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  • The History of Digital Storage [Infographic]

    - by Jason Fitzpatrick
    From punch cards to hard drives to cloud based storage, how we stash our data away has changed quite a bit in the last century. Courtesy of Mashable, we have an infographic detailing the evolution of storage and comparing storage size, speed, and prices over the decades. Hit up the link below for a higher resolution image. The History of Digital Storage [Mashable] How To Create a Customized Windows 7 Installation Disc With Integrated Updates How to Get Pro Features in Windows Home Versions with Third Party Tools HTG Explains: Is ReadyBoost Worth Using?

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  • USB Wifi that works with 12.04

    - by Colin Matheson
    I have done several hours of searching and I am still looking for a few USB wifi adaptors that run in 12.04 with no additional driver installations or other fiddling. I am looking to plug in the adaptor and have the laptop recognize and start connecting. We have 30 older laptops with flaky internal wifi cards so I thought that if I could find a $10-$20 USB adaptor that work reliably in 12.04 I could plug it in and solve all my connectivity problems for a few hundred dollars.

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  • Low graphics mode error on startup with NVIDIA graphics (12.04 LTS )

    - by champost
    My problem is similar to two other posts concerning ATI cards and 12.04 LTS: Post1 & Post2. In my case I use a Dell Precision M4300 laptop which uses a NVidia Quadro FX 880M. Doing a lspci | grep VGA gave me this: 01:00.0 VGA compatible controller: NVIDIA Corporation GT216 [Quadro FX 880M] (rev a2) My workaround consists of logging in at the console and running sudo start lightdm which works perfectly but I am looking for a better workaround than this ?

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  • Free Learning Resources for Visual Studio 2010 and SharePoint Server 2010

    - by Enrique Lima
    Visual Studio Resources From the Microsoft Press blog:  http://blogs.msdn.com/microsoft_press/archive/2010/05/13/free-ebook-moving-to-microsoft-visual-studio-2010-draft-preview-ii.aspx Keybinding Cards: http://www.microsoft.com/downloads/details.aspx?displaylang=en&FamilyID=92ced922-d505-457a-8c9c-84036160639f SharePoint Resources From the Microsoft Office site on Training courses for End Users http://office2010.microsoft.com/en-us/sharepoint-server-help/take-sharepoint-server-2010-training-at-your-desk-HA101859255.aspx

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  • What kind of innovative non-cash financial benefits do I offer to my developers to retain them along with a competitive salary?

    - by Fanatic23
    Stock options don't make much sense, since the company's private. [It still does, if you are a facebook of sorts AND the regulatory system permits sites like secondmarket, but I digress.] I could think of some: Health benefits to parents and parents-in-laws Sponsoring a fuel-saving bike to drive to office Gift cards for occasions like completion of 1, 3, 5 years of service I really could do with more suggestions here. Appreciate 1 response per entry for ease of up-voting.

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  • How come Indiegogo links shared on G+ link to their page instead of displaying URL?

    - by Ivan Vucica
    If an Indiegogo link, such as this one, gets shared on G+, their G+ page is displayed in the post in the place where commonly the URL would be displayed. I've tried looking analyzing the HTML, but came up empty handed: there's Twitter cards metadata, there's OpenGraph, there is a G+ button -- but I found nothing that links to Indiegogo's page, not even rel="publisher". So, how does Indiegogo achieve this?

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  • Who Needs a Scanner? Scan a Document to PDF With Your Android Phone

    - by Chris Hoffman
    Scanning documents and OCRing them once meant slowly feeding them through a desktop scanner before running slow, clunky OCR software. With the advent of powerful smartphones, you can now quickly scan and OCR documents with your phone’s camera. This is perfect for receipts or any other physical documents you run across that you might want to read later. No need to save all those business cards, pamphlets and other pieces of paper — just scan them with your smartphone’s camera.    

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  • Dual nVidia GPUs (3 monitors) not working in 11.10

    - by jasonmclose
    after searching I have not found a solution. I have 2 nvidia quadro 295 cards with 3 monitors but I can not extend twinview across multiple GPUs. I have the most recent nvidia proprietary drivers installed, and they work fine for the single GPU / dual monitors. I tried using xinerama, but without success. I don't mind switching to the nouveau drivers if that would handle my multiple monitors, although I would like to continue to use unity and compiz if i can).

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  • hpdv6 6080 two graphic card

    - by Taher
    My laptop has two graphic card one is ati radeon 6770m and other intel sandybridge. i install ati driver from repository but i can't select ati as my graphic card after installing ati ubuntu lose 3d mode how can i set graphic card? and switch between two graphic cards? or how can i set one of them? my laptop is hp dv6 6080 and i add blacklist radeon to /etc/modprobe.d/blacklist.conf and add below lines to /etc/rc.local file: modprobe radeon echo OFF /sys/kernel/debug/vgaswitcheroo/switch exit 0

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  • WoW Severe graphical Corruption on Ubuntu 11.10

    - by Desiderantes
    I get those graphical glitches when running WoW 4.2.0 with wine (Ubuntu 11.10 AMD64), in a Dell XPS 15(L501X), even with ironhide. Anyone can help me? CPU: Intel Core i5-460M 4gb RAM because it's a Dell XPS 15(Optimus Technology), i have 2 graphic cards: An Intel HD 460M integrated graphics card, which driver is i915 A nVidia GeForce GT 420M, ALREADY with propietary drivers Running Ubuntu 11.10 AMD64 with custom XFCE Desktop Wine 1.4 rc6(Emulating winxp) corefonts and vc2005 installed on Wine http://i.imgur.com/FDU6x.jpg

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  • Accidentally deleted /etc/X11/xorg.conf.original, and now login no longer works

    - by Cester Nilap
    I accidentally deleted xorg.conf.original-0; xorg.conf.fglrx xorg.conf.fglrx-0-1, after I tried to install fglrx drivers on the graphics card, which in fact worked on 13.04 and now as I went to 13.10 has not worked. Now I can just switch to a new TTY with: Ctrl + Alt + F2 I found this which is for nVidia cards TO install the fglrx drivers for graphic card I used this tutorial Is there any possibility that I can recover, replace, rebuilb that xorg.conf.original-0, and if exists any possibility where I could start from.

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  • Fixing USB drive auto-notify

    - by steevc
    Yesterday I was copying files from SD cards, but at some point they stopped auto-mounting. Didn't notice any errors. I can still mount by right-clicking the appropriate file in /dev in Konqueror. UPDATE: Slight correction. The drives never automounted, but I've stopped getting the notification that a drive is plugged in. What processes should I be checking? Something in Device Actions? I'm using Kubuntu 10.04

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  • How to fix "ndiswrapper not found"?

    - by Tom
    I've been using ndiswrapper to make work some wireless cards using its Windows drivers, because they are not yet supported by free Linux drivers. Until Ubuntu 12.04. Now, I can install Windows Wireless Network Drivers (ndisgtk) from Ubuntu Software Center but when I try to load the driver, I get an error message saying FATAL: Module ndiswrapper not found. I get the same error if I type on a terminal sudo modprobe ndiswrapper. How can I workaround this bug until it's fixed?

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  • What are the recommended minimum payment options on an e-commerce site?

    - by Mantorok
    I've recently released a site that presently integrates with PayPal for taking payments, this doesn't require you to hold a PayPal account as you can submit credit cards through the PayPal checkout without having to sign-up etc. But what other options would you say were recommended or perhaps even required to ensure you capture as many potential customers as possible? EDIT: We accept payments worldwide by the way.

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  • Audio Problems with my Mac running Ubuntu 12.04

    - by Tomtom
    I've got a mac (desktop around 2008). I installed Ubuntu 11.10, then remembered I had 12.04 on a disc. I installed 12.04 and now the audio will not work. I've tried all the killallpulse and looked briefly at the Alsa thing. I put in speakers and they only work with the headphone setting. When i put in cat /proc/asound/cards I get: 0 [Intel ]: HDA-Intel - HDA Intel HDA Intel at 0x50600000 irq 47 I do have the Mac startup noise but no sound in Ubuntu

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  • What about Ubuntu 12.04 core updates every 6 months?

    - by user71747
    Ubuntu 12.04 LTS is supported for 5 years, and will get some core updates for 2 years : I guess those updates include the kernel, graphic drivers and X11. But will these updates be optionnal, or not ? I would like to stick with my present version of the kernel and X11, because I'm using an AMD/ATI graphic card with fglrx driver, but according to this link, support for ATI HD 2000/3000/4000 cards will be dropped soon. Thanks !

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  • How can I render multiple windows with DirectX 9 in C++?

    - by Friso1990
    I'm trying to render multiple windows, using DirectX 9 and swap chains, but even though I create 2 windows, I only see the first one that I've created. My RendererDX9 header is this: #include <d3d9.h> #include <Windows.h> #include <vector> #include "RAT_Renderer.h" namespace RAT_ENGINE { class RAT_RendererDX9 : public RAT_Renderer { public: RAT_RendererDX9(); ~RAT_RendererDX9(); void Init(RAT_WindowManager* argWMan); void CleanUp(); void ShowWin(); private: LPDIRECT3D9 renderInterface; // Used to create the D3DDevice LPDIRECT3DDEVICE9 renderDevice; // Our rendering device LPDIRECT3DSWAPCHAIN9* swapChain; // Swapchain to make multi-window rendering possible WNDCLASSEX wc; std::vector<HWND> hwindows; void Render(int argI); }; } And my .cpp file is this: #include "RAT_RendererDX9.h" static LRESULT CALLBACK MsgProc( HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam ); namespace RAT_ENGINE { RAT_RendererDX9::RAT_RendererDX9() : renderInterface(NULL), renderDevice(NULL) { } RAT_RendererDX9::~RAT_RendererDX9() { } void RAT_RendererDX9::Init(RAT_WindowManager* argWMan) { wMan = argWMan; // Register the window class WNDCLASSEX windowClass = { sizeof( WNDCLASSEX ), CS_CLASSDC, MsgProc, 0, 0, GetModuleHandle( NULL ), NULL, NULL, NULL, NULL, "foo", NULL }; wc = windowClass; RegisterClassEx( &wc ); for (int i = 0; i< wMan->getWindows().size(); ++i) { HWND hWnd = CreateWindow( "foo", argWMan->getWindow(i)->getName().c_str(), WS_OVERLAPPEDWINDOW, argWMan->getWindow(i)->getX(), argWMan->getWindow(i)->getY(), argWMan->getWindow(i)->getWidth(), argWMan->getWindow(i)->getHeight(), NULL, NULL, wc.hInstance, NULL ); hwindows.push_back(hWnd); } // Create the D3D object, which is needed to create the D3DDevice. renderInterface = (LPDIRECT3D9)Direct3DCreate9( D3D_SDK_VERSION ); // Set up the structure used to create the D3DDevice. Most parameters are // zeroed out. We set Windowed to TRUE, since we want to do D3D in a // window, and then set the SwapEffect to "discard", which is the most // efficient method of presenting the back buffer to the display. And // we request a back buffer format that matches the current desktop display // format. D3DPRESENT_PARAMETERS deviceConfig; ZeroMemory( &deviceConfig, sizeof( deviceConfig ) ); deviceConfig.Windowed = TRUE; deviceConfig.SwapEffect = D3DSWAPEFFECT_DISCARD; deviceConfig.BackBufferFormat = D3DFMT_UNKNOWN; deviceConfig.BackBufferHeight = 1024; deviceConfig.BackBufferWidth = 768; deviceConfig.EnableAutoDepthStencil = TRUE; deviceConfig.AutoDepthStencilFormat = D3DFMT_D16; // Create the Direct3D device. Here we are using the default adapter (most // systems only have one, unless they have multiple graphics hardware cards // installed) and requesting the HAL (which is saying we want the hardware // device rather than a software one). Software vertex processing is // specified since we know it will work on all cards. On cards that support // hardware vertex processing, though, we would see a big performance gain // by specifying hardware vertex processing. renderInterface->CreateDevice( D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, hwindows[0], D3DCREATE_SOFTWARE_VERTEXPROCESSING, &deviceConfig, &renderDevice ); this->swapChain = new LPDIRECT3DSWAPCHAIN9[wMan->getWindows().size()]; this->renderDevice->GetSwapChain(0, &swapChain[0]); for (int i = 0; i < wMan->getWindows().size(); ++i) { renderDevice->CreateAdditionalSwapChain(&deviceConfig, &swapChain[i]); } renderDevice->SetRenderState(D3DRS_CULLMODE, D3DCULL_CCW); // Set cullmode to counterclockwise culling to save resources renderDevice->SetRenderState(D3DRS_AMBIENT, 0xffffffff); // Turn on ambient lighting renderDevice->SetRenderState(D3DRS_ZENABLE, TRUE); // Turn on the zbuffer } void RAT_RendererDX9::CleanUp() { renderDevice->Release(); renderInterface->Release(); } void RAT_RendererDX9::Render(int argI) { // Clear the backbuffer to a blue color renderDevice->Clear( 0, NULL, D3DCLEAR_TARGET, D3DCOLOR_XRGB( 0, 0, 255 ), 1.0f, 0 ); LPDIRECT3DSURFACE9 backBuffer = NULL; // Set draw target this->swapChain[argI]->GetBackBuffer(0, D3DBACKBUFFER_TYPE_MONO, &backBuffer); this->renderDevice->SetRenderTarget(0, backBuffer); // Begin the scene renderDevice->BeginScene(); // End the scene renderDevice->EndScene(); swapChain[argI]->Present(NULL, NULL, hwindows[argI], NULL, 0); } void RAT_RendererDX9::ShowWin() { for (int i = 0; i < wMan->getWindows().size(); ++i) { ShowWindow( hwindows[i], SW_SHOWDEFAULT ); UpdateWindow( hwindows[i] ); // Enter the message loop MSG msg; while( GetMessage( &msg, NULL, 0, 0 ) ) { if (PeekMessage( &msg, NULL, 0U, 0U, PM_REMOVE ) ) { TranslateMessage( &msg ); DispatchMessage( &msg ); } else { Render(i); } } } } } LRESULT CALLBACK MsgProc( HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam ) { switch( msg ) { case WM_DESTROY: //CleanUp(); PostQuitMessage( 0 ); return 0; case WM_PAINT: //Render(); ValidateRect( hWnd, NULL ); return 0; } return DefWindowProc( hWnd, msg, wParam, lParam ); } I've made a sample function to make multiple windows: void RunSample1() { //Create the window manager. RAT_ENGINE::RAT_WindowManager* wMan = new RAT_ENGINE::RAT_WindowManager(); //Create the render manager. RAT_ENGINE::RAT_RenderManager* rMan = new RAT_ENGINE::RAT_RenderManager(); //Create a window. //This is currently needed to initialize the render manager and create a renderer. wMan->CreateRATWindow("Sample 1 - 1", 10, 20, 640, 480); wMan->CreateRATWindow("Sample 1 - 2", 150, 100, 480, 640); //Initialize the render manager. rMan->Init(wMan); //Show the window. rMan->getRenderer()->ShowWin(); } How do I get the multiple windows to work?

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