Search Results

Search found 3596 results on 144 pages for 'division by zero'.

Page 24/144 | < Previous Page | 20 21 22 23 24 25 26 27 28 29 30 31  | Next Page >

  • Restricting joystick within a radius of center

    - by Phil
    I'm using Unity3d iOs and am using the example joysticks that came with one of the packages. It works fine but the area the joystick moves in is a rectangle which is unintuitive for my type of game. I can figure out how to see if the distance between the center and the current point is too far but I can't figure out how to constrain it to a certain distance without interrupting the finger tracking. Here's the relevant code: using UnityEngine; using System.Collections; public class Boundary { public Vector2 min = Vector2.zero; public Vector2 max = Vector2.zero; } public class Joystick : MonoBehaviour{ static private Joystick[] joysticks; // A static collection of all joysticks static private bool enumeratedJoysticks=false; static private float tapTimeDelta = 0.3f; // Time allowed between taps public bool touchPad; // Is this a TouchPad? public Rect touchZone; public Vector2 deadZone = Vector2.zero; // Control when position is output public bool normalize = false; // Normalize output after the dead-zone? public Vector2 position; // [-1, 1] in x,y public int tapCount; // Current tap count private int lastFingerId = -1; // Finger last used for this joystick private float tapTimeWindow; // How much time there is left for a tap to occur private Vector2 fingerDownPos; private float fingerDownTime; private float firstDeltaTime = 0.5f; private GUITexture gui; // Joystick graphic private Rect defaultRect; // Default position / extents of the joystick graphic private Boundary guiBoundary = new Boundary(); // Boundary for joystick graphic public Vector2 guiTouchOffset; // Offset to apply to touch input private Vector2 guiCenter; // Center of joystick private Vector3 tmpv3; private Rect tmprect; private Color tmpclr; public float allowedDistance; public enum JoystickType { movement, rotation } public JoystickType joystickType; public void Start() { // Cache this component at startup instead of looking up every frame gui = (GUITexture) GetComponent( typeof(GUITexture) ); // Store the default rect for the gui, so we can snap back to it defaultRect = gui.pixelInset; if ( touchPad ) { // If a texture has been assigned, then use the rect ferom the gui as our touchZone if ( gui.texture ) touchZone = gui.pixelInset; } else { // This is an offset for touch input to match with the top left // corner of the GUI guiTouchOffset.x = defaultRect.width * 0.5f; guiTouchOffset.y = defaultRect.height * 0.5f; // Cache the center of the GUI, since it doesn't change guiCenter.x = defaultRect.x + guiTouchOffset.x; guiCenter.y = defaultRect.y + guiTouchOffset.y; // Let's build the GUI boundary, so we can clamp joystick movement guiBoundary.min.x = defaultRect.x - guiTouchOffset.x; guiBoundary.max.x = defaultRect.x + guiTouchOffset.x; guiBoundary.min.y = defaultRect.y - guiTouchOffset.y; guiBoundary.max.y = defaultRect.y + guiTouchOffset.y; } } public void Disable() { gameObject.active = false; enumeratedJoysticks = false; } public void ResetJoystick() { if (joystickType != JoystickType.rotation) { //Don't do anything if turret mode // Release the finger control and set the joystick back to the default position gui.pixelInset = defaultRect; lastFingerId = -1; position = Vector2.zero; fingerDownPos = Vector2.zero; if ( touchPad ){ tmpclr = gui.color; tmpclr.a = 0.025f; gui.color = tmpclr; } } else { //gui.pixelInset = defaultRect; lastFingerId = -1; position = position; fingerDownPos = fingerDownPos; if ( touchPad ){ tmpclr = gui.color; tmpclr.a = 0.025f; gui.color = tmpclr; } } } public bool IsFingerDown() { return (lastFingerId != -1); } public void LatchedFinger( int fingerId ) { // If another joystick has latched this finger, then we must release it if ( lastFingerId == fingerId ) ResetJoystick(); } public void Update() { if ( !enumeratedJoysticks ) { // Collect all joysticks in the game, so we can relay finger latching messages joysticks = (Joystick[]) FindObjectsOfType( typeof(Joystick) ); enumeratedJoysticks = true; } //CHeck if distance is over the allowed amount //Get centerPosition //Get current position //Get distance //If over, don't allow int count = iPhoneInput.touchCount; // Adjust the tap time window while it still available if ( tapTimeWindow > 0 ) tapTimeWindow -= Time.deltaTime; else tapCount = 0; if ( count == 0 ) ResetJoystick(); else { for(int i = 0;i < count; i++) { iPhoneTouch touch = iPhoneInput.GetTouch(i); Vector2 guiTouchPos = touch.position - guiTouchOffset; bool shouldLatchFinger = false; if ( touchPad ) { if ( touchZone.Contains( touch.position ) ) shouldLatchFinger = true; } else if ( gui.HitTest( touch.position ) ) { shouldLatchFinger = true; } // Latch the finger if this is a new touch if ( shouldLatchFinger && ( lastFingerId == -1 || lastFingerId != touch.fingerId ) ) { if ( touchPad ) { tmpclr = gui.color; tmpclr.a = 0.15f; gui.color = tmpclr; lastFingerId = touch.fingerId; fingerDownPos = touch.position; fingerDownTime = Time.time; } lastFingerId = touch.fingerId; // Accumulate taps if it is within the time window if ( tapTimeWindow > 0 ) { tapCount++; print("tap" + tapCount.ToString()); } else { tapCount = 1; print("tap" + tapCount.ToString()); //Tell gameobject that player has tapped turret joystick if (joystickType == JoystickType.rotation) { //TODO: Call! } tapTimeWindow = tapTimeDelta; } // Tell other joysticks we've latched this finger foreach ( Joystick j in joysticks ) { if ( j != this ) j.LatchedFinger( touch.fingerId ); } } if ( lastFingerId == touch.fingerId ) { // Override the tap count with what the iPhone SDK reports if it is greater // This is a workaround, since the iPhone SDK does not currently track taps // for multiple touches if ( touch.tapCount > tapCount ) tapCount = touch.tapCount; if ( touchPad ) { // For a touchpad, let's just set the position directly based on distance from initial touchdown position.x = Mathf.Clamp( ( touch.position.x - fingerDownPos.x ) / ( touchZone.width / 2 ), -1, 1 ); position.y = Mathf.Clamp( ( touch.position.y - fingerDownPos.y ) / ( touchZone.height / 2 ), -1, 1 ); } else { // Change the location of the joystick graphic to match where the touch is tmprect = gui.pixelInset; tmprect.x = Mathf.Clamp( guiTouchPos.x, guiBoundary.min.x, guiBoundary.max.x ); tmprect.y = Mathf.Clamp( guiTouchPos.y, guiBoundary.min.y, guiBoundary.max.y ); //Check distance float distance = Vector2.Distance(new Vector2(defaultRect.x, defaultRect.y), new Vector2(tmprect.x, tmprect.y)); float angle = Vector2.Angle(new Vector2(defaultRect.x, defaultRect.y), new Vector2(tmprect.x, tmprect.y)); if (distance < allowedDistance) { //Ok gui.pixelInset = tmprect; } else { //This is where I don't know what to do... } } if ( touch.phase == iPhoneTouchPhase.Ended || touch.phase == iPhoneTouchPhase.Canceled ) ResetJoystick(); } } } if ( !touchPad ) { // Get a value between -1 and 1 based on the joystick graphic location position.x = ( gui.pixelInset.x + guiTouchOffset.x - guiCenter.x ) / guiTouchOffset.x; position.y = ( gui.pixelInset.y + guiTouchOffset.y - guiCenter.y ) / guiTouchOffset.y; } // Adjust for dead zone float absoluteX = Mathf.Abs( position.x ); float absoluteY = Mathf.Abs( position.y ); if ( absoluteX < deadZone.x ) { // Report the joystick as being at the center if it is within the dead zone position.x = 0; } else if ( normalize ) { // Rescale the output after taking the dead zone into account position.x = Mathf.Sign( position.x ) * ( absoluteX - deadZone.x ) / ( 1 - deadZone.x ); } if ( absoluteY < deadZone.y ) { // Report the joystick as being at the center if it is within the dead zone position.y = 0; } else if ( normalize ) { // Rescale the output after taking the dead zone into account position.y = Mathf.Sign( position.y ) * ( absoluteY - deadZone.y ) / ( 1 - deadZone.y ); } } } So the later portion of the code handles the updated position of the joystick thumb. This is where I'd like it to track the finger position in a direction it still is allowed to move (like if the finger is too far up and slightly to the +X I'd like to make sure the joystick is as close in X and Y as allowed within the radius) Thanks for reading!

    Read the article

  • The Calmest IT Guy in the World

    - by Markus Weber
    Unplanned outages and downtime still result not only in major productivity losses, but also major financial losses. Along the same lines, if zero planned downtime and zero data loss are key to your IT environment and your business requirements, planning for those becomes very important, all while balancing between performance, high availability, and cost. Oracle Database High Availability technologies will help you achieve these mission-critical goals, and are reflected in Oracle's best practices offerings of the Maximum Availability Architecture, or MAA. We created three neat, short videos showcasing some typical use cases, and highlighting three important components (amongst many more) of MAA: Oracle Real Application Clusters (RAC) Oracle Active Data Guard Oracle Flashback Technologies Make sure to watch those videos here, and learn about challenges, and solutions, around High Availability database environments from a recent Independent Oracle Users Group (IOUG) survey. 

    Read the article

  • viable part-time career in IT/programming?

    - by Rider
    Hi, I'd like to ask for some career advice from you people. Is there a viable job/career that can be done in programming/IT for the long term? Right now, I am thinking about website (PHP?) developer path. My background: I have a degree in computer science and have been a programmer/system analyst for almost 10 years. Lately I took a big break from programming and studied for a B.arch. degree (yes architecture), only to discover that architecture offers zero (0) jobs where I'm from, for 3 years already (and no, I am not going to move and the grass in not greener in other places). I have never been particularly interested in programming, in fact I was bored by it. But I was always quite good at both programming and system analysis, and very valued by practically all my employers. On the other hand, I have never been valued or offered a good job in any other field (although I can do many things, like design, architecture, translations, documentation, teaching, etc etc.) I guess the human component has been always more important for me in programming jobs - I value all the good people I worked with, but not projects. However, I have about zero skills or desire to be a project manager. I also have close to zero skills for selling myself. I like it best when I can do "my thing", have my niche, have an ownership of some project. Right now my career perspective is to do part time programming and to part time teach yoga. I have already started the yoga teaching part. Do you think that part time programming is viable? And what niche works best for that? I have considered web development, QA, or software development in a company like I did before. However, my fear is that when you do programming part-time, you get the most boring coding work, only to see your colleagues move to more interesting projects and up their respective career ladders. I also fear that part-timers are not especially needed either. And, since I don't share much enthusiasm at programming, I'd rather not be around young programmers boiling with geeky enthusiasm about coding, but rather QA mindset with people from different backgrounds and life paths might work better for me. Thanks for any advice, --Rider

    Read the article

  • Card deck and sparse matrix interview questions

    - by MrDatabase
    I just had a technical phone screen w/ a start-up. Here's the technical questions I was asked ... and my answers. What do think of these answers? Feel free to post better answers :-) Question 1: how would you represent a standard 52 card deck in (basically any language)? How would you shuffle the deck? Answer: use an array containing a "Card" struct or class. Each instance of card has some unique identifier... either it's position in the array or a unique integer member variable in the range [0, 51]. Shuffle the cards by traversing the array once from index zero to index 51. Randomly swap ith card with "another card" (I didn't remember how this shuffle algorithm works exactly). Watch out for using the same probability for each card... that's a gotcha in this algorithm. I mentioned the algorithm is from Programming Pearls. Question 2: how to represent a large sparse matrix? the matrix can be very large... like 1000x1000... but only a relatively small number (~20) of the entries are non-zero. Answer: condense the array into a list of the non-zero entries. for a given entry (i,j) in the array... "map" (i,j) to a single integer k... then use k as a key into a dictionary or hashtable. For the 1000x1000 sparse array map (i,j) to k using something like f(i, j) = i + j * 1001. 1001 is just one plus the maximum of all i and j. I didn't recall exactly how this mapping worked... but the interviewer got the idea (I think). Are these good answers? I'm wondering because after I finished the second question the interviewer said the dreaded "well that's all the questions I have for now." Cheers!

    Read the article

  • Are nullable types preferable to magic numbers?

    - by Matt H
    I have been having a little bit of a debate with a coworker lately. We are specifically using C#, but this could apply to any language with nullable types. Say for example you have a value that represents a maximum. However, this maximum value is optional. I argue that a nullable number would be preferable. My coworker favors the use of zero, citing precedent. Granted, things like network sockets have often used zero to represent an unlimited timeout. If I were to write code dealing with sockets today, I would personally use a nullable value, since I feel it would better represent the fact that there is NO timeout. Which representation is better? Both require a condition checking for the value meaning "none", but I believe that a nullable type conveys the intent a little bit better.

    Read the article

  • PageRank is the Best Indicator of Competition Strength For a Keyword in SEO - New Verifiable Theory

    The major argument against PageRank in SEO is that pages with zero PageRank can be in the top positions even for highly competitive keywords. However, we are left with requiring an explanation as to why "PageRank is Google's view of the importance of this page." It becomes apparent that either Google is misleading us or we have all been misinterpreting Google's statement. From extensive evaluation of the top Google search engine results pages for hundreds of keywords, the author observed that those high positioned web pages with PageRanks of zero have a home page with higher PageRanks, usually three or more.

    Read the article

  • Throwing exception from a property when my object state is invalid

    - by Rumi P.
    Microsoft guidelines say: "Avoid throwing exceptions from property getters", and I normally follow that. But my application uses Linq2SQL, and there is the case where my object can be in invalid state because somebody or something wrote nonsense into the database. Consider this toy example: [Table(Name="Rectangle")] public class Rectangle { [Column(Name="ID", IsPrimaryKey = true, IsDbGenerated = true)] public int ID {get; set;} [Column(Name="firstSide")] public double firstSide {get; set;} [Column(Name="secondSide")] public double secondSide {get; set;} public double sideRatio { get { return firstSide/secondSide; } } } Here, I could write code which ensures that my application never writes a Rectangle with a zero-length side into the database. But no matter how bulletproof I make my own code, somebody could open the database with a different application and create an invalid Rectangle, especially one with a 0 for secondSide. (For this example, please forget that it is possible to design the database in a way such that writing a side length of zero into the rectangle table is impossible; my domain model is very complex and there are constraints on model state which cannot be expressed in a relational database). So, the solution I am gravitating to is to change the getter to: get { if(firstSide > 0 && secondSide > 0) return firstSide/secondSide; else throw new System.InvalidOperationException("All rectangle sides should have a positive length"); } The reasoning behind not throwing exceptions from properties is that programmers should be able to use them without having to make precautions about catching and handling them them. But in this case, I think that it is OK to continue to use this property without such precautions: if the exception is thrown because my application wrote a non-zero rectangle side into the database, then this is a serious bug. It cannot and shouldn't be handled in the application, but there should be code which prevents it. It is good that the exception is visibly thrown, because that way the bug is caught. if the exception is thrown because a different application changed the data in the database, then handling it is outside of the scope of my application. So I can't do anything about it if I catch it. Is this a good enough reasoning to get over the "avoid" part of the guideline and throw the exception? Or should I turn it into a method after all? Note that in the real code, the properties which can have an invalid state feel less like the result of a calculation, so they are "natural" properties, not methods.

    Read the article

  • Installing Cairo to get FastRWeb working for R gWidgetsWWW2 -pkg

    - by hhh
    I want to install FastRWeb for R but it requires some Cairo. How can I install the Cairo? compilation terminated. make: *** [xlib-backend.o] Error 1 ERROR: compilation failed for package ‘Cairo’ * removing ‘/home/xfz/R/i686-pc-linux-gnu-library/2.13/Cairo’ ERROR: dependency ‘Cairo’ is not available for package ‘FastRWeb’ * removing ‘/home/xfz/R/i686-pc-linux-gnu-library/2.13/FastRWeb’ The downloaded packages are in ‘/tmp/Rtmpno8hhF/downloaded_packages’ Warning messages: 1: In install.packages("FastRWeb", , "http://rforge.net/", type = "source") : installation of package 'Cairo' had non-zero exit status 2: In install.packages("FastRWeb", , "http://rforge.net/", type = "source") : installation of package 'FastRWeb' had non-zero exit status I cannot find what the Cairo is here, 16 entries with this search term below. It is apparently some library. $ apt-cache search libcairo|wc 16 132 996 Perhaps related http://stackoverflow.com/questions/9826128/r-making-r-rook-program-into-rscript-program-r http://stackoverflow.com/questions/9812547/r-gui-vizualiser-with-command-line-access-browser-based-letting-users-to-s Some related packages FastRWeb and RServe for the gWidgetsWWW2 -pkg.

    Read the article

  • Juju bootstrap fails to start network on local environment

    - by Amith KK
    I've followed the instructions at https://juju.ubuntu.com/CharmSchool and rebooted 5 times...... I cant seem to do a juju-bootstrap (local) This is the output: amith@amith-desktop:~$ juju bootstrap 2011-11-24 17:08:05,708 INFO Bootstrapping environment 'local' (type: local)... 2011-11-24 17:08:05,710 INFO Checking for required packages... 2011-11-24 17:08:06,593 INFO Starting networking... error: Failed to start network default error: internal error Child process (dnsmasq --strict-order --bind-interfaces --pid-file=/var/run/libvirt/network/default.pid --conf-file= --except-interface lo --listen-address 192.168.122.1 --dhcp-range 192.168.122.2,192.168.122.254 --dhcp-leasefile=/var/lib/libvirt/dnsmasq/default.leases --dhcp-lease-max=253 --dhcp-no-override) status unexpected: exit status 2 Command '['virsh', 'net-start', 'default']' returned non-zero exit status 1 2011-11-24 17:08:07,217 ERROR Command '['virsh', 'net-start', 'default']' returned non-zero exit status 1 Is there any fix at all?

    Read the article

  • Which opcodes are faster at the CPU level?

    - by Geotarget
    In every programming language there are sets of opcodes that are recommended over others. I've tried to list them here, in order of speed. Bitwise Integer Addition / Subtraction Integer Multiplication / Division Comparison Control flow Float Addition / Subtraction Float Multiplication / Division Where you need high-performance code, C++ can be hand optimized in assembly, to use SIMD instructions or more efficient control flow, data types, etc. So I'm trying to understand if the data type (int32 / float32 / float64) or the operation used (*, +, &) affects performance at the CPU level. Is a single multiply slower on the CPU than an addition? In MCU theory you learn that speed of opcodes is determined by the number of CPU cycles it takes to execute. So does it mean that multiply takes 4 cycles and add takes 2? Exactly what are the speed characteristics of the basic math and control flow opcodes? If two opcodes take the same number of cycles to execute, then both can be used interchangeably without any performance gain / loss? Any other technical details you can share regarding x86 CPU performance is appreciated

    Read the article

  • Indefinite loops where the first time is different

    - by George T
    This isn't a serious problem or anything someone has asked me to do, just a seemingly simple thing that I came up with as a mental exercise but has stumped me and which I feel that I should know the answer to already. There may be a duplicate but I didn't manage to find one. Suppose that someone asked you to write a piece of code that asks the user to enter a number and, every time the number they entered is not zero, says "Error" and asks again. When they enter zero it stops. In other words, the code keeps asking for a number and repeats until zero is entered. In each iteration except the first one it also prints "Error". The simplest way I can think of to do that would be something like the folloing pseudocode: int number = 0; do { if(number != 0) { print("Error"); } print("Enter number"); number = getInput(); }while(number != 0); While that does what it's supposed to, I personally don't like that there's repeating code (you test number != 0 twice) -something that should generally be avoided. One way to avoid this would be something like this: int number = 0; while(true) { print("Enter number"); number = getInput(); if(number == 0) { break; } else { print("Error"); } } But what I don't like in this one is "while(true)", another thing to avoid. The only other way I can think of includes one more thing to avoid: labels and gotos: int number = 0; goto question; error: print("Error"); question: print("Enter number"); number = getInput(); if(number != 0) { goto error; } Another solution would be to have an extra variable to test whether you should say "Error" or not but this is wasted memory. Is there a way to do this without doing something that's generally thought of as a bad practice (repeating code, a theoretically endless loop or the use of goto)? I understand that something like this would never be complex enough that the first way would be a problem (you'd generally call a function to validate input) but I'm curious to know if there's a way I haven't thought of.

    Read the article

  • Inline template efficiency

    - by Darryl Gove
    I like inline templates, and use them quite extensively. Whenever I write code with them I'm always careful to check the disassembly to see that the resulting output is efficient. Here's a potential cause of inefficiency. Suppose we want to use the mis-named Leading Zero Detect (LZD) instruction on T4 (this instruction does a count of the number of leading zero bits in an integer register - so it should really be called leading zero count). So we put together an inline template called lzd.il looking like: .inline lzd lzd %o0,%o0 .end And we throw together some code that uses it: int lzd(int); int a; int c=0; int main() { for(a=0; a<1000; a++) { c=lzd(c); } return 0; } We compile the code with some amount of optimisation, and look at the resulting code: $ cc -O -xtarget=T4 -S lzd.c lzd.il $ more lzd.s .L77000018: /* 0x001c 11 */ lzd %o0,%o0 /* 0x0020 9 */ ld [%i1],%i3 /* 0x0024 11 */ st %o0,[%i2] /* 0x0028 9 */ add %i3,1,%i0 /* 0x002c */ cmp %i0,999 /* 0x0030 */ ble,pt %icc,.L77000018 /* 0x0034 */ st %i0,[%i1] What is surprising is that we're seeing a number of loads and stores in the code. Everything could be held in registers, so why is this happening? The problem is that the code is only inlined at the code generation stage - when the actual instructions are generated. Earlier compiler phases see a function call. The called functions can do all kinds of nastiness to global variables (like 'a' in this code) so we need to load them from memory after the function call, and store them to memory before the function call. Fortunately we can use a #pragma directive to tell the compiler that the routine lzd() has no side effects - meaning that it does not read or write to memory. The directive to do that is #pragma no_side_effect(<routine name), and it needs to be placed after the declaration of the function. The new code looks like: int lzd(int); #pragma no_side_effect(lzd) int a; int c=0; int main() { for(a=0; a<1000; a++) { c=lzd(c); } return 0; } Now the loop looks much neater: /* 0x0014 10 */ add %i1,1,%i1 ! 11 ! { ! 12 ! c=lzd(c); /* 0x0018 12 */ lzd %o0,%o0 /* 0x001c 10 */ cmp %i1,999 /* 0x0020 */ ble,pt %icc,.L77000018 /* 0x0024 */ nop

    Read the article

  • Legislative Alert - Payroll for North America

    - by Carolyn Cozart
    We have a Legislative Alert for our customers using PeopleSoft Payroll for North America.   The IRS has made some changes to the FUTA reporting for the tax year 2011.  The IRS requires that all employers complete the 940 Schedule A form when completing the Tax Form 940.  On the Schedule A employers must indicate every state in which you were required to pay state unemployment tax during the year (even if that state's credit reduction rate was zero).  For states with a credit reduction rate greater than zero you must enter the FUTA taxable wages paid in that state then multiply it by the credit reduction rate to report the credit reduction amount for that state.  Please go to Document ID 1371681.1 to obtain additional information on this regulation along with Oracle/PeopleSoft position on this new requirement.

    Read the article

  • What are some good seminar topics that can be used to improve designer&developer communication?

    - by tactoth
    Hello guys the thing I'll tell is what happens in the company I work for but I know it's more like a common issue in software companies. I'm development team leader in a internet service company that provides service that's very similar to dropbox. In our company we have mainly two divisions: the tech division and the designers division, both have their own reporting hierarchy. Designers focus on designing UI and prioritizing features, while developers focus on implement designers' ideas (more like being driven as our big boss has said). Then here comes our issue: the DEV team and DES team communicate very bad. DEV complain DES for these reasons: Too frequent changing of requirements Too complicated interaction (our DEV team has actually learned many HCI principles) Documents for design are incomplete, usually you just get 'design principles' and it's up to DEV to complete design details. When you find design defects, you ask DES team to resolve them, then DES team quickly change the principles and you gonna spend another several weeks because the change is so fundamental. While DES complain DEV for these reasons: Code architecture is not good enough to adapt to changing requirements (Obviously DES knows something about software development) Product design is about principles, not details. DEV fails to realize this. Communication should be quick and should be mainly oral. Trying to make most feature discussion in document for reference is too overloaded and doesn't make sense. As you can see, DEV and DES have different ideas on product design, and encourages very different practice. We have this difference because of the way we work. So our solution is that we should plan some seminars to make each part more aware of the way the other part work. Then my question is, what are some good topics for such seminars? Guessing some people may not think seminars can solve this problem, please also suggest your solution.

    Read the article

  • Partial Shader Signatures HLSL D3D11 C++

    - by ThePhD
    I had been debugging a problem I was having in a single shader file with 2 functions in it. I'm using DirectX 11, vs_5_0 and ps_5_0. I have stripped it down to its basic components to understand what was going wrong with the shaders, because the different named components of the Pixel and Vertex shaders were swapping the data being input: void QuadVertex ( inout float4 position : SV_Position, inout float4 color : COLOR0, inout float2 tex : TEXCOORD0 ) { // ViewProject is a 4x4 matrix, // just included here to show the simple passthrough of the data position = mul(position, ViewProjection); } And a Pixel Shader: float4 QuadPixel ( float4 color : COLOR0, float2 tex : TEXCOORD0 ) : SV_Target0 { // Color is filled with position data and tex is // filled with color values from the Vertex Shader return color; } The ID3D11InputLayout and associated C++ code correctly compiles the shaders and sets them up with some simple primitive data: data[0].Position.x = 0.0f * 210; data[0].Position.y = 1.0f * 160; data[0].Position.z = 0.0f; data[1].Position.x = 0.0f * 210; data[1].Position.y = 0.0f * 160; data[1].Position.z = 0.0f; data[2].Position.x = 1.0f * 210; data[2].Position.y = 1.0f * 160; data[2].Position.z = 0.0f; data[0].Colour = Colors::Red; data[1].Colour = Colors::Red; data[2].Colour = Colors::Red; data[0].Texture = Vector2::Zero; data[1].Texture = Vector2::Zero; data[2].Texture = Vector2::Zero; When used with the shader, the float4 color always ended up with the position data, and the float2 tex always ended up with the color data. After a moment, I figured out that the shader's input and output signatures needed to be in the correct order and the correct format and be laid out in the exact order of the output from the Vertex Shader, regardless of the semantics: float4 QuadPixel ( float4 pos : SV_Position, float4 color : COLOR0, float2 tex : TEXCOORD0 ) : SV_Target0 { return color; } After finding this out, My question is: Why don't the semantics map the appropriate components when going from Vertex Shader to Pixel Shader? Is there any way that I can make it so certain semantics are always mapped to other semantics, or do I always have to follow the rigid Shader Signature (in this case, Position, Color, and Texture) ? As a side note for why I'm asking: I know that when using XNA, my shader signatures for functions could differ in position and even drop items from Vertex Shader to Pixel Shader function parameters, having only the COLOR0 and TEXCOORD0 components being used (and it would still match up correctly). However, I also know that XNA relied on DX9 (and maybe a little DX10) implementation, and that maybe this kind of flexibility no longer exists in DX11?

    Read the article

  • Desparately Need Help: After a mishap, a folder shows 0 files in it

    - by bobby
    I'm hoping some of you guys may be able to shed some light on this scenario: I had a odt document on which I was working from one of many files in a folder among many on an internal hard-drive. Some kind of glitch occured and the document crashed (this could have been some kind of power charge whilst another hard drive was being unmounted). As I looked into the folders surrounding the folder in which my odt document was stored, they start to show 0 files in them. I immediately switched off the PC and then re-started. Upon the re-start, the folders would show the 1,000s of files I've stored in them and then within 5 minutes, as I started to back them up, freeze, cut-off the process of transfer. When I tried to open anything on the internal hard-drive, be it an avi film, an mp3, a cbr or a word doc, they all showed blank or would work. Some folders had vastly less files showing. Eventually, things calmed down. I closed the PC, checked that the connections were in firmly, gave it a vacuum and restarted the PC. All the files eventually showed up and I started to back them up (which I'd brought a hard drive for anyway but been distracted and not done). All folders show except the one which contained the document I was working on at the time of the trouble. Strangely, it was one that should itself full on several occasions on restarts. It shows zero files now. Properties shows zero files and zero space taken by it. Yet when I drop a file into this folder by pasting it in, it disappears too. Opening the folder, there is nothing there. But if I paste that document again, the PC asks would I like to replace the existing file with the same name (that I can't see), when I click yes, the file appears. When I exit, the folder shows the 0 files in the folder. Going back into the folder, it has disappeared again. I'm hoping that someone can help give me tips to recover the files in the folder, it would be greatly, greatly appreciated. All other films, music, comics, documents show and are fine!

    Read the article

  • Why is my primitive xna square not drawn/shown?

    - by Mech0z
    I have made this class to draw a rectangle, but I cant get it to be drawn, I have no issues displaying a 3d model created in 3dmax, but shown these primitives seems much harder I use this to create it board = new Board(Vector3.Zero, 1000, 1000, Color.Yellow); And here is the implementation using System; using System.Net; using System.Windows; using System.Windows.Controls; using System.Windows.Documents; using System.Windows.Ink; using System.Windows.Input; using System.Windows.Shapes; using Quadro.Models; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace Quadro { public class Board : IGraphicObject { //Private Fields private Vector3 modelPosition; private BasicEffect effect; private VertexPositionColor[] vertices; private Matrix rotationMatrix; private GraphicsDevice graphicsDevice; private Matrix cameraProjection; //Constructor public Board(Vector3 position, float length, float width, Color color) { var _color = color; vertices = new VertexPositionColor[6]; vertices[0].Position = new Vector3(position.X, position.Y, position.Z); vertices[1].Position = new Vector3(position.X, position.Y + width, position.Z); vertices[2].Position = new Vector3(position.X + length, position.Y, position.Z); vertices[3].Position = new Vector3(position.X + length, position.Y, position.Z); vertices[4].Position = new Vector3(position.X, position.Y + width, position.Z); vertices[5].Position = new Vector3(position.X + length, position.Y + width, position.Z); for(int i = 0; i < vertices.Length; i++) { vertices[i].Color = color; } initFields(); } private void initFields() { graphicsDevice = SharedGraphicsDeviceManager.Current.GraphicsDevice; effect = new BasicEffect(graphicsDevice); modelPosition = Vector3.Zero; float screenWidth = (float)graphicsDevice.Viewport.Width; float screenHeight = (float)graphicsDevice.Viewport.Height; float aspectRatio = screenWidth / screenHeight; this.cameraProjection = Matrix.CreatePerspectiveFieldOfView(MathHelper.ToRadians(45.0f), aspectRatio, 1.0f, 10000.0f); this.rotationMatrix = Matrix.Identity; } //Public Methods public void Update(GameTimerEventArgs e) { } public void Draw(Vector3 cameraPosition, GameTimerEventArgs e) { Matrix cameraView = Matrix.CreateLookAt(cameraPosition, Vector3.Zero, Vector3.Up); foreach (EffectPass pass in effect.CurrentTechnique.Passes) { pass.Apply(); effect.World = rotationMatrix * Matrix.CreateTranslation(modelPosition); effect.View = cameraView; effect.Projection = cameraProjection; graphicsDevice.DrawUserPrimitives(PrimitiveType.TriangleList, vertices, 0, 2, VertexPositionColor.VertexDeclaration); } } public void Rotate(Matrix rotationMatrix) { this.rotationMatrix = rotationMatrix; } public void Move(Vector3 moveVector) { this.modelPosition += moveVector; } } }

    Read the article

  • Cheap ways to do scaling ops in shader?

    - by Nick Wiggill
    I've got an extensive world terrain that uses vec3 for the vertex position attribute. That's good, because the terrain has endless gradations due to the use of floating point. But I'm thinking about how to reduce the amount of data uploaded to the GPU. For my terrain, which uses discrete / grid-based vertex positions in x and z, it's pretty clear that I can replace my vec3s (floats, really) with shorts, halving the per-vertex position attribute cost from 12 bytes each to 6 bytes. Considering I've got little enough other vertex data, and an enormous amount of terrain data to push into the world, it's a major gain. Currently in my code, one unit in GLSL shaders is equal to 1m in the world. I like that scale. If I move over to using shorts, though, I won't be able to use the same scale, as I would then have a very blocky world where every step in height is an entire metre. So I see these potential solutions to scale the positional data correctly once it arrives at the vertex shader stage: Use 10:1 scaling, i.e. 1 short unit = 1 decimetre in CPU-side code. Do a division by 10 in the vertex shader to scale incoming decimetre values back to metres. Arbirary (non-PoT) divisions tend to be slow, however. Use (some-power-of-two):1 scaling (eg. 8:1), which enables the use of a bitshift (eg. val >> 3) to do the division... not sure how performant this is in shaders, though. Not as intuitive to read values, but possibly quite a bit faster than div by a non-PoT value. Use a texture as lookup table. I've heard that this is really fast. Or whatever solutions others can offer to achieve the same results -- minimal vertex data with sensible scaling.

    Read the article

  • ??11.2 RAC??OCR?Votedisk??ASM Diskgroup?????

    - by Liu Maclean(???)
    ????????Oracle Allstarts??????????ocr?votedisk?ASM diskgroup??11gR2 RAC cluster?????????,????«?11gR2 RAC???ASM DISK Path????»??????,??????CRS??????11.2??ASM???????, ????????????”crsctl start crs -excl -nocrs “; ?????????,??ASM????ocr?????votedisk?????,??11.2????ocr?votedisk???ASM?,?ASM???????ocr?votedisk,?????ocr?votedisk????????cluter??????;???????????CRS????,?????diskgroup??????????,?????????????????? ??:?????????????????ASM LUN DISK,???OCR?????,????????4??????????,???????$GI_HOME,?????????;????votedisk?? ????: ??dd????ocr?votedisk??diskgroup header,??diskgroup corruption: 1. ??votedisk? ocr?? [root@vrh1 ~]# crsctl query css votedisk ## STATE File Universal Id File Name Disk group -- ----- ----------------- --------- --------- 1. ONLINE a853d6204bbc4feabfd8c73d4c3b3001 (/dev/asm-diskh) [SYSTEMDG] 2. ONLINE a5b37704c3574f0fbf21d1d9f58c4a6b (/dev/asm-diskg) [SYSTEMDG] 3. ONLINE 36e5c51ff0294fc3bf2a042266650331 (/dev/asm-diski) [SYSTEMDG] 4. ONLINE af337d1512824fe4bf6ad45283517aaa (/dev/asm-diskj) [SYSTEMDG] 5. ONLINE 3c4a349e2e304ff6bf64b2b1c9d9cf5d (/dev/asm-diskk) [SYSTEMDG] Located 5 voting disk(s). su - grid [grid@vrh1 ~]$ ocrconfig -showbackup PROT-26: Oracle Cluster Registry backup locations were retrieved from a local copy vrh1 2012/08/09 01:59:56 /g01/11.2.0/maclean/grid/cdata/vrh-cluster/backup00.ocr vrh1 2012/08/08 21:59:56 /g01/11.2.0/maclean/grid/cdata/vrh-cluster/backup01.ocr vrh1 2012/08/08 17:59:55 /g01/11.2.0/maclean/grid/cdata/vrh-cluster/backup02.ocr vrh1 2012/08/08 05:59:54 /g01/11.2.0/grid/cdata/vrh-cluster/day.ocr vrh1 2012/08/08 05:59:54 /g01/11.2.0/grid/cdata/vrh-cluster/week.ocr PROT-25: Manual backups for the Oracle Cluster Registry are not available 2. ??????????clusterware ,OHASD crsctl stop has -f 3. GetAsmDH.sh ==> GetAsmDH.sh?ASM disk header????? ????????,????????asm header [grid@vrh1 ~]$ ./GetAsmDH.sh ############################################ 1) Collecting Information About the Disks: ############################################ SQL*Plus: Release 11.2.0.3.0 Production on Thu Aug 9 03:28:13 2012 Copyright (c) 1982, 2011, Oracle. All rights reserved. SQL> Connected. SQL> SQL> SQL> SQL> SQL> SQL> SQL> 1 0 /dev/asm-diske 1 1 /dev/asm-diskd 2 0 /dev/asm-diskb 2 1 /dev/asm-diskc 2 2 /dev/asm-diskf 3 0 /dev/asm-diskh 3 1 /dev/asm-diskg 3 2 /dev/asm-diski 3 3 /dev/asm-diskj 3 4 /dev/asm-diskk SQL> SQL> Disconnected from Oracle Database 11g Enterprise Edition Release 11.2.0.3.0 - 64bit Production With the Real Application Clusters and Automatic Storage Management options -rw-r--r-- 1 grid oinstall 1048 Aug 9 03:28 /tmp/HC/asmdisks.lst ############################################ 2) Generating asm_diskh.sh script. ############################################ -rwx------ 1 grid oinstall 666 Aug 9 03:28 /tmp/HC/asm_diskh.sh ############################################ 3) Executing asm_diskh.sh script to generate dd dumps. ############################################ -rw-r--r-- 1 grid oinstall 1048576 Aug 9 03:28 /tmp/HC/dsk_1_0.dd -rw-r--r-- 1 grid oinstall 1048576 Aug 9 03:28 /tmp/HC/dsk_1_1.dd -rw-r--r-- 1 grid oinstall 1048576 Aug 9 03:28 /tmp/HC/dsk_2_0.dd -rw-r--r-- 1 grid oinstall 1048576 Aug 9 03:28 /tmp/HC/dsk_2_1.dd -rw-r--r-- 1 grid oinstall 1048576 Aug 9 03:28 /tmp/HC/dsk_2_2.dd -rw-r--r-- 1 grid oinstall 1048576 Aug 9 03:28 /tmp/HC/dsk_3_0.dd -rw-r--r-- 1 grid oinstall 1048576 Aug 9 03:28 /tmp/HC/dsk_3_1.dd -rw-r--r-- 1 grid oinstall 1048576 Aug 9 03:28 /tmp/HC/dsk_3_2.dd -rw-r--r-- 1 grid oinstall 1048576 Aug 9 03:28 /tmp/HC/dsk_3_3.dd -rw-r--r-- 1 grid oinstall 1048576 Aug 9 03:28 /tmp/HC/dsk_3_4.dd ############################################ 4) Compressing dd dumps in the next format: (asm_dd_header_all_.tar) ############################################ /tmp/HC/dsk_1_0.dd /tmp/HC/dsk_1_1.dd /tmp/HC/dsk_2_0.dd /tmp/HC/dsk_2_1.dd /tmp/HC/dsk_2_2.dd /tmp/HC/dsk_3_0.dd /tmp/HC/dsk_3_1.dd /tmp/HC/dsk_3_2.dd /tmp/HC/dsk_3_3.dd /tmp/HC/dsk_3_4.dd ./GetAsmDH.sh: line 81: compress: command not found ls: /tmp/HC/*.Z: No such file or directory [grid@vrh1 ~]$ 4. ??dd ?? ??ocr?votedisk??diskgroup [root@vrh1 ~]# dd if=/dev/zero of=/dev/asm-diskh bs=1024k count=1 1+0 records in 1+0 records out 1048576 bytes (1.0 MB) copied, 0.00423853 seconds, 247 MB/s [root@vrh1 ~]# dd if=/dev/zero of=/dev/asm-diskg bs=1024k count=1 1+0 records in 1+0 records out 1048576 bytes (1.0 MB) copied, 0.0045179 seconds, 232 MB/s [root@vrh1 ~]# dd if=/dev/zero of=/dev/asm-diski bs=1024k count=1 1+0 records in 1+0 records out 1048576 bytes (1.0 MB) copied, 0.00469976 seconds, 223 MB/s [root@vrh1 ~]# dd if=/dev/zero of=/dev/asm-diskj bs=1024k count=1 1+0 records in 1+0 records out 1048576 bytes (1.0 MB) copied, 0.00344262 seconds, 305 MB/s [root@vrh1 ~]# dd if=/dev/zero of=/dev/asm-diskk bs=1024k count=1 1+0 records in 1+0 records out 1048576 bytes (1.0 MB) copied, 0.0053518 seconds, 196 MB/s 5. ????????????HAS [root@vrh1 ~]# crsctl start has CRS-4123: Oracle High Availability Services has been started. ????ocr?votedisk??diskgroup??,??CSS???????,???????: alertvrh1.log [cssd(5162)]CRS-1714:Unable to discover any voting files, retrying discovery in 15 seconds; Details at (:CSSNM00070:) in /g01/11.2.0/grid/log/vrh1/cssd/ocssd.log 2012-08-09 03:35:41.207 [cssd(5162)]CRS-1714:Unable to discover any voting files, retrying discovery in 15 seconds; Details at (:CSSNM00070:) in /g01/11.2.0/grid/log/vrh1/cssd/ocssd.log 2012-08-09 03:35:56.240 [cssd(5162)]CRS-1714:Unable to discover any voting files, retrying discovery in 15 seconds; Details at (:CSSNM00070:) in /g01/11.2.0/grid/log/vrh1/cssd/ocssd.log 2012-08-09 03:36:11.284 [cssd(5162)]CRS-1714:Unable to discover any voting files, retrying discovery in 15 seconds; Details at (:CSSNM00070:) in /g01/11.2.0/grid/log/vrh1/cssd/ocssd.log 2012-08-09 03:36:26.305 [cssd(5162)]CRS-1714:Unable to discover any voting files, retrying discovery in 15 seconds; Details at (:CSSNM00070:) in /g01/11.2.0/grid/log/vrh1/cssd/ocssd.log 2012-08-09 03:36:41.328 ocssd.log 2012-08-09 03:40:26.662: [ CSSD][1078700352]clssnmReadDiscoveryProfile: voting file discovery string(/dev/asm*) 2012-08-09 03:40:26.662: [ CSSD][1078700352]clssnmvDDiscThread: using discovery string /dev/asm* for initial discovery 2012-08-09 03:40:26.662: [ SKGFD][1078700352]Discovery with str:/dev/asm*: 2012-08-09 03:40:26.662: [ SKGFD][1078700352]UFS discovery with :/dev/asm*: 2012-08-09 03:40:26.665: [ SKGFD][1078700352]Fetching UFS disk :/dev/asm-diskf: 2012-08-09 03:40:26.665: [ SKGFD][1078700352]Fetching UFS disk :/dev/asm-diskb: 2012-08-09 03:40:26.665: [ SKGFD][1078700352]Fetching UFS disk :/dev/asm-diskj: 2012-08-09 03:40:26.665: [ SKGFD][1078700352]Fetching UFS disk :/dev/asm-diskh: 2012-08-09 03:40:26.665: [ SKGFD][1078700352]Fetching UFS disk :/dev/asm-diskc: 2012-08-09 03:40:26.665: [ SKGFD][1078700352]Fetching UFS disk :/dev/asm-diskd: 2012-08-09 03:40:26.665: [ SKGFD][1078700352]Fetching UFS disk :/dev/asm-diske: 2012-08-09 03:40:26.665: [ SKGFD][1078700352]Fetching UFS disk :/dev/asm-diskg: 2012-08-09 03:40:26.665: [ SKGFD][1078700352]Fetching UFS disk :/dev/asm-diski: 2012-08-09 03:40:26.665: [ SKGFD][1078700352]Fetching UFS disk :/dev/asm-diskk: 2012-08-09 03:40:26.665: [ SKGFD][1078700352]OSS discovery with :/dev/asm*: 2012-08-09 03:40:26.665: [ SKGFD][1078700352]Handle 0xdf22a0 from lib :UFS:: for disk :/dev/asm-diskf: 2012-08-09 03:40:26.665: [ SKGFD][1078700352]Handle 0xf412a0 from lib :UFS:: for disk :/dev/asm-diskb: 2012-08-09 03:40:26.666: [ SKGFD][1078700352]Handle 0xf3a680 from lib :UFS:: for disk :/dev/asm-diskj: 2012-08-09 03:40:26.666: [ SKGFD][1078700352]Handle 0xf93da0 from lib :UFS:: for disk :/dev/asm-diskh: 2012-08-09 03:40:26.667: [ CSSD][1078700352]clssnmvDiskVerify: Successful discovery of 0 disks 2012-08-09 03:40:26.667: [ CSSD][1078700352]clssnmCompleteInitVFDiscovery: Completing initial voting file discovery 2012-08-09 03:40:26.667: [ CSSD][1078700352]clssnmvFindInitialConfigs: No voting files found 2012-08-09 03:40:26.667: [ CSSD][1078700352](:CSSNM00070:)clssnmCompleteInitVFDiscovery: Voting file not found. Retrying discovery in 15 seconds ?????ocr?votedisk??diskgroup?????: 1. ?-excl -nocrs ????cluster,??????ASM?? ????CRS [root@vrh1 vrh1]# crsctl start crs -excl -nocrs CRS-4123: Oracle High Availability Services has been started. CRS-2672: Attempting to start 'ora.mdnsd' on 'vrh1' CRS-2676: Start of 'ora.mdnsd' on 'vrh1' succeeded CRS-2672: Attempting to start 'ora.gpnpd' on 'vrh1' CRS-2676: Start of 'ora.gpnpd' on 'vrh1' succeeded CRS-2672: Attempting to start 'ora.cssdmonitor' on 'vrh1' CRS-2672: Attempting to start 'ora.gipcd' on 'vrh1' CRS-2676: Start of 'ora.cssdmonitor' on 'vrh1' succeeded CRS-2676: Start of 'ora.gipcd' on 'vrh1' succeeded CRS-2672: Attempting to start 'ora.cssd' on 'vrh1' CRS-2672: Attempting to start 'ora.diskmon' on 'vrh1' CRS-2676: Start of 'ora.diskmon' on 'vrh1' succeeded CRS-2676: Start of 'ora.cssd' on 'vrh1' succeeded CRS-2679: Attempting to clean 'ora.cluster_interconnect.haip' on 'vrh1' CRS-2672: Attempting to start 'ora.ctssd' on 'vrh1' CRS-2681: Clean of 'ora.cluster_interconnect.haip' on 'vrh1' succeeded CRS-2672: Attempting to start 'ora.cluster_interconnect.haip' on 'vrh1' CRS-2676: Start of 'ora.ctssd' on 'vrh1' succeeded CRS-2676: Start of 'ora.cluster_interconnect.haip' on 'vrh1' succeeded CRS-2672: Attempting to start 'ora.asm' on 'vrh1' CRS-2676: Start of 'ora.asm' on 'vrh1' succeeded 2.???ocr?votedisk??diskgroup,??compatible.asm???11.2: [root@vrh1 vrh1]# su - grid [grid@vrh1 ~]$ sqlplus / as sysasm SQL*Plus: Release 11.2.0.3.0 Production on Thu Aug 9 04:16:58 2012 Copyright (c) 1982, 2011, Oracle. All rights reserved. Connected to: Oracle Database 11g Enterprise Edition Release 11.2.0.3.0 - 64bit Production With the Real Application Clusters and Automatic Storage Management options SQL> create diskgroup systemdg high redundancy disk '/dev/asm-diskh','/dev/asm-diskg','/dev/asm-diski','/dev/asm-diskj','/dev/asm-diskk' ATTRIBUTE 'compatible.rdbms' = '11.2', 'compatible.asm' = '11.2'; 3.?ocr backup???ocr??ocrcheck??: [root@vrh1 ~]# ocrconfig -restore /g01/11.2.0/grid/cdata/vrh-cluster/backup00.ocr [root@vrh1 ~]# ocrcheck Status of Oracle Cluster Registry is as follows : Version : 3 Total space (kbytes) : 262120 Used space (kbytes) : 3180 Available space (kbytes) : 258940 ID : 1238458014 Device/File Name : +systemdg Device/File integrity check succeeded Device/File not configured Device/File not configured Device/File not configured Device/File not configured Cluster registry integrity check succeeded Logical corruption check succeeded 4. ????votedisk ,??????????: [grid@vrh1 ~]$ crsctl replace votedisk +SYSTEMDG CRS-4602: Failed 27 to add voting file 2e4e0fe285924f86bf5473d00dcc0388. CRS-4602: Failed 27 to add voting file 4fa54bb0cc5c4fafbf1a9be5479bf389. CRS-4602: Failed 27 to add voting file a109ead9ea4e4f28bfe233188623616a. CRS-4602: Failed 27 to add voting file 042c9fbd71b54f5abfcd3ab3408f3cf3. CRS-4602: Failed 27 to add voting file 7b5a8cd24f954fafbf835ad78615763f. Failed to replace voting disk group with +SYSTEMDG. CRS-4000: Command Replace failed, or completed with errors. ????????ASM???,???ASM: SQL> alter system set asm_diskstring='/dev/asm*'; System altered. SQL> create spfile from memory; File created. SQL> startup force mount; ORA-32004: obsolete or deprecated parameter(s) specified for ASM instance ASM instance started Total System Global Area 283930624 bytes Fixed Size 2227664 bytes Variable Size 256537136 bytes ASM Cache 25165824 bytes ASM diskgroups mounted SQL> show parameter spfile NAME TYPE VALUE ------------------------------------ ----------- ------------------------------ spfile string /g01/11.2.0/grid/dbs/spfile+AS M1.ora [grid@vrh1 trace]$ crsctl replace votedisk +SYSTEMDG CRS-4256: Updating the profile Successful addition of voting disk 85edc0e82d274f78bfc58cdc73b8c68a. Successful addition of voting disk 201ffffc8ba44faabfe2efec2aa75840. Successful addition of voting disk 6f2a25c589964faabf6980f7c5f621ce. Successful addition of voting disk 93eb315648454f25bf3717df1a2c73d5. Successful addition of voting disk 3737240678964f88bfbfbd31d8b3829f. Successfully replaced voting disk group with +SYSTEMDG. CRS-4256: Updating the profile CRS-4266: Voting file(s) successfully replaced 5. ??has??,??cluster????: [root@vrh1 ~]# crsctl check crs CRS-4638: Oracle High Availability Services is online CRS-4537: Cluster Ready Services is online CRS-4529: Cluster Synchronization Services is online CRS-4533: Event Manager is online [root@vrh1 ~]# crsctl query css votedisk ## STATE File Universal Id File Name Disk group -- ----- ----------------- --------- --------- 1. ONLINE 85edc0e82d274f78bfc58cdc73b8c68a (/dev/asm-diskh) [SYSTEMDG] 2. ONLINE 201ffffc8ba44faabfe2efec2aa75840 (/dev/asm-diskg) [SYSTEMDG] 3. ONLINE 6f2a25c589964faabf6980f7c5f621ce (/dev/asm-diski) [SYSTEMDG] 4. ONLINE 93eb315648454f25bf3717df1a2c73d5 (/dev/asm-diskj) [SYSTEMDG] 5. ONLINE 3737240678964f88bfbfbd31d8b3829f (/dev/asm-diskk) [SYSTEMDG] Located 5 voting disk(s). [root@vrh1 ~]# crsctl stat res -t -------------------------------------------------------------------------------- NAME TARGET STATE SERVER STATE_DETAILS -------------------------------------------------------------------------------- Local Resources -------------------------------------------------------------------------------- ora.BACKUPDG.dg ONLINE ONLINE vrh1 ora.DATA.dg ONLINE ONLINE vrh1 ora.LISTENER.lsnr ONLINE ONLINE vrh1 ora.LSN_MACLEAN.lsnr ONLINE ONLINE vrh1 ora.SYSTEMDG.dg ONLINE ONLINE vrh1 ora.asm ONLINE ONLINE vrh1 Started ora.gsd OFFLINE OFFLINE vrh1 ora.net1.network ONLINE ONLINE vrh1 ora.ons ONLINE ONLINE vrh1 -------------------------------------------------------------------------------- Cluster Resources -------------------------------------------------------------------------------- ora.LISTENER_SCAN1.lsnr http://www.askmaclean.com 1 ONLINE ONLINE vrh1 ora.cvu 1 OFFLINE OFFLINE ora.oc4j 1 OFFLINE OFFLINE ora.scan1.vip 1 ONLINE ONLINE vrh1 ora.vprod.db 1 ONLINE OFFLINE 2 ONLINE OFFLINE ora.vrh1.vip 1 ONLINE ONLINE vrh1 ora.vrh2.vip 1 ONLINE INTERMEDIATE vrh1 FAILED OVER

    Read the article

  • ??11.2 RAC??OCR?Votedisk??ASM Diskgroup?????

    - by Liu Maclean(???)
    ????????Oracle Allstarts??????????ocr?votedisk?ASM diskgroup??11gR2 RAC cluster?????????,????«?11gR2 RAC???ASM DISK Path????»??????,??????CRS??????11.2??ASM???????, ????????????”crsctl start crs -excl -nocrs “; ?????????,??ASM????ocr?????votedisk?????,??11.2????ocr?votedisk???ASM?,?ASM???????ocr?votedisk,?????ocr?votedisk????????cluter??????;???????????CRS????,?????diskgroup??????????,?????????????????? ??:?????????????????ASM LUN DISK,???OCR?????,????????4??????????,???????$GI_HOME,?????????;????votedisk?? ????: ??dd????ocr?votedisk??diskgroup header,??diskgroup corruption: 1. ??votedisk? ocr?? [root@vrh1 ~]# crsctl query css votedisk ## STATE File Universal Id File Name Disk group -- ----- ----------------- --------- --------- 1. ONLINE a853d6204bbc4feabfd8c73d4c3b3001 (/dev/asm-diskh) [SYSTEMDG] 2. ONLINE a5b37704c3574f0fbf21d1d9f58c4a6b (/dev/asm-diskg) [SYSTEMDG] 3. ONLINE 36e5c51ff0294fc3bf2a042266650331 (/dev/asm-diski) [SYSTEMDG] 4. ONLINE af337d1512824fe4bf6ad45283517aaa (/dev/asm-diskj) [SYSTEMDG] 5. ONLINE 3c4a349e2e304ff6bf64b2b1c9d9cf5d (/dev/asm-diskk) [SYSTEMDG] Located 5 voting disk(s). su - grid [grid@vrh1 ~]$ ocrconfig -showbackup PROT-26: Oracle Cluster Registry backup locations were retrieved from a local copy vrh1 2012/08/09 01:59:56 /g01/11.2.0/maclean/grid/cdata/vrh-cluster/backup00.ocr vrh1 2012/08/08 21:59:56 /g01/11.2.0/maclean/grid/cdata/vrh-cluster/backup01.ocr vrh1 2012/08/08 17:59:55 /g01/11.2.0/maclean/grid/cdata/vrh-cluster/backup02.ocr vrh1 2012/08/08 05:59:54 /g01/11.2.0/grid/cdata/vrh-cluster/day.ocr vrh1 2012/08/08 05:59:54 /g01/11.2.0/grid/cdata/vrh-cluster/week.ocr PROT-25: Manual backups for the Oracle Cluster Registry are not available 2. ??????????clusterware ,OHASD crsctl stop has -f 3. GetAsmDH.sh ==> GetAsmDH.sh?ASM disk header????? ????????,????????asm header [grid@vrh1 ~]$ ./GetAsmDH.sh ############################################ 1) Collecting Information About the Disks: ############################################ SQL*Plus: Release 11.2.0.3.0 Production on Thu Aug 9 03:28:13 2012 Copyright (c) 1982, 2011, Oracle. All rights reserved. SQL> Connected. SQL> SQL> SQL> SQL> SQL> SQL> SQL> 1 0 /dev/asm-diske 1 1 /dev/asm-diskd 2 0 /dev/asm-diskb 2 1 /dev/asm-diskc 2 2 /dev/asm-diskf 3 0 /dev/asm-diskh 3 1 /dev/asm-diskg 3 2 /dev/asm-diski 3 3 /dev/asm-diskj 3 4 /dev/asm-diskk SQL> SQL> Disconnected from Oracle Database 11g Enterprise Edition Release 11.2.0.3.0 - 64bit Production With the Real Application Clusters and Automatic Storage Management options -rw-r--r-- 1 grid oinstall 1048 Aug 9 03:28 /tmp/HC/asmdisks.lst ############################################ 2) Generating asm_diskh.sh script. ############################################ -rwx------ 1 grid oinstall 666 Aug 9 03:28 /tmp/HC/asm_diskh.sh ############################################ 3) Executing asm_diskh.sh script to generate dd dumps. ############################################ -rw-r--r-- 1 grid oinstall 1048576 Aug 9 03:28 /tmp/HC/dsk_1_0.dd -rw-r--r-- 1 grid oinstall 1048576 Aug 9 03:28 /tmp/HC/dsk_1_1.dd -rw-r--r-- 1 grid oinstall 1048576 Aug 9 03:28 /tmp/HC/dsk_2_0.dd -rw-r--r-- 1 grid oinstall 1048576 Aug 9 03:28 /tmp/HC/dsk_2_1.dd -rw-r--r-- 1 grid oinstall 1048576 Aug 9 03:28 /tmp/HC/dsk_2_2.dd -rw-r--r-- 1 grid oinstall 1048576 Aug 9 03:28 /tmp/HC/dsk_3_0.dd -rw-r--r-- 1 grid oinstall 1048576 Aug 9 03:28 /tmp/HC/dsk_3_1.dd -rw-r--r-- 1 grid oinstall 1048576 Aug 9 03:28 /tmp/HC/dsk_3_2.dd -rw-r--r-- 1 grid oinstall 1048576 Aug 9 03:28 /tmp/HC/dsk_3_3.dd -rw-r--r-- 1 grid oinstall 1048576 Aug 9 03:28 /tmp/HC/dsk_3_4.dd ############################################ 4) Compressing dd dumps in the next format: (asm_dd_header_all_.tar) ############################################ /tmp/HC/dsk_1_0.dd /tmp/HC/dsk_1_1.dd /tmp/HC/dsk_2_0.dd /tmp/HC/dsk_2_1.dd /tmp/HC/dsk_2_2.dd /tmp/HC/dsk_3_0.dd /tmp/HC/dsk_3_1.dd /tmp/HC/dsk_3_2.dd /tmp/HC/dsk_3_3.dd /tmp/HC/dsk_3_4.dd ./GetAsmDH.sh: line 81: compress: command not found ls: /tmp/HC/*.Z: No such file or directory [grid@vrh1 ~]$ 4. ??dd ?? ??ocr?votedisk??diskgroup [root@vrh1 ~]# dd if=/dev/zero of=/dev/asm-diskh bs=1024k count=1 1+0 records in 1+0 records out 1048576 bytes (1.0 MB) copied, 0.00423853 seconds, 247 MB/s [root@vrh1 ~]# dd if=/dev/zero of=/dev/asm-diskg bs=1024k count=1 1+0 records in 1+0 records out 1048576 bytes (1.0 MB) copied, 0.0045179 seconds, 232 MB/s [root@vrh1 ~]# dd if=/dev/zero of=/dev/asm-diski bs=1024k count=1 1+0 records in 1+0 records out 1048576 bytes (1.0 MB) copied, 0.00469976 seconds, 223 MB/s [root@vrh1 ~]# dd if=/dev/zero of=/dev/asm-diskj bs=1024k count=1 1+0 records in 1+0 records out 1048576 bytes (1.0 MB) copied, 0.00344262 seconds, 305 MB/s [root@vrh1 ~]# dd if=/dev/zero of=/dev/asm-diskk bs=1024k count=1 1+0 records in 1+0 records out 1048576 bytes (1.0 MB) copied, 0.0053518 seconds, 196 MB/s 5. ????????????HAS [root@vrh1 ~]# crsctl start has CRS-4123: Oracle High Availability Services has been started. ????ocr?votedisk??diskgroup??,??CSS???????,???????: alertvrh1.log [cssd(5162)]CRS-1714:Unable to discover any voting files, retrying discovery in 15 seconds; Details at (:CSSNM00070:) in /g01/11.2.0/grid/log/vrh1/cssd/ocssd.log 2012-08-09 03:35:41.207 [cssd(5162)]CRS-1714:Unable to discover any voting files, retrying discovery in 15 seconds; Details at (:CSSNM00070:) in /g01/11.2.0/grid/log/vrh1/cssd/ocssd.log 2012-08-09 03:35:56.240 [cssd(5162)]CRS-1714:Unable to discover any voting files, retrying discovery in 15 seconds; Details at (:CSSNM00070:) in /g01/11.2.0/grid/log/vrh1/cssd/ocssd.log 2012-08-09 03:36:11.284 [cssd(5162)]CRS-1714:Unable to discover any voting files, retrying discovery in 15 seconds; Details at (:CSSNM00070:) in /g01/11.2.0/grid/log/vrh1/cssd/ocssd.log 2012-08-09 03:36:26.305 [cssd(5162)]CRS-1714:Unable to discover any voting files, retrying discovery in 15 seconds; Details at (:CSSNM00070:) in /g01/11.2.0/grid/log/vrh1/cssd/ocssd.log 2012-08-09 03:36:41.328 ocssd.log 2012-08-09 03:40:26.662: [ CSSD][1078700352]clssnmReadDiscoveryProfile: voting file discovery string(/dev/asm*) 2012-08-09 03:40:26.662: [ CSSD][1078700352]clssnmvDDiscThread: using discovery string /dev/asm* for initial discovery 2012-08-09 03:40:26.662: [ SKGFD][1078700352]Discovery with str:/dev/asm*: 2012-08-09 03:40:26.662: [ SKGFD][1078700352]UFS discovery with :/dev/asm*: 2012-08-09 03:40:26.665: [ SKGFD][1078700352]Fetching UFS disk :/dev/asm-diskf: 2012-08-09 03:40:26.665: [ SKGFD][1078700352]Fetching UFS disk :/dev/asm-diskb: 2012-08-09 03:40:26.665: [ SKGFD][1078700352]Fetching UFS disk :/dev/asm-diskj: 2012-08-09 03:40:26.665: [ SKGFD][1078700352]Fetching UFS disk :/dev/asm-diskh: 2012-08-09 03:40:26.665: [ SKGFD][1078700352]Fetching UFS disk :/dev/asm-diskc: 2012-08-09 03:40:26.665: [ SKGFD][1078700352]Fetching UFS disk :/dev/asm-diskd: 2012-08-09 03:40:26.665: [ SKGFD][1078700352]Fetching UFS disk :/dev/asm-diske: 2012-08-09 03:40:26.665: [ SKGFD][1078700352]Fetching UFS disk :/dev/asm-diskg: 2012-08-09 03:40:26.665: [ SKGFD][1078700352]Fetching UFS disk :/dev/asm-diski: 2012-08-09 03:40:26.665: [ SKGFD][1078700352]Fetching UFS disk :/dev/asm-diskk: 2012-08-09 03:40:26.665: [ SKGFD][1078700352]OSS discovery with :/dev/asm*: 2012-08-09 03:40:26.665: [ SKGFD][1078700352]Handle 0xdf22a0 from lib :UFS:: for disk :/dev/asm-diskf: 2012-08-09 03:40:26.665: [ SKGFD][1078700352]Handle 0xf412a0 from lib :UFS:: for disk :/dev/asm-diskb: 2012-08-09 03:40:26.666: [ SKGFD][1078700352]Handle 0xf3a680 from lib :UFS:: for disk :/dev/asm-diskj: 2012-08-09 03:40:26.666: [ SKGFD][1078700352]Handle 0xf93da0 from lib :UFS:: for disk :/dev/asm-diskh: 2012-08-09 03:40:26.667: [ CSSD][1078700352]clssnmvDiskVerify: Successful discovery of 0 disks 2012-08-09 03:40:26.667: [ CSSD][1078700352]clssnmCompleteInitVFDiscovery: Completing initial voting file discovery 2012-08-09 03:40:26.667: [ CSSD][1078700352]clssnmvFindInitialConfigs: No voting files found 2012-08-09 03:40:26.667: [ CSSD][1078700352](:CSSNM00070:)clssnmCompleteInitVFDiscovery: Voting file not found. Retrying discovery in 15 seconds ?????ocr?votedisk??diskgroup?????: 1. ?-excl -nocrs ????cluster,??????ASM?? ????CRS [root@vrh1 vrh1]# crsctl start crs -excl -nocrs CRS-4123: Oracle High Availability Services has been started. CRS-2672: Attempting to start 'ora.mdnsd' on 'vrh1' CRS-2676: Start of 'ora.mdnsd' on 'vrh1' succeeded CRS-2672: Attempting to start 'ora.gpnpd' on 'vrh1' CRS-2676: Start of 'ora.gpnpd' on 'vrh1' succeeded CRS-2672: Attempting to start 'ora.cssdmonitor' on 'vrh1' CRS-2672: Attempting to start 'ora.gipcd' on 'vrh1' CRS-2676: Start of 'ora.cssdmonitor' on 'vrh1' succeeded CRS-2676: Start of 'ora.gipcd' on 'vrh1' succeeded CRS-2672: Attempting to start 'ora.cssd' on 'vrh1' CRS-2672: Attempting to start 'ora.diskmon' on 'vrh1' CRS-2676: Start of 'ora.diskmon' on 'vrh1' succeeded CRS-2676: Start of 'ora.cssd' on 'vrh1' succeeded CRS-2679: Attempting to clean 'ora.cluster_interconnect.haip' on 'vrh1' CRS-2672: Attempting to start 'ora.ctssd' on 'vrh1' CRS-2681: Clean of 'ora.cluster_interconnect.haip' on 'vrh1' succeeded CRS-2672: Attempting to start 'ora.cluster_interconnect.haip' on 'vrh1' CRS-2676: Start of 'ora.ctssd' on 'vrh1' succeeded CRS-2676: Start of 'ora.cluster_interconnect.haip' on 'vrh1' succeeded CRS-2672: Attempting to start 'ora.asm' on 'vrh1' CRS-2676: Start of 'ora.asm' on 'vrh1' succeeded 2.???ocr?votedisk??diskgroup,??compatible.asm???11.2: [root@vrh1 vrh1]# su - grid [grid@vrh1 ~]$ sqlplus / as sysasm SQL*Plus: Release 11.2.0.3.0 Production on Thu Aug 9 04:16:58 2012 Copyright (c) 1982, 2011, Oracle. All rights reserved. Connected to: Oracle Database 11g Enterprise Edition Release 11.2.0.3.0 - 64bit Production With the Real Application Clusters and Automatic Storage Management options SQL> create diskgroup systemdg high redundancy disk '/dev/asm-diskh','/dev/asm-diskg','/dev/asm-diski','/dev/asm-diskj','/dev/asm-diskk' ATTRIBUTE 'compatible.rdbms' = '11.2', 'compatible.asm' = '11.2'; 3.?ocr backup???ocr??ocrcheck??: [root@vrh1 ~]# ocrconfig -restore /g01/11.2.0/grid/cdata/vrh-cluster/backup00.ocr [root@vrh1 ~]# ocrcheck Status of Oracle Cluster Registry is as follows : Version : 3 Total space (kbytes) : 262120 Used space (kbytes) : 3180 Available space (kbytes) : 258940 ID : 1238458014 Device/File Name : +systemdg Device/File integrity check succeeded Device/File not configured Device/File not configured Device/File not configured Device/File not configured Cluster registry integrity check succeeded Logical corruption check succeeded 4. ????votedisk ,??????????: [grid@vrh1 ~]$ crsctl replace votedisk +SYSTEMDG CRS-4602: Failed 27 to add voting file 2e4e0fe285924f86bf5473d00dcc0388. CRS-4602: Failed 27 to add voting file 4fa54bb0cc5c4fafbf1a9be5479bf389. CRS-4602: Failed 27 to add voting file a109ead9ea4e4f28bfe233188623616a. CRS-4602: Failed 27 to add voting file 042c9fbd71b54f5abfcd3ab3408f3cf3. CRS-4602: Failed 27 to add voting file 7b5a8cd24f954fafbf835ad78615763f. Failed to replace voting disk group with +SYSTEMDG. CRS-4000: Command Replace failed, or completed with errors. ????????ASM???,???ASM: SQL> alter system set asm_diskstring='/dev/asm*'; System altered. SQL> create spfile from memory; File created. SQL> startup force mount; ORA-32004: obsolete or deprecated parameter(s) specified for ASM instance ASM instance started Total System Global Area 283930624 bytes Fixed Size 2227664 bytes Variable Size 256537136 bytes ASM Cache 25165824 bytes ASM diskgroups mounted SQL> show parameter spfile NAME TYPE VALUE ------------------------------------ ----------- ------------------------------ spfile string /g01/11.2.0/grid/dbs/spfile+AS M1.ora [grid@vrh1 trace]$ crsctl replace votedisk +SYSTEMDG CRS-4256: Updating the profile Successful addition of voting disk 85edc0e82d274f78bfc58cdc73b8c68a. Successful addition of voting disk 201ffffc8ba44faabfe2efec2aa75840. Successful addition of voting disk 6f2a25c589964faabf6980f7c5f621ce. Successful addition of voting disk 93eb315648454f25bf3717df1a2c73d5. Successful addition of voting disk 3737240678964f88bfbfbd31d8b3829f. Successfully replaced voting disk group with +SYSTEMDG. CRS-4256: Updating the profile CRS-4266: Voting file(s) successfully replaced 5. ??has??,??cluster????: [root@vrh1 ~]# crsctl check crs CRS-4638: Oracle High Availability Services is online CRS-4537: Cluster Ready Services is online CRS-4529: Cluster Synchronization Services is online CRS-4533: Event Manager is online [root@vrh1 ~]# crsctl query css votedisk ## STATE File Universal Id File Name Disk group -- ----- ----------------- --------- --------- 1. ONLINE 85edc0e82d274f78bfc58cdc73b8c68a (/dev/asm-diskh) [SYSTEMDG] 2. ONLINE 201ffffc8ba44faabfe2efec2aa75840 (/dev/asm-diskg) [SYSTEMDG] 3. ONLINE 6f2a25c589964faabf6980f7c5f621ce (/dev/asm-diski) [SYSTEMDG] 4. ONLINE 93eb315648454f25bf3717df1a2c73d5 (/dev/asm-diskj) [SYSTEMDG] 5. ONLINE 3737240678964f88bfbfbd31d8b3829f (/dev/asm-diskk) [SYSTEMDG] Located 5 voting disk(s). [root@vrh1 ~]# crsctl stat res -t -------------------------------------------------------------------------------- NAME TARGET STATE SERVER STATE_DETAILS -------------------------------------------------------------------------------- Local Resources -------------------------------------------------------------------------------- ora.BACKUPDG.dg ONLINE ONLINE vrh1 ora.DATA.dg ONLINE ONLINE vrh1 ora.LISTENER.lsnr ONLINE ONLINE vrh1 ora.LSN_MACLEAN.lsnr ONLINE ONLINE vrh1 ora.SYSTEMDG.dg ONLINE ONLINE vrh1 ora.asm ONLINE ONLINE vrh1 Started ora.gsd OFFLINE OFFLINE vrh1 ora.net1.network ONLINE ONLINE vrh1 ora.ons ONLINE ONLINE vrh1 -------------------------------------------------------------------------------- Cluster Resources -------------------------------------------------------------------------------- ora.LISTENER_SCAN1.lsnr http://www.askmaclean.com 1 ONLINE ONLINE vrh1 ora.cvu 1 OFFLINE OFFLINE ora.oc4j 1 OFFLINE OFFLINE ora.scan1.vip 1 ONLINE ONLINE vrh1 ora.vprod.db 1 ONLINE OFFLINE 2 ONLINE OFFLINE ora.vrh1.vip 1 ONLINE ONLINE vrh1 ora.vrh2.vip 1 ONLINE INTERMEDIATE vrh1 FAILED OVER

    Read the article

  • WPF ContextMenu with bound items: Items.Count == 0 in ContextMenuOpening event

    - by OregonGhost
    I have a ContextMenu with the ItemsSource bound to the selected item of a list view, like this: <ContextMenu ItemsSource="{Binding Path=PlacementTarget.SelectedItem, RelativeSource={RelativeSource Self}, Converter={StaticResource possibleConverter}}"/> The possibleConverter enumerates all possible values for a property of the the selected item, which are shown in the context menu. In the Opened event of the context menu, I select the current value like this: var cm = e.OriginalSource as ContextMenu; if (cm != null) { var lv = cm.PlacementTarget as ListView; var field = lv.SelectedItem as Field; var item = cm.ItemContainerGenerator.ContainerFromItem(cm.Items.OfType<object>().Where(o => o.ToString().Equals(field.StringValue)).FirstOrDefault()) as MenuItem; if (item != null) { item.IsChecked = true; } } Not particularly elegant, but it works. With the debugger I verified that the ContextMenu.Items.Count property has a non-zero value when expected (i.e. cm.Items.Count is non-zero in the if). So far, so good. There are, however, items in the listview where the context menu will have no items. In this case, an empty menu is shown. I tried to suppress this in the ContextMenuOpening event in the list view, like this: var lv = sender as ListView; if (lv != null) { var cm = lv.ContextMenu; if ((cm != null) && (cm.Items.Count > 0)) { // Here we want to check the current item, which is currently done in the Opened event. } else { e.Handled = true; } } Seems like it should work. However, cm.Items.Count is always zero. This is true even if ListView.SelectedItem did not change: For an item with menu entries, the menu is shown correctly after the first click, so the data binding has already happend. It is shown correct the second time as well, but in any case, Items.Count is zero in the ContextMenuOpening event. What am I missing? How can I suppress empty context menus? Why is the count zero in the ContextMenuOpening handler, which is in Windows Forms (ContextMenuStrip.Opening) the canonical point where to do these things? EDIT: Upon further investigating, it turns out that in the ContextMenuOpening handler, any binding to the listview fails, which is why ItemsSource is null. I tried to bind via ElementName, via a FindAncestor relationship, all to no avail. The PlacementTarget is null during that event. An ugly hack worked though: In the ContextMenuOpening event, I assign the list view to the ContextMenu.Tag property, while the ItemsSource binding now binds to Tag.SelectedItem. This updates the binding, so Items.Count is what it should be. It's still strange. How can you do meaningful things in ContextMenuOpening other than replacing the menu or something, if the binding fails because somehow the context menu is out of context during the event? Was it only tested with static pre-defined menu items?

    Read the article

  • WTSVirtualChannelRead Only reads the first letter of the string.

    - by Scott Chamberlain
    I am trying to write a hello world type program for using virtual channels in the windows terminal services client. public partial class Form1 : Form { public Form1() { InitializeComponent(); } IntPtr mHandle = IntPtr.Zero; private void Form1_Load(object sender, EventArgs e) { mHandle = NativeMethods.WTSVirtualChannelOpen(IntPtr.Zero, -1, "TSCRED"); if (mHandle == IntPtr.Zero) { throw new Win32Exception(Marshal.GetLastWin32Error()); } } private void button1_Click(object sender, EventArgs e) { uint bufferSize = 1024; StringBuilder buffer = new StringBuilder(); uint bytesRead; NativeMethods.WTSVirtualChannelRead(mHandle, 0, buffer, bufferSize, out bytesRead); if (bytesRead == 0) { MessageBox.Show("Got no Data"); } else { MessageBox.Show("Got data: " + buffer.ToString()); } } protected override void Dispose(bool disposing) { if (mHandle != System.IntPtr.Zero) { NativeMethods.WTSVirtualChannelClose(mHandle); } base.Dispose(disposing); } } internal static class NativeMethods { [DllImport("Wtsapi32.dll")] public static extern IntPtr WTSVirtualChannelOpen(IntPtr server, int sessionId, [MarshalAs(UnmanagedType.LPStr)] string virtualName); //[DllImport("Wtsapi32.dll", SetLastError = true)] //public static extern bool WTSVirtualChannelRead(IntPtr channelHandle, long timeout, // byte[] buffer, int length, ref int bytesReaded); [DllImport("Wtsapi32.dll")] public static extern bool WTSVirtualChannelClose(IntPtr channelHandle); [DllImport("Wtsapi32.dll", EntryPoint = "WTSVirtualChannelRead")] [return: MarshalAs(UnmanagedType.Bool)] public static extern bool WTSVirtualChannelRead( [In()] System.IntPtr hChannelHandle , uint TimeOut , [Out()] [MarshalAs(UnmanagedType.LPStr)] System.Text.StringBuilder Buffer , uint BufferSize , [Out()] out uint pBytesRead); } I am sending the data from the MSTSC COM object and ActiveX controll. public partial class Form1 : Form { public Form1() { InitializeComponent(); } private void Form1_Load(object sender, EventArgs e) { rdp.Server = "schamberlainvm"; rdp.UserName = "TestAcct"; IMsTscNonScriptable secured = (IMsTscNonScriptable)rdp.GetOcx(); secured.ClearTextPassword = "asdf"; rdp.CreateVirtualChannels("TSCRED"); rdp.Connect(); } private void button1_Click(object sender, EventArgs e) { rdp.SendOnVirtualChannel("TSCRED", "Hello World!"); } } //Designer code // // rdp // this.rdp.Enabled = true; this.rdp.Location = new System.Drawing.Point(12, 12); this.rdp.Name = "rdp"; this.rdp.OcxState = ((System.Windows.Forms.AxHost.State)(resources.GetObject("rdp.OcxState"))); this.rdp.Size = new System.Drawing.Size(1092, 580); this.rdp.TabIndex = 0; I am getting a execption every time NativeMethods.WTSVirtualChannelRead runs Any help on this would be greatly appreciated. EDIT -- mHandle has a non-zero value when the function runs. updated code to add that check. EDIT2 -- I used the P/Invoke Interop Assistant and generated a new sigiture [DllImport("Wtsapi32.dll", EntryPoint = "WTSVirtualChannelRead")] [return: MarshalAs(UnmanagedType.Bool)] public static extern bool WTSVirtualChannelRead( [In()] System.IntPtr hChannelHandle , uint TimeOut , [Out()] [MarshalAs(UnmanagedType.LPStr)] StringBuilder Buffer , uint BufferSize , [Out()] out uint pBytesRead); it now receives the text string (Yea!) but it only gets the first letter of my test string(Boo!). Any ideas on what is going wrong? EDIT 3 --- After the call that should of read the hello world; BytesRead = 24 Buffer.Length = 1; Buffer.Capacity = 16; Buffer.m_StringValue = "H";

    Read the article

  • WCF Bidirectional serialization fails

    - by Gena Verdel
    I'm trying to take advantage of Bidirectional serialization of some relational Linq-2-Sql generated entity classes. When using Unidirectional option everything works just fine, bu the moment I add IsReferenceType=true, objects fail to get transported over the tcp binding. Sample code: Entity class: [Table(Name="dbo.Blocks")] [DataContract()] public partial class Block : INotifyPropertyChanging, INotifyPropertyChanged { private static PropertyChangingEventArgs emptyChangingEventArgs = new PropertyChangingEventArgs(String.Empty); private long _ID; private int _StatusID; private string _Name; private bool _IsWithControlPoints; private long _DivisionID; private string _SHAPE; private EntitySet<BlockByWorkstation> _BlockByWorkstations; private EntitySet<PlanningPointAppropriation> _PlanningPointAppropriations; private EntitySet<Neighbor> _Neighbors; private EntitySet<Neighbor> _Neighbors1; private EntitySet<Task> _Tasks; private EntitySet<PlanningPointByBlock> _PlanningPointByBlocks; private EntitySet<ControlPointByBlock> _ControlPointByBlocks; private EntityRef<Division> _Division; private bool serializing; #region Extensibility Method Definitions partial void OnLoaded(); partial void OnValidate(System.Data.Linq.ChangeAction action); partial void OnCreated(); partial void OnIDChanging(long value); partial void OnIDChanged(); partial void OnStatusIDChanging(int value); partial void OnStatusIDChanged(); partial void OnNameChanging(string value); partial void OnNameChanged(); partial void OnIsWithControlPointsChanging(bool value); partial void OnIsWithControlPointsChanged(); partial void OnDivisionIDChanging(long value); partial void OnDivisionIDChanged(); partial void OnSHAPEChanging(string value); partial void OnSHAPEChanged(); #endregion public Block() { this.Initialize(); } [Column(Storage="_ID", AutoSync=AutoSync.OnInsert, DbType="BigInt NOT NULL IDENTITY", IsPrimaryKey=true, IsDbGenerated=true)] [DataMember(Order=1)] public override long ID { get { return this._ID; } set { if ((this._ID != value)) { this.OnIDChanging(value); this.SendPropertyChanging(); this._ID = value; this.SendPropertyChanged("ID"); this.OnIDChanged(); } } } [Column(Storage="_StatusID", DbType="Int NOT NULL")] [DataMember(Order=2)] public int StatusID { get { return this._StatusID; } set { if ((this._StatusID != value)) { this.OnStatusIDChanging(value); this.SendPropertyChanging(); this._StatusID = value; this.SendPropertyChanged("StatusID"); this.OnStatusIDChanged(); } } } [Column(Storage="_Name", DbType="NVarChar(255)")] [DataMember(Order=3)] public string Name { get { return this._Name; } set { if ((this._Name != value)) { this.OnNameChanging(value); this.SendPropertyChanging(); this._Name = value; this.SendPropertyChanged("Name"); this.OnNameChanged(); } } } [Column(Storage="_IsWithControlPoints", DbType="Bit NOT NULL")] [DataMember(Order=4)] public bool IsWithControlPoints { get { return this._IsWithControlPoints; } set { if ((this._IsWithControlPoints != value)) { this.OnIsWithControlPointsChanging(value); this.SendPropertyChanging(); this._IsWithControlPoints = value; this.SendPropertyChanged("IsWithControlPoints"); this.OnIsWithControlPointsChanged(); } } } [Column(Storage="_DivisionID", DbType="BigInt NOT NULL")] [DataMember(Order=5)] public long DivisionID { get { return this._DivisionID; } set { if ((this._DivisionID != value)) { if (this._Division.HasLoadedOrAssignedValue) { throw new System.Data.Linq.ForeignKeyReferenceAlreadyHasValueException(); } this.OnDivisionIDChanging(value); this.SendPropertyChanging(); this._DivisionID = value; this.SendPropertyChanged("DivisionID"); this.OnDivisionIDChanged(); } } } [Column(Storage="_SHAPE", DbType="Text", UpdateCheck=UpdateCheck.Never)] [DataMember(Order=6)] public string SHAPE { get { return this._SHAPE; } set { if ((this._SHAPE != value)) { this.OnSHAPEChanging(value); this.SendPropertyChanging(); this._SHAPE = value; this.SendPropertyChanged("SHAPE"); this.OnSHAPEChanged(); } } } [Association(Name="Block_BlockByWorkstation", Storage="_BlockByWorkstations", ThisKey="ID", OtherKey="BlockID")] [DataMember(Order=7, EmitDefaultValue=false)] public EntitySet<BlockByWorkstation> BlockByWorkstations { get { if ((this.serializing && (this._BlockByWorkstations.HasLoadedOrAssignedValues == false))) { return null; } return this._BlockByWorkstations; } set { this._BlockByWorkstations.Assign(value); } } [Association(Name="Block_PlanningPointAppropriation", Storage="_PlanningPointAppropriations", ThisKey="ID", OtherKey="MasterBlockID")] [DataMember(Order=8, EmitDefaultValue=false)] public EntitySet<PlanningPointAppropriation> PlanningPointAppropriations { get { if ((this.serializing && (this._PlanningPointAppropriations.HasLoadedOrAssignedValues == false))) { return null; } return this._PlanningPointAppropriations; } set { this._PlanningPointAppropriations.Assign(value); } } [Association(Name="Block_Neighbor", Storage="_Neighbors", ThisKey="ID", OtherKey="FirstBlockID")] [DataMember(Order=9, EmitDefaultValue=false)] public EntitySet<Neighbor> Neighbors { get { if ((this.serializing && (this._Neighbors.HasLoadedOrAssignedValues == false))) { return null; } return this._Neighbors; } set { this._Neighbors.Assign(value); } } [Association(Name="Block_Neighbor1", Storage="_Neighbors1", ThisKey="ID", OtherKey="SecondBlockID")] [DataMember(Order=10, EmitDefaultValue=false)] public EntitySet<Neighbor> Neighbors1 { get { if ((this.serializing && (this._Neighbors1.HasLoadedOrAssignedValues == false))) { return null; } return this._Neighbors1; } set { this._Neighbors1.Assign(value); } } [Association(Name="Block_Task", Storage="_Tasks", ThisKey="ID", OtherKey="BlockID")] [DataMember(Order=11, EmitDefaultValue=false)] public EntitySet<Task> Tasks { get { if ((this.serializing && (this._Tasks.HasLoadedOrAssignedValues == false))) { return null; } return this._Tasks; } set { this._Tasks.Assign(value); } } [Association(Name="Block_PlanningPointByBlock", Storage="_PlanningPointByBlocks", ThisKey="ID", OtherKey="BlockID")] [DataMember(Order=12, EmitDefaultValue=false)] public EntitySet<PlanningPointByBlock> PlanningPointByBlocks { get { if ((this.serializing && (this._PlanningPointByBlocks.HasLoadedOrAssignedValues == false))) { return null; } return this._PlanningPointByBlocks; } set { this._PlanningPointByBlocks.Assign(value); } } [Association(Name="Block_ControlPointByBlock", Storage="_ControlPointByBlocks", ThisKey="ID", OtherKey="BlockID")] [DataMember(Order=13, EmitDefaultValue=false)] public EntitySet<ControlPointByBlock> ControlPointByBlocks { get { if ((this.serializing && (this._ControlPointByBlocks.HasLoadedOrAssignedValues == false))) { return null; } return this._ControlPointByBlocks; } set { this._ControlPointByBlocks.Assign(value); } } [Association(Name="Division_Block", Storage="_Division", ThisKey="DivisionID", OtherKey="ID", IsForeignKey=true, DeleteOnNull=true, DeleteRule="CASCADE")] public Division Division { get { return this._Division.Entity; } set { Division previousValue = this._Division.Entity; if (((previousValue != value) || (this._Division.HasLoadedOrAssignedValue == false))) { this.SendPropertyChanging(); if ((previousValue != null)) { this._Division.Entity = null; previousValue.Blocks.Remove(this); } this._Division.Entity = value; if ((value != null)) { value.Blocks.Add(this); this._DivisionID = value.ID; } else { this._DivisionID = default(long); } this.SendPropertyChanged("Division"); } } } public event PropertyChangingEventHandler PropertyChanging; public event PropertyChangedEventHandler PropertyChanged; protected virtual void SendPropertyChanging() { if ((this.PropertyChanging != null)) { this.PropertyChanging(this, emptyChangingEventArgs); } } protected virtual void SendPropertyChanged(String propertyName) { if ((this.PropertyChanged != null)) { this.PropertyChanged(this, new PropertyChangedEventArgs(propertyName)); } } private void attach_BlockByWorkstations(BlockByWorkstation entity) { this.SendPropertyChanging(); entity.Block = this; } private void detach_BlockByWorkstations(BlockByWorkstation entity) { this.SendPropertyChanging(); entity.Block = null; } private void attach_PlanningPointAppropriations(PlanningPointAppropriation entity) { this.SendPropertyChanging(); entity.Block = this; } private void detach_PlanningPointAppropriations(PlanningPointAppropriation entity) { this.SendPropertyChanging(); entity.Block = null; } private void attach_Neighbors(Neighbor entity) { this.SendPropertyChanging(); entity.FirstBlock = this; } private void detach_Neighbors(Neighbor entity) { this.SendPropertyChanging(); entity.FirstBlock = null; } private void attach_Neighbors1(Neighbor entity) { this.SendPropertyChanging(); entity.SecondBlock = this; } private void detach_Neighbors1(Neighbor entity) { this.SendPropertyChanging(); entity.SecondBlock = null; } private void attach_Tasks(Task entity) { this.SendPropertyChanging(); entity.Block = this; } private void detach_Tasks(Task entity) { this.SendPropertyChanging(); entity.Block = null; } private void attach_PlanningPointByBlocks(PlanningPointByBlock entity) { this.SendPropertyChanging(); entity.Block = this; } private void detach_PlanningPointByBlocks(PlanningPointByBlock entity) { this.SendPropertyChanging(); entity.Block = null; } private void attach_ControlPointByBlocks(ControlPointByBlock entity) { this.SendPropertyChanging(); entity.Block = this; } private void detach_ControlPointByBlocks(ControlPointByBlock entity) { this.SendPropertyChanging(); entity.Block = null; } private void Initialize() { this._BlockByWorkstations = new EntitySet<BlockByWorkstation>(new Action<BlockByWorkstation>(this.attach_BlockByWorkstations), new Action<BlockByWorkstation>(this.detach_BlockByWorkstations)); this._PlanningPointAppropriations = new EntitySet<PlanningPointAppropriation>(new Action<PlanningPointAppropriation>(this.attach_PlanningPointAppropriations), new Action<PlanningPointAppropriation>(this.detach_PlanningPointAppropriations)); this._Neighbors = new EntitySet<Neighbor>(new Action<Neighbor>(this.attach_Neighbors), new Action<Neighbor>(this.detach_Neighbors)); this._Neighbors1 = new EntitySet<Neighbor>(new Action<Neighbor>(this.attach_Neighbors1), new Action<Neighbor>(this.detach_Neighbors1)); this._Tasks = new EntitySet<Task>(new Action<Task>(this.attach_Tasks), new Action<Task>(this.detach_Tasks)); this._PlanningPointByBlocks = new EntitySet<PlanningPointByBlock>(new Action<PlanningPointByBlock>(this.attach_PlanningPointByBlocks), new Action<PlanningPointByBlock>(this.detach_PlanningPointByBlocks)); this._ControlPointByBlocks = new EntitySet<ControlPointByBlock>(new Action<ControlPointByBlock>(this.attach_ControlPointByBlocks), new Action<ControlPointByBlock>(this.detach_ControlPointByBlocks)); this._Division = default(EntityRef<Division>); OnCreated(); } [OnDeserializing()] [System.ComponentModel.EditorBrowsableAttribute(EditorBrowsableState.Never)] public void OnDeserializing(StreamingContext context) { this.Initialize(); } [OnSerializing()] [System.ComponentModel.EditorBrowsableAttribute(EditorBrowsableState.Never)] public void OnSerializing(StreamingContext context) { this.serializing = true; } [OnSerialized()] [System.ComponentModel.EditorBrowsableAttribute(EditorBrowsableState.Never)] public void OnSerialized(StreamingContext context) { this.serializing = false; } } App.config: <?xml version="1.0" encoding="utf-8" ?> <configuration> <system.web> <compilation debug="true" /> </system.web> <!-- When deploying the service library project, the content of the config file must be added to the host's app.config file. System.Configuration does not support config files for libraries. --> <system.serviceModel> <services> <service behaviorConfiguration="debugging" name="DBServicesLibrary.DBService"> </service> </services> <behaviors> <serviceBehaviors> <behavior name="DBServicesLibrary.DBServiceBehavior"> <!-- To avoid disclosing metadata information, set the value below to false and remove the metadata endpoint above before deployment --> <serviceMetadata httpGetEnabled="True"/> <!-- To receive exception details in faults for debugging purposes, set the value below to true. Set to false before deployment to avoid disclosing exception information --> <serviceDebug includeExceptionDetailInFaults="False" /> </behavior> <behavior name="debugging"> <serviceDebug includeExceptionDetailInFaults="true"/> </behavior> </serviceBehaviors> </behaviors> </system.serviceModel> </configuration> Host part: ServiceHost svh = new ServiceHost(typeof(DBService)); svh.AddServiceEndpoint( typeof(DBServices.Contract.IDBService), new NetTcpBinding(), "net.tcp://localhost:8000"); Client part: ChannelFactory<DBServices.Contract.IDBService> scf; scf = new ChannelFactory<DBServices.Contract.IDBService>(new NetTcpBinding(),"net.tcp://localhost:8000"); _serv = scf.CreateChannel(); ((IContextChannel)_serv).OperationTimeout = new TimeSpan(0, 5, 0);

    Read the article

< Previous Page | 20 21 22 23 24 25 26 27 28 29 30 31  | Next Page >