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  • Using BizTalk to bridge SQL Job and Human Intervention (Requesting Permission)

    - by Kevin Shyr
    I start off the process with either a BizTalk Scheduler (http://biztalkscheduledtask.codeplex.com/releases/view/50363) or a manual file drop of the XML message.  The manual file drop is to allow the SQL  Job to call a "File Copy" SSIS step to copy the trigger file for the next process and allows SQL  Job to be linked back into BizTalk processing. The Process Trigger XML looks like the following.  It is basically the configuration hub of the business process <ns0:MsgSchedulerTriggerSQLJobReceive xmlns:ns0="urn:com:something something">   <ns0:IsProcessAsync>YES</ns0:IsProcessAsync>   <ns0:IsPermissionRequired>YES</ns0:IsPermissionRequired>   <ns0:BusinessProcessName>Data Push</ns0:BusinessProcessName>   <ns0:EmailFrom>[email protected]</ns0:EmailFrom>   <ns0:EmailRecipientToList>[email protected]</ns0:EmailRecipientToList>   <ns0:EmailRecipientCCList>[email protected]</ns0:EmailRecipientCCList>   <ns0:EmailMessageBodyForPermissionRequest>This message was sent to request permission to start the Data Push process.  The SQL Job to be run is WeeklyProcessing_DataPush</ns0:EmailMessageBodyForPermissionRequest>   <ns0:SQLJobName>WeeklyProcessing_DataPush</ns0:SQLJobName>   <ns0:SQLJobStepName>Push_To_Production</ns0:SQLJobStepName>   <ns0:SQLJobMinToWait>1</ns0:SQLJobMinToWait>   <ns0:PermissionRequestTriggerPath>\\server\ETL-BizTalk\Automation\TriggerCreatedByBizTalk\</ns0:PermissionRequestTriggerPath>   <ns0:PermissionRequestApprovedPath>\\server\ETL-BizTalk\Automation\Approved\</ns0:PermissionRequestApprovedPath>   <ns0:PermissionRequestNotApprovedPath>\\server\ETL-BizTalk\Automation\NotApproved\</ns0:PermissionRequestNotApprovedPath> </ns0:MsgSchedulerTriggerSQLJobReceive>   Every node of this schema was promoted to a distinguished field so that the values can be used for decision making in the orchestration.  The first decision made is on the "IsPermissionRequired" field.     If permission is required (IsPermissionRequired=="YES"), BizTalk will use the configuration info in the XML trigger to format the email message.  Here is the snippet of how the email message is constructed. SQLJobEmailMessage.EmailBody     = new Eai.OrchestrationHelpers.XlangCustomFormatters.RawString(         MsgSchedulerTriggerSQLJobReceive.EmailMessageBodyForPermissionRequest +         "<br><br>" +         "By moving the file, you are either giving permission to the process, or disapprove of the process." +         "<br>" +         "This is the file to move: \"" + PermissionTriggerToBeGenereatedHere +         "\"<br>" +         "(You may find it easier to open the destination folder first, then navigate to the sibling folder to get to this file)" +         "<br><br>" +         "To approve, move(NOT copy) the file here: " + MsgSchedulerTriggerSQLJobReceive.PermissionRequestApprovedPath +         "<br><br>" +         "To disapprove, move(NOT copy) the file here: " + MsgSchedulerTriggerSQLJobReceive.PermissionRequestNotApprovedPath +         "<br><br>" +         "The file will be IMMEDIATELY picked up by the automated process.  This is normal.  You should receive a message soon that the file is processed." +         "<br>" +         "Thank you!"     ); SQLJobSendNotification(Microsoft.XLANGs.BaseTypes.Address) = "mailto:" + MsgSchedulerTriggerSQLJobReceive.EmailRecipientToList; SQLJobEmailMessage.EmailBody(Microsoft.XLANGs.BaseTypes.ContentType) = "text/html"; SQLJobEmailMessage(SMTP.Subject) = "Requesting Permission to Start the " + MsgSchedulerTriggerSQLJobReceive.BusinessProcessName; SQLJobEmailMessage(SMTP.From) = MsgSchedulerTriggerSQLJobReceive.EmailFrom; SQLJobEmailMessage(SMTP.CC) = MsgSchedulerTriggerSQLJobReceive.EmailRecipientCCList; SQLJobEmailMessage(SMTP.EmailBodyFileCharset) = "UTF-8"; SQLJobEmailMessage(SMTP.SMTPHost) = "localhost"; SQLJobEmailMessage(SMTP.MessagePartsAttachments) = 2;   After the Permission request email is sent, the next step is to generate the actual Permission Trigger file.  A correlation set is used here on SQLJobName and a newly generated GUID field. <?xml version="1.0" encoding="utf-8"?><ns0:SQLJobAuthorizationTrigger xmlns:ns0="somethingsomething"><SQLJobName>Data Push</SQLJobName><CorrelationGuid>9f7c6b46-0e62-46a7-b3a0-b5327ab03753</CorrelationGuid></ns0:SQLJobAuthorizationTrigger> The end user (the human intervention piece) will either grant permission for this process, or deny it, by moving the Permission Trigger file to either the "Approved" folder or the "NotApproved" folder.  A parallel Listen shape is waiting for either response.   The next set of steps decide how the SQL Job is to be called, or whether it is called at all.  If permission denied, it simply sends out a notification.  If permission is granted, then the flag (IsProcessAsync) in the original Process Trigger is used.  The synchonous part is not really synchronous, but a loop timer to check the status within the calling stored procedure (for more information, check out my previous post:  http://geekswithblogs.net/LifeLongTechie/archive/2010/11/01/execute-sql-job-synchronously-for-biztalk-via-a-stored-procedure.aspx)  If it's async, then the sp starts the job and BizTalk sends out an email.   And of course, some error notification:   Footnote: The next version of this orchestration will have an additional parallel line near the Listen shape with a Delay built in and a Loop to send out a daily reminder if no response has been received from the end user.  The synchronous part is used to gather results and execute a data clean up process so that the SQL Job can be re-tried.  There are manu possibilities here.

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  • Web Services Example - Part 2: Programmatic

    - by Denis T
    In this edition of the ADF Mobile blog we'll tackle part 2 of our Web Service examples.  In this posting we'll take a look at using a SOAP Web Service but calling it programmatically in code and parsing the return into a bean. Getting the sample code: Just click here to download a zip of the entire project.  You can unzip it and load it into JDeveloper and deploy it either to iOS or Android.  Please follow the previous blog posts if you need help getting JDeveloper or ADF Mobile installed.  Note: This is a different workspace than WS-Part1 Defining our Web Service: Just like our first installment, we are using the same public weather forecast web service provided free by CDYNE Corporation.  Sometimes this service goes down so please ensure you know it's up before reporting this example isn't working. We're going to concentrate on the same two web service methods, GetCityForecastByZIP and GetWeatherInformation. Defing the Application: The application setup is identical to the Weather1 version.  There are some improvements to the data that is displayed as part of this example though.  Now we are able to show the associated image along with each forecast line when using the Forecast By Zip feature.  We've also added the temperature Hi/Low values into the UI. Summary of Fundamental Changes In This Application The most fundamental change is that we're binding the UI to the Bean Data Controls instead of directly to the Web Service Data Controls.  This gives us much more flexibility to control the shape of the data and allows us to do caching of the data outside of the Web Service.  This way if your application is, say offline, your bean could still populate with data from a local cache and still show you some UI as opposed to completely failing because you don't have any connectivity. In general we promote this type of programming technique with ADF Mobile to insulate your application from any issues with network connectivity. What's different with this example? We have setup the Web Service DC the same way but now we have managed beans to process the data.  The following classes define the "Model" of our application:  CityInformation-CityForecast-Forecast, WeatherInformation-WeatherDescription.  We use WeatherBean for UI interaction to the model layer.  If you look through this example, we don't really do that much with the java code except use it to grab the image URL from the weather description.  In a more realistic example, you might be using some JDBC classes to persist the data to a local database. To have a good architecture it is always good to keep your model and UI layers separate.  This gets muddied if you start to use bindings on a page invoked from Java code and this java code starts to become your "model" layer.  Since bindings are page specific, your model layer starts to become entwined with your UI.  Not good!  To help with this, we've added some utility functions that let you invoke DC methods without having a binding and thus execute methods from your "model" layer without requiring a binding in your page definition.  We do this with the invokeDataControlMethod of the AdfmfJavaUtilities class.  An example of this method call is available in line 95 of WeatherInformation.java and line 93 of CityInformation.Java. What's a GenericType? Because Web Service Data Controls (and also URL Data Controls AKA REST) use generic name/value pairs to define their structure and don't have strongly typed objects, these are actually stored internally as GenericType objects.  The GenericType class is simply a property map of name/value pairs that can be hierarchical.  There are methods like getAttribute where you supply the index of the attribute or it's string property name.  Why is this important to know?  Because invokeDataControlMethod returns GenericType objects and developers either need to parse these GenericType objects themselves or use one of our helper functions. GenericTypeBeanSerializationHelper This class does exactly what it's name implies.  It's a helper class for developers to aid in serialization of GenericTypes to/from java objects.  This is extremely handy if you have a large GenericType object with many attributes (or you're just lazy like me!) and you just want to parse it out into a real java object you can use more easily.  Here you would use the fromGenericType method.  This method takes the class of the Java object you wish to return and the GenericType as parameters.  The method then parses through each attribute in the GenericType and uses reflection to set that same attribute in the Java class.  Then the method returns that new object of the class you specified.  This is obviously very handy to avoid a lot of shuffling code between GenericType and your own Java classes.  The reverse method, toGenericType is also available when you want to go the other way.  In this case you supply the string that represents the package location in the DataControl definition (Example: "MyDC.myParams.MyCollection") and then pass in the Java object you have that holds the data and a GenericType is returned to you.  Again, it will use reflection to calculate the attributes that match between the java class and the GenericType and call the getters/setters on those. Issues and Possible Improvements: In the next installment we'll show you how to make your web service calls asynchronously so your UI will fill dynamically when the service call returns but in the meantime you show the data you have locally in your bean fed from some local cache.  This gives your users instant delivery of some data while you fetch other data in the background.

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  • Clone a VirtualBox Machine

    I just installed VirtualBox, which I want to try out based on recommendations from peers for running a server from within my Windows 7 x64 OS.  Ive never used VirtualBox, so Im certainly no expert at it, but I did want to share my experience with it thus far.  Specifically, my intention is to create a couple of virtual machines.  One I intend to use as a build server, for which a virtual machine makes sense because I can easily move it around as needed if there are hardware issues (its worth noting my need for setting up a build server at the moment is a result of a disk failure on the old build server).  The other VM I want to set up will act as a proxy server for the issue tracking system were using at Code Project, Axosoft OnTime.  They have a Remote Server application for this purpose, and since the OnTime install is 300 miles away from my location, the Remote Server should speed up my use of the OnTime client by limiting the chattiness with the database (at least, thats the hope). So, I need two VMs, and Im lazy.  I dont want to have to install the OS and such twice.  No problem, it should be simple to clone a virtualbox machine, or clone a virtualbox hard drive, right?  Well unfortunately, if you look at the UI for VirtualBox, theres no such command.  Youre left wondering How do I clone a VirtualBox machine? or the slightly related How do I clone a VirtualBox hard drive? If youve used VirtualPC, then you know that its actually pretty easy to copy and move around those VMs.  Not quite so easy with VirtualBox.  Finding the files is easy, theyre located in your user folder within the .VirtualBox folder (possibly within a HardDisks folder).  The disks have a .vdi extension and will be pretty large if youve installed anything.  The one shown here has just Windows Server 2008 R2 installed on it nothing else. If you copy the .vdi file and rename it, you can use the Virtual Media Manager to view it and you can create a new machine and choose the new drive to attach to.  Unfortunately, if you simply make a copy of the drive, this wont work and youll get an error that says something to the effect of: Cannot register the hard disk PATH with UUID {id goes here} because a hard disk PATH2 with UUID {same id goes here} already exists in the media registry (PATH to XML file). There are command line tools you can use to do this in a way that avoids this error.  Specifically, the c:\Program File\Sun\VirtualBox\VBoxManage.exe program is used for all command line access to VirtualBox, and to copy a virtual disk (.vdi file) you would call something like this: VBoxManage clonehd Disk1.vdi Disk1_Copy.vdi However, in my case this didnt work.  I got basically the same error I showed above, along with some debug information for line 628 of VBoxManageDisk.cpp.  As my main task was not to debug the C++ code used to write VirtualBox, I continued looking for a simple way to clone a virtual drive.  I found it in this blog post. The Secret setvdiuuid Command VBoxManage has a whole bunch of commands you can use with it just pass it /? to see the list.  However, it also has a special command called internalcommands that opens up access to even more commands.  The one thats interesting for us here is the setvdiuuid command.  By calling this command and passing in the file path to your vdi file, it will reset the UUID to a new (random, apparently) UUID.  This then allows the virtual media manager to cope with the file, and lets you set up new machines that reference the newly UUIDd virtual drive.  The full command line would be: VBoxManage internalcommands setvdiuuid MyCopy.vdi The following screenshot shows the error when trying clonehd as well as the successful use of setvdiuuid. Summary Now that I can clone machines easily, its a simple matter to set up base builds of any OS I might need, and then fork from there as needed.  Hopefully the GUI for VirtualBox will be improved to include better support for copying machines/disks, as this is Im sure a very common scenario. Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • A very useful custom component

    - by Kevin Smith
    Whenever I am debugging a problem in WebCenter Content (WCC) I often find it useful to see the contents of the internal data binder used by WCC when executing a service. I want to know the value of all parameters passed in by the caller, either a user in the web GUI or from an application calling the service via RIDC or web services. I also want to the know the value of binder variables calculated by WCC as it processes a service. What defaults has it applied based on configuration settings or profile rules? What values has it derived based on the user input? To help with this I created a  component that uses a java filter to dump out the contents of the internal data binder to the WCC trace file. It dumps the binder contents using the toString() method. You can register this filter code using many different filter hooks to see how the binder is updated as WCC processes the service. By default, it uses the validateStandard filter hook which is useful during a CHECKIN service. It uses the system trace section, so make sure that trace section is enabled before looking for the output from this component. Here is some sample output>system/6    10.09 09:57:40.648    IdcServer-1    filter: postParseDataForServiceRequest, binder start -- system/6    10.09 09:57:40.698    IdcServer-1    *** LocalData *** system/6    10.09 09:57:40.698    IdcServer-1    (10 keys + 0 defaults) system/6    10.09 09:57:40.698    IdcServer-1    ClientEncoding=UTF-8 system/6    10.09 09:57:40.698    IdcServer-1    IdcService=CHECKIN_UNIVERSAL system/6    10.09 09:57:40.698    IdcServer-1    NoHttpHeaders=0 system/6    10.09 09:57:40.698    IdcServer-1    UserDateFormat=iso8601 system/6    10.09 09:57:40.698    IdcServer-1    UserTimeZone=UTC system/6    10.09 09:57:40.698    IdcServer-1    dDocTitle=Check in from RIDC using Framework Folder system/6    10.09 09:57:40.698    IdcServer-1    dDocType=Document system/6    10.09 09:57:40.698    IdcServer-1    dSecurityGroup=Public system/6    10.09 09:57:40.698    IdcServer-1    parentFolderPath=/folder1/folder2 system/6    10.09 09:57:40.698    IdcServer-1    primaryFile=testfile5.bin     system/6    10.09 09:57:40.698    IdcServer-1    ***  RESULT SETS  ***>system/6    10.09 09:57:40.698    IdcServer-1    binder end -------------------------------------------- See the readme included in the component for more details. You can download the component from here.

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  • UIView with IrrlichtScene - iOS

    - by user1459024
    i have a UIViewController in a Storyboard and want to draw a IrrlichtScene in this View Controller. My Code: WWSViewController.h #import <UIKit/UIKit.h> @interface WWSViewController : UIViewController { IBOutlet UILabel *errorLabel; } @end WWSViewController.mm #import "WWSViewController.h" #include "../../ressources/irrlicht/include/irrlicht.h" using namespace irr; using namespace core; using namespace scene; using namespace video; using namespace io; using namespace gui; @interface WWSViewController () @end @implementation WWSViewController -(void)awakeFromNib { errorLabel = [[UILabel alloc] init]; errorLabel.text = @""; IrrlichtDevice *device = createDevice( video::EDT_OGLES1, dimension2d<u32>(640, 480), 16, false, false, false, 0); /* Set the caption of the window to some nice text. Note that there is an 'L' in front of the string. The Irrlicht Engine uses wide character strings when displaying text. */ device->setWindowCaption(L"Hello World! - Irrlicht Engine Demo"); /* Get a pointer to the VideoDriver, the SceneManager and the graphical user interface environment, so that we do not always have to write device->getVideoDriver(), device->getSceneManager(), or device->getGUIEnvironment(). */ IVideoDriver* driver = device->getVideoDriver(); ISceneManager* smgr = device->getSceneManager(); IGUIEnvironment* guienv = device->getGUIEnvironment(); /* We add a hello world label to the window, using the GUI environment. The text is placed at the position (10,10) as top left corner and (260,22) as lower right corner. */ guienv->addStaticText(L"Hello World! This is the Irrlicht Software renderer!", rect<s32>(10,10,260,22), true); /* To show something interesting, we load a Quake 2 model and display it. We only have to get the Mesh from the Scene Manager with getMesh() and add a SceneNode to display the mesh with addAnimatedMeshSceneNode(). We check the return value of getMesh() to become aware of loading problems and other errors. Instead of writing the filename sydney.md2, it would also be possible to load a Maya object file (.obj), a complete Quake3 map (.bsp) or any other supported file format. By the way, that cool Quake 2 model called sydney was modelled by Brian Collins. */ IAnimatedMesh* mesh = smgr->getMesh("/Users/dbocksteger/Desktop/test/media/sydney.md2"); if (!mesh) { device->drop(); if (!errorLabel) { errorLabel = [[UILabel alloc] init]; } errorLabel.text = @"Konnte Mesh nicht laden."; return; } IAnimatedMeshSceneNode* node = smgr->addAnimatedMeshSceneNode( mesh ); /* To let the mesh look a little bit nicer, we change its material. We disable lighting because we do not have a dynamic light in here, and the mesh would be totally black otherwise. Then we set the frame loop, such that the predefined STAND animation is used. And last, we apply a texture to the mesh. Without it the mesh would be drawn using only a color. */ if (node) { node->setMaterialFlag(EMF_LIGHTING, false); node->setMD2Animation(scene::EMAT_STAND); node->setMaterialTexture( 0, driver->getTexture("/Users/dbocksteger/Desktop/test/media/sydney.bmp") ); } /* To look at the mesh, we place a camera into 3d space at the position (0, 30, -40). The camera looks from there to (0,5,0), which is approximately the place where our md2 model is. */ smgr->addCameraSceneNode(0, vector3df(0,30,-40), vector3df(0,5,0)); /* Ok, now we have set up the scene, lets draw everything: We run the device in a while() loop, until the device does not want to run any more. This would be when the user closes the window or presses ALT+F4 (or whatever keycode closes a window). */ while(device->run()) { /* Anything can be drawn between a beginScene() and an endScene() call. The beginScene() call clears the screen with a color and the depth buffer, if desired. Then we let the Scene Manager and the GUI Environment draw their content. With the endScene() call everything is presented on the screen. */ driver->beginScene(true, true, SColor(255,100,101,140)); smgr->drawAll(); guienv->drawAll(); driver->endScene(); } /* After we are done with the render loop, we have to delete the Irrlicht Device created before with createDevice(). In the Irrlicht Engine, you have to delete all objects you created with a method or function which starts with 'create'. The object is simply deleted by calling ->drop(). See the documentation at irr::IReferenceCounted::drop() for more information. */ device->drop(); } - (void)viewDidLoad { [super viewDidLoad]; // Do any additional setup after loading the view, typically from a nib. } - (void)viewDidUnload { [super viewDidUnload]; // Release any retained subviews of the main view. } - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return (interfaceOrientation != UIInterfaceOrientationPortraitUpsideDown); } @end Sadly the result is just a black View in the Simulator. :( Hope here is anyone who can explain me how i draw the scene in a UIView. Furthermore I'm getting this Error: Could not load sprite bank because the file does not exist: #DefaultFont How can i fix it ?

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  • Proxied calls not working as expected

    - by AndyH
    I have been modifying an application to have a cleaner client/server split to allow for load splitting and resource sharing etc. Everything is written to an interface so it was easy to add a remoting layer to the interface using a proxy. Everything worked fine. The next phase was to add a caching layer to the interface and again this worked fine and speed was improved but not as much as I would have expected. On inspection it became very clear what was going on. I feel sure that this behavior has been seen many times before and there is probably a design pattern to solve the problem but it eludes me and I'm not even sure how to describe it. It is easiest explained with an example. Let's imagine the interface is interface IMyCode { List<IThing> getLots( List<String> ); IThing getOne( String id ); } The getLots() method calls getOne() and fills up the list before returning. The interface is implemented at the client which is proxied to a remoting client which then calls the remoting server which in turn calls the implementation at the server. At the client and the server layers there is also a cache. So we have :- Client interface | Client cache | Remote client | Remote server | Server cache | Server interface If we call getOne("A") at the client interface, the call is passed to the client cache which faults. This then calls the remote client which passes the call to the remote server. This then calls the server cache which also faults and so the call is eventually passed to the server interface which actually gets the IThing. In turn the server cache is filled and finally the client cache also. If getOne("A") is again called at the client interface the client cache has the data and it gets returned immediately. If a second client called getOne("B") it would fill the server cache with "B" as well as it's own client cache. Then, when the first client calls getOne("B") the client cache faults but the server cache has the data. This is all as one would expect and works well. Now lets call getLots( [ "C", "D" ] ). This works as you would expect by calling getOne() twice but there is a subtlety here. The call to getLots() cannot directly make use of the cache. Therefore the sequence is to call the client interface which in turn calls the remote client, then the remote server and eventually the server interface. This then calls getOne() to fill the list before returning. The problem is that the getOne() calls are being satisfied at the server when ideally they should be satisfied at the client. If you imagine that the client/server link is really slow then it becomes clear why the client call is more efficient than the server call once the client cache has the data. This example is contrived to illustrate the point. The more general problem is that you cannot just keep adding proxied layers to an interface and expect it to work as you would imagine. As soon as the call goes 'through' the proxy any subsequent calls are on the proxied side rather than 'self' side. Have I failed to learn or not learned something correctly? All this is implemented in Java and I haven't used EJBs. It seems that the example may be confusing. The problem is nothing to do with cache efficiencies. It is more to do with an illusion created by the use of proxies or AOP techniques in general. When you have an object whose class implements an interface there is an assumption that a call on that object might make further calls on that same object. For example, public String getInternalString() { return InetAddress.getLocalHost().toString(); } public String getString() { return getInternalString(); } If you get an object and call getString() the result depends where the code is running. If you add a remoting proxy to the class then the result could be different for calls to getString() and getInternalString() on the same object. This is because the initial call gets 'deproxied' before the actual method is called. I find this not only confusing but I wonder how I can control this behavior especially as the use of the proxy may be by a third party. The concept is fine but the practice is certainly not what I expected. Have I missed the point somewhere?

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  • What Counts for A DBA - Logic

    - by drsql
    "There are 10 kinds of people in the world. Those who will always wonder why there are only two items in my list and those who will figured it out the first time they saw this very old joke."  Those readers who will give up immediately and get frustrated with me for not explaining it to them are not likely going to be great technical professionals of any sort, much less a programmer or administrator who will be constantly dealing with the common failures that make up a DBA's day.  Many of these people will stare at this like a dog staring at a traffic signal and still have no more idea of how to decipher the riddle. Without explanation they will give up, call the joke "stupid" and, feeling quite superior, walk away indignantly to their job likely flipping patties of meat-by-product. As a data professional or any programmer who has strayed  to this very data-oriented blog, you would, if you are worth your weight in air, either have recognized immediately what was going on, or felt a bit ignorant.  Your friends are chuckling over the joke, but why is it funny? Unfortunately you left your smartphone at home on the dresser because you were up late last night programming and were running late to work (again), so you will either have to fake a laugh or figure it out.  Digging through the joke, you figure out that the word "two" is the most important part, since initially the joke mentioned 10. Hmm, why did they spell out two, but not ten? Maybe 10 could be interpreted a different way?  As a DBA, this sort of logic comes into play every day, and sometimes it doesn't involve nerdy riddles or Star Wars folklore.  When you turn on your computer and get the dreaded blue screen of death, you don't immediately cry to the help desk and sit on your thumbs and whine about not being able to work. Do that and your co-workers will question your nerd-hood; I know I certainly would. You figure out the problem, and when you have it narrowed down, you call the help desk and tell them what the problem is, usually having to explain that yes, you did in fact try to reboot before calling.  Of course, sometimes humility does come in to play when you reach the end of your abilities, but the ‘end of abilities’ is not something any of us recognize readily. It is handy to have the ability to use logic to solve uncommon problems: It becomes especially useful when you are trying to solve a data-related problem such as a query performance issue, and the way that you approach things will tell your coworkers a great deal about your abilities.  The novice is likely to immediately take the approach of  trying to add more indexes or blaming the hardware. As you become more and more experienced, it becomes increasingly obvious that performance issues are a very complex topic. A query may be slow for a myriad of reasons, from concurrency issues, a poor query plan because of a parameter value (like parameter sniffing,) poor coding standards, or just because it is a complex query that is going to be slow sometimes. Some queries that you will deal with may have twenty joins and hundreds of search criteria, and it can take a lot of thought to determine what is going on.  You can usually figure out the problem to almost any query by using basic knowledge of how joins and queries work, together with the help of such things as the query plan, profiler or monitoring tools.  It is not unlikely that it can take a full day’s work to understand some queries, breaking them down into smaller queries to find a very tiny problem. Not every time will you actually find the problem, and it is part of the process to occasionally admit that the problem is random, and everything works fine now.  Sometimes, it is necessary to realize that a problem is outside of your current knowledge, and admit temporary defeat: You can, at least, narrow down the source of the problem by looking logically at all of the possible solutions. By doing this, you can satisfy your curiosity and learn more about what the actual problem was. For example, in the joke, had you never been exposed to the concept of binary numbers, there is no way you could have known that binary - 10 = decimal - 2, but you could have logically come to the conclusion that 10 must not mean ten in the context of the joke, and at that point you are that much closer to getting the joke and at least won't feel so ignorant.

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  • The sign of a true manager is delegation (C# style)

    - by MarkPearl
    Today I thought I would write a bit about delegates in C#. Up till recently I have managed to side step any real understanding of what delegates do and why they are useful – I mean, I know roughly what they do and have used them a lot, but I have never really got down dirty with them and mucked about. Recently however with my renewed interest in Silverlight delegates came up again as a possible solution to a particular problem, and suddenly I found myself opening a bland little console application to just see exactly how far I could take delegates with my limited knowledge. So, let’s first look at the MSDN definition of delegates… A delegate declaration defines a reference type that can be used to encapsulate a method with a specific signature. A delegate instance encapsulates a static or an instance method. Delegates are roughly similar to function pointers in C++; however, delegates are type-safe and secure. Well, don’t you love MSDN for such a useful definition. I must give it credit though… later on it really explains it a bit better by saying “A delegate lets you pass a function as a parameter. The type safety of delegates requires the function you pass as a delegate to have the same signature as the delegate declaration.” A little more reading up on delegates mentions that delegates are similar to interfaces in that they enable the separation of specification and implementation. A delegate declares a single method, while an interface declares a group of methods. So enough reading - lets look at some code and see a basic example of a delegate… Let’s assume we have a console application with a simple delegate declared called AdjustValue like below… class Program { private delegate int AdjustValue(int val); static void Main(string[] args) { } } In a sense, all we have said is that we will be creating one or more methods that follow the same pattern as AdjustValue – i.e. they will take one input value of type int and return an integer. We could then expand our code to have various methods that match the structure of our delegate AdjustValue (remember the structure is int xxx (int xxx)) class Program { private delegate int AdjustValue(int val); private static int Dbl(int val) { return val * 2; } private static int AlwaysOne(int val) { return 1; } static void Main(string[] args) { } }  Above I have expanded my project to have two methods, one called Dbl and the other AlwaysOne. Dbl always returns double the input val and AlwaysOne always returns 1. I could now declare a variable and assign it to be one of those functions, like the following… class Program { private delegate int AdjustValue(int val); private static int Dbl(int val) { return val * 2; } private static int AlwaysOne(int val) { return 1; } static void Main(string[] args) { AdjustValue myDelegate; myDelegate = Dbl; Console.WriteLine(myDelegate(1).ToString()); Console.ReadLine(); } } In this instance I have declared an instance of the AdjustValue delegate called myDelegate; I have then told myDelegate to point to the method Dbl, and then called myDelegate(1). What would the result be? Yes, in this instance it would be exactly the same as me calling the following code… static void Main(string[] args) { Console.WriteLine(Dbl(1).ToString()); Console.ReadLine(); }   So why all the extra work for delegates when we could just do what we did above and call the method directly? Well… that separation of specification to implementation comes to mind. So, this all seems pretty simple. Let’s take a slightly more complicated variation to the console application. Assume that my project is the same as the one previously except that my main method is adjusted as follows… static void Main(string[] args) { AdjustValue myDelegate; myDelegate = Dbl; myDelegate = AlwaysOne; Console.WriteLine(myDelegate(1).ToString()); Console.ReadLine(); } What would happen in this scenario? Quite simply “1” would be written to the console, the reason being that myDelegate was last pointing to the AlwaysOne method before it was called. Make sense? In a way, the myDelegate is a variable method that can be swapped and changed when needed. Let’s make the code a little more confusing by using a delegate in the declaration of another delegate as shown below… class Program { private delegate int AdjustValue(InputValue val); private delegate int InputValue(); private static int Dbl(InputValue val) { return val()*2; } private static int GetInputVal() { Console.WriteLine("Enter a whole number : "); return Convert.ToInt32(Console.ReadLine()); } static void Main(string[] args) { AdjustValue myDelegate; myDelegate = Dbl; Console.WriteLine(myDelegate(GetInputVal).ToString()); Console.ReadLine(); } }   Now it gets really interesting because it looks like we have passed a method into a function in the main method by declaring… Console.WriteLine(myDelegate(GetInputVal).ToString()); So, what it the output? Well, try take a guess on what will happen – then copy the code and see if you got it right. Well that brings me to the end of this short explanation of Delegates. Hopefully it made sense!

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  • How to make creating viewmodels at runtime less painfull

    - by Mr Happy
    I apologize for the long question, it reads a bit as a rant, but I promise it's not! I've summarized my question(s) below In the MVC world, things are straightforward. The Model has state, the View shows the Model, and the Controller does stuff to/with the Model (basically), a controller has no state. To do stuff the Controller has some dependencies on web services, repository, the lot. When you instantiate a controller you care about supplying those dependencies, nothing else. When you execute an action (method on Controller), you use those dependencies to retrieve or update the Model or calling some other domain service. If there's any context, say like some user wants to see the details of a particular item, you pass the Id of that item as parameter to the Action. Nowhere in the Controller is there any reference to any state. So far so good. Enter MVVM. I love WPF, I love data binding. I love frameworks that make data binding to ViewModels even easier (using Caliburn Micro a.t.m.). I feel things are less straightforward in this world though. Let's do the exercise again: the Model has state, the View shows the ViewModel, and the ViewModel does stuff to/with the Model (basically), a ViewModel does have state! (to clarify; maybe it delegates all the properties to one or more Models, but that means it must have a reference to the model one way or another, which is state in itself) To do stuff the ViewModel has some dependencies on web services, repository, the lot. When you instantiate a ViewModel you care about supplying those dependencies, but also the state. And this, ladies and gentlemen, annoys me to no end. Whenever you need to instantiate a ProductDetailsViewModel from the ProductSearchViewModel (from which you called the ProductSearchWebService which in turn returned IEnumerable<ProductDTO>, everybody still with me?), you can do one of these things: call new ProductDetailsViewModel(productDTO, _shoppingCartWebService /* dependcy */);, this is bad, imagine 3 more dependencies, this means the ProductSearchViewModel needs to take on those dependencies as well. Also changing the constructor is painfull. call _myInjectedProductDetailsViewModelFactory.Create().Initialize(productDTO);, the factory is just a Func, they are easily generated by most IoC frameworks. I think this is bad because Init methods are a leaky abstraction. You also can't use the readonly keyword for fields that are set in the Init method. I'm sure there are a few more reasons. call _myInjectedProductDetailsViewModelAbstractFactory.Create(productDTO); So... this is the pattern (abstract factory) that is usually recommended for this type of problem. I though it was genious since it satisfies my craving for static typing, until I actually started using it. The amount of boilerplate code is I think too much (you know, apart from the ridiculous variable names I get use). For each ViewModel that needs runtime parameters you'll get two extra files (factory interface and implementation), and you need to type the non-runtime dependencies like 4 extra times. And each time the dependencies change, you get to change it in the factory as well. It feels like I don't even use an DI container anymore. (I think Castle Windsor has some kind of solution for this [with it's own drawbacks, correct me if I'm wrong]). do something with anonymous types or dictionary. I like my static typing. So, yeah. Mixing state and behavior in this way creates a problem which don't exist at all in MVC. And I feel like there currently isn't a really adequate solution for this problem. Now I'd like to observe some things: People actually use MVVM. So they either don't care about all of the above, or they have some brilliant other solution. I haven't found an indepth example of MVVM with WPF. For example, the NDDD-sample project immensely helped me understand some DDD concepts. I'd really like it if someone could point me in the direction of something similar for MVVM/WPF. Maybe I'm doing MVVM all wrong and I should turn my design upside down. Maybe I shouldn't have this problem at all. Well I know other people have asked the same question so I think I'm not the only one. To summarize Am I correct to conclude that having the ViewModel being an integration point for both state and behavior is the reason for some difficulties with the MVVM pattern as a whole? Is using the abstract factory pattern the only/best way to instantiate a ViewModel in a statically typed way? Is there something like an in depth reference implementation available? Is having a lot of ViewModels with both state/behavior a design smell?

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  • Solaris 11.1 changes building of code past the point of __NORETURN

    - by alanc
    While Solaris 11.1 was under development, we started seeing some errors in the builds of the upstream X.Org git master sources, such as: "Display.c", line 65: Function has no return statement : x_io_error_handler "hostx.c", line 341: Function has no return statement : x_io_error_handler from functions that were defined to match a specific callback definition that declared them as returning an int if they did return, but these were calling exit() instead of returning so hadn't listed a return value. These had been generating warnings for years which we'd been ignoring, but X.Org has made enough progress in cleaning up code for compiler warnings and static analysis issues lately, that the community turned up the default error levels, including the gcc flag -Werror=return-type and the equivalent Solaris Studio cc flags -v -errwarn=E_FUNC_HAS_NO_RETURN_STMT, so now these became errors that stopped the build. Yet on Solaris, gcc built this code fine, while Studio errored out. Investigation showed this was due to the Solaris headers, which during Solaris 10 development added a number of annotations to the headers when gcc was being used for the amd64 kernel bringup before the Studio amd64 port was ready. Since Studio did not support the inline form of these annotations at the time, but instead used #pragma for them, the definitions were only present for gcc. To resolve this, I fixed both sides of the problem, so that it would work for building new X.Org sources on older Solaris releases or with older Studio compilers, as well as fixing the general problem before it broke more software building on Solaris. To the X.Org sources, I added the traditional Studio #pragma does_not_return to recognize that functions like exit() don't ever return, in patches such as this Xserver patch. Adding a dummy return statement was ruled out as that introduced unreachable code errors from compilers and analyzers that correctly realized you couldn't reach that code after a return statement. And on the Solaris 11.1 side, I updated the annotation definitions in <sys/ccompile.h> to enable for Studio 12.0 and later compilers the annotations already existing in a number of system headers for functions like exit() and abort(). If you look in that file you'll see the annotations we currently use, though the forms there haven't gone through review to become a Committed interface, so may change in the future. Actually getting this integrated into Solaris though took a bit more work than just editing one header file. Our ELF binary build comparison tool, wsdiff, actually showed a large number of differences in the resulting binaries due to the compiler using this information for branch prediction, code path analysis, and other possible optimizations, so after comparing enough of the disassembly output to be comfortable with the changes, we also made sure to get this in early enough in the release cycle so that it would get plenty of test exposure before the release. It also required updating quite a bit of code to avoid introducing new lint or compiler warnings or errors, and people building applications on top of Solaris 11.1 and later may need to make similar changes if they want to keep their build logs similarly clean. Previously, if you had a function that was declared with a non-void return type, lint and cc would warn if you didn't return a value, even if you called a function like exit() or panic() that ended execution. For instance: #include <stdlib.h> int callback(int status) { if (status == 0) return status; exit(status); } would previously require a never executed return 0; after the exit() to avoid lint warning "function falls off bottom without returning value". Now the compiler & lint will both issue "statement not reached" warnings for a return 0; after the final exit(), allowing (or in some cases, requiring) it to be removed. However, if there is no return statement anywhere in the function, lint will warn that you've declared a function returning a value that never does so, suggesting you can declare it as void. Unfortunately, if your function signature is required to match a certain form, such as in a callback, you not be able to do so, and will need to add a /* LINTED */ to the end of the function. If you need your code to build on both a newer and an older release, then you will either need to #ifdef these unreachable statements, or, to keep your sources common across releases, add to your sources the corresponding #pragma recognized by both current and older compiler versions, such as: #pragma does_not_return(exit) #pragma does_not_return(panic) Hopefully this little extra work is paid for by the compilers & code analyzers being able to better understand your code paths, giving you better optimizations and more accurate errors & warning messages.

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  • how do i make maximum minimum and average score statistic in this code? [on hold]

    - by goldensun player
    i wanna out put the maximum minimum and average score as a statistic category under the student ids and grades in the output file. how do i do that? here is the code: #include "stdafx.h" #include <iostream> #include <string> #include <fstream> #include <assert.h> using namespace std; int openfiles(ifstream& infile, ofstream& outfile); void Size(ofstream&, int, string); int main() { int num_student = 4, count, length, score2, w[6]; ifstream infile, curvingfile; char x; ofstream outfile; float score; string key, answer, id; do { openfiles(infile, outfile); // function calling infile >> key; // answer key for (int i = 0; i < num_student; i++) // loop over each student { infile >> id; infile >> answer; count = 0; length = key.size(); // length represents number of questions in exam from exam1.dat // size is a string function.... Size (outfile, length, answer); for (int j = 0; j < length; j++) // loop over each question { if (key[j] == answer[j]) count++; } score = (float) count / length; score2 = (int)(score * 100); outfile << id << " " << score2 << "%"; if (score2 >= 90)//<-----w[0] outfile << "A" << endl; else if (score2 >= 80)//<-----w[1] outfile << "B" << endl; else if (score2 >= 70)//<-----w[2] outfile << "C" << endl; else if (score2 >= 60)//<-----w[3] outfile << "D" << endl; else if (score2 >= 50)//<-----w[4] outfile << "E" << endl; else if (score2 < 50)//<-----w[5] outfile << "F" << endl; } cout << "Would you like to attempt a new trial? (y/n): "; cin >> x; } while (x == 'y' || x == 'Y'); return 0; } int openfiles(ifstream& infile, ofstream& outfile) { string name1, name2, name3, answerstring, curvedata; cin >> name1; name2; name3; if (name1 == "exit" || name2 == "exit" || name3 == "exit" ) return false; cout << "Input the name for the exam file: "; cin >> name1; infile.open(name1.c_str()); infile >> answerstring; cout << "Input the name for the curving file: "; cin >> name2; infile.open(name2.c_str()); infile >> curvedata; cout << "Input the name for the output: "; cin >> name3; outfile.open(name3.c_str()); return true; } void Size(ofstream& outfile, int length, string answer) { bool check;// extra answers, lesser answers... if (answer.size() > length) { outfile << "Unnecessary extra answers"; } else if (answer.size() < length) { outfile << "The remaining answers are incorrect"; } else { check = false; }; } and how do i use assert for preconditions and post conditional functions? i dont understand this that well...

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  • Copies of GameScene created when called additional times

    - by Orin MacGregor
    I have a game with a level select managed by a SceneManager, which basically just uses ReplaceScene. The first time I load a level everything works fine. On subsequent calls, for example: completing the level and continuing to the next, things blow up. The level loads fine, but when I try to pan the map or try to move the player the game crashes. Debugging through I found that there are multiple occurrences of self and related children like player and mapLayer. As a test, I put this code in my ccTouchesBegan: NSLog(@"test %i", [self retainCount]); The first time a level is loaded, it gives: test 2 The second time I load a level it gives: test 2 test 1 as in it spits out both values by looping through twice, not just appending an output to the last. It continues with this pattern for each subsequent load. So the third time will give 2 1 1. Particular code that causes the game to crash involve calling _tileMap.tileSize because there is a second GameScene with a tileMap that was supposedly destroyed, so it has tileSize and mapSize of 0. I noticed dealloc doesn't really ever get called, so I tried to manage some things with -(void) onExit -(void) onExit { [self unscheduleAllSelectors]; [_player stopAllActions]; //stop any animations just in case. normally handled in ccTouchesEnded [self removeAllChildrenWithCleanup:YES]; } I never replace the GameScene while I'm in a GameScene; if the level is completed it goes to a GameOver scene, or I use a back button that goes to the LevelSelect scene. This is [the relevant parts of] my init, in case something like the adding of children matters: -(id) init { _mapLayer = [CCLayer node]; //load data for level GameData *gameData = [GameDataParser loadData]; int selectedChapter = gameData.selectedChapter; int selectedLevel = gameData.selectedLevel; Levels *chapterLevels = [LevelParser loadLevelsForChapter:selectedChapter]; //loop until we get selected level, then do stuff for (Level *level in chapterLevels.levels) { if (level.number == selectedLevel) { //load the level map _tileMap = [CCTMXTiledMap tiledMapWithTMXFile:level.file]; } } _background = [_tileMap layerNamed:@"Background"]; _foreground = [_tileMap layerNamed:@"Foreground"]; _meta = [_tileMap layerNamed:@"Meta"]; _meta.visible = NO; //initialize Spawn Point object and place player there CCTMXObjectGroup *objects = [_tileMap objectGroupNamed:@"Objects"]; NSAssert(objects != nil, @"'Objects' object group not found"); NSMutableDictionary *spawnPoint = [objects objectNamed:@"SpawnPoint"]; NSAssert(spawnPoint != nil, @"SpawnPoint object not found"); int x = [[spawnPoint valueForKey:@"x"] intValue] / retinaScaling; int y = [[spawnPoint valueForKey:@"y"] intValue] / retinaScaling; //setup animations [[CCSpriteFrameCache sharedSpriteFrameCache] addSpriteFramesWithFile:@"MouseRightAnim_24x21.plist"]; CCSpriteBatchNode *spriteSheet = [CCSpriteBatchNode batchNodeWithFile:@"MouseRightAnim_24x21.png"]; [_mapLayer addChild:spriteSheet z:1]; NSMutableArray *rightAnimFrames = [NSMutableArray array]; for(int i = 1; i <= 3; ++i) { [rightAnimFrames addObject: [[CCSpriteFrameCache sharedSpriteFrameCache] spriteFrameByName: [NSString stringWithFormat:@"MouseRight%d_24x21.png", i]]]; } CCAnimation *rightAnim = [CCAnimation animationWithSpriteFrames:rightAnimFrames delay:0.1f]; self.player = [CCSprite spriteWithSpriteFrameName:@"MouseRight2_24x21.png"]; _player.position = ccp(x, y); self.rightAction = [CCRepeatForever actionWithAction:[CCAnimate actionWithAnimation:rightAnim]]; rightAnim.restoreOriginalFrame = NO; [spriteSheet addChild:_player]; //get map size in pixels mapHeight = _tileMap.contentSize.height; mapWidth = _tileMap.contentSize.width; //setup defaults //this value works well for the calculation later, trial and error really distance = 150; lastGoodDistance = 150; mapScale = 1; [self setViewpointCenter:_player.position]; [_mapLayer addChild:_tileMap]; [self addChild:_mapLayer z:-1]; self.isTouchEnabled = YES; } return self; } And here's the SceneManager code for replacing scenes: +(void) goGameScene { CCLayer *gameLayer = [GameScene node]; [SceneManager go:gameLayer:[GameHUD node]]; } //this is what every call looks like besides the GameScene one above +(void) goLevelSelect { [SceneManager go:[LevelSelect node]:nil]; } +(void) go:(CCLayer *)layer: (CCLayer *)hudLayer { CCDirector *director = [CCDirector sharedDirector]; CCScene *newScene = [SceneManager wrap:layer:hudLayer]; if ([director runningScene]) { [director replaceScene:newScene]; } else { [director runWithScene:newScene]; } } +(CCScene *) wrap:(CCLayer *)layer: (CCLayer *)hudLayer { CCScene *newScene = [CCScene node]; [newScene addChild: layer]; if (hudLayer != nil) { [newScene addChild: hudLayer z:1]; } return newScene; } Any ideas why I'm getting these fatal artifacts? I'm hoping this isn't considered too localized since it basically combines 3 tutorials that anyone could end up following. (Ray Wenderlich Animations, Tim Roadley Scene Manager, Pan and Zoom with Tiled Maps.

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  • Run CGI in IIS 7 to work with GET without Requiring POST Request

    - by Mohamed Meligy
    I'm trying to migrate an old CGI application from an existing Windows 2003 server (IIS 6.0) where it works just fine to a new Windows 2008 server with IIS 7.0 where we're getting the following problem: After setting up the module handler and everything, I find that I can only access the CGI application (rdbweb.exe) file if I'm calling it via POST request (form submit from another page). If I just try to type in the URL of the file (issuing a GET request) I get the following error: HTTP Error 502.2 - Bad Gateway The specified CGI application misbehaved by not returning a complete set of HTTP headers. The headers it did return are "Exception EInOutError in module rdbweb.exe at 00039B44. I/O error 6. ". This is a very old application for one of our clients. When we tried to call the vendor they said we need to pay ~ $3000 annual support fee in order to start the talk about it. Of course I'm trying to avoid that! Note that: If we create a normal HTML form that submits to "rdbweb.exe", we get the CGI working normally. We can't use this as workaround though because some pages in the application link to "rdbweb.exe" with normal link not form submit. If we run "rdbweb.exe". from a Console (Command Prompt) Window not IIS, we get the normal HTML we'd typically expect, no problem. We have tried the following: Ensuring the CGI module mapped to "rdbweb.exe".in IIS has all permissions (read, write, execute) enabled and also all verbs are allowed not just specific ones, also tried allowing GET, POST explicitely. Ensuring the application bool has "enable 32 bit applications" set to true. Ensuring the website runs with an account that has full permissions on the "rdbweb.exe".file and whole website (although we know it "read", "execute" should be enough). Ensuring the machine wide IIS setting for "ISAPI and CGI Restrictions" has the full path to "rdbweb.exe".allowed. Making sure we have the latest Windows Updates (for IIS6 we found knowledge base articles stating bugs that require hot fixes for IIS6, but nothing similar was found for IIS7). Changing the module from CGI to Fast CGI, not working also Now the only remaining possibility we have instigated is the following Microsoft Knowledge Base article:http://support.microsoft.com/kb/145661 - Which is about: CGI Error: The specified CGI application misbehaved by not returning a complete set of HTTP headers. The headers it did return are: the article suggests the following solution: Modify the source code for the CGI application header output. The following is an example of a correct header: print "HTTP/1.0 200 OK\n"; print "Content-Type: text/html\n\n\n"; Unfortunately we do not have the source to try this out, and I'm not sure anyway whether this is the issue we're having. Can you help me with this problem? Is there a way to make the application work without requiring POST request? Note that on the old IIS6 server the application is working just fine, and I could not find any special IIS configuration that I may want to try its equivalent on IIS7.

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  • nginx: problem configuring a proxy_pass

    - by Ofer Bar
    I'm converting a web app from apache to nginx. In apache's httpd.conf I have: ProxyPass /proxy/ http:// ProxyPassReverse /proxy/ http:// The idea is the client send this url: http://web-server-domain/proxy/login-server-addr/loginUrl.php?user=xxx&pass=yyy and the web server calls: http://login-server-addr/loginUrl.php?user=xxx&pass=yyy My nginx.conf is attached below and it is not working. At the moment it looks like it is calling the server, but returning an application error. This seems promising but any attempt to debug this failed! I can't trace any of the calls as nginx refuses to place them in the error file. Also, placing echo statement on the login server did not help either which is weird. The nginx documentation isn't very helpful about this. Any suggestion on how to configure a proxy_pass? Thanks! user nginx; worker_processes 1; #error_log /var/log/nginx/error.log; error_log /var/log/nginx/error.log notice; #error_log /var/log/nginx/error.log info; pid /var/run/nginx.pid; events { worker_connections 1024; } http { include /etc/nginx/mime.types; default_type application/octet-stream; log_format main '$remote_addr - $remote_user [$time_local] "$request" ' '$status $body_bytes_sent "$http_referer" ' '"$http_user_agent" "$http_x_forwarded_for"'; access_log /var/log/nginx/access.log main; sendfile on; #tcp_nopush on; #keepalive_timeout 0; keepalive_timeout 65; #gzip on; # # The default server # server { rewrite_log on; listen 80; server_name _; #charset koi8-r; #access_log logs/host.access.log main; #root /var/www/live/html; index index.php index.html index.htm; location ~ ^/proxy/(.*$) { #location /proxy/ { # rewrite ^/proxy(.*) http://$1 break; proxy_set_header X-Forwarded-Host $host; proxy_set_header X-Forwarded-Server $host; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; proxy_buffering off; proxy_pass http://$1; #proxy_pass "http://173.231.134.36/messages_2.7.0/loginUser.php?userID=ofer.fly%40gmail.com&password=y4HTD93vrshMNcy2Qr5ka7ia0xcaa389f4885f59c9"; break; } location / { root /var/www/live/html; #if ( $uri ~ ^/proxy/(.*) ) { # proxy_pass http://$1; # break; #} #try_files $uri $uri/ /index.php; } error_page 404 /404.html; #location = /404.html { # root /usr/share/nginx/html; #} # redirect server error pages to the static page /50x.html # #error_page 500 502 503 504 /50x.html; #location = /50x.html { # root /usr/share/nginx/html; #} # proxy the PHP scripts to Apache listening on 127.0.0.1:80 # #location ~ \.php$ { # proxy_pass http://127.0.0.1; #} # pass the PHP scripts to FastCGI server listening on 127.0.0.1:9000 # location ~ \.php$ { #root html; fastcgi_pass 127.0.0.1:9000; fastcgi_index index.php; #fastcgi_param SCRIPT_FILENAME /usr/share/nginx/html$fastcgi_script_name; fastcgi_param SCRIPT_FILENAME /var/www/live/html$fastcgi_script_name; include fastcgi_params; } # deny access to .htaccess files, if Apache's document root # concurs with nginx's one # #location ~ /\.ht { # deny all; #} } # Load config files from the /etc/nginx/conf.d directory include /etc/nginx/conf.d/*.conf; }

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  • collectd does not work

    - by bery
    I have installed collectd-5.0.0 on Fedora12 server and would like to run its service for receiving data from clients. I have enabled network plugin and rddtool plugin as commented: collectd.conf in server: BaseDir "/opt/collectd/var/lib/collectd" LoadPlugin "logfile" LoadPlugin network LoadPlugin rrdtool <Plugin network> Listen "192.168.8.37" "25826" </Plugin> collectd.conf in client: LoadPlugin logfile LoadPlugin cpu LoadPlugin network LoadPlugin memory <Plugin network> Server"192.168.8.37" "25826" </Plugin> collectd.log in server: [2011-08-03 02:36:04] Exiting normally. [2011-08-03 02:36:04] rrdtool plugin: Shutting down the queue thread. [2011-08-03 02:36:04] network plugin: Stopping receive thread. [2011-08-03 02:36:04] network plugin: Stopping dispatch thread. [2011-08-03 02:37:11] Initialization complete, entering read-loop. collectd.log in client: [2011-08-02 17:31:44] Initialization complete, entering read-loop. results thst execute netstat on server: netstat -ulpn | grep 25826 udp 0 0 192.168.8.37:25826 0.0.0.0:* 4744/collectd problem: but there is noting in "/opt/collectd/var/lib/collectd/" on ser yes,I move the port number of "25826" as your propose(But I think this is the default port for coolectd).there is no rdd files recived on server. collectd.log in client collectd [2011-08-03 10:01:36] plugin_read_thread: Handling memory'. [2011-08-03 10:01:36] plugin_read_thread: Handlingcpu'. [2011-08-03 10:01:36] plugin_dispatch_values: time = 1312380096.431; interval = 10.000; host = uml; plugin = memory; plugin_instance = ; type = memory; type_instance = used; [2011-08-03 10:01:36] plugin_dispatch_values: time = 1312380096.431; interval = 10.000; host = uml; plugin = cpu; plugin_instance = 0; type = cpu; type_instance = user; [2011-08-03 10:01:36] uc_update: uml/memory/memory-used: ds[0] = 280412160.000000 [2011-08-03 10:01:36] plugin: plugin_write: Writing values via network. [2011-08-03 10:01:36] uc_update: uml/cpu-0/cpu-user: ds[0] = 0.100008 [2011-08-03 10:01:36] plugin: plugin_write: Writing values via network. [2011-08-03 10:01:36] plugin_dispatch_values: time = 1312380096.431; interval = 10.000; host = uml; plugin = memory; plugin_instance = ; type = memory; type_instance = buffered; [2011-08-03 10:01:36] plugin_dispatch_values: time = 1312380096.431; interval = 10.000; host = uml; plugin = cpu; plugin_instance = 0; type = cpu; type_instance = nice; [2011-08-03 10:01:36] uc_update: uml/memory/memory-buffered: ds[0] = 344182784.000000 [2011-08-03 10:01:36] plugin: plugin_write: Writing values via network. [2011-08-03 10:01:36] uc_update: uml/cpu-0/cpu-nice: ds[0] = 0.000000 [2011-08-03 10:01:36] plugin: plugin_write: Writing values via network. [2011-08-03 10:01:36] network plugin: flush_buffer: send_buffer_fill = 1340 [2011-08-03 10:01:36] network plugin: network_send_buffer: buffer_len = 1340 ... [2011-08-03 10:01:36] plugin_read_thread: Next read of the cpu plugin at 1312380106.429064774. collectd.log in server collectd: [2011-08-03 20:18:08] type = network [2011-08-03 20:18:08] type = rrdtool [2011-08-03 20:18:08] network plugin: sockent_open: node = 192.168.8.37; service = 25826; [2011-08-03 20:18:08] fd = 3; calling bind' [2011-08-03 20:18:08] Done parsing/opt/collectd//share/collectd/types.db' [2011-08-03 20:18:08] interval_g = 10; [2011-08-03 20:18:08] timeout_g = 2; [2011-08-03 20:18:08] hostname_g = localhost.localdomain; [2011-08-03 20:18:08] Initialization complete, entering read-loop. It looks like, data is sending but doesn't be recived. Where is the mistake?

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  • Huge performance difference between two web servers, odd behavior seen using process monitor

    - by Francis Gagnon
    We have two Coldfusion servers that have a huge performance difference running the exact same code on the exact same input data. The code in questions instantiates a large amount of CFCs (Coldfusion Components, which are similar to objects in OOP languages). I compared the two servers by running Process Monitor and then calling the problematic code on both machines. I learned two things. First, Coldfusion opens CFC files every time it instantiates an object. Both servers do this, so it cannot be the cause of the performance difference. Second, the fast server opens the CFC files directly while the server with the performance problem seems to navigate its way through the path until it reaches the desired CFC file. It does this for every file, even the ones it has previously loaded, and because the code instantiates so many CFCs it becomes very slow. See below the partial Promon traces that show this behavior. It can take over 60 seconds for the slow server to do what the fast one does in 2 seconds. Can anyone tell me what causes this behavior? Is it a Coldfusion setting? Since Coldfusion runs on top of Java, is it a Java setting? Is it an OS option? The fast server is running Windows XP and I think the slow server is a Windows Server 2003. Bonus question: Coldfusion doesn't seem to perform any READ FILE operations on any of the CFC or CFM files. How can this be? Sample of the fast server opening CFC files: 11:25:14.5588975 jrun.exe QueryOpen C:\CF\wwwroot\APP\com\HtmlUtils.cfc 11:25:14.5592758 jrun.exe CreateFile C:\CF\wwwroot\APP\com\HtmlUtils.cfc 11:25:14.5595024 jrun.exe QueryBasicInformationFile C:\CF\wwwroot\APP\com\HtmlUtils.cfc 11:25:14.5595940 jrun.exe CloseFile C:\CF\wwwroot\APP\com\HtmlUtils.cfc 11:25:14.5599628 jrun.exe CreateFile C:\CF\wwwroot\APP\com\HtmlUtils.cfc 11:25:14.5601600 jrun.exe QueryBasicInformationFile C:\CF\wwwroot\APP\com\HtmlUtils.cfc 11:25:14.5602463 jrun.exe CloseFile C:\CF\wwwroot\APP\com\HtmlUtils.cfc Equivalent sample of the slow server opening CFC files: 11:15:08.1249230 jrun.exe CreateFile D:\ 11:15:08.1250100 jrun.exe QueryDirectory D:\org 11:15:08.1252852 jrun.exe CloseFile D:\ 11:15:08.1259670 jrun.exe CreateFile D:\org 11:15:08.1260319 jrun.exe QueryDirectory D:\org\cli 11:15:08.1260769 jrun.exe CloseFile D:\org 11:15:08.1269451 jrun.exe CreateFile D:\org\cli 11:15:08.1270613 jrun.exe QueryDirectory D:\org\cli\cpn 11:15:08.1271140 jrun.exe CloseFile D:\org\cli 11:15:08.1279312 jrun.exe CreateFile D:\org\cli\cpn 11:15:08.1280086 jrun.exe QueryDirectory D:\org\cli\cpn\APP 11:15:08.1280789 jrun.exe CloseFile D:\org\cli\cpn 11:15:08.1291034 jrun.exe CreateFile D:\org\cli\cpn\APP 11:15:08.1291709 jrun.exe QueryDirectory D:\org\cli\cpn\APP\com 11:15:08.1292224 jrun.exe CloseFile D:\org\cli\cpn\APP 11:15:08.1300568 jrun.exe CreateFile D:\org\cli\cpn\APP\com 11:15:08.1301321 jrun.exe QueryDirectory D:\org\cli\cpn\APP\com\HtmlUtils.cfc 11:15:08.1301843 jrun.exe CloseFile D:\org\cli\cpn\APP\com 11:15:08.1312049 jrun.exe CreateFile D:\org\cli\cpn\APP\com\HtmlUtils.cfc 11:15:08.1314409 jrun.exe QueryBasicInformationFile D:\org\cli\cpn\APP\com\HtmlUtils.cfc 11:15:08.1314633 jrun.exe CloseFile D:\org\cli\cpn\APP\com\HtmlUtils.cfc 11:15:08.1315881 jrun.exe CreateFile D:\ 11:15:08.1316379 jrun.exe QueryDirectory D:\org 11:15:08.1316926 jrun.exe CloseFile D:\ 11:15:08.1330951 jrun.exe CreateFile D:\org 11:15:08.1338656 jrun.exe QueryDirectory D:\org\cli 11:15:08.1339118 jrun.exe CloseFile D:\org 11:15:08.1526468 jrun.exe CreateFile D:\org\cli 11:15:08.1527295 jrun.exe QueryDirectory D:\org\cli\cpn 11:15:08.1527989 jrun.exe CloseFile D:\org\cli 11:15:08.1531977 jrun.exe CreateFile D:\org\cli\cpn 11:15:08.1532589 jrun.exe QueryDirectory D:\org\cli\cpn\APP 11:15:08.1533575 jrun.exe CloseFile D:\org\cli\cpn 11:15:08.1538457 jrun.exe CreateFile D:\org\cli\cpn\APP 11:15:08.1539083 jrun.exe QueryDirectory D:\org\cli\cpn\APP\com 11:15:08.1539553 jrun.exe CloseFile D:\org\cli\cpn\APP 11:15:08.1544126 jrun.exe CreateFile D:\org\cli\cpn\APP\com 11:15:08.1544980 jrun.exe QueryDirectory D:\org\cli\cpn\APP\com\HtmlUtils.cfc 11:15:08.1545482 jrun.exe CloseFile D:\org\cli\cpn\APP\com 11:15:08.1551034 jrun.exe CreateFile D:\org\cli\cpn\APP\com\HtmlUtils.cfc 11:15:08.1552878 jrun.exe QueryBasicInformationFile D:\org\cli\cpn\APP\com\HtmlUtils.cfc 11:15:08.1553044 jrun.exe CloseFile D:\org\cli\cpn\APP\com\HtmlUtils.cfc Thanks

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  • Windows 7 .NET 3.5.1 - 2.0 Slightly Corrupted, How to Repair?

    - by Quinxy von Besiex
    My Windows 7 included .NET installation (3.5 to 2.0) appears very slightly and particularly corrupted and I am trying to fix it without reinstalling Windows or trying to revert to backups. Everything was working and then my hard drive started corrupting a few files and checkdisk found bad clusters so I imaged the drive to a new one. As soon as I booted on the new drive everything worked except programs which call the System.Net.NetworkInformation methods within .NET 3.5 to 2.0 (like Ping() and IsNetworkAvailable()), which immediately crash the app in which the calls are (those calls in .NET 4.0 works fine). Those methods are found inside System.dll, and I assume call native methods which I believe are inside winnsi.dll or iphlpapi.dll or something else (I've not found this yet); I assume it calls native methods because the exception which causes the crash is Fatal Execution Engine Error which people mention is usually related to calling native methods and marshaling data between them. A huge clue about the culprit is likely found in the fact that when I launch the exact same crashing application through a code profiler (which executes the exe and captures stats on which methods took the longest) the app works fine, no crash at all! How could running it within the profiler work and running it outside not work? That seems the key to the mystery. I've used procmon to catch all the registry, filesystem, and network events from the crashing execution and the profiler-run successful execution and compared the two outputs but didn't learn much (I see the moment at which the non-profiled app crashes, but up until then they behave the same, loaded the same modules, ). The only big difference seems to be that at the moment before the app crash the profiler-executed code creates 4-6 new threads and the directly executed code only creates 1-2. I have diffed the files/directories which seemed most relevant (the .NET stuff under Windows and Program Files) pre- and post- disk trouble and seen no changes where I didn't expect any (no obvious file corruption). I have diffed the software and system registry hives pre- and post- disk trouble and seen no changes which seemed relevant. I have created a new user account and cleaned up any environment variables in case environment was related. No change. I did "sfc /scannow" and it found no integrity problems. I tried "ngen update" to regenerate pre-compiled code in case I missed something that might be damaged and nothing changed. I assume I need to repair my .NET installation but because Windows 7 included .NET 3.5 - 2.0 you can't just re-run a .NET installer to redo it. I do not have access to the Windows disks to try to re-install Windows over itself (the computer has a recovery partition but it is unusable); also the drive uses a whole-disk encryption solution and re-installing would be difficult. I absolutely do not want to start from scratch here and install a fresh Windows, reinstall dozens of software packages, try and remember dozens of development-related customizations/etc. Given all that... does anyone have any helpful advice? I need .NET 3.5 - 2.0 working as I am a developer and need to build and test against it. Thanks! Quinxy

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  • Mpd as pppoe server with authorisation by freeradius2

    - by Korjavin Ivan
    I install freeradius2, add to raddb/users: test Cleartext-Password := "test1" Service-Type = Framed-User, Framed-Protocol = PPP, Framed-IP-Address = 10.36.0.2, Framed-IP-Netmask = 255.255.255.0, start radiusd, and check auth: radtest test test1 127.0.0.1 1002 testing123 Sending Access-Request of id 199 to 127.0.0.1 port 1812 User-Name = "test" User-Password = "test1" NAS-IP-Address = 127.0.0.1 NAS-Port = 1002 Message-Authenticator = 0x00000000000000000000000000000000 rad_recv: Access-Accept packet from host 127.0.0.1 port 1812, id=199, length=44 Service-Type = Framed-User Framed-Protocol = PPP Framed-IP-Address = 10.36.0.2 Framed-IP-Netmask = 255.255.255.0 Works fine. Next step. Add to mpd.conf: radius: set auth disable internal set auth max-logins 1 CI set auth enable radius-auth set radius timeout 90 set radius retries 2 set radius server 127.0.0.1 testing123 1812 1813 set radius me 127.0.0.1 create link template L pppoe set link action bundle B set link max-children 1000 set link no multilink set link no shortseq set link no pap chap-md5 chap-msv1 chap-msv2 set link enable chap set pppoe acname Internet load radius create link template em1 L set pppoe iface em1 set link enable incoming And trying to connect, auth failed, here is mpd log: mpd: [em1-2] LCP: auth: peer wants nothing, I want CHAP mpd: [em1-2] CHAP: sending CHALLENGE #1 len: 21 mpd: [em1-2] LCP: LayerUp mpd: [em1-2] CHAP: rec'd RESPONSE #1 len: 58 mpd: [em1-2] Name: "test" mpd: [em1-2] AUTH: Trying RADIUS mpd: [em1-2] RADIUS: Authenticating user 'test' mpd: [em1-2] RADIUS: Rec'd RAD_ACCESS_REJECT for user 'test' mpd: [em1-2] AUTH: RADIUS returned: failed mpd: [em1-2] AUTH: ran out of backends mpd: [em1-2] CHAP: Auth return status: failed mpd: [em1-2] CHAP: Reply message: ^AE=691 R=1 mpd: [em1-2] CHAP: sending FAILURE #1 len: 14 mpd: [em1-2] LCP: authorization failed Then i start freeradius as radiusd -fX, and get this log: rad_recv: Access-Request packet from host 127.0.0.1 port 46400, id=223, length=282 NAS-Identifier = "rubin.svyaz-nt.ru" NAS-IP-Address = 127.0.0.1 Message-Authenticator = 0x14d36639bed8074ec2988118125367ea Acct-Session-Id = "815965-em1-2" NAS-Port = 2 NAS-Port-Type = Ethernet Service-Type = Framed-User Framed-Protocol = PPP Calling-Station-Id = "00e05290b3e3 / 00:e0:52:90:b3:e3 / em1" NAS-Port-Id = "em1" Vendor-12341-Attr-12 = 0x656d312d32 Tunnel-Medium-Type:0 = IEEE-802 Tunnel-Client-Endpoint:0 = "00:e0:52:90:b3:e3" User-Name = "test" MS-CHAP-Challenge = 0xbb1e68d5bbc30f228725a133877de83e MS-CHAP2-Response = 0x010088746ae65b68e435e9d045ad6f9569b60000000000000000b56991b4f20704cb6c68e5982eec5e98a7f4b470c109c1b9 # Executing section authorize from file /usr/local/etc/raddb/sites-enabled/default +- entering group authorize {...} ++[preprocess] returns ok ++[chap] returns noop [mschap] Found MS-CHAP attributes. Setting 'Auth-Type = mschap' ++[mschap] returns ok [eap] No EAP-Message, not doing EAP ++[eap] returns noop [files] users: Matched entry DEFAULT at line 172 ++[files] returns ok Found Auth-Type = MSCHAP # Executing group from file /usr/local/etc/raddb/sites-enabled/default +- entering group MS-CHAP {...} [mschap] No Cleartext-Password configured. Cannot create LM-Password. [mschap] No Cleartext-Password configured. Cannot create NT-Password. [mschap] Creating challenge hash with username: test [mschap] Client is using MS-CHAPv2 for test, we need NT-Password [mschap] FAILED: No NT/LM-Password. Cannot perform authentication. [mschap] FAILED: MS-CHAP2-Response is incorrect ++[mschap] returns reject Failed to authenticate the user. Login incorrect: [test] (from client localhost port 2 cli 00e05290b3e3 / 00:e0:52:90:b3:e3 / em1) Using Post-Auth-Type REJECT # Executing group from file /usr/local/etc/raddb/sites-enabled/default +- entering group REJECT {...} [attr_filter.access_reject] expand: %{User-Name} -> test attr_filter: Matched entry DEFAULT at line 11 ++[attr_filter.access_reject] returns updated Delaying reject of request 2 for 1 seconds Going to the next request Waking up in 0.9 seconds. Sending delayed reject for request 2 Sending Access-Reject of id 223 to 127.0.0.1 port 46400 MS-CHAP-Error = "\001E=691 R=1" Why i have error "[mschap] No Cleartext-Password configured. Cannot create LM-Password." ? I define cleartext-password in users. I check raddb/sites-enabled/default authorize { chap mschap eap { ok = return } files } looks ok for me. Whats wrong with mpd/chap/radius ?

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  • Unable to make the session state request to the session state server

    - by Angry_IT_Guru
    For about 4-5 months now, I seem to be having this sporadic issue--mainly during our busiest time of the day between 10:30-11:45AM, where all my Windows 2003 web servers in a Microsoft NLB cluster start throwing session state server errors. A sample error is below. System.Web.HttpException: Unable to make the session state request to the session state server. Please ensure that the ASP.NET State service is started and that the client and server ports are the same. If the server is on a remote machine, please ensure that it accepts remote requests by checking the value of HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\aspnet_state\Parameters\AllowRemoteConnection. If the server is on the local machine, and if the before mentioned registry value does not exist or is set to 0, then the state server connection string must use either 'localhost' or '127.0.0.1' as the server name. at System.Web.SessionState.OutOfProcSessionStateStore.MakeRequest(StateProtocolVerb verb, String id, StateProtocolExclusive exclusiveAccess, Int32 extraFlags, Int32 timeout, Int32 lockCookie, Byte[] buf, Int32 cb, Int32 networkTimeout, SessionNDMakeRequestResults& results) at System.Web.SessionState.OutOfProcSessionStateStore.SetAndReleaseItemExclusive(HttpContext context, String id, SessionStateStoreData item, Object lockId, Boolean newItem) at System.Web.SessionState.SessionStateModule.OnReleaseState(Object source, EventArgs eventArgs) at System.Web.HttpApplication.SyncEventExecutionStep.System.Web.HttpApplication.IExecutionStep.Execute() at System.Web.HttpApplication.ExecuteStep(IExecutionStep step, Boolean& completedSynchronously) Now I'm using ASP.NET State service on a centralized back-end Windows 2003 server that all servers communicate to. I was originally using SQL Server state for a couple years as well prior to having this issue. The problem with SQL wqas that when the issue occurred, it created a blocking situation which essentially impacted all users across all servers. The product company recommended that I use the standard ASP.NET State service as that was what they technically supported. Why this would make a difference is beyond me -- but I had no choice but to try it! I have attempted to create multiple application pools, adding additional servers, chaning TCP/IP timeout from 20 to 30 seconds, and even calling Microsoft ASP.NET product support, with very little success. I even recommended that they review whether they are using read-only session state instead of read/write per page request -- as I understand that this basically causes every page to make round-trips to state server even if state isn't being used on the page. Unfortunately, the application is developed by our product company and they insist that it is something with my environment because other clients do not have these sort of issues. However, I've talked to other clients and they tell me when they've seen issues like they, they've basically had to create another web farm. This issue almost seems like I've simply reached some architectural limit within the application... Microsoft's position on the issue is that the session state needs to be reduced and the returncode being reported back from the state server indicates buffers are full. To better understand the scope of issues (rather than wait for customers to call and complain), I installed ELMAH and configured it to send me e-mails when unhandled exceptions occur. I basically get 500-1000 e-mails during the time period of high activity! If any one has any other ideas I could try or better ways to troubleshoot, I'd appreciate it.

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  • ssh authentication nfs

    - by user40135
    Hi all I would like to do ssh from machine "ub0" to another machine "ub1" without using passwords. I setup using nfs on "ub0" but still I am asked to insert a password. Here is my scenario: * machine ub0 and ub1 have the same user "mpiu", with same pwd, same userid, and same group id * the 2 servers are sharing a folder that is the HOME directory for "mpiu" * I did a chmod 700 on the .ssh * I created a key using ssh-keygene -t dsa * I did "cat id_dsa.pub authorized_keys". On this last file I tried also chmod 600 and chmod 640 * off course I can guarantee that on machine ub1 the user "shared_user" can see the same fodler that wes mounted with no problem. Below the content of my .ssh folder Code: authorized_keys id_dsa id_dsa.pub known_hosts After all of this calling wathever function "ssh ub1 hostname" I am requested my password. Do you know what I can try? I also UNcommented in the ssh_config file for both machines this line IdentityFile ~/.ssh/id_dsa I also tried ssh -i $HOME/.ssh/id_dsa mpiu@ub1 Below the ssh -vv Code: OpenSSH_5.1p1 Debian-3ubuntu1, OpenSSL 0.9.8g 19 Oct 2007 OpenSSH_5.1p1 Debian-3ubuntu1, OpenSSL 0.9.8g 19 Oct 2007 debug1: Reading configuration data /etc/ssh/ssh_config debug1: Applying options for * debug2: ssh_connect: needpriv 0 debug1: Connecting to ub1 [192.168.2.9] port 22. debug1: Connection established. debug2: key_type_from_name: unknown key type '-----BEGIN' debug2: key_type_from_name: unknown key type '-----END' debug1: identity file /mirror/mpiu/.ssh/id_dsa type 2 debug1: Checking blacklist file /usr/share/ssh/blacklist.DSA-1024 debug1: Checking blacklist file /etc/ssh/blacklist.DSA-1024 debug1: Remote protocol version 2.0, remote software version lshd-2.0.4 lsh - a GNU ssh debug1: no match: lshd-2.0.4 lsh - a GNU ssh debug1: Enabling compatibility mode for protocol 2.0 debug1: Local version string SSH-2.0-OpenSSH_5.1p1 Debian-3ubuntu1 debug2: fd 3 setting O_NONBLOCK debug1: SSH2_MSG_KEXINIT sent debug1: SSH2_MSG_KEXINIT received debug2: kex_parse_kexinit: diffie-hellman-group-exchange-sha256,diffie-hellman-group-exchange-sha1,diffie-hellman-group14-sha1,diffie-hellman-group1-sha1 debug2: kex_parse_kexinit: ssh-rsa,ssh-dss debug2: kex_parse_kexinit: aes128-cbc,3des-cbc,blowfish-cbc,cast128-cbc,arcfour128,arcfour256,arcfour,aes192-cbc,aes256-cbc,[email protected],aes128-ctr,aes192-ctr,aes256-ctr debug2: kex_parse_kexinit: aes128-cbc,3des-cbc,blowfish-cbc,cast128-cbc,arcfour128,arcfour256,arcfour,aes192-cbc,aes256-cbc,[email protected],aes128-ctr,aes192-ctr,aes256-ctr debug2: kex_parse_kexinit: hmac-md5,hmac-sha1,[email protected],hmac-ripemd160,[email protected],hmac-sha1-96,hmac-md5-96 debug2: kex_parse_kexinit: hmac-md5,hmac-sha1,[email protected],hmac-ripemd160,[email protected],hmac-sha1-96,hmac-md5-96 debug2: kex_parse_kexinit: none,[email protected],zlib debug2: kex_parse_kexinit: none,[email protected],zlib debug2: kex_parse_kexinit: debug2: kex_parse_kexinit: debug2: kex_parse_kexinit: first_kex_follows 0 debug2: kex_parse_kexinit: reserved 0 debug2: kex_parse_kexinit: diffie-hellman-group14-sha1,diffie-hellman-group1-sha1 debug2: kex_parse_kexinit: ssh-rsa,spki-sign-rsa debug2: kex_parse_kexinit: aes256-cbc,3des-cbc,blowfish-cbc,arcfour debug2: kex_parse_kexinit: aes256-cbc,3des-cbc,blowfish-cbc,arcfour debug2: kex_parse_kexinit: hmac-sha1,hmac-md5 debug2: kex_parse_kexinit: hmac-sha1,hmac-md5 debug2: kex_parse_kexinit: none,zlib debug2: kex_parse_kexinit: none,zlib debug2: kex_parse_kexinit: debug2: kex_parse_kexinit: debug2: kex_parse_kexinit: first_kex_follows 0 debug2: kex_parse_kexinit: reserved 0 debug2: mac_setup: found hmac-md5 debug1: kex: server-client 3des-cbc hmac-md5 none debug2: mac_setup: found hmac-md5 debug1: kex: client-server 3des-cbc hmac-md5 none debug2: dh_gen_key: priv key bits set: 183/384 debug2: bits set: 1028/2048 debug1: sending SSH2_MSG_KEXDH_INIT debug1: expecting SSH2_MSG_KEXDH_REPLY debug1: Host 'ub1' is known and matches the RSA host key. debug1: Found key in /mirror/mpiu/.ssh/known_hosts:1 debug2: bits set: 1039/2048 debug1: ssh_rsa_verify: signature correct debug2: kex_derive_keys debug2: set_newkeys: mode 1 debug1: SSH2_MSG_NEWKEYS sent debug1: expecting SSH2_MSG_NEWKEYS debug2: set_newkeys: mode 0 debug1: SSH2_MSG_NEWKEYS received debug1: SSH2_MSG_SERVICE_REQUEST sent debug2: service_accept: ssh-userauth debug1: SSH2_MSG_SERVICE_ACCEPT received debug2: key: /mirror/mpiu/.ssh/id_dsa (0xb874b098) debug1: Authentications that can continue: password,publickey debug1: Next authentication method: publickey debug1: Offering public key: /mirror/mpiu/.ssh/id_dsa debug2: we sent a publickey packet, wait for reply debug1: Authentications that can continue: password,publickey debug2: we did not send a packet, disable method debug1: Next authentication method: password mpiu@ub1's password: I hangs here!

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  • APACHE2.2/WIN2003(32-bit)/PHP: How do I configure Apache to Run Background PHP Processes on Win 2003

    - by Captain Obvious
    I have a script, testforeground.php, that kicks off a background script, testbackground.php, then returns while the background script continues to run until it's finished. Both the foreground and background scripts write to the output file correctly when I run the foreground script from the command line using php-cgi: C:\>php-cgi testforeground.php The above command starts a php-cgi.exe process, then a php-win.exe process, then closes the php-cgi.exe almost immediately, while the php-win.exe continues until it's finished. The same script runs correctly but does not have permission to write to the output file when I run it from the command line using plain php: C:\>php testforeground.php AND when I run the same script from the browser, instead of php-cgi.exe, a single cmd.exe process opens and closes almost instantly, only the foreground script writes to the output file, and it doesn't appear that the 2nd process starts: http://XXX/testforeground.php Here is the server info: OS: Win 2003 32-bit HTTP: Apache 2.2.11 PHP: 5.2.13 Loaded Modules: core mod_win32 mpm_winnt http_core mod_so mod_actions mod_alias mod_asis mod_auth_basic mod_authn_default mod_authn_file mod_authz_default mod_authz_groupfile mod_authz_host mod_authz_user mod_autoindex mod_cgi mod_dir mod_env mod_include mod_isapi mod_log_config mod_mime mod_negotiation mod_setenvif mod_userdir mod_php5 Here's the foreground script: <?php ini_set("display_errors",1); error_reporting(E_ALL); echo "<pre>loading page</pre>"; function run_background_process() { file_put_contents("0testprocesses.txt","foreground start time = " . time() . "\n"); echo "<pre> foreground start time = " . time() . "</pre>"; $command = "start /B \"{$_SERVER['CMS_PHP_HOMEPATH']}\php-cgi.exe\" {$_SERVER['CMS_HOMEPATH']}/testbackground.php"; $rp = popen($command, 'r'); if(isset($rp)) { pclose($rp); } echo "<pre> foreground end time = " . time() . "</pre>"; file_put_contents("0testprocesses.txt","foreground end time = " . time() . "\n", FILE_APPEND); return true; } echo "<pre>calling run_background_process</pre>"; $output = run_background_process(); echo "<pre>output = $output</pre>"; echo "<pre>end of page</pre>"; ?> And the background script: <?php $start = "background start time = " . time() . "\n"; file_put_contents("0testprocesses.txt",$start, FILE_APPEND); sleep(10); $end = "background end time = " . time() . "\n"; file_put_contents("0testprocesses.txt", $end, FILE_APPEND); ?> I've confirmed that the above scripts work correctly using Apache 2.2.3 on Linux. I'm sure I just need to change some Apache and/or PHP config settings, but I'm not sure which ones. I've been muddling over this for too long already, so any help would be appreciated.

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  • Performance of Cluster Shared Volume file copy from SAN

    - by Sequenzia
    I am hoping someone can help me out with a strange issue. We are running a Microsoft Failover Cluster with Server 2008 R2 and an Equallogic PS4000 SAN. Our main configuration has 2 Dell Poweredge T710 Servers in the cluster. We have CSV and Quorm setup. The servers each have 10 Broadcom 1Gb NICs. Right now 4 of the NICS are on the iSCSI network for accessing the SAN. They use MPIO and the Dell HIT pack. We have 5 VMs running on each node and everything runs smooth. No noticeable performance issues or anything. From the SAN I can see the 4 iSCSI connections from each server to each volume (CSV and Quorm). Again, it seems to perform great. The problem I am running into is with backups. I have tried a few backup programs like backupchain and Veeam. The problem is both of them are very very slow to backup the VMs. For instance I have a 500GB (fixed disc) VHD that’s running on the cluster. It takes over 18 hours to backup that VHD and that’s with compression and depuping turned off which is supposed to be the fasted. We also have a separate server that is just for backups. It has a lot of directed attached storage. As part of the troubleshooting I decided to bring that server into the cluster as a node. It now has access to the CSV and can read from C:\clusterstorage\volume1 which is where our VHDs live. This backup server only has 2 NICs. 1 NIC is going to the iSCSI network and the other is just on the main network. It has Intel NICS in it without any sort of MPIO or teaming. So with the 3rd server now in the cluster I started doing some benchmarking. I have a test VHD that’s about 7GBs that’s stored in the CSV. I have tested file copying that VHD from all 3 servers to directed attached storage in the respective server. The 2 Dell servers that are the main nodes in the cluster (they house the VMs) are reading that file at about 20Mbs/Sec. Which at that rate is way to slow for the backups. The other server which only has 1 NIC to the SAN is reading at around 100Mbs/Sec. I spent a few hours on the phone with Dell today about this . We went through all kind of tests and he was pretty dumb founded. He really has no idea why that server with only 1 NIC is reading about 5 times as fast as the servers with 4 NICS and MPIO. We looked at the network utilization of the NICs while the file copy was going on. The servers with the 4 NICs had a small increase of activity during the file copy but they only went up to around 8-10% on all 4 NICs. The other server with the 1 NIC jumped up to over 80% during the file copy. I plan on doing some more testing after hours and calling Dell back tomorrow but I really am confused (and so is Dell’s support rep) why I cannot get faster file copy access to the CSV on those servers. Anyone have any input on this? Any feedback would be greatly appreciated. Thanks in advance.

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  • How do I configure Apache 2.2 to Run Background PHP Processes on Win 2003?

    - by Captain Obvious
    I have a script, testforeground.php, that kicks off a background script, testbackground.php, then returns while the background script continues to run until it's finished. Both the foreground and background scripts write to the output file correctly when I run the foreground script from the command line using php-cgi: C:\>php-cgi testforeground.php The above command starts a php-cgi.exe process, then a php-win.exe process, then closes the php-cgi.exe almost immediately, while the php-win.exe continues until it's finished. The same script runs correctly but does not have permission to write to the output file when I run it from the command line using plain php: C:\>php testforeground.php AND when I run the same script from the browser, instead of php-cgi.exe, a single cmd.exe process opens and closes almost instantly, only the foreground script writes to the output file, and it doesn't appear that the 2nd process starts: http://XXX/testforeground.php Here is the server info: OS: Win 2003 32-bit HTTP: Apache 2.2.11 PHP: 5.2.13 Loaded Modules: core mod_win32 mpm_winnt http_core mod_so mod_actions mod_alias mod_asis mod_auth_basic mod_authn_default mod_authn_file mod_authz_default mod_authz_groupfile mod_authz_host mod_authz_user mod_autoindex mod_cgi mod_dir mod_env mod_include mod_isapi mod_log_config mod_mime mod_negotiation mod_setenvif mod_userdir mod_php5 Here's the foreground script: <?php ini_set("display_errors",1); error_reporting(E_ALL); echo "<pre>loading page</pre>"; function run_background_process() { file_put_contents("0testprocesses.txt","foreground start time = " . time() . "\n"); echo "<pre> foreground start time = " . time() . "</pre>"; $command = "start /B \"{$_SERVER['CMS_PHP_HOMEPATH']}\php-cgi.exe\" {$_SERVER['CMS_HOMEPATH']}/testbackground.php"; $rp = popen($command, 'r'); if(isset($rp)) { pclose($rp); } echo "<pre> foreground end time = " . time() . "</pre>"; file_put_contents("0testprocesses.txt","foreground end time = " . time() . "\n", FILE_APPEND); return true; } echo "<pre>calling run_background_process</pre>"; $output = run_background_process(); echo "<pre>output = $output</pre>"; echo "<pre>end of page</pre>"; ?> And the background script: <?php $start = "background start time = " . time() . "\n"; file_put_contents("0testprocesses.txt",$start, FILE_APPEND); sleep(10); $end = "background end time = " . time() . "\n"; file_put_contents("0testprocesses.txt", $end, FILE_APPEND); ?> I've confirmed that the above scripts work correctly using Apache 2.2.3 on Linux. I'm sure I just need to change some Apache and/or PHP config settings, but I'm not sure which ones. I've been muddling over this for too long already, so any help would be appreciated.

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  • pptpd not working externally on Ubuntu Server 11.10

    - by Brendan
    I am trying to set up a pptpd vpn on our newly installed Ubuntu 11.10 64 bit server, but am not having success having a client connect via an iPhone to the VPN. Note that no clients have been able to connect to this VPN from outside of the network. The system is up to date with patches. Here is the output of /var/log/syslog. Please note that 222.153.x.y is my remote IP address. Mar 30 22:07:47 server pptpd[9546]: CTRL: Client 222.153.x.y control connection started Mar 30 22:07:47 server pptpd[9546]: CTRL: Starting call (launching pppd, opening GRE) Mar 30 22:07:47 server pppd[9555]: Plugin /usr/lib/pptpd/pptpd-logwtmp.so loaded. Mar 30 22:07:47 server pppd[9555]: pppd 2.4.5 started by root, uid 0 Mar 30 22:07:47 server pppd[9555]: Using interface ppp0 Mar 30 22:07:47 server pppd[9555]: Connect: ppp0 <--> /dev/pts/3 Mar 30 22:07:47 server pptpd[9546]: GRE: Bad checksum from pppd. Mar 30 22:08:17 server pppd[9555]: LCP: timeout sending Config-Requests Mar 30 22:08:17 server pppd[9555]: Connection terminated. Mar 30 22:08:17 server pppd[9555]: Modem hangup Mar 30 22:08:17 server pppd[9555]: Exit. Mar 30 22:08:17 server pptpd[9546]: GRE: read(fd=6,buffer=6075a0,len=8196) from PTY failed: status = -1 error = Input/output error, usually caused by unexpected termination of pppd, check option syntax and pppd logs Mar 30 22:08:17 server pptpd[9546]: CTRL: PTY read or GRE write failed (pty,gre)=(6,7) Mar 30 22:08:17 server pptpd[9546]: CTRL: Reaping child PPP[9555] Mar 30 22:08:17 server pptpd[9546]: CTRL: Client 222.153.x.y control connection finished As you can see, the problem seems to be the connection timing out after 30 seconds ("Mar 30 22:08:17 server pppd[9555]: LCP: timeout sending Config-Requests". Over Wifi however (inside the local network) there are no issues: Mar 30 22:12:33 unreal-server pptpd[12406]: CTRL: Client 192.168.0.100 control connection started Mar 30 22:12:33 unreal-server pptpd[12406]: CTRL: Starting call (launching pppd, opening GRE) Mar 30 22:12:33 unreal-server pppd[12407]: Plugin /usr/lib/pptpd/pptpd-logwtmp.so loaded. Mar 30 22:12:33 unreal-server pppd[12407]: pppd 2.4.5 started by root, uid 0 Mar 30 22:12:33 unreal-server pppd[12407]: Using interface ppp0 Mar 30 22:12:33 unreal-server pppd[12407]: Connect: ppp0 <--> /dev/pts/3 Mar 30 22:12:33 unreal-server pptpd[12406]: GRE: Bad checksum from pppd. Mar 30 22:12:36 unreal-server pppd[12407]: peer from calling number 192.168.0.100 authorized Mar 30 22:12:36 unreal-server pppd[12407]: MPPE 128-bit stateless compression enabled Mar 30 22:12:36 unreal-server pppd[12407]: Cannot determine ethernet address for proxy ARP Mar 30 22:12:36 unreal-server pppd[12407]: local IP address 192.168.0.10 Mar 30 22:12:36 unreal-server pppd[12407]: remote IP address 192.168.1.1 I have set up an iptables config for the server; to check this isn't the problem I allowed all traffic temporarily, but this does NOT change the symptoms in the first example. Here is the output from /etc/iptables.rules.save *filter :FORWARD ACCEPT [0:0] :INPUT ACCEPT [0:0] :OUTPUT ACCEPT [0:0] COMMIT Even with these rules applied, the output from /var/log/syslog is LINE FOR LINE what I saw in the the first block of code. Please note that before running this Ubuntu server; an old SME Server box was running in place of it, that had a pptpd server on it just like we are using, and we experienced no issues.

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  • how to troubleshoot using rsyslog to output to a mysql database

    - by ChrisNZ
    Using FreeBSD 8.0 32 bit. I have installed rsyslogd 5.5.5 with ommysql. (installed ports /usr/ports/sysutils/rsyslog55 and /usr/ports/sysutils/rsyslog55-mysql) My rsyslog.conf file looks like: $ModLoad imudp $ModLoad imtcp $ModLoad ommysql $ModLoad immark.so $ModLoad imuxsock.so $ModLoad imklog.so $OptimizeForUniprocessor on $AllowedSender UDP, 10.0.0.0/8 $UDPServerAddress 0.0.0.0 $UDPServerRun 514 $UDPServerTimeRequery 2 # +SG560 *.* :ommysql:127.0.0.1,Syslog,sysloguser,mypassword My command line flags for rsyslogd are: -c5 -4 Checking the code with -c5 -N1 returns no errors. I have confirmed that rsyslogd is working by changing the last line to say: *.* /var/log/snapgear.log which results in messages appearing in the snapgear.log file. So it is probably something to do with my MySQL setup If I do: mysql -u sysloguser -p Syslog Enter password: Welcome to the MySQL monitor. Commands end with ; or \g. Your MySQL connection id is 56 Server version: 5.0.86 FreeBSD port: mysql-server-5.0.86 mysql> select * from SystemEvents; Empty set (0.00 sec) mysql> :-( I have confirmed that sysloguser has full privileges for the Syslog database. If I run rsyslogd on the console in debug mode: /usr/local/sbin/rsyslogd -f /usr/local/etc/rsyslog.conf -c5 -n -d I can see this sequence of events each time a message is received: 9244.376687256:28359280: main Q: entry added, size now log 1, phys 1 entries 9244.376705694:28359280: main Q: EnqueueMsg advised worker start 9244.376726647:28359280: Listening on UDP syslogd socket 4 (IPv4/port 514). 9244.376728602:28359280: --------imUDP calling select, active file descriptors (max 4): 4 9244.376890075:283593c0: wti 0x28306e80: worker awoke from idle processing 9244.376892031:283593c0: we deleted 0 objects and enqueued 0 objects 9244.376893986:283593c0: delete batch from store, new sizes: log 1, phys 1 9244.376895942:283593c0: msgConsumer processes msg 0/1 9244.376897898:283593c0: msg parser: flags 70, from '~NOTRESOLVED~', msg 'Jun 29 17:32:24 SG560 kernel: (20000629T1732244' 9244.376900132:283593c0: parse using parser list 0x283080e8 (the default list). 9244.376902088:283593c0: dropped LF at very end of message (DropTrailingLF is set) 9244.376904044:283593c0: Parser 'rsyslog.rfc5424' returned -2160 9244.376905999:283593c0: Message will now be parsed by the legacy syslog parser (one size fits all... ;)). 9244.376907955:283593c0: Parser 'rsyslog.rfc3164' returned 0 9244.376909910:283593c0: testing filter, f_pmask 255 9244.376911866:283593c0: Called action, logging to ommysql 9244.376918012:283593c0: actionTryResume: action state: susp, next retry (if applicable): 1277869250 [now 1277869244] 9244.376919967:283593c0: action call returned -2123 9244.376921923:283593c0: tryDoAction: unexpected error code -2123, finalizing 9244.376926113:283593c0: actionTryResume: action state: susp, next retry (if applicable): 1277869250 [now 1277869244] 9244.376928069:283593c0: ruleset: get iRet 0 from rule.ProcessMsg() 9244.376930024:283593c0: ruleset.ProcessMsg() returns 0 9244.376931980:283593c0: regular consumer finished, iret=0, szlog 0 sz phys 1 9244.376933936:283593c0: XXX: enqueueing data element 0 of 1 9244.376935891:283593c0: we deleted 1 objects and enqueued 0 objects 9244.376938126:283593c0: delete batch from store, new sizes: log 0, phys 0 9244.376940082:283593c0: regular consumer finished, iret=4, szlog 0 sz phys 0 9244.376942037:283593c0: main Q:Reg/w0: worker IDLE, waiting for work. .... I can see the Action Call to ommysql returns unexpected error code -2123 Now I am stuck! Any ideas on what to look for next? Perhaps I there are extra ports I need to install? I will be very grateful for any assistance here!

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