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  • what i should do in order to build curl without error?

    - by hugemeow
    failed when i run ./buildconf the error information is as follows: [mirror@home curl]$ ls acinclude.m4 CMakeLists.txt GIT-INFO MacOSX-Framework packages TODO-RELEASE Android.mk configure.ac include Makefile.am perl vc6curl.dsw buildconf COPYING install-sh Makefile.dist README winbuild buildconf.bat CTestConfig.cmake lib Makefile.msvc.names RELEASE-NOTES CHANGES curl-config.in libcurl.pc.in maketgz sample.emacs CHANGES.0 curl-style.el log2changes.pl missing src CMake docs m4 mkinstalldirs tests [mirror@home curl]$ ./config [mirror@home curl]$ ./buildconf buildconf: autoconf version 2.63 (ok) buildconf: autom4te version 2.59 (ERROR: does not match autoconf version) [mirror@home curl]$ echo $? 1

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  • How much power supply does a typical PC build need?

    - by Wesley
    I am building a system for a friend. The potential specs are like this so far: ASUS A8N-VM motherboard AMD Athlon 64 3200+ @ 2.0 GHz Any 7200RPM SATA HDD Palit GeForce 8800GT 512MB GDDR3 PCIe One DVD/CD combo drive Creative SB Live! 5.1 sound card I was wondering what wattage of power supply would be able to support this hardware. I had a 350W in mind... would that do?

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  • Creating a Jenkins build farm in a hands-off manner?

    - by user183394
    My colleague and I have set up and run Jenkins on a KVM guest running Ubuntu 12.04 with good results for a while now. We are thinking about deploying a cluster of Jenkins CI hosts in master/slave configuration, with the libvirt slave plugin to keep our hardware count low. Our environment is strictly Linux (CentOS, Scientific Linux, Fedora, and Ubuntu). Both of us are competent in setting up large clusters. We typically use tools like cobbler + a configuration management tool (Puppet, Chef, and alike) to set up a large number of machines (physical and/or virtual) hands off (hundreds of nodes in less than an hour typical). We would like to do the same for nodes running Jenkins. But the step by step guide doesn't give us any clues in this regard. I did see a Multi-slave config plugin. But, being used to dealing with hundreds or more machines completely hands-off, clicking the UI for many machines just doesn't feel right. Can someone point to us a reference that talks about how to set up large cluster of Jenkins CI hosts more in the hands-off way?

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  • Workstation Build: Single 2.66ghz i-7 with overclock potential, OR Dual 5520 2.26ghz Xeons?

    - by jdc0589
    There are probably better places to ask this, but I am used to the excellent quality of responses on stack overflow. I am rebuilding my desktop in a few months. Aside from normal lightweight internet usage, I use it to run sqlServer, mySql, 1-2 Ubuntu VMs from time to time, lots of IDE's, and a media server for my PS3. The two possible setups cost the exact same amount (within $50) and would both have 12gb 1333mhz ddr3 ram and a 500gb RAID-0 array (250x2). Now, If I go with a single i-7 920 2.66ghz quadcore, I can easily overclock it to 3ghz, and would have cash leftover to get a 160gb ssd (either the ocz vertex or the 120gb intel) for the main OS/Program install drive. Else, I could get a dual lga1366 motherboard with two e5520 Xeon's (2.26ghz),just use the disks I already have. So, do I go for 8 physical/16 virtual cores at 2.26ghz (No overclocking on server boards) with normal disk I/O, or a 4 physical/8 virtual cores at 3.0ghz with really outstanding disk I/O?

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  • No module named sqlalchemy when installing ckanext-viewhelpers

    - by kean23
    I'm using CKAN as my open data portal and am trying to install the ckanext-viewhelpers Extension by following the instructions at https://github.com/ckan/ckanext-viewhelpers. /usr/lib/ckan/default/src/ckanext-viewhelpers-master$ sudo python setup.py installChecking .pth file support in /usr/local/lib/python2.7/dist-packages/ /usr/bin/python -E -c pass TEST PASSED: /usr/local/lib/python2.7/dist-packages/ appears to support .pth files running bdist_egg running egg_info writing ckanext_viewhelpers.egg-info/PKG-INFO writing namespace_packages to ckanext_viewhelpers.egg-info/namespace_packages.txt writing top-level names to ckanext_viewhelpers.egg-info/top_level.txt writing dependency_links to ckanext_viewhelpers.egg-info/dependency_links.txt writing entry points to ckanext_viewhelpers.egg-info/entry_points.txt reading manifest file 'ckanext_viewhelpers.egg-info/SOURCES.txt' reading manifest template 'MANIFEST.in' writing manifest file 'ckanext_viewhelpers.egg-info/SOURCES.txt' installing library code to build/bdist.linux-x86_64/egg running install_lib running build_py creating build/bdist.linux-x86_64/egg creating build/bdist.linux-x86_64/egg/ckanext copying build/lib.linux-x86_64-2.7/ckanext/__init__.py -> build/bdist.linux-x86_64/egg/ckanext creating build/bdist.linux-x86_64/egg/ckanext/viewhelpers copying build/lib.linux-x86_64-2.7/ckanext/viewhelpers/plugin.py -> build/bdist.linux-x86_64/egg/ckanext/viewhelpers copying build/lib.linux-x86_64-2.7/ckanext/viewhelpers/__init__.py -> build/bdist.linux-x86_64/egg/ckanext/viewhelpers creating build/bdist.linux-x86_64/egg/ckanext/viewhelpers/tests copying build/lib.linux-x86_64-2.7/ckanext/viewhelpers/tests/__init__.py -> build/bdist.linux-x86_64/egg/ckanext/viewhelpers/tests copying build/lib.linux-x86_64-2.7/ckanext/viewhelpers/tests/test_view.py -> build/bdist.linux-x86_64/egg/ckanext/viewhelpers/tests creating build/bdist.linux-x86_64/egg/ckanext/viewhelpers/public creating build/bdist.linux-x86_64/egg/ckanext/viewhelpers/public/vendor copying build/lib.linux-x86_64-2.7/ckanext/viewhelpers/public/vendor/queryStringToJSON.js -> build/bdist.linux-x86_64/egg/ckanext/viewhelpers/public/vendor copying build/lib.linux-x86_64-2.7/ckanext/viewhelpers/public/resource.config -> build/bdist.linux-x86_64/egg/ckanext/viewhelpers/public copying build/lib.linux-x86_64-2.7/ckanext/viewhelpers/public/filters_form.css -> build/bdist.linux-x86_64/egg/ckanext/viewhelpers/public copying build/lib.linux-x86_64-2.7/ckanext/viewhelpers/public/filters.js -> build/bdist.linux-x86_64/egg/ckanext/viewhelpers/public copying build/lib.linux-x86_64-2.7/ckanext/viewhelpers/public/filters_form.js -> build/bdist.linux-x86_64/egg/ckanext/viewhelpers/public byte-compiling build/bdist.linux-x86_64/egg/ckanext/__init__.py to __init__.pyc byte-compiling build/bdist.linux-x86_64/egg/ckanext/viewhelpers/plugin.py to plugin.pyc byte-compiling build/bdist.linux-x86_64/egg/ckanext/viewhelpers/__init__.py to __init__.pyc byte-compiling build/bdist.linux-x86_64/egg/ckanext/viewhelpers/tests/__init__.py to __init__.pyc byte-compiling build/bdist.linux-x86_64/egg/ckanext/viewhelpers/tests/test_view.py to test_view.pyc creating build/bdist.linux-x86_64/egg/EGG-INFO copying ckanext_viewhelpers.egg-info/PKG-INFO -> build/bdist.linux-x86_64/egg/EGG-INFO copying ckanext_viewhelpers.egg-info/SOURCES.txt -> build/bdist.linux-x86_64/egg/EGG-INFO copying ckanext_viewhelpers.egg-info/dependency_links.txt -> build/bdist.linux-x86_64/egg/EGG-INFO copying ckanext_viewhelpers.egg-info/entry_points.txt -> build/bdist.linux-x86_64/egg/EGG-INFO copying ckanext_viewhelpers.egg-info/namespace_packages.txt -> build/bdist.linux-x86_64/egg/EGG-INFO copying ckanext_viewhelpers.egg-info/not-zip-safe -> build/bdist.linux-x86_64/egg/EGG-INFO copying ckanext_viewhelpers.egg-info/top_level.txt -> build/bdist.linux-x86_64/egg/EGG-INFO creating 'dist/ckanext_viewhelpers-0.1-py2.7.egg' and adding 'build/bdist.linux-x86_64/egg' to it removing 'build/bdist.linux-x86_64/egg' (and everything under it) Processing ckanext_viewhelpers-0.1-py2.7.egg removing '/usr/local/lib/python2.7/dist-packages/ckanext_viewhelpers-0.1-py2.7.egg' (and everything under it) creating /usr/local/lib/python2.7/dist-packages/ckanext_viewhelpers-0.1-py2.7.egg Extracting ckanext_viewhelpers-0.1-py2.7.egg to /usr/local/lib/python2.7/dist-packages ckanext-viewhelpers 0.1 is already the active version in easy-install.pth Installed /usr/local/lib/python2.7/dist-packages/ckanext_viewhelpers-0.1-py2.7.egg Processing dependencies for ckanext-viewhelpers==0.1 Finished processing dependencies for ckanext-viewhelpers==0.1 However I am faced with this error which I could not solve after adding viewhelpers in my CKAN config file. paster serve /etc/ckan/default/development.ini Traceback (most recent call last): File "/usr/bin/paster", line 4, in <module> command.run() File "/usr/lib/python2.7/dist-packages/paste/script/command.py", line 104, in run invoke(command, command_name, options, args[1:]) File "/usr/lib/python2.7/dist-packages/paste/script/command.py", line 143, in invoke exit_code = runner.run(args) File "/usr/lib/python2.7/dist-packages/paste/script/command.py", line 238, in run result = self.command() File "/usr/lib/python2.7/dist-packages/paste/script/serve.py", line 284, in command relative_to=base, global_conf=vars) File "/usr/lib/python2.7/dist-packages/paste/script/serve.py", line 321, in loadapp **kw) File "/usr/lib/python2.7/dist-packages/paste/deploy/loadwsgi.py", line 247, in loadapp return loadobj(APP, uri, name=name, **kw) File "/usr/lib/python2.7/dist-packages/paste/deploy/loadwsgi.py", line 271, in loadobj global_conf=global_conf) File "/usr/lib/python2.7/dist-packages/paste/deploy/loadwsgi.py", line 296, in loadcontext global_conf=global_conf) File "/usr/lib/python2.7/dist-packages/paste/deploy/loadwsgi.py", line 320, in _loadconfig return loader.get_context(object_type, name, global_conf) File "/usr/lib/python2.7/dist-packages/paste/deploy/loadwsgi.py", line 454, in get_context section) File "/usr/lib/python2.7/dist-packages/paste/deploy/loadwsgi.py", line 476, in _context_from_use object_type, name=use, global_conf=global_conf) File "/usr/lib/python2.7/dist-packages/paste/deploy/loadwsgi.py", line 406, in get_context global_conf=global_conf) File "/usr/lib/python2.7/dist-packages/paste/deploy/loadwsgi.py", line 296, in loadcontext global_conf=global_conf) File "/usr/lib/python2.7/dist-packages/paste/deploy/loadwsgi.py", line 328, in _loadegg return loader.get_context(object_type, name, global_conf) File "/usr/lib/python2.7/dist-packages/paste/deploy/loadwsgi.py", line 620, in get_context object_type, name=name) File "/usr/lib/python2.7/dist-packages/paste/deploy/loadwsgi.py", line 646, in find_egg_entry_point possible.append((entry.load(), protocol, entry.name)) File "/usr/lib/python2.7/dist-packages/pkg_resources.py", line 1989, in load entry = __import__(self.module_name, globals(),globals(), ['__name__']) File "/usr/lib/ckan/default/src/ckan/ckan/config/middleware.py", line 9, in <module> import sqlalchemy as sa ImportError: No module named sqlalchemyckanext-viewhelpers

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  • Haskell's cabal dependency problem with happy

    - by wirrbel
    I have problems installing ghc-mod on my linux machine. cabal worries about "happy" not being available in versione = 1.17: $ cabal install ghc-mod Resolving dependencies... [1 of 1] Compiling Main ( /tmp/haskell-src-exts-1.14.0-1357/haskell-src-exts-1.14.0/Setup.hs, /tmp/haskell-src-exts-1.14.0-1357/haskell-src-exts-1.14.0/dist/setup/Main.o ) Linking /tmp/haskell-src-exts-1.14.0-1357/haskell-src-exts-1.14.0/dist/setup/setup ... Configuring haskell-src-exts-1.14.0... setup: The program happy version =1.17 is required but it could not be found. Failed to install haskell-src-exts-1.14.0 cabal: Error: some packages failed to install: ghc-mod-3.1.3 depends on haskell-src-exts-1.14.0 which failed to install. haskell-src-exts-1.14.0 failed during the configure step. The exception was: ExitFailure 1 hlint-1.8.53 depends on haskell-src-exts-1.14.0 which failed to install. However, it even is installed in v. 1.19, as you can see here: $ cabal install happy Resolving dependencies... [1 of 1] Compiling Main ( /tmp/happy-1.19.0-1124/happy-1.19.0/Setup.lhs, /tmp/happy-1.19.0-1124/happy-1.19.0/dist/setup/Main.o ) Linking /tmp/happy-1.19.0-1124/happy-1.19.0/dist/setup/setup ... Configuring happy-1.19.0... Building happy-1.19.0... Preprocessing executable 'happy' for happy-1.19.0... [ 1 of 18] Compiling NameSet ( src/NameSet.hs, dist/build/happy/happy-tmp/NameSet.o ) [ 2 of 18] Compiling Target ( src/Target.lhs, dist/build/happy/happy-tmp/Target.o ) [ 3 of 18] Compiling AbsSyn ( src/AbsSyn.lhs, dist/build/happy/happy-tmp/AbsSyn.o ) [ 4 of 18] Compiling ParamRules ( src/ParamRules.hs, dist/build/happy/happy-tmp/ParamRules.o ) [ 5 of 18] Compiling GenUtils ( src/GenUtils.lhs, dist/build/happy/happy-tmp/GenUtils.o ) [ 6 of 18] Compiling ParseMonad ( src/ParseMonad.lhs, dist/build/happy/happy-tmp/ParseMonad.o ) [ 7 of 18] Compiling Lexer ( src/Lexer.lhs, dist/build/happy/happy-tmp/Lexer.o ) [ 8 of 18] Compiling Parser ( dist/build/happy/happy-tmp/Parser.hs, dist/build/happy/happy-tmp/Parser.o ) [ 9 of 18] Compiling AttrGrammar ( src/AttrGrammar.lhs, dist/build/happy/happy-tmp/AttrGrammar.o ) [10 of 18] Compiling AttrGrammarParser ( dist/build/happy/happy-tmp/AttrGrammarParser.hs, dist/build/happy/happy-tmp/AttrGrammarParser.o ) [11 of 18] Compiling Grammar ( src/Grammar.lhs, dist/build/happy/happy-tmp/Grammar.o ) [12 of 18] Compiling First ( src/First.lhs, dist/build/happy/happy-tmp/First.o ) [13 of 18] Compiling LALR ( src/LALR.lhs, dist/build/happy/happy-tmp/LALR.o ) [14 of 18] Compiling Paths_happy ( dist/build/autogen/Paths_happy.hs, dist/build/happy/happy-tmp/Paths_happy.o ) [15 of 18] Compiling ProduceCode ( src/ProduceCode.lhs, dist/build/happy/happy-tmp/ProduceCode.o ) [16 of 18] Compiling ProduceGLRCode ( src/ProduceGLRCode.lhs, dist/build/happy/happy-tmp/ProduceGLRCode.o ) [17 of 18] Compiling Info ( src/Info.lhs, dist/build/happy/happy-tmp/Info.o ) [18 of 18] Compiling Main ( src/Main.lhs, dist/build/happy/happy-tmp/Main.o ) Linking dist/build/happy/happy ... Installing executable(s) in /home/hope/.cabal/bin Installed happy-1.19.0 Any ideas? cabal-install version 1.16.0.2 using version 1.16.0 of the Cabal library

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  • Xcode strange warning - Multiple build commands for output file

    - by Futur
    Hi All, I am getting an error like this, [WARN]Warning: Multiple build commands for output file /Developer/B/Be/build/Release-iphonesimulator/BB.app/no.png [WARN]Warning: Multiple build commands for output file /Developer/B/Be/build/Release-iphonesimulator/BB.app/d.png [WARN]Warning: Multiple build commands for output file /Developer/B/Be/build/Release-iphonesimulator/BB.app/n.png but i have checked the xcode and i dont see any duplicates of such files at all. As the apple lists says : http://lists.apple.com/archives/xcode-users/2006/Dec/msg00276.html there are no duplicates. Please help.

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  • How to build AndEngine in Android Studio?

    - by marcu
    I wanted to build AndEngine and andEnginePhysicsBox2DExtension from Anchor Center branch, but build failed. FAILURE: Build failed with an exception. * What went wrong: Execution failed for task ':andEngine:compileReleaseNdk'. > com.android.ide.common.internal.LoggedErrorException: Failed to run command: /home/mariusz/android/android-ndk/ndk-build NDK_PROJECT_PATH=null APP_BUILD_SCRIPT=/home/mariusz/Downloads/AndEngineApp/andEngine/build/intermediates/ndk/release/Android.mk APP_PLATFORM=android-17 NDK_OUT=/home/mariusz/Downloads/AndEngineApp/andEngine/build/intermediates/ndk/release/obj NDK_LIBS_OUT=/home/mariusz/Downloads/AndEngineApp/andEngine/build/intermediates/ndk/release/lib APP_ABI=all Error Code: 2 Output: /home/mariusz/android/android-ndk/toolchains/arm-linux-androideabi-4.6/prebuilt/linux-x86/bin/../lib/gcc/arm-linux-androideabi/4.6/../../../../arm-linux-androideabi/bin/ld: /home/mariusz/Downloads/AndEngineApp/andEngine/build/intermediates/ndk/release/obj/local/armeabi-v7a/objs/andengine_shared//home/mariusz/Downloads/AndEngineApp/andEngine/src/main/jni/src/GLES20Fix.o: in function Java_org_andengine_opengl_GLES20Fix_glVertexAttribPointer:/home/mariusz/Downloads/AndEngineApp/andEngine/src/main/jni/src/GLES20Fix.c:9: error: undefined reference to 'glVertexAttribPointer' /home/mariusz/android/android-ndk/toolchains/arm-linux-androideabi-4.6/prebuilt/linux-x86/bin/../lib/gcc/arm-linux-androideabi/4.6/../../../../arm-linux-androideabi/bin/ld: /home/mariusz/Downloads/AndEngineApp/andEngine/build/intermediates/ndk/release/obj/local/armeabi-v7a/objs/andengine_shared//home/mariusz/Downloads/AndEngineApp/andEngine/src/main/jni/src/GLES20Fix.o: in function Java_org_andengine_opengl_GLES20Fix_glDrawElements:/home/mariusz/Downloads/AndEngineApp/andEngine/src/main/jni/src/GLES20Fix.c:13: error: undefined reference to 'glDrawElements' collect2: ld returned 1 exit status make: *** [/home/mariusz/Downloads/AndEngineApp/andEngine/build/intermediates/ndk/release/obj/local/armeabi-v7a/libandengine_shared.so] Error 1 I'm using Android Studio version 0.86.

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  • Programatically find TFS changes since last good build

    - by abigblackman
    I have several branches in TFS (dev, test, stage) and when I merge changes into the test branch I want the automated build and deploy script to find all the updated SQL files and deploy them to the test database. I thought I could do this by finding all the changesets associated with the build since the last good build, finding all the sql files in the changesets and deploying them. However I don't seem to be having the changeset associated with the build for some reason so my question is twofold: 1) How do I ensure that a changeset is associated with a particular build? 2) How can I get a list of files that have changed in the branch since the last good build? I have the last successfully built build but I'm unsure how to get the files without checking the changesets (which as mentioned above are not associated with the build!)

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  • Makefile : Build in a separate directory tree

    - by Simone Margaritelli
    My project (an interpreted language) has a standard library composed by multiple files, each of them will be built into an .so dynamic library that the interpreter will load upon user request (with an import directive). Each source file is located into a subdirectory representing its "namespace", for instance : The build process has to create a "build" directory, then when each file is compiling has to create its namespace directory inside the "build" one, for instance, when compiling std/io/network/tcp.cc he run an mkdir command with mkdir -p build/std/io/network The Makefile snippet is : STDSRC=stdlib/std/hashing/md5.cc \ stdlib/std/hashing/crc32.cc \ stdlib/std/hashing/sha1.cc \ stdlib/std/hashing/sha2.cc \ stdlib/std/io/network/http.cc \ stdlib/std/io/network/tcp.cc \ stdlib/std/io/network/smtp.cc \ stdlib/std/io/file.cc \ stdlib/std/io/console.cc \ stdlib/std/io/xml.cc \ stdlib/std/type/reflection.cc \ stdlib/std/type/string.cc \ stdlib/std/type/matrix.cc \ stdlib/std/type/array.cc \ stdlib/std/type/map.cc \ stdlib/std/type/type.cc \ stdlib/std/type/binary.cc \ stdlib/std/encoding.cc \ stdlib/std/os/dll.cc \ stdlib/std/os/time.cc \ stdlib/std/os/threads.cc \ stdlib/std/os/process.cc \ stdlib/std/pcre.cc \ stdlib/std/math.cc STDOBJ=$(STDSRC:.cc=.so) all: stdlib stdlib: $(STDOBJ) .cc.so: mkdir -p `dirname $< | sed -e 's/stdlib/stdlib\/build/'` $(CXX) $< -o `dirname $< | sed -e 's/stdlib/stdlib\/build/'`/`basename $< .cc`.so $(CFLAGS) $(LDFLAGS) I have two questions : 1 - The problem is that the make command, i really don't know why, doesn't check if a file was modified and launch the build process on ALL the files no matter what, so if i need to build only one file, i have to build them all or use the command : make path/to/single/file.so Is there any way to solve this? 2 - Any way to do this in a "cleaner" way without have to distribute all the build directories with sources? Thanks

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  • How to build Android for Samsung Galaxy Note

    - by Tr?n Ð?i
    I'd like to modify and build my own Android for my Samsung Galaxy Note I've downloaded Android 4.1.2 from http://source.android.com and Samsung open source for my Samsung Galaxy Note. After extract Samsung open source, I get 2 folders: Kernel and Platform, and 2 README text file README_Kernel.txt 1. How to Build - get Toolchain From android git server , codesourcery and etc .. - arm-eabi-4.6 - edit build_kernel.sh edit "CROSS_COMPILE" to right toolchain path(You downloaded). EX) CROSS_COMPILE= $(android platform directory you download)/android/prebuilts/gcc/linux-x86/arm/arm-eabi-4.6/bin/arm-eabi- Ex) CROSS_COMPILE=/usr/local/toolchain/arm-eabi-4.6/bin/arm-eabi- // check the location of toolchain - execute Kernel script $ ./build_kernel.sh 2. Output files - Kernel : arch/arm/boot/zImage - module : drivers/*/*.ko 3. How to Clean $ make clean README_Platform.txt [Step to build] 1. Get android open source. : version info - Android 4.1 ( Download site : http://source.android.com ) 2. Copy module that you want to build - to original android open source If same module exist in android open source, you should replace it. (no overwrite) # It is possible to build all modules at once. 3. You should add module name to 'PRODUCT_PACKAGES' in 'build\target\product\core.mk' as following case. case 1) bluetooth : should add 'audio.a2dp.default' to PRODUCT_PACKAGES case 2) e2fsprog : should add 'e2fsck' to PRODUCT_PACKAGES case 3) libexifa : should add 'libexifa' to PRODUCT_PACKAGES case 4) libjpega : should add 'libjpega' to PRODUCT_PACKAGES case 5) KeyUtils : should add 'libkeyutils' to PRODUCT_PACKAGES case 6) bluetoothtest\bcm_dut : should add 'bcm_dut' to PRODUCT_PACKAGES ex.) [build\target\product\core.mk] - add all module name for case 1 ~ 6 at once PRODUCT_PACKAGES += \ e2fsck \ libexifa \ libjpega \ libkeyutils \ bcm_dut \ audio.a2dp.default 4. In case of 'bluetooth', you should add following text in 'build\target\board\generic\BoardConfig.mk' BOARD_HAVE_BLUETOOTH := true BOARD_HAVE_BLUETOOTH_BCM := true 5. excute build command ./build.sh user What I need to do after followed 2 above files

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  • Best approach for Java/Maven/JPA/Hibernate build with multiple database vendor support?

    - by HDave
    I have an enterprise application that uses a single database, but the application needs to support mysql, oracle, and sql*server as installation options. To try to remain portable we are using JPA annotations with Hibernate as the implementation. We also have a test-bed instance of each database running for development. The app is building nicely in Maven, and I've played around with the hibernate3-maven-plugin and can auto-generate DDL for a given database dialect. What is the best way to approach this so that individual developers can easily test against all three databases and our Hudson based CI server can build things propertly. More specifically: 1) I thought the hbm2ddl goal in the hibernate3-maven-plugin would just generate a schema file, but apparently it connects to a live database and attempts to create the schema. Is there a way to have this just create the schema file for each database dialect without connecting to a database? 2) If the hibernate3-maven-plug insists on actually creating the database schema, is there a way to have it drop the database and recreate it before creating the schema? 3) I am thinking that each developer (and the hudson build machine) should have their own separate database on each database server. Is this typical? 4) Will developers have to run Maven three times...once for each database vendor? If so, how do I merge the results on the build machine? 5) There is a hbm2doc goal within hibernate3-maven-plugin. It seems overkill to run this three times...I gotta believe it'd be nearly identical for each database.

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  • understanding a Build c++

    - by numerical25
    I think I know what a build is. But I am not sure. My definition of a build is another word for saying compiled application. Can someone please tell me what exactly a build is. And why do people ask for 2 types of builds. Such as Debug Build, Profile Build and a Release Build. What are the differences.

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  • First PC Build (Part 1)

    - by Anthony Trudeau
    Originally posted on: http://geekswithblogs.net/tonyt/archive/2014/08/05/157959.aspxA couple of months ago I made the decision to build myself a new computer. The intended use is gaming and for using the last real version of Photoshop. I was motivated by the poor state of console gaming and a simple desire to do something I haven’t done before – build a PC from the ground up. I’ve been using PCs for more than two decades. I’ve replaced a component hear and there, but for the last 10 years or so I’ve only used laptops. Therefore, this article will be written from the perspective of someone familiar with PCs, but completely new at building. I’m not an expert and this is not a definitive guide for building a PC, but I do hope that it encourages you to try it yourself. Component List Research There was a lot of research necessary, because building a PC is completely new to me, and I haven’t kept up with what’s out there. The first thing you want to do is nail down what your goals are. Your goals are going to be driven by what you want to do with your computer and personal choice. Don’t neglect the second one, because if you’re doing this for fun you want to get what you want. In my case, I focused on three things: performance, longevity, and aesthetics. The performance aspect is important for gaming and Photoshop. This will drive what components you get. For example, heavy gaming use is going to drive your choice of graphics card. Longevity is relevant to me, because I don’t want to be changing things out anytime soon for the next hot game. The consequence of performance and longevity is cost. Finally, aesthetics was my next consideration. I could have just built a box, but it wouldn’t have been nearly as fun for me. Aesthetics might not be important to you. They are for me. I also like gadgets and that played into at least one purchase for this build. I used PC Part Picker to put together my component list. I found it invaluable during the process and I’d recommend it to everyone. One caveat is that I wouldn’t trust the compatibility aspects. It does a pretty good job of not steering you wrong, but do your own research. The rest of it isn’t really sexy. I started out with what appealed to me and then I made changes and additions as I dived deep into researching each component and interaction I could find. The resources I used are innumerable. I used reviews, product descriptions, forum posts (praises and problems), et al. to assist me. I also asked friends into gaming what they thought about my component list. And when I got near the end I posted my list to the Reddit /r/buildapc forum. I cannot stress the value of extra sets of eyeballs and first hand experiences. Some of the resources I used: PC Part Picker Tom’s Hardware bit-tech Reddit Purchase PC Part Picker favors certain vendors. You should look at others too. In my case I found their favorites to be the best. My priorities were out-the-door price and shipping time. I knew that once I started getting parts I’d want to start building. Luckily, I timed it well and everything arrived within the span of a few days. Here are my opinions on the vendors I ended up using in alphabetical order. Amazon.com is a good, reliable choice. They have excellent customer service in my experience, and I knew I wouldn’t have trouble with them. However, shipping time is often a problem when you use their free shipping unless you order expensive items (I’ve found items over $100 ship quickly). Ultimately though, price wasn’t always the best and their collection of sales tax in my state turned me off them. I did purchase my case from them. I ordered the mouse as well, but I cancelled after it was stuck four days in a “shipping soon” state. I purchased the mouse locally. Best Buy is not my favorite place to do business. There’s a lot of history with poor, uninterested sales representatives and they used to have a lot of bad anti-consumer policies. That’s a lot better now, but the bad taste is still in my mouth. I ended up purchasing the accessories from them including mouse (locally) and headphones. NCIX is a company that I’ve never heard of before. It popped up as a recommendation for my CPU cooler on PC Part Picker. I didn’t do a lot of research on the company, because their policy on you buying insurance for your orders turned me off. That policy makes it clear to me that the company finds me responsible for the shipment once it leaves their dock. That’s not right, and may run afoul of state laws. Regardless they shipped my CPU cooler quickly and I didn’t have a problem. NewEgg.com is a well known company. I had never done business with them, but I’m glad I did. They shipped quickly and provided good visibility over everything. The prices were also the best in most cases. My main complaint is that they have a lot of exchange only return policies on components. To their credit those policies are listed in the cart underneath each item. The visibility tells me that they’re not playing any shenanigans and made me comfortable dealing with that risk. The vast majority of what I ordered came from them. Coming Next In the next part I’ll tackle my build experience.

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  • Unable to build my c++ code with g++ 4.6.3

    - by Mriganka
    I am facing multiple issues with building my c++ code on Ubuntu 12.04. This code was building and running fine on RH Enterprise. I am using g++ 4.6.3. Here's the output of g++ -v. g++ -v Using built-in specs. COLLECT_GCC=g++ COLLECT_LTO_WRAPPER=/usr/lib/gcc/i686-linux-gnu/4.6/lto-wrapper Target: i686-linux-gnu Configured with: ../src/configure -v --with-pkgversion='Ubuntu/Linaro 4.6.3-1ubuntu5' --with-bugurl=file:///usr/share/doc/gcc-4.6/README.Bugs --enable-languages=c,c++,fortran,objc,obj-c++ --prefix=/usr --program-suffix=-4.6 --enable-shared --enable-linker-build-id --with-system-zlib --libexecdir=/usr/lib --without-included-gettext --enable-threads=posix --with-gxx-include-dir=/usr/include/c++/4.6 --libdir=/usr/lib --enable-nls --with-sysroot=/ --enable-clocale=gnu --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-gnu-unique-object --enable-plugin --enable-objc-gc --enable-targets=all --disable-werror --with-arch-32=i686 --with-tune=generic --enable-checking=release --build=i686-linux-gnu --host=i686-linux-gnu --target=i686-linux-gnu Thread model: posix gcc version 4.6.3 (Ubuntu/Linaro 4.6.3-1ubuntu5) Here's a sample of my code: #include "Word.h" #include < string> using namespace std; pthread_mutex_t Word::_lock = PTHREAD_MUTEX_INITIALIZER; Word::Word(): _occurrences(1) { memset(_buf, 0, 25); } Word::Word(char *str): _occurrences(1) { memset(_buf, 0, 25); if (str != NULL) { strncpy(_buf, str, strlen(str)); } } g++ -c -ansi or g++ -c -std=c++98 or g++ -c -std=c++03, none of these options are able to build the code correctly. I get the following compilation errors: mriganka@ubuntu:~/WordCount$ make g++ -c -g -ansi Word.cpp -o Word.o Word.cpp: In constructor ‘Word::Word()’: Word.cpp:10:21: error: ‘memset’ was not declared in this scope Word.cpp: In constructor ‘Word::Word(char*)’: Word.cpp:16:21: error: ‘memset’ was not declared in this scope Word.cpp:19:34: error: ‘strlen’ was not declared in this scope Word.cpp:19:35: error: ‘strncpy’ was not declared in this scope Word.cpp: In member function ‘void Word::operator=(const Word&)’: Word.cpp:37:42: error: ‘strlen’ was not declared in this scope Word.cpp:37:43: error: ‘strncpy’ was not declared in this scope Word.cpp: In copy constructor ‘Word::Word(const Word&)’: Word.cpp:44:21: error: ‘memset’ was not declared in this scope Word.cpp:45:52: error: ‘strlen’ was not declared in this scope Word.cpp:45:53: error: ‘strncpy’ was not declared in this scope So basically g++ 4.6.3 on Ubuntu 12.04 is not able to recognize the standard c++ headers. And I am not finding a way out of this situation. Second problem: In order to make progress, I included < string.h instead of < string. But now I am facing linking errors with my message queue and pthread library functions. Here's the error that I am getting: mriganka@ubuntu:~/WordCount$ make g++ -c -g -ansi Word.cpp -o Word.o g++ -lrt -I/usr/lib/i386-linux-gnu Word.o HashMap.o main.o -o word_count main.o: In function `main': /home/mriganka/WordCount/main.cpp:75: undefined reference to `pthread_create' /home/mriganka/WordCount/main.cpp:90: undefined reference to `mq_open' /home/mriganka/WordCount/main.cpp:93: undefined reference to `mq_getattr' /home/mriganka/WordCount/main.cpp:113: undefined reference to `mq_send' /home/mriganka/WordCount/main.cpp:123: undefined reference to `pthread_join' /home/mriganka/WordCount/main.cpp:129: undefined reference to `mq_close' /home/mriganka/WordCount/main.cpp:130: undefined reference to `mq_unlink' main.o: In function `count_words(void*)': /home/mriganka/WordCount/main.cpp:151: undefined reference to `mq_open' /home/mriganka/WordCount/main.cpp:154: undefined reference to `mq_getattr' /home/mriganka/WordCount/main.cpp:162: undefined reference to `mq_timedreceive' collect2: ld returned 1 exit status Here's my makefile: CC=g++ CFLAGS=-c -g -ansi LDFLAGS=-lrt INC=-I/usr/lib/i386-linux-gnu SOURCES=Word.cpp HashMap.cpp main.cpp OBJECTS=$(SOURCES:.cpp=.o) EXECUTABLE=word_count all: $(SOURCES) $(EXECUTABLE) $(EXECUTABLE): $(OBJECTS) $(CC) $(LDFLAGS) $(INC) -pthread $(OBJECTS) -o $@ .cpp.o: $(CC) $(CFLAGS) $< -o $@ clean: rm -f *.o word_count Please help me to resolve both the issues. I searched online relentlessly for any solution of these problems, but no one seems to have encountered these issues.

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  • Microsoft Build 2012 Day 1 Keynote Summary

    - by Tim Murphy
    So I have finally dried the tears after watching the Keynote for Build 2012.  This wasn’t because it was an emotional presentation, but because for the second year I missed the goodies.  Each on site attendee got a Surface RT, a Lumia 920 and a voucher for 100GB of SkyDrive storage. The event was opened with the announcement that in the three days since the launch of Windows 8 over 4 million upgrades have been sold.  I don’t care who you are that is an impressive stat.  Ballmer then spent a fair amount of time remaking the case for the Windows and Windows Phone platforms similar to what we have heard over the last to launch events. There were some cool, but non-essential demos.  The one that was the most fun was the Perceptive Pixel 82” slate device.  At first glance I wondered why I would ever want such a device, but then Ballmer explained it’s possible use for schools and boardrooms.  The actually made sense. Then things got strange.  Steve started explaining features that developers could leverage.  Usually this type of information is left to the product leads.  He focused on the integration with the Charms features such as Search and Share. Steve “Guggs” Guggenheim showed off an app that would appeal to my kids from Disney called “Agent P” which is base on Phineas and Ferb.  Then he got to the meat of the presentation.  We found out that you could add a tile that can be used to sell ad space.  In the same vein we also found out that you could use Microsoft’s, Paypal’s or any commerce engine of your own creation or choosing. For those who are interested in sports and especially developing sports apps you would have found the small presentation from Michael Bayle of ESPN.  He introduced the ESPN app which has tons of features.  For the developers in the crowd he also mentioned that ESPN has an API available at developer.espn.com. During the launch events we were told apps were coming.  In this presentation we were actually shown a scrolling list of logos and told about a couple of them.  Ballmer mentioned specifically Twitter, SAP and DropBox.  These are impressive names that were just a couple of the list impressive names. Steve Ballmer addressed the question of why you should develop for the Windows 8 platform.  He feels that Microsoft has the best commercial terms for developers, a better way to build apps than other platforms and a variety of form factors.  His key point though was the available volume of customers given the current Windows install base and assuming even a flat growth of the platform.  This he backed with a promise that Microsoft is going to do better at marketing and you won’t be able to avoid the ads that they are bringing out. The last section of the key note was present by Kevin Gallo from the Windows Phone team.  This was the real reason I tuned into the webcast.  He impressed upon those watching that the strength of developing for the Microsoft platform is the common programming model that now exist.  While there are difference between form factor implementations you can leverage code across them. He claimed that 90% of developer requests for Windows Phone 8 had been implemented.  These include: More controls with better performance Better live tiles including lock screen integration Speech support in custom apps Easier submission to the market place App camera integration VOIP and chat support Bluetooth and NFC support Native C++ development Direct 3D development   The quote from Kevin that stood out for me was that “Take your Dramamine and buckle your seatbelt type of games are coming to Windows Phone 8”.  He back this up by displaying a list of game development frameworks and then having Unity come out and do a demo. Ok, almost done … The last two things of note for me were the announcement that the SDK is immediately available at dev.windowsphone.com and that they were reducing the cost of an individual developer account to $8 for the next 8 days. Let the development commence. del.icio.us Tags: Build 2012,Windows 8,Windows Phone 8,Windows Phone

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  • Membership numbers

    - by Ron Bruce
    I currently use phpMyAdmin 3.2.4 to monitor and manage the membership numbers for my organization members website. Not to long ago the member numbers jumped from 750 to 1,000,000 just over night? I am not sure how to fix this. I am new at this and I am not that famaliar of how this all works. This working with MySQL database. Also where so I fined on line manuals for phpMyAdmin and MySql? Respectfully Ron

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  • load-causing processes disappearing from "top" ps -o pcpu shows bogus numbers

    - by Alec Matusis
    I administer a large number of servers, and I have this problem only with Ubuntu 10.04 LTS: I run a server under normal load (say load average 3.0 on an 8-core server). The "top" command shows processes taking certain % of CPU that cause this load average: say PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 11008 mysql 20 0 25.9g 22g 5496 S 67 76.0 643539:38 mysqld ps -o pcpu,pid -p11008 %CPU PID 53.1 11008 , everything is consistent. The all of the sudden, the process causing the load average disappears from "top", but the process continues to run normally (albeit with a slight performance decrease), and the system load average becomes somewhat higher. The output of ps -o pcpu becomes bogus: # ps -o pcpu,pid -p11008 %CPU PID 317910278 1587 This happened to at least 5 different severs (different brand new IBM System X hardware), each running different software: one httpd 2.2, one mysqld 5.1, and one Twisted Python TCP servers. Each time the kernel was between 2.6.32-32-server and 2.6.32-40-server. I updated some machines to 2.6.32-41-server, and it has not happened on those yet, but the bug is rare (once every 60 days or so). This is from an affected machine: top - 10:39:06 up 73 days, 17:57, 3 users, load average: 6.62, 5.60, 5.34 Tasks: 207 total, 2 running, 205 sleeping, 0 stopped, 0 zombie Cpu(s): 11.4%us, 18.0%sy, 0.0%ni, 66.3%id, 4.3%wa, 0.0%hi, 0.0%si, 0.0%st Mem: 74341464k total, 71985004k used, 2356460k free, 236456k buffers Swap: 3906552k total, 328k used, 3906224k free, 24838212k cached PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 805 root 20 0 0 0 0 S 3 0.0 1493:09 fct0-worker 982 root 20 0 0 0 0 S 1 0.0 111:35.05 fioa-data-groom 914 root 20 0 0 0 0 S 0 0.0 884:42.71 fct1-worker 1068 root 20 0 19364 1496 1060 R 0 0.0 0:00.02 top Nothing causing high load is showing on top, but I have two highly loaded mysqld instances on it, that suddenly show crazy %CPU: #ps -o pcpu,pid,cmd -p1587 %CPU PID CMD 317713124 1587 /nail/encap/mysql-5.1.60/libexec/mysqld and #ps -o pcpu,pid,cmd -p1624 %CPU PID CMD 2802 1624 /nail/encap/mysql-5.1.60/libexec/mysqld Here are the numbers from # cat /proc/1587/stat 1587 (mysqld) S 1212 1088 1088 0 -1 4202752 14307313 0 162 0 85773299069 4611685932654088833 0 0 20 0 52 0 3549 27255418880 5483524 18446744073709551615 4194304 11111617 140733749236976 140733749235984 8858659 0 552967 4102 26345 18446744073709551615 0 0 17 5 0 0 0 0 0 the 14th and 15th numbers according to man proc are supposed to be utime %lu Amount of time that this process has been scheduled in user mode, measured in clock ticks (divide by sysconf(_SC_CLK_TCK). This includes guest time, guest_time (time spent running a virtual CPU, see below), so that applications that are not aware of the guest time field do not lose that time from their calculations. stime %lu Amount of time that this process has been scheduled in kernel mode, measured in clock ticks (divide by sysconf(_SC_CLK_TCK). On a normal server, these numbers are advancing, every time I check the /proc/PID/stat. On a buggy server, these numbers are stuck at a ridiculously high value like 4611685932654088833, and it's not changing. Has anyone encountered this bug?

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  • Reading Lotto Numbers

    - by neiling
    When we buy a large qty of Lotto tickets, is there a way to read all those numbers into a spreadsheet so that they can be checked against the winning numbers thru formulas/macros?

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  • Insufficient Permissions Problems with MSDeploy and TFS Build 2010

    - by jdanforth
    I ran into these problems on a TFS 2010 RC setup where I wanted to deploy a web site as part of the nightly build: C:\Program Files (x86)\MSBuild\Microsoft\VisualStudio\v10.0\Web\Microsoft.Web.Publishing.targets (3481): Web deployment task failed.(An error occurred when reading the IIS Configuration File 'MACHINE/REDIRECTION'. The identity performing the operation was 'NT AUTHORITY\NETWORK SERVICE'.)  An error occurred when reading the IIS Configuration File 'MACHINE/REDIRECTION'. The identity performing the operation was 'NT AUTHORITY\NETWORK SERVICE'. Filename: \\?\C:\Windows\system32\inetsrv\config\redirection.config Error: Cannot read configuration file due to insufficient permissions  As you can see I’m running the build service as NETWORK SERVICE which is quite usual. The first thing I did then was to give NETWORK SERVICE read access to the whole directory where redirection.config is sitting; C:\Windows\system32\inetsrv\config. That gave me a new error: C:\Program Files (x86)\MSBuild\Microsoft\VisualStudio\v10.0\Web\Microsoft.Web.Publishing.targets (3481): Web deployment task failed. (Attempted to perform an unauthorized operation.) The reason for this problem was that NETWORK SERVICE didn’t have write permission to the place where I’ve told MSDeploy to put the web site physically on the disk. Once I’d given the NETWORK SERVICE the right permissions, MSDeploy completed as expected! NOTE! I’ve not had this problem with TFS 2010 RTM, so it might be just a RC issue!

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  • Install Domain Controller – Part1 of build my own development SharePoint2010 Farm

    - by ybbest
    As the memory become really cheap now, a couple days ago I have updated my laptop memory to 12g. Plus I got my old desktop ,now I decide to build my own SharePoint farm at home. I decide to document the steps to build a simple SharePoint farm. I will use windows server 2008 r2 and VMware. In the first part of this series of building my own SharePoint farm. I will create my domain controller. Here are the steps to install it: Open the command line by going to run and type CMD and then type dcpromo in the command line. The AD Installation wizard will prompt and click next. 2. Click next as shown in the screenshot.   3. Select creates a new domain in a new forest and click next.      4. Type a domain name (e.g. ybbest.com) and click next. 5.In my case , I select Windows Server 2008 R2 forest Functional level and click next 6. Leave the default and click next.(If you have not make a static IP address , you need to do so now)      7.You might get scary prompt like the screenshot below , just ignore the message and click Yes.     8.Leave the default settings and click Next  9.Type a password when you need to restore your Domain        10.Click Next and restart your computer ,this will install your Domain Controller.

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