Search Results

Search found 8344 results on 334 pages for 'fast vector highlighter'.

Page 247/334 | < Previous Page | 243 244 245 246 247 248 249 250 251 252 253 254  | Next Page >

  • Why is this js code so slow?

    - by SpiderPig
    This code takes 3 seconds on Chrome and 6s on Firefox. If I write the code in Java and run it under Java 7.0 it takes only 10ms. Chrome's JS engine is usually very fast. Why is it so slow here? btw. this code is just for testing. I know it's not very practical way to write a fibonacci function fib = function(n) { if (n < 2) { return n; } else { return fib(n - 1) + fib(n - 2); } }; console.log(fib(32));

    Read the article

  • Any efficient way to read datas from large binary file?

    - by limi
    Hi, I need to handle tens of Gigabytes data in one binary file. Each record in the data file is variable length. So the file is like: <len1><data1><len2><data2>..........<lenN><dataN> The data contains integer, pointer, double value and so on. I found python can not even handle this situation. There is no problem if I read the whole file in memory. It's fast. But it seems the struct package is not good at performance. It almost stuck on unpack the bytes. Any help is appreciated. Thanks.

    Read the article

  • In linux, is it possible to do partial reads on a regular file

    - by Jimm
    I need to write an application that spits out log entries to a regular file at a very fast rate. Also, there will be another process, that can read the same file concurrently at the time, other process would be writing to it. I have following questions How does read() determine EOF, specially in the case, where the underlying file could be concurrently being modified? Is it possible for read() to return partially written data from the other process write? For example, the write process wrote half a line and read would pick that half line and return? The application would be written in C on linux 2.6.x using Ex4 filesystem UPDATE: Below link points to the patch, that locks inode in EXT4, before reading and writing. http://patchwork.ozlabs.org/patch/91834/

    Read the article

  • Clarifying... So Background Jobs don't Tie Up Application Resources (in Rails)?

    - by viatropos
    I'm trying to get a better grasp of the inner workings of background jobs and how they improve performance. I understand that the goal is to have the application return a response to the user as fast as it can, so you don't want to, say, parse a huge feed that would take 10 seconds because it would prevent the application from being able to process any other requests. So it's recommended to put any operations that take more than say 500ms to execute, into a queued background job. What I don't understand is, doesn't that just delay the same problem? I know the user who invoked that background job will get an immediate response, but what if another user comes right when that background job starts (and it takes 10 seconds to finish), wont that user have to wait? Or is the main issue that, requests are the only thing that can happen one-at-a-time, while on the other hand a request can start while one+ background jobs are in the middle of running? Is that correct?

    Read the article

  • Iterators over a LInked List in a Game in Java

    - by Matthew
    I am using OpenGl in android and they have a callback method called draw that gets called with out my control. (As fast as the device can handle if I am not mistaken) I have a list of "GameObjects" that have a .draw method and a .update method. I have two different threads that handle each of those. So, the question is, can I declare two different iterators in two different methods in two different threads that iterate over the same Linked List? If so, do I simply declare ListIterator<GameObject> l = objets.listIterator() each time I want a new iterator and it won't interfere with other iterators?

    Read the article

  • How to extract certain columns from a big Notepad text file?

    - by user560464
    I have a big text file and the data in it are in 5 columns, but I need just the first and the last column of that. It will take many days and probably with mistake if I want to enter the data of this two column one-by-one from here to another file. Is there a fast way to do this? For example: 1 1.0000000000000000 0.0000000000 S {0} 2 1.5000000000000000 0.3010299957 C {2} 3 1.7500000000000000 0.6020599913 S {0,2} 4 2.0000000000000000 0.7781512504 C {3} 5 2.3333333333333333 1.0791812460 C {3,2} 6 2.5000000000000000 1.3802112417 S {3,0,2} 7 2.5277777777777778 1.5563025008 S {0,3} 8 2.5833333333333333 1.6812412374 S {3,0,0,2} 9 2.8000000000000000 1.7781512504 C {5,2} 10 3.0000000000000000 2.0791812460 C {5,0,2} I need the first column (numbering) and the last inside { }.

    Read the article

  • Singleton Creation preference

    - by cwieland
    You can create singletons in a variety of ways. I am wondering which is better between these. +(ServerConnection*)shared{ static dispatch_once_t pred=0; __strong static id _sharedObject = nil; dispatch_once(&pred, ^{ _sharedObject = [[self alloc] init]; // or some other init method }); return _sharedObject; } I could see that this compiles down to something very fast. I would think that checking the predicate would be another function call. The other is: +(ServerConnection*)shared{ static ServerConnection* connection=nil; if (connection==nil) { connection=[[ServerConnection alloc] init]; } return connection; } Are there any major differences between the two? I know these are probably similar enough to not worry about it. But Just wondering.

    Read the article

  • Problems with the Enterframe Event

    - by user434565
    Hey guys, I have been developing a game using Flex, and used the Timer class to keep the main loop going. However, when I tried using the enterFrame event to do the main loop, there were a few problems. First of all, physics simulation seemed way too fast. Is the enterFrame event called more than once per frame? I set the application's global frame rate to 24, so shouldn't the application set off the event every 1/24 of a second? And the second problem is that when the game runs like this, some MXML components that are added are not shown. I have absolutely no idea why this happens. Help me please?!? Thanks.

    Read the article

  • New to Git. Made a big mistake with git commit and ended up at an older commit

    - by Ramario Depass
    I'm new to Git and I've made a huge mistake. Git kept prompting me with git - rejected master -> master (non-fast-forward). But, I still committed by using: --force This was disastrous, the whole project changed back to the stage it was at about a week ago. I've lost so many changes. I seem to have been pushed back to an earlier commit. Is there anyway I can get back to one of my newer commits? As I have made an enormous amount of changes and need to get them back. Thanks.

    Read the article

  • Problem: scrolling a tableview and then select the searchbar (iphone)

    - by Samui
    Hello everyone, I've been stuck with this problem for hours and I can't see the light. Please give me a hand with this: I have a tableview and a searchbar. The searchbar is situated in the navigationbar. When I do a fast scroll of the tableview, if I select the searchbar while the tableview is still decelerating, a exception raises: Terminating app due to uncaught exception 'NSRangeException', reason: ' -[NSMutableArray objectAtIndex:]: index 31 beyond bounds for empty array' How can I stop programmatically the deceleration of the tableview? Thanks for your time!

    Read the article

  • Longest substring in a large set of strings

    - by user1516492
    I have a huge fixed library of text strings, and a frequently changing input string s. I need to find the longest matching substring from any string in the library to s, starting from the beginning of string s, in minimal time. In a perfect world, I would also return the next longest match from the library, and the next best, and so on. This is not the longest common string problem - I'm not looking for the longest common string for all the strings in the library... I just need a pairwise best substring between s and each string in the vast library as fast as possible.

    Read the article

  • Sharing Bandwidth and Prioritizing Realtime Traffic via HTB, Which Scenario Works Better?

    - by Mecki
    I would like to add some kind of traffic management to our Internet line. After reading a lot of documentation, I think HFSC is too complicated for me (I don't understand all the curves stuff, I'm afraid I will never get it right), CBQ is not recommend, and basically HTB is the way to go for most people. Our internal network has three "segments" and I'd like to share bandwidth more or less equally between those (at least in the beginning). Further I must prioritize traffic according to at least three kinds of traffic (realtime traffic, standard traffic, and bulk traffic). The bandwidth sharing is not as important as the fact that realtime traffic should always be treated as premium traffic whenever possible, but of course no other traffic class may starve either. The question is, what makes more sense and also guarantees better realtime throughput: Creating one class per segment, each having the same rate (priority doesn't matter for classes that are no leaves according to HTB developer) and each of these classes has three sub-classes (leaves) for the 3 priority levels (with different priorities and different rates). Having one class per priority level on top, each having a different rate (again priority won't matter) and each having 3 sub-classes, one per segment, whereas all 3 in the realtime class have highest prio, lowest prio in the bulk class, and so on. I'll try to make this more clear with the following ASCII art image: Case 1: root --+--> Segment A | +--> High Prio | +--> Normal Prio | +--> Low Prio | +--> Segment B | +--> High Prio | +--> Normal Prio | +--> Low Prio | +--> Segment C +--> High Prio +--> Normal Prio +--> Low Prio Case 2: root --+--> High Prio | +--> Segment A | +--> Segment B | +--> Segment C | +--> Normal Prio | +--> Segment A | +--> Segment B | +--> Segment C | +--> Low Prio +--> Segment A +--> Segment B +--> Segment C Case 1 Seems like the way most people would do it, but unless I don't read the HTB implementation details correctly, Case 2 may offer better prioritizing. The HTB manual says, that if a class has hit its rate, it may borrow from its parent and when borrowing, classes with higher priority always get bandwidth offered first. However, it also says that classes having bandwidth available on a lower tree-level are always preferred to those on a higher tree level, regardless of priority. Let's assume the following situation: Segment C is not sending any traffic. Segment A is only sending realtime traffic, as fast as it can (enough to saturate the link alone) and Segment B is only sending bulk traffic, as fast as it can (again, enough to saturate the full link alone). What will happen? Case 1: Segment A-High Prio and Segment B-Low Prio both have packets to send, since A-High Prio has the higher priority, it will always be scheduled first, till it hits its rate. Now it tries to borrow from Segment A, but since Segment A is on a higher level and Segment B-Low Prio has not yet hit its rate, this class is now served first, till it also hits the rate and wants to borrow from Segment B. Once both have hit their rates, both are on the same level again and now Segment A-High Prio is going to win again, until it hits the rate of Segment A. Now it tries to borrow from root (which has plenty of traffic spare, as Segment C is not using any of its guaranteed traffic), but again, it has to wait for Segment B-Low Prio to also reach the root level. Once that happens, priority is taken into account again and this time Segment A-High Prio will get all the bandwidth left over from Segment C. Case 2: High Prio-Segment A and Low Prio-Segment B both have packets to send, again High Prio-Segment A is going to win as it has the higher priority. Once it hits its rate, it tries to borrow from High Prio, which has bandwidth spare, but being on a higher level, it has to wait for Low Prio-Segment B again to also hit its rate. Once both have hit their rate and both have to borrow, High Prio-Segment A will win again until it hits the rate of the High Prio class. Once that happens, it tries to borrow from root, which has again plenty of bandwidth left (all bandwidth of Normal Prio is unused at the moment), but it has to wait again until Low Prio-Segment B hits the rate limit of the Low Prio class and also tries to borrow from root. Finally both classes try to borrow from root, priority is taken into account, and High Prio-Segment A gets all bandwidth root has left over. Both cases seem sub-optimal, as either way realtime traffic sometimes has to wait for bulk traffic, even though there is plenty of bandwidth left it could borrow. However, in case 2 it seems like the realtime traffic has to wait less than in case 1, since it only has to wait till the bulk traffic rate is hit, which is most likely less than the rate of a whole segment (and in case 1 that is the rate it has to wait for). Or am I totally wrong here? I thought about even simpler setups, using a priority qdisc. But priority queues have the big problem that they cause starvation if they are not somehow limited. Starvation is not acceptable. Of course one can put a TBF (Token Bucket Filter) into each priority class to limit the rate and thus avoid starvation, but when doing so, a single priority class cannot saturate the link on its own any longer, even if all other priority classes are empty, the TBF will prevent that from happening. And this is also sub-optimal, since why wouldn't a class get 100% of the line's bandwidth if no other class needs any of it at the moment? Any comments or ideas regarding this setup? It seems so hard to do using standard tc qdiscs. As a programmer it was such an easy task if I could simply write my own scheduler (which I'm not allowed to do).

    Read the article

  • Strange Recurrent Excessive I/O Wait

    - by Chris
    I know quite well that I/O wait has been discussed multiple times on this site, but all the other topics seem to cover constant I/O latency, while the I/O problem we need to solve on our server occurs at irregular (short) intervals, but is ever-present with massive spikes of up to 20k ms a-wait and service times of 2 seconds. The disk affected is /dev/sdb (Seagate Barracuda, for details see below). A typical iostat -x output would at times look like this, which is an extreme sample but by no means rare: iostat (Oct 6, 2013) tps rd_sec/s wr_sec/s avgrq-sz avgqu-sz await svctm %util 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 16.00 0.00 156.00 9.75 21.89 288.12 36.00 57.60 5.50 0.00 44.00 8.00 48.79 2194.18 181.82 100.00 2.00 0.00 16.00 8.00 46.49 3397.00 500.00 100.00 4.50 0.00 40.00 8.89 43.73 5581.78 222.22 100.00 14.50 0.00 148.00 10.21 13.76 5909.24 68.97 100.00 1.50 0.00 12.00 8.00 8.57 7150.67 666.67 100.00 0.50 0.00 4.00 8.00 6.31 10168.00 2000.00 100.00 2.00 0.00 16.00 8.00 5.27 11001.00 500.00 100.00 0.50 0.00 4.00 8.00 2.96 17080.00 2000.00 100.00 34.00 0.00 1324.00 9.88 1.32 137.84 4.45 59.60 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 22.00 44.00 204.00 11.27 0.01 0.27 0.27 0.60 Let me provide you with some more information regarding the hardware. It's a Dell 1950 III box with Debian as OS where uname -a reports the following: Linux xx 2.6.32-5-amd64 #1 SMP Fri Feb 15 15:39:52 UTC 2013 x86_64 GNU/Linux The machine is a dedicated server that hosts an online game without any databases or I/O heavy applications running. The core application consumes about 0.8 of the 8 GBytes RAM, and the average CPU load is relatively low. The game itself, however, reacts rather sensitive towards I/O latency and thus our players experience massive ingame lag, which we would like to address as soon as possible. iostat: avg-cpu: %user %nice %system %iowait %steal %idle 1.77 0.01 1.05 1.59 0.00 95.58 Device: tps Blk_read/s Blk_wrtn/s Blk_read Blk_wrtn sdb 13.16 25.42 135.12 504701011 2682640656 sda 1.52 0.74 20.63 14644533 409684488 Uptime is: 19:26:26 up 229 days, 17:26, 4 users, load average: 0.36, 0.37, 0.32 Harddisk controller: 01:00.0 RAID bus controller: LSI Logic / Symbios Logic MegaRAID SAS 1078 (rev 04) Harddisks: Array 1, RAID-1, 2x Seagate Cheetah 15K.5 73 GB SAS Array 2, RAID-1, 2x Seagate ST3500620SS Barracuda ES.2 500GB 16MB 7200RPM SAS Partition information from df: Filesystem 1K-blocks Used Available Use% Mounted on /dev/sdb1 480191156 30715200 425083668 7% /home /dev/sda2 7692908 437436 6864692 6% / /dev/sda5 15377820 1398916 13197748 10% /usr /dev/sda6 39159724 19158340 18012140 52% /var Some more data samples generated with iostat -dx sdb 1 (Oct 11, 2013) Device: rrqm/s wrqm/s r/s w/s rsec/s wsec/s avgrq-sz avgqu-sz await svctm %util sdb 0.00 15.00 0.00 70.00 0.00 656.00 9.37 4.50 1.83 4.80 33.60 sdb 0.00 0.00 0.00 2.00 0.00 16.00 8.00 12.00 836.00 500.00 100.00 sdb 0.00 0.00 0.00 3.00 0.00 32.00 10.67 9.96 1990.67 333.33 100.00 sdb 0.00 0.00 0.00 4.00 0.00 40.00 10.00 6.96 3075.00 250.00 100.00 sdb 0.00 0.00 0.00 0.00 0.00 0.00 0.00 4.00 0.00 0.00 100.00 sdb 0.00 0.00 0.00 2.00 0.00 16.00 8.00 2.62 4648.00 500.00 100.00 sdb 0.00 0.00 0.00 0.00 0.00 0.00 0.00 2.00 0.00 0.00 100.00 sdb 0.00 0.00 0.00 1.00 0.00 16.00 16.00 1.69 7024.00 1000.00 100.00 sdb 0.00 74.00 0.00 124.00 0.00 1584.00 12.77 1.09 67.94 6.94 86.00 Characteristic charts generated with rrdtool can be found here: iostat plot 1, 24 min interval: http://imageshack.us/photo/my-images/600/yqm3.png/ iostat plot 2, 120 min interval: http://imageshack.us/photo/my-images/407/griw.png/ As we have a rather large cache of 5.5 GBytes, we thought it might be a good idea to test if the I/O wait spikes would perhaps be caused by cache miss events. Therefore, we did a sync and then this to flush the cache and buffers: echo 3 > /proc/sys/vm/drop_caches and directly afterwards the I/O wait and service times virtually went through the roof, and everything on the machine felt like slow motion. During the next few hours the latency recovered and everything was as before - small to medium lags in short, unpredictable intervals. Now my question is: does anybody have any idea what might cause this annoying behaviour? Is it the first indication of the disk array or the raid controller dying, or something that can be easily mended by rebooting? (At the moment we're very reluctant to do this, however, because we're afraid that the disks might not come back up again.) Any help is greatly appreciated. Thanks in advance, Chris. Edited to add: we do see one or two processes go to 'D' state in top, one of which seems to be kjournald rather frequently. If I'm not mistaken, however, this does not indicate the processes causing the latency, but rather those affected by it - correct me if I'm wrong. Does the information about uninterruptibly sleeping processes help us in any way to address the problem? @Andy Shinn requested smartctl data, here it is: smartctl -a -d megaraid,2 /dev/sdb yields: smartctl 5.40 2010-07-12 r3124 [x86_64-unknown-linux-gnu] (local build) Copyright (C) 2002-10 by Bruce Allen, http://smartmontools.sourceforge.net Device: SEAGATE ST3500620SS Version: MS05 Serial number: Device type: disk Transport protocol: SAS Local Time is: Mon Oct 14 20:37:13 2013 CEST Device supports SMART and is Enabled Temperature Warning Disabled or Not Supported SMART Health Status: OK Current Drive Temperature: 20 C Drive Trip Temperature: 68 C Elements in grown defect list: 0 Vendor (Seagate) cache information Blocks sent to initiator = 1236631092 Blocks received from initiator = 1097862364 Blocks read from cache and sent to initiator = 1383620256 Number of read and write commands whose size <= segment size = 531295338 Number of read and write commands whose size > segment size = 51986460 Vendor (Seagate/Hitachi) factory information number of hours powered up = 36556.93 number of minutes until next internal SMART test = 32 Error counter log: Errors Corrected by Total Correction Gigabytes Total ECC rereads/ errors algorithm processed uncorrected fast | delayed rewrites corrected invocations [10^9 bytes] errors read: 509271032 47 0 509271079 509271079 20981.423 0 write: 0 0 0 0 0 5022.039 0 verify: 1870931090 196 0 1870931286 1870931286 100558.708 0 Non-medium error count: 0 SMART Self-test log Num Test Status segment LifeTime LBA_first_err [SK ASC ASQ] Description number (hours) # 1 Background short Completed 16 36538 - [- - -] # 2 Background short Completed 16 36514 - [- - -] # 3 Background short Completed 16 36490 - [- - -] # 4 Background short Completed 16 36466 - [- - -] # 5 Background short Completed 16 36442 - [- - -] # 6 Background long Completed 16 36420 - [- - -] # 7 Background short Completed 16 36394 - [- - -] # 8 Background short Completed 16 36370 - [- - -] # 9 Background long Completed 16 36364 - [- - -] #10 Background short Completed 16 36361 - [- - -] #11 Background long Completed 16 2 - [- - -] #12 Background short Completed 16 0 - [- - -] Long (extended) Self Test duration: 6798 seconds [113.3 minutes] smartctl -a -d megaraid,3 /dev/sdb yields: smartctl 5.40 2010-07-12 r3124 [x86_64-unknown-linux-gnu] (local build) Copyright (C) 2002-10 by Bruce Allen, http://smartmontools.sourceforge.net Device: SEAGATE ST3500620SS Version: MS05 Serial number: Device type: disk Transport protocol: SAS Local Time is: Mon Oct 14 20:37:26 2013 CEST Device supports SMART and is Enabled Temperature Warning Disabled or Not Supported SMART Health Status: OK Current Drive Temperature: 19 C Drive Trip Temperature: 68 C Elements in grown defect list: 0 Vendor (Seagate) cache information Blocks sent to initiator = 288745640 Blocks received from initiator = 1097848399 Blocks read from cache and sent to initiator = 1304149705 Number of read and write commands whose size <= segment size = 527414694 Number of read and write commands whose size > segment size = 51986460 Vendor (Seagate/Hitachi) factory information number of hours powered up = 36596.83 number of minutes until next internal SMART test = 28 Error counter log: Errors Corrected by Total Correction Gigabytes Total ECC rereads/ errors algorithm processed uncorrected fast | delayed rewrites corrected invocations [10^9 bytes] errors read: 610862490 44 0 610862534 610862534 20470.133 0 write: 0 0 0 0 0 5022.480 0 verify: 2861227413 203 0 2861227616 2861227616 100872.443 0 Non-medium error count: 1 SMART Self-test log Num Test Status segment LifeTime LBA_first_err [SK ASC ASQ] Description number (hours) # 1 Background short Completed 16 36580 - [- - -] # 2 Background short Completed 16 36556 - [- - -] # 3 Background short Completed 16 36532 - [- - -] # 4 Background short Completed 16 36508 - [- - -] # 5 Background short Completed 16 36484 - [- - -] # 6 Background long Completed 16 36462 - [- - -] # 7 Background short Completed 16 36436 - [- - -] # 8 Background short Completed 16 36412 - [- - -] # 9 Background long Completed 16 36404 - [- - -] #10 Background short Completed 16 36401 - [- - -] #11 Background long Completed 16 2 - [- - -] #12 Background short Completed 16 0 - [- - -] Long (extended) Self Test duration: 6798 seconds [113.3 minutes]

    Read the article

  • SQL IO and SAN troubles

    - by James
    We are running two servers with identical software setup but different hardware. The first one is a VM on VMWare on a normal tower server with dual core xeons, 16 GB RAM and a 7200 RPM drive. The second one is a VM on XenServer on a powerful brand new rack server, with 4 core xeons and shared storage. We are running Dynamics AX 2012 and SQL Server 2008 R2. When I insert 15 000 records into a table on the slow tower server (as a test), it does so in 13 seconds. On the fast server it takes 33 seconds. I re-ran these tests several times with the same results. I have a feeling it is some sort of IO bottleneck, so I ran SQLIO on both. Here are the results for the slow tower server: C:\Program Files (x86)\SQLIO>test.bat C:\Program Files (x86)\SQLIO>sqlio -kW -t8 -s120 -o8 -frandom -b8 -BH -LS C:\Tes tFile.dat sqlio v1.5.SG using system counter for latency timings, 14318180 counts per second 8 threads writing for 120 secs to file C:\TestFile.dat using 8KB random IOs enabling multiple I/Os per thread with 8 outstanding buffering set to use hardware disk cache (but not file cache) using current size: 5120 MB for file: C:\TestFile.dat initialization done CUMULATIVE DATA: throughput metrics: IOs/sec: 226.97 MBs/sec: 1.77 latency metrics: Min_Latency(ms): 0 Avg_Latency(ms): 281 Max_Latency(ms): 467 histogram: ms: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24+ %: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 99 C:\Program Files (x86)\SQLIO>sqlio -kR -t8 -s120 -o8 -frandom -b8 -BH -LS C:\Tes tFile.dat sqlio v1.5.SG using system counter for latency timings, 14318180 counts per second 8 threads reading for 120 secs from file C:\TestFile.dat using 8KB random IOs enabling multiple I/Os per thread with 8 outstanding buffering set to use hardware disk cache (but not file cache) using current size: 5120 MB for file: C:\TestFile.dat initialization done CUMULATIVE DATA: throughput metrics: IOs/sec: 91.34 MBs/sec: 0.71 latency metrics: Min_Latency(ms): 14 Avg_Latency(ms): 699 Max_Latency(ms): 1124 histogram: ms: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24+ %: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 100 C:\Program Files (x86)\SQLIO>sqlio -kW -t8 -s120 -o8 -fsequential -b64 -BH -LS C :\TestFile.dat sqlio v1.5.SG using system counter for latency timings, 14318180 counts per second 8 threads writing for 120 secs to file C:\TestFile.dat using 64KB sequential IOs enabling multiple I/Os per thread with 8 outstanding buffering set to use hardware disk cache (but not file cache) using current size: 5120 MB for file: C:\TestFile.dat initialization done CUMULATIVE DATA: throughput metrics: IOs/sec: 1094.50 MBs/sec: 68.40 latency metrics: Min_Latency(ms): 0 Avg_Latency(ms): 58 Max_Latency(ms): 467 histogram: ms: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24+ %: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 100 C:\Program Files (x86)\SQLIO>sqlio -kR -t8 -s120 -o8 -fsequential -b64 -BH -LS C :\TestFile.dat sqlio v1.5.SG using system counter for latency timings, 14318180 counts per second 8 threads reading for 120 secs from file C:\TestFile.dat using 64KB sequential IOs enabling multiple I/Os per thread with 8 outstanding buffering set to use hardware disk cache (but not file cache) using current size: 5120 MB for file: C:\TestFile.dat initialization done CUMULATIVE DATA: throughput metrics: IOs/sec: 1155.31 MBs/sec: 72.20 latency metrics: Min_Latency(ms): 17 Avg_Latency(ms): 55 Max_Latency(ms): 205 histogram: ms: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24+ %: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 100 Here are the results of the fast rack server: C:\Program Files (x86)\SQLIO>test.bat C:\Program Files (x86)\SQLIO>sqlio -kW -t8 -s120 -o8 -frandom -b8 -BH -LS E:\Tes tFile.dat sqlio v1.5.SG using system counter for latency timings, 62500000 counts per second 8 threads writing for 120 secs to file E:\TestFile.dat using 8KB random IOs enabling multiple I/Os per thread with 8 outstanding buffering set to use hardware disk cache (but not file cache) open_file: CreateFile (E:\TestFile.dat for write): The system cannot find the pa th specified. exiting C:\Program Files (x86)\SQLIO>sqlio -kR -t8 -s120 -o8 -frandom -b8 -BH -LS E:\Tes tFile.dat sqlio v1.5.SG using system counter for latency timings, 62500000 counts per second 8 threads reading for 120 secs from file E:\TestFile.dat using 8KB random IOs enabling multiple I/Os per thread with 8 outstanding buffering set to use hardware disk cache (but not file cache) open_file: CreateFile (E:\TestFile.dat for read): The system cannot find the pat h specified. exiting C:\Program Files (x86)\SQLIO>sqlio -kW -t8 -s120 -o8 -fsequential -b64 -BH -LS E :\TestFile.dat sqlio v1.5.SG using system counter for latency timings, 62500000 counts per second 8 threads writing for 120 secs to file E:\TestFile.dat using 64KB sequential IOs enabling multiple I/Os per thread with 8 outstanding buffering set to use hardware disk cache (but not file cache) open_file: CreateFile (E:\TestFile.dat for write): The system cannot find the pa th specified. exiting C:\Program Files (x86)\SQLIO>sqlio -kR -t8 -s120 -o8 -fsequential -b64 -BH -LS E :\TestFile.dat sqlio v1.5.SG using system counter for latency timings, 62500000 counts per second 8 threads reading for 120 secs from file E:\TestFile.dat using 64KB sequential IOs enabling multiple I/Os per thread with 8 outstanding buffering set to use hardware disk cache (but not file cache) open_file: CreateFile (E:\TestFile.dat for read): The system cannot find the pat h specified. exiting C:\Program Files (x86)\SQLIO>test.bat C:\Program Files (x86)\SQLIO>sqlio -kW -t8 -s120 -o8 -frandom -b8 -BH -LS c:\Tes tFile.dat sqlio v1.5.SG using system counter for latency timings, 62500000 counts per second 8 threads writing for 120 secs to file c:\TestFile.dat using 8KB random IOs enabling multiple I/Os per thread with 8 outstanding buffering set to use hardware disk cache (but not file cache) using current size: 5120 MB for file: c:\TestFile.dat initialization done CUMULATIVE DATA: throughput metrics: IOs/sec: 2575.77 MBs/sec: 20.12 latency metrics: Min_Latency(ms): 1 Avg_Latency(ms): 24 Max_Latency(ms): 655 histogram: ms: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24+ %: 0 0 0 5 8 9 9 9 8 5 3 1 1 1 1 0 0 0 0 0 0 0 0 0 37 C:\Program Files (x86)\SQLIO>sqlio -kR -t8 -s120 -o8 -frandom -b8 -BH -LS c:\Tes tFile.dat sqlio v1.5.SG using system counter for latency timings, 62500000 counts per second 8 threads reading for 120 secs from file c:\TestFile.dat using 8KB random IOs enabling multiple I/Os per thread with 8 outstanding buffering set to use hardware disk cache (but not file cache) using current size: 5120 MB for file: c:\TestFile.dat initialization done CUMULATIVE DATA: throughput metrics: IOs/sec: 1141.39 MBs/sec: 8.91 latency metrics: Min_Latency(ms): 1 Avg_Latency(ms): 55 Max_Latency(ms): 652 histogram: ms: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24+ %: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 91 C:\Program Files (x86)\SQLIO>sqlio -kW -t8 -s120 -o8 -fsequential -b64 -BH -LS c :\TestFile.dat sqlio v1.5.SG using system counter for latency timings, 62500000 counts per second 8 threads writing for 120 secs to file c:\TestFile.dat using 64KB sequential IOs enabling multiple I/Os per thread with 8 outstanding buffering set to use hardware disk cache (but not file cache) using current size: 5120 MB for file: c:\TestFile.dat initialization done CUMULATIVE DATA: throughput metrics: IOs/sec: 341.37 MBs/sec: 21.33 latency metrics: Min_Latency(ms): 5 Avg_Latency(ms): 186 Max_Latency(ms): 120037 histogram: ms: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24+ %: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 100 C:\Program Files (x86)\SQLIO>sqlio -kR -t8 -s120 -o8 -fsequential -b64 -BH -LS c :\TestFile.dat sqlio v1.5.SG using system counter for latency timings, 62500000 counts per second 8 threads reading for 120 secs from file c:\TestFile.dat using 64KB sequential IOs enabling multiple I/Os per thread with 8 outstanding buffering set to use hardware disk cache (but not file cache) using current size: 5120 MB for file: c:\TestFile.dat initialization done CUMULATIVE DATA: throughput metrics: IOs/sec: 1024.07 MBs/sec: 64.00 latency metrics: Min_Latency(ms): 5 Avg_Latency(ms): 61 Max_Latency(ms): 81632 histogram: ms: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24+ %: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 100 Three of the four tests are, to my mind, within reasonable parameters for the rack server. However, the 64 write test is incredibly slow on the rack server. (68 mb/sec on the slow tower vs 21 mb/s on the rack). The read speed for 64k also seems slow. Is this enough to say there is some sort of bottleneck with the shared storage? I need to know if I can take this evidence and say we need to launch an investigation into this. Any help is appreciated.

    Read the article

  • value types in the vm

    - by john.rose
    value types in the vm p.p1 {margin: 0.0px 0.0px 0.0px 0.0px; font: 14.0px Times} p.p2 {margin: 0.0px 0.0px 14.0px 0.0px; font: 14.0px Times} p.p3 {margin: 0.0px 0.0px 12.0px 0.0px; font: 14.0px Times} p.p4 {margin: 0.0px 0.0px 15.0px 0.0px; font: 14.0px Times} p.p5 {margin: 0.0px 0.0px 0.0px 0.0px; font: 14.0px Courier} p.p6 {margin: 0.0px 0.0px 0.0px 0.0px; font: 14.0px Courier; min-height: 17.0px} p.p7 {margin: 0.0px 0.0px 0.0px 0.0px; font: 14.0px Times; min-height: 18.0px} p.p8 {margin: 0.0px 0.0px 0.0px 36.0px; text-indent: -36.0px; font: 14.0px Times; min-height: 18.0px} p.p9 {margin: 0.0px 0.0px 12.0px 0.0px; font: 14.0px Times; min-height: 18.0px} p.p10 {margin: 0.0px 0.0px 12.0px 0.0px; font: 14.0px Times; color: #000000} li.li1 {margin: 0.0px 0.0px 0.0px 0.0px; font: 14.0px Times} li.li7 {margin: 0.0px 0.0px 0.0px 0.0px; font: 14.0px Times; min-height: 18.0px} span.s1 {font: 14.0px Courier} span.s2 {color: #000000} span.s3 {font: 14.0px Courier; color: #000000} ol.ol1 {list-style-type: decimal} Or, enduring values for a changing world. Introduction A value type is a data type which, generally speaking, is designed for being passed by value in and out of methods, and stored by value in data structures. The only value types which the Java language directly supports are the eight primitive types. Java indirectly and approximately supports value types, if they are implemented in terms of classes. For example, both Integer and String may be viewed as value types, especially if their usage is restricted to avoid operations appropriate to Object. In this note, we propose a definition of value types in terms of a design pattern for Java classes, accompanied by a set of usage restrictions. We also sketch the relation of such value types to tuple types (which are a JVM-level notion), and point out JVM optimizations that can apply to value types. This note is a thought experiment to extend the JVM’s performance model in support of value types. The demonstration has two phases.  Initially the extension can simply use design patterns, within the current bytecode architecture, and in today’s Java language. But if the performance model is to be realized in practice, it will probably require new JVM bytecode features, changes to the Java language, or both.  We will look at a few possibilities for these new features. An Axiom of Value In the context of the JVM, a value type is a data type equipped with construction, assignment, and equality operations, and a set of typed components, such that, whenever two variables of the value type produce equal corresponding values for their components, the values of the two variables cannot be distinguished by any JVM operation. Here are some corollaries: A value type is immutable, since otherwise a copy could be constructed and the original could be modified in one of its components, allowing the copies to be distinguished. Changing the component of a value type requires construction of a new value. The equals and hashCode operations are strictly component-wise. If a value type is represented by a JVM reference, that reference cannot be successfully synchronized on, and cannot be usefully compared for reference equality. A value type can be viewed in terms of what it doesn’t do. We can say that a value type omits all value-unsafe operations, which could violate the constraints on value types.  These operations, which are ordinarily allowed for Java object types, are pointer equality comparison (the acmp instruction), synchronization (the monitor instructions), all the wait and notify methods of class Object, and non-trivial finalize methods. The clone method is also value-unsafe, although for value types it could be treated as the identity function. Finally, and most importantly, any side effect on an object (however visible) also counts as an value-unsafe operation. A value type may have methods, but such methods must not change the components of the value. It is reasonable and useful to define methods like toString, equals, and hashCode on value types, and also methods which are specifically valuable to users of the value type. Representations of Value Value types have two natural representations in the JVM, unboxed and boxed. An unboxed value consists of the components, as simple variables. For example, the complex number x=(1+2i), in rectangular coordinate form, may be represented in unboxed form by the following pair of variables: /*Complex x = Complex.valueOf(1.0, 2.0):*/ double x_re = 1.0, x_im = 2.0; These variables might be locals, parameters, or fields. Their association as components of a single value is not defined to the JVM. Here is a sample computation which computes the norm of the difference between two complex numbers: double distance(/*Complex x:*/ double x_re, double x_im,         /*Complex y:*/ double y_re, double y_im) {     /*Complex z = x.minus(y):*/     double z_re = x_re - y_re, z_im = x_im - y_im;     /*return z.abs():*/     return Math.sqrt(z_re*z_re + z_im*z_im); } A boxed representation groups component values under a single object reference. The reference is to a ‘wrapper class’ that carries the component values in its fields. (A primitive type can naturally be equated with a trivial value type with just one component of that type. In that view, the wrapper class Integer can serve as a boxed representation of value type int.) The unboxed representation of complex numbers is practical for many uses, but it fails to cover several major use cases: return values, array elements, and generic APIs. The two components of a complex number cannot be directly returned from a Java function, since Java does not support multiple return values. The same story applies to array elements: Java has no ’array of structs’ feature. (Double-length arrays are a possible workaround for complex numbers, but not for value types with heterogeneous components.) By generic APIs I mean both those which use generic types, like Arrays.asList and those which have special case support for primitive types, like String.valueOf and PrintStream.println. Those APIs do not support unboxed values, and offer some problems to boxed values. Any ’real’ JVM type should have a story for returns, arrays, and API interoperability. The basic problem here is that value types fall between primitive types and object types. Value types are clearly more complex than primitive types, and object types are slightly too complicated. Objects are a little bit dangerous to use as value carriers, since object references can be compared for pointer equality, and can be synchronized on. Also, as many Java programmers have observed, there is often a performance cost to using wrapper objects, even on modern JVMs. Even so, wrapper classes are a good starting point for talking about value types. If there were a set of structural rules and restrictions which would prevent value-unsafe operations on value types, wrapper classes would provide a good notation for defining value types. This note attempts to define such rules and restrictions. Let’s Start Coding Now it is time to look at some real code. Here is a definition, written in Java, of a complex number value type. @ValueSafe public final class Complex implements java.io.Serializable {     // immutable component structure:     public final double re, im;     private Complex(double re, double im) {         this.re = re; this.im = im;     }     // interoperability methods:     public String toString() { return "Complex("+re+","+im+")"; }     public List<Double> asList() { return Arrays.asList(re, im); }     public boolean equals(Complex c) {         return re == c.re && im == c.im;     }     public boolean equals(@ValueSafe Object x) {         return x instanceof Complex && equals((Complex) x);     }     public int hashCode() {         return 31*Double.valueOf(re).hashCode()                 + Double.valueOf(im).hashCode();     }     // factory methods:     public static Complex valueOf(double re, double im) {         return new Complex(re, im);     }     public Complex changeRe(double re2) { return valueOf(re2, im); }     public Complex changeIm(double im2) { return valueOf(re, im2); }     public static Complex cast(@ValueSafe Object x) {         return x == null ? ZERO : (Complex) x;     }     // utility methods and constants:     public Complex plus(Complex c)  { return new Complex(re+c.re, im+c.im); }     public Complex minus(Complex c) { return new Complex(re-c.re, im-c.im); }     public double abs() { return Math.sqrt(re*re + im*im); }     public static final Complex PI = valueOf(Math.PI, 0.0);     public static final Complex ZERO = valueOf(0.0, 0.0); } This is not a minimal definition, because it includes some utility methods and other optional parts.  The essential elements are as follows: The class is marked as a value type with an annotation. The class is final, because it does not make sense to create subclasses of value types. The fields of the class are all non-private and final.  (I.e., the type is immutable and structurally transparent.) From the supertype Object, all public non-final methods are overridden. The constructor is private. Beyond these bare essentials, we can observe the following features in this example, which are likely to be typical of all value types: One or more factory methods are responsible for value creation, including a component-wise valueOf method. There are utility methods for complex arithmetic and instance creation, such as plus and changeIm. There are static utility constants, such as PI. The type is serializable, using the default mechanisms. There are methods for converting to and from dynamically typed references, such as asList and cast. The Rules In order to use value types properly, the programmer must avoid value-unsafe operations.  A helpful Java compiler should issue errors (or at least warnings) for code which provably applies value-unsafe operations, and should issue warnings for code which might be correct but does not provably avoid value-unsafe operations.  No such compilers exist today, but to simplify our account here, we will pretend that they do exist. A value-safe type is any class, interface, or type parameter marked with the @ValueSafe annotation, or any subtype of a value-safe type.  If a value-safe class is marked final, it is in fact a value type.  All other value-safe classes must be abstract.  The non-static fields of a value class must be non-public and final, and all its constructors must be private. Under the above rules, a standard interface could be helpful to define value types like Complex.  Here is an example: @ValueSafe public interface ValueType extends java.io.Serializable {     // All methods listed here must get redefined.     // Definitions must be value-safe, which means     // they may depend on component values only.     List<? extends Object> asList();     int hashCode();     boolean equals(@ValueSafe Object c);     String toString(); } //@ValueSafe inherited from supertype: public final class Complex implements ValueType { … The main advantage of such a conventional interface is that (unlike an annotation) it is reified in the runtime type system.  It could appear as an element type or parameter bound, for facilities which are designed to work on value types only.  More broadly, it might assist the JVM to perform dynamic enforcement of the rules for value types. Besides types, the annotation @ValueSafe can mark fields, parameters, local variables, and methods.  (This is redundant when the type is also value-safe, but may be useful when the type is Object or another supertype of a value type.)  Working forward from these annotations, an expression E is defined as value-safe if it satisfies one or more of the following: The type of E is a value-safe type. E names a field, parameter, or local variable whose declaration is marked @ValueSafe. E is a call to a method whose declaration is marked @ValueSafe. E is an assignment to a value-safe variable, field reference, or array reference. E is a cast to a value-safe type from a value-safe expression. E is a conditional expression E0 ? E1 : E2, and both E1 and E2 are value-safe. Assignments to value-safe expressions and initializations of value-safe names must take their values from value-safe expressions. A value-safe expression may not be the subject of a value-unsafe operation.  In particular, it cannot be synchronized on, nor can it be compared with the “==” operator, not even with a null or with another value-safe type. In a program where all of these rules are followed, no value-type value will be subject to a value-unsafe operation.  Thus, the prime axiom of value types will be satisfied, that no two value type will be distinguishable as long as their component values are equal. More Code To illustrate these rules, here are some usage examples for Complex: Complex pi = Complex.valueOf(Math.PI, 0); Complex zero = pi.changeRe(0);  //zero = pi; zero.re = 0; ValueType vtype = pi; @SuppressWarnings("value-unsafe")   Object obj = pi; @ValueSafe Object obj2 = pi; obj2 = new Object();  // ok List<Complex> clist = new ArrayList<Complex>(); clist.add(pi);  // (ok assuming List.add param is @ValueSafe) List<ValueType> vlist = new ArrayList<ValueType>(); vlist.add(pi);  // (ok) List<Object> olist = new ArrayList<Object>(); olist.add(pi);  // warning: "value-unsafe" boolean z = pi.equals(zero); boolean z1 = (pi == zero);  // error: reference comparison on value type boolean z2 = (pi == null);  // error: reference comparison on value type boolean z3 = (pi == obj2);  // error: reference comparison on value type synchronized (pi) { }  // error: synch of value, unpredictable result synchronized (obj2) { }  // unpredictable result Complex qq = pi; qq = null;  // possible NPE; warning: “null-unsafe" qq = (Complex) obj;  // warning: “null-unsafe" qq = Complex.cast(obj);  // OK @SuppressWarnings("null-unsafe")   Complex empty = null;  // possible NPE qq = empty;  // possible NPE (null pollution) The Payoffs It follows from this that either the JVM or the java compiler can replace boxed value-type values with unboxed ones, without affecting normal computations.  Fields and variables of value types can be split into their unboxed components.  Non-static methods on value types can be transformed into static methods which take the components as value parameters. Some common questions arise around this point in any discussion of value types. Why burden the programmer with all these extra rules?  Why not detect programs automagically and perform unboxing transparently?  The answer is that it is easy to break the rules accidently unless they are agreed to by the programmer and enforced.  Automatic unboxing optimizations are tantalizing but (so far) unreachable ideal.  In the current state of the art, it is possible exhibit benchmarks in which automatic unboxing provides the desired effects, but it is not possible to provide a JVM with a performance model that assures the programmer when unboxing will occur.  This is why I’m writing this note, to enlist help from, and provide assurances to, the programmer.  Basically, I’m shooting for a good set of user-supplied “pragmas” to frame the desired optimization. Again, the important thing is that the unboxing must be done reliably, or else programmers will have no reason to work with the extra complexity of the value-safety rules.  There must be a reasonably stable performance model, wherein using a value type has approximately the same performance characteristics as writing the unboxed components as separate Java variables. There are some rough corners to the present scheme.  Since Java fields and array elements are initialized to null, value-type computations which incorporate uninitialized variables can produce null pointer exceptions.  One workaround for this is to require such variables to be null-tested, and the result replaced with a suitable all-zero value of the value type.  That is what the “cast” method does above. Generically typed APIs like List<T> will continue to manipulate boxed values always, at least until we figure out how to do reification of generic type instances.  Use of such APIs will elicit warnings until their type parameters (and/or relevant members) are annotated or typed as value-safe.  Retrofitting List<T> is likely to expose flaws in the present scheme, which we will need to engineer around.  Here are a couple of first approaches: public interface java.util.List<@ValueSafe T> extends Collection<T> { … public interface java.util.List<T extends Object|ValueType> extends Collection<T> { … (The second approach would require disjunctive types, in which value-safety is “contagious” from the constituent types.) With more transformations, the return value types of methods can also be unboxed.  This may require significant bytecode-level transformations, and would work best in the presence of a bytecode representation for multiple value groups, which I have proposed elsewhere under the title “Tuples in the VM”. But for starters, the JVM can apply this transformation under the covers, to internally compiled methods.  This would give a way to express multiple return values and structured return values, which is a significant pain-point for Java programmers, especially those who work with low-level structure types favored by modern vector and graphics processors.  The lack of multiple return values has a strong distorting effect on many Java APIs. Even if the JVM fails to unbox a value, there is still potential benefit to the value type.  Clustered computing systems something have copy operations (serialization or something similar) which apply implicitly to command operands.  When copying JVM objects, it is extremely helpful to know when an object’s identity is important or not.  If an object reference is a copied operand, the system may have to create a proxy handle which points back to the original object, so that side effects are visible.  Proxies must be managed carefully, and this can be expensive.  On the other hand, value types are exactly those types which a JVM can “copy and forget” with no downside. Array types are crucial to bulk data interfaces.  (As data sizes and rates increase, bulk data becomes more important than scalar data, so arrays are definitely accompanying us into the future of computing.)  Value types are very helpful for adding structure to bulk data, so a successful value type mechanism will make it easier for us to express richer forms of bulk data. Unboxing arrays (i.e., arrays containing unboxed values) will provide better cache and memory density, and more direct data movement within clustered or heterogeneous computing systems.  They require the deepest transformations, relative to today’s JVM.  There is an impedance mismatch between value-type arrays and Java’s covariant array typing, so compromises will need to be struck with existing Java semantics.  It is probably worth the effort, since arrays of unboxed value types are inherently more memory-efficient than standard Java arrays, which rely on dependent pointer chains. It may be sufficient to extend the “value-safe” concept to array declarations, and allow low-level transformations to change value-safe array declarations from the standard boxed form into an unboxed tuple-based form.  Such value-safe arrays would not be convertible to Object[] arrays.  Certain connection points, such as Arrays.copyOf and System.arraycopy might need additional input/output combinations, to allow smooth conversion between arrays with boxed and unboxed elements. Alternatively, the correct solution may have to wait until we have enough reification of generic types, and enough operator overloading, to enable an overhaul of Java arrays. Implicit Method Definitions The example of class Complex above may be unattractively complex.  I believe most or all of the elements of the example class are required by the logic of value types. If this is true, a programmer who writes a value type will have to write lots of error-prone boilerplate code.  On the other hand, I think nearly all of the code (except for the domain-specific parts like plus and minus) can be implicitly generated. Java has a rule for implicitly defining a class’s constructor, if no it defines no constructors explicitly.  Likewise, there are rules for providing default access modifiers for interface members.  Because of the highly regular structure of value types, it might be reasonable to perform similar implicit transformations on value types.  Here’s an example of a “highly implicit” definition of a complex number type: public class Complex implements ValueType {  // implicitly final     public double re, im;  // implicitly public final     //implicit methods are defined elementwise from te fields:     //  toString, asList, equals(2), hashCode, valueOf, cast     //optionally, explicit methods (plus, abs, etc.) would go here } In other words, with the right defaults, a simple value type definition can be a one-liner.  The observant reader will have noticed the similarities (and suitable differences) between the explicit methods above and the corresponding methods for List<T>. Another way to abbreviate such a class would be to make an annotation the primary trigger of the functionality, and to add the interface(s) implicitly: public @ValueType class Complex { … // implicitly final, implements ValueType (But to me it seems better to communicate the “magic” via an interface, even if it is rooted in an annotation.) Implicitly Defined Value Types So far we have been working with nominal value types, which is to say that the sequence of typed components is associated with a name and additional methods that convey the intention of the programmer.  A simple ordered pair of floating point numbers can be variously interpreted as (to name a few possibilities) a rectangular or polar complex number or Cartesian point.  The name and the methods convey the intended meaning. But what if we need a truly simple ordered pair of floating point numbers, without any further conceptual baggage?  Perhaps we are writing a method (like “divideAndRemainder”) which naturally returns a pair of numbers instead of a single number.  Wrapping the pair of numbers in a nominal type (like “QuotientAndRemainder”) makes as little sense as wrapping a single return value in a nominal type (like “Quotient”).  What we need here are structural value types commonly known as tuples. For the present discussion, let us assign a conventional, JVM-friendly name to tuples, roughly as follows: public class java.lang.tuple.$DD extends java.lang.tuple.Tuple {      double $1, $2; } Here the component names are fixed and all the required methods are defined implicitly.  The supertype is an abstract class which has suitable shared declarations.  The name itself mentions a JVM-style method parameter descriptor, which may be “cracked” to determine the number and types of the component fields. The odd thing about such a tuple type (and structural types in general) is it must be instantiated lazily, in response to linkage requests from one or more classes that need it.  The JVM and/or its class loaders must be prepared to spin a tuple type on demand, given a simple name reference, $xyz, where the xyz is cracked into a series of component types.  (Specifics of naming and name mangling need some tasteful engineering.) Tuples also seem to demand, even more than nominal types, some support from the language.  (This is probably because notations for non-nominal types work best as combinations of punctuation and type names, rather than named constructors like Function3 or Tuple2.)  At a minimum, languages with tuples usually (I think) have some sort of simple bracket notation for creating tuples, and a corresponding pattern-matching syntax (or “destructuring bind”) for taking tuples apart, at least when they are parameter lists.  Designing such a syntax is no simple thing, because it ought to play well with nominal value types, and also with pre-existing Java features, such as method parameter lists, implicit conversions, generic types, and reflection.  That is a task for another day. Other Use Cases Besides complex numbers and simple tuples there are many use cases for value types.  Many tuple-like types have natural value-type representations. These include rational numbers, point locations and pixel colors, and various kinds of dates and addresses. Other types have a variable-length ‘tail’ of internal values. The most common example of this is String, which is (mathematically) a sequence of UTF-16 character values. Similarly, bit vectors, multiple-precision numbers, and polynomials are composed of sequences of values. Such types include, in their representation, a reference to a variable-sized data structure (often an array) which (somehow) represents the sequence of values. The value type may also include ’header’ information. Variable-sized values often have a length distribution which favors short lengths. In that case, the design of the value type can make the first few values in the sequence be direct ’header’ fields of the value type. In the common case where the header is enough to represent the whole value, the tail can be a shared null value, or even just a null reference. Note that the tail need not be an immutable object, as long as the header type encapsulates it well enough. This is the case with String, where the tail is a mutable (but never mutated) character array. Field types and their order must be a globally visible part of the API.  The structure of the value type must be transparent enough to have a globally consistent unboxed representation, so that all callers and callees agree about the type and order of components  that appear as parameters, return types, and array elements.  This is a trade-off between efficiency and encapsulation, which is forced on us when we remove an indirection enjoyed by boxed representations.  A JVM-only transformation would not care about such visibility, but a bytecode transformation would need to take care that (say) the components of complex numbers would not get swapped after a redefinition of Complex and a partial recompile.  Perhaps constant pool references to value types need to declare the field order as assumed by each API user. This brings up the delicate status of private fields in a value type.  It must always be possible to load, store, and copy value types as coordinated groups, and the JVM performs those movements by moving individual scalar values between locals and stack.  If a component field is not public, what is to prevent hostile code from plucking it out of the tuple using a rogue aload or astore instruction?  Nothing but the verifier, so we may need to give it more smarts, so that it treats value types as inseparable groups of stack slots or locals (something like long or double). My initial thought was to make the fields always public, which would make the security problem moot.  But public is not always the right answer; consider the case of String, where the underlying mutable character array must be encapsulated to prevent security holes.  I believe we can win back both sides of the tradeoff, by training the verifier never to split up the components in an unboxed value.  Just as the verifier encapsulates the two halves of a 64-bit primitive, it can encapsulate the the header and body of an unboxed String, so that no code other than that of class String itself can take apart the values. Similar to String, we could build an efficient multi-precision decimal type along these lines: public final class DecimalValue extends ValueType {     protected final long header;     protected private final BigInteger digits;     public DecimalValue valueOf(int value, int scale) {         assert(scale >= 0);         return new DecimalValue(((long)value << 32) + scale, null);     }     public DecimalValue valueOf(long value, int scale) {         if (value == (int) value)             return valueOf((int)value, scale);         return new DecimalValue(-scale, new BigInteger(value));     } } Values of this type would be passed between methods as two machine words. Small values (those with a significand which fits into 32 bits) would be represented without any heap data at all, unless the DecimalValue itself were boxed. (Note the tension between encapsulation and unboxing in this case.  It would be better if the header and digits fields were private, but depending on where the unboxing information must “leak”, it is probably safer to make a public revelation of the internal structure.) Note that, although an array of Complex can be faked with a double-length array of double, there is no easy way to fake an array of unboxed DecimalValues.  (Either an array of boxed values or a transposed pair of homogeneous arrays would be reasonable fallbacks, in a current JVM.)  Getting the full benefit of unboxing and arrays will require some new JVM magic. Although the JVM emphasizes portability, system dependent code will benefit from using machine-level types larger than 64 bits.  For example, the back end of a linear algebra package might benefit from value types like Float4 which map to stock vector types.  This is probably only worthwhile if the unboxing arrays can be packed with such values. More Daydreams A more finely-divided design for dynamic enforcement of value safety could feature separate marker interfaces for each invariant.  An empty marker interface Unsynchronizable could cause suitable exceptions for monitor instructions on objects in marked classes.  More radically, a Interchangeable marker interface could cause JVM primitives that are sensitive to object identity to raise exceptions; the strangest result would be that the acmp instruction would have to be specified as raising an exception. @ValueSafe public interface ValueType extends java.io.Serializable,         Unsynchronizable, Interchangeable { … public class Complex implements ValueType {     // inherits Serializable, Unsynchronizable, Interchangeable, @ValueSafe     … It seems possible that Integer and the other wrapper types could be retro-fitted as value-safe types.  This is a major change, since wrapper objects would be unsynchronizable and their references interchangeable.  It is likely that code which violates value-safety for wrapper types exists but is uncommon.  It is less plausible to retro-fit String, since the prominent operation String.intern is often used with value-unsafe code. We should also reconsider the distinction between boxed and unboxed values in code.  The design presented above obscures that distinction.  As another thought experiment, we could imagine making a first class distinction in the type system between boxed and unboxed representations.  Since only primitive types are named with a lower-case initial letter, we could define that the capitalized version of a value type name always refers to the boxed representation, while the initial lower-case variant always refers to boxed.  For example: complex pi = complex.valueOf(Math.PI, 0); Complex boxPi = pi;  // convert to boxed myList.add(boxPi); complex z = myList.get(0);  // unbox Such a convention could perhaps absorb the current difference between int and Integer, double and Double. It might also allow the programmer to express a helpful distinction among array types. As said above, array types are crucial to bulk data interfaces, but are limited in the JVM.  Extending arrays beyond the present limitations is worth thinking about; for example, the Maxine JVM implementation has a hybrid object/array type.  Something like this which can also accommodate value type components seems worthwhile.  On the other hand, does it make sense for value types to contain short arrays?  And why should random-access arrays be the end of our design process, when bulk data is often sequentially accessed, and it might make sense to have heterogeneous streams of data as the natural “jumbo” data structure.  These considerations must wait for another day and another note. More Work It seems to me that a good sequence for introducing such value types would be as follows: Add the value-safety restrictions to an experimental version of javac. Code some sample applications with value types, including Complex and DecimalValue. Create an experimental JVM which internally unboxes value types but does not require new bytecodes to do so.  Ensure the feasibility of the performance model for the sample applications. Add tuple-like bytecodes (with or without generic type reification) to a major revision of the JVM, and teach the Java compiler to switch in the new bytecodes without code changes. A staggered roll-out like this would decouple language changes from bytecode changes, which is always a convenient thing. A similar investigation should be applied (concurrently) to array types.  In this case, it seems to me that the starting point is in the JVM: Add an experimental unboxing array data structure to a production JVM, perhaps along the lines of Maxine hybrids.  No bytecode or language support is required at first; everything can be done with encapsulated unsafe operations and/or method handles. Create an experimental JVM which internally unboxes value types but does not require new bytecodes to do so.  Ensure the feasibility of the performance model for the sample applications. Add tuple-like bytecodes (with or without generic type reification) to a major revision of the JVM, and teach the Java compiler to switch in the new bytecodes without code changes. That’s enough musing me for now.  Back to work!

    Read the article

  • jQuery: Highlight element under mouse cursor?

    - by Ralph
    I'm trying to create an "element picker" in jQuery, like Firebug has. Basically, I want to highlight the element underneath the user's mouse. Here's what I've got so far, but it isn't working very well: $('*').mouseover(function (event) { var $this = $(this); $div.offset($this.offset()).width($this.width()).height($this.height()); return false; }); var $div = $('<div>') .css({ 'background-color': 'rgba(255,0,0,.5)', 'position': 'absolute', 'z-index': '65535' }) .appendTo('body'); Basically, I'm injecting a div into the DOM that has a semi-transparent background. Then I listen for the mouseover event on every element, then move the div so that it covers that element. Right now, this just makes the whole page go red as soon as you move your mouse over the page. How can I get this to work nicer? Edit: Pretty sure the problem is that as soon as my mouse touches the page, the body gets selected, and then as I move my mouse around, none of the moments get passed through the highligher because its overtop of everything. Firebug Digging through Firebug source code, I found this: drawBoxModel: function(el) { // avoid error when the element is not attached a document if (!el || !el.parentNode) return; var box = Firebug.browser.getElementBox(el); var windowSize = Firebug.browser.getWindowSize(); var scrollPosition = Firebug.browser.getWindowScrollPosition(); // element may be occluded by the chrome, when in frame mode var offsetHeight = Firebug.chrome.type == "frame" ? FirebugChrome.height : 0; // if element box is not inside the viewport, don't draw the box model if (box.top > scrollPosition.top + windowSize.height - offsetHeight || box.left > scrollPosition.left + windowSize.width || scrollPosition.top > box.top + box.height || scrollPosition.left > box.left + box.width ) return; var top = box.top; var left = box.left; var height = box.height; var width = box.width; var margin = Firebug.browser.getMeasurementBox(el, "margin"); var padding = Firebug.browser.getMeasurementBox(el, "padding"); var border = Firebug.browser.getMeasurementBox(el, "border"); boxModelStyle.top = top - margin.top + "px"; boxModelStyle.left = left - margin.left + "px"; boxModelStyle.height = height + margin.top + margin.bottom + "px"; boxModelStyle.width = width + margin.left + margin.right + "px"; boxBorderStyle.top = margin.top + "px"; boxBorderStyle.left = margin.left + "px"; boxBorderStyle.height = height + "px"; boxBorderStyle.width = width + "px"; boxPaddingStyle.top = margin.top + border.top + "px"; boxPaddingStyle.left = margin.left + border.left + "px"; boxPaddingStyle.height = height - border.top - border.bottom + "px"; boxPaddingStyle.width = width - border.left - border.right + "px"; boxContentStyle.top = margin.top + border.top + padding.top + "px"; boxContentStyle.left = margin.left + border.left + padding.left + "px"; boxContentStyle.height = height - border.top - padding.top - padding.bottom - border.bottom + "px"; boxContentStyle.width = width - border.left - padding.left - padding.right - border.right + "px"; if (!boxModelVisible) this.showBoxModel(); }, hideBoxModel: function() { if (!boxModelVisible) return; offlineFragment.appendChild(boxModel); boxModelVisible = false; }, showBoxModel: function() { if (boxModelVisible) return; if (outlineVisible) this.hideOutline(); Firebug.browser.document.getElementsByTagName("body")[0].appendChild(boxModel); boxModelVisible = true; } Looks like they're using a standard div + css to draw it..... just have to figure out how they're handling the events now... (this file is 28K lines long) There's also this snippet, which I guess retrieves the appropriate object.... although I can't figure out how. They're looking for a class "objectLink-element"... and I have no idea what this "repObject" is. onMouseMove: function(event) { var target = event.srcElement || event.target; var object = getAncestorByClass(target, "objectLink-element"); object = object ? object.repObject : null; if(object && instanceOf(object, "Element") && object.nodeType == 1) { if(object != lastHighlightedObject) { Firebug.Inspector.drawBoxModel(object); object = lastHighlightedObject; } } else Firebug.Inspector.hideBoxModel(); }, I'm thinking that maybe when the mousemove or mouseover event fires for the highlighter node I can somehow pass it along instead? Maybe to node it's covering...?

    Read the article

  • Xubuntu 13.10 64bit - Slow and buggy "log out" process?

    - by MrKatSwordfish
    I'm a Windows convert who has done only a little bit of dabbling in Ubuntu in the past (back in Dapper Drake a few years back). A lot has changes since then, and I've been yearning to jump back into linux again! So, having just bought a new SSD, I felt that this would be as good of a time as any to set up a dual-boot system again. I've messed around with Ubuntu 13.10 a bit, and while Unity has its issues, I think that it still needs some time to develop. I looked into XFCE and liked it a lot, so I went with Xubuntu. I've installed Xubuntu, and for the most part it's running smoothly and it a pleasure to work with. The customization is great and the minimalistic look and feel is really nice! But here's my problem, whenever I select the "Log Out" option from either the application menu, or the user profiles menu, my PC comes to a crawl, and the dialog box with all the options (shut down, restart, log out, etc.) takes maybe a minute or more to appear. I click the log out button, my PC is brought to a snail's pace, and I have to wait for what seems like an eternity for the logout options to appear! If i try to open something else (even a terminal window) while it's loading the logout options, that other program won't finish loading until the logout screen finally appears. Keep in mind, this is a pretty much vanilla install of Xubuntu 13.10 64bit, on a PC with an intel i7, an SSD, 6gb DDR3 RAM, and a new AMD 7770 gpu (drivers haven't been installed yet, though). Everything else runs fast, most applications open near-instantly! It must be an issue with how the logout options screen initializes or something, but I'm not sure exactly how I can fix it.. Edit - Extra Info: This problem is very consistent when using the "Log Out" buttons in Xubuntu. However, I've found that I'm able to reboot and shutdown much more quickly by going through the "Switch User" screen, and using the reboot or shutdown buttons on that screen. I'm nearly certain that it has something to do with the little Log Out options screen that appears when I select Log Out from the menu, and not the actual process of shutting down.. So what should I do? I really like XFCE so far, and I've never tried a non-ubuntu based distro before, but should I just switch to something else? Is there any known fix for this issue? Are there any work-arounds for logging out/shutting down/rebooting via the terminal so that I can avoid this irritating bug? Is there any that I can monitor the progress of the log out via terminal, allowing me to see which parts are causing the slow-down? What is the best way to report this bug to someone?

    Read the article

  • Announcing release of ASP.NET MVC 3, IIS Express, SQL CE 4, Web Farm Framework, Orchard, WebMatrix

    - by ScottGu
    I’m excited to announce the release today of several products: ASP.NET MVC 3 NuGet IIS Express 7.5 SQL Server Compact Edition 4 Web Deploy and Web Farm Framework 2.0 Orchard 1.0 WebMatrix 1.0 The above products are all free. They build upon the .NET 4 and VS 2010 release, and add a ton of additional value to ASP.NET (both Web Forms and MVC) and the Microsoft Web Server stack. ASP.NET MVC 3 Today we are shipping the final release of ASP.NET MVC 3.  You can download and install ASP.NET MVC 3 here.  The ASP.NET MVC 3 source code (released under an OSI-compliant open source license) can also optionally be downloaded here. ASP.NET MVC 3 is a significant update that brings with it a bunch of great features.  Some of the improvements include: Razor ASP.NET MVC 3 ships with a new view-engine option called “Razor” (in addition to continuing to support/enhance the existing .aspx view engine).  Razor minimizes the number of characters and keystrokes required when writing a view template, and enables a fast, fluid coding workflow. Unlike most template syntaxes, with Razor you do not need to interrupt your coding to explicitly denote the start and end of server blocks within your HTML. The Razor parser is smart enough to infer this from your code. This enables a compact and expressive syntax which is clean, fast and fun to type.  You can learn more about Razor from some of the blog posts I’ve done about it over the last 6 months Introducing Razor New @model keyword in Razor Layouts with Razor Server-Side Comments with Razor Razor’s @: and <text> syntax Implicit and Explicit code nuggets with Razor Layouts and Sections with Razor Today’s release supports full code intellisense support for Razor (both VB and C#) with Visual Studio 2010 and the free Visual Web Developer 2010 Express. JavaScript Improvements ASP.NET MVC 3 enables richer JavaScript scenarios and takes advantage of emerging HTML5 capabilities. The AJAX and Validation helpers in ASP.NET MVC 3 now use an Unobtrusive JavaScript based approach.  Unobtrusive JavaScript avoids injecting inline JavaScript into HTML, and enables cleaner separation of behavior using the new HTML 5 “data-“ attribute convention (which conveniently works on older browsers as well – including IE6). This keeps your HTML tight and clean, and makes it easier to optionally swap out or customize JS libraries.  ASP.NET MVC 3 now includes built-in support for posting JSON-based parameters from client-side JavaScript to action methods on the server.  This makes it easier to exchange data across the client and server, and build rich JavaScript front-ends.  We think this capability will be particularly useful going forward with scenarios involving client templates and data binding (including the jQuery plugins the ASP.NET team recently contributed to the jQuery project).  Previous releases of ASP.NET MVC included the core jQuery library.  ASP.NET MVC 3 also now ships the jQuery Validate plugin (which our validation helpers use for client-side validation scenarios).  We are also now shipping and including jQuery UI by default as well (which provides a rich set of client-side JavaScript UI widgets for you to use within projects). Improved Validation ASP.NET MVC 3 includes a bunch of validation enhancements that make it even easier to work with data. Client-side validation is now enabled by default with ASP.NET MVC 3 (using an onbtrusive javascript implementation).  Today’s release also includes built-in support for Remote Validation - which enables you to annotate a model class with a validation attribute that causes ASP.NET MVC to perform a remote validation call to a server method when validating input on the client. The validation features introduced within .NET 4’s System.ComponentModel.DataAnnotations namespace are now supported by ASP.NET MVC 3.  This includes support for the new IValidatableObject interface – which enables you to perform model-level validation, and allows you to provide validation error messages specific to the state of the overall model, or between two properties within the model.  ASP.NET MVC 3 also supports the improvements made to the ValidationAttribute class in .NET 4.  ValidationAttribute now supports a new IsValid overload that provides more information about the current validation context, such as what object is being validated.  This enables richer scenarios where you can validate the current value based on another property of the model.  We’ve shipped a built-in [Compare] validation attribute  with ASP.NET MVC 3 that uses this support and makes it easy out of the box to compare and validate two property values. You can use any data access API or technology with ASP.NET MVC.  This past year, though, we’ve worked closely with the .NET data team to ensure that the new EF Code First library works really well for ASP.NET MVC applications.  These two posts of mine cover the latest EF Code First preview and demonstrates how to use it with ASP.NET MVC 3 to enable easy editing of data (with end to end client+server validation support).  The final release of EF Code First will ship in the next few weeks. Today we are also publishing the first preview of a new MvcScaffolding project.  It enables you to easily scaffold ASP.NET MVC 3 Controllers and Views, and works great with EF Code-First (and is pluggable to support other data providers).  You can learn more about it – and install it via NuGet today - from Steve Sanderson’s MvcScaffolding blog post. Output Caching Previous releases of ASP.NET MVC supported output caching content at a URL or action-method level. With ASP.NET MVC V3 we are also enabling support for partial page output caching – which allows you to easily output cache regions or fragments of a response as opposed to the entire thing.  This ends up being super useful in a lot of scenarios, and enables you to dramatically reduce the work your application does on the server.  The new partial page output caching support in ASP.NET MVC 3 enables you to easily re-use cached sub-regions/fragments of a page across multiple URLs on a site.  It supports the ability to cache the content either on the web-server, or optionally cache it within a distributed cache server like Windows Server AppFabric or memcached. I’ll post some tutorials on my blog that show how to take advantage of ASP.NET MVC 3’s new output caching support for partial page scenarios in the future. Better Dependency Injection ASP.NET MVC 3 provides better support for applying Dependency Injection (DI) and integrating with Dependency Injection/IOC containers. With ASP.NET MVC 3 you no longer need to author custom ControllerFactory classes in order to enable DI with Controllers.  You can instead just register a Dependency Injection framework with ASP.NET MVC 3 and it will resolve dependencies not only for Controllers, but also for Views, Action Filters, Model Binders, Value Providers, Validation Providers, and Model Metadata Providers that you use within your application. This makes it much easier to cleanly integrate dependency injection within your projects. Other Goodies ASP.NET MVC 3 includes dozens of other nice improvements that help to both reduce the amount of code you write, and make the code you do write cleaner.  Here are just a few examples: Improved New Project dialog that makes it easy to start new ASP.NET MVC 3 projects from templates. Improved Add->View Scaffolding support that enables the generation of even cleaner view templates. New ViewBag property that uses .NET 4’s dynamic support to make it easy to pass late-bound data from Controllers to Views. Global Filters support that allows specifying cross-cutting filter attributes (like [HandleError]) across all Controllers within an app. New [AllowHtml] attribute that allows for more granular request validation when binding form posted data to models. Sessionless controller support that allows fine grained control over whether SessionState is enabled on a Controller. New ActionResult types like HttpNotFoundResult and RedirectPermanent for common HTTP scenarios. New Html.Raw() helper to indicate that output should not be HTML encoded. New Crypto helpers for salting and hashing passwords. And much, much more… Learn More about ASP.NET MVC 3 We will be posting lots of tutorials and samples on the http://asp.net/mvc site in the weeks ahead.  Below are two good ASP.NET MVC 3 tutorials available on the site today: Build your First ASP.NET MVC 3 Application: VB and C# Building the ASP.NET MVC 3 Music Store We’ll post additional ASP.NET MVC 3 tutorials and videos on the http://asp.net/mvc site in the future. Visit it regularly to find new tutorials as they are published. How to Upgrade Existing Projects ASP.NET MVC 3 is compatible with ASP.NET MVC 2 – which means it should be easy to update existing MVC projects to ASP.NET MVC 3.  The new features in ASP.NET MVC 3 build on top of the foundational work we’ve already done with the MVC 1 and MVC 2 releases – which means that the skills, knowledge, libraries, and books you’ve acquired are all directly applicable with the MVC 3 release.  MVC 3 adds new features and capabilities – it doesn’t obsolete existing ones. You can upgrade existing ASP.NET MVC 2 projects by following the manual upgrade steps in the release notes.  Alternatively, you can use this automated ASP.NET MVC 3 upgrade tool to easily update your  existing projects. Localized Builds Today’s ASP.NET MVC 3 release is available in English.  We will be releasing localized versions of ASP.NET MVC 3 (in 9 languages) in a few days.  I’ll blog pointers to the localized downloads once they are available. NuGet Today we are also shipping NuGet – a free, open source, package manager that makes it easy for you to find, install, and use open source libraries in your projects. It works with all .NET project types (including ASP.NET Web Forms, ASP.NET MVC, WPF, WinForms, Silverlight, and Class Libraries).  You can download and install it here. NuGet enables developers who maintain open source projects (for example, .NET projects like Moq, NHibernate, Ninject, StructureMap, NUnit, Windsor, Raven, Elmah, etc) to package up their libraries and register them with an online gallery/catalog that is searchable.  The client-side NuGet tools – which include full Visual Studio integration – make it trivial for any .NET developer who wants to use one of these libraries to easily find and install it within the project they are working on. NuGet handles dependency management between libraries (for example: library1 depends on library2). It also makes it easy to update (and optionally remove) libraries from your projects later. It supports updating web.config files (if a package needs configuration settings). It also allows packages to add PowerShell scripts to a project (for example: scaffold commands). Importantly, NuGet is transparent and clean – and does not install anything at the system level. Instead it is focused on making it easy to manage libraries you use with your projects. Our goal with NuGet is to make it as simple as possible to integrate open source libraries within .NET projects.  NuGet Gallery This week we also launched a beta version of the http://nuget.org web-site – which allows anyone to easily search and browse an online gallery of open source packages available via NuGet.  The site also now allows developers to optionally submit new packages that they wish to share with others.  You can learn more about how to create and share a package here. There are hundreds of open-source .NET projects already within the NuGet Gallery today.  We hope to have thousands there in the future. IIS Express 7.5 Today we are also shipping IIS Express 7.5.  IIS Express is a free version of IIS 7.5 that is optimized for developer scenarios.  It works for both ASP.NET Web Forms and ASP.NET MVC project types. We think IIS Express combines the ease of use of the ASP.NET Web Server (aka Cassini) currently built-into Visual Studio today with the full power of IIS.  Specifically: It’s lightweight and easy to install (less than 5Mb download and a quick install) It does not require an administrator account to run/debug applications from Visual Studio It enables a full web-server feature set – including SSL, URL Rewrite, and other IIS 7.x modules It supports and enables the same extensibility model and web.config file settings that IIS 7.x support It can be installed side-by-side with the full IIS web server as well as the ASP.NET Development Server (they do not conflict at all) It works on Windows XP and higher operating systems – giving you a full IIS 7.x developer feature-set on all Windows OS platforms IIS Express (like the ASP.NET Development Server) can be quickly launched to run a site from a directory on disk.  It does not require any registration/configuration steps. This makes it really easy to launch and run for development scenarios.  You can also optionally redistribute IIS Express with your own applications if you want a lightweight web-server.  The standard IIS Express EULA now includes redistributable rights. Visual Studio 2010 SP1 adds support for IIS Express.  Read my VS 2010 SP1 and IIS Express blog post to learn more about what it enables.  SQL Server Compact Edition 4 Today we are also shipping SQL Server Compact Edition 4 (aka SQL CE 4).  SQL CE is a free, embedded, database engine that enables easy database storage. No Database Installation Required SQL CE does not require you to run a setup or install a database server in order to use it.  You can simply copy the SQL CE binaries into the \bin directory of your ASP.NET application, and then your web application can use it as a database engine.  No setup or extra security permissions are required for it to run. You do not need to have an administrator account on the machine. Just copy your web application onto any server and it will work. This is true even of medium-trust applications running in a web hosting environment. SQL CE runs in-memory within your ASP.NET application and will start-up when you first access a SQL CE database, and will automatically shutdown when your application is unloaded.  SQL CE databases are stored as files that live within the \App_Data folder of your ASP.NET Applications. Works with Existing Data APIs SQL CE 4 works with existing .NET-based data APIs, and supports a SQL Server compatible query syntax.  This means you can use existing data APIs like ADO.NET, as well as use higher-level ORMs like Entity Framework and NHibernate with SQL CE.  This enables you to use the same data programming skills and data APIs you know today. Supports Development, Testing and Production Scenarios SQL CE can be used for development scenarios, testing scenarios, and light production usage scenarios.  With the SQL CE 4 release we’ve done the engineering work to ensure that SQL CE won’t crash or deadlock when used in a multi-threaded server scenario (like ASP.NET).  This is a big change from previous releases of SQL CE – which were designed for client-only scenarios and which explicitly blocked running in web-server environments.  Starting with SQL CE 4 you can use it in a web-server as well. There are no license restrictions with SQL CE.  It is also totally free. Tooling Support with VS 2010 SP1 Visual Studio 2010 SP1 adds support for SQL CE 4 and ASP.NET Projects.  Read my VS 2010 SP1 and SQL CE 4 blog post to learn more about what it enables.  Web Deploy and Web Farm Framework 2.0 Today we are also releasing Microsoft Web Deploy V2 and Microsoft Web Farm Framework V2.  These services provide a flexible and powerful way to deploy ASP.NET applications onto either a single server, or across a web farm of machines. You can learn more about these capabilities from my previous blog posts on them: Introducing the Microsoft Web Farm Framework Automating Deployment with Microsoft Web Deploy Visit the http://iis.net website to learn more and install them. Both are free. Orchard 1.0 Today we are also releasing Orchard v1.0.  Orchard is a free, open source, community based project.  It provides Content Management System (CMS) and Blogging System support out of the box, and makes it possible to easily create and manage web-sites without having to write code (site owners can customize a site through the browser-based editing tools built-into Orchard).  Read these tutorials to learn more about how you can setup and manage your own Orchard site. Orchard itself is built as an ASP.NET MVC 3 application using Razor view templates (and by default uses SQL CE 4 for data storage).  Developers wishing to extend an Orchard site with custom functionality can open and edit it as a Visual Studio project – and add new ASP.NET MVC Controllers/Views to it.  WebMatrix 1.0 WebMatrix is a new, free, web development tool from Microsoft that provides a suite of technologies that make it easier to enable website development.  It enables a developer to start a new site by browsing and downloading an app template from an online gallery of web applications (which includes popular apps like Umbraco, DotNetNuke, Orchard, WordPress, Drupal and Joomla).  Alternatively it also enables developers to create and code web sites from scratch. WebMatrix is task focused and helps guide developers as they work on sites.  WebMatrix includes IIS Express, SQL CE 4, and ASP.NET - providing an integrated web-server, database and programming framework combination.  It also includes built-in web publishing support which makes it easy to find and deploy sites to web hosting providers. You can learn more about WebMatrix from my Introducing WebMatrix blog post this summer.  Visit http://microsoft.com/web to download and install it today. Summary I’m really excited about today’s releases – they provide a bunch of additional value that makes web development with ASP.NET, Visual Studio and the Microsoft Web Server a lot better.  A lot of folks worked hard to share this with you today. On behalf of my whole team – we hope you enjoy them! Scott P.S. In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu

    Read the article

  • Why i disconnect every few seconds? using USB wireless adapter

    - by Rev3rse
    i know it's for ubuntu questions..but mint and ubuntu are very similiar and i had the same problem with linux ubuntu too..so i think this is the right place for my question anyway i don't have experience with drivers and other things,after installing Linux on my machine( i did dist-upgrade btw) everything seem to be great because i didn't have to install any driver, after a while i realized that my connection stop after few minutes(actually it shows that I'm connected but it's not) so i have to reconnect and after few minutes it disconnect again. I'm using Alfa USB wireless adapter AWS036H, and my Linux version is 11 i think the driver i'm using is Realtek i searched in the Internet and i found nothing. these are some outputs of few things people usually ask for: Note: I'm NOT using a laptop. dmsg: [19445.604448] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=2.174.220.77 DST=192.168.1.6 LEN=52 TOS=0x00 PREC=0x00 TTL=104 ID=10466 DF PROTO=TCP SPT=55150 DPT=6881 WINDOW=8192 RES=0x00 SYN URGP=0 [19448.164050] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=192.168.1.254 DST=192.168.1.6 LEN=56 TOS=0x00 PREC=0x00 TTL=255 ID=41982 PROTO=ICMP TYPE=3 CODE=0 [SRC=192.168.1.6 DST=91.189.88.33 LEN=52 TOS=0x00 PREC=0x00 TTL=63 ID=7566 DF PROTO=TCP INCOMPLETE [8 bytes] ] [19465.079565] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=80.128.216.31 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=113 ID=5100 DF PROTO=TCP SPT=50169 DPT=6881 WINDOW=8192 RES=0x00 SYN URGP=0 [19486.270328] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=90.130.13.122 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=109 ID=22207 PROTO=UDP SPT=6881 DPT=6881 LEN=28 [19497.480522] wlan0: deauthenticating from 00:24:c8:4b:46:e0 by local choice (reason=3) [19497.593276] cfg80211: All devices are disconnected, going to restore regulatory settings [19497.593282] cfg80211: Restoring regulatory settings [19497.593346] cfg80211: Calling CRDA to update world regulatory domain [19497.638740] cfg80211: Updating information on frequency 2412 MHz for a 20 MHz width channel with regulatory rule: [19497.638745] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [19497.638749] cfg80211: Updating information on frequency 2417 MHz for a 20 MHz width channel with regulatory rule: [19497.638753] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [19497.638756] cfg80211: Updating information on frequency 2422 MHz for a 20 MHz width channel with regulatory rule: [19497.638760] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [19497.638763] cfg80211: Updating information on frequency 2427 MHz for a 20 MHz width channel with regulatory rule: [19497.638766] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [19497.638770] cfg80211: Updating information on frequency 2432 MHz for a 20 MHz width channel with regulatory rule: [19497.638773] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [19497.638776] cfg80211: Updating information on frequency 2437 MHz for a 20 MHz width channel with regulatory rule: [19497.638780] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [19497.638783] cfg80211: Updating information on frequency 2442 MHz for a 20 MHz width channel with regulatory rule: [19497.638787] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [19497.638790] cfg80211: Updating information on frequency 2447 MHz for a 20 MHz width channel with regulatory rule: [19497.638794] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [19497.638797] cfg80211: Updating information on frequency 2452 MHz for a 20 MHz width channel with regulatory rule: [19497.638801] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [19497.638804] cfg80211: Updating information on frequency 2457 MHz for a 20 MHz width channel with regulatory rule: [19497.638807] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [19497.638811] cfg80211: Updating information on frequency 2462 MHz for a 20 MHz width channel with regulatory rule: [19497.638814] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [19497.638817] cfg80211: Updating information on frequency 2467 MHz for a 20 MHz width channel with regulatory rule: [19497.638821] cfg80211: 2457000 KHz - 2482000 KHz @ KHz), (300 mBi, 2000 mBm) [19497.638824] cfg80211: Updating information on frequency 2472 MHz for a 20 MHz width channel with regulatory rule: [19497.638828] cfg80211: 2457000 KHz - 2482000 KHz @ KHz), (300 mBi, 2000 mBm) [19497.638831] cfg80211: Updating information on frequency 2484 MHz for a 20 MHz width channel with regulatory rule: [19497.638835] cfg80211: 2474000 KHz - 2494000 KHz @ KHz), (300 mBi, 2000 mBm) [19497.638838] cfg80211: World regulatory domain updated: [19497.638841] cfg80211: (start_freq - end_freq @ bandwidth), (max_antenna_gain, max_eirp) [19497.638845] cfg80211: (2402000 KHz - 2472000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) [19497.638848] cfg80211: (2457000 KHz - 2482000 KHz @ 20000 KHz), (300 mBi, 2000 mBm) [19497.638852] cfg80211: (2474000 KHz - 2494000 KHz @ 20000 KHz), (300 mBi, 2000 mBm) [19497.638855] cfg80211: (5170000 KHz - 5250000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) [19497.638859] cfg80211: (5735000 KHz - 5835000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) [19513.145150] wlan0: authenticate with 00:24:c8:4b:46:e0 (try 1) [19513.146910] wlan0: authenticated [19513.252775] wlan0: associate with 00:24:c8:4b:46:e0 (try 1) [19513.255149] wlan0: RX AssocResp from 00:24:c8:4b:46:e0 (capab=0x411 status=0 aid=2) [19513.255154] wlan0: associated [19515.675091] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=91.79.8.40 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x20 TTL=110 ID=42720 DF PROTO=TCP SPT=1945 DPT=6881 WINDOW=65535 RES=0x00 SYN URGP=0 [19525.684312] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=78.13.80.169 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=109 ID=49890 DF PROTO=TCP SPT=53401 DPT=6881 WINDOW=16384 RES=0x00 SYN URGP=0 [19551.856766] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=85.228.39.93 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=103 ID=1162 PROTO=UDP SPT=6881 DPT=6881 LEN=28 [19564.623005] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=90.202.21.238 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=114 ID=17881 PROTO=UDP SPT=6881 DPT=6881 LEN=28 [19584.855364] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=2.49.151.87 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=117 ID=31716 PROTO=UDP SPT=6881 DPT=6881 LEN=28 [19604.688647] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=109.225.124.155 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=112 ID=6656 PROTO=UDP SPT=6881 DPT=6881 LEN=28 [19626.362529] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=81.184.50.41 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=114 ID=23241 DF PROTO=TCP SPT=1416 DPT=6881 WINDOW=65535 RES=0x00 SYN URGP=0 [19645.040906] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=92.250.245.244 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=51 ID=0 DF PROTO=TCP SPT=50061 DPT=6881 WINDOW=16384 RES=0x00 SYN URGP=0 [19665.212659] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=87.183.3.18 DST=192.168.1.6 LEN=52 TOS=0x00 PREC=0x00 TTL=111 ID=1689 DF PROTO=TCP SPT=62817 DPT=6881 WINDOW=8192 RES=0x00 SYN URGP=0 [19685.036415] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=78.13.80.169 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=109 ID=50638 DF PROTO=TCP SPT=49624 DPT=6881 WINDOW=16384 RES=0x00 SYN URGP=0 [19705.487915] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=217.122.17.82 DST=192.168.1.6 LEN=56 TOS=0x00 PREC=0x00 TTL=112 ID=19070 DF PROTO=TCP SPT=54795 DPT=6881 WINDOW=8192 RES=0x00 SYN URGP=0 [19726.779185] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=80.88.116.239 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=109 ID=32168 DF PROTO=TCP SPT=57330 DPT=6881 WINDOW=8192 RES=0x00 SYN URGP=0 [19744.755673] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=109.124.5.43 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=113 ID=2288 DF PROTO=TCP SPT=6475 DPT=6881 WINDOW=65535 RES=0x00 SYN URGP=0 [19764.449183] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=79.216.35.19 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=113 ID=4281 PROTO=UDP SPT=6881 DPT=6881 LEN=28 [19784.456189] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=81.82.25.149 DST=192.168.1.6 LEN=52 TOS=0x00 PREC=0x00 TTL=114 ID=1866 DF PROTO=TCP SPT=59507 DPT=6881 WINDOW=8192 RES=0x00 SYN URGP=0 [19804.836687] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=81.56.199.3 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=108 ID=14749 PROTO=UDP SPT=6881 DPT=6881 LEN=28 [19824.812685] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=186.28.7.159 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=107 ID=44686 PROTO=UDP SPT=23418 DPT=6881 LEN=28 [19847.683314] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=78.13.80.169 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=108 ID=63046 DF PROTO=TCP SPT=52192 DPT=6881 WINDOW=16384 RES=0x00 SYN URGP=0 [19884.711455] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=84.146.24.238 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=113 ID=27914 PROTO=UDP SPT=6881 DPT=6881 LEN=28 [19884.983589] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=2.107.130.61 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=112 ID=7742 PROTO=UDP SPT=6881 DPT=6881 LEN=28 [19905.681078] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=95.21.11.121 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=114 ID=31775 PROTO=UDP SPT=6881 DPT=6881 LEN=28 [19926.035707] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=109.76.132.55 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=113 ID=28140 DF PROTO=TCP SPT=51905 DPT=6881 WINDOW=8192 RES=0x00 SYN URGP=0 [19945.668326] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=188.92.0.197 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=113 ID=7865 PROTO=UDP SPT=6881 DPT=6881 LEN=28 [19967.200339] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=83.252.102.172 DST=192.168.1.6 LEN=52 TOS=0x00 PREC=0x00 TTL=105 ID=28408 DF PROTO=TCP SPT=63505 DPT=6881 WINDOW=8192 RES=0x00 SYN URGP=0 [19999.752732] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=79.166.171.200 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=110 ID=36405 PROTO=UDP SPT=6881 DPT=6881 LEN=28 [20007.928719] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=79.235.59.16 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=112 ID=46415 DF PROTO=TCP SPT=4537 DPT=6881 WINDOW=16384 RES=0x00 SYN URGP=0 [20026.181726] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=81.182.169.36 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=106 ID=25126 PROTO=UDP SPT=6881 DPT=6881 LEN=28 [20048.845358] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=87.66.118.104 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=111 ID=18068 DF PROTO=TCP SPT=49928 DPT=6881 WINDOW=8192 RES=0x00 SYN URGP=0 [20064.341857] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=77.2.63.153 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=107 ID=7242 PROTO=UDP SPT=6881 DPT=6881 LEN=28 [20090.093490] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=93.16.17.210 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=108 ID=894 PROTO=UDP SPT=6881 DPT=6881 LEN=28 [20104.443995] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=89.83.235.99 DST=192.168.1.6 LEN=52 TOS=0x00 PREC=0x00 TTL=114 ID=17295 DF PROTO=TCP SPT=58979 DPT=6881 WINDOW=8192 RES=0x00 SYN URGP=0 [20128.625374] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=81.62.91.79 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=107 ID=21793 DF PROTO=TCP SPT=51446 DPT=6881 WINDOW=8192 RES=0x00 SYN URGP=0 [20151.055506] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=84.135.217.213 DST=192.168.1.6 LEN=52 TOS=0x00 PREC=0x00 TTL=112 ID=32452 DF PROTO=TCP SPT=55136 DPT=6881 WINDOW=8192 RES=0x00 SYN URGP=0 [20164.618874] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=91.79.8.40 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x20 TTL=110 ID=47784 DF PROTO=TCP SPT=2422 DPT=6881 WINDOW=65535 RES=0x00 SYN URGP=0 [20184.337745] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=83.252.212.71 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=107 ID=14544 PROTO=UDP SPT=6881 DPT=6881 LEN=28 [20205.007512] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=91.62.158.247 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=110 ID=21562 DF PROTO=TCP SPT=3933 DPT=6881 WINDOW=65535 RES=0x00 SYN URGP=0 [20225.204018] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=84.146.24.238 DST=192.168.1.6 LEN=52 TOS=0x00 PREC=0x00 TTL=113 ID=15045 DF PROTO=TCP SPT=49630 DPT=6881 WINDOW=8192 RES=0x00 SYN URGP=0 [20244.842290] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=82.82.190.168 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=112 ID=23741 DF PROTO=TCP SPT=50766 DPT=6881 WINDOW=8192 RES=0x00 SYN URGP=0 [20266.701649] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=88.153.108.124 DST=192.168.1.6 LEN=48 TOS=0x02 PREC=0x00 TTL=111 ID=206 DF PROTO=TCP SPT=2451 DPT=6881 WINDOW=65535 RES=0x00 SYN URGP=0 [20286.305414] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=78.240.86.73 DST=192.168.1.6 LEN=52 TOS=0x00 PREC=0x00 TTL=107 ID=325 DF PROTO=TCP SPT=65184 DPT=6881 WINDOW=8192 RES=0x00 SYN URGP=0 [20294.293989] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=192.168.1.254 DST=192.168.1.6 LEN=56 TOS=0x00 PREC=0x00 TTL=255 ID=43133 PROTO=ICMP TYPE=3 CODE=0 [SRC=192.168.1.6 DST=91.189.88.33 LEN=52 TOS=0x00 PREC=0x00 TTL=63 ID=56899 DF PROTO=TCP INCOMPLETE [8 bytes] ] [20294.297015] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=192.168.1.254 DST=192.168.1.6 LEN=56 TOS=0x00 PREC=0x00 TTL=255 ID=43134 PROTO=ICMP TYPE=3 CODE=0 [SRC=192.168.1.6 DST=91.189.88.40 LEN=52 TOS=0x00 PREC=0x00 TTL=63 ID=12080 DF PROTO=TCP INCOMPLETE [8 bytes] ] [20294.297242] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=192.168.1.254 DST=192.168.1.6 LEN=56 TOS=0x00 PREC=0x00 TTL=255 ID=43135 PROTO=ICMP TYPE=3 CODE=0 [SRC=192.168.1.6 DST=91.189.88.33 LEN=52 TOS=0x00 PREC=0x00 TTL=63 ID=25195 DF PROTO=TCP INCOMPLETE [8 bytes] ] [20295.478338] wlan0: deauthenticating from 00:24:c8:4b:46:e0 by local choice (reason=3) [20295.552735] cfg80211: All devices are disconnected, going to restore regulatory settings [20295.552742] cfg80211: Restoring regulatory settings [20295.552748] cfg80211: Calling CRDA to update world regulatory domain [20295.680635] cfg80211: Updating information on frequency 2412 MHz for a 20 MHz width channel with regulatory rule: [20295.680641] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [20295.680644] cfg80211: Updating information on frequency 2417 MHz for a 20 MHz width channel with regulatory rule: [20295.680648] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [20295.680652] cfg80211: Updating information on frequency 2422 MHz for a 20 MHz width channel with regulatory rule: [20295.680655] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [20295.680658] cfg80211: Updating information on frequency 2427 MHz for a 20 MHz width channel with regulatory rule: [20295.680662] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [20295.680665] cfg80211: Updating information on frequency 2432 MHz for a 20 MHz width channel with regulatory rule: [20295.680669] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [20295.680672] cfg80211: Updating information on frequency 2437 MHz for a 20 MHz width channel with regulatory rule: [20295.680676] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [20295.680679] cfg80211: Updating information on frequency 2442 MHz for a 20 MHz width channel with regulatory rule: [20295.680683] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [20295.680687] cfg80211: Updating information on frequency 2447 MHz for a 20 MHz width channel with regulatory rule: [20295.680690] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [20295.680693] cfg80211: Updating information on frequency 2452 MHz for a 20 MHz width channel with regulatory rule: [20295.680697] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [20295.680700] cfg80211: Updating information on frequency 2457 MHz for a 20 MHz width channel with regulatory rule: [20295.680704] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [20295.680708] cfg80211: Updating information on frequency 2462 MHz for a 20 MHz width channel with regulatory rule: [20295.680711] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [20295.680715] cfg80211: Updating information on frequency 2467 MHz for a 20 MHz width channel with regulatory rule: [20295.680718] cfg80211: 2457000 KHz - 2482000 KHz @ KHz), (300 mBi, 2000 mBm) [20295.680722] cfg80211: Updating information on frequency 2472 MHz for a 20 MHz width channel with regulatory rule: [20295.680725] cfg80211: 2457000 KHz - 2482000 KHz @ KHz), (300 mBi, 2000 mBm) [20295.680728] cfg80211: Updating information on frequency 2484 MHz for a 20 MHz width channel with regulatory rule: [20295.680732] cfg80211: 2474000 KHz - 2494000 KHz @ KHz), (300 mBi, 2000 mBm) [20295.680736] cfg80211: World regulatory domain updated: [20295.680738] cfg80211: (start_freq - end_freq @ bandwidth), (max_antenna_gain, max_eirp) [20295.680742] cfg80211: (2402000 KHz - 2472000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) [20295.680745] cfg80211: (2457000 KHz - 2482000 KHz @ 20000 KHz), (300 mBi, 2000 mBm) [20295.680749] cfg80211: (2474000 KHz - 2494000 KHz @ 20000 KHz), (300 mBi, 2000 mBm) [20295.680752] cfg80211: (5170000 KHz - 5250000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) [20295.680756] cfg80211: (5735000 KHz - 5835000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) [20306.009341] wlan0: authenticate with 00:24:c8:4b:46:e0 (try 1) [20306.011225] wlan0: authenticated [20306.118095] wlan0: associate with 00:24:c8:4b:46:e0 (try 1) [20306.120963] wlan0: RX AssocResp from 00:24:c8:4b:46:e0 (capab=0x411 status=0 aid=2) [20306.120967] wlan0: associated [20307.364427] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=87.91.101.130 DST=192.168.1.6 LEN=64 TOS=0x00 PREC=0x00 TTL=49 ID=36839 DF PROTO=TCP SPT=62492 DPT=6881 WINDOW=65535 RES=0x00 SYN URGP=0 [20310.914290] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=192.168.1.254 DST=192.168.1.6 LEN=56 TOS=0x00 PREC=0x00 TTL=255 ID=43180 PROTO=ICMP TYPE=3 CODE=0 [SRC=192.168.1.6 DST=91.189.88.33 LEN=52 TOS=0x00 PREC=0x00 TTL=63 ID=56900 DF PROTO=TCP INCOMPLETE [8 bytes] ] [20310.936634] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=192.168.1.254 DST=192.168.1.6 LEN=56 TOS=0x00 PREC=0x00 TTL=255 ID=43181 PROTO=ICMP TYPE=3 CODE=0 [SRC=192.168.1.6 DST=91.189.88.40 LEN=52 TOS=0x00 PREC=0x00 TTL=63 ID=12081 DF PROTO=TCP INCOMPLETE [8 bytes] ] [20310.939017] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=192.168.1.254 DST=192.168.1.6 LEN=56 TOS=0x00 PREC=0x00 TTL=255 ID=43182 PROTO=ICMP TYPE=3 CODE=0 [SRC=192.168.1.6 DST=91.189.88.33 LEN=52 TOS=0x00 PREC=0x00 TTL=63 ID=25196 DF PROTO=TCP INCOMPLETE [8 bytes] ] [20325.941050] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=217.118.78.99 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=113 ID=4407 PROTO=UDP SPT=2970 DPT=6881 LEN=28 [20328.801724] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=192.168.1.254 DST=192.168.1.6 LEN=56 TOS=0x00 PREC=0x00 TTL=255 ID=43196 PROTO=ICMP TYPE=3 CODE=0 [SRC=192.168.1.6 DST=91.189.88.33 LEN=52 TOS=0x00 PREC=0x00 TTL=63 ID=56901 DF PROTO=TCP INCOMPLETE [8 bytes] ] ... inxi -N Network: Card-1 Realtek RTL8101E/RTL8102E PCI Express Fast Ethernet controller driver r8169 Card-2 Realtek RTL-8139/8139C/8139C+ driver 8139too /usr/lib/linuxmint/mintWifi/mintWifi.py ------------------------- * I. scanning WIFI PCI devices... ------------------------- * II. querying ndiswrapper... ------------------------- * III. querying iwconfig... lo no wireless extensions. eth0 no wireless extensions. eth1 no wireless extensions. wlan0 IEEE 802.11bg ESSID:"Home" Mode:Managed Frequency:2.437 GHz Access Point: 00:24:C8:4B:46:E0 Bit Rate=54 Mb/s Tx-Power=20 dBm Retry long limit:7 RTS thr:off Fragment thr:off Power Management:off Link Quality=68/70 Signal level=-42 dBm Rx invalid nwid:0 Rx invalid crypt:0 Rx invalid frag:0 Tx excessive retries:0 Invalid misc:1132 Missed beacon:0 ------------------------- * IV. querying ifconfig... eth0 Link encap:Ethernet HWaddr 00:1f:d0:c9:b8:8e UP BROADCAST MULTICAST MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) Interrupt:43 Base address:0x4000 eth1 Link encap:Ethernet HWaddr 00:0e:2e:77:88:16 UP BROADCAST MULTICAST MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) Interrupt:19 Base address:0xd000 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:10696 errors:0 dropped:0 overruns:0 frame:0 TX packets:10696 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:3823011 (3.8 MB) TX bytes:3823011 (3.8 MB) wlan0 Link encap:Ethernet HWaddr 00:c0:ca:44:62:d1 inet addr:192.168.1.6 Bcast:255.255.255.255 Mask:255.255.255.0 inet6 addr: fe80::2c0:caff:fe44:62d1/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:90424 errors:0 dropped:0 overruns:0 frame:0 TX packets:65201 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:98024465 (98.0 MB) TX bytes:10345450 (10.3 MB) ------------------------- * V. querying DHCP... lspci 00:00.0 Host bridge: Intel Corporation 82G33/G31/P35/P31 Express DRAM Controller (rev 10) 00:01.0 PCI bridge: Intel Corporation 82G33/G31/P35/P31 Express PCI Express Root Port (rev 10) 00:1b.0 Audio device: Intel Corporation N10/ICH 7 Family High Definition Audio Controller (rev 01) 00:1c.0 PCI bridge: Intel Corporation N10/ICH 7 Family PCI Express Port 1 (rev 01) 00:1c.1 PCI bridge: Intel Corporation N10/ICH 7 Family PCI Express Port 2 (rev 01) 00:1d.0 USB Controller: Intel Corporation N10/ICH 7 Family USB UHCI Controller #1 (rev 01) 00:1d.1 USB Controller: Intel Corporation N10/ICH 7 Family USB UHCI Controller #2 (rev 01) 00:1d.2 USB Controller: Intel Corporation N10/ICH 7 Family USB UHCI Controller #3 (rev 01) 00:1d.3 USB Controller: Intel Corporation N10/ICH 7 Family USB UHCI Controller #4 (rev 01) 00:1d.7 USB Controller: Intel Corporation N10/ICH 7 Family USB2 EHCI Controller (rev 01) 00:1e.0 PCI bridge: Intel Corporation 82801 PCI Bridge (rev e1) 00:1f.0 ISA bridge: Intel Corporation 82801GB/GR (ICH7 Family) LPC Interface Bridge (rev 01) 00:1f.2 IDE interface: Intel Corporation N10/ICH7 Family SATA IDE Controller (rev 01) 00:1f.3 SMBus: Intel Corporation N10/ICH 7 Family SMBus Controller (rev 01) 01:00.0 VGA compatible controller: nVidia Corporation G96 [GeForce 9400 GT] (rev a1) 03:00.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL8101E/RTL8102E PCI Express Fast Ethernet controller (rev 02) 04:01.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL-8139/8139C/8139C+ (rev 10) lsmod Module Size Used by ipt_REJECT 12512 1 ipt_LOG 12784 5 xt_limit 12541 7 xt_tcpudp 12531 8 ipt_addrtype 12535 4 xt_state 12514 7 ip6table_filter 12711 1 ip6_tables 22545 1 ip6table_filter nf_nat_irc 12542 0 nf_conntrack_irc 13138 1 nf_nat_irc nf_nat_ftp 12548 0 nf_nat 24827 2 nf_nat_irc,nf_nat_ftp nf_conntrack_ipv4 19024 9 nf_nat nf_defrag_ipv4 12649 1 nf_conntrack_ipv4 nf_conntrack_ftp 13106 1 nf_nat_ftp nf_conntrack 69744 7 xt_state,nf_nat_irc,nf_conntrack_irc,nf_nat_ftp,nf_nat,nf_conntrack_ipv4,nf_conntrack_ftp iptable_filter 12706 1 ip_tables 18125 1 iptable_filter x_tables 21907 10 ipt_REJECT,ipt_LOG,xt_limit,xt_tcpudp,ipt_addrtype,xt_state,ip6table_filter,ip6_tables,iptable_filter,ip_tables nls_utf8 12493 10 udf 83795 1 crc_itu_t 12627 1 udf usb_storage 43946 1 uas 17676 0 snd_seq_dummy 12686 0 cryptd 19801 0 aes_i586 16956 1 aes_generic 38023 1 aes_i586 binfmt_misc 13213 1 dm_crypt 22463 0 vesafb 13449 1 nvidia 9766978 44 arc4 12473 2 rtl8187 56206 0 mac80211 257001 1 rtl8187 cfg80211 156212 2 rtl8187,mac80211 ppdev 12849 0 snd_hda_codec_realtek 255882 1 parport_pc 32111 1 psmouse 73312 0 eeprom_93cx6 12653 1 rtl8187 snd_hda_intel 24113 5 snd_hda_codec 90901 2 snd_hda_codec_realtek,snd_hda_intel snd_hwdep 13274 1 snd_hda_codec snd_pcm 80042 3 snd_hda_intel,snd_hda_codec snd_seq_midi 13132 0 snd_rawmidi 25269 1 snd_seq_midi snd_seq_midi_event 14475 1 snd_seq_midi snd_seq 51291 3 snd_seq_dummy,snd_seq_midi,snd_seq_midi_event snd_timer 28659 2 snd_pcm,snd_seq snd_seq_device 14110 4 snd_seq_dummy,snd_seq_midi,snd_rawmidi,snd_seq joydev 17322 0 snd 55295 18 snd_hda_codec_realtek,snd_hda_intel,snd_hda_codec,snd_hwdep,snd_pcm,snd_rawmidi,snd_seq,snd_timer,snd_seq_device serio_raw 12990 0 soundcore 12600 1 snd snd_page_alloc 14073 2 snd_hda_intel,snd_pcm lp 13349 0 parport 36746 3 ppdev,parport_pc,lp usbhid 41704 0 hid 77084 1 usbhid dm_raid45 88410 0 xor 21860 1 dm_raid45 btrfs 527388 0 zlib_deflate 26594 1 btrfs libcrc32c 12543 1 btrfs 8139too 23208 0 8139cp 22497 0 r8169 42534 0 floppy 60032 0

    Read the article

  • Top things web developers should know about the Visual Studio 2013 release

    - by Jon Galloway
    ASP.NET and Web Tools for Visual Studio 2013 Release NotesASP.NET and Web Tools for Visual Studio 2013 Release NotesSummary for lazy readers: Visual Studio 2013 is now available for download on the Visual Studio site and on MSDN subscriber downloads) Visual Studio 2013 installs side by side with Visual Studio 2012 and supports round-tripping between Visual Studio versions, so you can try it out without committing to a switch Visual Studio 2013 ships with the new version of ASP.NET, which includes ASP.NET MVC 5, ASP.NET Web API 2, Razor 3, Entity Framework 6 and SignalR 2.0 The new releases ASP.NET focuses on One ASP.NET, so core features and web tools work the same across the platform (e.g. adding ASP.NET MVC controllers to a Web Forms application) New core features include new templates based on Bootstrap, a new scaffolding system, and a new identity system Visual Studio 2013 is an incredible editor for web files, including HTML, CSS, JavaScript, Markdown, LESS, Coffeescript, Handlebars, Angular, Ember, Knockdown, etc. Top links: Visual Studio 2013 content on the ASP.NET site are in the standard new releases area: http://www.asp.net/vnext ASP.NET and Web Tools for Visual Studio 2013 Release Notes Short intro videos on the new Visual Studio web editor features from Scott Hanselman and Mads Kristensen Announcing release of ASP.NET and Web Tools for Visual Studio 2013 post on the official .NET Web Development and Tools Blog Scott Guthrie's post: Announcing the Release of Visual Studio 2013 and Great Improvements to ASP.NET and Entity Framework Okay, for those of you who are still with me, let's dig in a bit. Quick web dev notes on downloading and installing Visual Studio 2013 I found Visual Studio 2013 to be a pretty fast install. According to Brian Harry's release post, installing over pre-release versions of Visual Studio is supported.  I've installed the release version over pre-release versions, and it worked fine. If you're only going to be doing web development, you can speed up the install if you just select Web Developer tools. Of course, as a good Microsoft employee, I'll mention that you might also want to install some of those other features, like the Store apps for Windows 8 and the Windows Phone 8.0 SDK, but they do download and install a lot of other stuff (e.g. the Windows Phone SDK sets up Hyper-V and downloads several GB's of VM's). So if you're planning just to do web development for now, you can pick just the Web Developer Tools and install the other stuff later. If you've got a fast internet connection, I recommend using the web installer instead of downloading the ISO. The ISO includes all the features, whereas the web installer just downloads what you're installing. Visual Studio 2013 development settings and color theme When you start up Visual Studio, it'll prompt you to pick some defaults. These are totally up to you -whatever suits your development style - and you can change them later. As I said, these are completely up to you. I recommend either the Web Development or Web Development (Code Only) settings. The only real difference is that Code Only hides the toolbars, and you can switch between them using Tools / Import and Export Settings / Reset. Web Development settings Web Development (code only) settings Usually I've just gone with Web Development (code only) in the past because I just want to focus on the code, although the Standard toolbar does make it easier to switch default web browsers. More on that later. Color theme Sigh. Okay, everyone's got their favorite colors. I alternate between Light and Dark depending on my mood, and I personally like how the low contrast on the window chrome in those themes puts the emphasis on my code rather than the tabs and toolbars. I know some people got pretty worked up over that, though, and wanted the blue theme back. I personally don't like it - it reminds me of ancient versions of Visual Studio that I don't want to think about anymore. So here's the thing: if you install Visual Studio Ultimate, it defaults to Blue. The other versions default to Light. If you use Blue, I won't criticize you - out loud, that is. You can change themes really easily - either Tools / Options / Environment / General, or the smart way: ctrl+q for quick launch, then type Theme and hit enter. Signing in During the first run, you'll be prompted to sign in. You don't have to - you can click the "Not now, maybe later" link at the bottom of that dialog. I recommend signing in, though. It's not hooked in with licensing or tracking the kind of code you write to sell you components. It is doing good things, like  syncing your Visual Studio settings between computers. More about that here. So, you don't have to, but I sure do. Overview of shiny new things in ASP.NET land There are a lot of good new things in ASP.NET. I'll list some of my favorite here, but you can read more on the ASP.NET site. One ASP.NET You've heard us talk about this for a while. The idea is that options are good, but choice can be a burden. When you start a new ASP.NET project, why should you have to make a tough decision - with long-term consequences - about how your application will work? If you want to use ASP.NET Web Forms, but have the option of adding in ASP.NET MVC later, why should that be hard? It's all ASP.NET, right? Ideally, you'd just decide that you want to use ASP.NET to build sites and services, and you could use the appropriate tools (the green blocks below) as you needed them. So, here it is. When you create a new ASP.NET application, you just create an ASP.NET application. Next, you can pick from some templates to get you started... but these are different. They're not "painful decision" templates, they're just some starting pieces. And, most importantly, you can mix and match. I can pick a "mostly" Web Forms template, but include MVC and Web API folders and core references. If you've tried to mix and match in the past, you're probably aware that it was possible, but not pleasant. ASP.NET MVC project files contained special project type GUIDs, so you'd only get controller scaffolding support in a Web Forms project if you manually edited the csproj file. Features in one stack didn't work in others. Project templates were painful choices. That's no longer the case. Hooray! I just did a demo in a presentation last week where I created a new Web Forms + MVC + Web API site, built a model, scaffolded MVC and Web API controllers with EF Code First, add data in the MVC view, viewed it in Web API, then added a GridView to the Web Forms Default.aspx page and bound it to the Model. In about 5 minutes. Sure, it's a simple example, but it's great to be able to share code and features across the whole ASP.NET family. Authentication In the past, authentication was built into the templates. So, for instance, there was an ASP.NET MVC 4 Intranet Project template which created a new ASP.NET MVC 4 application that was preconfigured for Windows Authentication. All of that authentication stuff was built into each template, so they varied between the stacks, and you couldn't reuse them. You didn't see a lot of changes to the authentication options, since they required big changes to a bunch of project templates. Now, the new project dialog includes a common authentication experience. When you hit the Change Authentication button, you get some common options that work the same way regardless of the template or reference settings you've made. These options work on all ASP.NET frameworks, and all hosting environments (IIS, IIS Express, or OWIN for self-host) The default is Individual User Accounts: This is the standard "create a local account, using username / password or OAuth" thing; however, it's all built on the new Identity system. More on that in a second. The one setting that has some configuration to it is Organizational Accounts, which lets you configure authentication using Active Directory, Windows Azure Active Directory, or Office 365. Identity There's a new identity system. We've taken the best parts of the previous ASP.NET Membership and Simple Identity systems, rolled in a lot of feedback and made big enhancements to support important developer concerns like unit testing and extensiblity. I've written long posts about ASP.NET identity, and I'll do it again. Soon. This is not that post. The short version is that I think we've finally got just the right Identity system. Some of my favorite features: There are simple, sensible defaults that work well - you can File / New / Run / Register / Login, and everything works. It supports standard username / password as well as external authentication (OAuth, etc.). It's easy to customize without having to re-implement an entire provider. It's built using pluggable pieces, rather than one large monolithic system. It's built using interfaces like IUser and IRole that allow for unit testing, dependency injection, etc. You can easily add user profile data (e.g. URL, twitter handle, birthday). You just add properties to your ApplicationUser model and they'll automatically be persisted. Complete control over how the identity data is persisted. By default, everything works with Entity Framework Code First, but it's built to support changes from small (modify the schema) to big (use another ORM, store your data in a document database or in the cloud or in XML or in the EXIF data of your desktop background or whatever). It's configured via OWIN. More on OWIN and Katana later, but the fact that it's built using OWIN means it's portable. You can find out more in the Authentication and Identity section of the ASP.NET site (and lots more content will be going up there soon). New Bootstrap based project templates The new project templates are built using Bootstrap 3. Bootstrap (formerly Twitter Bootstrap) is a front-end framework that brings a lot of nice benefits: It's responsive, so your projects will automatically scale to device width using CSS media queries. For example, menus are full size on a desktop browser, but on narrower screens you automatically get a mobile-friendly menu. The built-in Bootstrap styles make your standard page elements (headers, footers, buttons, form inputs, tables etc.) look nice and modern. Bootstrap is themeable, so you can reskin your whole site by dropping in a new Bootstrap theme. Since Bootstrap is pretty popular across the web development community, this gives you a large and rapidly growing variety of templates (free and paid) to choose from. Bootstrap also includes a lot of very useful things: components (like progress bars and badges), useful glyphicons, and some jQuery plugins for tooltips, dropdowns, carousels, etc.). Here's a look at how the responsive part works. When the page is full screen, the menu and header are optimized for a wide screen display: When I shrink the page down (this is all based on page width, not useragent sniffing) the menu turns into a nice mobile-friendly dropdown: For a quick example, I grabbed a new free theme off bootswatch.com. For simple themes, you just need to download the boostrap.css file and replace the /content/bootstrap.css file in your project. Now when I refresh the page, I've got a new theme: Scaffolding The big change in scaffolding is that it's one system that works across ASP.NET. You can create a new Empty Web project or Web Forms project and you'll get the Scaffold context menus. For release, we've got MVC 5 and Web API 2 controllers. We had a preview of Web Forms scaffolding in the preview releases, but they weren't fully baked for RTM. Look for them in a future update, expected pretty soon. This scaffolding system wasn't just changed to work across the ASP.NET frameworks, it's also built to enable future extensibility. That's not in this release, but should also hopefully be out soon. Project Readme page This is a small thing, but I really like it. When you create a new project, you get a Project_Readme.html page that's added to the root of your project and opens in the Visual Studio built-in browser. I love it. A long time ago, when you created a new project we just dumped it on you and left you scratching your head about what to do next. Not ideal. Then we started adding a bunch of Getting Started information to the new project templates. That told you what to do next, but you had to delete all of that stuff out of your website. It doesn't belong there. Not ideal. This is a simple HTML file that's not integrated into your project code at all. You can delete it if you want. But, it shows a lot of helpful links that are current for the project you just created. In the future, if we add new wacky project types, they can create readme docs with specific information on how to do appropriately wacky things. Side note: I really like that they used the internal browser in Visual Studio to show this content rather than popping open an HTML page in the default browser. I hate that. It's annoying. If you're doing that, I hope you'll stop. What if some unnamed person has 40 or 90 tabs saved in their browser session? When you pop open your "Thanks for installing my Visual Studio extension!" page, all eleventy billion tabs start up and I wish I'd never installed your thing. Be like these guys and pop stuff Visual Studio specific HTML docs in the Visual Studio browser. ASP.NET MVC 5 The biggest change with ASP.NET MVC 5 is that it's no longer a separate project type. It integrates well with the rest of ASP.NET. In addition to that and the other common features we've already looked at (Bootstrap templates, Identity, authentication), here's what's new for ASP.NET MVC. Attribute routing ASP.NET MVC now supports attribute routing, thanks to a contribution by Tim McCall, the author of http://attributerouting.net. With attribute routing you can specify your routes by annotating your actions and controllers. This supports some pretty complex, customized routing scenarios, and it allows you to keep your route information right with your controller actions if you'd like. Here's a controller that includes an action whose method name is Hiding, but I've used AttributeRouting to configure it to /spaghetti/with-nesting/where-is-waldo public class SampleController : Controller { [Route("spaghetti/with-nesting/where-is-waldo")] public string Hiding() { return "You found me!"; } } I enable that in my RouteConfig.cs, and I can use that in conjunction with my other MVC routes like this: public class RouteConfig { public static void RegisterRoutes(RouteCollection routes) { routes.IgnoreRoute("{resource}.axd/{*pathInfo}"); routes.MapMvcAttributeRoutes(); routes.MapRoute( name: "Default", url: "{controller}/{action}/{id}", defaults: new { controller = "Home", action = "Index", id = UrlParameter.Optional } ); } } You can read more about Attribute Routing in ASP.NET MVC 5 here. Filter enhancements There are two new additions to filters: Authentication Filters and Filter Overrides. Authentication filters are a new kind of filter in ASP.NET MVC that run prior to authorization filters in the ASP.NET MVC pipeline and allow you to specify authentication logic per-action, per-controller, or globally for all controllers. Authentication filters process credentials in the request and provide a corresponding principal. Authentication filters can also add authentication challenges in response to unauthorized requests. Override filters let you change which filters apply to a given action method or controller. Override filters specify a set of filter types that should not be run for a given scope (action or controller). This allows you to configure filters that apply globally but then exclude certain global filters from applying to specific actions or controllers. ASP.NET Web API 2 ASP.NET Web API 2 includes a lot of new features. Attribute Routing ASP.NET Web API supports the same attribute routing system that's in ASP.NET MVC 5. You can read more about the Attribute Routing features in Web API in this article. OAuth 2.0 ASP.NET Web API picks up OAuth 2.0 support, using security middleware running on OWIN (discussed below). This is great for features like authenticated Single Page Applications. OData Improvements ASP.NET Web API now has full OData support. That required adding in some of the most powerful operators: $select, $expand, $batch and $value. You can read more about OData operator support in this article by Mike Wasson. Lots more There's a huge list of other features, including CORS (cross-origin request sharing), IHttpActionResult, IHttpRequestContext, and more. I think the best overview is in the release notes. OWIN and Katana I've written about OWIN and Katana recently. I'm a big fan. OWIN is the Open Web Interfaces for .NET. It's a spec, like HTML or HTTP, so you can't install OWIN. The benefit of OWIN is that it's a community specification, so anyone who implements it can plug into the ASP.NET stack, either as middleware or as a host. Katana is the Microsoft implementation of OWIN. It leverages OWIN to wire up things like authentication, handlers, modules, IIS hosting, etc., so ASP.NET can host OWIN components and Katana components can run in someone else's OWIN implementation. Howard Dierking just wrote a cool article in MSDN magazine describing Katana in depth: Getting Started with the Katana Project. He had an interesting example showing an OWIN based pipeline which leveraged SignalR, ASP.NET Web API and NancyFx components in the same stack. If this kind of thing makes sense to you, that's great. If it doesn't, don't worry, but keep an eye on it. You're going to see some cool things happen as a result of ASP.NET becoming more and more pluggable. Visual Studio Web Tools Okay, this stuff's just crazy. Visual Studio has been adding some nice web dev features over the past few years, but they've really cranked it up for this release. Visual Studio is by far my favorite code editor for all web files: CSS, HTML, JavaScript, and lots of popular libraries. Stop thinking of Visual Studio as a big editor that you only use to write back-end code. Stop editing HTML and CSS in Notepad (or Sublime, Notepad++, etc.). Visual Studio starts up in under 2 seconds on a modern computer with an SSD. Misspelling HTML attributes or your CSS classes or jQuery or Angular syntax is stupid. It doesn't make you a better developer, it makes you a silly person who wastes time. Browser Link Browser Link is a real-time, two-way connection between Visual Studio and all connected browsers. It's only attached when you're running locally, in debug, but it applies to any and all connected browser, including emulators. You may have seen demos that showed the browsers refreshing based on changes in the editor, and I'll agree that's pretty cool. But it's really just the start. It's a two-way connection, and it's built for extensiblity. That means you can write extensions that push information from your running application (in IE, Chrome, a mobile emulator, etc.) back to Visual Studio. Mads and team have showed off some demonstrations where they enabled edit mode in the browser which updated the source HTML back on the browser. It's also possible to look at how the rendered HTML performs, check for compatibility issues, watch for unused CSS classes, the sky's the limit. New HTML editor The previous HTML editor had a lot of old code that didn't allow for improvements. The team rewrote the HTML editor to take advantage of the new(ish) extensibility features in Visual Studio, which then allowed them to add in all kinds of features - things like CSS Class and ID IntelliSense (so you type style="" and get a list of classes and ID's for your project), smart indent based on how your document is formatted, JavaScript reference auto-sync, etc. Here's a 3 minute tour from Mads Kristensen. The previous HTML editor had a lot of old code that didn't allow for improvements. The team rewrote the HTML editor to take advantage of the new(ish) extensibility features in Visual Studio, which then allowed them to add in all kinds of features - things like CSS Class and ID IntelliSense (so you type style="" and get a list of classes and ID's for your project), smart indent based on how your document is formatted, JavaScript reference auto-sync, etc. Lots more Visual Studio web dev features That's just a sampling - there's a ton of great features for JavaScript editing, CSS editing, publishing, and Page Inspector (which shows real-time rendering of your page inside Visual Studio). Here are some more short videos showing those features. Lots, lots more Okay, that's just a summary, and it's still quite a bit. Head on over to http://asp.net/vnext for more information, and download Visual Studio 2013 now to get started!

    Read the article

  • Windows Azure Learning Plan - Security

    - by BuckWoody
    This is one in a series of posts on a Windows Azure Learning Plan. You can find the main post here. This one deals with Security for  Windows Azure.   General Security Information Overview and general  information about Windows Azure Security - what it is, how it works, and where you can learn more. General Security Whitepaper – answers most questions http://blogs.msdn.com/b/usisvde/archive/2010/08/10/security-white-paper-on-windows-azure-answers-many-faq.aspx Windows Azure Security Notes from the Patterns and Practices site http://blogs.msdn.com/b/jmeier/archive/2010/08/03/now-available-azure-security-notes-pdf.aspx Overview of Azure Security http://www.windowsecurity.com/articles/Microsoft-Azure-Security-Cloud.html Azure Security Resources http://reddevnews.com/articles/2010/08/19/microsoft-releases-windows-azure-security-resources.aspx Cloud Computing Security Considerations http://www.microsoft.com/downloads/en/details.aspx?FamilyID=68fedf9c-1c27-4642-aa5b-0a34472303ea&utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+MicrosoftDownloadCenter+%28Microsoft+Download+Center Security in Cloud Computing – a Microsoft Perspective http://www.microsoft.com/downloads/en/details.aspx?FamilyID=7c8507e8-50ca-4693-aa5a-34b7c24f4579&utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+MicrosoftDownloadCenter+%28Microsoft+Download+Center Physical Security for Microsoft’s Online Computing Information on the Infrastructure and Locations for Azure Physical Security. The Global Foundation Services Group at Microsoft handles physical security http://www.globalfoundationservices.com/security/index.html Microsoft’s Security Response Center http://www.microsoft.com/security/msrc/ Software Security for Microsoft’s Online Computing Steps we take as a company to develop secure software Windows Azure is developed using the Trustworthy Computing Initiative http://www.microsoft.com/about/twc/en/us/default.aspx and  http://msdn.microsoft.com/en-us/library/ms995349.aspx Identity and Access in the Cloud http://blogs.msdn.com/b/technology_titbits_by_rajesh_makhija/archive/2010/10/29/identity-and-access-in-the-cloud.aspx Security Steps you should take While Microsoft takes great pains to secure the infrastructure, platform and code for Windows Azure, you have a responsibility to write secure code. These pointers can help you do that. Securing your cloud architecture, step-by-step http://technet.microsoft.com/en-us/magazine/gg296364.aspx Security Guidelines for Windows Azure http://redmondmag.com/articles/2010/06/15/microsoft-issues-security-guidelines-for-windows-azure.aspx  Best Practices for Windows Azure Security http://blogs.msdn.com/b/vbertocci/archive/2010/06/14/security-best-practices-for-developing-windows-azure-applications.aspx Active Directory and Windows Azure http://blogs.msdn.com/b/plankytronixx/archive/2010/10/22/projecting-your-active-directory-identity-to-the-azure-cloud.aspx Understanding Encryption (great overview and tutorial) http://blogs.msdn.com/b/plankytronixx/archive/2010/10/23/crypto-primer-understanding-encryption-public-private-key-signatures-and-certificates.aspx Securing your Connection Strings (SQL Azure) http://blogs.msdn.com/b/sqlazure/archive/2010/09/07/10058942.aspx Getting started with Windows Identity Foundation (WIF) quickly http://blogs.msdn.com/b/alikl/archive/2010/10/26/windows-identity-foundation-wif-fast-track.aspx

    Read the article

  • ASR / SNMP on Exadata

    - by rene.kundersma
    Recently I worked with ASR on Exadata for multiple customers. ASR is a great functionality that enables your 'systems' to alert Oracle when hardware failures occur. Sun hardware is using ASM for sometime and since 2009/2010 this is also available for Exadata. My goal is not to re-write the documentation so for general information I like to refer to this link. So, where is this note about ? Well, it is about two things I experienced around setting up ASR. I like to provide my experience so others can be successful with ASR fast as well. (It is however expected that things will be updated in the latest documentation.) First, imagine yourself configuring SNMP traps to be sent to ASR. In this situation be sure to not erase any existing SNMP Subscribers settings for example the subscription to Enterprise Manager Grid Control or whatever you already subscribed for. So, when you have documentation stating to execute "cellcli -e alter cell snmpSubscriber=(host=, port=)" be sure to add existing snmpSubscribers when they exist. The syntax allows this: snmpSubscriber= ((host=host [,port=port] [,community=community][,type=ASR]) [,(host=host[,port=port][,community=community][,type=ASR])...) Second, when configuring SnmpSubscribers using DCLI you have to work with a slash to escape the brackets. Be sure to verify your SNMP settings after setting them because you might end up with a bracket in the 'asrs.state' file stating 'public\' in stead of 'public'. Having the extra slash after the word 'public' of course doesn't help when sending SNMP-traps: dcli -g dbs_group -l root -n "/opt/oracle.cellos/compmon/exadata_mon_hw_asr.pl -validate_snmp_subscriber -type asr" cn38: Sending test trap to destination - 173.25.100.43:162 cn38: (1). count - 50 Failed to run "/usr/bin/snmptrap -v 2c -c public\ -M "+/opt/oracle.cellos/compmon/" -m SUN-HW-TRAP-MIB 173.25.100.43:162 "" SUN-HW- TRAP-MIB::sunHwTrapTestTrap sunHwTrapSystemIdentifier s " Sun Oracle Database Machine secret" sunHwTrapChassisId s "secret" sunHwTrapProductName s "SUN FIRE X4170 SERVER" sunHwTrapTestMessage s "This is a test trap. Exadata Compute Server: cn38.oracle.com "" cn38: getaddrinfo: +/opt/oracle.cellos/compmon/ Name or service not known cn38: snmptrap: Unknown host (+/opt/oracle.cellos/compmon/) All together ASR is a great addition to Exadata that I highly recommend. Some excellent documentation is written on the implementation details and available on MyOracleSupport. See "Oracle Database Machine Monitoring (Doc ID 1110675.1)" Rene Kundersma Technical Architect Oracle Technology Services

    Read the article

  • Desktop Fun: Triple Monitor Wallpaper Collection Series 1

    - by Asian Angel
    Triple monitor setups provide spacious amounts of screen real-estate but can be extremely frustrating to find good wallpapers for. Today we present the first in a series of wallpaper collections to help decorate your triple monitor setup with lots of wallpaper goodness. Note: Click on the picture to see the full-size image—these wallpapers vary in size so you may need to crop, stretch, or place them on a colored background in order to best match them to your screen’s resolution. Special Note: The screen resolution sizes available for each of these wallpapers has been included to help you match them up to your individual settings as easily as possible. All images shown here are thumbnail screenshots of the largest size available for download. Available in the following resolutions: 3840*1024, 4096*1024, 4320*900, 4800*1200, 5040*1050, and 5760*1200. Available in the following resolutions: 4800*1200. Available in the following resolutions: 3840*960, 3840*1024, 4096*1024, 4320*900, and 4800*1200. Available in the following resolutions: 3840*960, 3840*1024, 4096*1024, 4320*900, and 4800*1200. Available in the following resolutions: 3840*960, 3840*1024, 4096*1024, 4320*900, 4800*1200, 5040*1050, and 5760*1200. Available in the following resolutions: 3840*960, 3840*1024, 4096*1024, 4320*900, and 4800*1200. Available in the following resolutions: 3840*960, 3840*1024, 4096*1024, 4320*900, 4800*1200, and 5040*1050. Available in the following resolutions: 3840*960, 3840*1024, 4096*1024, 4320*900, 4800*1200, and 5040*1050. Available in the following resolutions: 3840*960, 3840*1024, 4096*1024, 4320*900, and 4800*1200. Available in the following resolutions: 3840*960, 3840*1024, 4096*1024, 4320*900, 4800*1200, and 5040*1050. Available in the following resolutions: 3840*960, 3840*1024, 4096*1024, 4800*1200, and 5040*1050. Available in the following resolutions: 3840*960, 3840*1024, 4096*1024, 4320*900, 4800*1200, 5040*1050, 5760*1200, and 7680*1600. Available in the following resolutions: 3840*960, 3840*1024, 4096*1024, 4320*900, 4800*1200, 5040*1050, and 5760*1200. Available in the following resolutions: 5760*1200. Available in the following resolutions: 5760*1200. More Triple Monitor Goodness Beautiful 3 Screen Multi-Monitor Space Wallpaper Span the same wallpaper across multiple monitors or use a different wallpaper for each. Dual Monitors: Use a Different Wallpaper on Each Desktop in Windows 7, Vista or XP For more wallpapers be certain to see our great collections in the Desktop Fun section. Latest Features How-To Geek ETC How to Upgrade Windows 7 Easily (And Understand Whether You Should) The How-To Geek Guide to Audio Editing: Basic Noise Removal Install a Wii Game Loader for Easy Backups and Fast Load Times The Best of CES (Consumer Electronics Show) in 2011 The Worst of CES (Consumer Electronics Show) in 2011 HTG Projects: How to Create Your Own Custom Papercraft Toy Firefox 4.0 Beta 9 Available for Download – Get Your Copy Now The Frustrations of a Computer Literate Watching a Newbie Use a Computer [Humorous Video] Season0nPass Jailbreaks Current Gen Apple TVs IBM’s Jeopardy Playing Computer Watson Shows The Pros How It’s Done [Video] Tranquil Juice Drop Abstract Wallpaper Pulse Is a Sleek Newsreader for iOS and Android Devices

    Read the article

  • Chicago SQL Saturday

    - by Johnm
    This past Saturday, April 17, 2010, I journeyed North to the great city of Chicago for some SQL Server fun, learning and fellowship. The Chicago edition of this grassroots phenomenon was the 31st scheduled SQL Saturday since the program's birth in late 2007. The Chicago SQL Saturday consisted of four tracks with eight sessions each and was a very energetic and fast paced day for the 300+/- SQL Server enthusiasts in attendance. The speaker line up included national notables such as Kevin Kline, Brent Ozar, and Brad McGehee. My hometown of Indianapolis was well represented in the speaker line up with Arie Jones, Aaron King and Derek Comingore. The day began with a very humorous keynote by Kevin Kline and Brent Ozar who emphasized the importance of community events such as SQL Saturday and the monthly user group meetings. They also brilliantly included the impact that getting involved in the SQL community through social media can have on your professional career. My approach to the day was to try to experience as much of the event as I could, so there were very few sessions that I attended for their full duration. I leaped from session to session like a bumble bee, gleaning bits of nectar from each session. Amid these leaps I took the opportunity to briefly chat with some of the in-the-queue speakers as well as other attendees that wondered the hallways. I especially enjoyed a great discussion with Devin Knight about his plans regarding the upcoming Jacksonville SQL Saturday as well as an interesting SQL interpretation of the Iron Chef, which I think would catch on like wild-fire. There were two sessions that stood out as exceptional. So much so that I could not pull myself away: Kevin Kline presented on "SQL Server Internals and Architecture". This session could have been classified as one that is intended for the beginner. Kevin even personally warned me of such as I entered the room. I am a believer in revisiting the basics regardless of the level of your mastery, so I entered into this session in that spirit. It was a very clear and precise presentation. Masterfully illustrated and demonstrated. Brad McGehee presented on "How and When to Use Indexed Views". This was a topic that I was recently exploring and was considering to for use in an integration project. Brad effectively communicated the complexity of this feature and what is involved to gain their full benefit. It was clear at the conclusion of this session that it was not the right feature for my specific needs. Overall, the event was a great success. The use of volunteers, from an attendee's perspective was masterful. The only recommendation that I would have for the next Chicago SQL Saturday would be to include more time in between sessions to permit some level of networking among the attendees, one-on-one questions for speakers and visits to the sponsor booths. Congratulations to Wendy Pastrick, Ted Krueger, and Aaron Lowe for their efforts and a very successful SQL Saturday!

    Read the article

  • No sound after video card replaced (AMD Radeon HD 7770)

    - by Sean
    Issue: no sound System: Dual boot Windows 7 (sda) Ubuntu 12.04 (sdb) 2 harddrives Dell XPS 730 Video card: AMD Radeo HD 7770 Diamond Multimedia Sound card: Creative Labs SB X-Fi Additional info: My sound used to work. Then, my old video card (NVIDIA geforce 280) died. I bought and installed a new video card: Radeon HD 7770. After this, my sound no longer worked in ubuntu (Win7 audio still works). Everything else in ubuntu, such as video, works fine. I suspect it has something to do with the fact that the Radeon card includes sound capability. Problem Details: If I click on System Settings - Sound, the panel freezes and stops responding indefinitely. The sound volume icon at the top of the screen (by the clock) shows 3 dashes beside it "---", and an empty drop-down box shows if I click on it. (Possibly related to 1.) When I reboot my machine, I get the message: "gnome settings daemon not responding". I have to force the reboot. I reinstalled ubunbu (perserving my home directory) and the problem persists. Diagnostics info: Following procedure outlined here: https://help.ubuntu.com/community/SoundTroubleshooting The following is a list of terminal commands, and their output: $ aplay -l List of PLAYBACK Hardware Devices There is no listing beyond that, and the command freezes until I hit control-c $ lspci -v | grep -A7 -i "audio" 00:0f.1 Audio device: NVIDIA Corporation MCP55 High Definition Audio (rev a2) Subsystem: Dell Device 0224 Flags: bus master, 66MHz, fast devsel, latency 0, IRQ 23 Memory at dfff0000 (32-bit, non-prefetchable) [size=16K] Capabilities: <access denied> Kernel driver in use: snd_hda_intel Kernel modules: snd-hda-intel -- 01:00.1 Audio device: Advanced Micro Devices [AMD] nee ATI Device aab0 Subsystem: Diamond Multimedia Systems Device aab0 Flags: bus master, fast devsel, latency 0, IRQ 43 Memory at dfefc000 (64-bit, non-prefetchable) [size=16K] Capabilities: <access denied> Kernel driver in use: snd_hda_intel Kernel modules: snd-hda-intel -- 03:0a.0 Audio device: Creative Labs SB X-Fi Subsystem: Creative Labs Device 6002 Flags: bus master, medium devsel, latency 32, IRQ 18 Memory at dbff4000 (32-bit, non-prefetchable) [size=16K] Memory at dbc00000 (64-bit, non-prefetchable) [size=2M] Memory at d4000000 (64-bit, non-prefetchable) [size=64M] I/O ports at 8c00 [size=32] Capabilities: <access denied> Notice the Diamond Multimedia Systems Device - that seems to be my video card sound. My video card is Diamond multimedia. Also there's the weird NVIDIA device in there. That must either be a remnant of my now removed NVIDIA graphics card, or else some kind of on-board thing. Not sure which. $ killall pulseaudio This allows me to open system settings - sound. But the "Test Sound" button makes no sound And the output volume + mute controls are greyed / disabled at 0 volume. It also allows me to click on the sound control in the "task bar" (beside the clock), and a volume slider drops down, but it is disabled / greyed at 0 volume. $ find /lib/modules/uname -r | grep snd /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-88pm860x.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-tlv320aic3x.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm8900.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm8978.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-tlv320dac33.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm9090.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-sta32x.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-max98088.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-max9850.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-rt5631.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm8903.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm8580.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm8523.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-max9877.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-ads117x.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm8955.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm8804.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-sgtl5000.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm8750.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm2000.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-tlv320aic32x4.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-ak4642.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-ad193x.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm8753.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-ak4535.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm8985.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm8350.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-dfbmcs320.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-cs42l51.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-tlv320aic26.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm8737.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-uda1380.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm8776.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm8995.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-tpa6130a2.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm8727.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm5100.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm8991.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm8510.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-jz4740-codec.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm8400.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-lm4857.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm8960.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-alc5623.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-cs4270.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-tlv320aic23.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm8993.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm8961.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm8940.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-uda134x.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-ad1836.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm8994.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm8782.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-cs4271.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm8974.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm8983.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm8962.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-ak4641.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm-hubs.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm8971.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm8996.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wl1273.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-adav80x.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-spdif.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-pcm3008.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-cx20442.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-ak4671.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm8711.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-ad73311.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-max98095.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm9081.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm8741.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm1250-ev1.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm8988.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-adau1373.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm8731.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-l3.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-ssm2602.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-da7210.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-ak4104.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm8904.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm8728.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm8770.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/codecs/snd-soc-wm8990.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/soc/snd-soc-core.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/synth/emux/snd-emux-synth.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/synth/snd-util-mem.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/core/snd-hrtimer.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/core/snd-hwdep.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/core/snd-pcm.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/core/snd-rawmidi.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/core/oss/snd-mixer-oss.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/core/snd-page-alloc.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/core/seq/snd-seq-midi.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/core/seq/snd-seq-dummy.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/core/seq/snd-seq-virmidi.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/core/seq/snd-seq-device.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/core/seq/snd-seq-midi-event.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/core/seq/snd-seq.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/core/seq/snd-seq-midi-emul.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/core/snd.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/core/snd-timer.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pcmcia/pdaudiocf/snd-pdaudiocf.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pcmcia/vx/snd-vxpocket.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/usb/6fire/snd-usb-6fire.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/usb/snd-usbmidi-lib.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/usb/caiaq/snd-usb-caiaq.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/usb/usx2y/snd-usb-usx2y.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/usb/usx2y/snd-usb-us122l.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/usb/snd-usb-audio.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/usb/misc/snd-ua101.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/drivers/opl3/snd-opl3-synth.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/drivers/opl3/snd-opl3-lib.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/drivers/opl4/snd-opl4-lib.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/drivers/opl4/snd-opl4-synth.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/drivers/snd-portman2x4.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/drivers/snd-serial-u16550.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/drivers/snd-mts64.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/drivers/snd-mtpav.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/drivers/mpu401/snd-mpu401.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/drivers/mpu401/snd-mpu401-uart.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/drivers/vx/snd-vx-lib.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/drivers/snd-dummy.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/drivers/snd-aloop.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/drivers/pcsp/snd-pcsp.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/drivers/snd-virmidi.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/firewire/snd-firewire-lib.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/firewire/snd-firewire-speakers.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/firewire/snd-isight.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/i2c/snd-tea6330t.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/i2c/other/snd-tea575x-tuner.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/i2c/other/snd-ak4113.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/i2c/other/snd-pt2258.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/i2c/other/snd-ak4117.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/i2c/other/snd-ak4xxx-adda.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/i2c/other/snd-ak4114.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/i2c/snd-cs8427.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/i2c/snd-i2c.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/emu10k1/snd-emu10k1-synth.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/emu10k1/snd-emu10k1.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/emu10k1/snd-emu10k1x.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/korg1212/snd-korg1212.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/au88x0/snd-au8830.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/au88x0/snd-au8820.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/au88x0/snd-au8810.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/aw2/snd-aw2.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/snd-sis7019.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/snd-ens1371.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/vx222/snd-vx222.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/snd-via82xx.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/snd-es1968.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/snd-atiixp-modem.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/snd-cs4281.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/snd-sonicvibes.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/snd-intel8x0.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/snd-maestro3.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/ac97/snd-ac97-codec.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/snd-es1938.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/snd-fm801.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/nm256/snd-nm256.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/hda/snd-hda-codec-realtek.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/hda/snd-hda-codec-cmedia.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/hda/snd-hda-codec-conexant.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/hda/snd-hda-intel.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/hda/snd-hda-codec-analog.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/hda/snd-hda-codec-hdmi.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/hda/snd-hda-codec-idt.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/hda/snd-hda-codec-ca0110.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/hda/snd-hda-codec-cirrus.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/hda/snd-hda-codec-via.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/hda/snd-hda-codec-ca0132.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/hda/snd-hda-codec-si3054.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/hda/snd-hda-codec.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/riptide/snd-riptide.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/snd-ens1370.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/snd-als4000.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/snd-intel8x0m.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/ca0106/snd-ca0106.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/snd-cs5530.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/cs5535audio/snd-cs5535audio.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/snd-rme32.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/ymfpci/snd-ymfpci.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/ctxfi/snd-ctxfi.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/snd-azt3328.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/cs46xx/snd-cs46xx.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/lx6464es/snd-lx6464es.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/ice1712/snd-ice1712.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/ice1712/snd-ice17xx-ak4xxx.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/ice1712/snd-ice1724.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/mixart/snd-mixart.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/ali5451/snd-ali5451.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/lola/snd-lola.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/oxygen/snd-oxygen-lib.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/oxygen/snd-oxygen.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/oxygen/snd-virtuoso.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/snd-via82xx-modem.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/pcxhr/snd-pcxhr.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/echoaudio/snd-indigo.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/echoaudio/snd-echo3g.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/echoaudio/snd-mona.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/echoaudio/snd-layla20.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/echoaudio/snd-gina20.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/echoaudio/snd-layla24.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/echoaudio/snd-mia.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/echoaudio/snd-indigoiox.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/echoaudio/snd-darla24.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/echoaudio/snd-indigoio.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/echoaudio/snd-indigodjx.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/echoaudio/snd-gina24.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/echoaudio/snd-darla20.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/echoaudio/snd-indigodj.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/snd-cmipci.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/asihpi/snd-asihpi.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/snd-ad1889.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/rme9652/snd-rme9652.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/rme9652/snd-hdspm.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/rme9652/snd-hdsp.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/trident/snd-trident.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/snd-atiixp.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/snd-als300.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/snd-bt87x.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/pci/snd-rme96.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/opti9xx/snd-miro.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/opti9xx/snd-opti92x-ad1848.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/opti9xx/snd-opti93x.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/opti9xx/snd-opti92x-cs4231.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/gus/snd-gusextreme.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/gus/snd-interwave.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/gus/snd-gusmax.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/gus/snd-interwave-stb.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/gus/snd-gus-lib.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/gus/snd-gusclassic.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/sb/snd-emu8000-synth.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/sb/snd-sb16-dsp.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/sb/snd-sbawe.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/sb/snd-sb8-dsp.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/sb/snd-sb-common.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/sb/snd-sb16.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/sb/snd-sb16-csp.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/sb/snd-sb8.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/sb/snd-jazz16.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/snd-es18xx.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/snd-azt2320.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/snd-cmi8330.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/snd-als100.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/msnd /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/msnd/snd-msnd-classic.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/msnd/snd-msnd-pinnacle.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/msnd/snd-msnd-lib.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/cs423x/snd-cs4231.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/cs423x/snd-cs4236.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/es1688/snd-es1688-lib.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/es1688/snd-es1688.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/snd-adlib.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/ad1848/snd-ad1848.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/ad1816a/snd-ad1816a.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/galaxy/snd-azt1605.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/galaxy/snd-azt2316.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/wavefront/snd-wavefront.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/wss/snd-wss-lib.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/snd-sc6000.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/snd-sscape.ko /lib/modules/3.2.0-29-generic-pae/kernel/sound/isa/snd-opl3sa2.ko

    Read the article

< Previous Page | 243 244 245 246 247 248 249 250 251 252 253 254  | Next Page >