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  • Xcode/iPhone Development 6 months in - Annoyances

    - by clearbrian
    Hi I've been iPhone programming for 6 months and come from a PC/Java/Eclipse background and still have a few annoyances with Xcode/iPhone programming I wonder are there any shortcuts to. Is there any way to prevent multiple windows opening all the time in XCode? a) When you click on the Errors/Warnings in the bottom right of the status bar build errors are shown in separate window. Any way to get these to show in the main editor? b) Anyway to get debugger to appear in main editor. I have a big screen iMac and it's still window hell on Macs. When you come from Alt-Tab the Mac is a nightmare. 2) Anyway to get a toolbar item on the main editor to: a) Open Console (I know CMD-thingy-R) b) Open Break points (you have to open Debugger first then breakpoints) I know there's keyboard shortcuts but I have only left hand free others on the trackball so any keys on right hand side of keyboard are too far. I know you can add Finder toolbar scripts (just wondering if anyway to extend Xcode). Are there utilities to extend Xcode? Scripts/Automator/Any Services I can setup to help. Can you automate Xcode like you can with Windows/ActiveX/VBA 3) Limit lookups using CMD + double click. If I double click on a variable to find its definition using CMD + double click it shows every occurrence of all variables with that name. (annoying it you name all you maps mapView) Anyway to get it to limit to the current class or at least order so current class is first. 4) Find doesn't seem to loop backwards if result all above cursor position I'm in a class and I hit CMD + F for find. Find box appears. I enter some text hit return. It says I have x matches but only back arrow is highlight in Find But when I hit < it does nothing. I need to scroll to the top and redo the search. If the text is both forwards and backwards then both < are highlighted and it works. is this a bug or a 'feature' Missing Eclipse features I have been looking at the User Script menu but was wondering how powerful they are? 5) any scripts around to generate source from members such as description: @property @synthesize if I add a new member, run a script will generate @property/@syntesize and release in dealloc 7) any good sites for scripts? SCM Im having problems with SCM and Folders on HD under project Classes directory. You get a library e.g. JSON. It usually comes as a folder. You copy it to the /Classes for your project. /Classes/JSON I create a Group for the Library in Xcode under Classes group. Classes JSON I drag the files from the folder into xcode into the JSON Group. I add them to the SCM and icon changes from ? to A but if I try and commit them it say folder /JSON is not under SCM. Can you drag a folder into Xcode so that it AND its files get included in SCM? Anyway to stop Xcode Help from being on top all the time. I keep feeling like punching it and telling it to get out of the way! :) I dont mind it open just not in the way once I've finished. Yes I know I can Ctrl-W Sites: the main site I use to learn Obj-C are : stackoverflow.com Google code Search - tonnes of full apps on here http://www.iphonedevsdk.com/forum/iphone-sdk-development/ Apple Developers Forums (anyway to get RSS feed to these or is that blasphemy :) ) Safari - 100s of IT book though prob too many to keep up :) any others? Any site that gives simple examples for Obj-C/ UIKit The docs just show the methods but actual examples (Google code search has helped a lot here)

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  • ASP.NET MVC 3 embrace dynamic type - CSDN.NET - CSDN Software Development Channel

    - by user559071
    About a decade ago, Microsoft will all bet on the WebForms and static types. With the complete package from scattered to the continuous development, and now almost every page can be viewed as its own procedure. Subsequent years, the industry continued to move in another direction, love is better than separation package, better than the late binding early binding to the idea. This leads to two very interesting questions. The first is the problem of terminology. Consider the original Smalltalk MVC model, view and controller is not only tightly coupled together, and usually in pairs. Most of the framework is that Microsoft, including the classic VB, WinForms, WebForms, WPF and Silverlight, they both use the code behind file to store the controller logic. But said "MVC" usually refers to the view and controller are loosely coupled framework. This is especially true for the Web framework, HTML form submission mechanism allows any views submitted to any of the controller. Since this article was mainly talking about Web technologies, so we need to use the modern definition. The second question is "If you're Microsoft, how to change orbit without causing too much pressure to the developer?" So far, the answer is: new releases each year, until the developers meet up. ASP.NET MVC's first product was released last March. Released in March this year, ASP.NET MVC 2.0. 3.0 RC 2 is currently in phase, expected to be released next March. December 10, Microsoft released ASP.NET MVC 3.0 Release Candidate 2. RC 2 is built on top of Microsoft's commitment to the jQuery: The default project template into jQuery 1.4.4, jQuery Validation 1.7 and jQuery UI. Although people think that Microsoft will focus shifted away from server-side controls to be a joke, but the introduction of Microsoft's jQuery UI is that this is the real thing. For those worried about the scalability of the developers, there are many excellent control can replace the session state. With SessionState property, you can tell the controller session state is read-only, read-write, or can be completely ignored in the. This site is no single server, but if a server needs to access another server session state, then this approach can provide a great help. MVC 3 contains Razor view engine. By default, the engine will be encoded HTML output, so that we can easily output on the screen the text of the original. HTML injection attacks even without the risk of encoded text can not easily prevent the page rendering. For many C # developers in the end do what is most shocking that MVC 3 for the controller and view and embrace the dynamic type. ViewBag property will open a dynamic object, developers can run on top of the object to add attributes. In general, it is used to send the view from the controller non-mode data. Scott Guthrie provides state of the sample contains text (such as the current time) and used to assemble the list box entries. Asked Link: http://www.infoq.com/cn/news/2010/12/ASPNET-MVC-3-RC-2; jsessionid = 3561C3B7957F1FB97848950809AD9483

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  • Custom validation works in development but not in unit test

    - by Geolev
    I want to validate that at least one of two columns have a value in my model. I found somewhere on the web that I could create a custom validator as follows: # Check for the presence of one or another field: # :validates_presence_of_at_least_one_field :last_name, :company_name - would require either last_name or company_name to be filled in # also works with arrays # :validates_presence_of_at_least_one_field :email, [:name, :address, :city, :state] - would require email or a mailing type address module ActiveRecord module Validations module ClassMethods def validates_presence_of_at_least_one_field(*attr_names) msg = attr_names.collect {|a| a.is_a?(Array) ? " ( #{a.join(", ")} ) " : a.to_s}.join(", ") + "can't all be blank. At least one field must be filled in." configuration = { :on => :save, :message => msg } configuration.update(attr_names.extract_options!) send(validation_method(configuration[:on]), configuration) do |record| found = false attr_names.each do |a| a = [a] unless a.is_a?(Array) found = true a.each do |attr| value = record.respond_to?(attr.to_s) ? record.send(attr.to_s) : record[attr.to_s] found = !value.blank? end break if found end record.errors.add_to_base(configuration[:message]) unless found end end end end end I put this in a file called lib/acs_validator.rb in my project and added "require 'acs_validator'" to my environment.rb. This does exactly what I want. It works perfectly when I manually test it in the development environment but when I write a unit test it breaks my test environment. This is my unit test: require 'test_helper' class CustomerTest < ActiveSupport::TestCase # Replace this with your real tests. test "the truth" do assert true end test "customer not valid" do puts "customer not valid" customer = Customer.new assert !customer.valid? assert customer.errors.invalid?(:subdomain) assert_equal "Company Name and Last Name can't both be blank.", customer.errors.on(:contact_lname) end end This is my model: class Customer < ActiveRecord::Base validates_presence_of :subdomain validates_presence_of_at_least_one_field :customer_company_name, :contact_lname, :message => "Company Name and Last Name can't both be blank." has_one :service_plan end When I run the unit test, I get the following error: DEPRECATION WARNING: Rake tasks in vendor/plugins/admin_data/tasks, vendor/plugins/admin_data/tasks, and vendor/plugins/admin_data/tasks are deprecated. Use lib/tasks instead. (called from /usr/lib/ruby/gems/1.8/gems/rails-2.3.8/lib/tasks/rails.rb:10) Couldn't drop acs_test : #<ActiveRecord::StatementInvalid: PGError: ERROR: database "acs_test" is being accessed by other users DETAIL: There are 1 other session(s) using the database. : DROP DATABASE IF EXISTS "acs_test"> acs_test already exists NOTICE: CREATE TABLE will create implicit sequence "customers_id_seq" for serial column "customers.id" NOTICE: CREATE TABLE / PRIMARY KEY will create implicit index "customers_pkey" for table "customers" NOTICE: CREATE TABLE will create implicit sequence "service_plans_id_seq" for serial column "service_plans.id" NOTICE: CREATE TABLE / PRIMARY KEY will create implicit index "service_plans_pkey" for table "service_plans" /usr/bin/ruby1.8 -I"lib:test" "/usr/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake/rake_test_loader.rb" "test/unit/customer_test.rb" "test/unit/service_plan_test.rb" "test/unit/helpers/dashboard_helper_test.rb" "test/unit/helpers/customers_helper_test.rb" "test/unit/helpers/service_plans_helper_test.rb" /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.8/lib/active_record/base.rb:1994:in `method_missing_without_paginate': undefined method `validates_presence_of_at_least_one_field' for #<Class:0xb7076bd0> (NoMethodError) from /usr/lib/ruby/gems/1.8/gems/will_paginate-2.3.12/lib/will_paginate/finder.rb:170:in `method_missing' from /home/george/projects/advancedcomfortcs/app/models/customer.rb:3 from /usr/local/lib/site_ruby/1.8/rubygems/custom_require.rb:31:in `gem_original_require' from /usr/local/lib/site_ruby/1.8/rubygems/custom_require.rb:31:in `require' from /usr/lib/ruby/gems/1.8/gems/activesupport-2.3.8/lib/active_support/dependencies.rb:158:in `require' from /usr/lib/ruby/gems/1.8/gems/activesupport-2.3.8/lib/active_support/dependencies.rb:265:in `require_or_load' from /usr/lib/ruby/gems/1.8/gems/activesupport-2.3.8/lib/active_support/dependencies.rb:224:in `depend_on' from /usr/lib/ruby/gems/1.8/gems/activesupport-2.3.8/lib/active_support/dependencies.rb:136:in `require_dependency' from /usr/lib/ruby/gems/1.8/gems/rails-2.3.8/lib/initializer.rb:414:in `load_application_classes' from /usr/lib/ruby/gems/1.8/gems/rails-2.3.8/lib/initializer.rb:413:in `each' from /usr/lib/ruby/gems/1.8/gems/rails-2.3.8/lib/initializer.rb:413:in `load_application_classes' from /usr/lib/ruby/gems/1.8/gems/rails-2.3.8/lib/initializer.rb:411:in `each' from /usr/lib/ruby/gems/1.8/gems/rails-2.3.8/lib/initializer.rb:411:in `load_application_classes' from /usr/lib/ruby/gems/1.8/gems/rails-2.3.8/lib/initializer.rb:197:in `process' from /usr/lib/ruby/gems/1.8/gems/rails-2.3.8/lib/initializer.rb:113:in `send' from /usr/lib/ruby/gems/1.8/gems/rails-2.3.8/lib/initializer.rb:113:in `run' from /home/george/projects/advancedcomfortcs/config/environment.rb:9 from ./test/test_helper.rb:2:in `require' from ./test/test_helper.rb:2 from ./test/unit/customer_test.rb:1:in `require' from ./test/unit/customer_test.rb:1 from /usr/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake/rake_test_loader.rb:5:in `load' from /usr/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake/rake_test_loader.rb:5 from /usr/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake/rake_test_loader.rb:5:in `each' from /usr/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake/rake_test_loader.rb:5 rake aborted! Command failed with status (1): [/usr/bin/ruby1.8 -I"lib:test" "/usr/lib/ru...] (See full trace by running task with --trace) It seems to have stepped on will_paginate somehow. Does anyone have any suggestions? Is there another way to do the validation I'm attempting to do? Thanks, George

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  • Nintendo DSi SDK : Getting Started

    - by Hugoware
    Does anyone have a good starting point for learning about development for the new Nintendo DSi? What kind of hardware do you need to develop and test something like this? Can you develop for the DSi using the standard DS? What language do you need to use? [Bonus Question] : I also heard the new DSi is going to get an App Store similar to Apple - Are developers going to be able to sell games using this?

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  • How to run Android-x86 project's ISO in VirtualBox with ethernet?

    - by Shiki
    I managed to find a way just days ago, but I had to leave my other PC and now I have no clue how to get it working again. Basically you have to get the image, then install it in a VirtualBox guest. Now the problem is ... when you launch your VM, there is no internet connection. No with NAT or Bridged. Tried all the network cards too. Since internet connection is crucial for Android development, I have to get this thing working. (As I said, I managed to fix it once.) I'm using: - The 4.0 RC1 images from Android-x86 - VirtualBox - Eclipse 4.2 Juno with the latest Android ADT - Android SDK v18 - upgraded to 19 via the Package manager. Now I seen a lot of different builds on the net, about different Android builds for VirtualBox. I have checked Buildroid for example, but there is no network connection. I have imported the virtual machine just as the howto said. The extension package is also installed and it's up to date.

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  • Apache directory structure with multiple hosted languages.

    - by anomareh
    I just got a new work machine up and running and I'm trying to decide on how to set everything up directory wise. I've done some digging around and really haven't been able to find anything conclusive. I know it's a question with a variety of answers but I'm hoping there's some sort of general guidelines or best practices to go by. With that said, here are a few things specific to my situation. I will be doing actual development and testing on the same machine as the server. It is a single user machine in the sense that I will be the only one working on the machine. There will be multiple hosted languages, specifically PHP and RoR while possibly expanding later. I'd like the setup to translate well to a production environment. With those 3 things in mind there are a couple of things I've had in the back of mind. Seeing as it's a single user machine I haven't been able to decide whether or not I should be working on things out of my home directory or if they should be located outside of it. I'm feeling that outside of a user directory would be better as it would translate better to a production environment, but I'm also not sure if that will come with any permission annoyances or concerns seeing as I'll be working on the same machine. Hosting multiple languages seems like it may be a bit quirky. With PHP I've found you're generally just dumping the project somewhere in the document root where as something like a Rails app you have the entire project and you only want the public directory in the document root. Thanks for any insight, opinion, or just personal preference from experience anyone can offer.

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  • How to prevent blocking http auth popups on firefox restart with many tabs open

    - by Glen S. Dalton
    I am using the latest firefox with tab mix plus and tabgoups manager. I have maybe 50 or 100 tabs oben in different tab groups. When I shutdown firefox and start it again all tabs and tab groups are perfectly rebuilt. But I have also many pages open that are behind a standard http auth, and these pages all request their usernames and passwords. So during startup firefox pops up all these pages' http auth windows. And they block everything else in firefox, they are like modal windows. (I am involved in website development and the beta versions are behind apache http auth.) I have to click many times the OK button in the popups, before I can do anything. All the usernames and passwords are already filled in. (And the firefox taskbar entry blinks and the firefox window heading also blinks, and focus switches back and foth, which also annoys me. And sometimes the popups do not react to my clicks, because firefox is maybe just switching focus somewhere else. This is the worst.) I want a plugin or some way to skip those popups. There are some plugins I tried some time ago, but they did not do what I need, because they require a mouse click for each login, which is no improvement over the situation like it already is. This is not about password storage (because firefox already stores them). But of course, if some password storing plugin could heal this it would be great.

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  • How to encourage Windows administrators to pick up scripting?

    - by icelava
    When I worked as an administrator in my first job, I was frustrated that our administration processes with Windows servers were a series of point-and-clicks; we could never match the level of efficiency with the Unix servers which had a group of shell scripts to automate a lot of the work. I soon read about WSH and ADSI and wasted no time learning just how much automation I was able to achieve with scripting. There was a huge problem though - almost none of my Windows colleagues were really interested in learning scripting. They seemed happy with the manually mouse-clicking chores and were never excited at the prospect of using scripts to do the work on their behalf. I struggled to convince them to pick up scripting skills despite the evident increases in efficiency. I left that job in pursuit of a full-time software development career thereafter. Almost a decade on working in various environments and different customers, I still encounter Windows administrators mainly possessing this general "mood" where they would avoid scripting as much as possible. Despite the increasing level of accessibility Windows server technologies are opening up for scripting and automation. I am almost certain the majority of administrators are administrators precisely because they absolutely hate performing any kind of programming duties. What are some means to encourage and motivate administrators that scripting can really help them in the long run?

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  • SQL cluster instance names for large project

    - by Sam
    We're setting up two clusters. One dev and one prod. The Production will host two SQL instances - a OLTP and a DW. The development will host 4 OLTP non-production environments and at least one DW non-production. We're working on getting more DW non-prods and possibly more OLTP systems. I'm considering a naming scheme like this, where PROJ would be 3 initials for the project name. Dev Cluster MSSQLPROJD1\D1 (DEV) MSSQLPROJD2\D2 (TEST) MSSQLPROJD3\D3 (QA) MSSQLPROJD4\D4 (STAGE) MSSQLPROJD5\D5 (DW) Prd Cluster MSSQLPROJP1\P1 (PRD) MSSQLPROJP2\P2 (DW) To the left of the slash, each name must be unique network wide. On each server, the instance name, to the right of the slash, must be unique. Any thoughts on this? I'm trying to avoid having instance names drifting from reality as the project progresses - say we change what we call a certain environment or want to repurpose one. Then we can update a listing of the purposes for the instances and be done with it. How has a scheme like this worked out for you? Maybe you do things another way in your shop - tell me about it. Thanks.

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  • How to encourage Windows administrators to pick up scripting

    - by icelava
    When i worked as an administrator in my first job, I was frustrated our administration processes with Windows servers were a series of point-and-clicks; we could never match the level of efficiency with the Unix servers which had a group of shell scripts to automate a lot of the work. I soon read about WSH and ADSI and wasted no time learning just how much automation I was able to achieve with scripting. There was a huge problem though - almost none of my Windows colleagues were really interested in learning scripting. They seemed happy with the manually mouse-clicking chores and were never excited at the prospect of using scripts to do the work on their behalf. I struggled to convince them to pick up scripting skills despite the evident increases in efficiency. I left that job in pursuit of a full-time software development career thereafter. Almost a decade on working in various environments and different customers, I still encounter Windows administrators mainly possessing this general "mood" where they would avoid scripting as much as possible. Despite the increasing level of accessibility Windows server technologies are opening up for scripting and automation. I am almost certain the majority of administrators are administrators precisely because they absolutely hate performing any kind of programming duties. What are some means to encourage and motivate administrators that scripting can really help them in the long run?

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  • Game works on netbeans but not outside netbeans in jar file?

    - by Michael Haywood
    I am creating a basic game of 'Pong'. I have finished the game apart from a few glitches I need to remove. The game runs perfectly in netbeans but if I create a jar file errors come up causing it to not work. I am quite new to java but I believe it is something to do with my code looking for the images but the images have not been loaded up yet. Here is the error. How can I get this to work outside of netbeans in a jar file? C:\Users\michael>java -jar "C:\Users\michael\Documents\NetBeansProjects\Pong\dis t\Pong.jar" Exception in thread "main" java.lang.NullPointerException at javax.swing.ImageIcon.<init>(Unknown Source) at pong.BallMainMenu.<init>(BallMainMenu.java:19) at pong.Board.gameInit(Board.java:93) at pong.Board.addNotify(Board.java:86) at java.awt.Container.addNotify(Unknown Source) at javax.swing.JComponent.addNotify(Unknown Source) at java.awt.Container.addNotify(Unknown Source) at javax.swing.JComponent.addNotify(Unknown Source) at java.awt.Container.addNotify(Unknown Source) at javax.swing.JComponent.addNotify(Unknown Source) at javax.swing.JRootPane.addNotify(Unknown Source) at java.awt.Container.addNotify(Unknown Source) at java.awt.Window.addNotify(Unknown Source) at java.awt.Frame.addNotify(Unknown Source) at java.awt.Window.show(Unknown Source) at java.awt.Component.show(Unknown Source) at java.awt.Component.setVisible(Unknown Source) at java.awt.Window.setVisible(Unknown Source) at pong.Pong.<init>(Pong.java:16) at pong.Pong.main(Pong.java:23)

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  • Museum of Modern Art Starts Video Game Collection; Acquires Myst, Pac-Man, and More

    - by Jason Fitzpatrick
    The Museum of Modern Art is weighing in on the video-games-as-art debate by starting a collection of iconic video games and putting them up for public display. Read on to see what games are included in the initial batch and the MoMA’s reasons behind starting a video game collection. Although the MoMA is slated to grow to over 40 titles, the seed batch is 14 titles including: Pac-Man, Tetris, Sim City 2000, Myst, Portal, and Dwarf Fortress. In the announcement they explain the motivation for building a video game collection: Are video games art? They sure are, but they are also design, and a design approach is what we chose for this new foray into this universe. The games are selected as outstanding examples of interaction design—a field that MoMA has already explored and collected extensively, and one of the most important and oft-discussed expressions of contemporary design creativity. Our criteria, therefore, emphasize not only the visual quality and aesthetic experience of each game, but also the many other aspects—from the elegance of the code to the design of the player’s behavior—that pertain to interaction design. In order to develop an even stronger curatorial stance, over the past year and a half we have sought the advice of scholars, digital conservation and legal experts, historians, and critics, all of whom helped us refine not only the criteria and the wish list, but also the issues of acquisition, display, and conservation of digital artifacts that are made even more complex by the games’ interactive nature. This acquisition allows the Museum to study, preserve, and exhibit video games as part of its Architecture and Design collection. The above quote is only a small snippet of a much lengthier look at the benefits of examining and preserving video games, hit up the link below to check out the full post including future titles the MoMA would like to include in their archive. Video Games: 14 in the Collection, for Starters [Inside/Out] How To Boot Your Android Phone or Tablet Into Safe Mode HTG Explains: Does Your Android Phone Need an Antivirus? How To Use USB Drives With the Nexus 7 and Other Android Devices

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  • Developing for Mac, without a Mac.

    - by speeder
    Hello I am a "lone wolf" game developer, and games sell more on Mac (because noone make Mac games... bizarre), so I need to make Mac games. My problem is: I don't own a Mac, and I have no way to get one (unless someone donate one to me...), I don't have money even to upgrade my crappy 3 year old PC, or buy a netbook... So, how I develop for Mac without a Mac? I guess that if I installed Mac OS on my machine, it would do, or can I just use Open Darwin instead? Or Mac OS run on virtual machines?

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  • Which programming language is manageable by an 11 year old kid?

    - by tangens
    Possible Duplicates: What is the easiest language to start with? What are some recommended programming resources for pre-teens? My son is 11 years old and he would like to learn a programming language. Of course his primary goal is to develop some (simple) games. Do you know of a programming language that is suitable for this situation? Summary of languages recommended in the answers Snake Wrangling for Kids (answer) Scratch (answer) Small Basic (answer) (answer) Logo NXT-G for Lego Mindstorms (answer) Alice (answer) BlueJ (answer) Squeak Smalltalk (answer) (answer) (answer) Blender Game Engine (answer) PyGame (answer) (answer) (answer) Inform (answer) Phrogram (answer) Dr Scheme (answer) eToys (answer) runrev (answer) Karel Programming (answer) Hackety Hack (answer) Visual Basic (answer) (answer) Learn to Program (answer) QBasic (answer) (answer) Visual Basic Express (answer) Processing (answer) C# (answer) JavaScript (answer) (answer) Ruby (answer) ToonTalk (answer) Flash and ActionScript (answer) StarLogo (answer) Java (answer) Kodu (answer) XNA (answer) (answer) unity3D (answer) BlitzBasic (answer)(answer) Lua (answer)

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  • ScoreNinja causes java.lang.RuntimeException: Can't create handler inside thread that has not called

    - by sirconnorstack
    I'm trying to add ScoreNinja, the global high score system, to my Android game, and it works fine when I load it on my phone, but when I release it into the wild, I got crash reports saying: java.lang.RuntimeException: Can't create handler inside thread that has not called Looper.prepare() Here is part of the call stack: android.os.Handler.<init>(Handler.java:121) android.app.Dialog.<init>(Dialog.java:99) android.app.AlertDialog.<init>(AlertDialog.java:65) android.app.AlertDialog.<init>(AlertDialog.java:61) android.app.AlertDialog$Builder.create(AlertDialog.java:797) android.app.AlertDialog$Builder.show(AlertDialog.java:812) com.scoreninja.adapter.ScoreNinjaAdapter.show(ScoreNinjaAdapter.java:136) com.scoreninja.adapter.ScoreNinjaAdapter.show(ScoreNinjaAdapter.java:99) I thought the main thread had prepare() called automatically, and if not, why would it work fine for me but not anyone else?

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  • robocode engine: how to design (write) the runtime engine -- the robot world

    - by Bob
    IBM has (had) a free learn-Java program called RoboCode, in which custom robots could be written that would then do battle in a 2D space. I would like to write the environment that supports such robots, but don't know what pattern or design to use. Each robot is a thread. Each thread is given a certain (indeterminate) amount of run-time by the JRE. A robot world engine would start by building a list of the players/robots, then enter a loop that allows each player in turn to do whatever it likes: move forward, turn left, fire toward the northwest corner, whatever. Each robot is also informed of events of interest: an enemy or several enemies are within range, it has been hit by a bullet, etc. The combination of handling threads that are also event listeners (are they also producers?) confuses me; it seems that there's more to the game engine. Even some general ideas would help. TIA.

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  • Box2d: Maximum possible linear velocity?

    - by Rosarch
    I think I've configured Box2d to have some sort of maximum velocity for any body, but I'm not sure. I apply an impulse like (100000000, 100000000), and the body moves just as fast as (100, 100) - which is not that fast at all. My game is a top-down 2d. Here is some code that may be relevant: private readonly Vector2 GRAVITY = new Vector2(0, 0); public void initializePhysics(ContactReporter contactReporter) { world = new World(GRAVITY, true); IContactListener contactListener = contactReporter; world.ContactListener = contactListener; } public void Update(GameTime gameTime) { // ... worldState.PhysicsWorld.Step((float)gameTime.ElapsedGameTime.TotalSeconds, 10, 10); //... }

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  • Is there a 2d sprite library for webgl?

    - by Devon
    I am looking to build a 2d game using WebGL. I want the hardware acceleration that WebGL provides and I cannot get this from the 2D canvas context in the canvas tag. With that said, is there a tutorial on creating 2D sprites using webGL? Or, better yet, is there a 2D sprite library for WebGL? Ideally, I'm looking for something like cocos2d ported to WebGL. Not surprisingly, all of the demos, tutorials and libraries I have found for WebGL focus on 3D manipulation. Are there any WebGL libraries that support 2D sprites?

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  • Logic / Probability Question: Picking from a bag

    - by Rosarch
    I'm coding a board game where there is a bag of possible pieces. Each turn, players remove randomly selected pieces from the bag according to certain rules. For my implementation, it may be easier to divide up the bag initially into pools for one or more players. These pools would be randomly selected, but now different players would be picking from different bags. Is this any different? If one player's bag ran out, more would be randomly shuffled into it from the general stockpile.

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  • Visual Studio Debugging is not attaching to WebDev.WebServer.EXE

    - by Aaron Daniels
    I have a solution with many projects. On Debug, I have three web projects that I want to start up on their own Cassini ASP.NET Web Development servers. In the Solution Properties - Common Properties - Startup Project, I have Multiple startup projects chosen with the three web applications' Action set to Start. All three web development servers start, and all three web pages load. However, Visual Studio is only attaching to two of the WebDev.WebServer.EXE processes. I have to manually go attach to the third process in order to debug it with the debugger. This behavior just started happening, and I'm at a loss as to how to troubleshoot this. Any help is appreciated. EDIT: Also to note, I have stopped and restarted the development servers several times with no change in behavior. Also, when attaching to the process manually, I see that the Type property of the two automatically attached WebDev.WebServer.EXE processes is Managed, while the Type property of the unattached WebDev.WebServer.EXE process is TSQL, Managed, x86. When looking at the project's properties, however, I am targeting AnyCPU, and do NOT have SQL Server debugging enabled. EDIT: Also to note, the two projects that attach correctly are C# web applications. <ProjectTypeGuids>{349c5851-65df-11da-9384-00065b846f21};{fae04ec0-301f-11d3-bf4b-00c04f79efbc}</ProjectTypeGuids> The project that is not attaching correctly is a VB.NET web application. <ProjectTypeGuids>{349c5851-65df-11da-9384-00065b846f21};{F184B08F-C81C-45F6-A57F-5ABD9991F28F}</ProjectTypeGuids> EDIT: Also to note, the behavior is the same on another workstation. So odds are that it's not a machine specific problem.

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  • Data structure for Settlers of Catan map?

    - by templatetypedef
    Hello all- A while back someone asked me if I knew of a nice way to encode the information for the game Settlers of Catan. This would require storing a hexagonal grid in a way where each hex can have data associated with it. More importantly, though, I would need some way of efficiently looking up vertices and edges on the sides of these hexagons, since that's where all the action is. My question is this: is there a good, simple data structure for storing a hexagonal grid while allowing for fast lookup of hexagons, edges between hexagons, and vertices at the intersections of hexagons? I know that general structures like a winged-edge or quad-edge could do this, but that seems like massive overkill. Thanks!

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  • Algorithm to detect no movable pieces in Stratego.

    - by maleki
    I am creating a Stratego Game and am having trouble creating an algorithm that can detect when there are no more possible moves because all your pieces are gone or the remaining pieces are unmovable or trapped by forbidden squares, unmovable pieces, or other trapped pieces. For simplicity you can think of the board as an array of Squares which can contain pieces. Square[][] gameBoard = new Square[10][10] Squares have easily checkable state such as hasPiece(), hasEnemyPiece(), hasUnMovablePiece(), hasMoveablePiece(), isBlocked(). It would also probably be nice if this algorithm wasn't run every time a player moved but maybe checked in the beginning and then only certain conditions were checked when the player moved.

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  • Java IndexOutOfBoundsException

    - by Meko
    Hi all ... I made an little shoot em up game..It works normal but I want also implement if fires intersects they will disappear. I have two list for Player bullets and for computer bullets ...But if I have more bullets from computer or reverse .Here my loop for (int i = 0; i < cb.size(); i++) { for (int j = 0; j < b.size(); j++) { if (b.get(j).rect.intersects(cb.get(i).rect)) { cb.remove(i); b.remove(j); continue; } if (cb.get(i).rect.intersects(b.get(j).rect)) { b.remove(j); cb.remove(i); continue; } } }

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  • GameQuery Collision Detection

    - by Pez Cuckow
    I am having a problem with GameQuery (jQuery) collision detection Tthey just never seem to fire?!? I have checked all the .arrow's exist and the same for the .bot's but it just never seems to call the function I have the below code in my main callback: $(".bot").each(function(){ $(this).collision(".arrow").each(function(){ alert("Test"); }); }); Do you have any idea why this would just simply be doing nothing? The bot walks (has it's x value) moved right over the arrow. Current revision online at http://labs.pezcuckow.com/solveit/game.html (no where near finished) if anyone doesn't mine having a look! Many thanks,

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  • batch file that detects keystrokes. how?

    - by daniel11
    im designing a collection of video games for the command line (such as deal or no deal, tic tac toe, racing, maze puzzle, connect four, wack a mole, etc.) however it would really make things easier for me if i could make it so that when the user makes a selection (such as what direction to move in the game) , that as soon as they press the arrow keys then it carries out the IF statements that follow. Instead of having to press enter after each selection. something like... :one1 set /p direction1= : IF %direction1%== {ARROW KEY LEFT} goto two2 IF %direction1%== {ARROW KEY RIGHT} goto three3 IF %direction1%== {ARROW KEY UP} goto four4 IF %direction1%== {ARROW KEY DOWN} goto five5 goto one1 Any Ideas?

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