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  • Windowless OpenGL

    - by ext
    Hi, I would like to have a windowless OpenGL context (on both GNU/linux with Xorg and Windows). I'm not going to render anything but only call functions like glGetString, glCompileShader and similar. I've done some goggling but not come up with anything useful, except creating a hidden window; which seems like a hack to me. So does anyone have a better idea (for any platform)?

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  • Basic data alignment question

    - by Broken Logic
    I've been playing around to see how my computer works under the hood. What I'm interested in is seeing is what happens on the stack inside a function. To do this I've written the following toy program: #include <stdio.h> void __cdecl Test1(char a, unsigned long long b, char c) { char c1; unsigned long long b1; char a1; c1 = 'b'; b1 = 4; a1 = 'r'; printf("%d %d - %d - %d %d Total: %d\n", (long)&b1 - (long)&a1, (long)&c1 - (long)&b1, (long)&a - (long)&c1, (long)&b - (long)&a, (long)&c - (long)&b, (long)&c - (long)&a1 ); }; struct TestStruct { char a; unsigned long long b; char c; }; void __cdecl Test2(char a, unsigned long long b, char c) { TestStruct locals; locals.a = 'b'; locals.b = 4; locals.c = 'r'; printf("%d %d - %d - %d %d Total: %d\n", (long)&locals.b - (long)&locals.a, (long)&locals.c - (long)&locals.b, (long)&a - (long)&locals.c, (long)&b - (long)&a, (long)&c - (long)&b, (long)&c - (long)&locals.a ); }; int main() { Test1('f', 0, 'o'); Test2('f', 0, 'o'); return 0; } And this spits out the following: 9 19 - 13 - 4 8 Total: 53 8 8 - 24 - 4 8 Total: 52 The function args are well behaved but as the calling convention is specified, I'd expect this. But the local variables are a bit wonky. My question is, why wouldn't these be the same? The second call seems to produce a more compact and better aligned stack. Looking at the ASM is unenlightening (at least to me), as the variable addresses are still aliased there. So I guess this is really a question about the assembler itself allocates the stack to local variables. I realise that any specific answer is likely to be platform specific. I'm more interested in a general explanation unless this quirk really is platform specific. For the record though, I'm compiling with VS2010 on a 64bit Intel machine.

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  • Make OS open directory in Python

    - by Vidar
    I am writing a program in Python, and want to get it to make the OS open the current working directory, making for instance Windows open explorer.exe and navigating to the wanted directory. Any ideas on how to do this? The directory is already given by os.getcwd. Cross platform methods preferred :)

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  • Why cant we use UIFont or UIcolor in the method which we unit test?

    - by PrithviRaj
    Hi all, I have an method in the tableview controller class. It consists few of the UIColor and UIFont class names. I am unit testing that metohd. But when i build that test target i am getting this error: "/Developer/Tools/RunPlatformUnitTests.include:451:0 Test rig '/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.0.sdk/Developer/usr/bin/otest' exited abnormally with code 133 (it may have crashed)." Any idea about this? Thanks in advance.

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  • Developing iPhone app to Run on iPad - Auto Set 2x

    - by R.J.
    Is there a way to programmatically set the iPad to run the iPhone app at 2x as it is launched (yet keep the iPhone app native). I understand I can create NIB files for each hardware platform, but for ease, I just would rather the app launch as if the user had tapped the 2x on the iPad. Thanks...R.J.

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  • Audio Recording in C++

    - by Cenoc
    Hey, I was wondering, what was a good cross-platform utility for doing audio recording/ playback/ seeking in C++? I was thinking going the route of ALUT (OpenAL), but is there a better way? If not, do you guys know of any good tutorials/sample code for ALUT?

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  • Network message serialization for game

    - by George R
    Exit-games make a network library product called photon, and they have and actively develop a limited mmo demo. Rather than shooting off json or XML, etc. saying "MovePlayer" (with associated params), they nut that message down to a 2 digit int, via an enum - something like Operations.MovePlayer. There's no denying that a 2 digit int is smaller than a longer string, however I really hate the idea of statically burning each and every message into an enum. Would there be an alternative way to have a MessageID property assign itself a unique 2 digit int based on a lookup table or something? Has anyone dealt with this kind of thing before?

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  • Android dev time vs iPhone dev time

    - by Daniel Benedykt
    Hi IF someone has to develop the same application for Android and iPhone, is it more difficult to develop in one platform than on the other? Does it take more time? Lets think about the average app. Lists, text , buttons, fetch information from the internet. Thanks

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  • Introduction to midi programming

    - by bobobobo
    So I have a little (musical) keyboard that has USB midi interface. I know you can program to this (many programs accept input from the midi device via USB interface) but where do you begin to program a midi device? Ideally I'm looking for a platform-independent api, through Python or something.

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  • looking to scan documents directly to be uploaded to a webpage

    - by Tom
    I was hoping to do this from a flash plugin, kind of how flash accesses the microphone or webcam but it doesn't seem possible. Is this going to be possible using Java, or ActiveX, or some other strategy that I haven't looked at yet? The idea is to do it without a client install, or at least something lightweight and browser and platform independent, (and possibly the moon on a stick as welll ;-))

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  • Code Coverage Analysis for Embedded C++ projects

    - by Steve Hawkins
    I have recently started working on a very large C++ project that, after completing 90% of the implementation, has determined that they need to demonstrate 100% branch coverage during testing. The project is hosted on an embedded platform (Green Hills Integrity). I'm looking for suggestions and experiences from others on StackOverflow that have used code coverage products in similar environments. I'm interested in both positive and negative comments regarding these types of tools.

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  • what do i need to do now that I want to take programming hobby to next level ?

    - by hohog
    i've always wanted to make games but did not start actively learning programming by myself until 1st year of university. i kept going throughout university learning new languages, showing off things i had made, while neglecting my major in Biology. Anyways, i've ended up with an Economics degree, with a portfolio of SaaS and web apps i had created so i could eat during my final year. So far, I'm getting a few interviews here and there in web programming positions. When I get a logic pretest, I fail miserably. or job requires comp sci degree. I mean I can easily design and code an entire app which I emphasize through my portfolio.... but i dont know why I am so slow at logic puzzles on prescreening interview... So what should I do now ? get certificates in languages ? go back to school and learn CS ? is it too late to get into windows programming jobs than web programming ?

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  • Text to speech(TTS)-Android

    - by bharathi
    Hi, I am new to this android platform.now I am Working on TTS(Text to Speech).what I am trying to do is that when i enter the text in the Text area it has to be converted to speech,when i click the speak button.can anyone help me out.Thanks in Advance.

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  • C++: How to count all instantiated objects at runtime?

    - by nina
    I have a large framework consisting of many C++ classes. Is there a way using any tools at runtime, to trace all the C++ objects that are being constructed and currently exist? For example, at a certain time t1, perhaps the application has objects A1, A2 and B3, but at time t2, it has A1, A4, C2 and so on? This is a cross platform framework but I'm familiar with working in Linux, Solaris and (possibly) Mac OS X.

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  • Open source project for c++ developer?

    - by yesraaj
    I am a vc++ developer (but like Qt) interested in learning from open source project by contributing and reading the code. I use windows as primary development platform. Which project will be right for me to start? Is chromium a good choice?

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  • iPhone - Drawing 2D with OpenGL ES, fast and simple.

    - by Johannes Jensen
    I'm going to make a game for the iPhone, and I'm mostly going to be using images. I've read that using Quartz only is slow for actual games with high frame rates, so I was wondering if you guys had any good ideas for using OpenGL for rendering a game scene? I'm going to be using a lot of images, and I want to be able to freely rotate them. I've looked at Apple's examples GLSprite and GLPaint, but I don't really see anything I could use. All I want to do is be able to render images at specific positions, and want to be able to rotate them. I'm a noob at OpenGL, but I know Quartz.

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  • how to get game sound or how to create for iPhone

    - by iPhone Fun
    Hi all, I am having problem of getting sound. i.e. how to get good sounds for our iPhone games? or how to make some good quality sounds for iPhone game applications so that the applications will become some more attractive? There are many sites like www.freesound.org , but I am not able to get good sounds as per my choice. If any one know from where we can get good sounds or how to make such things please help me. As this will be help full to all for using sounds in the applications of iPhone or other. Thanks in advance

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