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  • How can I render multiple windows with DirectX 9 in C++?

    - by Friso1990
    I'm trying to render multiple windows, using DirectX 9 and swap chains, but even though I create 2 windows, I only see the first one that I've created. My RendererDX9 header is this: #include <d3d9.h> #include <Windows.h> #include <vector> #include "RAT_Renderer.h" namespace RAT_ENGINE { class RAT_RendererDX9 : public RAT_Renderer { public: RAT_RendererDX9(); ~RAT_RendererDX9(); void Init(RAT_WindowManager* argWMan); void CleanUp(); void ShowWin(); private: LPDIRECT3D9 renderInterface; // Used to create the D3DDevice LPDIRECT3DDEVICE9 renderDevice; // Our rendering device LPDIRECT3DSWAPCHAIN9* swapChain; // Swapchain to make multi-window rendering possible WNDCLASSEX wc; std::vector<HWND> hwindows; void Render(int argI); }; } And my .cpp file is this: #include "RAT_RendererDX9.h" static LRESULT CALLBACK MsgProc( HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam ); namespace RAT_ENGINE { RAT_RendererDX9::RAT_RendererDX9() : renderInterface(NULL), renderDevice(NULL) { } RAT_RendererDX9::~RAT_RendererDX9() { } void RAT_RendererDX9::Init(RAT_WindowManager* argWMan) { wMan = argWMan; // Register the window class WNDCLASSEX windowClass = { sizeof( WNDCLASSEX ), CS_CLASSDC, MsgProc, 0, 0, GetModuleHandle( NULL ), NULL, NULL, NULL, NULL, "foo", NULL }; wc = windowClass; RegisterClassEx( &wc ); for (int i = 0; i< wMan->getWindows().size(); ++i) { HWND hWnd = CreateWindow( "foo", argWMan->getWindow(i)->getName().c_str(), WS_OVERLAPPEDWINDOW, argWMan->getWindow(i)->getX(), argWMan->getWindow(i)->getY(), argWMan->getWindow(i)->getWidth(), argWMan->getWindow(i)->getHeight(), NULL, NULL, wc.hInstance, NULL ); hwindows.push_back(hWnd); } // Create the D3D object, which is needed to create the D3DDevice. renderInterface = (LPDIRECT3D9)Direct3DCreate9( D3D_SDK_VERSION ); // Set up the structure used to create the D3DDevice. Most parameters are // zeroed out. We set Windowed to TRUE, since we want to do D3D in a // window, and then set the SwapEffect to "discard", which is the most // efficient method of presenting the back buffer to the display. And // we request a back buffer format that matches the current desktop display // format. D3DPRESENT_PARAMETERS deviceConfig; ZeroMemory( &deviceConfig, sizeof( deviceConfig ) ); deviceConfig.Windowed = TRUE; deviceConfig.SwapEffect = D3DSWAPEFFECT_DISCARD; deviceConfig.BackBufferFormat = D3DFMT_UNKNOWN; deviceConfig.BackBufferHeight = 1024; deviceConfig.BackBufferWidth = 768; deviceConfig.EnableAutoDepthStencil = TRUE; deviceConfig.AutoDepthStencilFormat = D3DFMT_D16; // Create the Direct3D device. Here we are using the default adapter (most // systems only have one, unless they have multiple graphics hardware cards // installed) and requesting the HAL (which is saying we want the hardware // device rather than a software one). Software vertex processing is // specified since we know it will work on all cards. On cards that support // hardware vertex processing, though, we would see a big performance gain // by specifying hardware vertex processing. renderInterface->CreateDevice( D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, hwindows[0], D3DCREATE_SOFTWARE_VERTEXPROCESSING, &deviceConfig, &renderDevice ); this->swapChain = new LPDIRECT3DSWAPCHAIN9[wMan->getWindows().size()]; this->renderDevice->GetSwapChain(0, &swapChain[0]); for (int i = 0; i < wMan->getWindows().size(); ++i) { renderDevice->CreateAdditionalSwapChain(&deviceConfig, &swapChain[i]); } renderDevice->SetRenderState(D3DRS_CULLMODE, D3DCULL_CCW); // Set cullmode to counterclockwise culling to save resources renderDevice->SetRenderState(D3DRS_AMBIENT, 0xffffffff); // Turn on ambient lighting renderDevice->SetRenderState(D3DRS_ZENABLE, TRUE); // Turn on the zbuffer } void RAT_RendererDX9::CleanUp() { renderDevice->Release(); renderInterface->Release(); } void RAT_RendererDX9::Render(int argI) { // Clear the backbuffer to a blue color renderDevice->Clear( 0, NULL, D3DCLEAR_TARGET, D3DCOLOR_XRGB( 0, 0, 255 ), 1.0f, 0 ); LPDIRECT3DSURFACE9 backBuffer = NULL; // Set draw target this->swapChain[argI]->GetBackBuffer(0, D3DBACKBUFFER_TYPE_MONO, &backBuffer); this->renderDevice->SetRenderTarget(0, backBuffer); // Begin the scene renderDevice->BeginScene(); // End the scene renderDevice->EndScene(); swapChain[argI]->Present(NULL, NULL, hwindows[argI], NULL, 0); } void RAT_RendererDX9::ShowWin() { for (int i = 0; i < wMan->getWindows().size(); ++i) { ShowWindow( hwindows[i], SW_SHOWDEFAULT ); UpdateWindow( hwindows[i] ); // Enter the message loop MSG msg; while( GetMessage( &msg, NULL, 0, 0 ) ) { if (PeekMessage( &msg, NULL, 0U, 0U, PM_REMOVE ) ) { TranslateMessage( &msg ); DispatchMessage( &msg ); } else { Render(i); } } } } } LRESULT CALLBACK MsgProc( HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam ) { switch( msg ) { case WM_DESTROY: //CleanUp(); PostQuitMessage( 0 ); return 0; case WM_PAINT: //Render(); ValidateRect( hWnd, NULL ); return 0; } return DefWindowProc( hWnd, msg, wParam, lParam ); } I've made a sample function to make multiple windows: void RunSample1() { //Create the window manager. RAT_ENGINE::RAT_WindowManager* wMan = new RAT_ENGINE::RAT_WindowManager(); //Create the render manager. RAT_ENGINE::RAT_RenderManager* rMan = new RAT_ENGINE::RAT_RenderManager(); //Create a window. //This is currently needed to initialize the render manager and create a renderer. wMan->CreateRATWindow("Sample 1 - 1", 10, 20, 640, 480); wMan->CreateRATWindow("Sample 1 - 2", 150, 100, 480, 640); //Initialize the render manager. rMan->Init(wMan); //Show the window. rMan->getRenderer()->ShowWin(); } How do I get the multiple windows to work?

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  • How can a single script attached to multiple enemies provide separate behavior for each enemy?

    - by Syed
    I am making a TD game and now stucked at multiple enemies using same script. All is well with scripts attached with one enemy only. Problem is in running multiple enemies. Here is the overview. I have a Enemy object with which I have attached a 'RunEnemy' script. Flow of this script is: RunEnemy.cs: PathF p; p = gameObject.GetComponent<PathF>(); //PathF is a pathfinding algo which has 'search; function which returns a array of path from starting position PathList = p.search(starting position); //------------------------------- if(PathList != null) { //if a way found! if(moving forward) transform.Translate(someXvalue,0,0); //translates on every frame until next grid point else if(moving back) transform.Translate(0,someXvalue,0); ...and so on.. if(reached on next point) PathList = p.search(from this point) //call again from next grid point so that if user placed a tower enemy will run again on the returned path } Now I have attached this script and "PathF.cs" to a single enemy which works perfect. I have then made one more enemy object and attached both of these script to it as well, which is not working they both are overlapping movements. I can't understand why, I have attached these scripts on two different gameobjects but still their values change when either enemy changes its value. I don't want to go with a separate script for each enemy because there would be 30 enemies in a scene. How can I fix this problem?

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  • How can I author objects with perspective that fit into a tile-based map but span multiple tiles?

    - by Growler
    I'm creating a tilemap city and trying to figure out the most efficient way to create unique building scenes. The trick is, I need to maintain a sort of 2D, almost-top-down perspective, which is hard to do with buildings or large objects that span multiple tiles. I've tried doing three buildings at a time, and mixing and matching the base layer and colors, like this: This creates a weird overlapping effect, and also doesn't seem that efficient from a production standpoint. But it was the best way to have shadows appear correctly on the neighboring buildings. I'm wondering if modular buildings would be the way to go? That way I can mix and match any set of buildings together as tiles: I guess I would have to risk some perspective and shadowing to get the buildings to align correctly. What sort of authoring process could I use to allow me to create a variety of buildings (or other objects) that maintain this perspective while spanning multiple tiles worth of screen space? Would you recommend creating blank buildings, and then affixing art overlays as necessary to make the buildings unique? Or should they be directly part of the building tile (for example, create a separate tileset of buildings signs and colorings)?

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  • Given a database table where multiple rows have the same values and only the most recent record is to be returned

    - by Jim Lahman
    I have a table where there are multiple records with the same value but varying creation dates.  A sample of the database columns is shown here:   1: select lot_num, to_char(creation_dts,'DD-MON-YYYY HH24:MI:SS') as creation_date 2: from coil_setup 3: order by lot_num   LOT_NUM                        CREATION_DATE        ------------------------------ -------------------- 1435718.002                    24-NOV-2010 11:45:54 1440026.002                    17-NOV-2010 06:50:16 1440026.002                    08-NOV-2010 23:28:24 1526564.002                    01-DEC-2010 13:14:04 1526564.002                    08-NOV-2010 22:39:01 1526564.002                    01-NOV-2010 17:04:30 1605920.003                    29-DEC-2010 10:01:24 1945352.003                    14-DEC-2010 01:50:37 1945352.003                    09-DEC-2010 04:44:22 1952718.002                    25-OCT-2010 09:33:19 1953866.002                    20-OCT-2010 18:38:31 1953866.002                    18-OCT-2010 16:15:25   Notice that there are multiple instances of of the same lot number as shown in bold. To only return the most recent instance, issue this SQL statement: 1: select lot_num, to_char(creation_date,'DD-MON-YYYY HH24:MI:SS') as creation_date 2: from 3: ( 4: select rownum r, lot_num, max(creation_dts) as creation_date 5: from coil_setup group by rownum, lot_num 6: order by lot_num 7: ) 8: where r < 100  LOT_NUM                        CREATION_DATE        ------------------------------ -------------------- 2019416.002                    01-JUL-2010 00:01:24 2022336.003                    06-OCT-2010 15:25:01 2067230.002                    01-JUL-2010 00:36:48 2093114.003                    02-JUL-2010 20:10:51 2093982.002                    02-JUL-2010 14:46:11 2093984.002                    02-JUL-2010 14:43:18 2094466.003                    02-JUL-2010 20:04:48 2101074.003                    11-JUL-2010 09:02:16 2103746.002                    02-JUL-2010 15:07:48 2103758.003                    11-JUL-2010 09:02:13 2104636.002                    02-JUL-2010 15:11:25 2106688.003                    02-JUL-2010 13:55:27 2106882.003                    02-JUL-2010 13:48:47 2107258.002                    02-JUL-2010 12:59:48 2109372.003                    02-JUL-2010 20:49:12 2110182.003                    02-JUL-2010 19:59:19 2110184.003                    02-JUL-2010 20:01:03

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  • Mixing both local and nonlocal addresses on three switches

    - by klew
    I have four computers that have nonlocal addresses like 150.X.X.X. Now I also get another few computers that should be only accessible through a gateway (it will be computing cluster) and they addresses are 10.0.0.X. I also wanted to include those four older computers to this new cluster, but I want them to be accessible from internet on nonlocal addresses (so I would like to set up them on both 150.X.X.X and 10.0.0.X addresses - I've set up it as interface eth0:0 since I have only one NIC). Those new computers have their switch and old computers also have their own switch. Both of them are connected to another (third) switch. The problem is that those old computers see each other (I can ping them), and also new computers see each other, but I can't ping old computer from new computer and vice versa. However pinging on nonlocal adresses works as expected. I looked into switch configuration and didn't find anything useful. I have no idea what I missed here. Can somebody help? All computers have Ubuntu Server 10.04

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  • How do I sync Dreamweaver site definitions across 2 computers?

    - by baritoneuk
    I use Dreamweaver on my laptop and Desktop PC and frequently change between them. I keep all my sites synced using Syncplicity (similar to Dropbox, which indecently I also use) I want my site definitions to be synced across the two computers. If I add a new site on one computer I want it to appear on the other one. I know I can export all sites on one computer and then get Syncplicity to sync the files to the other computer at which point I can import them. However this relies on me remembering to do this each time I add a new site, and it's also quite time consuming. As far as I can tell, Dreamweaver (at least upto CS4- not sure about CS5) stupidly stores the site definitions in the registry. I really don't know why they do this- if they stored it in xml files then I could easily sync the information. Does anyone know if what I am asking is possible?

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  • Why might different computers calculate different arithmetic results in VB.NET?

    - by Eyal
    I have some software written in VB.NET that performs a lot of calculations, mostly extracting jpegs to bitmaps and computing calculations on the pixels like convolutions and matrix multiplication. Different computers are giving me different results despite having identical inputs. What might be the reason? Edit: I can't provide the algorithm because it's proprietary but I can provide all the relevant operations: ULong \ ULong (Turuncating division) Bitmap.Load("filename.bmp') (Load a bitmap into memory) Bitmap.GetPixel(Integer, Integer) (Get a pixel's brightness) Double + Double Double * Double Math.Sqrt(Double) Math.PI Math.Cos(Double) ULong - ULong ULong * ULong ULong << ULong List.OrderBy(Of Double)(Func) Hmm... Is it possible that OrderBy is using a non-stable QuickSort and that QuickSort is using a random pivot? Edit: Just tested, nope. The sort is stable.

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  • How to copy lots of files between two computers, without network?

    - by Steve Bennett
    I want to copy around 50Gb of files from my desktop to my work laptop. For some reason, the laptop won't connect to my home network. I haven't had any luck with a direct ethernet connection either, and I'm not willing to change any of the laptop's network configuration (last time I did that, I couldn't get onto the network at work, making me Not Very Popular). So...what else is there? The obvious route is copying via SD card. My largest card is 8Gb. But I can't find a good workflow. Is there a tool designed for this, where I could just repetitively move the card back and forth, without having to select files? I've tried using teracopy, but you end up missing a few files. I guess I could zip everything up into multi-volume .rars or something...but is there a more elegant way?

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  • What type of Multimeter is safe to use on computers?

    - by Ssvarc
    In "Upgrading and Repairing PC's - 18th edition" by Scott Mueller on pg. 1278 he discusses multimeters. "You should only use a DMM (digital multimeter) instead of the older needle-type multimeters because the older meters work by injecting 9V into the circuit when measuring resistance, which damages most computer circuits. A DMM uses a much smaller voltage (usually 1.5V) when making resistance measurements, which is safe for electronic equipment." Most DMM's that I've looked at have 9V batteries. Are they internally stepping down the voltage used when making these measurements? Wouldn't the concern of injecting 9V be true when measuring continuity as well? A little off topic, there is a fascinating way to test for laptop screen inverter failure, (http://www.fonerbooks.com/test.htm), is anyone aware of a safe DMM that is capable of this as well?

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  • How to setup Hadoop cluster so that it accepts mapreduce jobs from remote computers?

    - by drasto
    There is a computer I use for Hadoop map/reduce testing. This computer runs 4 Linux virtual machines (using Oracle virtual box). Each of them has Cloudera with Hadoop (distribution c3u4) installed and serves as a node of Hadoop cluster. One of those 4 nodes is master node running namenode and jobtracker, others are slave nodes. Normally I use this cluster from local network for testing. However when I try to access it from another network I cannot send any jobs to it. The computer running Hadoop cluster has public IP and can be reached over internet for another services. For example I am able to get HDFS (namenode) administration site and map/reduce (jobtracker) administration site (on ports 50070 and 50030 respectively) from remote network. Also it is possible to use Hue. Ports 8020 and 8021 are both allowed. What is blocking my map/reduce job submits from reaching the cluster? Is there some setting that I must change first in order to be able to submit map/reduce jobs remotely? Here is my mapred-site.xml file: <configuration> <property> <name>mapred.job.tracker</name> <value>master:8021</value> </property> <!-- Enable Hue plugins --> <property> <name>mapred.jobtracker.plugins</name> <value>org.apache.hadoop.thriftfs.ThriftJobTrackerPlugin</value> <description>Comma-separated list of jobtracker plug-ins to be activated. </description> </property> <property> <name>jobtracker.thrift.address</name> <value>0.0.0.0:9290</value> </property> </configuration> And this is in /etc/hosts file: 192.168.1.15 master 192.168.1.14 slave1 192.168.1.13 slave2 192.168.1.9 slave3

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  • Routing multiple static IPs from ISP at the cable modem?

    - by Jakobud
    I'm taking over IT responsibilities for a previous IT guy. We have a 50mb cable modem connection from Comcast along with 5 static IP addresses: XXX.XXX.XXX.180 XXX.XXX.XXX.181 XXX.XXX.XXX.182 XXX.XXX.XXX.183 XXX.XXX.XXX.184 We are in the process of replacing our firewall machine. Currently the firewall box is the only thing connected to the cable modem. However the cable modem has multiple ethernet ports on it, similarly to a router. I have assembled a new firewall machine and its time to start testing and configuring it. So that means that I also need it plugged into the cable modem (remember it has multiple ethernet ports on it). So now with multiple computer plugged into the cable modem, how does the cable modem know where to route the traffic? If some request on the internet is made to XXX.XXX.XXX.181, which goes to our cable modem, how does the cable modem know which connected computer that traffic is supposed to be sent? Looking at the web interface for the cable modem, there doesn't seem to be anything special setup on it with regards to routing or NATing IP addresses. Is that because when there is only one computer connected to the modem, all traffic is sent to it by default? Now that I am going to (temporarily) have multiple computers plugged into the cable modem, do I need to specify routing or NAT rules on the modem itself? I am going to speak to Comcast about this next, but I figured I'd ask here first just so I can get a better grasp on how this type of thing generally plays out.

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  • How do you sync tabs between computers with Mozilla Firefox Sync?

    - by 1.21 gigawatts
    Mozilla says that with Firefox Sync if you are working on one computer with 5 tabs open you can then switch to another computer or device and Sync can or will update the second computer with those tabs. How do I do this? BACKGROUND I have setup Firefox Sync on both devices and they have been synced. How do you sync them again? Is it automatically syncing them in the background? How often? How do you sync the tabs? Are the passwords synced? Documentation The documentation below describes how to add another device or computer to Sync. It says that when you add the device it syncs it. But it doesn't describe how and when it keeps it in sync or how to sync the tabs. [1] http://support.mozilla.org/en-US/kb/what-firefox-sync

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  • How can I stream audio signals from various devices/computers to my home server?

    - by Breakthrough
    I currently have a headless home server set up (running Ubuntu 12.04 server edition) running a simple Apache HTTP server. The server is near an audio receiver, which controls a set of indoor and outdoor speakers in my home. Recently, my father purchased a Bluetooth adapter, which our various laptops and cellphones can connect to, outputting the music to the speakers. I was hoping to find a solution that worked over Wi-Fi, namely because it won't cost anything (I already have a server with an audio card), and it doesn't depend on Bluetooth. Is there any cross-platform (preferably free and open-source) solution that I can use which will allow me to stream audio to my home server, over my home network, from a wide variety of devices (laptops running Windows/Linux or cellphones running Android/BB/iOS)? I need something that works at least with Windows and Android. Also, just to clairfy, I want something that simply allows devices to connect to my server and output an audio signal without any action on the server end (since it's a server hidden away near my receiver). Any subsequent connection attempt should be dropped, so only one device can be in control of the stereo at once.

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  • At what year in history was computers first used to store porn? [closed]

    - by Emil H
    Of course this sounds like a joke question, but it's meant seriously. I remember being told by an old system administrator back in the early nineties about people asking about good FTPs for porn, and that they would as a joke always tell them to connect to 127.0.0.1. They would come back saying that there was a lot of porn at that address, but that oddly enough it seemed like they already had it all. Point being, it seems like it's been around for quite a while. Anyway. Considering that a considerable portion of the internet is devoted to porn these days, it would be interesting to know if someone has any kind of idea as to when and where the phenomena first arose? There must be some mention of this in old hacker folk lore? (Changed to CW to emphasize that this isn't about rep, but about genuine curiousity. :)

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  • Repercussions of Raising Domain Functional Level to 2008 on Mac computers running 10.6.2 with OD

    - by JohnyV
    We have recently replaced all of our 2003 server domain controllers to 2008 r2 and have tried to implement PSO's but have found that the domain functional level must be raised to 2008. We have a mac server in our environment that runs open directory and it is integrated into AD. Does anyone know if I do raise the domain functional level (which makes sense since we only have 2008 r2 domain controllers) what the repercussions (if any) there will be on the macs in the environment? Macs are running 10.6.2 and mac server runs the same. Mac server is running OD and also bound to AD.

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  • Is to possible to achieve the SATA II's 3Gbps (375MBps) between home network storage and home computers?

    - by techaddict
    Gigabit ethernet only has 1Gbps (125MBps), whereas SATA II has up to three times that rate. Is it possible to achieve the rate of three times Gigabit ethernet connection which is SATA II speeds, between home network storage and the laptops and desktops with SATA II hard drives? If so, how? Or, is the limitation of a gigabit ethernet port on the laptops the limitng factor, making 1000Gbps the fastest practical transfer speed possible? (practical, meaning that without taking apart the laptop and doing physical modifications like branching a SATA II transfer cable, etc.) -- I just realized -- wouldn't a USB 3.0 cable do the trick? Since USB 3.0 can reach up to 675MBps?

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  • how do i learn how to become really tech savvy with computers? [closed]

    - by alex
    i'm looking to become really really good at understanding my machine. this includes hardware, software, firmware, the internet, creating my own network, troubleshooting problems, etc. I have an aerospace engineering degree so i'm technically inclined, but i want to really delve deeper in becoming a techno guru. what literature should i start reading? books, textbooks, journals, articles, papers, etc. anything would help, thanks!

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  • I would like to start multiple computers at once, What software do I use?

    - by Matt 'Trouble' Esse
    I have turned on Wake On Lan on all of the BIOSes in the PCs and I have a simple batch file that runs a free command wolcmd.exe Wake on Lan Command Line The syntax is as follows: wolcmd [mac address] [ip address] [subnet mask] [port number] The batch file looks a little like this.... wolcmd 009027a324fe 195.188.159.20 255.255.255.0 8900 wolcmd 009024a731da 212.86.64.31 255.255.255.0 8900 It's OK but It's not very user friendly (I need to set this up for other people to use and administer) Can you suggest a Windows (XP/Vixta/7) Alternative with a GUI? Free is cool, but a good paid for version is fine if you think it's worth it! Thanks in advance for your informed suggestions

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  • Is there an easy way to mass-transfer all files between two computers?

    - by Raven Dreamer
    I'm currently visiting my parents for the Christmas holidays, and as I'm sure is the case of many in the post-tech generation, my arrival brings with it the assumption of personal tech support. I've been tasked with setting up my folks' new computer, and they want to make sure all their files, yes, all their files, get transfered over to the new device. Short of manually dragging each folder in the C:/ directory onto an external hard drive and then out onto the recipient computer, is there an easier / faster way to do this?

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  • Should I anticipate any problems trying to use the same SSL Cert on 2 computers (primary, backup)?

    - by Matt
    We have a production machine running IIS6 with a wildcard SSL certificate. The certificate that was installed is not exportable. We want to upgrade the system to IIS7. As part of this venture, we're creating a backup/failover server that will serve the exact same websites - when we take the primary down for upgrade, the secondary will take over. As such, the secondary also needs the SSL certificate. However, since the certificate was not exportable, this means re-keying it from Go Daddy. Per http://help.godaddy.com/article/867, I know that by re-keying the certificate the original will stop working. I'm still pretty new to SSL certificates, so are there any problems I should anticipate when installing the same SSL certificate on 2 different machines?

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  • How to detect/list rogue computers connected to a WIFI network without access to the Wifi Router interface?

    - by JJarava
    This is what I believe to be an interesting challenge :) A relative (that leaves a bit too far to go there in person) is complaining that their WIFI/Internet network performance has gone down abysmally lately. She'd like to know if some of the neighbors are using her wifi network to access the internet but she's not too technically savvy. I know that the best way to prevent issues would be to change the Router password, but it's a bit of a PITA having to re-configure all wifi devices... and if the uninvited guest broke the password once, they can do it again... Her wifi router/internet connection is provided by the telco, and remotely managed so she can log-on to their telco account's page and remotely change the router's Wifi password, but doesn't have access to the router status page/config/etc unless she opts out of the telco's remote support and mainteinance service... So, how could she check if there are guests in the wifi with this restrictions and in the most "point and click way"? In this case I'd probably use nmap to look for other devices in the network, but I'm not sure if that's the easiest way to do it. I'm not a wifi expert, so I don't know if there are any wifi-scanning utils that can tell us who's talking to the router... Lastly, she's a Windows user as I guess that'll influence the choice of tools available Any suggestions more than welcome Regards!

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  • Is it possible to restrict fileserver access to domain users using computers that are members of the domain?

    - by Chris Madden
    It seems domain isolation can be used to accomplish, but I'd like a solution that doesn't require IPsec, or more accurately, doesn't require IPsec on the fileserver. IPsec if done in software has a large CPU overhead and our NAS boxes don't support any kind of offload. The goal is to avoid authenticated users using non-managed machines to access network resources. Network Access Protection (NAP) and the various enforcement points looked promsiing but I couldn't find a bulletproof way to use them [which doesn't require IPsec on the fileserver]. I was thinking when a domain user accesses the NAS box it will first need a Kerberos ticket from AD, so if AD could somehow verify the computer that was requesting the ticket was in the domain I'd have a solution.

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