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  • iPhone UISlider with two thumbs/indicators?

    - by ChrisW
    Is anyone aware of a version of the iPhone UISlider control with two thumbs? I need a control that will allow specifying a range of values. The UISlider API docs would imply this isn't possible with the standard control, so I was wondering if anyone had a solution for this (or had solved it themselves).

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  • setting through iphone sdk?

    - by senthilmuthu
    hi, My safari browser has been set through proxy user name and pass word,so when i communicate webserver through NSUrl , it returns the data inwhich they have mentioned that we cant reach webserver like that.how can i over come this problem?can i give give user name password for proxy through iphone sdk?is it possible?any help please?

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  • Iphone openGlES models

    - by Gedeon
    Hi everybody What is best software for creating models , textures etc... for iphone development. From simplest to more complex programs. First thing that comes to my mind is blender , but I'm curious what everybody else is using and their opinions.

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  • iPhone dev on Linux

    - by Daziplqa
    Hi guyz, Actually I have read about that I can write Objective-C app on Linux (using GNUStep). But my question is, Am I will be able to develop completely iPhone app on Linux machine? Or I'll need eventually need to use Mac machine? Especially when I read that there are some some syntax diffs between NeXT/Apple and GCC (according to http://en.wikipedia.org/wiki/Objective-C)

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  • iPhone virtual keyboard bug

    - by Chandan Shetty SP
    In iPhone virtual keyboard... 1.Change the alphabetical keypad view to numerical view. 2.Tap on the single quote(') button the view changes to alphabetical. 3.In this view tapping on space twice displays a fullstop. I don't know whether it is apple bug or feature, How to fix this issue through coding? Thanks,

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  • iPhone UILabel text soft shadow

    - by Dimitris
    I know soft shadows are not supported by the UILabel our of the box, on the iPhone. So what would be the best way to implement my own one? EDIT: Obviously I will subclass the UILabel and draw in the -drawRect: My question is, how do I get the contents of the label as graphics and draw around them, blur them etc...

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  • how to make a universal iphone/ipad app programmatically, navigation controller for iphone and spli

    - by arash13
    I couldn't find a good answer anywhere. I am using a UINavigationController for my iphone app and everything is done 100% programmatically no xibs. So i am trying to port my app to ipad, i tried to use a UISplitViewController and link my existing tableView and etc.. Now, i am not sure where should i have the logic of my program separating the viewcontroller for iphone or ipad.. do i setup my main file to use a different appdelegate or i use a same appdelegae and have the condition set up there ? now beside this, whenever i try to complile my app on the simulator it does not recognize the uisplitview and even the condition in which i check if the class exists. can please someone put me in the right direction.. and remember i am not using xibs?

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  • How can I use this animation code?

    - by O.C.
    I'm a newbie and I need some help. I want to display a popup image over a given UIView, but I would like it to behave like the UIAlertView or like the Facebook Connect for iPhone modal popup window, in that it has a bouncy, rubbber-band-like animation to it. I found some code on the net from someone who was trying to do something similar. He/she put this together, but there was no demo or instructions. Being that I am so new, I don't have any idea as to how to incorporate this into my code. This is the routine where I need the bouncy image to appear: - (void) showProductDetail { . . . //////////////////////////////////////////////////////////////////////// // THIS IS A STRAIGHT SCALE ANIMATION RIGHT NOW. I WANT TO REPLACE THIS // WITH A BOUNCY RUBBER-BAND ANIMATION _productDetail.transform = CGAffineTransformMakeScale(0.1,0.1); [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:0.5]; _productDetail.transform = CGAffineTransformMakeScale(1,1); [UIView commitAnimations]; } . . . } This is the code I found: float pulsesteps[3] = { 0.2, 1/15., 1/7.5 }; - (void) pulse { self.transform = CGAffineTransformMakeScale(0.6, 0.6); [UIView beginAnimations:nil context:nil]; [UIView setAnimationDuration:pulsesteps[0]]; [UIView setAnimationDelegate:self]; [UIView setAnimationDidStopSelector:@selector(pulseGrowAnimationDidStop:finished:context:)]; self.transform = CGAffineTransformMakeScale(1.1, 1.1); [UIView commitAnimations]; } - (void)pulseGrowAnimationDidStop:(NSString *)animationID finished:(NSNumber *)finished context:(void *)context { [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:pulsesteps[1]]; [UIView setAnimationDelegate:self]; [UIView setAnimationDidStopSelector:@selector(pulseShrinkAnimationDidStop:finished:context:)]; self.transform = CGAffineTransformMakeScale(0.9, 0.9); [UIView commitAnimations]; } - (void)pulseShrinkAnimationDidStop:(NSString *)animationID finished:(NSNumber *)finished context:(void *)context { [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:pulsesteps[2]]; self.transform = CGAffineTransformIdentity; [UIView commitAnimations]; } Thanks in advance for any help that you can give me.

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  • What does jailbreak do to the iPhone technically?

    - by Thomas
    Hello all: I am an iPhone developer, and would like to get to know more about the internals of the OS and device. I know HOW to jailbreak, but I want to know specifically what it does to the system. I've been looking for info about it, but can't find anything solid. If anyone knows or can point me to resources, I'd greatly appreciate it. Thanks! Thomas

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  • Apple iPhone SDK Peer Picker

    - by Just another developer
    How can I modify the iphone SDK Apple sample code 'GKTank' to support multiple peers? Ideally 4. I know GKit has a peer limit of 4, which is fine. What changes would I need to make to the source file 'GKTANK', so I can learn the process and adapt it to my own current app. Thanks.

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  • iPhone cocos2d CCTMXTiledMap tile transitions

    - by Jeff Johnson
    I am using cocos2d on the iPhone and am wondering if it is possible to use a texture mask in order to create tile transitions / fringe layer. For example, a grass tile and a dirt tile, I would want a tile that had both grass and dirt in it... Has anyone done this, or is the only way to create one tile for every possible transition?

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  • Declare in .h file? iPhone SDK

    - by Henry D'Andrea
    How would I declare this code in the header file (.h) in iPhone SDK? (void) save { UIGraphicsBeginImageContext(self.view.frame.size);  [self.view.layer renderInContext:UIGraphicsGetCurrentContext()]; UIImage *viewImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); UIImageWriteToSavedPhotosAlbum(viewImage, nil, nil, nil); }

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  • iphone com.apple.product-type.tool

    - by John Smith
    Hello I am having trouble compiling a static library for the iPhone. It worked in the past. It keeps saying "target specifies 'com.apple.product-type.tool' but there is no such product for the 'iphoneos' platform. I have rechecked the static compilation flag.

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  • How to enable Cancel button on UI Searchbar iPhone

    - by sandy
    I am using an UI search bar into my iPhone application, I would like enable Cancel button of Search bar at the time of view did load but not able to do so as its gets activated when a user starts editing the search bar. To be more precise I would to achieve the serach functionality that has been provided by Apple in Stock application

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