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  • Dual Screen will only mirror after 12.04 upgrade

    - by Ne0
    I have been using Ubuntu with a dual screen for years now, after upgrading to 12.04 LTS i cannot get my dual screen working properly Graphics: 01:00.0 VGA compatible controller: Advanced Micro Devices [AMD] nee ATI RV350 AR [Radeon 9600] 01:00.1 Display controller: Advanced Micro Devices [AMD] nee ATI RV350 AR [Radeon 9600] (Secondary) I noticed i was using open source drivers and attempted to install official binaries using the methods in this thread. Output: liam@liam-desktop:~$ sudo apt-get install fglrx fglrx-amdcccle Reading package lists... Done Building dependency tree Reading state information... Done The following packages will be upgraded: fglrx fglrx-amdcccle 2 upgraded, 0 newly installed, 0 to remove and 12 not upgraded. Need to get 45.1 MB of archives. After this operation, 739 kB of additional disk space will be used. Get:1 http://gb.archive.ubuntu.com/ubuntu/ precise/restricted fglrx i386 2:8.960-0ubuntu1 [39.2 MB] Get:2 http://gb.archive.ubuntu.com/ubuntu/ precise/restricted fglrx-amdcccle i386 2:8.960-0ubuntu1 [5,883 kB] Fetched 45.1 MB in 1min 33s (484 kB/s) (Reading database ... 328081 files and directories currently installed.) Preparing to replace fglrx 2:8.951-0ubuntu1 (using .../fglrx_2%3a8.960-0ubuntu1_i386.deb) ... Removing all DKMS Modules Error! There are no instances of module: fglrx 8.951 located in the DKMS tree. Done. Unpacking replacement fglrx ... Preparing to replace fglrx-amdcccle 2:8.951-0ubuntu1 (using .../fglrx-amdcccle_2%3a8.960-0ubuntu1_i386.deb) ... Unpacking replacement fglrx-amdcccle ... Processing triggers for ureadahead ... ureadahead will be reprofiled on next reboot Setting up fglrx (2:8.960-0ubuntu1) ... update-alternatives: warning: forcing reinstallation of alternative /usr/lib/fglrx/ld.so.conf because link group i386-linux-gnu_gl_conf is broken. update-alternatives: warning: skip creation of /etc/OpenCL/vendors/amdocl64.icd because associated file /usr/lib/fglrx/etc/OpenCL/vendors/amdocl64.icd (of link group i386-linux-gnu_gl_conf) doesn't exist. update-alternatives: warning: skip creation of /usr/lib32/libaticalcl.so because associated file /usr/lib32/fglrx/libaticalcl.so (of link group i386-linux-gnu_gl_conf) doesn't exist. update-alternatives: warning: skip creation of /usr/lib32/libaticalrt.so because associated file /usr/lib32/fglrx/libaticalrt.so (of link group i386-linux-gnu_gl_conf) doesn't exist. update-alternatives: warning: forcing reinstallation of alternative /usr/lib/fglrx/ld.so.conf because link group i386-linux-gnu_gl_conf is broken. update-alternatives: warning: skip creation of /etc/OpenCL/vendors/amdocl64.icd because associated file /usr/lib/fglrx/etc/OpenCL/vendors/amdocl64.icd (of link group i386-linux-gnu_gl_conf) doesn't exist. update-alternatives: warning: skip creation of /usr/lib32/libaticalcl.so because associated file /usr/lib32/fglrx/libaticalcl.so (of link group i386-linux-gnu_gl_conf) doesn't exist. update-alternatives: warning: skip creation of /usr/lib32/libaticalrt.so because associated file /usr/lib32/fglrx/libaticalrt.so (of link group i386-linux-gnu_gl_conf) doesn't exist. update-initramfs: deferring update (trigger activated) update-initramfs: Generating /boot/initrd.img-3.2.0-25-generic-pae Loading new fglrx-8.960 DKMS files... Building only for 3.2.0-25-generic-pae Building for architecture i686 Building initial module for 3.2.0-25-generic-pae Done. fglrx: Running module version sanity check. - Original module - No original module exists within this kernel - Installation - Installing to /lib/modules/3.2.0-25-generic-pae/updates/dkms/ depmod....... DKMS: install completed. update-initramfs: deferring update (trigger activated) Processing triggers for bamfdaemon ... Rebuilding /usr/share/applications/bamf.index... Setting up fglrx-amdcccle (2:8.960-0ubuntu1) ... Processing triggers for initramfs-tools ... update-initramfs: Generating /boot/initrd.img-3.2.0-25-generic-pae Processing triggers for libc-bin ... ldconfig deferred processing now taking place liam@liam-desktop:~$ sudo aticonfig --initial -f aticonfig: No supported adapters detected When i attempt to get my settings back to what they were before upgrading i get this message requested position/size for CRTC 81 is outside the allowed limit: position=(1440, 0), size=(1440, 900), maximum=(1680, 1680) and GDBus.Error:org.gtk.GDBus.UnmappedGError.Quark._gnome_2drr_2derror_2dquark.Code3: requested position/size for CRTC 81 is outside the allowed limit: position=(1440, 0), size=(1440, 900), maximum=(1680, 1680) Any idea's on what i need to do to fix this issue?

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  • Error:couldn't read file-Kernel panic

    - by Thanos
    I have just installed ubuntu 12.04.1. To be honest I had to run installation several times until it was finished fine. When I finally managed to install it properly, I power on the laptop and the grub shoed up! I selected ubuntu generic. It takes some time to load and when it does I get an error message stating that error: couldn't read file Press any key to continue If I press any button nothing happens. If a leave it there, in a short while there is a black screen loading which gives some weird messages [0.946710] Kernel panic - not syncing: VFS: Unable to mount root fs on unknown-block (0,0) [0.946755] Pid: 1, comm: swapper/0 Not tainted 3.2.0-29-generic #46-Ubuntu [0.946792] Call Trace: [0.946831] [<ffffffff81640ec8>] panic+0x91/0x1a4 [0.946869] [<ffffffff81cfc01e>] mount_block_root+0xdc/0x18e [0.946909] [<ffffffff81002930>] ? populate_rootfs_wait+0x300/0x9d0 [0.946947] [<ffffffff81cfc257>] mount_root+0x54/0x59 [0.946982] [<ffffffff81cfcec9>] prepare_namespace+0x16d/0x1a6 [0.947019] [<ffffffff81cfbd63>] kernel_init+0x153/0x158 [0.947094] [<ffffffff81cfbc10>] ? start_kernel+0x3bd/0x3bd [0.947129] [<ffffffff81664030>] ? gs_change+0x13/0x13 The thing is that the laptop isn't mine. A friend tried to dual boot ubuntu alongside windows 7 but he didn't succeed. Ubuntu option was in grub, but when you tried to boot it rebooted from the start. So from a Live CD I erased ubuntu, started windows to check if something went wrong, and fortunately everything was OK. Windows started normally! So I tried to install ubuntu. Before installation was completed the installer crashed! I was afraid that he would lost windows, something that was true... At that point I tried to install windows but whichever distro(XP, 7{home, proffessional, ultimate},8) I tried it could never reach the end. So I tried to reinstall ubuntu but I was facing those weird messages. What can I do to move on? ______________________________________________________________________ EDIT1: I tried to check and fix(if possible) with GParted it took a lot of hours,although gparted displays only 01:14, I restarted the system and now I get not exactly the same messages. Numbers in braces [ ] are different [0.818189] Kernel panic - not syncing: VFS: Unable to mount root fs on unknown-block (0,0) [0.818235] Pid: 1, comm: swapper/0 Not tainted 3.2.0-29-generic #46-Ubuntu [0.818272] Call Trace: [0.818312] [<ffffffff81640ec8>] panic+0x91/0x1a4 [0.818351] [<ffffffff81cfc01e>] mount_block_root+0xdc/0x18e [0.818391] [<ffffffff81002930>] ? populate_rootfs_wait+0x300/0x9d0 [0.818428] [<ffffffff81cfc257>] mount_root+0x54/0x59 [0.818464] [<ffffffff81cfcec9>] prepare_namespace+0x16d/0x1a6 [0.818501] [<ffffffff81cfbd63>] kernel_init+0x153/0x158 [0.818574] [<ffffffff81cfbc10>] ? start_kernel+0x3bd/0x3bd [0.818610] [<ffffffff81664030>] ? gs_change+0x13/0x13 What on earth is going on? ______________________________________________________________________ EDIT2: I forgot to mention that my friend gave a punch to his laptop during a game. After that his cooler became to make a weird noise so I checked and it is a bit tortuous but it is working. What I beleive must be wrong is that his HDD makes a weird noise while trying to load ubuntu, which means he might need a new HDD. Could that be true?

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  • Weblogic 10.3.4 (PS3) nodemanager wont start?

    - by angelo.santagata
    Hi all, well Im back from Australia and one of the things which happened was Oracle announced the PS3 release of oracles SOA & Webcenter products have been released. Now I normally use pre-installed images but I always like to install the products at least once that way I get to see its installation caveats.. Here’s one. Installation on Windows 7 64bit, 64bit JVM, generic weblogic Server installer. All worked fine, EXCEPT I cant start the node manager, I get the following error <08-Feb-2011 17:16:48> <INFO> <Loading domains file: D:\products\wls1034\WLSERV~1.3\common\NODEMA~1\nodemanager.domains> <08-Feb-2011 17:16:48> <SEVERE> <Fatal error in node manager server> weblogic.nodemanager.common.ConfigException: Native version is enabled but nodemanager native library could not be loaded     at weblogic.nodemanager.server.NMServerConfig.initProcessControl(NMServerConfig.java:249)     at weblogic.nodemanager.server.NMServerConfig.<init>(NMServerConfig.java:190)     at weblogic.nodemanager.server.NMServer.init(NMServer.java:182)     at weblogic.nodemanager.server.NMServer.<init>(NMServer.java:148)     at weblogic.nodemanager.server.NMServer.main(NMServer.java:390)     at weblogic.NodeManager.main(NodeManager.java:31) Caused by: java.lang.UnsatisfiedLinkError: D:\products\wls1034\wlserver_10.3\server\native\win\32\nodemanager.dll: Can't load IA 32-bit .dll on a AMD 64-bit platform     at java.lang.ClassLoader$NativeLibrary.load(Native Method)     at java.lang.ClassLoader.loadLibrary0(ClassLoader.java:1803)     at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1728)     at java.lang.Runtime.loadLibrary0(Runtime.java:823)     at java.lang.System.loadLibrary(System.java:1028)     at weblogic.nodemanager.util.WindowsProcessControl.<init>(WindowsProcessControl.java:17)     at weblogic.nodemanager.util.ProcessControlFactory.getProcessControl(ProcessControlFactory.java:24)     at weblogic.nodemanager.server.NMServerConfig.initProcessControl(NMServerConfig.java:247)     ... 5 more Ok it appears that the node manager has gotten confused and thinks this is a 32bit install of Weblogic Server whereas it is the 64bit install.. Might have been something I did, or didnt do, on installation (e.g. –d64 on the jvm command line), however the workaround is pretty easy. 1. Create a file called nodemanager.properties in %WL_HOME%\common\nodemanager on my machine it was D:\products\wls1034\wlserver_10.3\common\nodemanager 2. Add the following line to it NativeVersionEnabled=false 3. And start it up!, this will force it not to use .DLL files and use emulation/non native methods instead..  

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  • OpenGL/GLSL: Render to cube map?

    - by BobDole
    I'm trying to figure out how to render my scene to a cube map. I've been stuck on this for a bit and figured I would ask you guys for some help. I'm new to OpenGL and this is the first time I'm using a FBO. I currently have a working example of using a cubemap bmp file, and the samplerCube sample type in the fragment shader is attached to GL_TEXTURE1. I'm not changing the shader code at all. I'm just changing the fact that I wont be calling the function that was loading the cubemap bmp file and trying to use the below code to render to a cubemap. You can see below that I'm also attaching the texture again to GL_TEXTURE1. This is so when I set the uniform: glUniform1i(getUniLoc(myProg, "Cubemap"), 1); it can access it in my fragment shader via uniform samplerCube Cubemap. I'm calling the below function like so: cubeMapTexture = renderToCubeMap(150, GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE); Now, I realize in the draw loop below that I'm not changing the view direction to look down the +x, -x, +y, -y, +z, -z axis. I really was just wanting to see something working first before implemented that. I figured I should at least see something on my object the way the code is now. I'm not seeing anything, just straight black. I've made my background white still the object is black. I've removed lighting, and coloring to just sample the cubemap texture and still black. I'm thinking the problem might be the format types when setting my texture which is GL_RGB8, GL_RGBA but I've also tried: GL_RGBA, GL_RGBA GL_RGB, GL_RGB I thought this would be standard since we are rendering to a texture attached to a framebuffer, but I've seen different examples that use different enum values. I've also tried binding the cube map texture in every draw call that I'm wanting to use the cube map: glBindTexture(GL_TEXTURE_CUBE_MAP, cubeMapTexture); Also, I'm not creating a depth buffer for the FBO which I saw in most examples, because I'm only wanting the color buffer for my cube map. I actually added one to see if that was the problem and still got the same results. I could of fudged that up when I tried. Any help that can point me in the right direction would be appreciated. GLuint renderToCubeMap(int size, GLenum InternalFormat, GLenum Format, GLenum Type) { // color cube map GLuint textureObject; int face; GLenum status; //glEnable(GL_TEXTURE_2D); glActiveTexture(GL_TEXTURE1); glGenTextures(1, &textureObject); glBindTexture(GL_TEXTURE_CUBE_MAP, textureObject); glTexParameterf(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameterf(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameterf(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameterf(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexParameterf(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); for (face = 0; face < 6; face++) { glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X + face, 0, InternalFormat, size, size, 0, Format, Type, NULL); } // framebuffer object glGenFramebuffers(1, &fbo); glBindFramebuffer(GL_FRAMEBUFFER, fbo); glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_CUBE_MAP_POSITIVE_X, textureObject, 0); status = glCheckFramebufferStatus(GL_FRAMEBUFFER); printf("%d\"\n", status); printf("%d\n", GL_FRAMEBUFFER_COMPLETE); glViewport(0,0,size, size); for (face = 1; face < 6; face++) { drawSpheres(); glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,GL_TEXTURE_CUBE_MAP_POSITIVE_X + face, textureObject, 0); } //Bind 0, which means render to back buffer, as a result, fb is unbound glBindFramebuffer(GL_FRAMEBUFFER, 0); return textureObject; }

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  • Bridging the Gap in Cloud, Big Data, and Real-time

    - by Dain C. Hansen
    Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Calibri","sans-serif"; mso-bidi-font-family:"Times New Roman";} With all the buzz of around big data and cloud computing, it is easy to overlook one of your most precious commodities—your data. Today’s businesses cannot stand still when it comes to data. Market success now depends on speed, volume, complexity, and keeping pace with the latest data integration breakthroughs. Are you up to speed with big data, cloud integration, real-time analytics? Join us in this three part blog series where we’ll look at each component in more detail. Meet us online on October 24th where we’ll take your questions about what issues you are facing in this brave new world of integration. Let’s start first with Cloud. What happens with your data when you decide to implement a private cloud architecture? Or public cloud? Data integration solutions play a vital role migrating data simply, efficiently, and reliably to the cloud; they are a necessary ingredient of any platform as a service strategy because they support cloud deployments with data-layer application integration between on-premise and cloud environments of all kinds. For private cloud architectures, consolidation of your databases and data stores is an important step to take to be able to receive the full benefits of cloud computing. Private cloud integration requires bidirectional replication between heterogeneous systems to allow you to perform data consolidation without interrupting your business operations. In addition, integrating data requires bulk load and transformation into and out of your private cloud is a crucial step for those companies moving to private cloud. In addition, the need for managing data services as part of SOA/BPM solutions that enable agile application delivery and help build shared data services for organizations. But what about public Cloud? If you have moved your data to a public cloud application, you may also need to connect your on-premise enterprise systems and the cloud environment by moving data in bulk or as real-time transactions across geographies. For public and private cloud architectures both, Oracle offers a complete and extensible set of integration options that span not only data integration but also service and process integration, security, and management. For those companies investing in Oracle Cloud, you can move your data through Oracle SOA Suite using REST APIs to Oracle Messaging Cloud Service —a new service that lets applications deployed in Oracle Cloud securely and reliably communicate over Java Messaging Service . As an example of loading and transforming data into other public clouds, Oracle Data Integrator supports a knowledge module for Salesforce.com—now available on AppExchange. Other third-party knowledge modules are being developed by customers and partners every day. To learn more about how to leverage Oracle’s Data Integration products for Cloud, join us live: Data Integration Breakthroughs Webcast on October 24th 10 AM PST.

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  • Silverlight Cream for December 27, 2010 -- #1016

    - by Dave Campbell
    In this Issue: Sacha Barber, David Anson, Jesse Liberty, Shawn Wildermuth, Jeff Blankenburg(-2-), Martin Krüger, Ryan Alford(-2-), Michael Crump, Peter Kuhn(-2-). Above the Fold: Silverlight: "Part 4 of 4 : Tips/Tricks for Silverlight Developers" Michael Crump WP7: "Navigating with the WebBrowser Control on WP7" Shawn Wildermuth Shoutouts: John Papa posted that the open call is up for MIX11 presenters: Your Chance to Speak at MIX11 From SilverlightCream.com: Aspect Examples (INotifyPropertyChanged via aspects) If you're wanting to read a really in-depth discussion of aspect oriented programming (AOP), check out the article Sacha Barber has up at CodeProject discussing INPC via aspects. How to: Localize a Windows Phone 7 application that uses the Windows Phone Toolkit into different languages David Anson has a nice tutorial up on localizing your WP7 app, including using the Toolkit and controls such as DatePicker... remember we're talking localized Windows Phone From Scratch – Animation Part 1 Jesse Liberty continues in his 'From Scratch' series with this first post on WP7 Animation... good stuff, Jesse! Navigating with the WebBrowser Control on WP7 In building his latest WP7 app, Shawn Wildermuth ran into some obscure errors surrounding browser.InvokeScript. He lists the simple solution and his back, refresh, and forward button functionality for us. What I Learned In WP7 – Issue #7 In the time I was out, Jeff Blankenburg got ahead of me, so I'll catch up 2 at a time... in this number 7 he discusses making videos of your apps, links to the Learn Visual Studio series, and his new website What I Learned In WP7 – Issue #8 Jeff Blankenburg's number 8 is a very cool tip on using the return key on the keyboard to handle the loss of focus and handling of text typed into a textbox. Resize of a grid by using thumb controls Martin Krüger has a sample in the Expression Gallery of a grid that is resizable by using 'thumb controls' at the 4 corners... all source, so check it out! Silverlight 4 – Productivity Power Tools and EF4 Ryan Alford found a very interesting bug associated with EF4 and the Productivity Power Tools, and the way to get out of it is just weird as well. Silverlight 4 – Toolkit and Theming Ryan Alford also had a problem adding a theme from the Toolkit, and what all you might have to do to get around this one.... Part 4 of 4 : Tips/Tricks for Silverlight Developers. Michael Crump has part 4 of his series on Silverlight Development tips and tricks. This is numbers 16 through 20 and covers topics such as Version information, Using Lambdas, Specifying a development port, Disabling ChildWindow Close button, and XAML cleanup. The XML content importer and Windows Phone 7 Peter Kuhn wanted to use the XML content inporter with a WP7 app and ran into problems implementing the process and a lack of documentation as well... he pounded through it all and has a class he's sharing for loading sounds via XML file settings. WP7 snippet: analyzing the hyperlink button style In a second post, Peter Kuhn responds to a forum discussion about the styles for the hyperlink button in WP7 and why they're different than SL4 ... and styles-to-go to get all the hyperlink goodness you want... wrapped text, or even non-text content. Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • Ubuntu 12.04 / 12.10 Randomly Freezing - nVidia?

    - by Alix Axel
    My Ubuntu install frequently freezes, sometimes showing a black screen (not very common anymore - in my latest installs), some other times the mouse and keyboard just fail to move and respond (not even Ctrl + Alt + F1 works) and some other times I'm able to move the mouse with a huge delay (2-5 seconds) but I'm not able to do/click anything. I have a pretty strong feeling that this problem is related to my graphic card drivers because: after hard reset, I usually get error reports about X.org / jockey it's common for artifacts to appear during loading / shutdown / whenever, for instance: pattern filled with £ during log off ugly-colored squared pattern during boot windows that are partially moved (i.e.: only the top half) Firefox renderings that leave the bottom ~30% of the page black These artifacts appear right before the system freezes. I've installed Ubuntu 12.04 LTS and after several failed attempts to get my dual monitor setup to work properly I tried installing the new 12.10 version, hoping that this new version would have this problem solved... Unfortunatly, that was not the case, so I reverted to Ubuntu 12.04. I've tried all the drivers in the Additional Drivers application (even the experimental ones), I've also tried the nvidia-current package from the PPA repository ubuntu-x-swat/x-updates as well as the nouveau OSS driver. Nothing (except no driver at all with a 640*480 resolution) at all seems stable. Here is the info of my graphic card: alix@alix-E500:~$ lspci | grep VGA 01:00.0 VGA compatible controller: NVIDIA Corporation G86 [GeForce 8400M G] (rev a1) alix@alix-E500:~$ sudo lshw -C video [sudo] password for alix: *-display description: VGA compatible controller product: G86 [GeForce 8400M G] vendor: NVIDIA Corporation physical id: 0 bus info: pci@0000:01:00.0 version: a1 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress vga_controller bus_master cap_list rom configuration: driver=nouveau latency=0 resources: irq:16 memory:fd000000-fdffffff memory:d0000000-dfffffff memory:fa000000-fbffffff ioport:cc00(size=128) memory:fe0e0000-fe0fffff Right now, I don't even have my 22" monitor connected as I can't even get my laptop display to work properly and without freezes. I've searched, read and tried all that I could (over several fresh reinstalls) to fix the problem, but so far, no solution has proven definitive. I'm sorry I can't precise which symptom maps to each driver but I've been trying to solve this one on my own without logging what I'm doing, perhaps someone here will be able to point me to a certain-fix solution, if not I'll keep updating this question as I go along. Please let me know if any more info is needed to pinpoint the exact problem. Trying out NVIDIA accelerated graphics driver (version 173). The scrolling, minimizing / maximizing windows takes between 2 and 5 seconds to finalize. Context menus also pop up very slowly and the typing seems delayed by ~1 second. No critical issues so far. Firefox rendering of the Save Edits button is consistently messed up (random black lines in the top). Trying out NVIDIA accelerated graphics driver (version current) [Recommended]. All the delays mentioned above and the buggy rendering of the Save Edits button are gone, but I'm noticing that the whole screen flashes black for a couple of microseconds and while I was writing this test for the first time, the bottom 30% of the screen went black and I couldn't do anything (not even Ctrl + Alt + F1 would work). Had to force a hard reset. Also, the system hanged a little for a couple of seconds with the fade out of the "Restart" menu. Trying out NVIDIA accelerated graphics driver (*experimental*beta) (version experimental-304). Same symptoms as before, it crashed once while I was trying to install Chromium and again after a hard reset when I was trying to remove the driver. The bottom of the screen did not went black and I could move my mouse both times. Ctrl + Alt + F1 didn't work. The ugly-colored pattern also showed up during the second boot. Trying out NVIDIA accelerated graphics driver (*experimental*beta) (version experimental-307). The system crashed as soon as I clicked something. Had to do a fresh re-install. Trying out Nouveau: Accelerated Open Source driver for nVidia cards. Artifacts still show up during boot but other than that this one seems stable. As soon as I connected my second monitor, the responsiveness dropped a lot, animations and video are somewhat slow. I'm gonna try this solution http://askubuntu.com/a/98871/9018 later on.

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  • JD Edwards Apps in a Box - Update

    - by Hartmut Wiese
    Summary and clarification JD Edwards Apps in a box is a Partner offering to the customer. We as Oracle have a huge interest in getting a successful offering to the market and we help the Partner building their offering. We provide components like JD Edwards EnterpriseOne and the Hardware. The Business Partner adds the installation services and position this as a solution to the market for a single price. As you know JD Edwards EnterpriseOne can run on multiple hardware platforms. Linux/X-86 version As you all know we do have JD Edwards VM Templates available from Oracle for the X-86 architecture. Each Partner should or is already able to install JD Edwards EnterpriseOne using these images from our software delivery cloud. We built a master bill of material for a X3-2 Hardware configuration now. It has been uploaded on the Community Workspace now. This is a SUGGESTION and limited to 50 Users MAX. However I strongly recommend you to do a sizing as usual and verify the configuration for each opportunity individually. T4-1/X3-2 version Oracle is not providing similar images for the T4-1 SPARC / SOLARIS architecture. There is an Optimized Solution Team inside Oracle who has created an Optimized Solution for JD Edwards some time ago. They created a whitepaper which is still available to download. This whitepaper was used as a starting point however we decided to build a new version of it using the latest Software and Hardware available. This has now been finalized and we are happy to provide this to our partners. This image is more a service we provide for each partner which they can reuse and extend based on their individual offerings. It is not an official supported Oracle Product and cannot be used to deploy to customers immediately. You cannot resell “JDE in a box”. You can use these images to save time while building your own Go-to-Market offering. You might want to add functionality like Mobility. It is also not complete as also the Deployment Server needs to be configured individually at the customer site. We will create some documentation about: what this images contains (and what not)? what final installation activities needs to be provided by each VAD/Partner in this process?  I will send an email to the community once we are ready to share it. You find these assets than in the Community Workspace. The Business Model with Oracle Hardware For those who have not done any Hardware business with Oracle yet: Usually a HW reseller orders the hardware through a Value Add Distributors (VAD) and not from Oracle directly. Each Partner needs to have Hardware Resell rights to do so. The VAD is assembling the boxes according to the needs of each customer. It is easily possible for them to prepare the boxes with the images we/you provide. However the final configuration is something a reseller/implementer needs to do at the customer site. This process is not the same in the EMEA region. Sometimes a VAD are taking the order but they do not see the Hardware at all. In those cases a VAD cannot provide any help with the pre-loading of any images and the reseller/implementer needs to do that. In some countries we do not have VADs at all.

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  • Microsoft Ergonomic 7000 keyboard + mouse lag

    - by user115210
    I recently bought a new Microsoft Ergonomic 7000 keyboard. I started to use it with my Ubuntu 12.04 and it lags all the time. I try to be more specific: Even on a minor CPU usage the mouse lags. By minor I mean firefox loading a webpage, or opening an application like conky, gnome-terminal etc. When higher CPU usage occurs the keyboard is lagging too, but by this I mean it misses my hits, so what I type won't appear later. What I tried so far (and did not work)? Disable autosuspend (echo -1 to sys/bus/usb.../autosuspend) and at the same place set level to "on". I have tried several video drivers: Vesa, radeon, newest catalyst (and catalyst beta too) When my keyboard and/or mouse lags I tried an other USB keyboard which works perfectly and the same for the mouse. I tried the keyboard and mouse on a different computer with Linux (Ubuntu, Arch, OpenSuse) too, the same problem appears but not on Windows. I tried to replace the battery sets, and to change channel on the dongle. And also tried to use the dongle from other USB ports. On the same time I am able to use any other wireless mouse. I changed the XkbModel to "microsoft7000" but it did not solve anything. About the hardware: AMD A8 3870K - Radeon HD6550D 8 GB of memory 4 GB of swap (which is almost never used) Here are my PC's details: lsusb: Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 003 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 004 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 005 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 006 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 007 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 007 Device 002: ID 045e:071d Microsoft Corp. Bus 005 Device 002: ID 0461:4ea7 Primax Electronics, Ltd lspci: 00:00.0 Host bridge: Advanced Micro Devices [AMD] Family 12h Processor Root Complex 00:01.0 VGA compatible controller: Advanced Micro Devices [AMD] nee ATI BeaverCreek [Radeon HD 6550D] 00:11.0 SATA controller: Advanced Micro Devices [AMD] Hudson SATA Controller [IDE mode] (rev 40) 00:12.0 USB controller: Advanced Micro Devices [AMD] Hudson USB OHCI Controller (rev 11) 00:12.2 USB controller: Advanced Micro Devices [AMD] Hudson USB EHCI Controller (rev 11) 00:13.0 USB controller: Advanced Micro Devices [AMD] Hudson USB OHCI Controller (rev 11) 00:13.2 USB controller: Advanced Micro Devices [AMD] Hudson USB EHCI Controller (rev 11) 00:14.0 SMBus: Advanced Micro Devices [AMD] Hudson SMBus Controller (rev 13) 00:14.1 IDE interface: Advanced Micro Devices [AMD] Hudson IDE Controller 00:14.2 Audio device: Advanced Micro Devices [AMD] Hudson Azalia Controller (rev 01) 00:14.3 ISA bridge: Advanced Micro Devices [AMD] Hudson LPC Bridge (rev 11) 00:14.4 PCI bridge: Advanced Micro Devices [AMD] Hudson PCI Bridge (rev 40) 00:14.5 USB controller: Advanced Micro Devices [AMD] Hudson USB OHCI Controller (rev 11) 00:15.0 PCI bridge: Advanced Micro Devices [AMD] Device 43a0 00:15.1 PCI bridge: Advanced Micro Devices [AMD] Device 43a1 00:16.0 USB controller: Advanced Micro Devices [AMD] Hudson USB OHCI Controller (rev 11) 00:16.2 USB controller: Advanced Micro Devices [AMD] Hudson USB EHCI Controller (rev 11) 00:18.0 Host bridge: Advanced Micro Devices [AMD] Family 12h/14h Processor Function 0 (rev 43) 00:18.1 Host bridge: Advanced Micro Devices [AMD] Family 12h/14h Processor Function 1 00:18.2 Host bridge: Advanced Micro Devices [AMD] Family 12h/14h Processor Function 2 00:18.3 Host bridge: Advanced Micro Devices [AMD] Family 12h/14h Processor Function 3 00:18.4 Host bridge: Advanced Micro Devices [AMD] Family 12h/14h Processor Function 4 00:18.5 Host bridge: Advanced Micro Devices [AMD] Family 12h/14h Processor Function 6 00:18.6 Host bridge: Advanced Micro Devices [AMD] Family 12h/14h Processor Function 5 00:18.7 Host bridge: Advanced Micro Devices [AMD] Family 12h/14h Processor Function 7 03:00.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL8111/8168B PCI Express Gigabit Ethernet controller (rev 06) dmesg | tail -n 150: http://pastebin.com/sGUAAiUe cat /var/log/Xorg.0.log: http://pastebin.com/fny7ZkN4 Note: The Icon7 Twister Evolution is the replacement mouse to use.

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  • SPARC T4-2 Produces World Record Oracle Essbase Aggregate Storage Benchmark Result

    - by Brian
    Significance of Results Oracle's SPARC T4-2 server configured with a Sun Storage F5100 Flash Array and running Oracle Solaris 10 with Oracle Database 11g has achieved exceptional performance for the Oracle Essbase Aggregate Storage Option benchmark. The benchmark has upwards of 1 billion records, 15 dimensions and millions of members. Oracle Essbase is a multi-dimensional online analytical processing (OLAP) server and is well-suited to work well with SPARC T4 servers. The SPARC T4-2 server (2 cpus) running Oracle Essbase 11.1.2.2.100 outperformed the previous published results on Oracle's SPARC Enterprise M5000 server (4 cpus) with Oracle Essbase 11.1.1.3 on Oracle Solaris 10 by 80%, 32% and 2x performance improvement on Data Loading, Default Aggregation and Usage Based Aggregation, respectively. The SPARC T4-2 server with Sun Storage F5100 Flash Array and Oracle Essbase running on Oracle Solaris 10 achieves sub-second query response times for 20,000 users in a 15 dimension database. The SPARC T4-2 server configured with Oracle Essbase was able to aggregate and store values in the database for a 15 dimension cube in 398 minutes with 16 threads and in 484 minutes with 8 threads. The Sun Storage F5100 Flash Array provides more than a 20% improvement out-of-the-box compared to a mid-size fiber channel disk array for default aggregation and user-based aggregation. The Sun Storage F5100 Flash Array with Oracle Essbase provides the best combination for large Oracle Essbase databases leveraging Oracle Solaris ZFS and taking advantage of high bandwidth for faster load and aggregation. Oracle Fusion Middleware provides a family of complete, integrated, hot pluggable and best-of-breed products known for enabling enterprise customers to create and run agile and intelligent business applications. Oracle Essbase's performance demonstrates why so many customers rely on Oracle Fusion Middleware as their foundation for innovation. Performance Landscape System Data Size(millions of items) Database Load(minutes) Default Aggregation(minutes) Usage Based Aggregation(minutes) SPARC T4-2, 2 x SPARC T4 2.85 GHz 1000 149 398* 55 Sun M5000, 4 x SPARC64 VII 2.53 GHz 1000 269 526 115 Sun M5000, 4 x SPARC64 VII 2.4 GHz 400 120 448 18 * – 398 mins with CALCPARALLEL set to 16; 484 mins with CALCPARALLEL threads set to 8 Configuration Summary Hardware Configuration: 1 x SPARC T4-2 2 x 2.85 GHz SPARC T4 processors 128 GB memory 2 x 300 GB 10000 RPM SAS internal disks Storage Configuration: 1 x Sun Storage F5100 Flash Array 40 x 24 GB flash modules SAS HBA with 2 SAS channels Data Storage Scheme Striped - RAID 0 Oracle Solaris ZFS Software Configuration: Oracle Solaris 10 8/11 Installer V 11.1.2.2.100 Oracle Essbase Client v 11.1.2.2.100 Oracle Essbase v 11.1.2.2.100 Oracle Essbase Administration services 64-bit Oracle Database 11g Release 2 (11.2.0.3) HP's Mercury Interactive QuickTest Professional 9.5.0 Benchmark Description The objective of the Oracle Essbase Aggregate Storage Option benchmark is to showcase the ability of Oracle Essbase to scale in terms of user population and data volume for large enterprise deployments. Typical administrative and end-user operations for OLAP applications were simulated to produce benchmark results. The benchmark test results include: Database Load: Time elapsed to build a database including outline and data load. Default Aggregation: Time elapsed to build aggregation. User Based Aggregation: Time elapsed of the aggregate views proposed as a result of tracked retrieval queries. Summary of the data used for this benchmark: 40 flat files, each of size 1.2 GB, 49.4 GB in total 10 million rows per file, 1 billion rows total 28 columns of data per row Database outline has 15 dimensions (five of them are attribute dimensions) Customer dimension has 13.3 million members 3 rule files Key Points and Best Practices The Sun Storage F5100 Flash Array has been used to accelerate the application performance. Setting data load threads (DLTHREADSPREPARE) to 64 and Load Buffer to 6 improved dataloading by about 9%. Factors influencing aggregation materialization performance are "Aggregate Storage Cache" and "Number of Threads" (CALCPARALLEL) for parallel view materialization. The optimal values for this workload on the SPARC T4-2 server were: Aggregate Storage Cache: 32 GB CALCPARALLEL: 16   See Also Oracle Essbase Aggregate Storage Option Benchmark on Oracle's SPARC T4-2 Server oracle.com Oracle Essbase oracle.com OTN SPARC T4-2 Server oracle.com OTN Oracle Solaris oracle.com OTN Oracle Database 11g Release 2 Enterprise Edition oracle.com OTN Disclosure Statement Copyright 2012, Oracle and/or its affiliates. All rights reserved. Oracle and Java are registered trademarks of Oracle and/or its affiliates. Other names may be trademarks of their respective owners. Results as of 28 August 2012.

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  • The Evolution of Television and Home Entertainment

    - by Bill Evjen
    This is a group that is focused on entertainment in the aviation industry. I am attending their conference for the first time as it relates to my job at Swank Motion Pictures and what we do for our various markets. I will post my notes here. The Evolution of Television and Home Entertainment by Patrick Cosson, Veebeam TV has been the center of living rooms for sometime. Conversations and culture evolve around the TV. The way we consume this content has dramatically been changing. After TV, we had the MTV revolution of TV. It has created shorter attention spans, it made us more materialistic, narcissistic, and not easily impressed. Then we came to the Internet. The amount of content has expanded. It contains a ton of user-generated content, provides filtering, organization, distribution. We now have a problem. We are in the age of digital excess. We can access whatever we want. In conjunction with this – we are moving. The challenge we have now is curation. The trends  we see: rapid shift from scheduled to on demand consumption. A move to Internet protocols from cable Rapid fragmentation of media a transition from the TV set to a variety of screens Social connections bring mediators and amplifiers. TiVo – the shift to on demand It is because of a time-crunch Provides personal experiences Once old consumption habits are changed, there is no way back! Experiences are that people are loading up content and then bringing it with them on planes, to hotels, etc. Rapid fragmentation of media sources Many new professional content sources and channels, the rise of digital distribution, and the rise of user-generated content contribute to the wealth of content sources and abundant choice. Netflix, BBC iPlayer, hulu, Pandora, iTunes, Amazon Video, Vudu, Voddler, Spotify (these companies didn’t exist 5 years ago). People now expect this kind of consumption. People are now thinking how to deliver all these tools. Transition from the TV set to multi-screens The TV screen has traditionally been the dominant consumption screen for TV and video. Now the PC, game consoles, and various mobile devices are rapidly becoming common video devices. Multi-screens are now the norm. Social connections becoming key mediators What increasingly funnels traffic on the web, social networking enablers, will become an integral part of the discovery, consumption and sharing model for Television. The revolution will be broadcasted on Facebook and Twitter. There is business disruption There are a lot of new entrants Rapid internationalization Increasing competition from existing media players A fragmenting audience base Web browser Freedom to access any site The fight over the walled garden Most devices are not powerful enough to support a full browser PC will always be present in the living room Wireless link between PC and TV Output 1080p, plays anything, secure Key players and their challenges Services Internet media is increasingly interconnected to social media and publicly shared UGC Content delivery moving to IPTV Rights management issues are creating silos and hindering a great user experience and growth Devices Devices are becoming people’s windows into all kinds of media from all kinds of sources There won’t be a consolidation of the device landscape, rather the opposite Finding the right niche makes the most sense. We are moving to an on demand world of streaming world. People want full access to anything.

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  • MySql Connector/NET 6.7.4 GA has been released

    - by fernando
    MySQL Connector/Net 6.7.4, a new version of the all-managed .NET driver for MySQL has been released.  This is the GA, is feature complete. It is recommended for production environments.  It is appropriate for use with MySQL server versions 5.0-5.7.  It is now available in source and binary form from http://dev.mysql.com/downloads/connector/net/#downloads and mirror sites (note that not all mirror sites may be up to date at this point-if you can't find this version on some mirror, please try again later or choose another download site.) The 6.7 version of MySQL Connector/Net brings the following new features: -  WinRT Connector. -  Load Balancing support. -  Entity Framework 5.0 support. -  Memcached support for Innodb Memcached plugin. -  This version also splits the product in two: from now on, starting version 6.7, Connector/NET will include only the former Connector/NET ADO.NET driver, Entity Framework and ASP.NET providers (Core libraries of MySql.Data, MySql.Data.Entity & MySql.Web). While all the former product Visual Studio integration (Design support, Intellisense, Debugger) are available as part of MySql Windows Installer under the name "MySql for Visual Studio".  WinRT Connector  ------------------------------------------- Now you can write MySql data access apps in Windows Runtime (aka Store Apps) using the familiar API of Connector/NET for .NET.  Load Balancing Support  -------------------------------------------  Now you can setup a Replication or Cluster configuration in the backend, and Connector/NET will balance the load of queries among all servers making up the backend topology.  Entity Framework 5.0  -------------------------------------------  Connector/NET is now compatible with EF 5, including special features of EF 5 like spatial types.  Memcached  -------------------------------------------  Just setup Innodb memcached plugin and use Connector/NET new APIs to establish a client to MySql 5.6 server's memcached daemon.  Bug fixes included in this release: - Fix for Entity Framework when inserts data having Identity columns (Oracle bug #16494585). - Fix for Connector/NET cannot read data from a MySql table using UTF-16/UTF-32 (MySql bug #69169, Oracle bug #16776818). - Fix for Malformed query in Entity Framework when eager loading due to multiple projections (MySql bug #67183, Oracle bug #16872852). - Fix for database objects with 'dbo' prefix when using automatic migrations in Entity Framework 5.0 (Oracle bug #16909439). - Fix for bug IIS application pool reset worker process causes website to crash (Oracle bug #16909237, Mysql Bug #67665). - Fix for bug Error in LINQ to Entities query when using Distinct().Count() (MySql Bug #68513, Oracle bug #16950146). - Fix for occasionally return no data when socket connection is slow, interrupted or delayed (MySql bug #69039, Oracle bug #16950212). - Fix for ConstraintException when filling a datatable (MySql bug #65065, Oracle bug #16952323). - Fix for Data Provider is not found after uninstalling Mysql for visual studio (Oracle bug #16973456). - Fix for nested sql generated for LINQ to Entities query with Take and Order by (MySql bug #65723, Oracle bug #16973939). The documentation is available at http://dev.mysql.com/doc/refman/5.7/en/connector-net.html  Enjoy and thanks for the support!  --  Fernando Gonzalez Sanchez | Software Engineer |  Oracle MySQL Windows Experience Team, Connector/NET  Guadalajara | Jalisco | Mexico 

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  • IE9 Beta

    - by Daniel Moth
    I've been using Internet Explorer 8 since the early pre-release bits, but I never tried IE9 until today – the day the Beta is available. I downloaded it from here: http://www.beautyoftheweb.com/ The download took longer than what I expected, but I was doing other stuff, so no bother. After coming down, it asked me to reboot my computer. Really hate when apps do that, but I did it anyway. The first time I launched it, it prompted me with a list of add-ons I should disable including the start-up time that I could save fore each one. It even let me configure the prompt so, for example, it won't prompt me again unless an add-on contributes to more than 1 second of the startup time. Cool. First thing I noticed is that the search bar had gone and, as you'd expect, you have to search from the address box. I totally despise this feature. The first thing I've been doing with all versions of IE is to turn off the automatic searching from the address bar and now I have no way of searching if I do that. Ridiculous. The second thing I notice is that the tabs are next to the address bar and cannot be moved to go below it. One word for that decision: appalling (and, no, I didn't accidentally drop an 'e' and added an 'l' in the previous word). The third thing I notice to the right is the favorites button (star icon) and when I click on it, it brings up the favorites explorer under it on the right; then I pin the explorer and it jumps to the left(!). Why move the entry point to this feature to the right instead of leaving it on the left is beyond me (other than wanting to retrain me on what I've been used to for all this time), but the fact that pinning it makes it jump sides is… an "astonishing" design decision. As I browse I notice a little annoying pop up in the bottom left every time I hover over a link; there is no status bar. I correctly guessed to right click at the top and turn on the status bar (which also got rid of the popup thereafter) and while I am at it, I bring back my favorites bar which was hidden by default (and am pleased to see that all my favorites are still there). The next thing I notice, I like: IE9 is fast. No joke, I visit sites and they seem to be loading visibly much faster – try it! Beyond the speed, I am interested to find out what else is new. I searched and found a few good links: What's new in Internet Explorer 9 Internet Explorer 9 Features (check out the links under "Clean") Top Features If you are a developer, check out IE's msdn home for many articles, e.g. this section on Canvas and SVG. Either way: wherever you are, get IE9 Beta now and judge for yourself. If you don't like it, you can always uninstall (which auto-restores the previous version). Comments about this post welcome at the original blog.

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  • Is there a good [and modern] reason to not have static HTML pages with AJAX content , rather than generate pages?

    - by user1725
    Assumptions: We don't care about IE6, and Noscript users. Lets pretend we have the following design concept: All your pages are HTML/CSS that create the ascetics, layout, colours, general design related things. Lets pretend this basic code below is that: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html> <head> <link href="/example.css" rel="stylesheet" type="text/css"/> <script src="example.js" type="text/javascript"></script> <head> <body> <div class="left"> </div> <div class="mid"> </div> <div class="right"> </div> </body> </html> Which in theory should produce, with the right CSS, three vertical columns on the web page. Now, here's the root of the question, what are the serious advantages and/or disadvantages of loading the content of these columns (lets assume they are all indeed dynamic content, not static) via AJAX requests, or have the content pre-set with a scripting language? So for instance, we would have, in the AJAX example, lets asume jquery is used on-load: //Multiple http requests $("body > div.left").load("./script.php?content=news"); $("body > div.right").load("./script.php?content=blogs"); $("body > div.mid").load("./script.php?content=links"); OR--- //Single http request $.ajax({ url: './script.php?content=news|blogs|links', method: 'json', type: 'text', success: function (data) { $("body > div.left").html(data.news); $("body > div.right").html(data.blogs); $("body > div.mid").html(data.links); } }) Verses doing this: <body> <div class="left"> <?php echo function_returning_news(); ?> </div> <div class="mid"> <?php echo function_returning_blogs(); ?> </div> <div class="right"> <?php echo function_returning_links(); ?> </div> </body> I'm personally thinking right now that doing static HTML pages is a better method, my reasoning is: I've separated my data, logic, and presentation (ie, "MVC") code. I can make changes to one without others. Browser caches mean I'm just getting server load mostly for the content, not the presentation wrapped around it. I could turn my "script.php" into a more robust API for the website. But I'm not certain or clear that these are legitimately good reasons, and I'm not confidently aware of other issues that could happen, so I would like to know the pros-and-cons, so to speak.

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  • FrameBuffer Render to texture not working all the way

    - by brainydexter
    I am learning to use Frame Buffer Objects. For this purpose, I chose to render a triangle to a texture and then map that to a quad. When I render the triangle, I clear the color to something blue. So, when I render the texture on the quad from fbo, it only renders everything blue, but doesn't show up the triangle. I can't seem to figure out why this is happening. Can someone please help me out with this ? I'll post the rendering code here, since glCheckFramebufferStatus doesn't complain when I setup the FBO. I've pasted the setup code at the end. Here is my rendering code: void FrameBufferObject::Render(unsigned int elapsedGameTime) { glBindFramebuffer(GL_FRAMEBUFFER, m_FBO); glClearColor(0.0, 0.6, 0.5, 1); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); // adjust viewport and projection matrices to texture dimensions glPushAttrib(GL_VIEWPORT_BIT); glViewport(0,0, m_FBOWidth, m_FBOHeight); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrtho(0, m_FBOWidth, 0, m_FBOHeight, 1.0, 100.0); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); DrawTriangle(); glPopAttrib(); // setting FrameBuffer back to window-specified Framebuffer glBindFramebuffer(GL_FRAMEBUFFER, 0); //unbind // back to normal viewport and projection matrix //glViewport(0, 0, 1280, 768); glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluPerspective(45.0, 1.33, 1.0, 1000.0); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glClearColor(0, 0, 0, 0); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); render(elapsedGameTime); } void FrameBufferObject::DrawTriangle() { glPushMatrix(); glBegin(GL_TRIANGLES); glColor3f(1, 0, 0); glVertex2d(0, 0); glVertex2d(m_FBOWidth, 0); glVertex2d(m_FBOWidth, m_FBOHeight); glEnd(); glPopMatrix(); } void FrameBufferObject::render(unsigned int elapsedTime) { glEnable(GL_TEXTURE_2D); glBindTexture(GL_TEXTURE_2D, m_TextureID); glPushMatrix(); glTranslated(0, 0, -20); glBegin(GL_QUADS); glColor4f(1, 1, 1, 1); glTexCoord2f(1, 1); glVertex3f(1,1,1); glTexCoord2f(0, 1); glVertex3f(-1,1,1); glTexCoord2f(0, 0); glVertex3f(-1,-1,1); glTexCoord2f(1, 0); glVertex3f(1,-1,1); glEnd(); glPopMatrix(); glBindTexture(GL_TEXTURE_2D, 0); glDisable(GL_TEXTURE_2D); } void FrameBufferObject::Initialize() { // Generate FBO glGenFramebuffers(1, &m_FBO); glBindFramebuffer(GL_FRAMEBUFFER, m_FBO); // Add depth buffer as a renderbuffer to fbo // create depth buffer id glGenRenderbuffers(1, &m_DepthBuffer); glBindRenderbuffer(GL_RENDERBUFFER, m_DepthBuffer); // allocate space to render buffer for depth buffer glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT, m_FBOWidth, m_FBOHeight); // attaching renderBuffer to FBO // attach depth buffer to FBO at depth_attachment glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, m_DepthBuffer); // Adding a texture to fbo // Create a texture glGenTextures(1, &m_TextureID); glBindTexture(GL_TEXTURE_2D, m_TextureID); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, m_FBOWidth, m_FBOHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); // onlly allocating space glBindTexture(GL_TEXTURE_2D, 0); // attach texture to FBO glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, m_TextureID, 0); // Check FBO Status if( glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) std::cout << "\n Error:: FrameBufferObject::Initialize() :: FBO loading not complete \n"; // switch back to window system Framebuffer glBindFramebuffer(GL_FRAMEBUFFER, 0); } Thanks!

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  • Why would Copying a Large Image to the Clipboard Freeze a Computer?

    - by Akemi Iwaya
    Sometimes, something really odd happens when using our computers that makes no sense at all…such as copying a simple image to the clipboard and the computer freezing up because of it. An image is an image, right? Today’s SuperUser post has the answer to a puzzled reader’s dilemna. Today’s Question & Answer session comes to us courtesy of SuperUser—a subdivision of Stack Exchange, a community-driven grouping of Q&A web sites. Original image courtesy of Wikimedia. The Question SuperUser reader Joban Dhillon wants to know why copying an image to the clipboard on his computer freezes it up: I was messing around with some height map images and found this one: (http://upload.wikimedia.org/wikipedia/commons/1/15/Srtm_ramp2.world.21600×10800.jpg) The image is 21,600*10,800 pixels in size. When I right click and select “Copy Image” in my browser (I am using Google Chrome), it slows down my computer until it freezes. After that I must restart. I am curious about why this happens. I presume it is the size of the image, although it is only about 6 MB when saved to my computer. I am also using Windows 8.1 Why would a simple image freeze Joban’s computer up after copying it to the clipboard? The Answer SuperUser contributor Mokubai has the answer for us: “Copy Image” is copying the raw image data, rather than the image file itself, to your clipboard. The raw image data will be 21,600 x 10,800 x 3 (24 bit image) = 699,840,000 bytes of data. That is approximately 700 MB of data your browser is trying to copy to the clipboard. JPEG compresses the raw data using a lossy algorithm and can get pretty good compression. Hence the compressed file is only 6 MB. The reason it makes your computer slow is that it is probably filling your memory up with at least the 700 MB of image data that your browser is using to show you the image, another 700 MB (along with whatever overhead the clipboard incurs) to store it on the clipboard, and a not insignificant amount of processing power to convert the image into a format that can be stored on the clipboard. Chances are that if you have less than 4 GB of physical RAM, then those copies of the image data are forcing your computer to page memory out to the swap file in an attempt to fulfil both memory demands at the same time. This will cause programs and disk access to be sluggish as they use the disk and try to use the data that may have just been paged out. In short: Do not use the clipboard for huge images unless you have a lot of memory and a bit of time to spare. Like pretty graphs? This is what happens when I load that image in Google Chrome, then copy it to the clipboard on my machine with 12 GB of RAM: It starts off at the lower point using 2.8 GB of RAM, loading the image punches it up to 3.6 GB (approximately the 700 MB), then copying it to the clipboard spikes way up there at 6.3 GB of RAM before settling back down at the 4.5-ish you would expect to see for a program and two copies of a rather large image. That is a whopping 3.7 GB of image data being worked on at the peak, which is probably the initial image, a reserved quantity for the clipboard, and perhaps a couple of conversion buffers. That is enough to bring any machine with less than 8 GB of RAM to its knees. Strangely, doing the same thing in Firefox just copies the image file rather than the image data (without the scary memory surge). Have something to add to the explanation? Sound off in the comments. Want to read more answers from other tech-savvy Stack Exchange users? Check out the full discussion thread here.

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  • From J2EE to Java EE: what has changed?

    - by Bruno.Borges
    See original @Java_EE tweet on 29 May 2014 Yeap, it has been 8 years since the term J2EE was replaced, and still some people refer to it (mostly recruiters, luckily!). But then comes the question: what has changed besides the name? Our community friend Abhishek Gupta worked on this question and provided an excellent response titled "What's in a name? Java EE? J2EE?". But let me give you a few highlights here so you don't lose yourself with YATO (yet another tab opened): J2EE used to be an infrastructure and resources provider only, requiring developers to depend on external 3rd-party frameworks to then implement application requirements or improve productivity J2EE used to require hundreds of XML lines of codes to define just a dozen of resources like EJBs, MDBs, Servlets, and so on J2EE used to support only EAR (Enterprise Archives) with a bunch of other archives like JARs and WARs just to run a simple Web application And so on, and so on! It was a great technology but still required a lot of work to get something up and running. Remember xDoclet? Remember Struts? The old days of pure Hibernate code? Or when Ajax became a trending topic and we were all implementing it with DWR Servlet? Still, we J2EE developers survived, and learned, and helped evolve the platform to a whole new level of DX (Developer Experience). A new DX for J2EE suggested a new name. One that referred to the platform as the Enterprise Edition of Java, because "Java is why we're here" quoting Bill Shannon. The release of Java EE 5 included so many features that clearly showed developers the platform was going after all those DX gaps. Radical simplification of the persistence model with the introduction of JPA Support of Annotations following the launch of Java SE 5.0 Updated XML APIs with the introduction of StAX Drastic simplification of the EJB component model (with annotations!) Convention over Configuration and Dependency Injection A few bullets you may say but that represented a whole new DX and a vision for upcoming versions. Clearly, the release of Java EE 5 helped drive the future of the platform by reducing the number of XMLs, Java Interfaces, simplified configurations, provided convention-over-configuration, etc! We then saw the release of Java EE 6 with even more great features like Managed Beans, CDI, Bean Validation, improved JSP and Servlets APIs, JASPIC, the posisbility to deploy plain WARs and so many other improvements it is difficult to list in one sentence. And we've gotta give Spring Framework some credit here: thanks to Rod Johnson and team, concepts like Dependency Injection fit perfectly into the Java EE Platform. Clearly, Spring used to be one of the most inspiring frameworks for the Java EE platform, and it is great to see things like Pivotal and Spring supporting JSR 352 Batch API standard! Cooperation to keep improving DX at maximum in the server-side Java landscape.  The master piece result of these previous releases is seen and called today as Java EE 7, which by providing a newly and improved JavaServer Faces release, with new features for Web Development like WebSockets API, improved JAX-RS, and JSON-P, but also including Batch API and so many other great improvements, has increased developer productivity and brought innovation to server-side Java developers. Java EE is not just a new name (which was introduced back in May 2006!) but a new Developer Experience for server-side Java developers. To show you why we are here and where we are going (see the Java EE 8 update), we wanted to share with you a draft of the new Java EE logos that the evangelist team created, to help you spread the word about Java EE. You can get access to these images at the Java EE Platform Facebook Album, or the Google+ Java EE Platform Album whichever is better for you, but don't forget to like and/or +1 those social network profiles :-) A message to all job recruiters: stop using J2EE and start using Java EE if you want to find great Java EE 5, Java EE 6, or Java EE 7 developers To not only save you recruiter valuable characters when tweeting that job opportunity but to also match the correct term, we invite you to replace long terms like "Java/J2EE" or even worse "#Java #J2EE #JEE" or all these awkward combinations with the only acceptable hashtag: #JavaEE. And to prove that Java EE is catching among developers and even recruiters, and that J2EE is past, let me highlight here how are the jobs trends! The image below is from Indeed.com trends page, for the following keywords: J2EE, Java/J2EE, Java/JEE, JEE. As you can see, J2EE is indeed going away, while JEE saw some increase. Perhaps because some people are just lazy to type "Java" but at the same time they are aware that J2EE (the '2') is past. We shall forgive that for a while :-) Another proof that J2EE is going away is by looking at its trending statistics at Google. People have been showing less and less interest in the term J2EE. See the chart below:  Recruiter, if you still need proof that J2EE is past, that Java EE is trending, and that other job recruiters are seeking for Java EE developers, and that the developer community is aware of the new term, perhaps these other charts can show you what term you should be using. See for example the Job Trends for Java EE at Indeed.com and notice where it started... 2006! 8 years ago :-) Last but not least, the Google Trends for Java EE term (including the still wrong but forgivable JavaEE term) shows us that the new term is catching up very well. J2EE is past. Oh, and don't worry about the curves going down. We developers like to be hipsters sometimes and today only AngularJS, NodeJS, BigData are going up. Java EE and other traditional server-side technologies such as Spring, or even from other platforms such as Ruby on Rails, PHP, Grails, are pretty much consolidated and the curves... well, they are consolidated too. So If you are a Java EE developer, drop that J2EE from your résumé, and let recruiters also know that this term is past. Embrace Java EE, and enjoy a new developer experience for server-side Java developers. Java EE on TwitterJava EE on Google+Java EE on Facebook

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  • 5.1 surround sound on Acer Aspire 5738ZG with Ubuntu 11.10

    - by kbargais_LV
    I got a problem with sound. I tried everything but no results. :( I got 3 sound ports. my daemon: # This file is part of PulseAudio. # # PulseAudio is free software; you can redistribute it and/or modify # it under the terms of the GNU Lesser General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # PulseAudio is distributed in the hope that it will be useful, but # WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU # General Public License for more details. # # You should have received a copy of the GNU Lesser General Public License # along with PulseAudio; if not, write to the Free Software # Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 # USA. ## Configuration file for the PulseAudio daemon. See pulse-daemon.conf(5) for ## more information. Default values are commented out. Use either ; or # for ## commenting. ; daemonize = no ; fail = yes ; allow-module-loading = yes ; allow-exit = yes ; use-pid-file = yes ; system-instance = no ; local-server-type = user ; enable-shm = yes ; shm-size-bytes = 0 # setting this 0 will use the system-default, usually 64 MiB ; lock-memory = no ; cpu-limit = no ; high-priority = yes ; nice-level = -11 ; realtime-scheduling = yes ; realtime-priority = 5 ; exit-idle-time = 20 ; scache-idle-time = 20 ; dl-search-path = (depends on architecture) ; load-default-script-file = yes ; default-script-file = /etc/pulse/default.pa ; log-target = auto ; log-level = notice ; log-meta = no ; log-time = no ; log-backtrace = 0 resample-method = speex-float-1 ; enable-remixing = yes ; enable-lfe-remixing = no flat-volumes = no ; rlimit-fsize = -1 ; rlimit-data = -1 ; rlimit-stack = -1 ; rlimit-core = -1 ; rlimit-as = -1 ; rlimit-rss = -1 ; rlimit-nproc = -1 ; rlimit-nofile = 256 ; rlimit-memlock = -1 ; rlimit-locks = -1 ; rlimit-sigpending = -1 ; rlimit-msgqueue = -1 ; rlimit-nice = 31 ; rlimit-rtprio = 9 ; rlimit-rttime = 1000000 ; default-sample-format = s16le ; default-sample-rate = 44100 ; default-sample-channels = 6 ; default-channel-map = front-left,front-right default-fragments = 8 default-fragment-size-msec = 10 ; enable-deferred-volume = yes ; deferred-volume-safety-margin-usec = 8000 ; deferred-volume-extra-delay-usec = 0

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  • Subterranean IL: Compiling C# exception handlers

    - by Simon Cooper
    An exception handler in C# combines the IL catch and finally exception handling clauses into a single try statement: try { Console.WriteLine("Try block") // ... } catch (IOException) { Console.WriteLine("IOException catch") // ... } catch (Exception e) { Console.WriteLine("Exception catch") // ... } finally { Console.WriteLine("Finally block") // ... } How does this get compiled into IL? Initial implementation If you remember from my earlier post, finally clauses must be specified with their own .try clause. So, for the initial implementation, we take the try/catch/finally, and simply split it up into two .try clauses (I have to use label syntax for this): StartTry: ldstr "Try block" call void [mscorlib]System.Console::WriteLine(string) // ... leave.s End EndTry: StartIOECatch: ldstr "IOException catch" call void [mscorlib]System.Console::WriteLine(string) // ... leave.s End EndIOECatch: StartECatch: ldstr "Exception catch" call void [mscorlib]System.Console::WriteLine(string) // ... leave.s End EndECatch: StartFinally: ldstr "Finally block" call void [mscorlib]System.Console::WriteLine(string) // ... endfinally EndFinally: End: // ... .try StartTry to EndTry catch [mscorlib]System.IO.IOException handler StartIOECatch to EndIOECatch catch [mscorlib]System.Exception handler StartECatch to EndECatch .try StartTry to EndTry finally handler StartFinally to EndFinally However, the resulting program isn't verifiable, and doesn't run: [IL]: Error: Shared try has finally or fault handler. Nested try blocks What's with the verification error? Well, it's a condition of IL verification that all exception handling regions (try, catch, filter, finally, fault) of a single .try clause have to be completely contained within any outer exception region, and they can't overlap with any other exception handling clause. In other words, IL exception handling clauses must to be representable in the scoped syntax, and in this example, we're overlapping catch and finally clauses. Not only is this example not verifiable, it isn't semantically correct. The finally handler is specified round the .try. What happens if you were able to run this code, and an exception was thrown? Program execution enters top of try block, and exception is thrown within it CLR searches for an exception handler, finds catch Because control flow is leaving .try, finally block is run The catch block is run leave.s End inside the catch handler branches to End label. We're actually running the finally before the catch! What we do about it What we actually need to do is put the catch clauses inside the finally clause, as this will ensure the finally gets executed at the correct time (this time using scoped syntax): .try { .try { ldstr "Try block" call void [mscorlib]System.Console::WriteLine(string) // ... leave.s End } catch [mscorlib]System.IO.IOException { ldstr "IOException catch" call void [mscorlib]System.Console::WriteLine(string) // ... leave.s End } catch [mscorlib]System.Exception { ldstr "Exception catch" call void [mscorlib]System.Console::WriteLine(string) // ... leave.s End } } finally { ldstr "Finally block" call void [mscorlib]System.Console::WriteLine(string) // ... endfinally } End: ret Returning from methods There is a further semantic mismatch that the C# compiler has to deal with; in C#, you are allowed to return from within an exception handling block: public int HandleMethod() { try { // ... return 0; } catch (Exception) { // ... return -1; } } However, you can't ret inside an exception handling block in IL. So the C# compiler does a leave.s to a ret outside the exception handling area, loading/storing any return value to a local variable along the way (as leave.s clears the stack): .method public instance int32 HandleMethod() { .locals init ( int32 retVal ) .try { // ... ldc.i4.0 stloc.0 leave.s End } catch [mscorlib]System.Exception { // ... ldc.i4.m1 stloc.0 leave.s End } End: ldloc.0 ret } Conclusion As you can see, the C# compiler has quite a few hoops to jump through to translate C# code into semantically-correct IL, and hides the numerous conditions on IL exception handling blocks from the C# programmer. Next up: catch-all blocks, and how the runtime deals with non-Exception exceptions.

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  • IE9 and the Mystery of the Broken Video Tag

    - by David Wesst
    I was very excited when Microsoft released the Internet Explorer 9 Release Candidate. As far as I was concerned, this was another nail in the coffin for IE6 and step in the right direction for us .NET web developers as our base camp was finally starting to support the latest and greatest future-web standards. Unfortunately, my celebration was short lived as I soon hit a snag while loading up an HTML5 site I was building in Visual Studio 2010. The Mystery After updating Internet Explorer, I ran my HTML5 site that had the oh-so-lovely HTML5 video tag showing a video. Even though this worked in IE9 Beta, it appeared that IE9 RC could not load the same file. I figured that it was the video codec. Maybe IE9 RC no longer supported the video codec I used to encode my video. Here's the code I used: <video width="854" height="480" id="myOtherVideo" autoplay="" controls=""> <source src="/DemoSite1/Media/big_buck_bunny.mp4"/> <div> <p>Your browser does not support HTML5 Video.</p> </div> </video> As you can see from the code, I had the "fail-safe" code inside the video tag. The idea there being that if the video tag, or the video files themselves, are not supported by the browser my video should fail gracefully. What was even more strange was the fact that it worked in all the other HTML5 browsers that supported video. The Investigation Whoa! DJ stop the music. How can any of that make sense? Would the IE team really take such huge strides forward only to forget to include a feature that was already in the beta? I don't think so. I did plenty of searching on the web and asking around on the web, but could not seem to find anyone else having the same problem. Eventually I came across this post talking about declaring the MIME type in the .htaccess file. That got me thinking: does my web server support the video MIME type? I was using VS2010, so how do I know what kind of MIME types are supported by default? Still, my page hosted in Cassini (the web development server in VS2010) works on the other browsers. Why wouldn't it work with IE9 RC? To answer that, it was time to open up the upgraded toolbox known as the Developer's Tools in IE9 and use the new Network Tab. The Conclusion If you take a closer look at the results displayed from the Network tab, you can see that IE9 RC has interpreted the video file as text/html rather than video/mp4. To make this work, I decided to use IIS to debug my HTML5 web application by setting the web project's properties. Then, I added the MIME types that I want to support (i.e. video/mp4, video/ogg, video/webm). Et voila! The Mystery of the Broken Video Tag is solved. After Thoughts After solving the mystery, I still had the question about why my site worked in Chrome, Safari, and Firefox 3.6. After asking around, the best answer that I received was from my colleague Tyler Doerksen. He said that IE9 likely depends on the server telling it what kind of file it is downloading rather than trying to read the metadata about the data it is trying to download before doing anything. I have no facts to back this up, but it makes sense to me. In a browser war where milliseconds can make your browser fall back a few places in the race for supremacy, maybe the IE team opted to depend on the server knowing what kind of content it is serving up. Makes sense to me. In any case, that is just an educated guess. If you have any comments, feel free to post on them below. This post also appears at http://david.wes.st

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  • Unity GUI not in build, but works fine in editor

    - by Darren
    I have: GUITexture attached to an object A script that has GUIStyles created for the Textfield and Buttons that are created in OnGUI(). This script is attached to the same object in number 1 3 GUIText objects each separate from the above. A script that enables the GUITexture and the script in number 1 and 2 respectively This is how it is supposed to work: When I cross the finish line, number 4 script enables number 1 GUITexture component and number 2 script component. The script component uses one of number 3's GUIText objects to show you your best lap time, and also makes a GUI.Textfield for name entry and 2 GUI.Buttons for "Submit" and "Skip". If you hit "Submit" the script will submit the time. No matter which button you press, The remaining 2 GUIText objects from number 3 will show you the top 10 best times. For some reason, when I run it in editor, everything works 100%, but when I'm in different kinds of builds, the results vary. When I am in a webplayer, The GUITexture and the textfield and buttons appear, but the textfield and buttons are plain and have no evidence of GUIStyles. When I click one of the buttons, the score gets submitted but I do not get the fastest times showing. When I am in a standalone build, the GUITexture shows up, but nothing else does. If I remove the GUIStyle parameter of the GUI.Textfield and GUI.Button, they show up. Why am I getting these variations and how can I fix it? Code below: void Start () { Names.text = ""; Times.text = ""; YourBestTime.text = "Your Best Lap: " + bestTime + "\nEnter your name:"; //StartCoroutine(GetTimes("Test")); } void Update() { if (!ShowButtons && !GettingTimes) { StartCoroutine(GetTimes()); GettingTimes = true; } } IEnumerator GetTimes () { Debug.Log("Getting times"); YourBestTime.text = "Loading Best Lap Times"; WWW times_get = new WWW(GetTimesUrl); yield return times_get; WWW names_get = new WWW(GetNamesUrl); yield return names_get; if(times_get.error != null || names_get.error != null) { print("There was an error retrieiving the data: " + names_get.error + times_get.error); } else { Times.text = times_get.text; Names.text = names_get.text; YourBestTime.text = "Your Best Lap: " + bestTime; } } IEnumerator PostLapTime (string Name, string LapTime) { string hash= MD5.Md5Sum(Name + LapTime + secretKey); string bestTime_url = SubmitTimeUrl + "&Name=" + WWW.EscapeURL(Name) + "&LapTime=" + LapTime + "&hash=" + hash; Debug.Log (bestTime_url); // Post the URL to the site and create a download object to get the result. WWW hs_post = new WWW(bestTime_url); //label = "Submitting..."; yield return hs_post; // Wait until the download is done if (hs_post.error != null) { print("There was an error posting the lap time: " + hs_post.error); //label = "Error: " + hs_post.error; //show = false; } else { Debug.Log("Posted: " + hs_post.text); ShowButtons = false; PostingTime = false; } } void OnGUI() { if (ShowButtons) { //makes text box nameString = GUI.TextField( new Rect((Screen.width/2)-111, (Screen.height/2)-130, 222, 25), nameString, 20, TextboxStyle); if (GUI.Button( new Rect( (Screen.width/2-74.0f), (Screen.height/2)- 90, 64, 32), "Submit", ButtonStyle)) { //SUBMIT TIME if (nameString == "") { nameString = "Player"; } if (!PostingTime) { StartCoroutine(PostLapTime(nameString, bestTime)); PostingTime = true; } } else if (GUI.Button( new Rect( (Screen.width/2+10.0f), (Screen.height/2)- 90, 64, 32), "Skip", ButtonStyle)) { ShowButtons = false; } } } }

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  • 5 Ways Android Still Disappoints (Me)

    - by TStewartDev
    Let me make this clear: I'm annoyed with Apple. I don't like their current policies and I don't like where Steve Jobs is taking the company. In general, I don't like it when any one company gets too much control in a market. When that happens, the leading company dictates the game and as consumers, our options all but disappear. That said, I'm still going to buy a new iPhone next week. My Apple-hating friends seem to desperately want me to go Android instead, but frankly, it's not good enough for me, and here are the reasons why. The Modern WinMo One of the reasons that Microsoft has identified for Windows Mobile's rapid decline is the breadth of hardware. They exercised little control over manufacturer's implementations. In theory, that sounds great. We as consumers have lots of choice. In practice, though, it meant among other things that updates to the devices were left up to the manufacturers. As a result, that rarely happened. (I'm still bitter at Toshiba for leaving me hanging back in 2002.) And now, Google is doing the same thing with Android. Case in point: my wife has a Motorola Backflip that we bought in April. It was released in March. Motorola says it will get Android 2.1 "sometime in Q3". Great. Meanwhile, I pull down the latest version of iPhone OS (now iOS) and install it the same day it's released. You may say that I can't judge Android by one lazy manufacturer. Yup, I sure can. With Apple, my original iPhone has been supported perfectly for 3 years. With Android, I will have to wait for upgrades after Google releases them, possibly indefinitely. Not cool. AT&T We signed a new contract with AT&T in April to get my wife's phone. I've had a reasonable experience with them. I don't imagine my experience with Verizon would be any better, and I'm relatively confident that Sprint doesn't have the coverage it takes to work well for us. The fact is, AT&T, for whatever reason, doesn't have jack for Android phones. May not be Android's fault, but it's still a shortcoming that prevents me from having it just like the iPhone's exclusivity keeps some folks on other networks from having it. Innovation? What Innovation? Android has a nice dashboard and a great notification system and… nothing else original. I keep reading about how disappointing the iPhone is nowadays. "It has no innovation," people say. Who does? Android has modeled its behavior after the iPhone. That's fine, but if all you've got is a similar product and I'm invested both skill-wise and app-wise in my current platform, why should I change? Microsoft's new Windows Phone 7 looks somewhat innovative, and I'm pretty excited to see what they'll bring to the table, but that's another six months away, at least. I've got a 3 year old phone that has some annoying issues now (thanks to recent encounters with water). I need a new phone now. Is This Going to Work? There's no shortage of criticism of Apple over its App Store policies, and I've vented my own anger about it. However, I will give them credit: their screening of apps has done a great job of weeding out the crap and gives an excellent indication that the app will work on my device. How about Android? Nope. It might work on your phone. Maybe. You'll have to try it to see. Get burned by it? Well, write a nasty review to try to keep others from making the mistake you did. If you don't mind doing that stuff, then Android is the platform for you. Personally, I'd rather have a receptionist screening out the telemarketing and survey calls than hang up on them myself, but that's your call. Slow, Slowing, Slower All this yapping about multitasking. This is an area I've been on Apple's side from the beginning. Sorry folks, but this is the number one reason I hated Windows Mobile: the longer you use it, the slower it gets because it doesn't kill apps. I'm with Steve Jobs on this one: if you see a task manager, we're doing it wrong. I don't want to have to manually kill apps. I hate doing that on Windows let alone on a mobile device. To me, priority one should be keeping the device speedy. Waiting for your device to respond is unacceptable. Bonus! Taken from iPhone Letdown? 8 Things Apple Didn't Announce, here are my responses: 4G Yeah, let me know if your area actually has it. I live in Lincoln, Nebraska. No carrier is going to have 4G here for at least 3 years. Meanwhile, you still get to pay for it. Yay! Cloud iTunes/OTA Sync You got me here. Of course, whether or not your Android device will be able to do it is always a good question. 3G Video Chat You got me here, too. I'm sure you spent countless hours in front of your phone with video chat. Also, I can't wait for the "No Video Chat While Driving" laws. Mobile Hotspot This is a neat feature, but as the author points out, it's left up to the carrier whether to implement it or not. Pretty sure any Android phones that come to AT&T won't have this enabled in the foreseeable future. Is Verizon even allowing this? I just figured Sprint was because they're failing so hard at keeping customers. Free MobileMe I use Google's services with my iPhone. The only people I know who use MobileMe are Apple fanboys and fangirls. If you choose to pay for a service that you can get for free, that's your decision, not Apple's. Voice Input Voice input has been available on phones (even "dumb" phones) for years now. iPhone does have the ability, though limited. Why don't I hear people telling their phones what to do? Maybe because it's still easier to use your fingers than talk to it. Get back to me when this becomes an important feature. Free Navigation Maybe this will be a bigger deal to me now that I'm getting a phone with GPS, but when using my buddy's 3gs, Google maps has worked just fine. Maybe I just don't trust turn-by-turn navigation enough to want it. Dashboard The only legitimate complaint on this list, to me. iPhone's home screen is pathetic, doubly so for the iPad. What a waste of perfectly usable space. I also want to add notifications to this list. Android's notification panel is far superior to the iPhone's. I don't want to hunt all over my screen to find little red dots. Put 'em in one place, Apple.

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  • NetworkManager Applet shows no networks

    - by Kkelk
    I am "the friend" referred to in the questions here and here. I decided to come and ask a question myself, as I can still not connect to the wireless network. I downloaded Keryx, as suggested here, and managed to download the necessary package and its dependencies. When I attempted to install the packages on Ubuntu using Keryx, Keryx just closed. Following this, I installed the packages manually using dpkg, and as far as I can tell, this was successful: kieran@ubuntu:~$ cd /host/wifi/Keryx/keryx/projects/Kieran/packages kieran@ubuntu:/host/wifi/Keryx/keryx/projects/Kieran/packages$ sudo dpkg -i *.deb [sudo] password for kieran: Selecting previously deselected package bcmwl-kernel-source. (Reading database ... 118296 files and directories currently installed.) Unpacking bcmwl-kernel-source (from bcmwl-kernel-source_5.60.48.36+bdcom-0ubuntu5_i386.deb) ... Selecting previously deselected package dkms. Unpacking dkms (from dkms_2.1.1.2-3ubuntu1.1_all.deb) ... Selecting previously deselected package fakeroot. Unpacking fakeroot (from fakeroot_1.14.4-1ubuntu1_i386.deb) ... Selecting previously deselected package linux-image. Unpacking linux-image (from linux-image_2.6.35.22.23_i386.deb) ... Selecting previously deselected package menu. Unpacking menu (from menu_2.1.44ubuntu1_i386.deb) ... Selecting previously deselected package patch. Unpacking patch (from patch_2.6-2ubuntu1_i386.deb) ... Setting up fakeroot (1.14.4-1ubuntu1) ... update-alternatives: using /usr/bin/fakeroot-sysv to provide /usr/bin/fakeroot (fakeroot) in auto mode. Setting up linux-image (2.6.35.22.23) ... Setting up menu (2.1.44ubuntu1) ... Setting up patch (2.6-2ubuntu1) ... Processing triggers for man-db ... Setting up dkms (2.1.1.2-3ubuntu1.1) ... Setting up bcmwl-kernel-source (5.60.48.36+bdcom-0ubuntu5) ... Loading new bcmwl-5.60.48.36+bdcom DKMS files... First Installation: checking all kernels... Building only for 2.6.35-22-generic Building for architecture i686 Building initial module for 2.6.35-22-generic Done. wl.ko: Running module version sanity check. - Original module - No original module exists within this kernel - Installation - Installing to /lib/modules/2.6.35-22-generic/updates/dkms/ depmod..... DKMS: install Completed. update-initramfs: deferring update (trigger activated) Processing triggers for install-info ... Processing triggers for doc-base ... Processing 31 changed 1 added doc-base file(s)... Registering documents with scrollkeeper... Processing triggers for menu ... Processing triggers for initramfs-tools ... update-initramfs: Generating /boot/initrd.img-2.6.35-22-generic Warning: No support for locale: en_GB.utf8 After rebooting, however, there were still no wireless networks in the NetworkManager Applet list. I opened the file /var/lib/NetworkManager/NetworkManager.state, and both NetworkEnabled and WirelessEnabled were set to True. While i'm very concious I may be asking a stupid question here, both my friend and I have nothing left to suggest, and as such - I would be very grateful for any answers as to how to get wireless working.

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  • Grid pathfinding with a lot of entities

    - by Vee
    I'd like to explain this problem with a screenshot from a released game, DROD: Gunthro's Epic Blunder, by Caravel Games. The game is turn-based and tile-based. I'm trying to create something very similar (a clone of the game), and I've got most of the fundamentals done, but I'm having trouble implementing pathfinding. Look at the screenshot. The guys in yellow are friendly, and want to kill the roaches. Every turn, every guy in yellow pathfinds to the closest roach, and every roach pathfinds to the closest guy in yellow. By closest I mean the target with the shortest path, not a simple distance calculation. All of this without any kind of slowdown when loading the level or when passing turns. And all of the entities change position every turn. Also (not shown in screenshot), there can be doors that open and close and change the level's layout. Impressive. I've tried implementing pathfinding in my clone. First attempt was making every roach find a path to a yellow guy every turn, using a breadth-first search algorithm. Obviously incredibly slow with more than a single roach, and would get exponentially slower with more than a single yellow guy. Second attempt was mas making every yellow guy generate a pathmap (still breadth-first search) every time he moved. Worked perfectly with multiple roaches and a single yellow guy, but adding more yellow guys made the game slow and unplayable. Last attempt was implementing JPS (jump point search). Every entity would individually calculate a path to its target. Fast, but with a limited number of entities. Having less than half the entities in the screenshot would make the game slow. And also, I had to get the "closest" enemy by calculating distance, not shortest path. I've asked on the DROD forums how they did it, and a user replied that it was breadth-first search. The game is open source, and I took a look at the source code, but it's C++ (I'm using C#) and I found it confusing. I don't know how to do it. Every approach I tried isn't good enough. And I believe that DROD generates global pathmaps, somehow, but I can't understand how every entity find the best individual path to other entities that move every turn. What's the trick? This is a reply I just got on the DROD forums: Without having looked at the code I'd wager it's two (or so) pathmaps for the whole room: One to the nearest enemy, and one to the nearest friendly for every tile. There's no need to make a separate pathmap for every entity when the overall goal is "move towards nearest enemy/friendly"... just mark every tile with the number of moves it takes to the nearest target and have the entity chose the move that takes it to the tile with the lowest number. To be honest, I don't understand it that well.

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  • Graphical driver 13.10 ATI RV630

    - by Michael Cephalus
    I started updating the distro from 13.04 to 13.10. Then I got my hands on a Radeon HD 2600. I installed the RV630 compatible Catalystdriver from the official webpage. Then xserver crashed everytime I opened a browser or vlc fx. I took notice that there was no driver listed in configuration underneath. michael@statubtunu:~$ lshw -c video WARNING: you should run this program as super-user. *-display UNCLAIMED description: VGA compatible controller product: RV630 PRO [Radeon HD 2600 PRO] vendor: Advanced Micro Devices, Inc. [AMD/ATI] physical id: 0 bus info: pci@0000:01:00.0 version: 00 width: 64 bits clock: 33MHz capabilities: vga_controller bus_master cap_list configuration: latency=0 resources: memory:d0000000-dfffffff memory:e0500000-e050ffff ioport:1000(size=256) memory:e0000000-e001ffff i installed additional drivers from jockey and the ubuntu softwarecenter ati-driver. though that only made it to crash xserver completely and when i type: michael@statubtunu:~$ sudo startx X.Org X Server 1.14.3 Release Date: 2013-09-12 X Protocol Version 11, Revision 0 Build Operating System: Linux 3.2.0-37-generic i686 Ubuntu Current Operating System: Linux statubtunu 3.11.0-13-generic #20-Ubuntu SMP Wed Oct 23 17:26:33 UTC 2013 i686 Kernel command line: BOOT_IMAGE=/boot/vmlinuz-3.11.0-13-generic root=UUID=8fb2e395-0ea2-4f45-ac66-225696b7ce2c ro quiet splash vt.handoff=7 Build Date: 15 October 2013 09:23:29AM xorg-server 2:1.14.3-3ubuntu2 (For technical support please see http://www.ubuntu.com/support) Current version of pixman: 0.30.2 Before reporting problems, check http://wiki.x.org to make sure that you have the latest version. Markers: (--) probed, (**) from config file, (==) default setting, (++) from command line, (!!) notice, (II) informational, (WW) warning, (EE) error, (NI) not implemented, (??) unknown. (==) Log file: "/var/log/Xorg.0.log", Time: Tue Nov 12 18:50:02 2013 (==) Using system config directory "/usr/share/X11/xorg.conf.d" Initializing built-in extension Generic Event Extension Initializing built-in extension SHAPE Initializing built-in extension MIT-SHM Initializing built-in extension XInputExtension Initializing built-in extension XTEST Initializing built-in extension BIG-REQUESTS Initializing built-in extension SYNC Initializing built-in extension XKEYBOARD Initializing built-in extension XC-MISC Initializing built-in extension SECURITY Initializing built-in extension XINERAMA Initializing built-in extension XFIXES Initializing built-in extension RENDER Initializing built-in extension RANDR Initializing built-in extension COMPOSITE Initializing built-in extension DAMAGE Initializing built-in extension MIT-SCREEN-SAVER Initializing built-in extension DOUBLE-BUFFER Initializing built-in extension RECORD Initializing built-in extension DPMS Initializing built-in extension X-Resource Initializing built-in extension XVideo Initializing built-in extension XVideo-MotionCompensation Initializing built-in extension SELinux Initializing built-in extension XFree86-VidModeExtension Initializing built-in extension XFree86-DGA Initializing built-in extension XFree86-DRI Initializing built-in extension DRI2 Loading extension GLX ERROR: could not insert 'fglrx': No such device (II) [KMS] drm report modesetting isn't supported. (EE) (EE) Backtrace: (EE) 0: /usr/bin/X (xorg_backtrace+0x49) [0xb77780b9] (EE) 1: /usr/bin/X (0xb75d8000+0x1a3e24) [0xb777be24] (EE) 2: (vdso) (__kernel_rt_sigreturn+0x0) [0xb75b540c] (EE) 3: /usr/bin/X (xf86findOption+0x2a) [0xb7681daa] (EE) 4: /usr/bin/X (xf86findOptionValue+0x23) [0xb7681f43] (EE) 5: /usr/bin/X (0xb75d8000+0x7ebfd) [0xb7656bfd] (EE) 6: /usr/bin/X (xf86ProcessOptions+0x37) [0xb7657507] (EE) 7: /usr/lib/xorg/modules/libvbe.so (vbeDoEDID+0xe7) [0xb5eb8647] (EE) 8: /usr/lib/xorg/modules/drivers/vesa_drv.so (0xb5ee7000+0x287c) [0xb5ee987c] (EE) 9: /usr/bin/X (InitOutput+0xb23) [0xb7659c33] (EE) 10: /usr/bin/X (0xb75d8000+0x2a30b) [0xb760230b] (EE) 11: /lib/i386-linux-gnu/libc.so.6 (__libc_start_main+0xf5) [0xb71ba905] (EE) 12: /usr/bin/X (0xb75d8000+0x2a908) [0xb7602908] (EE) (EE) Segmentation fault at address 0x5 (EE) Fatal server error: (EE) Caught signal 11 (Segmentation fault). Server aborting (EE) (EE) Please consult the The X.Org Foundation support at for help. (EE) Please also check the log file at "/var/log/Xorg.0.log" for additional information. (EE) (EE) Server terminated with error (1). Closing log file. This is what comes, but no GUI. Is there any way to deal with this?

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