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  • Disable Internet Explorer 8 Developer Tools

    - by Steve Brouillard
    Is there a way to either disable Internet Explorer 8 Developer Tools, or at least change the shortcut key mapping? I'm working on an ASP.NET AJAX app that has used the F12 key for a function for years (it's actually a hold over from the original DOS app). Customers have used this key for the sam function for nearly 15 years and we'd really like to avoid having to move that function. Cheers

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  • Editable TreeView

    - by Mostafa Mahdieh
    I need a treeview with the following features: ability to drag and drop nodes inside the treeview there are buttons on the top, that allow to move items up and down. editable node text Is there any implementation of this available? If not all, Is there an implementation of feature 1 available?

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  • What can you do with AppleScript?

    - by mtwisterr
    Everything I know about AppleScript I taught myself and was wondering if I missed any cool features. I know you can make the computer talk to and control applications but is there anything else it can do or is it time to move on to a new language?

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  • Queue In a C# Ilist

    - by Ricky
    Hello, I have a list with 5 elements...What I want to move foward all elements, removing the last one and add a new value to the first one. Is there any pre-made list methods that do that or help me so? Like a Queue

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  • about onmouseout event.

    - by lazyanno
    as follow codes: <div id="outerBox" style="border:1px solid red;width:300;height:300" onmouseout="alert('out')"> <div id="innerBox" style="border:1px solid blue;width:50;height:50">inner</div> </div> why when i move mouse on the "innerBox", it was trigger alert('out') ? i want mouse out "outerBox" trigger alert('out') only, mouse on "innerBox" don't trigger alert. hot to do this? thanks all :)

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  • How to get collision between two meshes in j2me 3d game

    - by Rishabh
    Hi, I am making an application for 3d ball balancing game on j2me, I need to move my 3d ball on my ball path. I can get both ball and path object as a mesh from m3g file. How I will know that my ball is in the path or not ? Is there any notification I can get for interaction of two meshes ? Thanks in advance...

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  • How to Change TabPage Position in C#.NET?

    - by user327387
    I have six tabs on my Windows application. I need to put tab #6 after tab #2, how can i do it? I couldn't drag the tab to the location i want! The 5 tabs are full of controls that took long time to name and design. Any idea how to move last tab and place it after 3rd tab?

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  • Moving a unit precisely along a path in x,y coordinates

    - by Adam Eberbach
    I am playing around with a strategy game where squads move around a map. Each turn a certain amount of movement is allocated to a squad and if the squad has a destination the points are applied each turn until the destination is reached. Actual distance is used so if a squad moves one position in the x or y direction it uses one point, but moving diagonally takes ~1.4 points. The squad maintains actual position as float which is then rounded to allow drawing the position on the map. The path is described by touching the squad and dragging to the end position then lifting the pen or finger. (I'm doing this on an iPhone now but Android/Qt/Windows Mobile would work the same) As the pointer moves x, y points are recorded so that the squad gains a list of intermediate destinations on the way to the final destination. I'm finding that the destinations are not evenly spaced but can be further apart depending on the speed of the pointer movement. Following the path is important because obstacles or terrain matter in this game. I'm not trying to remake Flight Control but that's a similar mechanic. Here's what I've been doing, but it just seems too complicated (pseudocode): getDestination() { - self.nextDestination = remove_from_array(destinations) - self.gradient = delta y to destination / delta x to destination - self.angle = atan(self.gradient) - self.cosAngle = cos(self.angle) - self.sinAngle = sin(self.angle) } move() { - get movement allocation for this turn - if self.nextDestination not valid - - getNextDestination() - while(nextDestination valid) && (movement allocation remains) { - - find xStep and yStep using movement allocation and sinAngle/cosAngle calculated for current self.nextDestination - - if current position + xStep crosses the destination - - - find x movement remaining after self.nextDestination reached - - - calculate remaining direct path movement allocation (xStep remaining / cosAngle) - - - make self.position equal to self.nextDestination - - else - - - apply xStep and yStep to current position - } - round squad's float coordinates to integer screen coordinates - draw squad image on map } That's simplified of course, stuff like sign needs to be tweaked to ensure movement is in the right direction. If trig is the best way to do it then lookup tables can be used or maybe it doesn't matter on modern devices like it used to. Suggestions for a better way to do it? an update - iPhone has zero issues with trig and tracking tens of positions and tracks implemented as described above and it draws in floats anyway. The Bresenham method is more efficient, trig is more precise. If I was to use integer Bresenham I would want to multiply by ten or so to maintain a little more positional accuracy to benefit collisions/terrain detection.

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  • GNU Smalltalk text interface hard to use

    - by None
    I built GNU Smalltalk from source on my Mac because I couldn't get it working using fink and I found VMs like Squeak hard to understand. When I run the gst command it works fine, but unlike command line interfaces such the Python and Lua ones, it is hard to use because when I use the left or right arrow keys, I want the cursor to move left or right, but instead it inserts text like "^[[D". I understand why it does this but is there any way to fix it so it is more usable?

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  • Tile Collision Question

    - by Alu
    Hey guys, I'm working on tile collision. Currently, I just draw the tile map the normal way (two for loops) and there is no scrolling. Right now, to check if my player is over a tile, I use tileX = (int)person1v.X / 16; tileY = (int)person1v.Y / 16; However, I want to detect collision before I hit the tile so it could act as a wall. How do I detect collision before even making the move?

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  • Generate MetaData with ANT

    - by Neil Foley
    I have a folder structure that contains multiple javascript files, each of these files need a standard piece of text at the top = //@include "includes.js" Each folder needs to contain a file named includes.js that has an include entry for each file in its directory and and entry for the include file in its parent directory. I'm trying to achive this using ant and its not going too well. So far I have the following, which does the job of inserting the header but not without actually moving or copying the file. I have heard people mentioning the <replace> task to do this but am a bit stumped. <?xml version="1.0" encoding="UTF-8"?> <project name="JavaContentAssist" default="start" basedir="."> <taskdef resource="net/sf/antcontrib/antcontrib.properties"> <classpath> <pathelement location="C:/dr_workspaces/Maven Repository/.m2/repository/ant-contrib/ant-contrib/20020829/ant-contrib-20020829.jar"/> </classpath> </taskdef> <target name="start"> <foreach target="strip" param="file"> <fileset dir="${basedir}"> <include name="**/*.js"/> <exclude name="**/includes.js"/> </fileset> </foreach> </target> <target name="strip"> <move file="${file}" tofile="${a_location}" overwrite="true"> <filterchain> <striplinecomments> <comment value="//@" /> </striplinecomments> <concatfilter prepend="${basedir}/header.txt"> </concatfilter> </filterchain> </move> </target> </project> As for the generation of the include files in the dir I'm not sure where to start at all. I'd appreciate if somebody could point me in the right direction.

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  • how to maintain checkbox status in pagination in php

    - by abdullah
    i ve used pagination. what the problem is for example: i ve 3 pages 1) in the first i'm clicking some checkboxes and 2) i move on to the second and 3) return back to the 1st page the checkbox that i already checked is unchecked. for form submission i need the checkbox status that i ve checked on all pages should be submit. i need a detail description and clear answer for my question. Is anybody there to help me pls.....

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  • "Snap an image" in MATLAB

    - by Megan Mathews
    I am a beginner and for lack of a better way to put this, does MATLAB have a function that will "snap an image" or move an image to some predefined location if within a certain area? I have checked out some forums with no luck so far. Thank you so much for your assistance.

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  • Moving a turtle to the center of a circle.

    - by Maggie
    I've just started using the turtle graphics program, but I can't figure out how to move the turtle automatically to the center of a circle (no matter where the circle is located) without it drawing any lines. I thought I could use the goto.() function but it's too specific and I need something general.

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  • Remove tabstop from ButtonColumn inside DataGrid

    - by Faruz
    Is there any way to disable keyboard tabStop for a ButtonColumn inside a dataGrid? I want the buttons there to be only enabled through mouse-clicks, because sometimes the grid can be large and I want that pressing "tabs" will skip the grid and move to the other controls on the page.

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  • Web based client for Amazon S3

    - by Dick Lebavo
    We are looking for a secure online solution to access our files stored on Amazon S3. We have about 3K files, mostly media and documents, that we need to make available to our employees on the move. We don't want to develop anything in-house if there is an existing solution. Please note that our employees are not technologically minded , so a simple web based upload/download GUI would work the best.

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  • Simple 3D Editor/Viewer

    - by mnn
    I'm looking for an application, which could be able to load bunch of points in space, render them and be able to simple 3D operations (select such point, rotate & move viewport). The source has to be available, as I want to use it as basis for my own application.

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  • WPF or Windows Forms

    - by Luminose
    I've been playing around with C# console applications for about a year and I want to move on to creating GUI applications. I have never done any GUI development besides basic Java applications, but I want to continue using C#. Should I start learning Windows Forms or jump straight to WPF? Is there a huge difference? Does WPF build on top of Windows Forms or are they totally different?

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  • How do I add a .jar file to the compilation of .java files

    - by Christopher Schroeder
    My makefile is below Also, I would appreciate it if you told me how to move my .class files to ../bin/ JFLAGS = -cp JAR = "RSBot*.jar" JC = javac .SUFFIXES: .java .class .java.class: $(JC) $(JFLAGS) $(JAR) $*.java CLASSES = \ src/Banker.java \ src/Eater.java \ src/Fighter.java \ src/grotgui.java \ src/InventTab.java \ src/Looter.java \ src/Potter.java \ src/W8babyGrotworm.java \ src/Walker.java default: classes classes: $(CLASSES:.java=.class) clean: $(RM) *.class

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  • Automated download of website content using ASP.net

    - by Yaaqov
    Using ASP.net, what methods can I use to do the following: Open up a connection to a given URL to read HTML content Parse the given URL for hyperlinks, and place them in an array Loop through each hyperlink (only 1 level down), opening each one, saving the HTML contents in a table, and move to the next hyperlink until done. If ASP.net is not up to the task, other languages or free scripts/toolkits would be acceptable. Thanks.

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  • Xcode xcconfig file and build rules

    - by g-Off
    I have an Xcode project that contains many sub-projects. The main project file and all sub-projects have the same xcconfig file. Some of the sub-projects currently have a build rule set on them to use the Intel compiler for C++ files. I'm wondering if there is a way to move this build rule into the xcconfig file so that I can easily turn on or off the Intel compiler for C++ files by changing just the one xcconfig file instead of having to modify the build rule for each sub-project

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