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  • Symantec CPS / Backup Exec 11D Service stuck in "Starting" Status

    - by user42289
    I have two Windows 2003 (one is SE, one is SBS) both SP2, both are Virtual Machines of Microsoft Virtual Server 2005 R2. All of a sudden about 2 weeks ago, the Symantec Backup Exec / CPS 11D stopped working on them. One is the Media server, one is our Exchange 2003 Server. There is another copy of CPS on our file server that the service is running fine on. However the one that is fine is not a VM. When I say stop working, the "backup exec continuous protection agent" service is stuck in "starting" status. On the non Exchange server I've tried uninstalling the last Windows Updates that were run some time around the time of failure. I've tried repairing the install of CPS. I've tried uninstalling it and reinstalling. Exact same problem in the end.

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  • using PixelBender to double the size of a bitmap

    - by jedierikb
    I have a performance question about pixel bender. I want to enlarge many BitmapData (double their size into new BitmapData). I was doing this with as3, but wanted to use pixel bender to get better performance. On my machines, I get great comparative performance out of many pixel bender demonstrations. To my surprise (or bad coding / understanding), I am getting much worse performance out of pixel bender -- 2 seconds to do 3000 scalings vs .5 seconds! I expected to get at least the same performance as as3. What am I doing wrong? I got the straightforward pixel bender code here (and it is included below for easy reference). package { import aCore.aUtil.timingUtils; import flash.display.BitmapData; import flash.display.Shader; import flash.display.ShaderJob; import flash.display.Sprite; import flash.display.StageAlign; import flash.display.StageScaleMode; import flash.events.Event; import flash.geom.Matrix; public class flashFlash extends Sprite { [Embed ( source="pixelbender/bilinearresample.pbj", mimeType="application/octet-stream" ) ] private static var BilinearScaling:Class; public function flashFlash( ):void { stage.align = StageAlign.TOP_LEFT; stage.scaleMode = StageScaleMode.NO_SCALE; addEventListener( Event.ENTER_FRAME, efCb, false, 0, true ); } private function efCb( evt:Event ):void { removeEventListener( Event.ENTER_FRAME, efCb, false ); traceTime( "init" ); var srcBmd:BitmapData = new BitmapData( 80, 120, false, 0 ); var destBmd:BitmapData = new BitmapData( 160, 240, false, 0 ); var mx:Matrix = new Matrix( ); mx.scale( 2, 2 ); for (var i:uint = 0; i < 3000; i++) { destBmd.draw( srcBmd, mx ); } traceTime( "scaled with as3" ); // create and configure a Shader object var shader:Shader = new Shader( ); shader.byteCode = new BilinearScaling( ); shader.data.scale.value = [2]; shader.data.src.input = srcBmd; for (var j:uint = 0; j < 3000; j++) { var shaderJob:ShaderJob = new ShaderJob( ); shaderJob.shader = shader; shaderJob.target = destBmd; shaderJob.start( true ); } traceTime( "scaled with pixel bender bilinearresample.pbj" ); } private static var _lastTraceTime:Number = new Date().getTime(); public static function traceTime( note:String ):Number { var nowTime:Number = new Date().getTime(); var diff:Number = (nowTime-_lastTraceTime); trace( "[t" + diff + "] " + note ); _lastTraceTime = nowTime; return diff; } } } And the pixel bender code: <languageVersion : 1.0;> kernel BilinearResample < namespace : "com.brooksandrus.pixelbender"; vendor : "Brooks Andrus"; version : 1; description : "Resizes an image using bilinear resampling. Constrains aspect ratio - divide Math.max( input.width / output.width, input.height / output.height ) and pass in to the scale parameter"; > { parameter float scale < minValue: 0.0; maxValue: 1000.0; defaultValue: 1.0; >; input image4 src; output pixel4 dst; void evaluatePixel() { // scale should be Math.max( src.width / output.width, src.height / output.height ) dst = sampleLinear( src, outCoord() * scale ); // bilinear scaling } }

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  • Queries stuck in "copying to tmp table"

    - by Parik
    I am running some sample tests against mysql, and finding that there are a bunch of queries which are stuck in "copying to tmp tables". They remain stuck in the same state. They are usually aggregate queries and I can kill those queries. But how can I find out what is causing them to be stuck? I am using mysql 5.1.42 with the innodb plugin.

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  • Ubuntuone promting that my account is full, but its not....

    - by Andreas
    My Ubuntuone is prompting that my account is full. It has done that for over a week now, but its the account is not full at all... I have tried this guide: 1 down vote Can you please try the following: Quit the Ubuntu One Preferences, if open Open (Lucid): Applications-Accessories-Passwords and Encryption Keys (Maverick): System - Preferences - Password and Encryption Keys Click on the arrow next to "Passwords" Right-click on the Ubuntu One token and select "Delete" Go to https://one.ubuntu.com/account/machines/ Click on the checkbox next to your computer Click the "Remove selected computers" button (Maverick): killall ubuntu-sso-login; u1sdtool -q; u1sdtool -c (Lucid): u1sdtool -q; killall ubuntuone-login; u1sdtool -c a web page, if in Lucid, or a window, in Maverick, should open,prompting you to add your computer to your Ubuntu One account Add your computer This guide did not change any thing and i still get prompted that my account is full every time something is syncing. I also tried to create and connect to a new account butt still... the new account was doing the same. So I am now relay confused, pleas help!

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  • My Thoughts On the Xbox 180

    - by Chris Gardner
    Originally posted on: http://geekswithblogs.net/freestylecoding/archive/2013/06/21/my-thoughts-on-the-xbox-180.aspx Everyone seems to be putting their 0.00237 cents into the wishing well over Microsoft's recent decision to reverse the DRM policy on the Xbox One. However, there have been a few issues that nobody has touched. As such, I have decided to dig 0.00237 cents out of my pocket. First, let me be clear about this point. I do not support the decision to reverse the DRM policy on the Xbox One. I wanted that point to be expressed first and unambiguously. I will say it again. I do not support the decision to reverse the DRM policy on the Xbox One. Now that I have that out of the way, let me go into my rationale. This decision removes most of the cool features that enticed me to pre-order the console. No, I didn't cancel my pre-order. There is still five months before the release of the console, and there is still a plethora of information that we, as consumers, do not have. With that, it should be noted that much of the talk in this post is speculation and rhetoric. I do not have any insider information that you do not possess. The persistent connection would have allowed the console to do many of the functions for which we have been begging. That demo where someone was playing Ryse, seamlessly accepted a multiplayer challenge in Killer Instinct, played the match (and a rematch,) and then jumped back into Ryse. That's gone, if you bought the game on disc. The new, DRM free system will require the disc in the system to play a game. That bullet point where one Xbox Live account could have up to 10 slave accounts so families could play together, no matter where they were located. That's gone as well. The promise of huge, expansive, dynamically changing worlds that was brought to us with the power of cloud computing. Well, "the people" didn't want there to be a forced, persistent connection. As such, developers can't rely on a connection and, as such, that feature is gone. This is akin to the removal of the hard drive on the Xbox 360. The list continues, but the enthusiast press has enumerated the list far better than I wish. All of this is because the Xbox team saw the HUGE success of Steam and decided to borrow a few ideas. Yes, Steam. The service that everyone hated for the first six months (for the same reasons the Xbox One is getting flack.) There was an initial growing pain. However, it is now lauded as the way games distribution should be handled. Unless you are Microsoft. I do find it curious that many of the features were originally announced for the PS4 during its unveiling. However, much of that was left strangely absent for Sony's E3 press conference. Instead, we received a single, static slide that basically said the exact opposite of Microsoft's plans. It is not farfetched to believe that slide came into existence during the approximately seven hours between the two media briefings. The thing that majorly annoys me over this whole kerfuffle is that the single thing that caused the call to arms is, really, not an issue. Microsoft never said they were going to block used sales. They said it was up to the publisher to make that decision. This would have allowed publishers to reclaim some of the costs of development in subsequent sales of the product. If you sell your game to GameStop for 7 USD, GameStop is going to sell it for 55 USD. That is 48 USD pure profit for them. Some publishers asked GameStop for a small cut. Was this a huge, money grubbing scheme? Well, yes, but the idea was that they have to handle server infrastructure for dormant accounts, etc. Of course, GameStop flatly refused, and the Online Pass was born. Fortunately, this trend didn’t last, and most publishers have stopped the practice. The ability to sell "licenses" has already begun to be challenged. Are you living in the EU? If so, companies must allow you to sell digital property. With this precedent in place, it's only a matter of time before other areas follow suit. If GameStop were smart, they should have immediately contacted every publisher out there to get the rights to become a clearing house for these licenses. Then, they keep their business model and could reduce their brick and mortar footprint. The digital landscape is changing. We need to not block this process. As Seth MacFarlane best said "Some issues are so important that you should drag people kicking and screaming." I believe this was said on an episode of Real Time with Bill Maher about the issue of Gay Marriages. Much like the original source, this is an issue that we need to drag people to the correct, progressive position. Microsoft, as a company, actually has the resources to weather the transition period. They have a great pool of first and second party developers that can leverage this new framework to prove the validity. Over time, the third party developers will get excited to use these tools. As an old C++ guy, I resisted C# for years. Now, I think it's one of the best languages I've ever used. I have a server room and a Co-Lo full of servers, so I originally didn't see the value in Azure. Now, I wish I could move every one of my projects into the cloud. I still LOVE getting physical packaging, which my music and games collection will proudly attest. However, I have started to see the value in pure digital, and have found ways to integrate this into the ways I consume those products. I can, honestly, understand how some parts of the population would be very apprehensive about this new landscape. There were valid arguments about people with no internet access. There are ways to combat these problems. These methods do not require us to throw the baby out with the bathwater. However, the number of people in the computer industry that I have seen cry foul is truly appalling. We are the forward looking people that help show how technology can improve people's lives. If we can't see the value of the brief pain involved with an exciting new ecosystem, than who will?

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  • Fsck stuck on "Clone Multiply-claimed blocks"

    - by user3436581
    Update: I fixed the issue. But I don't see eth0 directory in /sys/class/net Any idea how to fix that? I could not bring up eth0 and I need it badly so that I can backup everything over the network since I'm working on VM console. This virtual machine sda1 is stuck. I've tried e2fsck and fsck and both gets stuck after "Clone multiply-claimed blocls? yes" I've waited for around 5 to 8 hours and it still the same. I could not mount the filesystem without fixing these errors. I'm doing this after un-mounting all filesystems in rescue mode.. Reboot does not help. Any suggestions? Screenshot: http://i.stack.imgur.com/lgixr.jpg Alternative screenshot url: http://s27.postimg.org/grk4p9eeb/error.png

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  • Windows Vista stuck on crcdisk.sys

    - by hristo
    Hello everyone, I'm here with some Vista-trouble. After a cigarette-break I returned to my desk to find my PC with a black screen, and after failing to wake it up did a forced restart. I haven't been installing any hardware or software for quite a while. Ever since, Vista gets stuck on the animated 'Microsoft Corporation' progress bar with the animation still running and no hard disk activity. With an F8 and safe-mode + prompt I saw that the boot gets stuck at crcdisk.sys. I'm running Vista64 SP1. What could the problem be? Any advice?

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  • My iPhone is stuck at screen with USB cable and iTunes logo

    - by alex
    I just tried updating the iPhone's firmware, and things went haywire. iTunes informed the update had failed and linked me to this page. The iPhone is stuck on the image from the top of that page. I held down the sleep and home buttons until it turned off and turned it back on, and then went through the iPhone's 'restore' mode. It then error'd again and I'm stuck back with the logos on the iPhone. Does anyone know how to fix this? Thanks

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  • Mail Stuck in Backend Exchange Queue

    - by Kyle Brandt
    I have a message that has and is stuck in a queue on my backend mail server. The queue is: Internet Mail SMTP Connector (MY_FRONT_END_SERVER_NAME)-524350ff... It is in state retry with 183 failures. It is only one message and all other mail is flowing. The message is not particularly large. My limited understanding, a guess really, is that this message should get handed off to the front end mail server and sent to the remote hosts for which it is destined, so it should even matter if the remote host is up. However, I can telnet to the smtp provider of that host. How can I find out why it is stuck in this queue, and can I force it out somehow (unfreeze doesn't help me)?

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  • Windows 8 stuck installing update

    - by Marcom
    I just restarted my laptop to finish installing a Windows update and now it is stuck on please wait. I have tried a system restore but there is only one restore point in the list and it does not work for some reason... I also tried to do a refresh but it asks me for media. I plug in the usb I used to install windows 8 a while and go and says that the media failed to load. I'm kind of stuck on options now. I can't boot and I can't restore and it seems I cant format either! Is there anything anything else I can do to get things going?! I'm running Windows 8 on a dell xps 14 ultrabook. Win 8 is installed on an msata drive and booting using EFi.

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  • Hyper-V stuck restoring VM

    - by Blax
    I have a hyper-v server that runs 5 virtual machines. I believe the physical box rebooted last night which is usually not a problem but this morning one of the virual machines is stuck at "restoring 0%". I have rebooted the physical machine and same thing, 4 virtual machines come up fine the 5th gets stuck at "restoring 0%". I right-clicked the VM in hyper-v manager and selected "Cancel restore" and nothing happens. I was able to copy the VHD to another hyper-v box and light it up there so I know the VHD is good. Any ideas on what to look at next? If I can I would like to just dump the saved state and move on, or if there is a better way to handle it I'm all ears. TIA!!

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  • How to tell if a Nexus One is unlocked?

    - by Pablo Fernandez
    Is there a way I can tell just by looking at the phone if it is unlocked and works with any carrier? Explanation: I'm going to buy the phone from a guy, and he is not sure if the phone is unlocked or not. The phone is still in a box, it was a gift and came with a T-mobile SIM card that he never used. He is not paying any monthly fee for it.

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  • Single email Stuck in Backend Exchange Queue

    - by Kyle Brandt
    I have an outgoing message that has and is stuck in a queue on my backend mail server. The queue is: Internet Mail SMTP Connector (MY_FRONT_END_SERVER_NAME)-524350ff... It is in state retry with 183 failures. It is only one message and all other mail is flowing. The message is not particularly large. My limited understanding, a guess really, is that this message should get handed off to the front end mail server and sent to the remote hosts for which it is destined, so it should even matter if the remote host is up. However, I can telnet to the smtp provider of that host. How can I find out why it is stuck in this queue, and can I force it out somehow (unfreeze doesn't help me)?

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  • rsync stuck with the --checksum option

    - by billc.cn
    I use back-in-time to backup my Linux installation. It serves as an advanced wrapper for the rsync command. Today I tried to add /var/log to the list of folders to be backed up and it caused some serious performance problems. The job seems to stuck on a particular file and the CPU usage of the rsync parent process reaches 100%. I then used lsof to see which file caused the problem and it seems to be the /var/log directory. I did some googling and some experiments with the different rsync options and found --checksum to be the offender. Without the parameter, an incremental backup finishes properly in minutes. With it, the process will stuck when rsync tries to sync a constantly changing log file. This kind of make sense, but it still seems to be a bug to me. Am I using the option correctly? Is there a workaround for this?

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  • Many small scripts, one repository or multiple?

    - by The Jug
    A co-worker and myself have run into an issue that we have multiple opinions on. Currently we have a git repository that we are keeping all of our cronjobs in. There are about 20 crons and they are not really related except for the fact that they are all small python scripts and essential for some activity. We are using a fabric.py file to deploy and a requirements.txt file to manage requirements for all of the scripts. Our issue is basically, do we keep all of these scripts in one git repository or should we be separating them out into their own repositories? By keeping them in one repository it is easier to deploy them onto one server. We can use just one cron file for all the scripts. However this feels wrong, as the 20 cronjobs are not logically related. Additionally, when using one requirements.txt file for all the scripts, it's hard to figure out what the dependencies are for a particular script and they all have to use the same versions of packages. We could separate all of the scripts out into their own repositories but this creates 20 different repositories that need to be remembered and dealt with. Most of these scripts are not very large and that solution seems to be overkill. A related question is, do we use one big crontab file for all cronjobs, or a separate file for each? If each has their own, how does one crontab's installation avoid overwriting the other 19? This also seems like a pain as there would then by 20 different cron files to keep track of. In short, our main question and issue is do we keep them all closely bundled as one repository or do we separate them out into their own repository with their own requirements.txt and fabfile.py? We feel like we're also probably looking over some really simple solution. Is there an easier way to deal with this issue?

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  • Do I lose/gain performance for discarding pixels even if I don't use depth testing?

    - by Gajoo
    When I first searched for discard instruction, I've found experts saying using discard will result in performance drain. They said discarding pixels will break GPU's ability to use zBuffer properly because GPU have to first run Fragment shader for both objects to check if the one nearer to camera is discarded or not. For a 2D game I'm currently working on, I've disabled both depth-test and depth-write. I'm drawing all objects sorted by their depth and that's all, no need for GPU to do fancy things. now I'm wondering is it still bad if I discard pixels in my fragment shader?

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  • Access to my files on Android

    - by user18644
    I am thinking of subscribing to Dropbox which is slightly more costly than Ubuntu one but I need access to my files on the go, and I prefer to use my smartphone to my netbook most of the time as I like to travel light. I do not want to stream music, I want access to my files only. Whereas there is a free app for Dropbox to access said files, there isn't one for Ubuntu. I would be prepared to wait a while if you have got this in hand, have you actually given this any thought? Please tell me whether I should ignore Ubuntu One and link up with Dropbox?

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  • How do I check on non-transparent pixels in a bitmapdata?

    - by Opoe
    I'm still working on my window cleaning game from one of my previous questions I marked a contribution as my answer, but after all this time I can't get it to work and I have to many questions about this so I decided to ask some more about it. As a sequel on my mentioned previous question, my question to you is: How can I check whether or not a bitmapData contains non transparent pixels? Subquestion: Is this possible when the masked image is a movieclip? Shouldn't I use graphics instead? Information I have: A dirtywindow movieclip on the bottom layer and a clean window movieclip on layer 2(mc1) on the layer above. To hide the top layer(the dirty window) I assign a mask to it. Code // this creates a mask that hides the movieclip on top var mask_mc:MovieClip = new MovieClip(); addChild(mask_mc) //assign the mask to the movieclip it should 'cover' mc1.mask = mask_mc; With a brush(cursor) the player wipes of the dirt ( actualy setting the fill from the mask to transparent so the clean window appears) //add event listeners for the 'brush' brush_mc.addEventListener(MouseEvent.MOUSE_DOWN,brushDown); brush_mc.addEventListener(MouseEvent.MOUSE_UP,brushUp); //function to drag the brush over the mask function brushDown(dragging:MouseEvent):void{ dragging.currentTarget.startDrag(); MovieClip(dragging.currentTarget).addEventListener(Event.ENTER_FRAME,erase) ; mask_mc.graphics.moveTo(brush_mc.x,brush_mc.y); } //function to stop dragging the brush over the mask function brushUp(dragging:MouseEvent):void{ dragging.currentTarget.stopDrag(); MovieClip(dragging.currentTarget).removeEventListener(Event.ENTER_FRAME,erase); } //fill the mask with transparant pixels so the movieclip turns visible function erase(e:Event):void{ with(mask_mc.graphics){ beginFill(0x000000); drawRect(brush_mc.x,brush_mc.y,brush_mc.width,brush_mc.height); endFill(); } }

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  • AS3 How to check on non transparent pixels in a bitmapdata?

    - by Opoe
    I'm still working on my window cleaning game from one of my previous questions I marked a contribution as my answer, but after all this time I can't get it to work and I have to many questions about this so I decided to ask some more about it. As a sequel on my mentioned previous question, my question to you is: How can I check whether or not a bitmapData contains non transparent pixels? Subquestion: Is this possible when the masked image is a movieclip? Shouldn't I use graphics instead? Information I have: A dirtywindow movieclip on the bottom layer and a clean window movieclip on layer 2(mc1) on the layer above. To hide the top layer(the dirty window) I assign a mask to it. Code // this creates a mask that hides the movieclip on top var mask_mc:MovieClip = new MovieClip(); addChild(mask_mc) //assign the mask to the movieclip it should 'cover' mc1.mask = mask_mc; With a brush(cursor) the player wipes of the dirt ( actualy setting the fill from the mask to transparent so the clean window appears) //add event listeners for the 'brush' brush_mc.addEventListener(MouseEvent.MOUSE_DOWN,brushDown); brush_mc.addEventListener(MouseEvent.MOUSE_UP,brushUp); //function to drag the brush over the mask function brushDown(dragging:MouseEvent):void{ dragging.currentTarget.startDrag(); MovieClip(dragging.currentTarget).addEventListener(Event.ENTER_FRAME,erase) ; mask_mc.graphics.moveTo(brush_mc.x,brush_mc.y); } //function to stop dragging the brush over the mask function brushUp(dragging:MouseEvent):void{ dragging.currentTarget.stopDrag(); MovieClip(dragging.currentTarget).removeEventListener(Event.ENTER_FRAME,erase); } //fill the mask with transparant pixels so the movieclip turns visible function erase(e:Event):void{ with(mask_mc.graphics){ beginFill(0x000000); drawRect(brush_mc.x,brush_mc.y,brush_mc.width,brush_mc.height); endFill(); } }

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  • Using SWFObject, the flash moves 1 pixel to the right on Firefox

    - by jeffkee
    Please check this page: http://islandhideaway.weebly.com/ For whatever reason, the flash slideshow moves over 1 pixel when opened in Firefox on my Mac. All other browsers render it fine, but only on Firefox it leaves a 1 pixel white gap on the left! I am using the most recent version of SWFObject. This unfortunately is a garbage Weebly site and I cannot use jQuery in the system so I can't do a real gallery... so let's save the whole "don't use Flash for that" pep talk. It's a favour for a friend and I am already aware of better ways to do it. :)

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  • HTML 5 Canvas - Get pixel data for a path

    - by Mikey S.
    I wonder if is there any way I can get pixel data for the currently drawn path in the canvas tag. I can calculate the pixel data on my own when drawing simple shapes like square or a line, but things get messy with more complicated shapes like ellipse or even a simple circle. The reason i'm asking this is because I'm working on a web application which involves sending canvas pixels data to the server when I add a path to the canvas. The server needs to keep it's own copy of the entire canvas, and I really don't want to send the ENTIRE canvas image every single change, but only the delta for efficiency reasons... Thanks.

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  • How do I draw an ellipse with arbitrary orientation pixel by pixel?

    - by amc
    Hi, I have to draw an ellipse of arbitrary size and orientation pixel by pixel. It seems pretty easy to draw an ellipse whose major and minor axes align with the x and y axes, but rotating the ellipse by an arbitrary angle seems trickier. Initially I though it might work to draw the unrotated ellipse and apply a rotation matrix to each point, but it seems as though that could cause errors do to rounding, and I need rather high precision. Is my suspicion about this method correct? How could I accomplish this task more precisely? I'm programming in C++ (although that shouldn't really matter since this is a more algorithm-oriented question).

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  • Chrome vs Safari - CSS the mystery pixel

    - by Aji
    I have an issue of the mysterious pixel in CSS. Site in question: http://www.lymphcareri.com/about/ The idea is that under the menu is a line, which gets highlighted upon hover and blends in with the line under the header. However, Safari and Chrome both interpret the CSS different in such a way, that I cannot get those lines to line up in both browsers (no pun intended). It is either on the mark, or off. Chrome shaves off one pixel on the bottom margin of the nav link, making the line appear just above. Any idea why that is?

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