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  • Testing HTML5 and javascript code for iPhone and Android devices

    - by Pankaj Upadhyay
    I have developed a simple HTML5 webpage that uses a javascript file. This is a fun learning page so I wanted to know as to how will they show up on mobile devices like iPhone and Android smartphones. The pages are hosted on a server and i have tested the thing on my desktop. But, how can i test the same for these mobile devices. i.e. how the page will look on mobile and stuff. I don't have an iPhone or Android. There is no serious development going in here so i was thinking if there is some free website or tool that acts as a iPhone or android browser. The main aim is just to see how the webpage will show up on an android phone.

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  • I was going to get an iPhone, BUT ..

    My cell phone contract expires in a couple weeks and I was all set to buy an iPhone. The iPhone had started to take off when I got my current phone / contract but at that the time Microsoft paid for a significant portion of my phone bill so staying with a Windows powered phone was appropriate (I like to be a good team player.)  Budget tightening as changed the expense policy and now Microsofts contribution to my cell phone expenses is limited to $35. So, I figured Id get an iPhone, its...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Connection make b/w iphone to windows pc-rajay [on hold]

    - by Rajay
    I Need to create connection between ios to windows by using socket programming in ios. I'm trying to to use an application to communicate with Windows via sockets. At the minimum, I'm trying to at least figure out how I can create a connection from the iPhone (maybe using the iPhone to ping the Windows machine?) I'm not really clear on where I need to start. I'm pretty new to iOS development in general, and brand new to socket/network programming. I've tried several tutorials that haven't gotten me far. My goal is: Connect to a server via sockets (the server will be a Windows machine with a service waiting for incoming connections from the iPhone) If possible, I would like to write/build the client piece first, but I have been lost thus far. Hopefully the nice folks in the SO community can lend a hand and point me in the right direction.

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  • Creating a "chat bubble" on the iPhone, like Tweetie.

    - by Coocoo4Cocoa
    Just curious, did I overlook somewhere in the API to display a chat bubble type image as found in the iPhone's SMS application? There's a few applications out there that use bubbles that look verbatim to the iPhone's and I'm wondering if they're using a native widget or their own image. This is also seen in the Tweetie application where the content of the tweets are.

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  • What differences should i make in the MPMoviePlayer sample code(for iphone) to make it work in Ipad?

    - by wolverine
    Its working perfectly in the iphone simulator. But not in the ipad simulator. I am only trying to make the movie getting loaded when the application launches.Copy pasted the same code in a ipad window application. But it loads and only gives the white screen and nothing is happening. Can anyone tell me what changes should I make to work it in ipad simulator just as in the iphone simulator?

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  • iphone sdk - Itunes connect how to change device requirements?

    - by Dave
    What is it im supposed to set in the plist so that it shows that it does not work on the ipad on itunes? its somthing to do with this http://developer.apple.com/iphone/library/documentation/iPhone/Conceptual/iPhoneOSProgrammingGuide/AdvancedFeatures/AdvancedFeatures.html but I dont see anything that seems appropriate? Im still kind of noobish so I'd appreciate a really simple answer or as simple as possible. Thanks for your time

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  • Facebook Connect for iPhone: How to upload an image (UIImage) to user's wall without having to use j

    - by Crowem
    Is there any way to upload an image (UIImage) directly from an iPhone app to a user's wall/feed? All the samples I see are either using a json-embedded link or they use the photos.upload call with album ID (aid) which results in the user getting the image in his photo album(s). What I want to do is to upload an (UI)Image created (by the user) inside an iPhone app and upload to his/her wall. Is this possible? Sample code would be highly appreciated.

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  • iPhone: CPU power to do DSP/Fourier transform/frequency domain?

    - by mahboudz
    I want to analyze MIC audio on an ongoing basis (not just a snipper or prerecorded sample), and display frequency graph and filter out certain aspects of the audio. Is the iPhone powerful enough for that? I suspect the answer is a yes, given the Google and iPhone voice recognition, Shazaam and other music recognition apps, and guitar tuner apps out there. However, I don't know what limitations I'll have to deal with. Anyone play around with this area?

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  • How to ensure/determine that a post is coming from an specific application running on an iPhone/iTou

    - by wgpubs
    Building an iPhone OS application that will allow users to anonymously post information to a web application (in my particular case it will be a Rails based site) ... and I want to ensure that I only accept posts that originate from a specific application running on an iPhone/iTouch. How is this best accomplished? (btw, if your answer applies to Android please feel free to post it here as well as I'm curious to know if the techniques are the same or vary). Thanks

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  • is a streaming server necessary to play iphone streaming video??

    - by user171389
    Hi guys, I am a noob with regards to this. I just wanted to know if a streaming server is necessary to play streaming videos on the iphone. e.g. I have a couple of mp4's hosted on a server. Can i play those files directly using MPMoviePlayerController with the http://xxxx.xx.mp4 url?? Are there any commercial solutions for hosting videos for the iphone? Thanks guys Prasad Nair

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  • How to keep iPhone app out of iPad store?

    - by Eric
    I have an iPhone app that I have started to turn into a universal app, however the process is not complete and I want to release an update to the iPhone version. I know that you can specify device capabilities in the Info.plist file to restrict your app to certain devices, but how can I do this to prevent the unfinished universal version from appearing in the iPad store? Is checking the LSRequiresiPhoneOS BOOL entry (in the Info.plist file) enough? Thanks!

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  • New iPhone Dev policy...how does Apple enforce this? [closed]

    - by milesmeow
    Apple doesn't want anyone to create iPhone apps outside of the Xcode/Objective-C environment. How can they actually enforce this? If the non Xcode IDE, for example Unity, compiles to an iPhone executable, how will Apple know which dev environment you used to create the app? Can they have Xcode compile some sort of signature into the executable that no one knows about?

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