -p IN 12.04 OpenGL vendor string: VMware, Inc. OpenGL renderer string: Gallium 0.4 on llvmpipe (LLVM 0x300) OpenGL version string: 2.1 Mesa 8.0.2 Not software rendered: no Not blacklisted: yes GLX fbconfig: yes GLX texture from pixmap: yes GL npot or rect textures: yes GL vertex program: yes GL fragment program: yes GL vertex buffer object: yes GL framebuffer object: yes GL version is 1.4+: yes Unity 3D supported: no The same command in 11.10: stephenm@mcr-ubu1:~$ /usr/lib/nux/unity_support_test -p OpenGL vendor string: Tungsten Graphics, Inc OpenGL renderer string: Mesa DRI Mobile Intel® GM45 Express Chipset OpenGL version string: 2.1 Mesa 7.11 Not software rendered: yes Not blacklisted: yes GLX fbconfig: yes GLX texture from pixmap: yes GL npot or rect textures: yes GL vertex program: yes GL fragment program: yes GL vertex buffer object: yes GL framebuffer object: yes GL version is 1.4+: yes Unity 3D supported: yes stephenm@mcr-ubu1:~$ output of /var/log/Xorg.0.log [ 11.971] (II) intel(0): EDID vendor "LPL", prod id 307 [ 11.971] (II) intel(0): Printing DDC gathered Modelines: [ 11.971] (II) intel(0): Modeline "1280x800"x0.0 69.30 1280 1328 1360 1405 800 803 809 822 -hsync -vsync (49.3 kHz) [ 12.770] (II) intel(0): Allocated new frame buffer 2176x800 stride 8704, tiled [ 15.087] (II) intel(0): EDID vendor "LPL", prod id 307 [ 15.087] (II) intel(0): Printing DDC gathered Modelines: [ 15.087] (II) intel(0): Modeline "1280x800"x0.0 69.30 1280 1328 1360 1405 800 803 809 822 -hsync -vsync (49.3 kHz) [ 33.310] (II) XKB: reuse xkmfile /var/lib/xkb/server-93A39E9580D1D5B855D779F4595485C2CC66E0CF.xkm [ 34.900] (WW) intel(0): flip queue failed: Invalid argument [ 34.900] (WW) intel(0): Page flip failed: Invalid argument [ 34.900] (WW) intel(0): flip queue failed: Invalid argument [ 34.900] (WW) intel(0): Page flip failed: Invalid argument [ 34.913] (WW) intel(0): flip queue failed: Invalid argument [ 34.913] (WW) intel(0): Page flip failed: Invalid argument [ 34.913] (WW) intel(0): flip queue failed: Invalid argument [ 34.913] (WW) intel(0): Page flip failed: Invalid argument [ 34.926] (WW) intel(0): flip queue failed: Invalid argument [ 34.926] (WW) intel(0): Page flip failed: Invalid argument [ 34.926] (WW) intel(0): flip queue failed: Invalid argument [ 34.926] (WW) intel(0): Page flip failed: Invalid argument [ 35.501] (WW) intel(0): flip queue failed: Invalid argument [ 35.501] (WW) intel(0): Page flip failed: Invalid argument [ 35.501] (WW) intel(0): flip queue failed: Invalid argument [ 35.501] (WW) intel(0): Page flip failed: Invalid argument [ 41.519] [mi] Increasing EQ size to 512 to prevent dropped events. [ 42.079] (EE) intel(0): Detected a hung GPU, disabling acceleration. [ 42.079] (EE) intel(0): When reporting this, please include i915_error_state from debugfs and the full dmesg. [ 42.598] (II) intel(0): EDID vendor "LPL", prod id 307 [ 42.598] (II) intel(0): Printing DDC gathered Modelines: [ 42.598] (II) intel(0): Modeline "1280x800"x0.0 69.30 1280 1328 1360 1405 800 803 809 822 -hsync -vsync (49.3 kHz) [ 51.052] (II) AIGLX: Suspending AIGLX clients for VT switch I know im using the beta version so I'm not expecting it to work but does any one know what the problem may be or even why they Unity compatibility test is describing my video card as vmware when its an intel i915 and Ubuntu is running on the metal not virtualised. Unity 3D worked fine in 11.10

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  • Friday Fun: Spell Blazer

    - by Asian Angel
    Are you ready for some fun and adventure after a long week back at work? This week’s game combines jewel-matching style game play with an RPG story for an awesome mix of fun and fiction. Your goal is to help a young wizard reach the magic academy in Raven as the forces of darkness are building. Spell Blazer The object of the game is to help young Kaven reach the Lightcaster Academy in Raven alive, but he will encounter many dangers along the way. Are you ready to begin the quest? As soon as you click Start Game the intro will automatically begin. If this is your first time playing the game the intro provides a nice background story for the game and what is happening in the game environment. Once you are past the intro, you will see a map of the region with your starting point in the Farmlands, various towns and the roads connecting them, along with your final destination of Raven. Notice that some of the roads are different colors…those colors indicate the “danger levels” for each part of your journey (green = good, yellow = some danger, etc.). To begin your journey click on the Town of Goose with your mouse. You will encounter your first monster part of the way towards Goose. This first round takes you through the game play process step-by-step. Once you have clicked Okay you will see the details about the monster you have just encountered. It is very important that you do not click on Fight! or Flee! until viewing and noting the types of spells that the monster is resistant to or has a weakness against. Choose your spells wisely based on the information provided about the monster. Keep in mind that the healing spell can be very useful depending on the monster you meet and your current health status. Note: Spells shown in order here are Healing, Fireball, Icebolt, & Lightning. Ready to fight! The first battle will also explain how to fight…click Okay to get started. Once the main window is in full view there are details that you need to look at. Beneath each of the combatants you will see the three attacks that each brings to the battle and at the bottom you will see their respective health points. We got lucky and had an Icebolt attack that we could utilize on the first play! Note: You can exchange two squares without making a match in order to try and line up an attack. While it happened too quickly to capture in our screenshot, there will be cool lightning bolt effects shoot out from matched up squares to the opposite combatant. You will also see the amount of damage inflicted from a particular attack on top of the avatars. Victory! Once you have won a round of combat a window will appear showing the amount of gold coins left behind by the monster. When you reach a town you will have the opportunity to stop over and rest or directly continue on with your journey. On to Halgard after a good rest! Play Spell Blazer Latest Features How-To Geek ETC How To Boot 10 Different Live CDs From 1 USB Flash Drive The 20 Best How-To Geek Linux Articles of 2010 The 50 Best How-To Geek Windows Articles of 2010 The 20 Best How-To Geek Explainer Topics for 2010 How to Disable Caps Lock Key in Windows 7 or Vista How to Use the Avira Rescue CD to Clean Your Infected PC The Deep – Awesome Use of Metal Objects as Deep Sea Creatures [Video] Convert or View Documents Online Easily with Zoho, No Account Required Build a Floor Scrubbing Robot out of Computer Fans and a Frisbee Serene Blue Windows Wallpaper for Your Desktop 2011 International Space Station Calendar Available for Download (Free) Ultimate Elimination – Lego Black Ops [Video]

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  • Dark Sun Dispatch 001

    - by Chris Williams
    If you aren't into tabletop (aka pen & paper) RPGs, you might as well click to the next post now... Still here? Awesome. I've recently started running a new D&D 4.0 Dark Sun campaign. If you don't know anything about Dark Sun, here's a quick intro: The campaign take place on the world of Athas, formerly a lush green world that is now a desert wasteland. Forests are rare in the extreme, as is water and metal. Coins are made of ceramic and weapons are often made of hardened wood, bone or obsidian. The green age of Athas was centuries ago and the current state was brought about through the reckless use of sorcerous magic. (In this world, you can augment spells by drawing on the life force of the world & people around you. This is called defiling. Preserving magic draws upon the casters life force and does not damage the surrounding world, but it isn't as powerful.) Humans are pretty much unchanged, but the traditional fantasy races have changed quite a bit. Elves don't live in the forest, they are shifty and untrustworthy desert traders known for their ability to run long distances through the wastes. Halflings are not short, fat, pleasant little riverside people. Instead they are bloodthirsty feral cannibals that roam the few remaining forests and ride reptilians beasts akin to raptors. Gnomes are extinct, as are orcs. Dwarves are mostly farmers and gladiators, and live out in the sun instead of staying under the mountains. Goliaths are half-giants, not known for their intellect. Muls are a Dwarf & Human crossbreed that displays the best traits of both races (human height and dwarven stoutness.) Thri-Kreen are sentient mantis people that are extremely fast. Most of the same character classes are available, with a few new twists. There are no divine characters (such as Priests, Paladins, etc) because the gods are gone. Nobody alive today can remember a time when they were still around. Instead, some folks worship the elemental forces (although they don't give out spells.) The cities are all ruled by Sorcerer King tyrants (except one city: Tyr) who are hundreds of years old and still practice defiling magic whenever they please. Serving the Sorcerer Kings are the Templars, who are also defilers and psionicists. Crossing them is as bad, in many cases, as crossing the Kings themselves. Between the cities you have small towns and trading outposts, and mostly barren desert with sometimes 4-5 days on foot between towns and the nearest oasis. Being caught out in the desert without adequate supplies and protection from the elements is pretty much a death sentence for even the toughest heroes. When you add in the natural (and unnatural) predators that roam the wastes, often in packs, most people don't last long alone. In this campaign, the adventure begins in the (small) trading fortress of Altaruk, a couple weeks walking distance from the newly freed city of Tyr. A caravan carrying trade goods from Altaruk has not made it to Tyr and the local merchant house has dispatched the heroes to find out what happened and to retrieve the goods (and drivers) if possible. The unlikely heroes consist of a human shaman, a thri-kreen monk, a human wizard, a kenku assassin and a (void aspect) genasi swordmage. Gathering up supplies and a little liquid courage, they set out into the desert and manage to find the northbound tracks of the wagon. Shortly after finding the tracks, they are ambushed by a pack of silt-runners (small lizard people with very large teeth and poisoned pointy spears.) The party makes short work of the creatures, taking a few minor wounds in the process. Proceeding onward without resting, they find the remains of the wagon and manage to sneak up on a pack of Kruthiks picking through the rubble and spilled goods. Unfortunately, they failed to take advantage of the opportunity and had a hard fight ahead of them. The party defeated the kruthiks, but took heavy damage (and almost lost a couple of their own) in the process. Once the kruthiks were dispatched, they followed a set of tracks further north to a ruined tower...

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  • Getting Started with NASM

    - by MarkPearl
    Today I got to play with NASM. This is an assembler and disassembler that can be used to write 16-bit, 32-bit & 64-bit programs. Let me say upfront that the last time I looked at assembly code at any depth was when I was studying Computer Science in Pietermaritzburg – ten years ago – and we never ever got to touch any real assembly code so a lot of what I am looking at today is very new to me. The first thing I did was download NASM compiler. This turned out to be a bit more complicated than I thought. Originally I went to http://www.nasm.us/ and downloaded the nasm-2.09.04.zip file which I thought had all I needed. No luck! It seemed to just have the uncompiled code, and from what I could tell I would need to recompile and build it – possibly in c++? Well, I wasn’t going to waste my time with that, so a bit more searching and I found the Win32 (http://www.nasm.us/pub/nasm/releasebuilds/2.09.04/win32/) folder Nasm.exe which I downloaded. Choosing an IDE So, I have NASM compiler but to compile anything you need to pass a string of special characters in the command prompt. That’s fine if I was going to just do one program once every couple of years, but since I am aiming to do quite a bit more exploration of NASM I began searching for an IDE. There were a few options, even apparently Visual Studio with a bit of tweeking could do the job, but from past experience I wanted to avoid the VS route as it can sometimes get confusing. I eventually settled on TextPad which I had used a few years ago for a similar project and it had been simple enough yet powerful enough to do the job. A bit of searching and I found a syntax file for NASM and everything seemed hunky dory. Configuring TextPad to run the NASM Compiler Next was to get TextPad to run the NASM compiler. TextPad has this external tools option that allows one to configure special commands. To simplify the process I first created a bat file in the NASM directory that allowed me to simply compile asm files. The bat file was called as.bat and had just one line of code… nasm -f bin %1.asm -o %1.com -l %1.lst Once I had created as.bat I just needed to go into TextPad and create a tool. I have made a quick video of that just showing you where the various settings are which is viewable below. The 64Bit Problem So I now have an ‘IDE’ linked to my NASM compiler so everything should be fine right? No! Whenever I tried to compile an asm program it compiles fine, but when I try and run it I get an error – “This version of the file is not compatible with the version Windows you’re running. Check your computer’s system information to see whether you need an x86 (32-bit) or x64 (64-bit) version of the program, and then contact the software publisher." Well.. it turns out there are a few complications with having a 64 bit OS! So after searching google and coming to any real solution that I could find other than perhaps attempting to build the code for nasm, I eventually resorted to running a VM with Windows XP on it and putting NASM there… My first hello world program So I attempt my first hello world program as per an example I found… the code was quite simple and is shown below… bits16 org 0x100 jmp main message: db 'Hello World',0ah,0dh,'$' main: mov dx,message mov ah,09 int 21h int 20h Running the build tool from TextPad and everything compiles fine and I now have a console app with helllo world shown. Conclusion It’s very early days with NASM. I have been spoilt with Visual Studio and high order languages so I assume it will be a painful ride getting into the basics of assembly programming but I am hoping that at the end of it, I will at least have a bit more exposure to a language closer to the metal.

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  • Oracle Enterprise Manager Ops Center 12c Update 1 is available now

    - by Anand Akela
    Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} Following the announcement of Oracle Enterprise Manager Ops Center 12c on April 4th, we are happy to announce the release of Oracle Enterprise Manager Ops Center 12c update 1. This is a bundled patch release for Oracle Enterprise Manager Ops Center.  Here are the key features of the Oracle Enterprise Manager Ops Center 12c update 1 : Oracle VM SPARC Server Pool HA Policy  Automatically Upgrade from Ops Center 11g update 3 and Ops Center 12c  Oracle Linux 5.8 and 6.x Support  Oracle VM SPARC IaaS (Virtual Datacenters) WANBoot Improvements with OBP Handling Enhancements SPARC SuperCluster Support Stability fixes This new release contains significant enhancements in the update provisioning, bare metal OS provisioning, shared storage management, cloud/virtual datacenter, and networking management sections of the product.  With this update, customers can achieve better handling of ASR faults, add networks and storage to virtual guests more easily, understand IPMP and VLAN configurations better, get a more robust LDAP integration, get  virtualization aware firmware patching, and observe improved product performance across the board.  Customers can now accelerate Oracle VM SPARC and T4 deployments into production . Oracle Enterprise Manager Ops Center 11g and Ops Center 12c customers will now notice the availability of new product update under the Administration tab within the  Browser User Interface (BUI) .  Upgrade process is explained in detail within the Ops Center Administration Guide under “Chapter 10: Upgrading”.  Please be sure to read over that chapter and the Release Notes before upgrading.  During the week of July 9th,  the full download of the product will be available from the Oracle Enterprise Manager Ops Center download website.  Based on the customer feedback, we have changed the updates to include the entire product. Customers no longer need to install Ops Center 12c and then upgrade to the update 1 release.  The can simply install Ops Center 12c update 1 directly.  Here are some of the resources that can help you learn more about the Oracle Enterprise Manager Ops Center and the new update 1. Oracle Enterprise Manager Ops Center OTN site Bi-Monthly Product Demos Oracle Enterprise Manager Ops Center Forum Oracle Enterprise Manager Ops Center MOS Community Watch the recording of Oracle Enterprise Manager 12c launch webcast by clicking the following banner. Stay Connected: Twitter |  Face book |  You Tube |  Linked in |  Newsletter

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  • No external microphone Acer AO722

    - by Leeghwater
    The ACER AO722 comes with an external mic input, and this input is not recognised by Alsa mixer or Sound (in System Settings). There are various comments on this problem, but no real solutions. For example External Mic not working but Internal Mic works on an Acer Aspiron AO722. Using the internal mic is not an option, as I need to use skype professionally. I have tried everything in alsamixer (accessible through the Terminal Ctrl+Alt+t, command: alsamixer), and in Sound (under System Settings). I have also installed Pulseaudio. But to no avail. The headset is working normally under Skype in Windows. My AO722 came with Windows 7 on it, so I have installed Skype there too. My headset has separate connectors for ears and mic, and these go into the respective output and input on the right side of the laptop. This location: http://bernaerts.dyndns.org/linux/202-ubuntu-acer-ao722 sounds like an effective solution but it is for Ubuntu Natty 11.04. The solution suggested sounds drastic to me: replace the kernel 2.6.38-13 with version 2.6.38-12. I use Ubuntu 12.04, and my kernel is 3.2.0-30-generic-pae. Question: could I try this solution with Ubuntu 12.04? Is this a risky thing to do? I have found harware work around this problem. The audio output seems to be a combi output with also a microphone connection. I have made an adapter for this output. I used a 4 contacts 3,5 mm audio jack plug. To this plug I have soldered 2 female (common stereo) connectors, one for ears and one for the mic of my headset. The 4 contacts jack, which goes into the laptop (in audio OUTput) is wired as follows: tip = hot audio right; first sleeve after tip = hot audio left; second sleeve = common earth (for both ears and microphone); the 3rd sleeve = microphone signal input. In the connector which I could buy, the 3rd sleeve is not so much a sleeve, but part of the metal base of the connector; normally you would expect this one to be connect to earth. But connecting the mic signal to it works. Maybe ready made adapters of this kind and even headsets with a combi jack can simply be purchased; I didn't check. When I plug in the 4 contacts jack, Sound and Alsamixer immediately recognise an external microphone (even if no mic is connected to the adapter). In Sound, under the Input tab, 'Settings for internal microphone' changes into 'Setting for microphone'. The microphone comes through loud and clear, however there is a constant noise in the background. Others have reported this too. If I disconnect the external mic from the adapter, or shortcircuit the external microphone, the noise gets less but does not disappear. Therefore, it is not background noise from the room, but it comes from the computer itself. However, if you talk directly in the microphone of the headset, the noise level is acceptable for VOIP. The headset of my mobile phone Nokia C1 mobile comes wwith a 4 contacts combi 3,5mm jack plug. However, this one works (ear and mic) with the AO722 only if not inserted fully. Possibly the wiring of this headset jack is different. I cannot find detailed specs of the AO722, and don't know whether the audio 'output' was actually designed as a combi input/output. I have seen that at least one other AO model has a combi connector only. In any case, I do not believe that connecting your headset in this way will harm your computer. I would still appreciate a software solution. This must be possible, because the proper microphone input connector works under MS Windows.

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  • What are they buying &ndash; work or value?

    - by Jamie Kurtz
    When was the last time you ordered a pizza like this: “I want the high school kid in the back to do the following… make a big circle with some dough, curl up the edges, then put some sauce on it using a small ladle, then I want him to take a handful of shredded cheese from the metal container and spread it over the circle and sauce, then finally I want the kid to place 36 pieces of pepperoni over the top of the cheese” ?? Probably never. My typical pizza order usually goes more like this: “I want a large pepperoni pizza”. In the world of software development, we try so hard to be all things agile. We: Write lots of unit tests We refactor our code, then refactor it some more We avoid writing lengthy requirements documents We try to keep processes to a minimum, and give developers freedom And we are proud of our constantly shifting focus (i.e. we’re “responding to change”) Yet, after all this, we fail to really lean and capitalize on one of agile’s main differentiators (from the twelve principles behind the Agile Manifesto): “Working software is the primary measure of progress.” That is, we foolishly commit to delivering tasks instead of features and bug fixes. Like my pizza example above, we fall into the trap of signing contracts that bind us to doing tasks – rather than delivering working software. And the biggest problem here… by far the most troubling outcome… is that we don’t let working software be a major force in all the work we do. When teams manage to ruthlessly focus on the end product, it puts them on the path of true agile. It doesn’t let them accidentally write too much documentation, or spend lots of time and money on processes and fancy tools. It forces early testing that reveals problems in the feature or bug fix. And it forces lots and lots of customer interaction.  Without that focus on the end product as your deliverable… by committing to a list of tasks instead of a list features and bug fixes… you are doomed to NOT be agile. You will end up just doing stuff, spending time on the keyboard, burning time on timesheets. Doing tasks doesn’t force you to minimize documentation. It makes it much harder to respond to change. And it will eventually force you and the client into contract haggling. Because the customer isn’t really paying you to do stuff. He’s ultimately paying for features and bug fixes. And when the customer doesn’t get what they want, responding with “well, look at the contract - we did all the tasks we committed to” doesn’t typically generate referrals or callbacks. In short, if you’re trying to deliver real value to the customer by going agile, you will most certainly fail if all you commit to is a list of things you’re going to do. Give agile what it needs by committing to features and bug fixes – not a list of ToDo items. So the next time you are writing up a contract, remember that the customer should be buying this: Not this:

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  • Linq to SQL EntitySet Binding the MVVM way

    - by Savvas Sopiadis
    Hi everybody! In a WPF application i'm using LINQ to SQL classes (created by SQL Metal, thus implementing POCOs). Let's assume i have a table User and a Table Pictures. These pictures are actually created from one picture, the difference between them may be the size, coloring,... So every user may has more than one Pictures, so the association is 1:N (User:Pictures). My problems: a) how do i bind, in a MVVM manner, a picture control to one picture (i will take one specific picture) in the EntitySet, to show it up? b) everytime a user changes her picture the whole EntitySet should be thrown away and the newly created Picture(s) should be a added. Is this the correct way? e.g. //create the 1st piture object UserPicture1 = new UserPicture(); UserPicture1.Description = "... some description.. "; USerPicture1.Image = imgBytes; //array of bytes //create the 2nd piture object UserPicture2 = new UserPicture(); UserPicture2.Description = "... another description.. "; UserPicture2.Image = DoSomethingWithPreviousImg(imgBytes); //array of bytes //Assuming that the entityset is called Pictures //add these pictures to the corresponding user User.Pictures.Add(UserPicture1); User.Pictures.Add(UserPicture2); //save changes datacontext.Save() Thanks in advance

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  • Elmah for non-HTTP protocol applications OR Elmah without HttpContext

    - by Josh
    We are working on a 3-tier application, and we've been allowed to use the latest and greatest (MVC2, IIS7.5, WCF, SQL2k8, etc). The application tier is exposed to the various web applications by WCF services. Since we control both the service and client side, we've decided to use net.tcp bindings for their performance advantage over HTTP. We would like to use ELMAH for the error logging, both on the web apps and services. Here's my question. There's lots of information about using ELMAH with WCF, but it is all for HTTP bindings. Does anyone know if/how you can use ELMAH with WCF services exposing non-HTTP endpoints? My guess is no, because ELMAH wants the HttpContext, which requires the AspNetCompatibilityEnabled flag to be true in the web.config. From MSDN: IIS 7.0 and WAS allows WCF services to communicate over protocols other than HTTP. However, WCF services running in applications that have enabled ASP.NET compatibility mode are not permitted to expose non-HTTP endpoints. Such a configuration generates an activation exception when the service receives its first message. If it is true that you cannot use ELMAH with WCF services having non-HTTP endpoints, then the follow-up question is: Can we use ELMAH in such a way that doesn't need HttpContext? Or more generally (so as not to commit the thin metal ruler error), is there ANY way to use ELMAH with WCF services having non-HTTP endpoints?

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  • Is it practical to program with your feet?

    - by bmm
    Has anyone tried using foot pedals in addition to the traditional keyboard and mouse combo to improve your effectiveness in the editor? Any actual experiences out there? Does it work, or is it just for carpal tunnel relief? I found one blog entry from a programmer who actually tried it: So now I can type using my feet for most of the modifier keys. I am using the pedals as I type this. I am still getting used to them, but the burning in my left wrist has definitely reduced. I think I can also type a little faster, but I am too lazy to do the speed tests with and without the pedals to verify this. On the negative side: Working out where to put your feet when you aren’t typing can be a little awkward. The pedals tend to move around the carpet, despite being metal and quite heavy. Some small spikes might have helped. Although the travel on the pedals is small, they are surprisingly stiff. Another programmer's experience: Anybody with hand pain must get foot pedals, since they can remove a tremendous load from your hands. I have two foot pedals, and use one for the SHIFT key, and the other for the CONTROL key. (I still type META by hand.) I have found that in the process of using the Emacs text editor to compose computer programs, I tend to use the SHIFT, CONTROL and META keys constantly, and it is easy to remove most of this load from one's hands. Some foot switch products: Savant Elite Triple Foot Switch FragPedal Bilbo Step On It!

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  • How to remove extra white spaces using javascript or jquery?

    - by Amr ElGarhy
    I got HTML element contains this: <!--Product Style--> <div style="float: right; padding-top: 4px; padding-bottom: 5px;"> P6C245RO </div> <div style="text-transform: uppercase; font-weight: bold; padding-top: 4px; padding-bottom: 5px;"> Style </div> <div style="clear: both; border-top: 1px solid rgb(216, 216, 216); padding-top: 4px;"> <!--Product Description--> <div style="font-size: 11px ! important;"></div> <div style="background: url(&quot;http://ii.armaniexchange.com/ArmaniExchange/images/en_US/global/globalgraphics/bullet.gif&quot;) no-repeat scroll 0pt 4px transparent; padding-left: 12px;">fine tonal striped fabric</div> <div style="background: url(&quot;http://ii.armaniexchange.com/ArmaniExchange/images/en_US/global/globalgraphics/bullet.gif&quot;) no-repeat scroll 0pt 4px transparent; padding-left: 12px;">epaulettes and sleeve tab</div> <div style="background: url(&quot;http://ii.armaniexchange.com/ArmaniExchange/images/en_US/global/globalgraphics/bullet.gif&quot;) no-repeat scroll 0pt 4px transparent; padding-left: 12px;">metal logo plate on the chest pocket</div> When i read it using jquery i get the .text() contains a lot of spaces and /n in between the text but without the html tags. How to remove all these white spaces and return the clean text using jquery or pure javascript?

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  • Best support now on windows: Mercurial or Git?

    - by mamcx
    I want to change my current subversion setup to Mercurial or Git. I read about the two and I have a conflicted view about how well they work on windows. Alot of pages say Git is sub-par on windows, slow and badly integrated. And almost everyone say Mercurial is better. But some say Git now is better and Mercurial is behind. I check the screenshots of TortoiseHG and TortoiseGIT and the mercurial one look "worse"... but maybe is just crappy screenshots? I read about the two, prefer the command-line interface of Mercurial, but seriously, I don't pretend to touch the command line. And if one of the two is a real improvenment to SVN, I don't have to do that (In SVN is necesary go to the metal because something need fix). In SVN I have issues when commit or get code made on OSX (I code on Windows, OSX, Solaris. Mainly windows). So I hope don't get that issues again (I mean, failure to commit to the repo). I have a small repository, doing solo.

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  • Creating a class Hierarchy for Atoms,neutrons,protons,chemical reationc

    - by Smart Zulu
    I need help to create a program that can show the hierarchy of any Atoms and its components (neutrons,protons,electrons,and chemical reaction) Here is a code of what i have done so far,being a novice at the subject using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Atoms { public class Atoms { protected string name = "Sodium"; protected string element ="Metal"; public virtual void GetInfo() { Console.WriteLine("name: {0}",name); Console.WriteLine("element: {0}", element); } } class Proton : Atoms { public int number = 11 ; public override void GetInfo() { base.GetInfo(); Console.WriteLine("Proton number: {0}",number); } } class Electron : Atoms { public int number = 11; public override void GetInfo() { base.GetInfo(); Console.WriteLine("Electron number: {0}", number); } class Neutrons : Atoms { public int number = 12; public override void GetInfo() { base.GetInfo(); Console.WriteLine("Neutron number: {0}", number); } class TestClass { static void Main() { Proton P = new Proton(); P.GetInfo(); Neutrons N = new Neutrons(); N.GetInfo(); Electron E = new Electron(); E.GetInfo(); Console.WriteLine("click any key to exit"); Console.ReadLine(); } } } } }

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  • How to contain the Deepwater Horizon oil spill? [closed]

    - by Yarin
    This is obviously not programming, but it's important and we're smart people, so let's give it a shot. (BP has actually begun soliciting suggestions for how to deal with the crisis http://www.deepwaterhorizonresponse.com/go/doc/2931/546759/, confirming that they don't have a clue) I'll start with my own proposal... Anchored Chute: A large-diameter, collapsible, flexible tube/hose with a wide mouth on one end is anchored over the leak. There's no need for a hermetic seal, the opening just needs to be big enough to form a canopy over the leak area. The rest of the tubing can just be dumped on the sea floor. Since oil is denser than water, the oily water that flows into the mouth eventually inflates the tube and raises the opposite end to the surface, where it can be collected (Like those inflatable dancing air socks at car dealerships). Further buoyancy could be added with floats attached to the tube at intervals. I think this method would not be as susceptible to the problems BP had with the containment dome, where a rigid, metal casing froze up with crystallized hydrates, as we would not be trying to contain the full pressure of the well, but would be using the natural buoyancy of the oil to channel its flow, and with a much larger opening.

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  • Looking for fast, minimal, preferrably free disc cloning software [closed]

    - by Dave
    We have to test our application installation and functionality on many Windows operating system versions and languages (XP, Vista, Win7; English, Spanish, Portuguese, etc; 32-bit & b4-bit.) While we can do much of this in virtual machines, we have noticed that VM's sometimes hide problems, or raise false bugs. So, we need to do "bare metal" OS installation for much of our testing. I have been using Acronis True Image for the past year, and am not impressed. It often gives random errors which require a reboot, and is really slow. For example, when trying to restore an image, it goes through a "Locking partition" cycle about three times (once after you click OK on each step of the wizard), each of which can take 5 minutes to complete. This all happens BEFORE it actually starts the image copy, which is sometimes quick (3-5 minutes), sometimes long (hours). The size of all of our images are roughly the same, so that is not related. So, anyway, I'm looking to switch to something else: I only need very basic functionality--just creating images of entire discs, and then restoring those images onto the exact same hard drive at a later date. That's it. I'm not opposed to paying for a good piece of software, but if there is something free out there that does the job well, that would be a preference. My OS on which the imaging software would run is Windows Vista, but a bootable media (into a Linux flavor) would be fine also, as long as its quick to use and reliable. Recommendations? (Also, moderators, if this should be a CW, I'll be happy to mark it as such; unclear about the rules there.)

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  • How to connect to Oracle using JRuby & JDBC

    - by Rob
    First approach: bare metal require 'java' require 'rubygems' require "c:/ruby/jruby-1.2.0/lib/ojdbc14.jar" # should be redundant, but tried it anyway odriver = Java::JavaClass.for_name("oracle.jdbc.driver.OracleDriver") puts odriver.java_class url = "jdbc:oracle:thin:@myhost:1521:mydb" puts "About to connect..." con = java.sql.DriverManager.getConnection(url, "myuser", "mypassword"); if con puts " connection good" else puts " connection failed" end The result of the above is: sqltest.rb:4: cannot load Java class oracle.jdbc.driver.OracleDriver (NameError) Second approach: Active Record require 'rubygems' gem 'ActiveRecord-JDBC' require 'jdbc_adapter' require 'active_record' require 'active_record/version' require "c:/ruby/jruby-1.2.0/lib/ojdbc14.jar" # should be redundant... ActiveRecord::Base.establish_connection( :adapter => 'jdbc', :driver => 'oracle.jdbc.driver.OracleDriver', :url => 'jdbc:oracle:thin:@myhost:1521:mydb', :username=>'myuser', :password=>'mypassword' ) ActiveRecord::Base.connection.execute("SELECT * FROM mytable") The result of this is: C:/ruby/jruby-1.2.0/lib/ruby/gems/1.8/gems/activerecord-jdbc-adapter-0.9.1/lib/active_recordconnection_adapters/jdbc_adapter.rb:330:in `initialize': The driver encountered an error: cannot load Java class oracle.jdbc.driver.OracleDriver (RuntimeError) Essentially the same error no matter how I go about it. I'm using JRuby 1.2.0 and I have ojdbc14.jar in my JRuby lib directory Gems: ActiveRecord-JDBC (0.5) activerecord-jdbc-adapter (0.9.1) activerecord (2.2.2) What am I missing? Thanks,

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  • g-wan - reproducing the performance claims

    - by user2603628
    Using gwan_linux64-bit.tar.bz2 under Ubuntu 12.04 LTS unpacking and running gwan then pointing wrk at it (using a null file null.html) wrk --timeout 10 -t 2 -c 100 -d20s http://127.0.0.1:8080/null.html Running 20s test @ http://127.0.0.1:8080/null.html 2 threads and 100 connections Thread Stats Avg Stdev Max +/- Stdev Latency 11.65s 5.10s 13.89s 83.91% Req/Sec 3.33k 3.65k 12.33k 75.19% 125067 requests in 20.01s, 32.08MB read Socket errors: connect 0, read 37, write 0, timeout 49 Requests/sec: 6251.46 Transfer/sec: 1.60MB .. very poor performance, in fact there seems to be some kind of huge latency issue. During the test gwan is 200% busy and wrk is 67% busy. Pointing at nginx, wrk is 200% busy and nginx is 45% busy: wrk --timeout 10 -t 2 -c 100 -d20s http://127.0.0.1/null.html Thread Stats Avg Stdev Max +/- Stdev Latency 371.81us 134.05us 24.04ms 91.26% Req/Sec 72.75k 7.38k 109.22k 68.21% 2740883 requests in 20.00s, 540.95MB read Requests/sec: 137046.70 Transfer/sec: 27.05MB Pointing weighttpd at nginx gives even faster results: /usr/local/bin/weighttp -k -n 2000000 -c 500 -t 3 http://127.0.0.1/null.html weighttp - a lightweight and simple webserver benchmarking tool starting benchmark... spawning thread #1: 167 concurrent requests, 666667 total requests spawning thread #2: 167 concurrent requests, 666667 total requests spawning thread #3: 166 concurrent requests, 666666 total requests progress: 9% done progress: 19% done progress: 29% done progress: 39% done progress: 49% done progress: 59% done progress: 69% done progress: 79% done progress: 89% done progress: 99% done finished in 7 sec, 13 millisec and 293 microsec, 285172 req/s, 57633 kbyte/s requests: 2000000 total, 2000000 started, 2000000 done, 2000000 succeeded, 0 failed, 0 errored status codes: 2000000 2xx, 0 3xx, 0 4xx, 0 5xx traffic: 413901205 bytes total, 413901205 bytes http, 0 bytes data The server is a virtual 8 core dedicated server (bare metal), under KVM Where do I start looking to identify the problem gwan is having on this platform ? I have tested lighttpd, nginx and node.js on this same OS, and the results are all as one would expect. The server has been tuned in the usual way with expanded ephemeral ports, increased ulimits, adjusted time wait recycling etc.

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