Search Results

Search found 5340 results on 214 pages for 'transport stream'.

Page 23/214 | < Previous Page | 19 20 21 22 23 24 25 26 27 28 29 30  | Next Page >

  • Binary stream 'NN' does not contain a valid BinaryHeader. Possible causes are invalid stream or obje

    - by FinancialRadDeveloper
    I am passing user defined classes over sockets. The SendObject code is below. It works on my local machine, but when I publish to the WebServer which is then communicating with the App Server on my own machine it fails. public bool SendObject(Object obj, ref string sErrMsg) { try { MemoryStream ms = new MemoryStream(); BinaryFormatter bf1 = new BinaryFormatter(); bf1.Serialize(ms, obj); byte[] byArr = ms.ToArray(); int len = byArr.Length; m_socClient.Send(byArr); return true; } catch (Exception e) { sErrMsg = "SendObject Error: " + e.Message; return false; } } I can do this fine if it is one class in my tools project and the other class about UserData just doesn't want to know. Frustrating! Ohh. I think its because the UserData class has a DataSet inside it. Funnily enough I have seen this work, but then after 1 request it goes loopy and I can't get it to work again. Anyone know why this might be? I have looked at comparing the dlls to make sure they are the same on the WebServer and on my local machine and they look to be so as I have turned on versioning in the AssemblyInfo.cs to double check. Edit: Ok it seems that the problem is with size. If I keep it under 1024 byes ( I am guessing here) it works on the web server and doesnt if it has a DataSet inside it.k In fact this is so puzzling I converted the DataSet to a string using ds.GetXml() and this also causes it to blow up. :( So it seems that across the network something with my sockets is wrong and doesn't want to read in the data. JonSkeet where are you. ha ha. I would offer Rep but I don't have any. Grr

    Read the article

  • A PHP script to stream internet radio?

    - by Honus Wagner
    I've been searching and searching and I haven't yet come up with a solution to host my own streaming audio player. I'm looking for a way to host an internet radio player that connects to whatever streams I enter in and plays them. I'm not looking to play my MP3s or anything like that. I'm looking to play content from 181.fm or 1Club.fm, for example. I'd even settle for ShoutCast-only streams. I've been to www.wavestreaming.com but it didnt work for me. I'm guessing its because in the very first box where you enter your website url, it leads in for you: http//www. then you fill in the rest. My site is https:// and does not contain a www. in the URL. I'm guessing that has something to do with it. Any links, suggestions for search topics, or even a brief technical overview of what I should be looking into would be greatly appreciated. Thanks for your time.

    Read the article

  • HTML5 video - Safari (Mac) - live HLS stream - seek in live buffer

    - by bsnote
    I have the following HTML: <head> </head> <body> <button type="button" onclick="onSeek();">Seek</button> <video id="video" src="http://<host>/somevideo.m3u8" autoplay controls> </video> <script src="http://code.jquery.com/jquery-1.7.2.min.js"></script> <script> function onSeek() { var video = $('#video')[0]; video.currentTime = -300; } </script> </body> When I open the page, the m3u8 playlist has already about 100 media segments (5 min). Since it's a live video it starts playing from one of the last media segments and video.currentTime is set to 0. video.seekable.start(i) and video.seekable.end(i) shows the seekable range which is 0..currentTime. How can I seek to the previous media segments, say 5 min back? video.currentTime = -300 doesn't work. It resets currentTime to 0.

    Read the article

  • C# Stream Reader adding \n to XML

    - by Terry
    I use the StreamReader class to obtain XML for my GeoCoding process from Google. StreamReader srGeoCode = new StreamReader(WebRequest.Create(Url).GetResponse().GetResponseStream()); String GeoCodeXml = srGeoCode.ReadToEnd(); XmlDocument XmlDoc = new XmlDocument(); GeoCode oGeoCode = new GeoCode(); XmlDoc.Load(GeoCodeXml); I get XML back but it adds \n and other extras to the XML <?xml version=\"1.0\" encoding=\"UTF-8\" ?>\n<kml xmlns=\"http://earth.google.com/kml/2.0\"><Response>\n <name> I have the same code in VB and it does not do this. I can successfully GeoCode my information using the VB version of this console app. Is there a reason the C# version adds this extra data to the XML that I retrieve back? I am trying my best to convert everything over to C#. I enjoy coding in it over VB.

    Read the article

  • Paperclip - Stream not recognized by identify command

    - by user117046
    I'm getting a paperclip error every time that I upload an image: [paperclip] An error was received while processing: #<Paperclip::NotIdentifiedByImageMagickError: /tmp/stream20100531-1921-uvlewk-0 is not recognized by the 'identify' command.> I'm running: Ubuntu 10.04, Imagemagick 6.5.1-0 (via apt-get), Paperclip 3.2.1.1 My path to identify is 'usr/bin/identify' and have confirmed Imagemagick works via command line I've tried putting adding the path to the options, but to no avail. I've tried: Paperclip.options[:command_path] = "usr/bin" or Paperclip.options.merge!(:command_path => "/usr/bin") in environment.rb or config/initializers/paperclip.rb. Though it makes no rational sense, I also tried "usr/local/bin" since this is the default for most people. Any thoughts on getting around this? Thanks!

    Read the article

  • Raw XML Push from input stream captures only the first line of XML

    - by pqsk
    I'm trying to read XML that is being pushed to my java app. I originally had this in my glassfish server working. The working code in glassfish is as follows: public class XMLPush implements Serializable { public void processXML() { StringBuilder sb = new StringBuilder(); BufferedReader br = null; try { br = ((HttpServletRequest)FacesContext.getCurrentInstance().getExternalContext().getRequest()).getReader (); String s = null; while((s = br.readLine ()) != null) { sb.append ( s ); } //other code to process xml ........... ............................. }catch(Exception ex) { XMLCreator.exceptionOutput ( "processXML","Exception",ex); } .... ..... }//processXML }//class It works perfect, but my client is unable to have glassfish on their server. I tried grabbing the raw xml from php, but I couldn't get it to work. I decided to open up a socket and listen for the xml push manually. Here is my code for receiving the push: public class ListenerService extends Thread { private BufferedReader reader = null; private String line; public ListenerService ( Socket connection )thows Exception { this.reader = new BufferedReader ( new InputStreamReader ( connection.getInputStream () ) ); this.line = null; }//ListenerService @Override public void run () { try { while ( (this.line = this.reader.readLine ()) != null) { System.out.println ( this.line ); ........ }//while } System.out.println ( ex.toString () ); } } catch ( Exception ex ) { ... }//catch }//run I haven't done much socket programing, but from what I read for the past week is that passing the xml into a string is bad. What am I doing wrong and why is it that in glassfish server it works, and when I just open a socket myself it doesn't? this is all that I receive from the push: PUT /?XML_EXPORT_REASON=ResponseLoop&TIMESTAMP=1292559547 HTTP/1.1 Host: ************************ Accept: */* Content-Length: 470346 Expect: 100-continue <?xml version="1.0" encoding="UTF-8" ?> Where did the xml go? Is it because I am placing it in a string? I just need to grab the xml and save it into a file and then process it. Everything else works, but this.Any help would be greatly appreciated.

    Read the article

  • error with io stream

    - by Alexander
    What is the problem with the last two statements in the code? #include <iostream> using namespace std; int main() { cout << "2 + 4 = " << 2 + 4 << endl; cout << "2 * 4 = " << 2 * 4 << endl; cout << "2 | 4 = " << 2 | 4 << endl; cout << "2 & 4 = " << 2 & 4 << endl; What should I do to fix this?

    Read the article

  • Elegant Algorithm for Parsing Data Stream Into Record

    - by Matt Long
    I am interfacing with a hardware device that streams data to my app over Wifi. The data is streaming in just fine. The data contains a character header (DATA:) that indicates a new record has begun. The issues is that the data I receive doesn't necessarily fall on the header boundary, so I have to capture the data until what I've captured contains the header. Then, everything that precedes the header goes into the previous record and everything that comes after it goes into a new record. I have this working, but wondered if anyone has done this before and has a good computer-sciencey way to solve the problem. Here's what I do: Convert the NSData of the current read to an NSString Append the NSString to a placeholder string Check placeholder string for the header (DATA:). If the header is not there, just wait for the next read. If the header exists, append whatever precedes it to a previous record placeholder and hand that placeholder off to an array as a complete record that I can further parse into fields. Take whatever shows up after the header and place it in the record placeholder so that it can be appended to in the next read. Repeat steps 3 - 5. Let me know if you see any flaws with this or have a suggestion for a better way. Seems there should be some design pattern for this, but I can't think of one. Thanks.

    Read the article

  • ASP.NET: Serializing and deserializing JSON objects

    - by DigiMortal
    ASP.NET offers very easy way to serialize objects to JSON format. Also it is easy to deserialize JSON objects using same library. In this posting I will show you how to serialize and deserialize JSON objects in ASP.NET. All required classes are located in System.Servicemodel.Web assembly. There is namespace called System.Runtime.Serialization.Json for JSON serializer. To serialize object to stream we can use the following code. var serializer = new DataContractJsonSerializer(typeof(MyClass)); serializer.WriteObject(myStream, myObject); To deserialize object from stream we can use the following code. CopyStream() is practically same as my Stream.CopyTo() extension method. var serializer = new DataContractJsonSerializer(typeof(MyClass));   using(var stream = response.GetResponseStream()) using (var ms = new MemoryStream()) {     CopyStream(stream, ms);     results = serializer.ReadObject(ms) as MyClass; } Why I copied data from response stream to memory stream? Point is simple – serializer uses some stream features that are not supported by response stream. Using memory stream we can deserialize object that came from web.

    Read the article

  • How to configure catch-all in Exchange2010 hub-transport environment?

    - by Itay Levin
    Im getting the delivery failed from the post master reply. i don't want it. because then poeple can find out all my real users on the exchange. also, i have a lot of users (10K) in my application - and i don't want to create a mailbox for each user. is it possible to get this done in ex2010 sp1. hub-transport configuration? or i must use edge-transport as indicated in http://technet.microsoft.com/en-us/library/bb691132(EXCHG.80).aspx

    Read the article

  • Twitter API, Twitter4J, Bounding Boxes, stream by location

    - by Aidan
    Hey guys, I've started a streamer via Twitter4J and I'm consuming tweets with certain keywords currently. I'd like to only get tweets within a certain location e.g within a certain country. I understand bounding boxes will do this? But I don't know how I'd implement them within twitter4J. Does anyone know? Thanks!

    Read the article

  • Android problem: BufferedReader wont read whole stream into a string

    - by Levara
    Hi all! I'm making an android program that retrieves content of a webpage using HttpURLConnection. I'm new to both Java and Android. Problem is: Reader reads whole page source, but in the last while iteration it doesn't append to stringBuffer that last part. Using debbuger I have determined that, in the last loop iteration, string buff is created, but stringBuffer just doesnt append it. I need to parse retrieved content. Is there any better way to handle the content for parsing than using strings. I've read on numerous other sites that string size in Java is limited only by available heap size. Anyone know what could be the problem. Btw feel free to suggest any improvements to the code. Thanks! URL u; try { u = new URL("http://feeds.timesonline.co.uk/c/32313/f/440134/index.rss"); HttpURLConnection c = (HttpURLConnection) u.openConnection(); c.setRequestProperty("User-agent","Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.1; SV1; .NET CLR 1.1.4322; InfoPath.1; .NET CLR 2.0.50727)"); c.setRequestMethod("GET"); c.setDoOutput(true); c.setReadTimeout(3000); c.connect(); StringBuffer stringBuffer = new StringBuffer(""); InputStream in = c.getInputStream(); InputStreamReader inp = new InputStreamReader(in); BufferedReader reader = new BufferedReader(inp); char[] buffer = new char[3072]; int len1 = 0; while ( (len1 = reader.read(buffer)) != -1 ) { String buff = new String(buffer,0,len1); stringBuffer.append(buff); } String stranica = new String(stringBuffer); c.disconnect(); reader.close(); inp.close(); in.close();

    Read the article

  • Random access gzip stream

    - by jkff
    I'd like to be able to do random access into a gzipped file. I can afford to do some preprocessing on it (say, build some kind of index), provided that the result of the preprocessing is much smaller than the file itself. Any advice? My thoughts were: Hack on an existing gzip implementation and serialize its decompressor state every, say, 1 megabyte of compressed data. Then to do random access, deserialize the decompressor state and read from the megabyte boundary. This seems hard, especially since I'm working with Java and I couldn't find a pure-java gzip implementation :( Re-compress the file in chunks of 1Mb and do same as above. This has the disadvantage of doubling the required disk space. Write a simple parser of the gzip format that doesn't do any decompressing and only detects and indexes block boundaries (if there even are any blocks: I haven't yet read the gzip format description)

    Read the article

  • JW Player can not play m3u8 stream?

    - by why
    with check this example, http://developer.longtailvideo.com/player/branches/adaptive/test/provider.html , I tried the example myself, There is my code: <html> <head> <script type="text/javascript" src="jwplayer.js"></script> <script src="http://ajax.googleapis.com/ajax/libs/jquery/1.4.2/jquery.min.js"></script> <title>Provider tests</title> <style> body { padding: 50px; font: 13px/20px Arial; background: #EEE; } form { margin-top: 20px; } #player { -webkit-box-shadow: 0 0 5px #999; background: #000; } ul { margin-top: 40px; padding: 0 0 0 20px; list-style-type: square; } </style> </head> <body> Test M3U8 <div id="player">You need Flash to play these tests</div> <script type="text/javascript"> jwplayer("player").setup({ file: '../m3u8/index.m3u8', flashplayer: 'player.swf', provider:'adaptiveProvider.swf', height: 360, width: 640 }); function loadStream(url) { jwplayer("player").load({file: url,provider: 'adaptiveProvider.swf'}); jwplayer("player").play(); return false; } $(document).ready(function() { loadStream('http://localhost/m3u8/index.m3u8'); }); </script> <ul id="streamlist"></ul> <div id="panel"></div> </body> </html> But the Jw Play can not work BTW: my vlc can play http://localhost/m3u8/index.m3u8 well

    Read the article

  • How to flush the input stream in python?

    - by jinxed_coder
    I'm writing a simple alarm utility in Python. #!/usr/bin/python import time import subprocess import sys alarm1 = int(raw_input("How many minutes (alarm1)? ")) while (1): time.sleep(60*alarm1) print "Alarm1" sys.stdout.flush(); doit = raw_input("Continue (Y/N)?[Y]: ") print "Input",doit if doit == 'N' or doit=='n': print "Exiting....." break I want to flush or discard all the key strokes that were entered while the script was sleeping and only accept the key strokes after the raw_input() is executed.

    Read the article

  • Avoiding dispose of underlying stream

    - by danbystrom
    I'm attempting to mock some file operations. In the "real" object I have: StreamWriter createFile( string name ) { return new StreamWriter( Path.Combine( _outFolder, name ), false, Encoding.UTF8 ) ); } In the mock object I'd like to have: StreamWriter createFile( string name ) { var ms = new MemoryStream(); _files.Add( Path.Combine( _outFolder, name ), ms ); return new StreamWriter( ms, Encoding.UTF8 ) ); } where _files is a dictionary to store created files for later inspection. However, when the consumer closes the StreamWriter, it also disposes the MeamoryStream... :-( Any thoughts on how to pursue this?

    Read the article

  • How to save a stream on google drive?

    - by atu0830
    My application running on google app engine, so can not use File. I want to save a pdf file on other site to google drive, but get a IllegalArgumentException file.setMimeType("application/pdf"); mediaContent = new InputStreamContent(file.getMimeType(), url.openStream()); try { File result = getDrive().files().insert(file, mediaContent) .execute(); return result.getId(); } catch (Exception e) { e.printStackTrace(); } Thanks

    Read the article

  • Java/XML: Good "Stream-based" Alternative to JAXB?

    - by Jan
    Hello Experts, JAXB makes working with XML so much easier, but I have currently a big problem, that the documents I have to process are too large for an in memory unmarshalling that JAXB does. The data can be up to 4GB per document. The datastructure I will have to process is very simple and flat: With a root element and millions of “elements”… <root> <element> <sub>foo</sub> </element> <element> <sub>foo</sub> </element> </root> May questions are: Does JAXB maybe somehow support unmarshalling in a “streambased” way, that does not require to build the whole objecttree in memory but rather gives me some kind of “Iterator” to the elements, element by element? (Maybe I just missed that somehow…) If not what are your proposals for an good alternative with a a. “flat learningcurve, ideally very similar to JAXB b. AND VERY IMPORTANT: Ideally with the possibility / tool for the generation of the unarshaller code from an XSD file OR annotated Java Class 3.(I have searched SO and those to library that ended up on my “watchlist” (without comparing them closer) were Apache XML Beans and Xstream… What other libraries are maybe even better for the purpose and what are the disadvantages, adavangaes… Thank you very much!!! Jan

    Read the article

  • Rails Binary Stream support

    - by Craig Walker
    I'm going to be starting a project soon that requires support for large-ish binary files. I'd like to use Ruby on Rails for the webapp, but I'm concerned with the BLOB support. In my experience with other languages, frameworks, and databases, BLOBs are often overlooked and thus have poor, difficult, and/or buggy functionality. Does RoR spport BLOBs adequately? Are there any gotchas that creep up once you're already committed to Rails? BTW: I want to be using PostgreSQL and/or MySQL as the backend database. Obviously, BLOB support in the underlying database is important. For the moment, I want to avoid focusing on the DB's BLOB capabilities; I'm more interested in how Rails itself reacts. Ideally, Rails should be hiding the details of the database from me, and so I should be able to switch from one to the other. If this is not the case (ie: there's some problem with using Rails with a particular DB) then please do mention it. UPDATE: Also, I'm not just talking about ActiveRecord here. I'll need to handle binary files on the HTTP side (file upload effectively). That means getting access to the appropriate HTTP headers and streams via Rails. I've updated the question title and description to reflect this.

    Read the article

  • .net real time stream processing - needed huge and fast RAM buffer

    - by mack369
    The application I'm developing communicates with an digital audio device, which is capable of sending 24 different voice streams at the same time. The device is connected via USB, using FTDI device (serial port emulator) and D2XX Drivers (basic COM driver is to slow to handle transfer of 4.5Mbit). Basically the application consist of 3 threads: Main thread - GUI, control, ect. Bus reader - in this thread data is continuously read from the device and saved to a file buffer (there is no logic in this thread) Data interpreter - this thread reads the data from file buffer, converts to samples, does simple sample processing and saves the samples to separate wav files. The reason why I used file buffer is that I wanted to be sure that I won't loose any samples. The application doesn't use recording all the time, so I've chosen this solution because it was safe. The application works fine, except that buffered wave file generator is pretty slow. For 24 parallel records of 1 minute, it takes about 4 minutes to complete the recording. I'm pretty sure that eliminating the use of hard drive in this process will increase the speed much. The second problem is that the file buffer is really heavy for long records and I can't clean this up until the end of data processing (it would slow down the process even more). For RAM buffer I need at lest 1GB to make it work properly. What is the best way to allocate such a big amount of memory in .NET? I'm going to use this memory in 2 threads so a fast synchronization mechanism needed. I'm thinking about a cycle buffer: one big array, the Bus Reader saves the data, the Data Interpreter reads it. What do you think about it? [edit] Now for buffering I'm using classes BinaryReader and BinaryWriter based on a file.

    Read the article

< Previous Page | 19 20 21 22 23 24 25 26 27 28 29 30  | Next Page >