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  • Type errors when using same name

    - by lykimq
    I have 3 files: 1) cpf0.ml type string = char list type url = string type var = string type name = string type symbol = | Symbol_name of name 2) problem.ml: type symbol = | Ident of string 3) test.ml open Problem;; open Cpf0;; let symbol b = function | Symbol_name n -> Ident n When I combine test.ml: ocamlc -c test.ml. I received an error: This expression has type Cpf0.name = char list but an expression was expected of type string Could you please help me to correct it? Thank you very much EDIT: Thank you for your answer. I want to explain more about these 3 files: Because I am working with extraction in Coq to Ocaml type: cpf0.ml is generated from cpf.v : Require Import String. Definition string := string. Definition name := string. Inductive symbol := | Symbol_name : name -> symbol. The code extraction.v: Set Extraction Optimize. Extraction Language Ocaml. Require ExtrOcamlBasic ExtrOcamlString. Extraction Blacklist cpf list. where ExtrOcamlString I opened: open Cpf0;; in problem.ml, and I got a new problem because in problem.ml they have another definition for type string This expression has type Cpf0.string = char list but an expression was expected of type Util.StrSet.elt = string Here is a definition in util.ml defined type string: module Str = struct type t = string end;; module StrOrd = Ord.Make (Str);; module StrSet = Set.Make (StrOrd);; module StrMap = Map.Make (StrOrd);; let set_add_chk x s = if StrSet.mem x s then failwith (x ^ " already declared") else StrSet.add x s;; I was trying to change t = string to t = char list, but if I do that I have to change a lot of function it depend on (for example: set_add_chk above). Could you please give me a good idea? how I would do in this case.

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  • Dom Nodes manipulations, how remove tags which wrap my selection?

    - by sanceray3
    Hi, I try to explain you my "problem". I would like to know when I select a part of text, if this text is “wrapped” by html tags, and in function delete them. For example with this sentence : The car is <strong>green</strong>, and the boat is black If I select “green” and click on a button, I would like verify if green is wrapped by <strong>(for that it’s ok), and in function delete <strong> tags without delete containing “green”. I have tried to do it, but when I remove child and recreate one, my new node is empty and if I try to put directly text in document.createTextNode, my new node appears but the <strong> tags stay. // Bouton CLICK $('input[type=button].btn_transform').click(function(){ var selObj = window.getSelection(); var parent=selObj.anchorNode.parentNode; if (parent.nodeName=='STRONG'){ parent.removeChild(selObj.anchorNode); var theText = document.createTextNode(selObj); parent.appendChild(theText); } }); I’m not a DOM manipulation specialist. Could you help me to solve this? Thanks very much for your precious help.

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  • Why does PEAR get installed to my user directory?

    - by webworm
    I am new to Linux and I am attempting to install the PHP PEAR library on a virtual server which is running Ubuntu. I am following a tutorial that covers installing PEAR but have run up against an area where I am confused. When running the PEAR installation program I am prompted as to what I want the INSTALL_PREFIX to be. Evidently the INSTALL_PREFIX, among other things, determines where PEAR will be installed. The tutorial suggest the value of INSTALL_PREFIX be the following path ... "/home/MY_USER_NAME/pear" where MY_USER_NAME = my user account Having come from a Windows world, applications are installed on the system where everyone can use them. If I install PEAR underneath my user directory will other developers on the system be able to make use of PEAR in their PHP scripts? I want to make PEAR available to all users and not just myself. Could someone explain to me the difference between installing for all users and installing just for myself? Does the install location matter? Should I be installing PEAR in a different location? Thanks for any suggestions. P.S. The tutorial I am following is located at the following URL ... http://articles.sitepoint.com/article/getting-started-with-pear/2

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  • Question about Multicaste Delegates?

    - by IbrarMumtaz
    I am going through some exam questions for the 70-536 exam and an actual question one developer postedon his blog has popped up in my exam questions. I cannot remember what his answer was .... but below is the question: You need to write a multicast delegate that accepts a DateTime arguement and returns a bool value. Which code segment should you use? A: public delegate int PowerDeviceOn(bool, DateTime) B: public delegate bool PowerDeviceOn(Object, EventArgs) C: public delegate void PowerDeviceOn(DateTime) D: public delegate bool PowerDeviceOn(DateTime) The answer is A. Can someone please explain why? As I already did some research into this question a while ago and so I was sure that it was C, obviously now looking back at the question its clear that I did not read properly. As i was sure I had seen the same one before so I jumped to the most obvious one. A varitation on this question: You need to write a multicast delegate that accepts a DateTime arguement. Which code segment should you use? A: public delegate int PowerDeviceOn(bool, DateTime) B: public delegate bool PowerDeviceOn(Object, EventArgs) C: public delegate void PowerDeviceOn(DateTime) D: public delegate bool PowerDeviceOn(DateTime) Now this is another variation on this quesiton, it still has the same bogus sample answers, as they still kind work in throwing the exam taker off. Notice how by simply keeping the sample asnwers the same and by removing a small portion of the question text, the answer is C and not A. The variation has no official answer as I just conjured it up using the exam question as a baseplate. The answer is definately C. This time round its easy to see why C is correctr but the very first question I have an inkiling but as you know an inkling is not good enough in passing exams. Thanks For Reading.

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  • Java/Hibernate using interfaces over the entities.

    - by Dennetik
    I am using annoted Hibernate, and I'm wondering whether the following is possible. I have to set up a series of interfaces representing the objects that can be persisted, and an interface for the main database class containing several operations for persisting these objects (... an API for the database). Below that, I have to implement these interfaces, and persist them with Hibernate. So I'll have, for example: public interface Data { public String getSomeString(); public void setSomeString(String someString); } @Entity public class HbnData implements Data, Serializable { @Column(name = "some_string") private String someString; public String getSomeString() { return this.someString; } public void setSomeString(String someString) { this.someString = someString; } } Now, this works fine, sort of. The trouble comes when I want nested entities. The interface of what I'd want is easy enough: public interface HasData { public Data getSomeData(); public void setSomeData(Data someData); } But when I implement the class, I can follow the interface, as below, and get an error from Hibernate saying it doesn't know the class "Data". @Entity public class HbnHasData implements HasData, Serializable { @OneToOne(cascade = CascadeType.ALL) private Data someData; public Data getSomeData() { return this.someData; } public void setSomeData(Data someData) { this.someData = someData; } } The simple change would be to change the type from "Data" to "HbnData", but that would obviously break the interface implementation, and thus make the abstraction impossible. Can anyone explain to me how to implement this in a way that it will work with Hibernate?

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  • memcmp,strcmp,strncmp in C

    - by el10780
    I wrote this small piece of code in C to test memcmp() strncmp() strcmp() functions in C. Here is the code that I wrote: #include <stdio.h> #include <stdlib.h> #include <string.h> int main(int argc, char** argv) { char *word1="apple",*word2="atoms"; if (strncmp(word1,word2,5)==0) printf("strncmp result.\n"); if (memcmp(word1,word2,5)==0) printf("memcmp result.\n"); if (strcmp(word1,word2)==0) printf("strcmp result.\n"); } Can somebody explain me the differences because I am confused with these three functions?My main problem is that I have a file in which I tokenize its line of it,the problem is that when I tokenize the word "atoms" in the file I have to stop the process of tokenizing.I first tried strcmp() but unfortunately when it reached to the point where the word "atoms" were placed in the file it didn't stop and it continued,but when I used either the memcmp() or the strncmp() it stopped and I was happy.But then I thought,what if there will be a case in which there is one string in which the first 5 letters are a,t,o,m,s and these are being followed by other letters.Unfortunately,my thoughts were right as I tested it using the above code by initializing word1 to "atomsaaaaa" and word2 to atoms and memcmp() and strncmp() in the if statements returned 0.On the other hand strcmp() it didn't.It seems that I must use strcmp(). I have done google searches but I got more confused as I have seen sites and other forums to define these three differently.If it is possible for someone to give me correct explanations/definitions so I can use them correctly in my source code,I would be really grateful.

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  • Assigning a value to a variable gets stored in the wrong spot?

    - by scribbloid
    Hello, I'm relatively new to C, and this is baffling me right now. It's part of a much larger program, but I've written this little program to depict the problem I'm having. #include <stdio.h> int main() { signed int tcodes[3][1]; tcodes[0][0] = 0; tcodes[0][1] = 1000; tcodes[1][0] = 1000; tcodes[1][1] = 0; tcodes[2][0] = 0; tcodes[2][1] = 1000; tcodes[3][0] = 1000; tcodes[3][1] = 0; int x, y, c; for(c = 0; c <= 3; c++) { printf("%d %d %d\r\n", c, tcodes[c][0], tcodes[c][1]); x = 20; y = 30; } } I'd expect this program to output: 0 0 1000 1 1000 0 2 0 1000 3 1000 0 But instead, I get: 0 0 1000 1 1000 0 2 0 20 3 20 30 It does this for any number assigned to x and y. For some reason x and y are overriding parts of the array in memory. Can someone explain what's going on? Thanks!

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  • ASP.NET Web Optimization - confusion about loading order

    - by Ciel
    Using the ASP.NET Web Optimization Framework, I am attempting to load some javascript files up. It works fine, except I am running into a peculiar situation with either the loading order, the loading speed, or its execution. I cannot figure out which. Basically, I am using ace code editor for javascript, and I also want to include its autocompletion package. This requires two files. /ace.js /ext-language_tools.js This isn't an issue, if I load both of these files the normal way (with <script> tags) it works fine. But when I try to use the web optimization bundles, it seems as if something goes wrong. Trying this out... bundles.Add(new ScriptBundle("~/bundles/js") { .Include("~/js/ace.js") .Include("~/js/ext-language_tools.js") }); and then in the view .. @Scripts.Render("~/bundles/js") I get the error ace is not defined This means that the ace.js file hasn't run, or hasn't loaded. Because if I break it apart into two bundles, it starts working. bundles.Add(new ScriptBundle("~/bundles/js") { .Include("~/js/ace.js") }); bundles.Add(new ScriptBundle("~/bundles/js/language_tools") { .Include("~/js/ext-language_tools.js") }); Can anyone explain why this would behave in this fashion?

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  • Should a C++ constructor do real work?

    - by Wade Williams
    I'm strugging with some advice I have in the back of my mind but for which I can't remember the reasoning. I seem to remember at some point reading some advice (can't remember the source) that C++ constructors should not do real work. Rather, they should initialize variables only. The advice when on to explain that real work should be done in some sort of init() method, to be called separately after the instance was created. The situation is I have a class that represents a hardware device. It makes logical sense to me for the constructor to call the routines that query the device in order to build up the instance variables that describe the device. In other words, once new instantiates the object, the developer receives an object which is ready to be used, no separate call to object-init() required. Is there a good reason why constructors shouldn't do real work? Obviously it could slow allocation time, but that wouldn't be any different if calling a separate method immediately after allocation. Just trying to figure out what gotchas I not currently considering that might have lead to such advice.

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  • Ubuntu + virtualenv = a mess? virtualenv hates dist-packages, wants site-packages

    - by lostincode
    Can someone please explain to me what is going on with python in ubuntu 9.04? I'm trying to spin up virtualenv, and the --no-site-packages flag seems to do nothing with ubuntu. I installed virtualenv 1.3.3 with easy_install (which I've upgraded to setuptools 0.6c9) and everything seems to be installed to /usr/local/lib/python2.6/dist-packages I assume that when installing a package using apt-get, it's placed in /usr/lib/python2.6/dist-packages/ ? The issue is, there is a /usr/local/lib/python2.6/site-packages as well that just sits there being empty. It would seem (by looking at the path in a virtualenv) that this is the folder virtualenv uses as backup. Thus even thought I omit --no-site-packages, I cant access my local systems packages from any of my virtualenv's. So my questions are: How do I get virtualenv to point to one of the dist-packages? Which dist-packages should I point it to? /usr/lib/python2.6/dist-packages or /usr/local/lib/python2.6/dist-packages/ What is the point of /usr/lib/python2.6/site-packages? There's nothing in there! Is it first come first serve on the path? If I have a newer version of package XYZ installed in /usr/local/lib/python2.6/dist-packages/ and and older one (from ubuntu repos/apt-get) in /usr/lib/python2.6/dist-packages, which one gets imported when I import xyz? I'm assuming this is based on the path list, yes? Why the hell is this so confusing? Is there something I'm missing here? Where is it defined that easy_install should install to /usr/local/lib/python2.6/dist-packages? Will this affect pip as well? Thanks to anyone who can clear this up!

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  • Call to a member function get_segment() error

    - by hogofwar
    I'm having this problem with this piece of PHP code: class Core { public function start() { require("funk/funks/libraries/uri.php"); $this->uri = new uri(); require("funk/core/loader.php"); $this->load = new loader(); if($this->uri->get_segment(1) != "" and file_exists("funk/pages/".$uri->get_segment(1).".php")){ Only a snippet of the code The best way I can explain it is that it is a class calling upon another class (uri.php) and i am getting the error: Fatal error: Call to a member function get_segment() on a non-object in /home/eeeee/public_html/private/funkyphp/funk/core/core.php on line 11 (the if($this-uri-get_segment(1) part) I'm having this problem a lot and it is really bugging me. the library code is: <?php class uri { private $server_path_info = ''; private $segment = array(); private $segments = 0; public function __construct() { $segment_temp = array(); $this->server_path_info = preg_replace("/\?/", "", $_SERVER["PATH_INFO"]); $segment_temp = explode("/", $this->server_path_info); foreach ($segment_temp as $key => $seg) { if (!preg_match("/([a-zA-Z0-9\.\_\-]+)/", $seg) || empty($seg)) unset($segment_temp[$key]); } foreach ($segment_temp as $k => $value) { $this->segment[] = $value; } unset($segment_temp); $this->segments = count($this->segment); } public function segment_exists($id = 0) { $id = (int)$id; if (isset($this->segment[$id])) return true; else return false; } public function get_segment($id = 0) { $id--; $id = (int)$id; if ($this->segment_exists($id) === true) return $this->segment[$id]; else return false; } } ?>

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  • Static and Dynamic Scooping Problem

    - by Devyn
    Hi, I'm solving following code in Static and Dynamic Scooping. I got following answer but I need someone to confirm if I'm correct or not since I'm a bit confusing. I really appreciate if anyone can explain in simple way! Static => (1)8 (2)27 Dynamic => (1)10 (2)27 proc main var x,y,z; proc sub1 var x,z x := 6; z := 7; sub2; x := y*z + x; print(x); ---- (2) end; proc sub2 var x,y x := 1; y := x+z+2; print(y); ---- (1) end; begin x := 1; y:=3; z:=5; sub1; end

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  • Return lines in input code causing gaps/whitespace between elements in output?

    - by Jenny Zhang
    I am trying to put images next to each other on a webpage. Here is my HTML: <img class="pt" src="Yellow Tulip.jpg" title="Yellow Tulip" alt="Yellow Tulip" /> <img class="pt" src="Pink Tulip.jpg" title="Pink Tulip" alt="Pink Tulip" /> <img class="pt" src="Purple Tulip.jpg" title="Purple Tulip" alt="Purple Tulip" /> However, on my webpage, this shows a gap between each image. I've noticed that once I remove the return line that makes the elements separate and readable and instead just put all the elements on one line, the gaps go away. <img class="pt" src="Yellow Tulip.jpg" title="Yellow Tulip" alt="Yellow Tulip" /><img class="pt" src="Pink Tulip.jpg" title="Pink Tulip" alt="Pink Tulip" /><img class="pt" src="Purple Tulip.jpg" title="Purple Tulip" alt="Purple Tulip" /> Is there anyway I can achieve the output of the latter but still have the code/input look like the former? I really like the readability that the return lines (enter spaces) bring to the code, but I don't want the whitespace it creates on the actual page. If someone could explain why this is and/or how to fix it, I'd be really grateful! :)

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  • Bad idea to have the same object, have a different side effect after method call.

    - by Nathan W
    Hi all, I'm having a bit of a gesign issue(again). Say I have this Buttonpad object: now this object is a wrapper object over one in a com object. At the moment it has a method on it called CreateInto(IComObject). Now to make a new button pad in the Com Object. You do: ButtonPad pad = new ButtonPad(); pad.Title = "Hello"; // Set some more properties. pad.CreateInto(Cominstance); The createinfo method will excute the right commands to buid the button pad in the com object. After it has been created it any calls against it are foward to the underlying object for change so: pad.Title = "New title"; will call the com object to set the title and also set the internal title variable. Basically any calls before the CreateInfo method only affect the .NET object anything after has the side effect of calling the com object also. I'm not very good at sequence diagrams but here is my attempt to explain whats going on: This doesn't feel good to me, it feels like I'm lying to the user about what the button pad does. I was going to have a object called WrappedButtonPad, which is returned from CreateInto and the user could make calls against that to make changes to the Com Object, but I feel having two objects that almost do the same thing but only differ by names might be even worse. Are these valid designs, or am I right to be worried? How else would you handle a object the can create and query a com object?

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  • Strange behavior with large Object Types

    - by Peter Lang
    I recognized that calling a method on an Oracle Object Type takes longer when the instance gets bigger. The code below just adds rows to a collection stored in the Object Type and calls the empty dummy-procedure in the loop. Calls are taking longer when more rows are in the collection. When I just remove the call to dummy, performance is much better (the collection still contains the same number of records): Calling dummy: Not calling dummy: 11 0 81 0 158 0 Code to reproduce: Create Type t_tab Is Table Of VARCHAR2(10000); Create Type test_type As Object( tab t_tab, Member Procedure dummy ); Create Type Body test_type As Member Procedure dummy As Begin Null; --# Do nothing End dummy; End; Declare v_test_type test_type := New test_type( New t_tab() ); Procedure run_test As start_time NUMBER := dbms_utility.get_time; Begin For i In 1 .. 200 Loop v_test_Type.tab.Extend; v_test_Type.tab(v_test_Type.tab.Last) := Lpad(' ', 10000); v_test_Type.dummy(); --# Removed this line in second test End Loop; dbms_output.put_line( dbms_utility.get_time - start_time ); End run_test; Begin run_test; run_test; run_test; End; I tried with both 10g and 11g. Can anyone explain/reproduce this behavior?

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  • How to fix this simple SQL query?

    - by morpheous
    I have a database with three tables: user_table country_table city_table I want to write ANSI SQL which will allow me to fetch all the user data (i.e. user details including the name of the country of the last school and the name of the city they live in now). The problem I am having is that I have to use a self join, and I am getting slightly confused. The schema is shown below: CREATE TABLE user_table (id int, first_name varchar(16), last_school_country_id int, city_id int); CREATE TABLE country_table (id int, name varchar(32)); CREATE TABLE city_table (id int, country_id int, name varchar(32)); This is the query I have come up with so far, but the results are wrong, and sometimes, the db engine (mySQL), asks me if I want to show all [HUGE NUMBER HERE] results - which makes me suspect that I am unintentionally creating a cartesian product somewhere. Can someone explain what is wrong with this SQL statement, and what I need to do to fix it? SELECT usr.id AS id, usr.first_name, ctry1.name as loc_country_name, ctry2.name as school_country_name, city.name as loc_city_name FROM user_table usr, country_table ctry1, country_table ctry2, city_table city WHERE usr.last_school_country_id=ctry2.id AND usr.city_id=city.id AND city.country_id=ctry1.id AND ctry1.id=ctry2.id;

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  • Database locking: ActiveRecord + Heroku

    - by JP
    I'm building a Sinatra based app for deployment on Heroku. You can imagine it like a standard URL shortener but where old shortcodes expire and become available for new URLs (I realise this is a silly concept but its easier to explain this way). I'm representing the shortcode in my database as an integer and redefining its reader to give a nice short and unique string from the integer. As some rows will be deleted, I've written code that goes thru all the shortcode integers and picks the first free one to use just before_save. Unfortunately I can make my code create two rows with identical shortcode integers if I run two instances very quickly one after another, which is obviously no good! How should I implement a locking system so that I can quickly save my record with a unique shortcode integer? Here's what I have so far: Chars = ('a'..'z').to_a + ('A'..'Z').to_a + ('0'..'9').to_a CharLength = Chars.length class Shorts < ActiveRecord::Base before_save :gen_shortcode after_save :done_shortcode def shortcode i = read_attribute(:shortcode).to_i return '0' if i == 0 s = '' while i > 0 s << Chars[i.modulo(CharLength)] i /= 62 end s end private def gen_shortcode shortcode = 0 self.class.find(:all,:order=>"shortcode ASC").each do |s| if s.read_attribute(:shortcode).to_i != shortcode # Begin locking? break end shortcode += 1 end write_attribute(:shortcode,shortcode) end def done_shortcode # End Locking? end end

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  • _beginthreadx and socket

    - by user638197
    hi, i have a question about the _beginthreadx function In the third and fourth parameter: if i have this line to create the thread hThread=(HANDLE)_beginthreadex(0,0, &RunThread, &m_socket,CREATE_SUSPENDED,&threadID ); m_socket is the socket that i want inside the thread (fourth parameter) and i have the RunThread function (third parameter) in this way static unsigned __stdcall RunThread (void* ptr) { return 0; } It is sufficient to create the thread independently if m_socket has something or not? Thanks in advance Thank you for the response Ciaran Keating helped me understand better the thread I'll explain a little more the situation I´m creating the tread in this function inside a class public: void getClientsConnection() { numberOfClients = 1; SOCKET temporalSocket = NULL; firstClient = NULL; secondClient = NULL; while (numberOfClients < 2) { temporalSocket = SOCKET_ERROR; while (temporalSocket == SOCKET_ERROR) { temporalSocket = accept(m_socket, NULL, NULL); //----------------------------------------------- HANDLE hThread; unsigned threadID; hThread=(HANDLE)_beginthreadex(0,0, &RunThread, &m_socket,CREATE_SUSPENDED,&threadID ); WaitForSingleObject( hThread, INFINITE ); if(!hThread) printf("ERROR AL CREAR EL HILO: %ld\n", WSAGetLastError()); //----------------------------------------------- } if(firstClient == NULL) { firstClient = temporalSocket; muebleC1 = temporalSocket; actionC1 = temporalSocket; ++numberOfClients; printf("CLIENTE 1 CONECTADO\n"); } else { secondClient = temporalSocket; muebleC2 = temporalSocket; actionC2 = temporalSocket; ++numberOfClients; printf("CLIENTE 2 CONECTADO\n"); } } } What i'm trying to do is to have the socket inside the thread while wait for a client connection Is this feasible as i have the code of the thread? I can change the state of the thread that is not a problem Thanks again

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  • What is the purpose of the Html "no-js" class?

    - by Swader
    I notice that in a lot of template engines, in the HTML5 Boilerplate, in various frameworks and in plain php sites there is the no-js class added onto the html element. Why is this done? Is there some sort of default browser behavior that reacts to this class? Why include it always? Does that not render the class itself obsolete, if there is no no-"no-js" case and html can be addressed directly? Here is an example from the HTML5 Boilerplate index.html: <!--[if lt IE 7 ]> <html lang="en" class="no-js ie6"> <![endif]--> <!--[if IE 7 ]> <html lang="en" class="no-js ie7"> <![endif]--> <!--[if IE 8 ]> <html lang="en" class="no-js ie8"> <![endif]--> <!--[if IE 9 ]> <html lang="en" class="no-js ie9"> <![endif]--> <!--[if (gt IE 9)|!(IE)]><!--> <html lang="en" class="no-js"> <!--<![endif]--> As you can see, the html element will always have this class. Can someone explain why this is done so often?

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  • Deleting elements from stl set while iterating through it does not invalidate the iterators.

    - by pedromanoel
    I need to go through a set and remove elements that meet a predefined criteria. This is the test code I wrote: #include <set> #include <algorithm> void printElement(int value) { std::cout << value << " "; } int main() { int initNum[] = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 }; std::set<int> numbers(initNum, initNum + 10); // print '0 1 2 3 4 5 6 7 8 9' std::for_each(numbers.begin(), numbers.end(), printElement); std::set<int>::iterator it = numbers.begin(); // iterate through the set and erase all even numbers for (; it != numbers.end(); ++it) { int n = *it; if (n % 2 == 0) { // wouldn't invalidate the iterator? numbers.erase(it); } } // print '1 3 5 7 9' std::for_each(numbers.begin(), numbers.end(), printElement); return 0; } At first, I thought that erasing an element from the set while iterating through it would invalidate the iterator, and the increment at the for loop would have undefined behavior. Even though, I executed this test code and all went well, and I can't explain why. My question: Is this the defined behavior for std sets or is this implementation specific? I am using gcc 4.3.3 on ubuntu 10.04 (32-bit version), by the way. Thanks!

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  • MySQL - What is wrong with this query or my database? Terrible performance.

    - by Moss
    SELECT * from `employees` a LEFT JOIN (SELECT phone1 p1, count(*) c, FROM `employees` GROUP BY phone1) b ON a.phone1 = b.p1; I'm not sure if it is this query in particular that has the problem. I have been getting terrible performance in general with this database. The table in question has 120,000 rows. I have tried this particular query remotely and locally with the MyISAM and InnoDB engines, with different types of joins, and with and without an index on phone1. I can get this to complete in about 4 minutes on a 10,000 row table successfully but performance drops exponentially with larger tables. Remotely it will lose connection to the server and locally it brings my system to its knees and seems to go on forever. This query is only a smaller step I was trying to do when a larger query couldn't complete. Maybe I should explain the whole scenario. I have one big flat ugly table that lists a bunch of people and their contact info and the info of the companies they work for. I'm trying to normalize the database and intelligently determine which phone numbers apply to individual people and which apply to an office location. My reasoning is that if a phone number occurs multiple times and the number of occurrence equals the number of times that the street address it is attached to occurs then it must be an office number. So the first step is to count each phone number grouping by phone number. Normally if you just use COUNT()...GROUP BY it will only list the first record it finds in that group so I figured I have to join the full table to the count table where the phone number matches. This does work but as I said I can't successfully complete it on any table much larger than 10,000 rows. This seems pathetic and this doesn't seem like a crazy query to do. Is there a better way to achieve what I want or do I have to break my large table into 12 pieces or is there something wrong with the table or db?

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  • Why does multiple calls to xalloc result in delayed output?

    - by Me myself and I
    When I print the id of a stream in a single expression it prints it backwards. Normally this is what comes out: std::stringstream ss; std::cout << ss.xalloc() << '\n'; std::cout << ss.xalloc() << '\n'; std::cout << ss.xalloc(); Output is: 4 5 6 But when I do it in one expression it prints backwards, why? std::stringstream ss; std::cout << ss.xalloc() << '\n' << ss.xalloc() << '\n' << ss.xalloc(); Output: 6 5 4 I know the order of evaluation is unspecified but then why does the following always result in the correct order: std::cout << 4 << 5 << 6; Can someone explain why xalloc behaves differently? Thanks.

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  • ASP.NET: I'm getting strange output when styling a Label control...

    - by pkiyan
    .labelOne { border-width:thin; border-style:solid; border-color:Red; background-color:Silver; } <asp:Label ID="Label1" runat="server" CssClass="labelOne"> <h1>Hello world</h1> </asp:Label> <br /><br /> <asp:Label ID="Label2" runat="server" BorderColor="Black" BorderStyle="Solid" BorderWidth="1px" BackColor="Silver"> <h1>Hello world</h1> </asp:Label> Hello. In the code sample above I have 2 Label controls with their contents set to an h1 header tag. The first Label is styled using css, and the second with the Label's inline properties (both Labels have identical styling). But the first Label doesn't output properly, it's border is broken. If I replace the first Label's markup with plain "Hello world" text it renders properly, but it breaks again when I use markup. Can someone explain why this is happening?

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  • emacs: How to intelligently handle buffer-modified when setting text properties?

    - by Cheeso
    The documentation on Text Properties says: Since text properties are considered part of the contents of the buffer (or string), and can affect how a buffer looks on the screen, any change in buffer text properties marks the buffer as modified. First, I don't understand that policy. Can anyone explain? The text props are not actually saved in the file, when the buffer is saved. So why mark the buffer as modified? For me, buffer-modified indicates "some changes have not yet been saved." but understanding the policy is just for my own amusement. More importantly, is there an already-established way that, in code, I can change syntax text properties on the text in a buffer, while keeping the buffer-modified flag set to whatever it was, prior to those changes? I'm thinking of something like save-excursion. It would be pretty easy to write, but this seems like a common case and I'd like to use the standard function, if possible. For more on the scenario - I have a mode that does a full text scan and sets syntax-tabe properties on the text. After opening a buffer, the scan runs, but it results in a buffer with buffer-modified set to t . As always, thanks.

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  • Loading views dynamically

    - by Dan
    Case 1: I have created View-based sample application and tried execute below code. When I press on "Job List" button it should load another view having "Back Btn" on it. In test function, if I use [self.navigationController pushViewController:jbc animated:YES]; nothing gets loaded, but if I use [self presentModalViewController:jbc animated:YES]; it loads another view haveing "Back Btn" on it. Case 2: I did create another Navigation Based Applicaton and used [self.navigationController pushViewController:jbc animated:YES]; it worked as I wanted. Can someone please explain why it was not working in Case 1. Does it has something to do with type of project that is selected? @interface MWViewController : UIViewController { } -(void) test; @end @interface JobViewCtrl : UIViewController { } @end @implementation MWViewController (void)viewDidLoad { UIButton* btn = [UIButton buttonWithType:UIButtonTypeRoundedRect]; btn.frame = CGRectMake(80, 170, 150, 35); [btn setTitle:@"Job List!" forState:UIControlStateNormal]; [btn addTarget:self action:@selector(test) forControlEvents:UIControlEventTouchUpInside]; [self.view addSubview:btn]; [super viewDidLoad]; } -(void) test { JobViewCtrl* jbc = [[JobViewCtrl alloc] init]; [self.navigationController pushViewController:jbc animated:YES]; //[self presentModalViewController:jbc animated:YES]; [jbc release]; } (void)dealloc { [super dealloc]; } @end @implementation JobViewCtrl -(void) loadView { self.view = [[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; self.view.backgroundColor = [UIColor grayColor]; UIButton* btn = [UIButton buttonWithType:UIButtonTypeRoundedRect]; btn.frame = CGRectMake(80, 170, 150, 35); [btn setTitle:@"Back Btn!" forState:UIControlStateNormal]; [self.view addSubview:btn]; } @end

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