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  • Rails active record association problem

    - by Harm de Wit
    Hello, I'm new at active record association in rails so i don't know how to solve the following problem: I have a tables called 'meetings' and 'users'. I have correctly associated these two together by making a table 'participants' and set the following association statements: class Meeting < ActiveRecord::Base has_many :participants, :dependent => :destroy has_many :users, :through => :participants and class Participant < ActiveRecord::Base belongs_to :meeting belongs_to :user and the last model class User < ActiveRecord::Base has_many :participants, :dependent => :destroy At this point all is going well and i can access the user values of attending participants of a specific meeting by calling @meeting.users in the normal meetingshow.html.erb view. Now i want to make connections between these participants. Therefore i made a model called 'connections' and created the columns of 'meeting_id', 'user_id' and 'connected_user_id'. So these connections are kinda like friendships within a certain meeting. My question is: How can i set the model associations so i can easily control these connections? I would like to see a solution where i could use @meeting.users.each do |user| user.connections.each do |c| <do something> end end I tried this by changing the model of meetings to this: class Meeting < ActiveRecord::Base has_many :participants, :dependent => :destroy has_many :users, :through => :participants has_many :connections, :dependent => :destroy has_many :participating_user_connections, :through => :connections, :source => :user Please, does anyone have a solution/tip how to solve this the rails way?

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  • destructor being called by subclass

    - by zero
    I'm currently learning more about php objects and constructors/destructors, but i've noticed in my code that the parent class's destructor is being called twice, I thought it was because i was extending the first class to my second class and that the second class was calling it, but this is what the php docs say about that: Like constructors, parent destructors will not be called implicitly by the engine. In order to run a parent destructor, one would have to explicitly call parent::__destruct() in the destructor body. so if it is not being called by the subclass then is it because by extended the first class that i've made a reference to the parent class making it call itself twice or I'm I way off base here? the code: <?php class test{ public $test1 = "this is a test of a pulic property"; private $test2 = "this is a test of a private property"; protected $test3 = "this is a test of a protected property"; const hello = 900000; function __construct($h){ //echo 'this is the constructor test '.$h; } function x($x2){ echo ' this is fn x'.$x2; } function y(){ print "this is fn y"; } } $obj = new test("this is an \"arg\" sent to instance of test"); class hey extends test{ function hey(){ $this->x('<br>from the host with the most'); echo ' <br>from hey class'.$this->test3; } } $obj2 = new hey(); echo $obj2::hello; ?>

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  • what happens when you stop VS debugger?

    - by mare
    If I have a line like this ContentRepository.Update(existing); that goes into datastore repository to update some object and I have a try..catch block in this Update function like this: string file = XmlProvider.DataStorePhysicalPath + o.GetType().Name + Path.DirectorySeparatorChar + o.Slug + ".xml"; DataContractSerializer dcs = new DataContractSerializer(typeof (BaseContentObject)); using ( XmlDictionaryWriter myWriter = XmlDictionaryWriter.CreateTextWriter(new FileStream(file, FileMode.Truncate, FileAccess.Write), Encoding.UTF8)) { try { dcs.WriteObject(myWriter, o); myWriter.Close(); } catch (Exception) { // if anything goes wrong, delete the created file if (File.Exists(file)) File.Delete(file); if(myWriter.WriteState!=WriteState.Closed) myWriter.Close(); } } then why would Visual Studio go on with calling Update() if I click "Stop" in debugging session on the above line? For instance, I came to that line by going line by line pressing F10 and now I'm on that line which is colored yellow and I press Stop. Apparently what happens is, VS goes to execute the Update() method and somehow figures out something gone wrong and goes into "catch" and deletes the file, which is wrong, because I want my catch to work when there is a true exception not when I debug a program and force to stop it.

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  • error: 'void Base::output()' is protected within this context

    - by Bill
    I'm confused about the errors generated by the following code. In Derived::doStuff, I can access Base::output directly by calling it. Why can't I create a pointer to output() in the same context that I can call output()? (I thought protected / private governed whether you could use a name in a specific context, but apparently that is incomplete?) Is my fix of writing callback(this, &Derived::output); instead of callback(this, Base::output) the correct solution? #include <iostream> using std::cout; using std::endl; template <typename T, typename U> void callback(T obj, U func) { ((obj)->*(func))(); } class Base { protected: void output() { cout << "Base::output" << endl; } }; class Derived : public Base { public: void doStuff() { // call it directly: output(); Base::output(); // create a pointer to it: // void (Base::*basePointer)() = &Base::output; // error: 'void Base::output()' is protected within this context void (Derived::*derivedPointer)() = &Derived::output; // call a function passing the pointer: // callback(this, &Base::output); // error: 'void Base::output()' is protected within this context callback(this, &Derived::output); } }; int main() { Derived d; d.doStuff(); }

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  • Reference properteries declared in a protocol and implemented in the anonymous category?

    - by Heath Borders
    I have the following protocol: @protocol MyProtocol @property (nonatomic, retain) NSObject *myProtocolProperty; -(void) myProtocolMethod; @end and I have the following class: @interface MyClass : NSObject { } @end I have a class extension declared, I have to redeclare my protocol properties here or else I can't implement them with the rest of my class. @interface()<MyProtocol> @property (nonatomic, retain) NSObject *myExtensionProperty; /* * This redeclaration is required or my @synthesize myProtocolProperty fails */ @property (nonatomic, retain) NSObject *myProtocolProperty; - (void) myExtensionMethod; @end @implementation MyClass @synthesize myProtocolProperty = _myProtocolProperty; @synthesize myExtensionProperty = _myExtensionProperty; - (void) myProtocolMethod { } - (void) myExtensionMethod { } @end In a consumer method, I can call my protocol methods and properties just fine. Calling my extension methods and properties produces a warning and an error respectively. - (void) consumeMyClassWithMyProtocol: (MyClass<MyProtocol> *) myClassWithMyProtocol { myClassWithMyProtocol.myProtocolProperty; // works, yay! [myClassWithMyProtocol myProtocolMethod]; // works, yay! myClassWithMyProtocol.myExtensionProperty; // compiler error, yay! [myClassWithMyProtocol myExtensionMethod]; // compiler warning, yay! } Is there any way I can avoid redeclaring the properties in MyProtocol within my class extension in order to implement MyProtocol privately?

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  • How to gracefully handle YouTube thumbnail broken images when videos are taken down?

    - by mrjf
    Our site contains some lists of YouTube videos with their thumbnails linked to the movies themselves. We fetch the thumbnail URLs from the YouTube API, and hotlink to them in situ on YouTube's servers. So our image tags look like: <img src="http://i.ytimg.com/vi/o6CHqSN7O-o/2.jpg" alt="" width="133" height="78" /> The problem is that sometimes a video gets removed -- and so does the thumbnail. We don't know when that might happen, and our thumbnails just turn into broken images. How can we handle this? There are a number of solutions: Download thumbnails and store them locally -- movie won't work, but that's ok, it will explain it was removed, and we avoid the broken image Check periodically with the API to see if the image thumbnail has changed -- if it no longer exists, substitute our own "movie removed" thumbnail. This is pretty heavy on the API calling! Use JavaScript to replace broken images (don't like this one much) Our ideal solution would be to point the img src to a location on YouTube that would display a friendly "move removed" image when a movie goes down. However, that doesn't seem to exist. Anyone else dealt with this? Thanks!

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  • Speed of Synchronization vs Normal

    - by Swaranga Sarma
    I have a class which is written for a single thread with no methods being synchronized. class MyClass implements MyInterface{ //interface implementation methods, not synchronized } But we also needed a synchronized version of the class. So we made a wrapper class that implements the same interface but has a constructor that takes an instance of MyClass. Any call to the methods of the synchronized class are delegated to the instance of MyClass. Here is my synchronized class.. class SynchronizedMyClass implements MyInterface{ //the constructor public SynchronizedMyClass(MyInterface i/*this is actually an instance of MyClass*/) //interface implementation methods; all synchronized; all delegated to the MyInterface instance } After all this I ran numerous amounts of test runs with both the classes. The tests involve reading log files and counting URLs in each line. The problem is that the synchronized version of the class is consistently taking less time for the parsing. I am using only one thread for the teste, so there is no chance of deadlocks, race around condition etc etc. Each log file contains more than 5 million lines which means calling the methods more than 5 million times. Can anyone explain why synchronized versiuon of the class migt be taking less time than the normal one?

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  • No result when Rally.data.WsapiDataStore lacks permissions

    - by user1195996
    I'm calling Ext.create('Rally.data.WsapiDataStore', params), and looking for results with the load event. I'm requesting a number of objects across programs that the user may or may not have read permission for. This works fine for queries where the user has permissions. But in the case where the user does not have permission and presumably gets zero results back, the load event does not seem to fire at all. I would expect it to fire with the unsuccessful flag or else to return with empty results. Since I don't know that the request has failed, my program waits and waits. How can I tell if a this request fails to return because of security? BTW, looking at the network stats, I believe all my requests get a "200 OK" status back. Here is the method I use to create the various data stores: _createDataStore: function(params) { this.openRequests++; var createParams = { model: params.type, autoLoad: true, // So I can later determine which query type it is, and which program requestType: params.requestType == undefined ? params.type : params.requestType, program: this.program, listeners: { load: this._onDataLoaded, scope: this }, filters: params.filters, pageSize: params.pageSize, fetch: params.fetch, context: { project: this.project, projectScopeUp: false, projectScopeDown: true }, pageSize: 1 // We only need the count }; console.log('_createDataStore', this.program, createParams.requestType); Ext.create('Rally.data.WsapiDataStore', createParams); }, And here is the _onDataLoaded method: _onDataLoaded: function(store, data, successB) { console.log('_onDataLoaded', this.program, successB); ... I only see this function called for those queries for which the account has permissions.

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  • Is it an good idea to make a wrapper specifically for a DateTime that respresents Now?

    - by Dirk Boer
    I have been noticing lately that is really nice to use a DateTime representing 'now' as an input parameter for your methods, for mocking and testing purposes. Instead of every method calling DateTime.UtcNow themselves, I do it once in the upper methods and forward it on the lower ones. So a lot of methods that need a 'now', have an input parameter DateTime now. (I'm using MVC, and try to detect a parameter called now and modelbind DateTime.UtcNow to it) So instead of: public bool IsStarted { get { return StartTime >= DateTime.UtcNow; } } I usually have: public bool IsStarted(DateTime now) { return StartTime >= now; } So my convention is at the moment, if a method has a DateTime parameter called now, you have to feed it with the current time. Of course this comes down to convention, and someone else can easily just throw some other DateTime in there as a parameter. To make it more solid and static-typed I am thinking about wrapping DateTime in a new object, i.e. DateTimeNow. So in one of the most upper layers I will convert the DateTime to a DateTimeNow and we will get compile errors when, someone tries to fiddle in a normal DateTime. Of course you can still workaround this, but at least if feels more that you are doing something wrong at point. Did anyone else ever went into this path? Are there any good or bad results on the long term that I am not thinking about?

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  • Best method to cache objects in PHP?

    - by Martin Bean
    Hi, I'm currently developing a large site that handles user registrations. A social networking website for argument's sake. However, I've noticed a lag in page loads and deciphered that it is the creation of objects on pages that's slowing things down. For example, I have a Member object, that when instantiated with an ID passed as a construct parameter, it queries the database for that members' row in the members database table. Not bad, but this is created each time a page is loaded; and called more than once when say, calling an array of that particular members' friends, as a new Member object is created for each friend. So on a single page I can have upwards of seven of the same object, but containing different properties. What I'm wanting to do is to find a way to reduce the database load, and to allow persist objects between page loads. For example, the logged in user's object to be created on login (which I can do) but then stored somewhere for retrieval so I don't have to keep re-creating the object between page loads. What is the best solution for this? I've had a look at Memcache, but with it being a third-party module I can't have the web host install it on this occasion. What are my alternatives, and/or best practices in my case? Thanks in advance.

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  • float** allocation limit + serialized struct problem. Need advice!

    - by jmgunn
    basically im getting an allocation limit error/warning when i create a float** array. the function i am calling to fill the float** retrieves data from a struct loaded from a file. The function works fine when i use one object but when i load 2 objects into memory i get the limit error. I am pretty sure this is to do with byte alignment or a similar thing because my struct is saved with a float** member which i am sure you are not susposed to do !?! Please confirm this! The next question i have now is how to save/serialize the float** member of this struct? I cant really afford to put an upper bound on the array ie "float [10000][3]" because i need/want to use this structure as a base for many other types of objects that may have well under the upper bound. Stroking my chin here! Any help/advice will recieve my highest gratitude. BTW these said struct objects will be used in a game/graphics package, the float** is a float[3] array for storing vertices in a model. Much thanks in advance

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  • Yii 'limit' on related model's scope

    - by pethee
    I have a model called Guesses that has_many Comments. I'm making eager queries to this to then pass on as JSON as response to an API call. The relations are obviously set between the two models and they are correct(one2many <= belongs2) I added a scope to Comments called 'api' like this: public function scopes() { return array( 'api' => array( 'select' => 'id, comment, date', 'limit'=>3, 'order'=>'date DESC', 'together'=>true, ), ); } And I'm running the following one-liner query: $data = Guesses::model()->with('comments:api')->findAll(); The issue here is that when calling the 'api' scope using a with('relation'), the limit property simply doesn't apply. I added the 'together'=true there for another type of scope, plus I hear it might help. It doesn't make a difference. I don't need all the comments of all Guesses. I want the top 3 (or 5). I am also trying to keep the one-liner call intact and simple, manage everything through scopes, relations and parameterized functions so that the API call itself is clean and simple. Any advice?

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  • free( ) pointers

    - by user1043625
    I'm required to use a special library to keep track of my memory leaks where malloc()= allocate( ) and free( ) = unallocate( ). I'm trying to complete free a linked-list but it seems like the "root" value isn't being freed. typedef struct _node { struct _node *child; char *command; } Command_list; void delete_commands(Command_list **root) { Command_list *temp; while( *root != NULL ){ temp = (*root)->child; //printf("STRING: %s\n", *root->command ); unallocate( *root ); *root = temp; } } The function that's calling it void file_processing( .... ){ Command_list *root = allocate(sizeof (Command_list)); root = NULL; .... delete_commands( &root ); } } I believe that Command_list *root = allocate(sizeof (Command_list)) isn't being properly de-allocated for some reason. Anyone can give me some hints? UPDATE: I found out that instead of Command_list *root = allocate(sizeof (Command_list)); root = NULL; this works: Command_list *root = NULL;

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  • Kill process started with System.Diagnostic.Process.Start("FileName")

    - by PedroC88
    Hello; I am trying to create an app that will perform actions on specific times (much like the Windows Task Scheduler). I am currently using Process.Start() to lunch the file (or exe) required by the task. I am initiating a process by calling a file (an .mp3) and the process starts WMP (since it is the default application), so far so good. Now I wan't to kill that process. I know that it is normal behavior for the Process.Start(string, string) to return nothing (null in C#) in this case. So I am asking how can i close WMP when I called it through Process.Start(string, string)?? Edit: Please note that I am not opening WMP directly with Process.Start() and this is the line with which I run the process: VB: Me._procs.Add(Process.Start(Me._procInfo)) C#: this._procs.Add(Process.Start(this._procInfo)) _procInfo is a ProcessStartInfo instance. _procInfo.FileName is "C:\route\myFile.mp3". That is why WMP opens. In any case, all of the Start() methods, except for the instance-one which returns a boolean, return nothing (null in C#), because WMP is not the process that was directly created (please note that WMP is run and the song does play).

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  • Patterns to deal with with functions that can have different kinds of results.

    - by KaptajnKold
    Suppose you have an method on an object that given the some input alters the objects state if the input validates according to some complex logic. Now suppose that when the input doesn't validate, it can be due to several different things, each of which we would like to be able to deal with in different ways. I'm sure many of you are thinking: That's what exceptions are for! I've thought of this also. But my reservation against using exceptions is that in some cases there is nothing exceptional about the input not validating and I really would like to avoid using exceptions to control what is really just in the expected flow of the program. If there were only one interpretation possible, I could simply choose to return a boolean value indicating whether or not the operation resulted in a state change or not and the respond appropriately when it did not. There is of course also the option to return a status code which the client can then choose to interpret or not. I don't like this much either because there is nothing semantic about status codes. The solution I have so far is to always check for each possible situation which I am able to handle before I call the method which then returns a boolean to inform the client if the object changed state. This leaves me the flexibility to handle as few or as many as the possible situations as I wish depending on the context I am in. It also has the benefit of making the method I am calling simpler to write. The drawback is that there is quite a lot of duplication in the client code wherever I call the method. Which of these solutions do you prefer and why? What other patterns do people use for providing meaningful feedback from functions? I know that some languages support multiple return values, and I if I had that option I would surely prefer it.

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  • How can I put back a character that I've read when I detect it's the start of a new row?

    - by gcc
    char nm; int i=0; double thelow, theupp; double numbers[200]; for(i=0;i<4;++i) { { char nm; double thelow,theupp; /*after erased ,created again*/ scanf("%c %lf %lf", &nm, &thelow, &theupp); for (k = 0; ; ++k) ; { scanf("%lf",numbers[k]); if(numbers[k]=='\n') break; } /*calling function and sending data(nm,..) to it*/ } /*after } is seen (nm ..) is erased*/ ; } I want say compiler : hey my dear code read only i-th row,dont touch characters at placed in next line. because characters at placed in next line is token after i increased by 1 and nm ,thelow,theupp is being zero or erased after then again created. how can I do ? input; D -1.5 0.5 .012 .025 .05 .1 .1 .1 .025 .012 0 0 0 .012 .025 .1 .2 .1 .05 .039 .025 .025 B 1 3 .117 .058 .029 .015 .007 .007 .007 .015 .022 .029 .036 .044 .051 .058 .066 .073 .080 .088 .095 .103

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  • [javascript] Can I overload an object with a function?

    - by user257493
    Lets say I have an object of functions/values. I'm interested in overloading based on calling behavior. For example, this block of code below demonstrates what I wish to do. var main_thing = { initalized: false, something: "Hallo, welt!", something_else: [123,456,789], load: { sub1 : function() { //Some stuff }, sub2 : function() { //Some stuff }, all : function() { this.load.sub1(); this.load.sub2(); } } init: function () { this.initalized=true; this.something="Hello, world!"; this.something_else = [0,0,0]; this.load(); //I want this to call this.load.all() instead. } } The issue to me is that main_thing.load is assigned to an object, and to call main_thing.load.all() would call the function inside of the object (the () operator). What can I do to set up my code so I could use main_thing.load as an access the object, and main_thing.load() to execute some code? Or at least, similar behavior. Basically, this would be similar to a default constructor in other languages where you don't need to call main_thing.constructor(). If this isn't possible, please explain with a bit of detail.

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  • jQuery UI Accordion 1.6

    - by Josh
    I'm using the jQuery UI Accordion 1.6 (http://docs.jquery.com/UI/Accordion), I've changed it a bit and made it work as I need and want it to work. There is just a few things off about it, but one of the major ones is something I just simply can't figure out how to make it work. The plugin is working as intended, it actually closes, opens, opens again, closes all together, etc. However, I'm trying to get the "Posted by..." information right underneath the Headline text. Also, I want the AUTHOR and 0 comments part to be a separate link, the problem is that they are inside the A CLASS (which opens the accordion). Maybe this isn't even a issue with the plugin, but I've run up on options. The jQuery is calling "A" here: I've tried switching this A to a div, but it just breaks. I thought, "Oh I have to alter my CSS", but either I'm doing it wrong, or its not even a jQuery issue, but a CSS one...I just can't figure this out rahhh@#$! Any help would be appreciated. Here is the example I'm working with; http://www.notedls.com/demo $.extend($.ui.accordion, { defaults: { selectedClass: "selected", alwaysOpen: true, animated: 'slide', event: "click", header: "a", autoheight: true, running: 0, navigationFilter: function() { return this.href.toLowerCase() == location.href.toLowerCase(); } },

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  • How should a multi-threaded C application handle a failed malloc()?

    - by user294463
    A part of an application I'm working on is a simple pthread-based server that communicates over a TCP/IP socket. I am writing it in C because it's going to be running in a memory constrained environment. My question is: what should the program do if one of the threads encounters a malloc() that returns NULL? Possibilities I've come up with so far: No special handling. Let malloc() return NULL and let it be dereferenced so that the whole thing segfaults. Exit immediately on a failed malloc(), by calling abort() or exit(-1). Assume that the environment will clean everything up. Jump out of the main event loop and attempt to pthread_join() all the threads, then shut down. The first option is obviously the easiest, but seems very wrong. The second one also seems wrong since I don't know exactly what will happen. The third option seems tempting except for two issues: first, all of the threads need not be joined back to the main thread under normal circumstances and second, in order to complete the thread execution, most of the remaining threads will have to call malloc() again anyway. What shall I do?

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  • WIN32 API question - Looking for answer asap

    - by Lalit_M
    We have developed a ASP.NET web application and has implemented a custom authentication solution using active directory as the credentials store. Our front end application uses a normal login form to capture the user name and password and leverages the Win32 LogonUser method to authenticate the user’s credentials. When we are calling the LogonUser method, we are using the LOGON32_LOGON_NETWORK as the logon type. The issue we have found is that user profile folders are being created under the C:\Users folder of the web server. The folder seems to be created when a new user who has never logged on before is logging in for the first time. As the number of new users logging into the application grows, disk space is shrinking due to the large number of new user folders getting created. Has anyone seen this behavior with the Win32 LogonUser method? Does anyone know how to disable this behavior? I have tried LOGON32_LOGON_BATCH but it was giving an error 1385 in authentication user. I need either of the solution 1) Is there any way to stop the folder generation. 2) What parameter I need to pass this to work? Thanks

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  • Why does LogonUser place user profiles in c:\users of the server?

    - by Lalit_M
    We have developed a ASP.NET web application and has implemented a custom authentication solution using active directory as the credentials store. Our front end application uses a normal login form to capture the user name and password and leverages the Win32 LogonUser method to authenticate the user’s credentials. When we are calling the LogonUser method, we are using the LOGON32_LOGON_NETWORK as the logon type. The issue we have found is that user profile folders are being created under the C:\Users folder of the web server. The folder seems to be created when a new user who has never logged on before is logging in for the first time. As the number of new users logging into the application grows, disk space is shrinking due to the large number of new user folders getting created. Has anyone seen this behavior with the Win32 LogonUser method? Does anyone know how to disable this behavior? I have tried LOGON32_LOGON_BATCH but it was giving an error 1385 in authentication user. I need either of the solution 1) Is there any way to stop the folder generation. 2) What parameter I need to pass this to work? Thanks

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  • Dynamic function arguments in C++, possible?

    - by Jeshwanth Kumar N K
    I am little new to C++, I have one doubt in variable argument passing. As I mentioned in a sample code below ( This code won't work at all, just for others understanding of my question I framed it like this), I have two functions func with 1 parameter and 2 parameters(parameter overloading). I am calling the func from main, before that I am checking whether I needs to call 2 parameter or 1 parameter. Here is the problem, as I know I can call two fuctions in respective if elseif statements, but I am curious to know whether I can manage with only one function. (In below code I am passing string not int, as I mentioned before this is just for others understanding purpose. #include<iostream.h> #include <string> void func(int, int); void func(int); void main() { int a, b,in; cout << "Enter the 2 for 2 arg, 1 for 1 arg\n"; cin << in; if ( in == 2) { string pass = "a,b"; } elseif ( in == 1) { string pass = "a"; } else { return 0; } func(pass); cout<<"In main\n"<<endl; } void func(int iNum1) { cout<<"In func1 "<<iNum1<<endl; } void func(int iNum1, int iNum2) { cout<<"In func2 "<<iNum1<<" "<<iNum2<<endl; }

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  • How do I pause main() until all other threads have died?

    - by thechiman
    In my program, I am creating several threads in the main() method. The last line in the main method is a call to System.out.println(), which I don't want to call until all the threads have died. I have tried calling Thread.join() on each thread however that blocks each thread so that they execute sequentially instead of in parallel. Is there a way to block the main() thread until all other threads have finished executing? Here is the relevant part of my code: public static void main(String[] args) { //some other initialization code //Make array of Thread objects Thread[] racecars = new Thread[numberOfRaceCars]; //Fill array with RaceCar objects for(int i=0; i<numberOfRaceCars; i++) { racecars[i] = new RaceCar(laps, args[i]); } //Call start() on each Thread for(int i=0; i<numberOfRaceCars; i++) { racecars[i].start(); try { racecars[i].join(); //This is where I tried to using join() //It just blocks all other threads until the current //thread finishes. } catch(InterruptedException e) { e.printStackTrace(); } } //This is the line I want to execute after all other Threads have finished System.out.println("It's Over!"); } Thanks for the help guys! Eric

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  • Adding up row number and displaying total using COUNT (PHP MySQL)

    - by Yvonne
    I'm attempting to run a query that adds up the total number of subjects in a class. A class has many subjects. There is a 'teachersclasses' table between teachers (the user table) and classes. The principles sounds pretty simple but I'm having some trouble in getting my page to display the number of subjects for each class (directly associated with the teacher) This is what I have so far, trying to make use of the COUNT with a nested SELECT: SELECT (SELECT count(*) FROM subjects WHERE subjects.classid = class.classid) AS total_subjects, class.classname, class.classid FROM class Then I am calling up 'num_subjects' to present the total within a while loop: <?php echo $row['total_subjects']?> From the above, I am receiving the total subjects for a class, but within the same table row (for one class) and my other while loop doesnt run anymore, which returns all of the classes associated with a teacher :( ... Bit of a mess now! I know to return the classes for a particular teacher, I can do an additional WHERE clause on the session of 'teacherid' but I think my query is getting too complicated for me that errors are popping up everywhere. Anyone have a quick fix for this! Thanks very much

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  • How duplicate an object in a list and update property of duplicated objects ?

    - by user359706
    Hello What would be the best way to duplicate an object placed in a list of items and change a property of duplicated objects ? I thought proceed in the following manner: - get object in the list by "ref" + "article" - Cloned the found object as many times as desired (n times) - Remove the object found - Add the clones in the list What do you think? A concrete example: Private List<Product> listProduct; listProduct= new List<Product>(); Product objProduit_1 = new Produit; objProduct_1.ref = "001"; objProduct_1.article = "G900"; objProduct_1.quantity = 30; listProducts.Add(objProduct_1); ProductobjProduit_2 = new Product; objProduct_2.ref = "002"; objProduct_2.article = "G900"; objProduct_2.quantity = 35; listProduits.Add(objProduct_2); desired method: public void updateProductsList(List<Product> paramListProducts,Produit objProductToUpdate, int32 nbrDuplication, int32 newQuantity){ ... } Calling method example: updateProductsList(listProducts,objProduct_1,2,15); Waiting result: Replace follow object : ref = "001"; article = "G900"; quantite = 30; By: ref = "001"; article = "G900"; quantite = 15; ref = "001"; article = "G900"; quantite = 15; The Algorithm is correct? Would you have an idea of the method implementation "updateProductsList" Thank you in advance for your help.

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